diff options
author | Manoj Srivastava <srivasta@debian.org> | 2020-05-23 00:33:19 -0700 |
---|---|---|
committer | Manoj Srivastava <srivasta@debian.org> | 2020-05-23 00:33:19 -0700 |
commit | d6b913d3ca2e84b75f3675fd6e9f5246c100cf27 (patch) | |
tree | 5fc28b7efc737bf2c79dc7d799e0a6013957fe11 /lib/edit | |
parent | c42f029316c0c004a795ca170bdb50644a800534 (diff) | |
parent | 73a0259be1d44fdb2ab34266ae0ff63f0d8f0b60 (diff) |
Merge branch 'master' into dgit/siddebian/2.4.0-ah-1archive/debian/2.4.0-ah-1
Diffstat (limited to 'lib/edit')
50 files changed, 20822 insertions, 12271 deletions
diff --git a/lib/edit/a_info.txt b/lib/edit/a_info.txt index 2e9c38b2..c1ab7fa1 100644 --- a/lib/edit/a_info.txt +++ b/lib/edit/a_info.txt @@ -32,8 +32,11 @@ N:1:of Galadriel I:39:100:4 W:20:10:10:10000 P:0:1d1:0:0:0 -F:ACTIVATE | SEARCH | LITE3 | LUCK -F:INSTA_ART | HIDE_TYPE +F:ACTIVATE +F:HIDE_TYPE +F:INSTA_ART +F:LITE3 +F:LUCK a:LIGHT D:A small crystal phial, with the light of Earendil's Star contained inside. D:Its light is imperishable, and near it darkness cannot endure. @@ -45,8 +48,14 @@ N:2:of Elendil I:39:101:1 W:30:25:5:32500 P:0:1d1:0:0:0 -F:ACTIVATE | SEE_INVIS | HOLD_LIFE | -F:INSTA_ART | SPEED | LITE3 | LITE1 | HIDE_TYPE +F:ACTIVATE +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:LITE1 +F:LITE3 +F:SEE_INVIS +F:SPEED a:MAP_LIGHT Z:detect curses D:The shining Star of the West, a famed heirloom of Elendil's house. @@ -59,8 +68,18 @@ N:3:of Thrain I:39:102:3 W:50:50:5:50000 P:0:1d1:0:0:0 -F:ACTIVATE | SEE_INVIS | HOLD_LIFE | RES_CHAOS | HIDE_TYPE | LUCK -F:INSTA_ART | SPEED | RES_LITE | RES_DARK | ESP_ORC | LITE3 +F:ACTIVATE +F:ESP_ORC +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:LITE3 +F:LUCK +F:RES_CHAOS +F:RES_DARK +F:RES_LITE +F:SEE_INVIS +F:SPEED a:THRAIN D:A great globe seemingly filled with moonlight, the famed Heart of the D:Mountain, which splinters the light that falls upon it into a thousand @@ -72,9 +91,11 @@ D:glowing shards. N:4:of Carlammas I:40:10:2 W:50:10:3:60000 -F:CON | HIDE_TYPE | -F:ACTIVATE | RES_FIRE | +F:ACTIVATE +F:CON +F:HIDE_TYPE F:INSTA_ART +F:RES_FIRE a:PROT_EVIL D:A fiery circle of bronze, with mighty spells to ward off evil. @@ -84,10 +105,18 @@ D:A fiery circle of bronze, with mighty spells to ward off evil. N:5:of Ingwe I:40:11:3 W:65:30:3:90000 -F:INT | WIS | CHR | SEARCH | INFRA | HIDE_TYPE | -F:SEE_INVIS | FREE_ACT | ACTIVATE | -F:RES_ACID | RES_COLD | RES_ELEC | +F:ACTIVATE +F:CHR +F:FREE_ACT +F:HIDE_TYPE +F:INFRA F:INSTA_ART +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:SEE_INVIS +F:WIS a:DISP_EVIL D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing D:of evil could stand. @@ -98,9 +127,18 @@ D:of evil could stand. N:6:'Nauglamir' I:40:12:3 W:70:50:3:75000 -F:STR | CON | DEX | INFRA | HIDE_TYPE | RES_FEAR | -F:SEE_INVIS | FREE_ACT | REGEN | LITE3 | SPEED | +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:INFRA F:INSTA_ART +F:LITE3 +F:REGEN +F:RES_FEAR +F:SEE_INVIS +F:SPEED +F:STR D:A carencet of gold, set with a multitude of shining gems of D:Valinor. Despite its size, its weight seems as that of gossamer. @@ -112,10 +150,16 @@ D:Valinor. Despite its size, its weight seems as that of gossamer. N:7:of Flare I:45:52:3 W:50:35:2:75000 -F:STR | CON | CHR | HIDE_TYPE | -F:IM_FIRE | ACTIVATE | SEARCH | -F:ESP_THUNDERLORD | SEE_INVIS | FLY | +F:ACTIVATE +F:CHR +F:CON +F:ESP_THUNDERLORD +F:FLY +F:HIDE_TYPE +F:IM_FIRE F:INSTA_ART +F:SEE_INVIS +F:STR a:DIM_DOOR Z:swap position D:The mighty ring of the Thunderlord Flare that makes the wearer @@ -129,9 +173,19 @@ D:of Thunderlords. N:8:of Barahir I:45:32:1 W:50:25:2:75000 -F:STR | INT | WIS | DEX | CON | CHR | STEALTH | HIDE_TYPE | -F:RES_POIS | RES_DARK | ACTIVATE | SEE_INVIS | SEARCH | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:HIDE_TYPE F:INSTA_ART +F:INT +F:RES_DARK +F:RES_POIS +F:SEE_INVIS +F:STEALTH +F:STR +F:WIS a:BARAHIR D:A ring shaped into twinned serpents with eyes of emerald meeting beneath D:a crown of flowers, an ancient treasure of Isildur's house. @@ -142,9 +196,14 @@ D:a crown of flowers, an ancient treasure of Isildur's house. N:9:of Tulkas I:45:33:4 W:70:50:2:175000 -F:STR | DEX | CON | HIDE_TYPE | -F:ACTIVATE | SPEED | ESP_EVIL | +F:ACTIVATE +F:CON +F:DEX +F:ESP_EVIL +F:HIDE_TYPE F:INSTA_ART +F:SPEED +F:STR a:TULKAS D:The treasure of Tulkas, most fleet and wrathful of the Valar. @@ -155,11 +214,28 @@ N:10:of Power 'Narya' I:45:34:1 W:70:30:2:100000 P:0:1d1:6:6:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | FREE_ACT | SEE_INVIS | -F:SUST_STR | SUST_CON | SUST_WIS | SUST_CHR | SPECIAL_GENE | -F:IM_FIRE | RES_NETHER | RES_FEAR | REGEN | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IM_FIRE F:INSTA_ART +F:INT +F:LUCK +F:REGEN +F:RES_FEAR +F:RES_NETHER +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_STR +F:SUST_WIS +F:WIS a:NARYA D:The Ring of Fire, set with a ruby that glows like flame. Narya is one D:of the three Rings of Power created by the Elves and hidden by them from @@ -172,11 +248,28 @@ N:11:of Power 'Nenya' I:45:35:2 W:80:40:2:200000 P:0:1d1:9:9:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | -F:SUST_INT | SUST_WIS | SUST_CHR | -F:IM_COLD | RES_BLIND | STEALTH | ESP_ALL | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:ESP_ALL +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_COLD F:INSTA_ART +F:INT +F:LUCK +F:RANDOM_POWER +F:RES_BLIND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:STR +F:SUST_CHR +F:SUST_INT +F:SUST_WIS +F:WIS a:NENYA D:The Ring of Adamant, with a pure white stone as centrepiece. Nenya is one D:of the three Rings of Power created by the Elves and hidden by them from @@ -189,12 +282,30 @@ N:12:of Power 'Vilya' I:45:36:3 W:90:50:2:300000 P:0:1d1:12:12:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | -F:FEATHER | SLOW_DIGEST | REGEN | -F:SUST_STR | SUST_DEX | SUST_CON | -F:IM_ELEC | RES_POIS | RES_DISEN | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_ELEC F:INSTA_ART +F:INT +F:LUCK +F:RANDOM_POWER +F:REGEN +F:RES_DISEN +F:RES_POIS +F:SEE_INVIS +F:SLOW_DIGEST +F:SPEED +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR +F:WIS a:VILYA D:The Ring of Sapphire, with clear blue gems that shine like stars, D:glittering untouchable despite all that Sauron ever wrought. Vilya is @@ -208,15 +319,47 @@ N:13:of Power 'The One Ring' I:45:37:5 W:100:100:2:5000000 P:0:1d1:15:15:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | -F:ACTIVATE | AUTO_CURSE | HEAVY_CURSE | INVIS | SPELL | MANA | -F:SEE_INVIS | REGEN | FREE_ACT | CURSED | CURSE_NO_DROP | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | PERMA_CURSE | -F:SUST_STR | SUST_DEX | SUST_CON | -F:SUST_INT | SUST_WIS | SUST_CHR | -F:RES_BLIND | RES_POIS | RES_DISEN | RES_NETHER | ESP_ALL | -F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP | +F:ACTIVATE +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:CURSE_NO_DROP +F:DEX +F:DRAIN_EXP +F:DRAIN_HP +F:DRAIN_MANA +F:ESP_ALL +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE F:INSTA_ART +F:INT +F:INVIS +F:MANA +F:PERMA_CURSE +F:RANDOM_POWER +F:RANDOM_RESIST +F:REGEN +F:RES_BLIND +F:RES_DISEN +F:RES_NETHER +F:RES_POIS +F:SEE_INVIS +F:SPEED +F:SPELL +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:WIS a:POWER Z:change the world D:"Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh @@ -231,7 +374,8 @@ N:14:of Space-Time I:39:105:0 W:30:12:15:50000 P:0:1d1:0:0:0 -F:INSTA_ART | LITE1 +F:INSTA_ART +F:LITE1 D:A powerful stone that provides a strong light for any who D:wields it. It is rumoured that it may even protect the wearer from D:the passing of time. @@ -246,8 +390,11 @@ N:15:of Lore I:39:106:0 W:15:12:15:20000 P:0:1d1:0:0:0 -F:ACTIVATE | SPECIAL_GENE | EASY_USE | LITE1 | +F:ACTIVATE +F:EASY_USE F:INSTA_ART +F:LITE1 +F:SPECIAL_GENE a:STONE_LORE D:A great emerald that fills your mind with images of knowledge and dreadful D:understanding as you stare into its depths. @@ -259,10 +406,19 @@ N:16:'Razorback' I:38:6:0 W:90:9:500:400000 P:30:2d4:-4:0:25 -F:FREE_ACT | IM_ELEC | SPECIAL_GENE | -F:RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK | -F:LITE1 | SEE_INVIS | AGGRAVATE | ESP_DRAGON F:ACTIVATE +F:AGGRAVATE +F:ESP_DRAGON +F:FREE_ACT +F:IM_ELEC +F:LITE1 +F:RES_COLD +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:RES_POIS +F:SEE_INVIS +F:SPECIAL_GENE a:RAZORBACK D:A massive suit of heavy dragon scales deeply saturated with many colours. D:It throbs with angry energies, and you feel the raw elemental might of @@ -276,12 +432,33 @@ N:17:of Eternity I:38:30:0 W:100:16:600:500000 P:50:2d4:-8:0:35 -F:HOLD_LIFE | REGEN | ESP_DRAGON | -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FEATHER | FLY | -F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | ULTIMATE | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_BLIND | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SPECIAL_GENE F:ACTIVATE +F:ESP_DRAGON +F:FEATHER +F:FLY +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_BLIND +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND +F:SPECIAL_GENE +F:ULTIMATE a:BLADETURNER D:A suit of adamant, set with scales of every colour, surrounded in a nimbus D:of perfectly untramelled yet inextricably intermingled and utterly mastered @@ -294,9 +471,20 @@ N:18:of Melkor I:22:2:-4 W:65:45:200:100000 P:0:4d6:12:24:0 -F:STEALTH | WIS | CURSED | HEAVY_CURSE | TY_CURSE | ESP_GOOD | -F:DRAIN_MANA | DRAIN_HP | -F:RES_DARK | RES_BLIND | RES_LITE | RES_NETHER | BRAND_POIS | RES_CONF +F:BRAND_POIS +F:CURSED +F:DRAIN_HP +F:DRAIN_MANA +F:ESP_GOOD +F:HEAVY_CURSE +F:RES_BLIND +F:RES_CONF +F:RES_DARK +F:RES_LITE +F:RES_NETHER +F:STEALTH +F:TY_CURSE +F:WIS D:The mighty spear used once by Melkor to slay the trees of Valinor. @@ -306,10 +494,19 @@ N:19:'Soulkeeper' I:37:30:2 W:75:9:420:300000 P:40:2d4:-4:0:20 -F:CON | -F:HOLD_LIFE | SUST_CON | ESP_UNDEAD | RES_CONF | RES_FEAR | -F:RES_ACID | RES_COLD | RES_DARK | RES_NETHER | RES_NEXUS | RES_CHAOS | F:ACTIVATE +F:CON +F:ESP_UNDEAD +F:HOLD_LIFE +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_FEAR +F:RES_NETHER +F:RES_NEXUS +F:SUST_CON a:CURE_1000 D:A suit of imperishable adamant, with unconquerable strength to endure evil D:and disruptive magics, that protects the life force of its wearer as @@ -322,9 +519,14 @@ N:20:of Isildur I:37:15:1 W:30:3:300:50000 P:25:2d4:0:0:25 -F:CON | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_SOUND | RES_CONF | RES_NEXUS +F:CON +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FIRE +F:RES_NEXUS +F:RES_SOUND D:A gleaming steel suit covering the wearer from neck to foot, with runes of D:warding and stability deeply engraved into its surface. @@ -335,8 +537,18 @@ N:21:of the Rohirrim I:37:9:2 W:30:3:200:30000 P:19:1d4:0:0:15 -F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONF | RES_SOUND +F:DEX +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_SOUND +F:SPEED +F:STR D:A stiff suit of armour composed of small metal plates sewn to an D:inner layer of heavy canvas, and covered with a second layer of D:cloth. Within it is the spirit of Eorl the Young, matchless in combat. @@ -348,11 +560,19 @@ N:22:'Belegennon' I:37:20:4 W:40:10:150:135000 P:28:1d4:-1:0:20 -F:STEALTH | WIS | INT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:HOLD_LIFE | RES_DARK | RES_FEAR | -F:SEE_INVIS | F:ACTIVATE +F:HOLD_LIFE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SEE_INVIS +F:STEALTH +F:WIS a:BELEGENNON D:This wondrous suit of fine-linked chain shimmers as though of pure silver. D:It stands untouched amidst the fury of the elements, and a power of @@ -365,9 +585,18 @@ N:23:of Celeborn I:37:25:4 W:40:3:250:150000 P:35:2d4:-3:0:25 -F:STR | CHR | HIDE_TYPE | ESP_ORC -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK | -F:RES_DISEN | ACTIVATE +F:ACTIVATE +F:CHR +F:ESP_ORC +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:STR a:GENOCIDE D:A shimmering suit of true-silver, forged long ago by dwarven smiths of D:legend. It gleams with purest white as you gaze upon it, and mighty are @@ -380,8 +609,16 @@ N:24:of Arvedui I:37:4:2 W:20:3:220:32000 P:14:1d4:-2:0:15 -F:STR | CHR | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARDS | RES_NEXUS +F:CHR +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_NEXUS +F:RES_SHARDS +F:STR D:A hauberk, leggings, and sleeves of interlocking steel rings, well padded D:with leather. You feel strong and tall as Arvedui, last king of Arnor, D:as you put it on. @@ -393,8 +630,15 @@ N:25:of Caspanion I:37:6:3 W:25:9:270:40000 P:16:1d4:-2:0:20 -F:INT | WIS | CON | HIDE_TYPE | -F:RES_ACID | RES_POIS | RES_CONF | ACTIVATE +F:ACTIVATE +F:CON +F:HIDE_TYPE +F:INT +F:RANDOM_RESIST +F:RES_ACID +F:RES_CONF +F:RES_POIS +F:WIS a:DEST_DOOR D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically D:reinforced at vital locations with a second layer of chain. Magics to @@ -407,11 +651,28 @@ N:26:of Marda I:36:16:5 W:70:3:80:80000 P:9:0d0:0:0:25 -F:FREE_ACT | RES_BLIND | RES_CONF | RES_FEAR | DRAIN_MANA | -F:REFLECT | RES_NEXUS | SH_FIRE | SUST_INT | SUST_CON | SUST_CHR | -F:ESP_THUNDERLORD | CON | CHR | INT | -F:RES_ACID | RES_ELEC | IM_COLD | RES_COLD | AGGRAVATE | HEAVY_CURSE | +F:AGGRAVATE +F:CHR +F:CON F:CURSED +F:DRAIN_MANA +F:ESP_THUNDERLORD +F:FREE_ACT +F:HEAVY_CURSE +F:IM_COLD +F:INT +F:REFLECT +F:RES_ACID +F:RES_BLIND +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FEAR +F:RES_NEXUS +F:SH_FIRE +F:SUST_CHR +F:SUST_CON +F:SUST_INT D:The flying suit of Marda, very powerful armour that protects D:the wearer from cold. Wonderful as this mighty D:armour is, beware wearing it, for it has been cursed by a @@ -425,9 +686,21 @@ N:27:of Trone I:36:16:4 W:30:3:80:65000 P:9:0d0:0:0:20 -F:REFLECT | RES_NEXUS | SH_FIRE | FLY | SPECIAL_GENE | -F:STEALTH | ESP_THUNDERLORD | CON | INT | SPEED | -F:RES_ACID | RES_ELEC | IM_FIRE | RES_COLD +F:CON +F:ESP_THUNDERLORD +F:FLY +F:IM_FIRE +F:INT +F:RANDOM_RESIST +F:REFLECT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_NEXUS +F:SH_FIRE +F:SPECIAL_GENE +F:SPEED +F:STEALTH D:The flying suit of Trone. It protects the user from fire and D:imps are said to be less annoying with this on. @@ -438,8 +711,13 @@ N:28:'Thalkettoth' I:36:11:3 W:20:3:60:25000 P:11:1d1:-1:0:25 -F:DEX | SPEED | HIDE_TYPE | SPECIAL_GENE | -F:RES_ACID | RES_SHARDS +F:DEX +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_ACID +F:RES_SHARDS +F:SPECIAL_GENE +F:SPEED D:A tunic and skirt sewn with thick, overlapping scales of hardened D:leather whose wearer moves with agility and assurance. @@ -450,8 +728,18 @@ N:29:of Wormtongue I:30:2:3 W:40:20:20:50000 P:2:1d1:-10:-10:10 -F:INT | DEX | CHR | STEALTH | SEARCH | SPEED | HIDE_TYPE | -F:FREE_ACT | FEATHER | RES_DARK | RES_LITE | ESP_GOOD | ESP_UNIQUE +F:CHR +F:DEX +F:ESP_GOOD +F:ESP_UNIQUE +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:RES_DARK +F:RES_LITE +F:SPEED +F:STEALTH Z:panic hit D:The pair of boots used by Grima son of Galmod, also named the Wormtongue: D:a treacherous but persuasive counsellor, ever ready to betray, sneak, @@ -464,9 +752,15 @@ N:30:of Thorin I:34:3:4 W:30:6:65:60000 P:3:1d2:0:0:25 -F:STR | CON | HIDE_TYPE | -F:FREE_ACT | IM_ACID | RES_SOUND | -F:RES_CHAOS | ESP_ORC +F:CON +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:IM_ACID +F:RANDOM_RESIST +F:RES_CHAOS +F:RES_SOUND +F:STR D:Invoking the strength and endurance of Thorin, King under the Mountain, D:this little metal shield is proof against the Element of Earth. @@ -477,7 +771,13 @@ N:31:of Celegorm I:34:4:0 W:30:3:60:12000 P:4:1d2:0:0:20 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:RES_LITE D:This shield emblazoned with a multitude of creatures not seen for ages D:once protected Celegorm, lord of Himlad; around it lies a mystic balance D:that contains the conflicts of the elements. @@ -489,8 +789,18 @@ N:32:of Anarion I:34:5:0 W:40:9:120:160000 P:5:1d3:0:0:20 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT | -F:SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | ESP_EVIL +F:ESP_EVIL +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS D:The great metal-bound shield of Anarion, son of Elendil, who Sauron found D:himself powerless to wither or diminish. @@ -501,9 +811,19 @@ N:33:of Hurin I:22:10:3 W:20:15:180:90000 P:0:2d6:12:20:0 -F:STR | CON | HIDE_TYPE | BRAND_ACID | RES_ACID | LITE1 | DRAIN_MANA | -F:SLAY_ORC | KILL_DEMON | SLAY_TROLL | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BRAND_ACID +F:CON +F:DRAIN_MANA +F:HIDE_TYPE +F:KILL_DEMON +F:LITE1 F:MUST2H +F:RES_ACID +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STR f:MUST2H a:HURIN D:Wielded by Hurin Thalion in the Fifth Battle of Beleriand, this @@ -516,12 +836,32 @@ N:34:of Morgoth I:33:50:125 W:100:1:20:10000000 P:0:1d1:0:0:0 -F:STR | INT | WIS | DEX | CON | CHR | INFRA | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:RES_LITE | RES_DARK | RES_CONF | RES_NEXUS | RES_NETHER | -F:LITE1 | SEE_INVIS | ESP_ALL | -F:CURSED | HEAVY_CURSE | PERMA_CURSE | -F:INSTA_ART | SPECIAL_GENE +F:CHR +F:CON +F:CURSED +F:DEX +F:ESP_ALL +F:HEAVY_CURSE +F:HIDE_TYPE +F:INFRA +F:INSTA_ART +F:INT +F:LITE1 +F:PERMA_CURSE +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:SEE_INVIS +F:SPECIAL_GENE +F:STR +F:WIS D:Two Silmarils of Feanor blaze from the thunderous crown of twisted D:iron. The corrupted metal feels at once as infernal as hellfire D:and as chilling as the Outer Darkness. One protrusion from the @@ -534,9 +874,19 @@ N:35:of Beruthiel I:33:10:-5 W:40:12:20:0 P:0:1d1:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | -F:FREE_ACT | SEE_INVIS | ESP_ANIMAL | ESP_EVIL | ESP_NONLIVING | ESP_ALL | -F:CURSED | AUTO_CURSE +F:AUTO_CURSE +F:CON +F:CURSED +F:DEX +F:ESP_ALL +F:ESP_ANIMAL +F:ESP_EVIL +F:ESP_NONLIVING +F:FREE_ACT +F:HIDE_TYPE +F:RANDOM_POWER +F:SEE_INVIS +F:STR D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which D:grants extraordinary powers of sight and awareness at a terrible physical D:cost. @@ -548,8 +898,14 @@ N:36:of Thranduil I:32:2:2 W:20:2:15:50000 P:2:0d0:0:0:10 -F:INT | WIS | HIDE_TYPE | -F:RES_BLIND | ESP_ORC | ESP_EVIL | ESP_TROLL +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:HIDE_TYPE +F:INT +F:RANDOM_RESIST +F:RES_BLIND +F:WIS D:The hunting cap of King Thranduil, to whose ears come all the secrets of D:his forest domain. @@ -560,7 +916,11 @@ N:37:of Thengel I:32:3:3 W:10:2:20:22000 P:3:1d1:0:0:12 -F:WIS | CHR | RES_CONF | HIDE_TYPE | LUCK +F:CHR +F:HIDE_TYPE +F:LUCK +F:RES_CONF +F:WIS D:A ridged helmet made of steel, and embossed with scenes of valour in fine- D:engraved silver. It grants the wearer nobility, clarity of thought and D:understanding. @@ -572,9 +932,20 @@ N:38:of Hammerhand I:32:6:3 W:20:2:60:45000 P:6:1d3:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | SPECIAL_GENE | RES_FEAR | -F:SUST_STR | SUST_DEX | SUST_CON | -F:RES_ACID | RES_NEXUS | RES_COLD | RES_DARK | SLOW_DIGEST | +F:CON +F:DEX +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_FEAR +F:RES_NEXUS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR Z:berserk D:A great helm as steady as the heroes of the Westdike. Mighty were the D:blows of Helm, the Hammerhand! @@ -586,9 +957,21 @@ N:39:of Dor-Lomin I:32:7:4 W:40:12:75:300000 P:8:1d3:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_BLIND | -F:LITE1 | SEE_INVIS | ESP_DRAGON | ESP_THUNDERLORD | ACTIVATE +F:ACTIVATE +F:CON +F:DEX +F:ESP_DRAGON +F:ESP_THUNDERLORD +F:HIDE_TYPE +F:LITE1 +F:RES_ACID +F:RES_BLIND +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:SEE_INVIS +F:STR a:GORLIM D:The legendary dragon helm of Turin Turambar, an object of dread to the D:servants of Morgoth. @@ -599,8 +982,12 @@ N:40:'Holhenneth' I:32:5:2 W:20:5:75:100000 P:5:1d3:0:0:10 -F:INT | WIS | SEARCH | HIDE_TYPE | -F:RES_BLIND | SEE_INVIS | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:INT +F:RES_BLIND +F:SEE_INVIS +F:WIS a:DETECT_ALL D:A famous helm of forged iron granting extraordinary powers of mind and D:awareness. @@ -612,11 +999,25 @@ N:41:of Gorlim I:32:5:-5 W:20:5:75:0 P:5:1d3:25:25:10 -F:INT | WIS | SEARCH | HIDE_TYPE | SHOW_MODS | -F:SEE_INVIS | NO_MAGIC | HEAVY_CURSE | TY_CURSE -F:RES_DISEN | RES_FEAR | FREE_ACT | RES_ACID | RES_FIRE | RES_POIS | -F:IM_COLD | ACTIVATE | DRAIN_HP | -F:TELEPORT | CURSED +F:ACTIVATE +F:CURSED +F:DRAIN_HP +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_COLD +F:INT +F:NO_MAGIC +F:RES_ACID +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SEE_INVIS +F:SHOW_MODS +F:TELEPORT +F:TY_CURSE +F:WIS a:GORLIM D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most