diff options
author | Bardur Arantsson <bardur@scientician.net> | 2013-03-28 19:34:31 +0100 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2013-09-27 14:46:42 +0200 |
commit | f99418a42dbe451dcb1ad2c72271ec6f55ec7758 (patch) | |
tree | b8f283a95a45f9cd5684f4779ac9bbdcb2c732bc | |
parent | cbef37bd5bfb938a2303ee3887520c08be85d8e8 (diff) |
Remove unused parameter from spell_new()
-rw-r--r-- | src/spells5.cc | 282 |
1 files changed, 141 insertions, 141 deletions
diff --git a/src/spells5.cc b/src/spells5.cc index 72eddb76..0566768f 100644 --- a/src/spells5.cc +++ b/src/spells5.cc @@ -6,7 +6,7 @@ #include "device_allocation.h" -static spell_type *spell_new(s32b *index, cptr id, cptr name) +static spell_type *spell_new(s32b *index, cptr name) { assert(school_spells_count < SCHOOL_SPELLS_MAX); @@ -64,7 +64,7 @@ s16b get_random_spell(s16b random_type, int level) static void spells_init_tome() { { - spell_type *spell = spell_new(&DEVICE_LEBOHAUM, "DEVICE_LEBOHAUM", "Artifact Lebauhaum"); + spell_type *spell = spell_new(&DEVICE_LEBOHAUM, "Artifact Lebauhaum"); spell_type_set_activation_timeout(spell, "3"); spell_type_describe(spell, "sing a cheerful song"); spell_type_set_mana(spell, 0, 0); @@ -75,7 +75,7 @@ static void spells_init_tome() } { - spell_type *spell = spell_new(&DEVICE_DURANDIL, "DEVICE_DURANDIL", "Artifact Durandil"); + spell_type *spell = spell_new(&DEVICE_DURANDIL, "Artifact Durandil"); spell_type_set_activation_timeout(spell, "3"); spell_type_describe(spell, "sing a cheerful song"); spell_type_set_mana(spell, 0, 0); @@ -86,7 +86,7 @@ static void spells_init_tome() } { - spell_type *spell = spell_new(&DEVICE_THUNDERLORDS, "DEVICE_THUNDERLORDS", "Artifact Thunderlords"); + spell_type *spell = spell_new(&DEVICE_THUNDERLORDS, "Artifact Thunderlords"); spell_type_describe(spell, "A thunderlord will appear to transport you quickly to the surface."); spell_type_set_mana(spell, 1, 1); spell_type_set_difficulty(spell, 1, 20); @@ -109,7 +109,7 @@ static void spells_init_tome() static void spells_init_theme() { { - spell_type *spell = spell_new(&GROW_ATHELAS, "GROW_ATHELAS", "Grow Athelas"); + spell_type *spell = spell_new(&GROW_ATHELAS, "Grow Athelas"); spell_type_describe(spell, "Cures the Black Breath"); spell_type_set_mana(spell, 60, 100); spell_type_set_difficulty(spell, 30, 95); @@ -131,7 +131,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&AULE_FIREBRAND, "AULE_FIREBRAND", "Firebrand"); + spell_type *spell = spell_new(&AULE_FIREBRAND, "Firebrand"); spell_type_describe(spell, "Imbues your melee weapon with fire to deal more damage"); spell_type_describe(spell, "At level 15 it spreads over a 1 radius zone around your target"); spell_type_describe(spell, "At level 30 it deals holy fire damage"); @@ -144,7 +144,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&AULE_ENCHANT_WEAPON, "AULE_ENCHANT_WEAPON", "Enchant Weapon"); + spell_type *spell = spell_new(&AULE_ENCHANT_WEAPON, "Enchant Weapon"); spell_type_describe(spell, "Tries to enchant a weapon to-hit"); spell_type_describe(spell, "At level 5 it also enchants to-dam"); spell_type_describe(spell, "At level 45 it enhances the special powers of magical weapons"); @@ -158,7 +158,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&AULE_ENCHANT_ARMOUR, "AULE_ENCHANT_ARMOUR", "Enchant Armour"); + spell_type *spell = spell_new(&AULE_ENCHANT_ARMOUR, "Enchant Armour"); spell_type_describe(spell, "Tries to enchant a piece of armour"); spell_type_describe(spell, "At level 20 it also enchants to-hit and to-dam"); spell_type_describe(spell, "At level 40 it enhances the special powers of magical armour"); @@ -172,7 +172,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&AULE_CHILD, "AULE_CHILD", "Child of Aule"); + spell_type *spell = spell_new(&AULE_CHILD, "Child of Aule"); spell_type_describe(spell, "Summons a levelled Dwarven warrior to help you battle the forces"); spell_type_describe(spell, "of Morgoth"); spell_type_set_mana(spell, 200, 500); @@ -184,7 +184,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&VARDA_LIGHT_VALINOR, "VARDA_LIGHT_VALINOR", "Light of Valinor"); + spell_type *spell = spell_new(&VARDA_LIGHT_VALINOR, "Light of Valinor"); spell_type_describe(spell, "Lights a room"); spell_type_describe(spell, "At level 3 it starts damaging monsters"); spell_type_describe(spell, "At level 15 it starts creating a more powerful kind of light"); @@ -197,7 +197,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&VARDA_CALL_ALMAREN, "VARDA_CALL_ALMAREN", "Call of Almaren"); + spell_type *spell = spell_new(&VARDA_CALL_ALMAREN, "Call of Almaren"); spell_type_describe(spell, "Banishes evil beings"); spell_type_describe(spell, "At level 20 it dispels evil beings"); spell_type_set_mana(spell, 5, 150); @@ -209,7 +209,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&VARDA_EVENSTAR, "VARDA_EVENSTAR", "Evenstar"); + spell_type *spell = spell_new(&VARDA_EVENSTAR, "Evenstar"); spell_type_describe(spell, "Maps and lights the whole level."); spell_type_describe(spell, "At level 40 it maps and lights the whole level,"); spell_type_describe(spell, "in addition to letting you know yourself better"); @@ -223,7 +223,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&VARDA_STARKINDLER, "VARDA_STARKINDLER", "Star Kindler"); + spell_type *spell = spell_new(&VARDA_STARKINDLER, "Star Kindler"); spell_type_describe(spell, "Does multiple bursts of light damage."); spell_type_describe(spell, "The damage increases with level."); spell_type_set_mana(spell, 50, 250); @@ -235,7 +235,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&ULMO_BELEGAER, "ULMO_BELEGAER", "Song of Belegaer"); + spell_type *spell = spell_new(&ULMO_BELEGAER, "Song of Belegaer"); spell_type_describe(spell, "Channels the power of the Great Sea into your fingertips."); spell_type_describe(spell, "Sometimes it can blast through its first target."); spell_type_set_mana(spell, 1, 100); @@ -247,7 +247,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&ULMO_DRAUGHT_ULMONAN, "ULMO_DRAUGHT_ULMONAN", "Draught of Ulmonan"); + spell_type *spell = spell_new(&ULMO_DRAUGHT_ULMONAN, "Draught of Ulmonan"); spell_type_describe(spell, "Fills you with a draught with powerful curing effects,"); spell_type_describe(spell, "prepared by Ulmo himself."); spell_type_describe(spell, "Level 1: blindness, poison, cuts and stunning"); @@ -262,7 +262,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&ULMO_CALL_ULUMURI, "ULMO_CALL_ULUMURI", "Call of the Ulumuri"); + spell_type *spell = spell_new(&ULMO_CALL_ULUMURI, "Call of the Ulumuri"); spell_type_describe(spell, "Summons a leveled water spirit or