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* Merge branch 'master' into dgit/siddebian/2.4.0-ah-1archive/debian/2.4.0-ah-1Manoj Srivastava2020-05-23
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| * feat(Upgrade): New upstream releaseManoj Srivastava2020-05-23
| * Merge branch 'debian-cmake-fixes'Manoj Srivastava2020-05-22
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| | * Merge branch 'upstream' into debian-cmake-fixesManoj Srivastava2020-05-22
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| * | \ Merge branch 'upstream'Manoj Srivastava2020-05-22
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| | * | Tag 2.4.0-ahBardur Arantsson2017-09-07
| | * | Update changes.txtBardur Arantsson2017-09-07
| | * | Update RELEASE.txtBardur Arantsson2017-09-07
| | * | Fix Automatizer display bugBardur Arantsson2017-09-07
| | * | Remove unused birther::god_favor memberBardur Arantsson2017-09-07
| | * | Move special_level[] to Game structBardur Arantsson2017-09-07
| | * | constify EnumStringMapBardur Arantsson2017-09-07
| | * | Remove unnecessary #includeBardur Arantsson2017-09-07
| | * | Move gl_timer to Game struct and change timer_type to classBardur Arantsson2017-09-07
| | * | Rename "messages" class to "Messages"Bardur Arantsson2017-07-05
| | * | Remove 'duplicated' line adding skill_dev for SKILL_DEVICEBardur Arantsson2017-06-13
| | * | Move alloc_* tables to Game structBardur Arantsson2017-06-13
| | * | Avoid overwriting existing characters for "New Character"Bardur Arantsson2017-06-13
| | * | Remove unused PW_SNAPSHOTBardur Arantsson2017-06-13
| | * | Extract duplicated code for all the fix_* functionsBardur Arantsson2017-06-13
| | * | Use ANGBAND_TERM_MAX instead of literal 8Bardur Arantsson2017-06-13
| | * | Remove unused BASEANGBAND flagBardur Arantsson2017-06-13
| | * | Remove unused XXX8X08 monster race flagBardur Arantsson2017-06-13
| | * | Remove unused XXX8X02 monster race flagBardur Arantsson2017-06-13
| | * | Remove unused DROP_ART monster race flagBardur Arantsson2017-06-13
| | * | Remove unused UNIQUE_4 monster race flagBardur Arantsson2017-06-13
| | * | Remove ZANGBAND and CTHANGBAND monstersBardur Arantsson2017-06-13
| | * | Remove "feet" displayBardur Arantsson2017-06-13
| | * | Fix a potential infinite loop using random race modifier choiceBardur Arantsson2017-06-13
| | * | Rework CMakeLists to show REQUIRED packages all at onceBardur Arantsson2017-06-13
| | * | Reduce redundancy in load/saveBardur Arantsson2017-06-13
| | * | Use boost::fs::exists() instead of "homebaked" file_exist()Bardur Arantsson2017-06-13
| | * | Remove loadsave:do_string()Bardur Arantsson2017-06-13
| | * | Rework loadsave.c:loaded_game_module to use std::stringBardur Arantsson2017-06-13
| | * | Make a few globals staticBardur Arantsson2017-06-13
| | * | Clean up cmonster_msg()Bardur Arantsson2017-06-13
| | * | Add std::string overload for cmsg_print()Bardur Arantsson2017-06-13
| | * | Move "messages" to Game structBardur Arantsson2017-06-13
| | * | Remove pointless commentBardur Arantsson2017-06-13
| | * | Remove unnecessary save file fieldsBardur Arantsson2017-06-13
| | * | Move random_artifacts to Game structBardur Arantsson2017-05-02
| | * | Change away from bool_ for hooksBardur Arantsson2017-05-02
| | * | Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
| | * | Remove unused global variable 'unsafe'Bardur Arantsson2017-05-02
| | * | Remove redundant "extern" on function declarationsBardur Arantsson2017-05-02
| | * | Remove character backgroundBardur Arantsson2017-05-02
| | * | Move previous_char to Game structBardur Arantsson2017-05-02
| | * | Move died_from to Game structBardur Arantsson2017-05-02
| | * | Add std::string overloads of c_put_str() and put_str()Bardur Arantsson2017-05-02
| | * | Change Rule::{get_set,}name methods to use std::stringBardur Arantsson2017-05-02