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authorBardur Arantsson <bardur@scientician.net>2015-02-23 09:11:55 +0100
committerBardur Arantsson <bardur@scientician.net>2015-02-23 09:11:55 +0100
commite479a53de8b12bc754b966bb486bb1cbc78f5ed0 (patch)
tree844bf41a6b7b05f406692933ff4a1e0eef686403
parent70ffbb552a1922d52365095cd8827ed8c0e2ceb3 (diff)
Add missing "every" in activation text of a few activations
-rw-r--r--src/cmd6.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cmd6.cc b/src/cmd6.cc
index 39d15f59..18b0ab79 100644
--- a/src/cmd6.cc
+++ b/src/cmd6.cc
@@ -5137,7 +5137,7 @@ const char *activation_aux(object_type * o_ptr, bool_ doit, int item)
case ACT_EOL:
{
- if (!doit) return "mana bolt (9d8) 7+d7 turns";
+ if (!doit) return "mana bolt (9d8) every 7+d7 turns";
if (!get_aim_dir(&dir)) break;
fire_bolt(GF_MANA, dir, damroll(9, 8));
@@ -5220,7 +5220,7 @@ const char *activation_aux(object_type * o_ptr, bool_ doit, int item)
case ACT_KNOWLEDGE:
{
- if (!doit) return "whispers from beyond(sanity drain) 100+d200 turns";
+ if (!doit) return "whispers from beyond(sanity drain) every 100+d200 turns";
identify_fully();
take_sanity_hit(damroll(10, 7), "the sounds of the dead");