D:needed succor. @@ -628,9 +1029,25 @@ N:42:of Gondor I:33:11:3 W:40:40:30:125000 P:0:1d1:0:0:15 -F:STR | WIS | CON | HIDE_TYPE | SPEED | RES_CONF | RES_SOUND | -F:RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | RES_ELEC | RES_CHAOS | -F:LITE1 | SEE_INVIS | REGEN | ACTIVATE +F:ACTIVATE +F:CON +F:HIDE_TYPE +F:LITE1 +F:RANDOM_POWER +F:RANDOM_RESIST +F:REGEN +F:RES_BLIND +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STR +F:WIS a:CURE_700 D:The shining winged circlet brought by Elendil from dying Numenor, emblem of D:Gondor through an age of the world. @@ -643,11 +1060,21 @@ N:43:of Numenor I:33:12:3 W:60:30:40:50000 P:0:1d1:0:0:18 -F:INT | DEX | CHR | SEARCH | SPEED | HIDE_TYPE | -F:SEE_INVIS | FREE_ACT | RES_DARK | RES_BLIND | -F:RES_SHARDS | RES_SOUND | RES_LITE | RES_COLD | -F:LITE1 | ACTIVATE | DRAIN_MANA -a:NUMENOR +F:CHR +F:DEX +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:LITE1 +F:RES_BLIND +F:RES_COLD +F:RES_DARK +F:RES_LITE +F:RES_SHARDS +F:RES_SOUND +F:SEE_INVIS +F:SPEED D:A crown of massive gold, set with wondrous jewels of thought and warding, D:worn by the kings of ancient Numenor. Its wearer may go into battle D:always knowing what he faces - unless his own folly blinds him to the @@ -660,7 +1087,13 @@ N:44:'Colluin' I:35:1:0 W:5:45:10:40000 P:1:0d0:0:0:20 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE | ESP_GOOD +F:ACTIVATE +F:ESP_GOOD +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS a:COLLUIN D:A cape worn by a hero from Valinor, a land utterly beyond the strife D:of Elements. @@ -672,8 +1105,13 @@ N:45:'Holcolleth' I:35:1:2 W:5:25:10:13000 P:1:0d0:0:0:4 -F:INT | WIS | SPEED | STEALTH | HIDE_TYPE | -F:RES_ACID | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:INT +F:RES_ACID +F:SPEED +F:STEALTH +F:WIS a:SLEEP D:This elven-grey mantle possesses great powers of tranquility and of D:concealment, and grants the wearer the knowledge and understanding of @@ -686,8 +1124,15 @@ N:46:of Thingol I:35:1:3 W:10:50:10:35000 P:1:0d0:0:0:18 -F:DEX | CHR | HIDE_TYPE | -F:FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE +F:ACTIVATE +F:CHR +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RANDOM_POWER +F:RES_ACID +F:RES_COLD +F:RES_FIRE a:RECHARGE D:A sable-hued cloak, with glowing elven-runes to restore magic showing calm D:and clear as moonlight on still water. @@ -699,7 +1144,10 @@ N:47:of Thorongil I:35:1:0 W:5:10:10:8000 P:1:0d0:0:0:10 -F:FREE_ACT | RES_ACID | SEE_INVIS | RES_FEAR +F:FREE_ACT +F:RES_ACID +F:RES_FEAR +F:SEE_INVIS D:A cloak of shimmering green and brown that grants sight beyond sight and D:shakes off holding magics, worn by Aragorn son of Arathorn in his youth D:as he adventured under the name of Thorongil. @@ -711,8 +1159,11 @@ N:48:'Colannon' I:35:1:3 W:5:20:10:11000 P:1:0d0:0:0:15 -F:STEALTH | SPEED | RES_NEXUS | -F:RES_ACID | ACTIVATE +F:ACTIVATE +F:RES_ACID +F:RES_NEXUS +F:SPEED +F:STEALTH a:TELEPORT D:A crystal-blue cape of fine silk worn by a silent messenger of D:the forces of Law. Somehow, its wearer is always able to escape @@ -725,8 +1176,22 @@ N:49:of Luthien I:35:6:2 W:40:40:5:55000 P:6:0d0:0:0:20 -F:INT | WIS | CHR | HIDE_TYPE | SPEED | STEALTH | INVIS | LUCK -F:RES_ACID | RES_FIRE | RES_COLD | SPECIAL_GENE | ACTIVATE | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:INT +F:INVIS +F:LUCK +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_FIRE +F:SPECIAL_GENE +F:SPEED +F:SPELL_CONTAIN +F:STEALTH +F:WIELD_CAST +F:WIS a:REST_LIFE D:The opaque midnight folds, inset with a multitude of tiny diamonds, of D:this cloak swirl around you and you feel a hint, a fragment of the @@ -740,8 +1205,15 @@ N:50:of Tuor I:35:6:4 W:40:40:5:35000 P:6:0d0:0:0:12 -F:STEALTH | DEX | HIDE_TYPE | INVIS | WATER_BREATH -F:FREE_ACT | IM_ACID | SEE_INVIS | CLIMB +F:CLIMB +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IM_ACID +F:INVIS +F:SEE_INVIS +F:STEALTH +F:WATER_BREATH D:From the ruin of Gondolin did Tuor escape, through secret ways and travail, D:shielded by his cloak from a multitude of hostile eyes. @@ -751,7 +1223,10 @@ N:51:of Azaghal I:23:5:0 W:15:30:30:40000 P:0:2d5:12:14:0 -F:KILL_DRAGON | IM_FIRE | ESP_DRAGON | RES_FEAR +F:ESP_DRAGON +F:IM_FIRE +F:KILL_DRAGON +F:RES_FEAR D:The weapon of Azaghal when he wounded Glaurung. It is deadly D:when fighting dragons and is said to make the breaths of fire D:completely harmless. @@ -763,8 +1238,11 @@ N:52:'Cambeleg' I:31:1:2 W:10:6:5:36000 P:1:0d0:8:8:15 -F:STR | CON | HIDE_TYPE | -F:FREE_ACT | SHOW_MODS +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:SHOW_MODS +F:STR D:A hero's handgear that lends great prowess in battle. @@ -774,8 +1252,12 @@ N:53:'Cammithrim' I:31:1:0 W:10:3:5:30000 P:1:0d0:0:0:10 -F:FREE_ACT | RES_LITE | SUST_CON | LITE1 | ACTIVATE +F:ACTIVATE +F:FREE_ACT +F:LITE1 +F:RES_LITE F:SPECIAL_GENE +F:SUST_CON a:BO_MISS_1 D:These gloves glow so brightly as to light the way for their owner and cast D:magical bolts with great frequency. @@ -787,7 +1269,10 @@ N:54:'Paurhach' I:31:2:0 W:10:5:25:15000 P:2:1d1:0:0:15 -F:RES_FIRE | ACTIVATE | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:RES_FIRE +F:SPELL_CONTAIN +F:WIELD_CAST a:BO_FIRE_1 D:A fiery set of gauntlets that can even shoot fire from the user's D:hands. @@ -799,8 +1284,13 @@ N:55:'Paurnimmen' I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_COLD | ACTIVATE -F:SUST_CON | CON | REGEN | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CON +F:REGEN +F:RES_COLD +F:SPELL_CONTAIN +F:SUST_CON +F:WIELD_CAST a:BO_COLD_1 D:A set of handgear so icy as to be able to fire frost bolts. @@ -811,7 +1301,10 @@ N:56:'Pauraegen' I:31:2:0 W:10:5:25:11000 P:2:1d1:0:0:15 -F:RES_ELEC | ACTIVATE | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:RES_ELEC +F:SPELL_CONTAIN +F:WIELD_CAST a:BO_ELEC_1 D:A set of handgear with sparks surrounding it, able to fire D:bolts of electricity. @@ -823,7 +1316,10 @@ N:57:'Paurnen' I:31:2:0 W:10:5:25:12000 P:2:1d1:0:0:15 -F:RES_ACID | ACTIVATE | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:RES_ACID +F:SPELL_CONTAIN +F:WIELD_CAST a:BO_ACID_1 D:A set of handgear so corrosive that it may fire bolts of acid. @@ -834,9 +1330,22 @@ N:58:'Camlost' I:31:2:-3 W:10:20:25:0 P:2:1d1:-11:-12:0 -F:STR | DEX | HIDE_TYPE | DRAIN_MANA | -F:RES_POIS | IM_FIRE | IM_COLD | RES_DISEN | RES_NETHER | FREE_ACT | -F:AGGRAVATE | SHOW_MODS | HEAVY_CURSE | TY_CURSE | TELEPORT | CURSED +F:AGGRAVATE +F:CURSED +F:DEX +F:DRAIN_MANA +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_COLD +F:IM_FIRE +F:RES_DISEN +F:RES_NETHER +F:RES_POIS +F:SHOW_MODS +F:STR +F:TELEPORT +F:TY_CURSE D:A pair of gauntlets that sap combat ability, named after the empty hand D:of Beren that once clasped a Silmaril. @@ -847,8 +1356,14 @@ N:59:of Fingolfin I:31:5:4 W:40:15:40:110000 P:5:1d1:10:10:20 -F:DEX | HIDE_TYPE | LUCK -F:FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:RANDOM_POWER +F:RES_ACID +F:SHOW_MODS a:BO_MISS_2 Z:magic missile D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who gave @@ -861,8 +1376,10 @@ N:60:of Feanor I:30:3:15 W:40:120:40:300000 P:3:1d1:0:0:20 -F:SPEED | HIDE_TYPE | -F:RES_NEXUS | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:RES_NEXUS +F:SPEED a:SPEED D:This wondrous pair of leather boots once sped Feanor, creator of the D:Silmarils and the mightiest of the Eldar, along the Grinding Ice and to @@ -875,9 +1392,16 @@ N:61:'Dal-i-thalion' I:30:2:5 W:10:25:20:40000 P:2:1d1:0:0:15 -F:DEX | HIDE_TYPE | CHR | SUST_CHR | -F:ACTIVATE | FREE_ACT | -F:RES_NETHER | RES_CHAOS | RES_CONF | SUST_CON +F:ACTIVATE +F:CHR +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RES_CHAOS +F:RES_CONF +F:RES_NETHER +F:SUST_CHR +F:SUST_CON a:CURE_POISON D:A pair of high-laced shoes, strong against the powers of corruption and D:withering, that grant the wearer extraordinary agility. @@ -889,7 +1413,13 @@ N:62:of Thror I:30:6:3 W:30:25:80:15000 P:6:1d1:0:0:20 -F:STR | CON | HIDE_TYPE | SPEED | RES_FEAR | CLIMB +F:CLIMB +F:CON +F:HIDE_TYPE +F:RANDOM_RESIST +F:RES_FEAR +F:SPEED +F:STR D:Sturdy footwear of leather and steel as enduring as the long-suffering D:Dwarven King-in-exile who wore them. Of dwarven make, these boots will D:make their wearer completely at home in the mountains. @@ -907,9 +1437,20 @@ N:63:of Bard I:17:2:0 W:55:30:2:50000 P:0:8d4:20:15:0 -F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | KILL_DRAGON | -F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:KILL_DRAGON +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD D:Deadliest of arrows, imbued with elemental strength, this shaft is D:feared especially by the wyrmkin. @@ -920,8 +1461,17 @@ N:64:of Maedhros I:23:5:3 W:15:30:30:22500 P:0:2d5:12:15:0 -F:INT | DEX | HIDE_TYPE | SPEED | SPECIAL_GENE -F:SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS | SHOW_MODS +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:RANDOM_RES_OR_POWER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_TROLL +F:SPECIAL_GENE +F:SPEED D:A short thrusting blade with a large guard worn by Maedhros the Tall, D:eldest son of Feanor, and wielded with his left hand after the loss of D:his right hand in the pits of Thangorodrim. @@ -933,10 +1483,19 @@ N:65:'Angrist' I:23:4:4 W:20:80:12:125000 P:0:2d4:10:15:5 -F:DEX | HIDE_TYPE | STEALTH | SEARCH | BRAND_POIS | -F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | BRAND_ACID | -F:FREE_ACT | RES_DARK | SUST_DEX | SEE_INVIS | +F:BRAND_ACID +F:BRAND_POIS +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RES_DARK +F:SEE_INVIS F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH +F:SUST_DEX D:Forged from meteoric iron, this long chopping dagger slices through D:ordinary metal as easily as its title, "Iron Cleaver", suggests. @@ -947,7 +1506,13 @@ N:66:'Narthanc' I:23:4:0 W:4:100:12:12000 P:0:1d4:4:6:0 -F:BRAND_FIRE | RES_FIRE | ACTIVATE | SHOW_MODS | LITE1 | LEVELS +F:ACTIVATE +F:BRAND_FIRE +F:LEVELS +F:LITE1 +F:RANDOM_RESIST +F:RES_FIRE +F:SHOW_MODS a:BO_FIRE_1 D:A fiery dagger finely balanced for deadly throws. @@ -958,7 +1523,12 @@ N:67:'Nimthanc' I:23:4:0 W:3:100:12:11000 P:0:1d4:4:6:0 -F:BRAND_COLD | RES_COLD | ACTIVATE | SHOW_MODS | LEVELS +F:ACTIVATE +F:BRAND_COLD +F:LEVELS +F:RANDOM_RESIST +F:RES_COLD +F:SHOW_MODS a:BO_COLD_1 D:A frosty dagger finely balanced