elemental"); spell_type_describe(spell, "to fight for you"); spell_type_set_mana(spell, 50, 300); @@ -274,7 +274,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&ULMO_WRATH, "ULMO_WRATH", "Wrath of Ulmo"); + spell_type *spell = spell_new(&ULMO_WRATH, "Wrath of Ulmo"); spell_type_describe(spell, "Conjures up a sea storm."); spell_type_describe(spell, "At level 30 it turns into a more forceful storm."); spell_type_set_mana(spell, 100, 400); @@ -286,7 +286,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&MANDOS_TEARS_LUTHIEN, "MANDOS_TEARS_LUTHIEN", "Tears of Luthien"); + spell_type *spell = spell_new(&MANDOS_TEARS_LUTHIEN, "Tears of Luthien"); spell_type_describe(spell, "Calls upon the spirit of Luthien to ask Mandos for healing and succour."); spell_type_set_mana(spell, 10, 100); spell_type_set_difficulty(spell, 5, 25); @@ -297,7 +297,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&MANDOS_SPIRIT_FEANTURI, "MANDOS_SPIRIT_FEANTURI", "Feanturi"); + spell_type *spell = spell_new(&MANDOS_SPIRIT_FEANTURI, "Feanturi"); spell_type_describe(spell, "Channels the power of Mandos to cure fear and confusion."); spell_type_describe(spell, "At level 20 it restores lost INT and WIS"); spell_type_describe(spell, "At level 30 it cures hallucinations and restores a percentage of lost sanity"); @@ -310,7 +310,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&MANDOS_TALE_DOOM, "MANDOS_TALE_DOOM", "Tale of Doom"); + spell_type *spell = spell_new(&MANDOS_TALE_DOOM, "Tale of Doom"); spell_type_describe(spell, "Allows you to predict the future for a short time."); spell_type_set_mana(spell, 60, 300); spell_type_set_difficulty(spell, 25, 75); @@ -321,7 +321,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&MANDOS_CALL_HALLS, "MANDOS_CALL_HALLS", "Call to the Halls"); + spell_type *spell = spell_new(&MANDOS_CALL_HALLS, "Call to the Halls"); spell_type_describe(spell, "Summons a leveled spirit from the Halls of Mandos"); spell_type_describe(spell, "to fight for you."); spell_type_set_mana(spell, 80, 400); @@ -333,7 +333,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&DEVICE_THUNDERLORDS, "DEVICE_THUNDERLORDS", "Artifact Thunderlords"); + spell_type *spell = spell_new(&DEVICE_THUNDERLORDS, "Artifact Thunderlords"); spell_type_describe(spell, "An Eagle of Manwe will appear to transport you quickly to the town."); spell_type_set_mana(spell, 1, 1); spell_type_set_difficulty(spell, 1, 20); @@ -353,7 +353,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&DEVICE_RADAGAST, "DEVICE_RADAGAST", "Artifact Radagast"); + spell_type *spell = spell_new(&DEVICE_RADAGAST, "Artifact Radagast"); spell_type_set_activation_timeout(spell, "15000"); spell_type_describe(spell, "purity and health"); spell_type_set_mana(spell, 0, 0); @@ -364,7 +364,7 @@ static void spells_init_theme() } { - spell_type *spell = spell_new(&DEVICE_VALAROMA, "DEVICE_VALAROMA", "Artifact Valaroma"); + spell_type *spell = spell_new(&DEVICE_VALAROMA, "Artifact Valaroma"); spell_type_set_activation_timeout(spell, "250"); spell_type_describe(spell, "banish evil (level x5)"); spell_type_set_mana(spell, 0, 0); @@ -388,7 +388,7 @@ void school_spells_init() /* Spells */ { - spell_type *spell = spell_new(&GLOBELIGHT, "GLOBELIGHT", "Globe of Light"); + spell_type *spell = spell_new(&GLOBELIGHT, "Globe of Light"); spell_type_describe(spell, "Creates a globe of pure light"); spell_type_describe(spell, "At level 3 it starts damaging monsters"); spell_type_describe(spell, "At level 15 it starts creating a more powerful kind of light"); @@ -413,7 +413,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&FIREFLASH, "FIREFLASH", "Fireflash"); + spell_type *spell = spell_new(&FIREFLASH, "Fireflash"); spell_type_describe(spell, "Conjures a ball of fire to burn your foes to ashes"); spell_type_describe(spell, "At level 20 it turns into a ball of holy fire"); spell_type_set_mana(spell, 5, 70); @@ -436,7 +436,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&FIERYAURA, "FIERYAURA", "Fiery Shield"); + spell_type *spell = spell_new(&FIERYAURA, "Fiery Shield"); spell_type_describe(spell, "Creates a shield of fierce flames around you"); spell_type_describe(spell, "At level 8 it turns into a greater kind of flame that can not be resisted"); spell_type_set_mana(spell, 20, 60); @@ -460,7 +460,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&FIREWALL, "FIREWALL", "Firewall"); + spell_type *spell = spell_new(&FIREWALL, "Firewall"); spell_type_describe(spell, "Creates a fiery wall to incinerate monsters stupid enough to attack you"); spell_type_describe(spell, "At level 6 it turns into a wall of hell fire"); spell_type_set_mana(spell, 25, 100); @@ -483,7 +483,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&FIREGOLEM, "FIREGOLEM", "Fire Golem"); + spell_type *spell = spell_new(&FIREGOLEM, "Fire Golem"); spell_type_describe(spell, "Creates a fiery golem and controls it"); spell_type_describe(spell, "During the control the available keylist is:"); spell_type_describe(spell, "Movement keys: movement of the golem(depending on its speed"); @@ -507,7 +507,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MANATHRUST, "MANATHRUST", "Manathrust"); + spell_type *spell = spell_new(&MANATHRUST, "Manathrust"); spell_type_describe(spell, "Conjures up mana into a powerful bolt"); spell_type_describe(spell, "The damage is irresistible and will increase with level"); spell_type_set_mana(spell, 1, 25); @@ -530,7 +530,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DELCURSES, "DELCURSES", "Remove Curses"); + spell_type *spell = spell_new(&DELCURSES, "Remove Curses"); spell_type_describe(spell, "Remove curses of worn objects"); spell_type_describe(spell, "At level 20 switches to *remove curses*"); spell_type_set_mana(spell, 20, 40); @@ -554,7 +554,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&RESISTS, "RESISTS", "Elemental Shield"); + spell_type *spell = spell_new(&RESISTS, "Elemental Shield"); spell_type_describe(spell, "Provide resistances to the four basic elements"); spell_type_set_mana(spell, 17, 20); spell_type_set_inertia(spell, 2, 25); @@ -567,7 +567,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MANASHIELD, "MANASHIELD", "Disruption Shield"); + spell_type *spell = spell_new(&MANASHIELD, "Disruption Shield"); spell_type_describe(spell, "Uses mana instead of hp to take damage"); spell_type_describe(spell, "At level 5 switches to Globe of Invulnerability."); spell_type_describe(spell, "The spell breaks as soon as a melee, shooting, throwing or magical"); @@ -583,7 +583,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&TIDALWAVE, "TIDALWAVE", "Tidal Wave"); + spell_type *spell = spell_new(&TIDALWAVE, "Tidal Wave"); spell_type_describe(spell, "Summons a monstrous tidal wave that will expand and crush the"); spell_type_describe(spell, "monsters under its mighty waves."); spell_type_set_mana(spell, 16, 40); @@ -607,7 +607,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ICESTORM, "ICESTORM", "Ice Storm"); + spell_type *spell = spell_new(&ICESTORM, "Ice Storm"); spell_type_describe(spell, "Engulfs you in a storm of roaring cold that strikes your foes."); spell_type_describe(spell, "At level 10 it turns into shards of ice."); spell_type_set_mana(spell, 30, 60); @@ -631,7 +631,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ENTPOTION, "ENTPOTION", "Ent's Potion"); + spell_type *spell = spell_new(&ENTPOTION, "Ent's Potion"); spell_type_describe(spell, "Fills up your stomach."); spell_type_describe(spell, "At level 5 it boldens your heart."); spell_type_describe(spell, "At level 12 it makes you heroic."); @@ -646,7 +646,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&VAPOR, "VAPOR", "Vapor"); + spell_type *spell = spell_new(&VAPOR, "Vapor"); spell_type_describe(spell, "Fills the air with toxic moisture to eradicate annoying critters."); spell_type_set_mana(spell, 2, 12); spell_type_set_inertia(spell, 1, 30); @@ -659,7 +659,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&GEYSER, "GEYSER", "Geyser"); + spell_type *spell = spell_new(&GEYSER, "Geyser"); spell_type_describe(spell, "Shoots a geyser of water from your fingertips."); spell_type_describe(spell, "Sometimes it can blast through its first target."); spell_type_set_mana(spell, 1, 35); @@ -672,7 +672,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&NOXIOUSCLOUD, "NOXIOUSCLOUD", "Noxious Cloud"); + spell_type *spell = spell_new(&NOXIOUSCLOUD, "Noxious Cloud"); spell_type_describe(spell, "Creates a cloud of poison"); spell_type_describe(spell, "The cloud will persist for some turns, damaging all monsters passing by"); spell_type_describe(spell, "At spell level 30 it turns into a thick gas attacking all living beings"); @@ -696,7 +696,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&AIRWINGS, "AIRWINGS", "Wings of Winds"); + spell_type *spell = spell_new(&AIRWINGS, "Wings of Winds"); spell_type_describe(spell, "Grants the power of levitation"); spell_type_describe(spell, "At level 16 it grants the power of controlled flight"); spell_type_add_school(spell, SCHOOL_CONVEYANCE); @@ -721,7 +721,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&INVISIBILITY, "INVISIBILITY", "Invisibility"); + spell_type *spell = spell_new(&INVISIBILITY, "Invisibility"); spell_type_describe(spell, "Grants invisibility"); spell_type_set_mana(spell, 10, 20); spell_type_set_inertia(spell, 1, 30); @@ -734,7 +734,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&POISONBLOOD, "POISONBLOOD", "Poison Blood"); + spell_type *spell = spell_new(&POISONBLOOD, "Poison Blood"); spell_type_describe(spell, "Grants resist poison"); spell_type_describe(spell, "At level 15 it provides poison branding to wielded weapon"); spell_type_set_mana(spell, 10, 20); @@ -758,7 +758,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&THUNDERSTORM, "THUNDERSTORM", "Thunderstorm"); + spell_type *spell = spell_new(&THUNDERSTORM, "Thunderstorm"); spell_type_describe(spell, "Charges up the air around you with electricity"); spell_type_describe(spell, "Each turn it will throw a thunder bolt at a random monster in sight"); spell_type_describe(spell, "The thunder does 3 types of damage, one third of lightning"); @@ -785,7 +785,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&STERILIZE, "STERILIZE", "Sterilize"); + spell_type *spell = spell_new(&STERILIZE, "Sterilize"); spell_type_describe(spell, "Prevents explosive breeding for a while."); spell_type_set_mana(spell, 10, 100); spell_type_set_difficulty(spell, 20, 50); @@ -807,7 +807,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&STONESKIN, "STONESKIN", "Stone Skin"); + spell_type *spell = spell_new(&STONESKIN, "Stone Skin"); spell_type_describe(spell, "Creates a shield of earth around you to protect you"); spell_type_describe(spell, "At level 25 it starts dealing damage to attackers"); spell_type_set_mana(spell, 1, 50); @@ -821,7 +821,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DIG, "DIG", "Dig"); + spell_type *spell = spell_new(&DIG, "Dig"); spell_type_describe(spell, "Digs a hole in a wall much faster than any shovels"); spell_type_set_mana(spell, 14, 14); spell_type_set_difficulty(spell, 12, 20); @@ -843,7 +843,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&STONEPRISON, "STONEPRISON", "Stone Prison"); + spell_type *spell = spell_new(&STONEPRISON, "Stone Prison"); spell_type_describe(spell, "Creates a prison of walls around you"); spell_type_describe(spell, "At level 10 it allows you to target a monster"); spell_type_set_mana(spell, 30, 50); @@ -866,7 +866,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&STRIKE, "STRIKE", "Strike"); + spell_type *spell = spell_new(&STRIKE, "Strike"); spell_type_describe(spell, "Creates a micro-ball of force that will push monsters backwards"); spell_type_describe(spell, "If the monster is caught near a wall, it'll be crushed against it"); spell_type_describe(spell, "At level 12 it turns into a ball of radius 1"); @@ -890,7 +890,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&SHAKE, "SHAKE", "Shake"); + spell_type *spell = spell_new(&SHAKE, "Shake"); spell_type_describe(spell, "Creates a localised earthquake"); spell_type_describe(spell, "At level 10 it can be targeted at any location"); spell_type_set_mana(spell, 25, 30); @@ -914,7 +914,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&BLINK, "BLINK", "Phase Door"); + spell_type *spell = spell_new(&BLINK, "Phase Door"); spell_type_describe(spell, "Teleports you on a small scale range"); spell_type_describe(spell, "At level 30 it creates void jumpgates"); spell_type_set_mana(spell, 1, 3); @@ -928,7 +928,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DISARM, "DISARM", "Disarm"); + spell_type *spell = spell_new(&DISARM, "Disarm"); spell_type_describe(spell, "Destroys doors and traps"); spell_type_describe(spell, "At level 10 it destroys doors and traps, then reveals and unlocks any secret"); spell_type_describe(spell, "doors"); @@ -952,7 +952,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&TELEPORT, "TELEPORT", "Teleportation"); + spell_type *spell = spell_new(&TELEPORT, "Teleportation"); spell_type_describe(spell, "Teleports you around the level. The casting time decreases with level"); spell_type_set_mana(spell, 8, 14); spell_type_set_inertia(spell, 1, 10); @@ -975,7 +975,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&TELEAWAY, "TELEAWAY", "Teleport Away"); + spell_type *spell = spell_new(&TELEAWAY, "Teleport Away"); spell_type_describe(spell, "Teleports a line of monsters away"); spell_type_describe(spell, "At level 10 it turns into a ball"); spell_type_describe(spell, "At level 20 it teleports all monsters in sight"); @@ -999,7 +999,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&RECALL, "RECALL", "Recall"); + spell_type *spell = spell_new(&RECALL, "Recall"); spell_type_describe(spell, "Cast on yourself it will recall you to the surface/dungeon."); spell_type_describe(spell, "Cast at a monster you will swap positions with the monster."); spell_type_describe(spell, "Cast at an object it will fetch the object to you."); @@ -1013,7 +1013,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&PROBABILITY_TRAVEL, "PROBABILITY_TRAVEL", "Probability Travel"); + spell_type *spell = spell_new(&PROBABILITY_TRAVEL, "Probability Travel"); spell_type_describe(spell, "Renders you immaterial, when you hit a wall you travel through it and"); spell_type_describe(spell, "instantly appear on the other side of it. You can also float up and down"); spell_type_describe(spell, "at will"); @@ -1038,7 +1038,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&GROWTREE, "GROWTREE", "Grow Trees"); + spell_type *spell = spell_new(&GROWTREE, "Grow Trees"); spell_type_describe(spell, "Makes trees grow extremely quickly around you"); spell_type_add_school(spell, SCHOOL_TEMPORAL); spell_type_set_mana(spell, 6, 30); @@ -1052,7 +1052,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&HEALING, "HEALING", "Healing"); + spell_type *spell = spell_new(&HEALING, "Healing"); spell_type_describe(spell, "Heals a percent of hitpoints"); spell_type_set_mana(spell, 15, 50); spell_type_set_difficulty(spell, 10, 45); @@ -1074,7 +1074,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&RECOVERY, "RECOVERY", "Recovery"); + spell_type *spell = spell_new(&RECOVERY, "Recovery"); spell_type_describe(spell, "Reduces the length of time that you are poisoned"); spell_type_describe(spell, "At level 5 it cures poison and cuts"); spell_type_describe(spell, "At level 10 it restores drained stats"); @@ -1100,7 +1100,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(®ENERATION, "REGENERATION", "Regeneration"); + spell_type *spell = spell_new(®ENERATION, "Regeneration"); spell_type_describe(spell, "Increases your body's regeneration rate"); spell_type_set_mana(spell, 30, 55); spell_type_set_inertia(spell, 4, 40); @@ -1113,7 +1113,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&SUMMONANNIMAL, "SUMMONANNIMAL", "Summon Animal"); + spell_type *spell = spell_new(&SUMMONANNIMAL, "Summon Animal"); spell_type_describe(spell, "Summons a leveled animal to your aid"); spell_type_set_mana(spell, 25, 50); spell_type_set_difficulty(spell, 25, 90); @@ -1135,7 +1135,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&STARIDENTIFY, "STARIDENTIFY", "Greater Identify"); + spell_type *spell = spell_new(&STARIDENTIFY, "Greater Identify"); spell_type_describe(spell, "Asks for an object and fully identify it, providing the full list of powers"); spell_type_describe(spell, "Cast at yourself it will reveal your powers"); spell_type_set_mana(spell, 30, 30); @@ -1148,7 +1148,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&IDENTIFY, "IDENTIFY", "Identify"); + spell_type *spell = spell_new(&IDENTIFY, "Identify"); spell_type_describe(spell, "Asks for an object and identifies it"); spell_type_describe(spell, "At level 17 it identifies all objects in the inventory"); spell_type_describe(spell, "At level 27 it identifies all objects in the inventory and in a"); @@ -1173,7 +1173,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&VISION, "VISION", "Vision"); + spell_type *spell = spell_new(&VISION, "Vision"); spell_type_describe(spell, "Detects the layout of the surrounding area"); spell_type_describe(spell, "At level 25 it maps and lights the whole level"); spell_type_set_mana(spell, 7, 55); @@ -1197,7 +1197,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&SENSEHIDDEN, "SENSEHIDDEN", "Sense Hidden"); + spell_type *spell = spell_new(&SENSEHIDDEN, "Sense Hidden"); spell_type_describe(spell, "Detects the traps in a certain radius around you"); spell_type_describe(spell, "At level 15 it allows you to sense invisible for a while"); spell_type_set_mana(spell, 2, 10); @@ -1221,7 +1221,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&REVEALWAYS, "REVEALWAYS", "Reveal Ways"); + spell_type *spell = spell_new(&REVEALWAYS, "Reveal Ways"); spell_type_describe(spell, "Detects the doors/stairs/ways in a certain radius around you"); spell_type_set_mana(spell, 3, 15); spell_type_set_inertia(spell, 1, 10); @@ -1244,7 +1244,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&SENSEMONSTERS, "SENSEMONSTERS", "Sense Monsters"); + spell_type *spell = spell_new(&SENSEMONSTERS, "Sense Monsters"); spell_type_describe(spell, "Detects all monsters near you"); spell_type_describe(spell, "At level 30 it allows you to sense monster minds for a while"); spell_type_set_mana(spell, 1, 20); @@ -1268,7 +1268,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MAGELOCK, "MAGELOCK", "Magelock"); + spell_type *spell = spell_new(&MAGELOCK, "Magelock"); spell_type_describe(spell, "Magically locks a door"); spell_type_describe(spell, "At level 30 it creates a glyph of warding"); spell_type_describe(spell, "At level 40 the glyph can be placed anywhere in the field of vision"); @@ -1292,7 +1292,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&SLOWMONSTER, "SLOWMONSTER", "Slow Monster"); + spell_type *spell = spell_new(&SLOWMONSTER, "Slow Monster"); spell_type_describe(spell, "Magically slows down the passing of time around a monster"); spell_type_describe(spell, "At level 20 it affects a zone"); spell_type_set_mana(spell, 10, 15); @@ -1315,7 +1315,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ESSENCESPEED, "ESSENCESPEED", "Essence of Speed"); + spell_type *spell = spell_new(&ESSENCESPEED, "Essence of Speed"); spell_type_describe(spell, "Magically decreases the passing of time around you, making you move faster with"); spell_type_describe(spell, "respect to the rest of the universe."); spell_type_set_mana(spell, 20, 40); @@ -1339,7 +1339,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&BANISHMENT, "BANISHMENT", "Banishment"); + spell_type *spell = spell_new(&BANISHMENT, "Banishment"); spell_type_describe(spell, "Disrupts the space/time continuum in your area and teleports all monsters away."); spell_type_describe(spell, "At level 15 it may also lock them in a time bubble