diff options
author | Bardur Arantsson <bardur@scientician.net> | 2012-06-27 22:14:41 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2012-06-27 22:14:41 +0200 |
commit | c0d4c414589ab6d43df5bbaa364564cb9c288e4a (patch) | |
tree | 833d65b72e7806280ecdd776dc6c4bbd4ad09ace | |
parent | 3cbdeb036de1adec0d9292909f7d9561554809e1 (diff) |
Remove ZANG_* preprocessor defines
-rw-r--r-- | src/main-crb.c | 13 | ||||
-rw-r--r-- | src/main-gtk2.c | 6 |
2 files changed, 0 insertions, 19 deletions
diff --git a/src/main-crb.c b/src/main-crb.c index d8af65de..3bcbecfc 100644 --- a/src/main-crb.c +++ b/src/main-crb.c @@ -560,7 +560,6 @@ static bool_ check_create_user_dir(void) * more work. New S one is too idiosyncratic...) * #define ANG281_RESET_VISUALS (Cth, Gum, T.o.M.E., Z) * #define SAVEFILE_SCREEN (T.o.M.E.) - * #define ZANG_AUTO_SAVE (O and Z) * #define HAS_SCORE_MENU (V and T.o.M.E.) * #define ANGBAND_CREATOR four letter code for your variant, if any. * or use the default one. @@ -4783,11 +4782,7 @@ static void menu(long mc) msg_flag = FALSE; /* Hack -- Save the game */ -#ifndef ZANG_AUTO_SAVE do_cmd_save_game(); -#else - do_cmd_save_game(FALSE); -#endif /* !ZANG_AUTO_SAVE */ break; } @@ -4815,11 +4810,7 @@ static void menu(long mc) msg_flag = FALSE; /* Save the game */ -#ifndef ZANG_AUTO_SAVE do_cmd_save_game(); -#else - do_cmd_save_game(FALSE); -#endif /* !ZANG_AUTO_SAVE */ } /* Quit */ @@ -5322,11 +5313,7 @@ static void quit_calmly(void) msg_flag = FALSE; /* Save the game */ -#ifndef ZANG_AUTO_SAVE do_cmd_save_game(); -#else - do_cmd_save_game(FALSE); -#endif /* !ZANG_AUTO_SAVE */ /* Quit */ quit(NULL); diff --git a/src/main-gtk2.c b/src/main-gtk2.c index b34c6f11..fc02f164 100644 --- a/src/main-gtk2.c +++ b/src/main-gtk2.c @@ -3070,13 +3070,7 @@ static void save_game_gtk(void) msg_flag = FALSE; /* Save the game */ -#ifdef ZANG_SAVE_GAME - /* Also for OAngband - the parameter tells if it's autosave */ - do_cmd_save_game(FALSE); -#else -/* Everything else */ do_cmd_save_game(); -#endif /* ZANG_SAVE_GAME */ } |