for deadly throws. @@ -969,7 +1539,12 @@ N:68:'Dethanc' I:23:4:0 W:5:100:12:13000 P:0:1d4:4:6:0 -F:BRAND_ELEC | RES_ELEC | ACTIVATE | SHOW_MODS | LEVELS +F:ACTIVATE +F:BRAND_ELEC +F:LEVELS +F:RANDOM_RESIST +F:RES_ELEC +F:SHOW_MODS a:BO_ELEC_1 D:A dagger covered in sparks and finely balanced for deadly throws. @@ -980,7 +1555,12 @@ N:69:of Rilia I:23:4:0 W:5:40:12:35000 P:0:2d4:4:3:0 -F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS | BRAND_POIS +F:ACTIVATE +F:BRAND_POIS +F:RES_DISEN +F:RES_POIS +F:SHOW_MODS +F:SLAY_ORC a:BA_POIS_1 D:A large stiletto dagger that glistens with odourless poison, to which the D:wearer seems oddly immune. @@ -992,10 +1572,18 @@ N:70:'Belangil' I:23:4:2 W:10:40:12:50000 P:0:2d4:6:9:0 -F:DEX | HIDE_TYPE | SPEED | BLOWS | -F:BRAND_COLD | RES_COLD | -F:SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS | BRAND_POIS +F:ACTIVATE +F:BLOWS +F:BRAND_COLD +F:BRAND_POIS +F:DEX +F:HIDE_TYPE +F:REGEN +F:RES_COLD +F:SEE_INVIS +F:SHOW_MODS +F:SLOW_DIGEST +F:SPEED a:BELANGIL D:A frosty dagger surrounded in a nimbus of ice with a hilt of elk horn and D:an edge to wound the wind. @@ -1007,11 +1595,22 @@ N:71:'Calris' I:23:21:5 W:30:15:140:100000 P:0:5d4:-20:20:0 -F:CON | HIDE_TYPE | DRAIN_HP | -F:KILL_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN | -F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | ESP_DRAGON | ESP_DEMON +F:AGGRAVATE F:AUTO_CURSE +F:CON F:COULD2H +F:CURSED +F:DRAIN_HP +F:ESP_DEMON +F:ESP_DRAGON +F:HEAVY_CURSE +F:HIDE_TYPE +F:KILL_DRAGON +F:RES_DISEN +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL f:COULD2H D:This sword has runes of power incised on its ornate hilt and a single D:blood channel that gleams coldly blue as you grasp this mighty weapon of @@ -1024,13 +1623,28 @@ N:72:'Aranruth' I:23:16:4 W:20:45:150:125000 P:0:3d5:20:12:0 -F:STR | DEX | CON | SUST_CON | SUST_STR -F:REGEN | FREE_ACT | SEE_INVIS | -F:RES_CHAOS | RES_NETHER | HOLD_LIFE | RES_FEAR | -F:RES_COLD | -F:SLAY_DEMON | SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD | -F:BRAND_COLD | -F:SLOW_DIGEST | SHOW_MODS | HIDE_TYPE | BLESSED +F:BLESSED +F:BRAND_COLD +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:REGEN +F:RES_CHAOS +F:RES_COLD +F:RES_FEAR +F:RES_NETHER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:STR +F:SUST_CON +F:SUST_STR D:The beautiful sword of Thingol with a hilt of gold and silver inlay, D:glistening icily enough to freeze the hearts of demons. You feel supple D:and lightfooted as you hold it. @@ -1042,9 +1656,20 @@ N:73:'Glamdring' I:23:16:1 W:20:20:150:40000 P:0:2d5:10:15:0 -F:SEARCH | HIDE_TYPE | BLESSED | SLAY_DEMON | -F:SLAY_EVIL | BRAND_FIRE | SLAY_ORC | RES_FIRE | RES_LITE | LITE1 | -F:SLOW_DIGEST | SHOW_MODS | ESP_ORC | SPECIAL_GENE | +F:BLESSED +F:BRAND_FIRE +F:ESP_ORC +F:HIDE_TYPE +F:LITE1 +F:RANDOM_RES_OR_POWER +F:RES_FIRE +F:RES_LITE +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_ORC +F:SLOW_DIGEST +F:SPECIAL_GENE D:This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs D:who dared to come near hidden Gondolin. @@ -1055,10 +1680,22 @@ N:74:'Aeglin' I:23:16:4 W:20:90:150:95000 P:0:2d5:12:16:0 -F:SEARCH | BLESSED | LITE1 | HIDE_TYPE | -F:BRAND_ELEC | SLAY_ORC | SLAY_GIANT | SLAY_TROLL | RES_FEAR | -F:RES_ELEC | RES_FIRE | RES_BLIND | ESP_ORC | ESP_GIANT | ESP_TROLL | -F:SLOW_DIGEST | SHOW_MODS +F:BLESSED +F:BRAND_ELEC +F:ESP_GIANT +F:ESP_ORC +F:ESP_TROLL +F:HIDE_TYPE +F:LITE1 +F:RES_BLIND +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLOW_DIGEST D:Like unto Orcrist and Glamdring, and like them long lost, this sword is D:continually coved in tiny arcs of captive lightning that flash and dance D:eerily in the globe of light they create. @@ -1070,9 +1707,20 @@ N:75:'Orcrist' I:23:16:3 W:20:20:150:40000 P:0:2d5:10:15:0 -F:SEARCH | ESP_ORC | SLAY_DRAGON | ESP_DRAGON | RES_COLD | HIDE_TYPE | -F:SLAY_EVIL | BRAND_COLD | SLAY_ORC | RES_COLD | LITE1 | RES_DARK | -F:SLOW_DIGEST | SHOW_MODS +F:BRAND_COLD +F:ESP_DRAGON +F:ESP_ORC +F:HIDE_TYPE +F:LITE1 +F:RANDOM_RES_OR_POWER +F:RES_COLD +F:RES_COLD +F:RES_DARK +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_ORC +F:SLOW_DIGEST D:This coldly gleaming blade is called simply "Biter", by orcs who came to D:know its power all too well. @@ -1083,10 +1731,23 @@ N:76:'Gurthang' I:23:25:2 W:30:30:200:100000 P:0:3d6:13:17:0 -F:STR | HIDE_TYPE | VORPAL | ESP_DRAGON | DRAIN_HP | -F:RES_FIRE | RES_POIS | BRAND_FIRE | BRAND_POIS | -F:KILL_DRAGON | SLAY_TROLL | FREE_ACT | SLOW_DIGEST | REGEN | SHOW_MODS +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_HP +F:ESP_DRAGON +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DRAGON F:MUST2H +F:RANDOM_RES_OR_POWER +F:REGEN +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS +F:SLAY_TROLL +F:SLOW_DIGEST +F:STR +F:VORPAL f:MUST2H D:A giant sword once wielded by mighty Turin, and a great dragonbane which D:bathed in Glaurung's blood: but beware, it will drink the blood of those @@ -1099,11 +1760,29 @@ N:77:'Zarcuthra' I:23:25:4 W:30:180:250:205000 P:0:4d6:19:21:0 -F:STR | CHR | INFRA | HIDE_TYPE | VORPAL | DRAIN_MANA | -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE | -F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | -F:RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE | SHOW_MODS +F:AGGRAVATE +F:BRAND_FIRE +F:CHR +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:INFRA +F:KILL_DRAGON F:MUST2H +F:RANDOM_RES_OR_POWER +F:RES_CHAOS +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD +F:STR +F:VORPAL f:MUST2H D:Dark and deadly runes stand stark against the naked steel of this awesome D:weapon, and you feel a stunning power of slaying and rending as you @@ -1116,10 +1795,25 @@ N:78:'Mormegil' I:23:33:2 W:30:15:250:0 P:0:6d7:0:0:-20 -F:SPEED | IM_FIRE | RES_FIRE | BRAND_FIRE | RES_DISEN | RES_FEAR | -F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | LEVELS | TY_CURSE | -F:BLOWS | SLAY_DRAGON | RES_CHAOS | ANTIMAGIC_50 | -F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP +F:AGGRAVATE +F:ANTIMAGIC_50 +F:BLOWS +F:BRAND_FIRE +F:CURSED +F:DRAIN_EXP +F:DRAIN_HP +F:DRAIN_MANA +F:HEAVY_CURSE +F:IM_FIRE +F:LEVELS +F:RES_CHAOS +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_DRAGON +F:SPEED +F:TY_CURSE D:A foul, twisted sword with blackened spines and knobs, whose very name is a D:curse upon the lips of Elves and Men. @@ -1130,9 +1824,17 @@ N:79:'Gondricam' I:23:12:3 W:20:8:110:28000 P:0:1d7:10:11:0 -F:DEX | STEALTH | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER | -F:SEE_INVIS | REGEN | SHOW_MODS +F:DEX +F:FEATHER +F:HIDE_TYPE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:STEALTH D:Famed sea-defender of Lebennin. A short, slightly curved chopping blade D:with a perfect edge shining cleanly in the sun, an object of hate to the D:men of Umbar who met it in combat. @@ -1144,9 +1846,18 @@ N:80:'Crisdurian' I:23:28:0 W:40:15:260:111000 P:0:4d5:18:19:0 -F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT | -F:SLAY_ORC | SEE_INVIS | SHOW_MODS | VORPAL | BRAND_POIS | WOUNDING +F:BRAND_POIS F:MUST2H +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD +F:VORPAL +F:WOUNDING f:MUST2H D:A giant's weapon, with a long blade tall and straight thrusting out from a D:massive double-pronged hilt. On its blade are written doomspells against @@ -1159,9 +1870,13 @@ N:81:'Aglarang' I:23:20:5 W:35:25:50:40000 P:0:8d4:0:0:0 -F:DEX | TUNNEL | SPEED | HIDE_TYPE | -F:SUST_DEX | SHOW_MODS F:COULD2H +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:SPEED +F:SUST_DEX +F:TUNNEL f:COULD2H D:An utterly perfect, cleanly chiselled sword, with a edge that effortlessly D:slices rock and bone, and spells to render the wearer lithe and nimble. It @@ -1174,10 +1889,24 @@ N:82:'Ringil' I:23:17:10 W:20:120:130:300000 P:0:4d5:22:25:0 -F:SPEED | HIDE_TYPE | RES_FEAR | BLESSED | -F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | KILL_DEMON | SLAY_TROLL | -F:FREE_ACT | RES_COLD | RES_LITE | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DEMON +F:LITE1 +F:REGEN +F:RES_COLD +F:RES_FEAR +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPEED a:BA_COLD_2 D:The weapon of Fingolfin, High King of the Noldor; it shines like a column D:of ice lit by light unquenchable. Morgoth came but unwillingly to meet it @@ -1190,10 +1919,27 @@ N:83:'Anduril' I:23:17:4 W:20:40:130:100000 P:0:3d5:10:15:5 -F:STR | DEX | HIDE_TYPE | RES_FEAR | FREE_ACT | BLESSED | LUCK -F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_FIRE | SUST_DEX | SEE_INVIS | ACTIVATE | SHOW_MODS | LITE1 -F:RES_DISEN | SPECIAL_GENE +F:ACTIVATE +F:BLESSED +F:BRAND_FIRE +F:DEX +F:FREE_ACT +F:FREE_ACT +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:RANDOM_RES_OR_POWER +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE +F:STR +F:SUST_DEX a:BA_FIRE_1 D:The famed "Flame of the West", the sword that was broken and is forged D:again. It glows with the essence of fire, its wearer is mighty in combat, @@ -1207,10 +1953,23 @@ N:84:'Anguirel' I:23:17:2 W:20:30:130:40000 P:0:2d5:8:12:0 -F:STR | CON | SPEED | HIDE_TYPE | -F:SLAY_EVIL | BRAND_ELEC | SLAY_DEMON | FREE_ACT | RES_ELEC | -F:RES_LITE | RES_DARK | SEE_INVIS | SHOW_MODS | VORPAL | WOUNDING -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:BRAND_ELEC +F:CON +F:CURSED +F:FREE_ACT +F:HIDE_TYPE +F:RES_DARK +F:RES_ELEC +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SPEED +F:STR +F:VORPAL +F:WOUNDING D:Forged of black galvorn by the Dark-Elven smith Eol, this blade has the D:living lightning trapped inside. @@ -1221,8 +1980,17 @@ N:85:'Elvagil' I:23:17:2 W:20:8:130:20000 P:0:2d5:5:7:0 -F:DEX | CHR | STEALTH | HIDE_TYPE | ESP_ORC | ESP_TROLL -F:SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS | SHOW_MODS +F:CHR +F:DEX +F:ESP_ORC +F:ESP_TROLL +F:FEATHER +F:HIDE_TYPE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden D:and secret places of the earth. @@ -1233,7 +2001,11 @@ N:86:'Forasgil' I:23:7:0 W:15:8:40:15000 P:0:1d6:12:19:0 -F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | SHOW_MODS +F:BRAND_COLD +F:RES_COLD +F:RES_LITE +F:SHOW_MODS +F:SLAY_ANIMAL D:A slender, tapered blade whose wielder strikes icy blows with deadly D:accuracy. @@ -1244,9 +2016,17 @@ N:87:'Careth Asdriag' I:23:11:2 W:15:8:50:25000 P:0:2d7:6:8:0 -F:DEX | BLOWS | SPEED | CON | -F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT | -F:SLAY_ORC | SHOW_MODS | ESP_ANIMAL +F:BLOWS +F:CON +F:DEX +F:ESP_ANIMAL +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SPEED D:An heirloom of the Lords of Rhun far to the east, and a name of D:dismay to creatures natural and unnatural. @@ -1257,10 +2037,25 @@ N:88:'Sting' I:23:8:2 W:20:205:75:100000 P:0:1d6:7:8:0 -F:STR | DEX | CON | BLOWS | SPEED | LEVELS | -F:ESP_ORC | ESP_UNDEAD | ESP_SPIDER | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_ORC | SLAY_ANIMAL | LITE1 | -F:FREE_ACT | RES_LITE | SEE_INVIS | SHOW_MODS | +F:BLOWS +F:CON +F:DEX +F:ESP_ORC +F:ESP_SPIDER +F:ESP_UNDEAD +F:FREE_ACT +F:LEVELS +F:LITE1 +F:RANDOM_RESIST +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_UNDEAD +F:SPEED +F:STR D:"I will give you a name, and I shall call you Sting." The perfect size D:for Bilbo, and stamped forever by the courage he found in Mirkwood, this D:sturdy little blade grants the wearer combat prowess and survival @@ -1273,11 +2068,21 @@ N:89:'Haradekket' I:23:18:2 W:20:8:130:111111 P:0:2d5:9:11:0 -F:INT | WIS | BLOWS | -F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DRAGON | SLAY_DEMON | -F:RES_CHAOS | RES_DISEN | RES_NEXUS | -F:SEE_INVIS | BLESSED | +F:BLESSED +F:BLOWS +F:INT +F:RANDOM_RES_OR_POWER +F:RES_CHAOS +F:RES_DISEN +F:RES_NEXUS +F:SEE_INVIS F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:WIS D:A damascened scimitar that seems wondrously easy to hold. Famed in song as D:the "Sickle of Harad", and a deadly foe to the undead. @@ -1288,8 +2093,14 @@ N:90:'Gilettar' I:23:10:2 W:20:8:80:35000 P:0:1d7:3:7:0 -F:BLOWS | HIDE_TYPE | -F:SLAY_ANIMAL | SLOW_DIGEST | REGEN | SHOW_MODS | SEE_INVIS | RES_DISEN +F:BLOWS +F:HIDE_TYPE +F:REGEN +F:RES_DISEN +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLOW_DIGEST D:A stubby blade worn by Beren, whose horn sounded of old in the glades of D:Brethil. @@ -1300,10 +2111,27 @@ N:91:'Doomcaller' I:23:30:0 W:70:25:180:250000 P:0:6d5:18:28:-50 -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL | -F:SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_CHAOS | SEE_INVIS | ESP_EVIL | AGGRAVATE | SHOW_MODS | -F:CHAOTIC | VORPAL | BRAND_FIRE | BRAND_POIS | SPECIAL_GENE +F:AGGRAVATE +F:BRAND_COLD +F:BRAND_FIRE +F:BRAND_POIS +F:CHAOTIC +F:ESP_EVIL +F:FREE_ACT +F:KILL_DRAGON +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE +F:VORPAL D:This weapon of wrath, cursed with a violent anger, dives hungrily D:into the flesh of its enemies. It gathers shadows of death into its D:owner as they inflict wounds that will never heal. @@ -1315,8 +2143,16 @@ N:92:'Vorpal Blade' I:23:17:2 W:50:30:150:250000 P:0:5d5:32:32:0 -F:VORPAL | SLAY_EVIL | WOUNDING -F:FREE_ACT | SEE_INVIS | SLOW_DIGEST | REGEN | SPEED | STR | DEX +F:DEX +F:FREE_ACT +F:REGEN +F:SEE_INVIS +F:SLAY_EVIL +F:SLOW_DIGEST +F:SPEED +F:STR +F:VORPAL +F:WOUNDING D:"One, two! One, two! And through, and through, the vorpal blade D:went snicker-snack!" @@ -1327,8 +2163,15 @@ N:93:of Theoden I:22:10:3 W:20:15:180:40000 P:0:2d6:8:10:0 -F:WIS | CON | HIDE_TYPE | -F:SLAY_DRAGON | ESP_EVIL | ESP_UNDEAD | SLOW_DIGEST | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:CON +F:ESP_EVIL +F:ESP_UNDEAD +F:HIDE_TYPE +F:SHOW_MODS +F:SLAY_DRAGON +F:SLOW_DIGEST +F:WIS a:DRAIN_2 D:The narrow axe head of this weapon, finely balanced by a crow's beak, D:would pierce even the armour of Smaug, and its wielder becomes aware of @@ -1341,8 +2184,10 @@ N:94:of Pain I:22:13:0 W:30:155:190:50000 P:0:9d6:0:30:0 -F:SHOW_MODS | LEVELS | DRAIN_MANA F:COULD2H +F:DRAIN_MANA +F:LEVELS +F:SHOW_MODS f:COULD2H D:The massive chopper that crowns this glaive glows blood-red and black; D:fell spells of annihilation swirl and dance as you swing death's myrmidon @@ -1355,10 +2200,18 @@ N:95:'Osondir' I:22:15:3 W:20:8:190:22000 P:0:3d5:6:9:0 -F:CHR | HIDE_TYPE | -F:BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND | -F:FEATHER | SEE_INVIS | SHOW_MODS | ESP_GIANT +F:BRAND_FIRE +F:CHR F:COULD2H +F:ESP_GIANT +F:FEATHER +F:HIDE_TYPE +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_UNDEAD f:COULD2H D:Lordly and tall did Osondir stand against the wrath of giants, and D:clear-eyed in barrows fell, wielding a halberd glowing ruby red. @@ -1370,10 +2223,20 @@ N:96:'Til-i-arc' I:22:8:2 W:20:15:160:32000 P:0:2d5:10:12:10 -F:INT | HIDE_TYPE | -F:BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | ESP_GIANT -F:RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST | SHOW_MODS | +F:BRAND_COLD +F:BRAND_FIRE F:COULD2H +F:ESP_GIANT +F:HIDE_TYPE +F:INT +F:RES_COLD +F:RES_FIRE +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_GIANT +F:SLAY_TROLL +F:SLOW_DIGEST +F:SUST_INT f:COULD2H D:Within this long thrusting spear lie the spirits of frost giants and fire D:demons, who war forever, trapped by magely spells. @@ -1385,11 +2248,24 @@ N:97:'Aeglos' I:22:2:4 W:15:45:50:180000 P:0:3d6:15:25:5 -F:DEX | WIS | HIDE_TYPE | -F:BRAND_COLD | BRAND_ELEC | LITE1 | -F:SLAY_TROLL | SLAY_ORC | SLAY_GIANT | KILL_UNDEAD | -F:FREE_ACT | RES_COLD | RES_ELEC | RES_LITE | -F:SLOW_DIGEST | ACTIVATE | BLESSED | SHOW_MODS | +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:KILL_UNDEAD +F:LITE1 +F:RES_COLD +F:RES_ELEC +F:RES_LITE +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLOW_DIGEST +F:WIS a:BA_ELEC_2 D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of D:Elves, against which all the foul corruptions of Sauron dashed in vain. @@ -1401,13 +2277,28 @@ N:98:of Orome I:22:2:4 W:15:45:50:77777 P:0:4d6:15:15:0 -F:INT | WIS | SPEED | TUNNEL | INFRA | HIDE_TYPE | SEARCH | -F:BRAND_FIRE | -F:SLAY_GIANT | SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | SLAY_DRAGON | -F:RES_FIRE | RES_LITE | HOLD_LIFE | RES_FEAR | -F:FEATHER | ESP_GIANT -F:SEE_INVIS | -F:ACTIVATE | BLESSED | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_FIRE +F:ESP_GIANT +F:FEATHER +F:HIDE_TYPE +F:HOLD_LIFE +F:INFRA +F:INT +F:RES_FEAR +F:RES_FIRE +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_UNDEAD +F:SPEED +F:TUNNEL +F:WIS a:STONE_MUD D:The thrusting spear of wise Orome the Vala, strong against giants of frost, D:which can melt rock or flesh with ease. @@ -1419,8 +2310,16 @@ N:99:'Nimloth' I:22:2:3 W:15:12:50:30000 P:0:1d6:11:13:0 -F:STEALTH | RES_DARK | INFRA | SPEED | BLESSED | -F:BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS | SHOW_MODS +F:BLESSED +F:BRAND_COLD +F:INFRA +F:RES_COLD +F:RES_DARK +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_UNDEAD +F:SPEED +F:STEALTH D:A thin spike of thrice-forged steel caps a straight sylvan shaft cut from D:a legendary tree; spells to break the will of the undead and strike cold D:fear into the hearts of foes lie on this perfectly balanced spear. @@ -1432,9 +2331,17 @@ N:100:of Eorlingas I:22:20:2 W:20:23:360:55000 P:0:3d8:3:21:0 -F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | -F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS | SHOW_MODS +F:DEX +F:HIDE_TYPE F:MUST2H +F:RES_FEAR +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPEED +F:STR f:MUST2H D:"Forth Eorlingas!" To the field of Cormallen came Eorl the Young D:to save beleaguered Gondor, and from his lance fled massive trolls @@ -1447,11 +2354,26 @@ N:101:of Durin I:24:25:3 W:30:90:230:150000 P:0:4d4:10:20:15 -F:STR | CON | TUNNEL | HIDE_TYPE | ESP_EVIL | RES_FEAR | -F:SLAY_DRAGON | KILL_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS | SHOW_MODS | -F:BRAND_ACID | BRAND_FIRE +F:BRAND_ACID +F:BRAND_FIRE +F:CON +F:ESP_EVIL +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DEMON F:MUST2H +F:RES_ACID +F:RES_CHAOS +F:RES_DARK +F:RES_FEAR +F:RES_FIRE +F:RES_LITE +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_ORC +F:SLAY_TROLL +F:STR +F:TUNNEL f:MUST2H D:The twin massive axe heads of this ancient demon's dread gleam with D:mithril inlay, which tell sagas of endurance, invoking the powers of @@ -1464,10 +2386,25 @@ N:102:of Eonwe I:24:25:2 W:30:120:230:200000 P:0:4d4:15:18:8 -F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE | -F:SLAY_EVIL | BRAND_COLD | KILL_DEMON | SLAY_UNDEAD | ESP_NONLIVING -F:SLAY_ORC | FREE_ACT | IM_COLD | SEE_INVIS | ACTIVATE | -F:BLESSED | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:CHR +F:CON +F:DEX +F:ESP_NONLIVING +F:FREE_ACT +F:HIDE_TYPE +F:IM_COLD +F:INT +F:KILL_DEMON +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_UNDEAD +F:STR +F:WIS a:MASS_GENO D:The axe of Eonwe, leader of the Hosts of the West before the gates of D:Thangorodrim, strikes with icy wrath at the undead, disperses hosts of @@ -1480,11 +2417,25 @@ N:103:of Balli Stonehand I:22:22:3 W:30:15:170:90000 P:0:3d8:8:11:5 -F:STR | CON | STEALTH | HIDE_TYPE | ESP_NONLIVING -F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER | -F:SEE_INVIS | REGEN | SHOW_MODS +F:CON F:COULD2H +F:ESP_NONLIVING +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:REGEN +F:RES_ACID +F:RES_BLIND +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH +F:STR f:COULD2H D:The twin blades of this weapon were forged in Belegost, and powerful forces D:to resist and endure lie ready for he who shall wield it once more. @@ -1496,8 +2447,13 @@ N:104:'Lotharang' I:22:22:1 W:30:15:170:21000 P:0:2d8:4:3:0 -F:STR | DEX | HIDE_TYPE | -F:SLAY_TROLL | SLAY_ORC | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STR a:CURE_MW D:A superbly crafted double-bladed axe that slays the creatures of earth and D:allows rapid recovery from their blows. @@ -1509,10 +2465,17 @@ N:105:of the Dwarves I:22:28:10 W:30:8:250:80000 P:0:3d8:12:17:0 -F:SLAY_EVIL | TUNNEL | INFRA | SEARCH | SLAY_GIANT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_FEAR | -F:SHOW_MODS F:COULD2H +F:INFRA +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_GIANT +F:TUNNEL f:COULD2H D:A massive axe with twin razor-sharp heads, so large that it usually D:requires two hands to wield, intricately engraved in gold with spells @@ -1525,10 +2488,15 @@ N:106:'Barukkheled' I:24:11:3 W:20:8:160:50000 P:0:2d6:13:19:0 -F:CON | HIDE_TYPE | -F:SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | -F:SEE_INVIS | SHOW_MODS +F:CON F:COULD2H +F:HIDE_TYPE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL f:COULD2H D:A royal heirloom of the southern coast, strong in combat against evil D:creatures