for a while."); spell_type_add_school(spell, SCHOOL_CONVEYANCE); @@ -1364,7 +1364,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&RECHARGE, "RECHARGE", "Recharge"); + spell_type *spell = spell_new(&RECHARGE, "Recharge"); spell_type_describe(spell, "Taps on the ambient mana to recharge an object's power (charges or mana)"); spell_type_set_mana(spell, 10, 100); spell_type_set_difficulty(spell, 5, 20); @@ -1376,7 +1376,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&SPELLBINDER, "SPELLBINDER", "Spellbinder"); + spell_type *spell = spell_new(&SPELLBINDER, "Spellbinder"); spell_type_describe(spell, "Stores spells in a trigger."); spell_type_describe(spell, "When the condition is met all spells fire off at the same time"); spell_type_describe(spell, "This spell takes a long time to cast so you are advised to prepare it"); @@ -1393,7 +1393,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DISPERSEMAGIC, "DISPERSEMAGIC", "Disperse Magic"); + spell_type *spell = spell_new(&DISPERSEMAGIC, "Disperse Magic"); spell_type_describe(spell, "Dispels a lot of magic that can affect you, be it good or bad"); spell_type_describe(spell, "Level 1: blindness and light"); spell_type_describe(spell, "Level 5: confusion and hallucination"); @@ -1423,7 +1423,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&TRACKER, "TRACKER", "Tracker"); + spell_type *spell = spell_new(&TRACKER, "Tracker"); spell_type_describe(spell, "Tracks down the last teleportation that happened on the level and teleports"); spell_type_describe(spell, "you to it"); spell_type_add_school(spell, SCHOOL_CONVEYANCE); @@ -1437,7 +1437,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&INERTIA_CONTROL, "INERTIA_CONTROL", "Inertia Control"); + spell_type *spell = spell_new(&INERTIA_CONTROL, "Inertia Control"); spell_type_describe(spell, "Changes the energy flow of a spell to be continuously recasted"); spell_type_describe(spell, "at a given interval. The inertia controlled spell reduces your"); spell_type_describe(spell, "maximum mana by four times its cost."); @@ -1451,7 +1451,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&CHARM, "CHARM", "Charm"); + spell_type *spell = spell_new(&CHARM, "Charm"); spell_type_describe(spell, "Tries to manipulate the mind of a monster to make it friendly"); spell_type_describe(spell, "At level 15 it turns into a ball"); spell_type_describe(spell, "At level 35 it affects all monsters in sight"); @@ -1475,7 +1475,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&CONFUSE, "CONFUSE", "Confuse"); + spell_type *spell = spell_new(&CONFUSE, "Confuse"); spell_type_describe(spell, "Tries to manipulate the mind of a monster to confuse it"); spell_type_describe(spell, "At level 15 it turns into a ball"); spell_type_describe(spell, "At level 35 it affects all monsters in sight"); @@ -1499,7 +1499,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ARMOROFFEAR, "ARMOROFFEAR", "Armor of Fear"); + spell_type *spell = spell_new(&ARMOROFFEAR, "Armor of Fear"); spell_type_describe(spell, "Creates a shield of pure fear around you. Any monster attempting to hit you"); spell_type_describe(spell, "must save or flee"); spell_type_set_mana(spell, 10, 50); @@ -1513,7 +1513,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&STUN, "STUN", "Stun"); + spell_type *spell = spell_new(&STUN, "Stun"); spell_type_describe(spell, "Tries to manipulate the mind of a monster to stun it"); spell_type_describe(spell, "At level 20 it turns into a ball"); spell_type_set_mana(spell, 10, 90); @@ -1526,7 +1526,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DRAIN, "DRAIN", "Drain"); + spell_type *spell = spell_new(&DRAIN, "Drain"); spell_type_describe(spell, "Drains the mana contained in wands, staves and rods to increase yours"); spell_type_add_school(spell, SCHOOL_MANA); spell_type_set_mana(spell, 0, 0); @@ -1539,7 +1539,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&GENOCIDE, "GENOCIDE", "Genocide"); + spell_type *spell = spell_new(&GENOCIDE, "Genocide"); spell_type_describe(spell, "Genocides all monsters of a race on the level"); spell_type_describe(spell, "At level 10 it can genocide all monsters near you"); spell_type_add_school(spell, SCHOOL_NATURE); @@ -1563,7 +1563,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&WRAITHFORM, "WRAITHFORM", "Wraithform"); + spell_type *spell = spell_new(&WRAITHFORM, "Wraithform"); spell_type_describe(spell, "Turns you into an immaterial being"); spell_type_add_school(spell, SCHOOL_CONVEYANCE); spell_type_set_mana(spell, 20, 40); @@ -1577,7 +1577,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&FLAMEOFUDUN, "FLAMEOFUDUN", "Flame of Udun"); + spell_type *spell = spell_new(&FLAMEOFUDUN, "Flame of Udun"); spell_type_describe(spell, "Turns you into a powerful Balrog"); spell_type_add_school(spell, SCHOOL_FIRE); spell_type_set_mana(spell, 70, 100); @@ -1591,7 +1591,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&CALL_THE_ELEMENTS, "CALL_THE_ELEMENTS", "Call the Elements"); + spell_type *spell = spell_new(&CALL_THE_ELEMENTS, "Call the Elements"); spell_type_describe(spell, "Randomly creates various elements around you"); spell_type_describe(spell, "Each type of element chance is controlled by your level"); spell_type_describe(spell, "in the corresponding skill"); @@ -1607,7 +1607,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&CHANNEL_ELEMENTS, "CHANNEL_ELEMENTS", "Channel Elements"); + spell_type *spell = spell_new(&CHANNEL_ELEMENTS, "Channel Elements"); spell_type_describe(spell, "Draws on the caster's immediate environs to form an attack or other effect."); spell_type_describe(spell, "Grass/Flower heals."); spell_type_describe(spell, "Water creates water bolt attacks."); @@ -1632,7 +1632,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ELEMENTAL_WAVE, "ELEMENTAL_WAVE", "Elemental Wave"); + spell_type *spell = spell_new(&ELEMENTAL_WAVE, "Elemental Wave"); spell_type_describe(spell, "Draws on an adjacent special square to project a slow-moving"); spell_type_describe(spell, "wave of that element in that direction"); spell_type_describe(spell, "Abyss squares cannot be channeled into a wave."); @@ -1647,7 +1647,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&VAPORIZE, "VAPORIZE", "Vaporize"); + spell_type *spell = spell_new(&VAPORIZE, "Vaporize"); spell_type_describe(spell, "Draws upon your immediate environs to form a cloud of damaging vapors"); spell_type_set_mana(spell, 3, 30); spell_type_set_difficulty(spell, 4, 15); @@ -1660,7 +1660,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&GEOLYSIS, "GEOLYSIS", "Geolysis"); + spell_type *spell = spell_new(&GEOLYSIS, "Geolysis"); spell_type_describe(spell, "Burrows