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author | Bardur Arantsson <bardur@scientician.net> | 2012-05-27 19:28:12 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2012-05-29 05:38:10 +0200 |
commit | 7d052a1a4b8ff944a649c4afdd277aeb30b42cb0 (patch) | |
tree | 38f1b83a1018662c2ecc2952314d889d20879146 | |
parent | fee1fe9e253d9deb108309658edfa1bd2a1d720c (diff) |
Lua: Add "casting_type" enum to support moving spells to C
-rw-r--r-- | src/types.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/types.h b/src/types.h index 796ed024..3c028d3a 100644 --- a/src/types.h +++ b/src/types.h @@ -2504,6 +2504,12 @@ struct skill_type /* + * Casting type + */ +typedef enum { USE_SPELL_POINTS, USE_PIETY } casting_type; + + +/* * The spell function must provide the desc */ typedef struct spell_type spell_type; |