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authorBardur Arantsson <bardur@scientician.net>2012-05-27 19:28:12 +0200
committerBardur Arantsson <bardur@scientician.net>2012-05-29 05:38:10 +0200
commit7d052a1a4b8ff944a649c4afdd277aeb30b42cb0 (patch)
tree38f1b83a1018662c2ecc2952314d889d20879146
parentfee1fe9e253d9deb108309658edfa1bd2a1d720c (diff)
Lua: Add "casting_type" enum to support moving spells to C
-rw-r--r--src/types.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/types.h b/src/types.h
index 796ed024..3c028d3a 100644
--- a/src/types.h
+++ b/src/types.h
@@ -2504,6 +2504,12 @@ struct skill_type
/*
+ * Casting type
+ */
+typedef enum { USE_SPELL_POINTS, USE_PIETY } casting_type;
+
+
+/*
* The spell function must provide the desc
*/
typedef struct spell_type spell_type;