deeply and slightly at random into a wall,"); spell_type_describe(spell, "leaving behind tailings of various different sorts of walls in the passage."); spell_type_set_mana(spell, 15, 40); @@ -1674,7 +1674,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DRIPPING_TREAD, "DRIPPING_TREAD", "Dripping Tread"); + spell_type *spell = spell_new(&DRIPPING_TREAD, "Dripping Tread"); spell_type_describe(spell, "Causes you to leave random elemental forms behind as you walk"); spell_type_set_mana(spell, 15, 25); spell_type_set_difficulty(spell, 10, 15); @@ -1687,7 +1687,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&GROW_BARRIER, "GROW_BARRIER", "Grow Barrier"); + spell_type *spell = spell_new(&GROW_BARRIER, "Grow Barrier"); spell_type_describe(spell, "Creates impassable terrain (walls, trees, etc.) around you."); spell_type_describe(spell, "At level 20 it can be projected around another area."); spell_type_set_mana(spell, 30, 40); @@ -1701,7 +1701,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ELEMENTAL_MINION, "ELEMENTAL_MINION", "Elemental Minion"); + spell_type *spell = spell_new(&ELEMENTAL_MINION, "Elemental Minion"); spell_type_describe(spell, "Summons a minion from a nearby element."); spell_type_describe(spell, "Walls can summon Earth elmentals, Xorns and Xarens"); spell_type_describe(spell, "Dark Pits can summon Air elementals, Ancient blue dragons, Great Storm Wyrms"); @@ -1718,7 +1718,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ERU_SEE, "ERU_SEE", "See the Music"); + spell_type *spell = spell_new(&ERU_SEE, "See the Music"); spell_type_describe(spell, "Allows you to 'see' the Great Music from which the world"); spell_type_describe(spell, "originates, allowing you to see unseen things"); spell_type_describe(spell, "At level 10 it allows you to see your surroundings"); @@ -1734,7 +1734,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ERU_LISTEN, "ERU_LISTEN", "Listen to the Music"); + spell_type *spell = spell_new(&ERU_LISTEN, "Listen to the Music"); spell_type_describe(spell, "Allows you to listen to the Great Music from which the world"); spell_type_describe(spell, "originates, allowing you to understand the meaning of things"); spell_type_describe(spell, "At level 14 it allows you to identify all your pack"); @@ -1748,7 +1748,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ERU_UNDERSTAND, "ERU_UNDERSTAND", "Know the Music"); + spell_type *spell = spell_new(&ERU_UNDERSTAND, "Know the Music"); spell_type_describe(spell, "Allows you to understand the Great Music from which the world"); spell_type_describe(spell, "originates, allowing you to know the full abilities of things"); spell_type_describe(spell, "At level 10 it allows you to *identify* all your pack"); @@ -1761,7 +1761,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&ERU_PROT, "ERU_PROT", "Lay of Protection"); + spell_type *spell = spell_new(&ERU_PROT, "Lay of Protection"); spell_type_describe(spell, "Creates a circle of safety around you"); spell_type_set_mana(spell, 400, 400); spell_type_set_difficulty(spell, 35, 80); @@ -1772,7 +1772,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MANWE_SHIELD, "MANWE_SHIELD", "Wind Shield"); + spell_type *spell = spell_new(&MANWE_SHIELD, "Wind Shield"); spell_type_describe(spell, "It surrounds you with a shield of wind that deflects blows from evil monsters"); spell_type_describe(spell, "At level 10 it increases your armour rating"); spell_type_describe(spell, "At level 20 it retaliates against monsters that melee you"); @@ -1785,7 +1785,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MANWE_AVATAR, "MANWE_AVATAR", "Avatar"); + spell_type *spell = spell_new(&MANWE_AVATAR, "Avatar"); spell_type_describe(spell, "It turns you into a full grown Maia"); spell_type_set_mana(spell, 1000, 1000); spell_type_set_difficulty(spell, 35, 80); @@ -1796,7 +1796,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MANWE_BLESS, "MANWE_BLESS", "Manwe's Blessing"); + spell_type *spell = spell_new(&MANWE_BLESS, "Manwe's Blessing"); spell_type_describe(spell, "Manwe's Blessing removes your fears, blesses you and surrounds you with"); spell_type_describe(spell, "holy light"); spell_type_describe(spell, "At level 10 it also grants heroism"); @@ -1811,7 +1811,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MANWE_CALL, "MANWE_CALL", "Manwe's Call"); + spell_type *spell = spell_new(&MANWE_CALL, "Manwe's Call"); spell_type_describe(spell, "Manwe's Call summons a Great Eagle to help you battle the forces"); spell_type_describe(spell, "of Morgoth"); spell_type_set_mana(spell, 200, 500); @@ -1823,7 +1823,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&TULKAS_AIM, "TULKAS_AIM", "Divine Aim"); + spell_type *spell = spell_new(&TULKAS_AIM, "Divine Aim"); spell_type_describe(spell, "It makes you more accurate in combat"); spell_type_describe(spell, "At level 20 all your blows are critical hits"); spell_type_set_mana(spell, 30, 500); @@ -1835,7 +1835,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&TULKAS_WAVE, "TULKAS_WAVE", "Wave of Power"); + spell_type *spell = spell_new(&TULKAS_WAVE, "Wave of Power"); spell_type_describe(spell, "It allows you to project a number of melee blows across a distance"); spell_type_set_mana(spell, 200, 200); spell_type_set_difficulty(spell, 20, 75); @@ -1846,7 +1846,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&TULKAS_SPIN, "TULKAS_SPIN", "Whirlwind"); + spell_type *spell = spell_new(&TULKAS_SPIN, "Whirlwind"); spell_type_describe(spell, "It allows you to spin around and hit all monsters nearby"); spell_type_set_mana(spell, 100, 100); spell_type_set_difficulty(spell, 10, 45); @@ -1857,7 +1857,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MELKOR_CURSE, "MELKOR_CURSE", "Curse"); + spell_type *spell = spell_new(&MELKOR_CURSE, "Curse"); spell_type_describe(spell, "It curses a monster, reducing its melee power"); spell_type_describe(spell, "At level 5 it can be auto-casted (with no piety cost) while fighting"); spell_type_describe(spell, "At level 15 it also reduces armor"); @@ -1872,7 +1872,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MELKOR_CORPSE_EXPLOSION, "MELKOR_CORPSE_EXPLOSION", "Corpse Explosion"); + spell_type *spell = spell_new(&MELKOR_CORPSE_EXPLOSION, "Corpse Explosion"); spell_type_describe(spell, "It makes corpses in an area around you explode for a percent of their"); spell_type_describe(spell, "hit points as damage"); spell_type_set_mana(spell, 100, 500); @@ -1884,7 +1884,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MELKOR_MIND_STEAL, "MELKOR_MIND_STEAL", "Mind Steal"); + spell_type *spell = spell_new(&MELKOR_MIND_STEAL, "Mind Steal"); spell_type_describe(spell, "It allows your spirit to temporarily leave your own body, which will"); spell_type_describe(spell, "be vulnerable, to control one of your enemies body."); spell_type_set_mana(spell, 1000, 3000); @@ -1896,7 +1896,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&YAVANNA_CHARM_ANIMAL, "YAVANNA_CHARM_ANIMAL", "Charm Animal"); + spell_type *spell = spell_new(&YAVANNA_CHARM_ANIMAL, "Charm Animal"); spell_type_describe(spell, "It tries to tame an animal"); spell_type_set_mana(spell, 10, 100); spell_type_set_difficulty(spell, 1, 30); @@ -1907,7 +1907,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&YAVANNA_GROW_GRASS, "YAVANNA_GROW_GRASS", "Grow Grass"); + spell_type *spell = spell_new(&YAVANNA_GROW_GRASS, "Grow Grass"); spell_type_describe(spell, "Create a floor of grass around you. While on grass and praying"); spell_type_describe(spell, "a worshipper of Yavanna will know a greater regeneration rate"); spell_type_set_mana(spell, 70, 150); @@ -1919,7 +1919,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&YAVANNA_TREE_ROOTS, "YAVANNA_TREE_ROOTS", "Tree Roots"); + spell_type *spell = spell_new(&YAVANNA_TREE_ROOTS, "Tree Roots"); spell_type_describe(spell, "Creates roots deep in the floor from your feet, making you more stable and able"); spell_type_describe(spell, "to make stronger attacks, but prevents any movement (even teleportation)."); spell_type_describe(spell, "It also makes you recover from stunning almost immediately."); @@ -1932,7 +1932,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&YAVANNA_WATER_BITE, "YAVANNA_WATER_BITE", "Water Bite"); + spell_type *spell = spell_new(&YAVANNA_WATER_BITE, "Water Bite"); spell_type_describe(spell, "Imbues your melee weapon with a natural stream of water"); spell_type_describe(spell, "At level 25, it spreads over a 1 radius zone around your target"); spell_type_set_mana(spell, 150, 300); @@ -1944,7 +1944,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&YAVANNA_UPROOT, "YAVANNA_UPROOT", "Uproot"); + spell_type *spell = spell_new(&YAVANNA_UPROOT, "Uproot"); spell_type_describe(spell, "Awakes a tree to help you battle the forces of Morgoth"); spell_type_set_mana(spell, 250, 350); spell_type_set_difficulty(spell, 35, 95); @@ -1955,7 +1955,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEMON_BLADE, "DEMON_BLADE", "Demon Blade"); + spell_type *spell = spell_new(&DEMON_BLADE, "Demon Blade"); spell_type_describe(spell, "Imbues your blade with fire to deal more damage"); spell_type_describe(spell, "At level 30 it deals hellfire damage"); spell_type_describe(spell, "At level 45 it spreads over a 1 radius zone around your target"); @@ -1977,7 +1977,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEMON_MADNESS, "DEMON_MADNESS", "Demon Madness"); + spell_type *spell = spell_new(&DEMON_MADNESS, "Demon Madness"); spell_type_describe(spell, "Fire 2 balls in opposite directions of randomly chaos, confusion or charm"); spell_type_set_mana(spell, 5, 20); spell_type_set_difficulty(spell, 10, 25); @@ -1987,7 +1987,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEMON_FIELD, "DEMON_FIELD", "Demon Field"); + spell_type *spell = spell_new(&DEMON_FIELD, "Demon Field"); spell_type_describe(spell, "Fires a cloud of deadly nexus over a radius of 7"); spell_type_set_mana(spell, 20, 60); spell_type_set_difficulty(spell, 20, 60); @@ -1997,7 +1997,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DOOM_SHIELD, "DOOM_SHIELD", "Doom Shield"); + spell_type *spell = spell_new(&DOOM_SHIELD, "Doom Shield"); spell_type_describe(spell, "Raises a mirror of pain around you, doing very high damage to your foes"); spell_type_describe(spell, "that dare hit you, but greatly reduces your armour class"); spell_type_set_mana(spell, 2, 30); @@ -2008,7 +2008,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&UNHOLY_WORD, "UNHOLY_WORD", "Unholy Word"); + spell_type *spell = spell_new(&UNHOLY_WORD, "Unholy Word"); spell_type_describe(spell, "Kills a pet to heal you"); spell_type_describe(spell, "There is a chance that the pet won't die but will turn against you"); spell_type_describe(spell, "it will decrease with higher level"); @@ -2020,7 +2020,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEMON_CLOAK, "DEMON_CLOAK", "Demon Cloak"); + spell_type *spell = spell_new(&DEMON_CLOAK, "Demon Cloak"); spell_type_describe(spell, "Raises a mirror that can reflect bolts and arrows for a time"); spell_type_set_mana(spell, 10, 40); spell_type_set_difficulty(spell, 20, 70); @@ -2030,7 +2030,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEMON_SUMMON, "DEMON_SUMMON", "Summon Demon"); + spell_type *spell = spell_new(&DEMON_SUMMON, "Summon Demon"); spell_type_describe(spell, "Summons a leveled demon to your side"); spell_type_describe(spell, "At level 35 it summons a high demon"); spell_type_set_mana(spell, 10, 50); @@ -2041,7 +2041,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DISCHARGE_MINION, "DISCHARGE_MINION", "Discharge Minion"); + spell_type *spell = spell_new(&DISCHARGE_MINION, "Discharge Minion"); spell_type_describe(spell, "The targeted pet will explode in a burst of gravity"); spell_type_set_mana(spell, 20, 50); spell_type_set_difficulty(spell, 10, 30); @@ -2051,7 +2051,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&CONTROL_DEMON, "CONTROL_DEMON", "Control Demon"); + spell_type *spell = spell_new(&CONTROL_DEMON, "Control Demon"); spell_type_describe(spell, "Attempts to control a demon"); spell_type_set_mana(spell, 30, 70); spell_type_set_difficulty(spell, 25, 55); @@ -2061,7 +2061,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_HEAL_MONSTER, "DEVICE_HEAL_MONSTER", "Heal Monster"); + spell_type *spell = spell_new(&DEVICE_HEAL_MONSTER, "Heal Monster"); spell_type_describe(spell, "Heals a monster"); spell_type_set_mana(spell, 5, 20); spell_type_set_difficulty(spell, 3, 15); @@ -2081,7 +2081,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_SPEED_MONSTER, "DEVICE_SPEED_MONSTER", "Haste Monster"); + spell_type *spell = spell_new(&DEVICE_SPEED_MONSTER, "Haste Monster"); spell_type_describe(spell, "Haste a monster"); spell_type_set_mana(spell, 10, 10); spell_type_set_difficulty(spell, 10, 30); @@ -2101,7 +2101,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_WISH, "DEVICE_WISH", "Wish"); + spell_type *spell = spell_new(&DEVICE_WISH, "Wish"); spell_type_describe(spell, "This grants you a wish, beware of what you ask for!"); spell_type_set_mana(spell, 400, 400); spell_type_set_difficulty(spell, 50, 99); @@ -2121,7 +2121,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_SUMMON, "DEVICE_SUMMON", "Summon"); + spell_type *spell = spell_new(&DEVICE_SUMMON, "Summon"); spell_type_describe(spell, "Summons hostile monsters near you"); spell_type_set_mana(spell, 5, 25); spell_type_set_difficulty(spell, 5, 20); @@ -2141,7 +2141,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_MANA, "DEVICE_MANA", "Mana"); + spell_type *spell = spell_new(&DEVICE_MANA, "Mana"); spell_type_describe(spell, "Restores a part(or all) of your mana"); spell_type_set_mana(spell, 1, 1); spell_type_set_difficulty(spell, 30, 80); @@ -2161,7 +2161,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_NOTHING, "DEVICE_NOTHING", "Nothing"); + spell_type *spell = spell_new(&DEVICE_NOTHING, "Nothing"); spell_type_describe(spell, "It does nothing."); spell_type_set_mana(spell, 0, 0); spell_type_set_difficulty(spell, 1, 0); @@ -2189,7 +2189,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_MAGGOT, "DEVICE_MAGGOT", "Artifact Maggot"); + spell_type *spell = spell_new(&DEVICE_MAGGOT, "Artifact Maggot"); spell_type_set_activation_timeout(spell, "10+d50"); spell_type_describe(spell, "terrify"); spell_type_set_mana(spell, 7, 7); @@ -2200,7 +2200,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_HOLY_FIRE, "DEVICE_HOLY_FIRE", "Holy Fire of Mithrandir"); + spell_type *spell = spell_new(&DEVICE_HOLY_FIRE, "Holy Fire of Mithrandir"); spell_type_describe(spell, "The Holy Fire created by this staff will deeply(double damage) burn"); spell_type_describe(spell, "all that is evil."); spell_type_set_mana(spell, 50, 150); @@ -2221,7 +2221,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&DEVICE_ETERNAL_FLAME, "DEVICE_ETERNAL_FLAME", "Artifact Eternal Flame"); + spell_type *spell = spell_new(&DEVICE_ETERNAL_FLAME, "Artifact Eternal Flame"); spell_type_set_activation_timeout(spell, "0"); spell_type_describe(spell, "Imbuing an object with the eternal fire"); spell_type_set_mana(spell, 0, 0); @@ -2232,7 +2232,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_STOP, "MUSIC_STOP", "Stop singing(I)"); + spell_type *spell = spell_new(&MUSIC_STOP, "Stop singing(I)"); spell_type_describe(spell, "Stops the current song, if any."); spell_type_set_mana(spell, 0, 0); spell_type_set_difficulty(spell, 1, -400); @@ -2244,7 +2244,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_HOLD, "MUSIC_HOLD", "Holding Pattern(I)"); + spell_type *spell = spell_new(&MUSIC_HOLD, "Holding Pattern(I)"); spell_type_describe(spell, "Slows down all monsters listening the song."); spell_type_describe(spell, "Consumes the amount of mana each turn."); spell_type_set_mana(spell, 1, 10); @@ -2259,7 +2259,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_CONF, "MUSIC_CONF", "Illusion Pattern(II)"); + spell_type *spell = spell_new(&MUSIC_CONF, "Illusion Pattern(II)"); spell_type_describe(spell, "Tries to confuse all monsters listening the song."); spell_type_describe(spell, "Consumes the amount of mana each turn."); spell_type_set_mana(spell, 2, 15); @@ -2274,7 +2274,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_STUN, "MUSIC_STUN", "Stun Pattern(IV)"); + spell_type *spell = spell_new(&MUSIC_STUN, "Stun Pattern(IV)"); spell_type_describe(spell, "Stuns all monsters listening the song."); spell_type_describe(spell, "Consumes the amount of mana each turn."); spell_type_set_mana(spell, 3, 25); @@ -2289,7 +2289,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_LITE, "MUSIC_LITE", "Song of the Sun(I)"); + spell_type *spell = spell_new(&MUSIC_LITE, "Song of the Sun(I)"); spell_type_describe(spell, "Provides light as long as you sing."); spell_type_describe(spell, "Consumes the amount of mana each turn."); spell_type_set_mana(spell, 1, 1); @@ -2304,7 +2304,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_HEAL, "MUSIC_HEAL", "Flow of Life(II)"); + spell_type *spell = spell_new(&MUSIC_HEAL, "Flow of Life(II)"); spell_type_describe(spell, "Heals you as long as you sing."); spell_type_describe(spell, "Consumes the amount of mana each turn."); spell_type_set_mana(spell, 5, 30); @@ -2318,7 +2318,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_HERO, "MUSIC_HERO", "Heroic Ballad(II)"); + spell_type *spell = spell_new(&MUSIC_HERO, "Heroic Ballad(II)"); spell_type_describe(spell, "Increases melee accuracy"); spell_type_describe(spell, "At level 10 it increases it even more and reduces armour a bit"); spell_type_describe(spell, "At level 20 it increases it again"); @@ -2335,7 +2335,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_TIME, "MUSIC_TIME", "Hobbit Melodies(III)"); + spell_type *spell = spell_new(&MUSIC_TIME, "Hobbit Melodies(III)"); spell_type_describe(spell, "Greatly increases your reflexes allowing you to block more melee blows."); spell_type_describe(spell, "At level 15 it also makes you faster."); spell_type_describe(spell, "Consumes the amount of mana each turn."); @@ -2350,7 +2350,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_MIND, "MUSIC_MIND", "Clairaudience(IV)"); + spell_type *spell = spell_new(&MUSIC_MIND, "Clairaudience(IV)"); spell_type_describe(spell, "Allows you to sense monster minds as long as you sing."); spell_type_describe(spell, "At level 10 it identifies all objects in a radius on the floor,"); spell_type_describe(spell, "as well as probing monsters in that radius."); @@ -2366,7 +2366,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_BLOW, "MUSIC_BLOW", "Blow(I)"); + spell_type *spell = spell_new(&MUSIC_BLOW, "Blow(I)"); spell_type_describe(spell, "Produces a powerful, blowing, sound all around you."); spell_type_set_mana(spell, 3, 30); spell_type_set_difficulty(spell, 4, 20); @@ -2377,7 +2377,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_WIND, "MUSIC_WIND", "Gush of Wind(II)"); + spell_type *spell = spell_new(&MUSIC_WIND, "Gush of Wind(II)"); spell_type_describe(spell, "Produces a outgoing gush of wind that sends monsters away."); spell_type_set_mana(spell, 15, 45); spell_type_set_difficulty(spell, 14, 30); @@ -2388,7 +2388,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_YLMIR, "MUSIC_YLMIR", "Horns of Ylmir(III)"); + spell_type *spell = spell_new(&MUSIC_YLMIR, "Horns of Ylmir(III)"); spell_type_describe(spell, "Produces an earth shaking sound."); spell_type_set_mana(spell, 25, 30); spell_type_set_difficulty(spell, 20, 20); @@ -2399,7 +2399,7 @@ void school_spells_init() } { - spell_type *spell = spell_new(&MUSIC_AMBARKANTA, "MUSIC_AMBARKANTA", "Ambarkanta(IV)"); + spell_type *spell = spell_new(&MUSIC_AMBARKANTA, "Ambarkanta(IV)"); spell_type_describe(spell, "Produces a reality shaking sound that transports you to a nearly"); spell_type_describe(spell, "identical reality."); spell_type_set_mana(spell, 70, 70); |