of the earth. @@ -1540,10 +2508,19 @@ N:107:of Wrath I:22:5:2 W:15:35:300:90000 P:0:3d8:16:18:0 -F:STR | DEX | HIDE_TYPE | CHAOTIC | DRAIN_MANA | -F:SLAY_EVIL | KILL_UNDEAD | RES_LITE | RES_DARK | SEE_INVIS | -F:BLESSED | SHOW_MODS +F:BLESSED +F:CHAOTIC F:COULD2H +F:DEX +F:DRAIN_MANA +F:HIDE_TYPE +F:KILL_UNDEAD +F:RES_DARK +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:STR f:COULD2H D:A massive triple-pronged spear, so great it normally requires two hands to D:wield, evoking the spirit of Osse who with it pierced legions of @@ -1556,10 +2533,22 @@ N:108:of Ulmo I:22:5:4 W:30:90:70:120000 P:0:4d8:15:19:0 -F:DEX | HIDE_TYPE | -F:SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | IM_ACID | -F:RES_NETHER | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE | -F:BLESSED | SHOW_MODS | WATER_BREATH +F:ACTIVATE +F:BLESSED +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_ACID +F:RANDOM_POWER +F:REGEN +F:RES_NETHER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLOW_DIGEST +F:WATER_BREATH a:TELE_AWAY D:The awesome weapon of the Vala Ulmo, Lord of Waters. Mightiest of all the D:powers of good save Manwe himself, Ulmo laughs in scorn at the dread powers @@ -1572,10 +2561,19 @@ N:109:'Avavir' I:22:17:3 W:40:8:250:18000 P:0:5d3:8:8:10 -F:DEX | CHR | HIDE_TYPE | -F:BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD | -F:RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BRAND_COLD +F:BRAND_FIRE +F:CHR F:COULD2H +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RES_COLD +F:RES_FIRE +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS f:COULD2H a:RECALL D:With elemental powers whose struggles turn this weapon red and purest @@ -1589,9 +2587,26 @@ N:110:of the Dawn I:23:17:3 W:40:160:130:250000 P:0:3d5:20:20:0 -F:ACTIVATE | BRAND_FIRE | FREE_ACT | RES_FIRE | INFRA | LEVELS | -F:SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD | SLAY_DEMON | VORPAL | CLONE | -F:CHR | SUST_CHR | RES_FEAR | RES_LITE | RES_BLIND | REGEN | SHOW_MODS +F:ACTIVATE +F:BRAND_FIRE +F:CHR +F:CLONE +F:FREE_ACT +F:INFRA +F:LEVELS +F:RANDOM_RES_OR_POWER +F:REGEN +F:RES_BLIND +F:RES_FEAR +F:RES_FIRE +F:RES_LITE +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SUST_CHR +F:VORPAL a:DAWN D:Forged in the farthest East by a race of mighty spellcasters, this D:shiny pale sword gleams with the rays of rising sun as you invoke @@ -1604,11 +2619,28 @@ N:111:'Grond' I:21:50:2 W:100:1:1000:500000 P:0:9d9:25:25:10 -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | KILL_UNDEAD | NO_MAGIC | -F:KILL_DEMON | SLAY_TROLL | SLAY_ORC | RES_ACID | RES_ELEC | RES_FIRE | -F:RES_COLD | SEE_INVIS | ESP_ALL | AGGRAVATE | SHOW_MODS | INSTA_ART | -F:LEVELS | ACTIVATE | SPECIAL_GENE +F:ACTIVATE +F:AGGRAVATE +F:ESP_ALL +F:IMPACT +F:INSTA_ART +F:KILL_DEMON +F:KILL_DRAGON +F:KILL_UNDEAD +F:LEVELS F:MUST2H +F:NO_MAGIC +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE f:MUST2H a:GROND D:The mighty Hammer of the Underworld, blackened by doomspells of shattering, @@ -1621,10 +2653,15 @@ N:112:'Totila' I:21:13:2 W:20:8:150:55000 P:0:3d6:6:8:0 -F:STEALTH | -F:SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONF | ACTIVATE | -F:SHOW_MODS | LITE1 +F:ACTIVATE +F:BRAND_FIRE F:COULD2H +F:LITE1 +F:RES_CONF +F:RES_FIRE +F:SHOW_MODS +F:SLAY_EVIL +F:STEALTH f:COULD2H a:CONFUSE D:A flail whose head befuddles those who stare as you whirl it around, and @@ -1637,10 +2674,20 @@ N:113:'Thunderfist' I:21:18:4 W:45:38:300:160000 P:0:3d6:5:18:0 -F:STR | CON | HIDE_TYPE | RES_FEAR | -F:SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC | -F:RES_ELEC | RES_FIRE | RES_DARK | SHOW_MODS | +F:BRAND_ELEC +F:BRAND_FIRE +F:CON +F:HIDE_TYPE F:MUST2H +F:RES_DARK +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_ORC +F:SLAY_TROLL +F:STR f:MUST2H D:The long-lost weapon of Kzurin, Dwarven champion of ancient Belegost, D:with runes of strength in its handle, and flames and sparks that roar and @@ -1653,9 +2700,15 @@ N:114:'Bloodspike' I:21:12:4 W:20:30:150:30000 P:0:2d6:8:22:0 -F:STR | HIDE_TYPE | BRAND_POIS | -F:SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS | +F:BRAND_POIS +F:HIDE_TYPE +F:RES_NEXUS +F:SEE_INVIS F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_ORC +F:SLAY_TROLL +F:STR D:You feel strong and firm of foot as you whip the chain-suspended spiked orb D:around - and bathe it in the blood of your foes. @@ -1666,7 +2719,11 @@ N:115:'Firestar' I:21:12:0 W:20:100:150:35000 P:0:2d6:5:7:2 -F:BRAND_FIRE | IM_FIRE | ACTIVATE | SHOW_MODS | LITE1 +F:ACTIVATE +F:BRAND_FIRE +F:IM_FIRE +F:LITE1 +F:SHOW_MODS a:FIRESTAR D:A famed battle-lord of old, with a ruddy head, coloured as embers are that D:can yet rise up in wrath. @@ -1678,8 +2735,12 @@ N:116:'Taratol' I:21:5:0 W:20:15:200:50000 P:0:3d4:12:12:0 -F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BRAND_ELEC F:COULD2H +F:IM_ELEC +F:KILL_DRAGON +F:SHOW_MODS f:COULD2H a:SPEED D:A great ridged mace that calls around you a nimbus of living lightning; @@ -1693,11 +2754,26 @@ N:117:of Aule I:21:8:4 W:40:75:120:250000 P:0:9d3:19:21:5 -F:WIS | TUNNEL | HIDE_TYPE | RES_FEAR | -F:KILL_DRAGON | SLAY_EVIL | BRAND_ELEC | SLAY_UNDEAD | SLAY_DEMON | -F:FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS | -F:SEE_INVIS | SHOW_MODS +F:BRAND_ELEC F:COULD2H +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DRAGON +F:RANDOM_POWER +F:RANDOM_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_NEXUS +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:TUNNEL +F:WIS f:COULD2H D:The wondrous hammer of Aule, creator of the wise Dwarven lords of old. D:It bears magics of demolishing that no serpent or demon can withstand, and @@ -1710,9 +2786,13 @@ N:118:'Nar-i-vagil' I:21:3:3 W:20:18:150:70000 P:0:1d9:10:20:0 -F:INT | HIDE_TYPE | -F:SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | SHOW_MODS +F:BRAND_FIRE F:COULD2H +F:HIDE_TYPE +F:INT +F:RES_FIRE +F:SHOW_MODS +F:SLAY_ANIMAL f:COULD2H D:Named for a fiery star and set with gems of great worth binding mystic D:virtues of protection and thought. @@ -1724,8 +2804,17 @@ N:119:'Eriril' I:21:3:4 W:20:18:150:20000 P:0:1d9:3:5:0 -F:INT | WIS | HIDE_TYPE | ESP_EVIL | SPELL_CONTAIN | WIELD_CAST -F:SLAY_EVIL | RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:ESP_EVIL +F:HIDE_TYPE +F:INT +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SPELL_CONTAIN +F:WIELD_CAST +F:WIS a:ID_PLAIN D:The radiant golden staff of an Istari of legend, this wizard's companion D:grants keen sight and the knowledge of many hidden things. @@ -1737,9 +2826,24 @@ N:120:of Olorin I:21:3:4 W:30:105:150:140000 P:0:2d9:10:13:0 -F:INT | WIS | CHR | HIDE_TYPE | SEARCH | BRAND_FIRE | -F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | SPELL_CONTAIN | WIELD_CAST -F:HOLD_LIFE | RES_FIRE | RES_NETHER | SEE_INVIS | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BRAND_FIRE +F:BRAND_FIRE +F:CHR +F:HIDE_TYPE +F:HOLD_LIFE +F:INT +F:RANDOM_POWER +F:RES_FIRE +F:RES_NETHER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPELL_CONTAIN +F:WIELD_CAST +F:WIS a:DETECT_XTRA D:A staff tall and sturdy, with rough-hewn runes that invoke the element of D:Earth, and which strikes down all creatures who live in the shadow of @@ -1752,11 +2856,25 @@ N:121:'Deathwreaker' I:21:20:6 W:80:38:400:444444 P:0:7d8:18:18:0 -F:STR | TUNNEL | HIDE_TYPE | NO_TELE | DRAIN_MANA | -F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | KILL_UNDEAD | BRAND_FIRE | -F:IM_FIRE | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE | -F:SHOW_MODS | BRAND_POIS | VAMPIRIC +F:AGGRAVATE +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_MANA +F:HIDE_TYPE +F:IM_FIRE +F:KILL_UNDEAD F:MUST2H +F:NO_TELE +F:RES_CHAOS +F:RES_DARK +F:RES_DISEN +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLAY_EVIL +F:STR +F:TUNNEL +F:VAMPIRIC f:MUST2H D:A weapon so massive it seems beyond the strength of mortals, yet you feel D:the might of giants within you as you heft it. As you grip the handle @@ -1771,10 +2889,21 @@ N:122:'Turmil' I:21:10:4 W:20:15:120:30000 P:0:2d5:10:6:8 -F:WIS | INFRA | HIDE_TYPE | -F:BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | REGEN | -F:ACTIVATE | SHOW_MODS | ESP_ORC | ESP_TROLL | ESP_GIANT +F:ACTIVATE +F:BRAND_COLD F:COULD2H +F:ESP_GIANT +F:ESP_ORC +F:ESP_TROLL +F:HIDE_TYPE +F:INFRA +F:RANDOM_RESIST +F:REGEN +F:RES_COLD +F:RES_LITE +F:SHOW_MODS +F:SLAY_ORC +F:WIS f:COULD2H a:TURMIL D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as @@ -1788,11 +2917,26 @@ N:123:of Gothmog I:21:2:-2 W:20:15:120:100000 P:0:3d6:15:16:0 -F:INT | DEX | INFRA | HIDE_TYPE | DRAIN_HP | -F:HEAVY_CURSE | CURSED | AGGRAVATE | -F:BRAND_FIRE | SLAY_ANIMAL | SLAY_DEMON | RES_FIRE | ESP_SPIDER -F:VORPAL | RES_LITE | LITE1 | REGEN | ESP_DEMON | WOUNDING +F:AGGRAVATE +F:BRAND_FIRE +F:CURSED +F:DEX +F:DRAIN_HP +F:ESP_DEMON +F:ESP_SPIDER +F:HEAVY_CURSE +F:HIDE_TYPE +F:INFRA +F:INT +F:LITE1 +F:REGEN +F:RES_FIRE +F:RES_LITE F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:VORPAL +F:WOUNDING D:With this unbearably bright whip of flame, the Balrog Gothmog has become D:known for never having lost in combat. @@ -1803,8 +2947,12 @@ N:124:'Belthronding' I:19:13:3 W:40:20:40:35000 P:0:0d0:20:22:0 -F:DEX | STEALTH | HIDE_TYPE | -F:RES_DISEN | XTRA_SHOTS | SHOW_MODS +F:DEX +F:HIDE_TYPE +F:RES_DISEN +F:SHOW_MODS +F:STEALTH +F:XTRA_SHOTS D:The great bow of Beleg, made of black yew and strung with elven hair that D:faintly shines a pale clear gold. @@ -1815,8 +2963,13 @@ N:125:of Bard I:19:13:2 W:30:20:40:20000 P:0:0d0:17:19:0 -F:DEX | HIDE_TYPE | ESP_DRAGON | LUCK -F:FREE_ACT | XTRA_MIGHT | SHOW_MODS +F:DEX +F:ESP_DRAGON +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:SHOW_MODS +F:XTRA_MIGHT D:The great yew bow of grim-faced Bard, who shot the mightiest arrow that D:songs record. @@ -1827,8 +2980,12 @@ N:126:'Cubragol' I:19:23:10 W:50:25:110:50000 P:0:0d0:10:14:0 -F:SPEED | HIDE_TYPE | -F:RES_FIRE | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:HIDE_TYPE +F:RANDOM_RES_OR_POWER +F:RES_FIRE +F:SHOW_MODS +F:SPEED a:CUBRAGOL D:A crossbow that grants fiery speed to he who finds it, and from which D:shoot bolts that blaze with flame unquenchable. @@ -1842,11 +2999,29 @@ N:127:of Eternity I:6:1:12 W:127:220:20:9000000 P:0:1d4:-19:-19:0 -F:INT | CHR | WIS | MANA | SPELL | ACTIVATE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | LUCK | SPECIAL_GENE -F:SEE_INVIS | ESP_EVIL | ESP_DEMON | NEVER_BLOW | INFRA -F:PRECOGNITION | IM_FIRE | ULTIMATE | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CHR F:COULD2H +F:ESP_DEMON +F:ESP_EVIL +F:IM_FIRE +F:INFRA +F:INT +F:LUCK +F:MANA +F:NEVER_BLOW +F:PRECOGNITION +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SPECIAL_GENE +F:SPELL +F:SPELL_CONTAIN +F:ULTIMATE +F:WIELD_CAST +F:WIS f:COULD2H a:GANDALF D:A simple, wooden wizard's staff. Unremarkable in all aspects... @@ -1860,8 +3035,12 @@ N:128:of Beor I:15:4:4 W:20:10:20:40000 P:0:4d5:8:12:0 -F:DEX | SPEED | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +F:DEX +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SPEED D:Beor's boomerang makes its wielder as agile as the winds, D:and as hard to harm. @@ -1872,8 +3051,20 @@ N:129:'Glimdrir' I:15:4:3 W:40:20:20:60000 P:0:5d5:15:16:0 -F:DEX | SPEED | FREE_ACT | BRAND_POIS | SLAY_EVIL | SLAY_UNDEAD | REGEN -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SOUND | NO_TELE | CURSED +F:BRAND_POIS +F:CURSED +F:DEX +F:FREE_ACT +F:NO_TELE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SPEED D:A powerful boomerang that makes one agile and fast, with a thirst for D:evil and undead creatures, but demands its wielder not teleport, for fear D:of desertion. @@ -1885,9 +3076,19 @@ N:130:of Incanus I:36:2:3 W:30:20:20:60000 P:2:0d0:0:0:20 -F:INT | WIS | SEARCH | HIDE_TYPE | SPELL_CONTAIN | WIELD_CAST -F:SUST_INT | SUST_WIS | FREE_ACT | SEE_INVIS | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SPELL_CONTAIN +F:SUST_INT +F:SUST_WIS +F:WIELD_CAST +F:WIS Z:weigh magic D:Gandalf's long, flowing robe. It provides insight and allows the D:wearer to see things not seen by all. @@ -1899,8 +3100,13 @@ N:131:of the Thain I:19:2:4 W:40:20:40:35000 P:0:0d0:15:15:0 -F:HIDE_TYPE | DEX | CON -F:RES_NETHER | XTRA_SHOTS | XTRA_MIGHT | SHOW_MODS +F:CON +F:DEX +F:HIDE_TYPE +F:RES_NETHER +F:SHOW_MODS +F:XTRA_MIGHT +F:XTRA_SHOTS D:This sling was crafted by Faramir I, Thain of the Shire, just in case D:the nasties of his father's stories ever dare to enter the Shire again. @@ -1911,9 +3117,16 @@ N:134:'Lasher' I:21:2:3 W:20:5:30:50000 P:0:1d6:12:15:0 -F:DEX | BLOWS | HIDE_TYPE | -F:SLAY_ANIMAL | SLAY_ORC | BRAND_POIS | VORPAL | -F:RES_POIS | FREE_ACT | ESP_ORC +F:BLOWS +F:BRAND_POIS +F:DEX +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:RES_POIS +F:SLAY_ANIMAL +F:SLAY_ORC +F:VORPAL D:A powerful whip that is deadly against orcs. It poisons your foes D:and is said to go "snicker snack". @@ -1924,9 +3137,19 @@ N:135:'Bullseye' I:17:2:0 W:45:1:2:50000 P:0:7d4:20:15:0 -F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | KILL_DEMON | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | -F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:KILL_DEMON +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD D:A powerful arrow that is feared by even the mightiest demons. @@ -1936,7 +3159,11 @@ N:136:'Travak' I:16:0:0 W:5:1:2:5000 P:0:3d6:8:5:0 -F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS D:A rounded pebble imbued with the powers of the elements. @@ -1946,8 +3173,19 @@ N:137:of Maglor I:14:59:3 W:60:10:20:100000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ESP_UNIQUE | WIELD_CAST +F:CHR +F:ESP_UNIQUE +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:WIELD_CAST +F:WIS D:This harp that once belonged to Maglor makes those who use it seem D:more forceful and convincing. It is also said that those who have D:used it found themselves walking faster, as if to an unheard beat. @@ -1959,8 +3197,18 @@ N:138:of the Sky I:14:58:2 W:40:10:15:80000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | WIELD_CAST +F:CHR +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:WIELD_CAST +F:WIS D:The drum is decorated with the images of the stars, the clouds, the D:Sun guided by Arien and the Moon with Tilion. It imparts to the D:wearer an echo of the beauty of the sky, and protects him from the @@ -1974,8 +3222,17 @@ N:139:of Daeron I:14:59:1 W:20:10:10:50000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | WIELD_CAST +F:CHR +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SPEED +F:STEALTH +F:WIELD_CAST +F:WIS D:A pretty harp that makes those who play it beautiful, wise and D:fast. @@ -1986,8 +3243,16 @@ N:140:of Erebor I:20:6:5 W:50:15:200:55000 P:0:3d4:0:0:0 -F:STR | TUNNEL | SUST_STR | HIDE_TYPE | LITE1 | ACTIVATE | CLIMB -F:RES_CHAOS | RES_LITE | RES_DARK +F:ACTIVATE +F:CLIMB +F:HIDE_TYPE +F:LITE1 +F:RES_CHAOS +F:RES_DARK +F:RES_LITE +F:STR +F:SUST_STR +F:TUNNEL a:EREBOR D:A pick that provides a magical light by which to see while tunnelling. @@ -1998,7 +3263,12 @@ N:141:of the Druedain I:14:58:4 W:19:10:15:10000 P:0:3d4:0:0:0 -F:ACTIVATE | STEALTH | SEARCH | INFRA | RES_POIS | RES_DARK | WIELD_CAST +F:ACTIVATE +F:INFRA +F:RES_DARK +F:RES_POIS +F:STEALTH +F:WIELD_CAST a:DRUEDAIN D:The fabled Drum of the Druedain that will protect those who play it D:from darkness and poison attacks. It also aids in the seeing of @@ -2011,7 +3281,11 @@ N:142:of Rohan I:14:60:2 W:14:10:15:80000 P:0:3d4:0:0:0 -F:ACTIVATE | CHR | WIS | ESP_DRAGON | WIELD_CAST +F:ACTIVATE +F:CHR +F:ESP_DRAGON +F:WIELD_CAST +F:WIS a:ROHAN D:A horn carved from the bones of the Dragon of Ered-Mithrin, this D:heirloom of the House of Eorl bestows to its user the gifts of @@ -2024,7 +3298,13 @@ N:143:of Helm I:14:60:2 W:16:10:15:15000 P:0:3d4:0:0:0 -F:ACTIVATE | STR | CON | IM_COLD | RES_NETHER | RES_FEAR | WIELD_CAST +F:ACTIVATE +F:CON +F:IM_COLD +F:RES_FEAR +F:RES_NETHER +F:STR +F:WIELD_CAST a:HELM D:Heedless of cold, fearless of darkness -- besiegers fled at the wind D:of the solitary coming of King Helm Hammerhand, proclaimed by a single @@ -2037,7 +3317,13 @@ N:144:of Boromir I:14:60:3 W:18:10:15:18000 P:0:3d4:0:0:0 -F:ACTIVATE | STR | CON | RES_FEAR | RES_FIRE | AGGRAVATE | WIELD_CAST +F:ACTIVATE +F:AGGRAVATE +F:CON +F:RES_FEAR +F:RES_FIRE +F:STR +F:WIELD_CAST a:BOROMIR D:Boromir's horn gives courage and endurance to the wearer, provided he does D:not wish to travel in secrecy: for it must always sound when its wielder @@ -2051,7 +3337,13 @@ N:145:of Gothmog I:22:28:-4 W:30:8:250:30000 P:0:3d8:14:19:0 -F:BRAND_FIRE | IM_FIRE | CHR | ACTIVATE | SHOW_MODS | CURSED | TY_CURSE +F:ACTIVATE +F:BRAND_FIRE +F:CHR +F:CURSED +F:IM_FIRE +F:SHOW_MODS +F:TY_CURSE a:AXE_GOTHMOG D:The black axe of Gothmog, which struck Fingon at Nirnaeth. Mighty D:spells of evil make it unsafe in any hands but those of its original wielder. @@ -2063,7 +3355,8 @@ N:146:of Gondor I:17:2:0 W:20:5:3:25000 P:0:10d8:10:20:0 -F:SLAY_EVIL | SLAY_DEMON +F:SLAY_DEMON +F:SLAY_EVIL D:An arrow that was created to rid the world of demons. @@ -2074,13 +3367,40 @@ N:147:of Eternity I:23:17:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:LIFE | CON | CHR | LUCK -F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | -F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | VORPAL | IM_COLD | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_DEMON | -F:FREE_ACT | RES_FIRE | RES_DARK | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS | BLESSED | -F:PRECOGNITION | NO_MAGIC | ULTIMATE | SPECIAL_GENE +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:A warm light bathes this translucent blade. The power of the fates are D:at the command of its wielder as the weapon passes Supreme Judgment on @@ -2093,8 +3413,11 @@ N:148:of Great Luck I:36:2:60 W:50:120:20:60000 P:-30:0d0:0:0:-20 -F:LUCK | HIDE_TYPE | -F:FREE_ACT | DRAIN_HP | DRAIN_MANA +F:DRAIN_HP +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:LUCK D:A powerful wizard once created this robe to grant him incredible luck.... D:It seems he forgot to wear it. @@ -2105,8 +3428,12 @@ N:149:of Farmer Maggot I:19:2:2 W:10:10:5:20000 P:0:0d0:20:0:0 -F:INFRA | SEARCH | HIDE_TYPE | -F:XTRA_SHOTS | SHOW_MODS | ACTIVATE | SPECIAL_GENE +F:ACTIVATE +F:HIDE_TYPE +F:INFRA +F:SHOW_MODS +F:SPECIAL_GENE +F:XTRA_SHOTS a:MAGGOT D:This ordinary seeming leather sling has been raised to legendary D:status amongst generations of hobbit children. Farmer Maggot's @@ -2123,10 +3450,25 @@ N:150:of Angmar I:23:17:-10 W:20:40:130:30000 P:0:4d5:-22:-25:0 -F:SPEED | STR | WIS | CHR | ESP_UNDEAD -F:BRAND_FIRE | SEE_INVIS | SLOW_DIGEST | FREE_ACT | -F:VAMPIRIC | NO_TELE | AGGRAVATE | WRAITH | INVIS | -F:CURSED | HEAVY_CURSE | DG_CURSE | SHOW_MODS | CLONE | +F:AGGRAVATE +F:BRAND_FIRE +F:CHR +F:CLONE +F:CURSED +F:DG_CURSE +F:ESP_UNDEAD +F:FREE_ACT +F:HEAVY_CURSE +F:INVIS +F:NO_TELE +F:SEE_INVIS +F:SHOW_MODS +F:SLOW_DIGEST +F:SPEED +F:STR +F:VAMPIRIC +F:WIS +F:WRAITH D:Dark flames wreath the naked steel of the Witch-King of Angmar. D:A mighty curse to all those who wield it apart from its master, D:the torture of the wraithworld awaits those who dare. @@ -2138,9 +3480,19 @@ N:151:of Feanor I:18:2:0 W:127:220:130:100000 P:0:5d5:5:6:0 -F:BRAND_COLD | BRAND_FIRE | BRAND_ELEC | BRAND_ACID | BRAND_POIS | -F:SLAY_DRAGON | SLAY_GIANT | SLAY_TROLL | KILL_UNDEAD | SLAY_ORC | -F:SLAY_DEMON | SLAY_EVIL | SPECIAL_GENE +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:KILL_UNDEAD +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE D:Made during the war against Morgoth by Feanor, this powerful D:bolt is the bane of Morgoth's power, and has especial strength D:against those foes who are already dead. @@ -2153,11 +3505,38 @@ N:152:of Eternity I:19:24:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:SEE_INVIS | SLOW_DIGEST | FREE_ACT | SPEED | DEX | CON | FLY | LUCK -F:XTRA_MIGHT | XTRA_SHOTS | IM_ELEC | REFLECT | INVIS | STEALTH | -F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | -F:RES_CHAOS | RES_DISEN | RES_CONF | RES_BLIND | INFRA | ESP_ORC | ESP_TROLL | ESP_EVIL | -F:PRECOGNITION | NO_MAGIC | ULTIMATE | SPECIAL_GENE +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:Designed to be used with the Seeker Bolt of Feanor, this Crossbow D:is perfect against the terrible powers of Morgoth. @@ -2168,8 +3547,16 @@ N:153:of the Sandworm I:36:4:5 W:30:3:80:65000 P:30:0d0:0:0:0 -F:RES_POIS | RES_ELEC | RES_FIRE | RES_ACID | SPECIAL_GENE -F:TUNNEL | STR | STEALTH | INFRA | ESP_ANIMAL +F:ESP_ANIMAL +F:INFRA +F:RES_ACID +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SPECIAL_GENE +F:STEALTH +F:STR +F:TUNNEL D:This powerful piece of armour was made using the remains of D:the Sandworm Queen. @@ -2180,8 +3567,14 @@ N:154:'Dragonbane' I:22:28:2 W:70:20:260:33000 P:0:3d8:20:20:0 -F:BLOWS | KILL_DRAGON | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_POIS | SHOW_MODS +F:BLOWS +F:KILL_DRAGON +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS D:Forged by the Dwarves to defend their home of Khazad-dum from dragons, D:this axe has been lost to time... until now. @@ -2192,7 +3585,11 @@ N:155:'Limbslicer' I:24:8:4 W:15:3:140:12000 P:0:2d5:12:15:0 -F:DEX | VORPAL | HIDE_TYPE | SHOW_MODS | WOUNDING +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:VORPAL +F:WOUNDING D:The Petty-dwarves of Bathak forged this blade, and it shares their thirst D:for blood. @@ -2203,8 +3600,12 @@ N:156:'Orchast' I:24:11:4 W:15:2:170:12000 P:0:2d7:20:14:0 -F:DEX | SEARCH | SLAY_ORC | ACTIVATE | HIDE_TYPE | SHOW_MODS +F:ACTIVATE F:COULD2H +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:SLAY_ORC f:COULD2H a:ORCHAST D:Forged by the dwarves of Khazad-dum in a time of desperation, @@ -2217,8 +3618,16 @@ N:157:of the Night I:24:1:4 W:45:20:45:34000 P:0:2d6:34:22:0 -F:DEX | STEALTH | VAMPIRIC | KILL_UNDEAD | RES_DARK | HIDE_TYPE | -F:SHOW_MODS | SEE_INVIS | ACTIVATE | DRAIN_EXP +F:ACTIVATE +F:DEX +F:DRAIN_EXP +F:HIDE_TYPE +F:KILL_UNDEAD +F:RES_DARK +F:SEE_INVIS +F:SHOW_MODS +F:STEALTH +F:VAMPIRIC a:NIGHT D:Found on an unmarked grave after a violent storm, this hatchet D:has a sinister aura of darkness and decay. @@ -2230,8 +3639,16 @@ N:158:'Naturebane' I:24:30:3 W:70:20:300:28400 P:0:5d7:31:27:0 -F:STR | SLAY_ANIMAL | SUST_STR | RES_SHARDS | RES_NEXUS | FEATHER | -F:HIDE_TYPE | SHOW_MODS | ACTIVATE | DRAIN_HP +F:ACTIVATE +F:DRAIN_HP +F:FEATHER +F:HIDE_TYPE +F:RES_NEXUS +F:RES_SHARDS +F:SHOW_MODS +F:SLAY_ANIMAL +F:STR +F:SUST_STR a:NATUREBANE D:Used by the orcs in their battle at Dagor Bragollach against the elves, this D:axe has a bloodthirst for nature. @@ -2243,8 +3660,14 @@ N:159:of Ice I:24:8:3 W:30:25:140:26550 P:0:2d5:3:15:0 -F:INT | CHR | SUST_DEX | BRAND_COLD | IM_COLD | RES_NEXUS | HIDE_TYPE | +F:BRAND_COLD +F:CHR +F:HIDE_TYPE +F:IM_COLD +F:INT +F:RES_NEXUS F:SHOW_MODS +F:SUST_DEX D:Crafted of purest ice and held solid by powerful spells, this icy axe D:delivers a chill of death to its victims. @@ -2255,62 +3678,30 @@ N:160:of Knowledge I:32:5:-6 W:20:5:75:100000 P:6:1d3:0:0:20 -F:LITE1 | HIDE_TYPE | SPECIAL_GENE | LUCK -F:AUTO_ID | ACTIVATE +F:ACTIVATE +F:AUTO_ID +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:SPECIAL_GENE a:KNOWLEDGE D:This helm, designed by Petty-Dwarves ages ago to act as the brain of a D:long lost project, is made of finest glass. Its light banishes all secrets, D:and makes audible whispers from the deceased. - -### Trapping Kits ### - -### note prices and rarities may have to be adjusted ### - -# The Catapult Trap Set of Ahromarwar - -N:161:of Ahromarwar -I:46:1:3 -W:20:10:40:20000 -P:0:0d0:25:15:30 -F:STEALTH | AUTOMATIC_99 | XTRA_MIGHT | HIDE_TYPE -D:A trap that can almost never be detected. Its missiles may be mere pebbles, -D:but fired at an incredibly high velocity to penetrate even the toughest -D:hide or armour. - - -# The Device Trap Set 'Hanisbroner's Surprise' - -N:162:'Hanisbroner's Surprise' -I:46:6:3 -W:20:20:40:20000 -P:0:0d0:0:0:25 -F:STEALTH | XTRA_SHOTS | TELEPORT_TO | HIDE_TYPE | AUTOMATIC_99 -D:A magical trap, armed with a wand. Unaccountably, its victims keep -D:on coming back for more... - - -# The Bolt Trap Set 'Merlion Karc's Demonbane' - -N:163:'Merlion Karc's Demonbane' -I:46:3:2 -W:20:20:200:20000 -P:0:0d0:17:27:37 -F:STEALTH | XTRA_SHOTS | XTRA_MIGHT | HIDE_TYPE | ONLY_DEMON -D:A snare set not for animals, or people, but for demons alone, and -D:enchanted so that whenever the demon sets foot or claw into the -D:(hidden) pentagram, its hide is immediately pierced by many magical -D:crossbow bolts. - - # The Broken Sword 'Narsil' N:164:'Narsil' I:23:2:2 W:20:5:30:2000 P:0:3d2:6:10:0 -F:STR | DEX | HIDE_TYPE | BLESSED | -F:SLAY_ORC | SLAY_TROLL | RES_FIRE +F:BLESSED +F:DEX +F:HIDE_TYPE +F:RES_FIRE +F:SLAY_ORC +F:SLAY_TROLL +F:STR D:The sword that was broken shall be reforged... @@ -2322,7 +3713,8 @@ N:165:'Lebohaum' I:32:6:0 W:20:15:15:25000 P:20:0d0:0:0:80 -F:ACTIVATE | EASY_USE +F:ACTIVATE +F:EASY_USE a:LEBOHAUM D:With the Helm 'Lebohaum' your head is safe! @@ -2333,11 +3725,22 @@ N:166:'Mediator' I:38:30:0 W:95:12:500:400000 P:50:2d4:-8:0:35 -F:FEATHER | FLY | ESP_DRAGON | -F:RES_NEXUS | RES_CHAOS | AGGRAVATE | REGEN | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | F:ACTIVATE +F:AGGRAVATE +F:ESP_DRAGON +F:FEATHER +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:RES_NEXUS +F:RES_SHARDS +F:RES_SOUND a:MEDIATOR D:A mighty suit of dragon armour, set with the scales of dragons of both D:Law and Chaos, and with power over both. @@ -2349,7 +3752,10 @@ N:167:of Himring I:36:6:0 W:50:20:100:35000 P:6:0d0:0:0:15 -F:RES_CHAOS | RES_NETHER | RES_POIS | ACTIVATE +F:ACTIVATE +F:RES_CHAOS +F:RES_NETHER +F:RES_POIS a:PROT_EVIL D:Contained within this studded cuirass of pliable leather is the memory of D:unvanquished Himring, defiant fortress surrounded by the legions of Morgoth. @@ -2361,8 +3767,13 @@ N:168:'Hithlomir' I:36:4:4 W:20:3:80:45000 P:4:0d0:0:0:20 -F:STEALTH | HIDE_TYPE | SEARCH | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:STEALTH D:Familiar with the secret ways hidden in darkness, this leather cuirass is D:truly more than it appears. @@ -2374,10 +3785,19 @@ N:169:of Gil-galad I:34:10:5 W:70:4:80:65000 P:10:1d3:0:0:20 -F:ACTIVATE | -F:LITE1 | WIS | CHR | SEARCH | LUCK -F:RES_ELEC | RES_ACID | RES_DISEN | RES_DARK | HIDE_TYPE | -F:SUST_WIS | SUST_DEX | SUST_CHR +F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:RES_ACID +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:SUST_CHR +F:SUST_DEX +F:SUST_WIS +F:WIS a:GILGALAD D:The legendary shield of Gil-Galad, who fought his way to the gates of D:the Dark Tower, and with whom came light even to Gorgoroth. @@ -2389,9 +3809,15 @@ N:170:of Celebrimbor I:32:3:3 W:55:12:20:45000 P:3:1d1:0:0:18 -F:INT | DEX | CHR | SPELL | SEARCH | -F:RES_FIRE | RES_ACID | RES_DISEN | RES_SHARDS | F:ACTIVATE +F:CHR +F:DEX +F:INT +F:RES_ACID +F:RES_DISEN +F:RES_FIRE +F:RES_SHARDS +F:SPELL a:CELEBRIMBOR D:This once belonged to Celebrimbor, maker of the Rings of Power. One who D:knows both fire and acid, from the business of forging and engraving, will @@ -2406,9 +3832,17 @@ N:171:of Umbar I:19:24:2 W:60:20:200:35000 P:0:4d1:18:18:0 -F:STR | CON | XTRA_MIGHT | AGGRAVATE | -F:RES_LITE | RES_DARK | RES_BLIND | RES_ELEC | -F:HIDE_TYPE | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:AGGRAVATE +F:CON +F:HIDE_TYPE +F:RES_BLIND +F:RES_DARK +F:RES_ELEC +F:RES_LITE +F:SHOW_MODS +F:STR +F:XTRA_MIGHT a:UMBAR D:A great brazen arbalest with arms of gleaming steel, shooting quarrels with D:speed and power for those brave enough to risk betrayal. @@ -2421,8 +3855,13 @@ N:172:of Amrod I:19:12:2 W:25:10:30:9000 P:0:0d0:12:15:0 -F:STR | CON | XTRA_MIGHT | -F:RES_FIRE | RES_ELEC | RES_COLD | REGEN +F:CON +F:REGEN +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:STR +F:XTRA_MIGHT D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod D:and Amras, who both hunted with the Green-elves for a time. Like the D:twins, the bows are similar, for both protect their wielders from the @@ -2436,8 +3875,16 @@ N:173:of Amras I:19:12:1 W:25:10:30:9000 P:0:0d0:12:15:0 -F:INT | WIS | DEX | XTRA_SHOTS | XTRA_MIGHT | SPEED | -F:RES_FIRE | RES_ELEC | RES_COLD | SLOW_DIGEST +F:DEX +F:INT +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SLOW_DIGEST +F:SPEED +F:WIS +F:XTRA_MIGHT +F:XTRA_SHOTS D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod D:and Amras, who both hunted with the Green-elves for a time. Like the D:twins, the bows are similar, for both protect their wielders from the @@ -2451,10 +3898,20 @@ N:174:of Nain I:20:7:6 W:60:5:250:30000 P:0:3d8:12:18:0 -F:TUNNEL | INFRA | SEARCH | STR | ESP_ORC | CLIMB | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | -F:BRAND_ACID | RES_ACID | RES_DARK | RES_DISEN | F:ACTIVATE +F:BRAND_ACID +F:CLIMB +F:ESP_ORC +F:INFRA +F:RES_ACID +F:RES_DARK +F:RES_DISEN +F:SLAY_DRAGON +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:STR +F:TUNNEL a:STONE_MUD D:Wielded by Nain of the Iron Hills at the Battle of Azanulbizar, this great D:mattock brought victory to the Dwarves over Azog's Orcs - though Nain @@ -2467,11 +3924,20 @@ N:175:of Fundin Bluecloak I:21:6:4 W:25:100:130:60000 P:0:5d4:13:17:10 -F:STR | WIS | SPEED | LITE1 | HIDE_TYPE | -F:SLAY_EVIL | SLAY_UNDEAD | -F:RES_FIRE | RES_ELEC | RES_NETHER | RES_DISEN | HOLD_LIFE | F:ACTIVATE F:COULD2H +F:HIDE_TYPE +F:HOLD_LIFE +F:LITE1 +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_NETHER +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SPEED +F:STR +F:WIS f:COULD2H a:FUNDIN D:The weapon of one of the great dwarven priests, with powers @@ -2485,9 +3951,16 @@ N:176:of the Haradrim I:34:4:2 W:35:12:120:25000 P:4:1d2:0:0:15 -F:ACTIVATE | -F:STR | CON | SUST_STR | SUST_CON | HIDE_TYPE | -F:RES_FEAR | RES_BLIND | RES_POIS | AGGRAVATE +F:ACTIVATE +F:AGGRAVATE +F:CON +F:HIDE_TYPE +F:RES_BLIND +F:RES_FEAR +F:RES_POIS +F:STR +F:SUST_CON +F:SUST_STR a:HARADRIM D:A great shield from the far lands of the South, whose wielder D:will go charging into battle heedless of danger, with the @@ -2501,12 +3974,22 @@ N:177:'Skullcleaver' I:21:15:5 W:30:15:500:60000 P:0:5d4:11:23:20 -F:STR | TUNNEL | INFRA | HIDE_TYPE | -F:CURSED | AGGRAVATE | NO_MAGIC | -F:RES_NEXUS | RES_BLIND | RES_SOUND | -F:KILL_DRAGON | SLAY_ANIMAL | BRAND_POIS | BRAND_ELEC | F:ACTIVATE +F:AGGRAVATE +F:BRAND_ELEC +F:BRAND_POIS F:COULD2H +F:CURSED +F:HIDE_TYPE +F:INFRA +F:KILL_DRAGON +F:NO_MAGIC +F:RES_BLIND +F:RES_NEXUS +F:RES_SOUND +F:SLAY_ANIMAL +F:STR +F:TUNNEL f:COULD2H a:SKULLCLEAVER D:This mighty bludgeon brings destruction to all around it, and is the @@ -2519,8 +4002,17 @@ N:178:of Eol I:31:2:3 W:55:35:25:40000 P:3:1d1:0:0:15 -F:INT | MANA | FREE_ACT | FEATHER | RES_ELEC | RES_DARK | RES_POIS | ACTIVATE -F:LUCK | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:FEATHER +F:FREE_ACT +F:INT +F:LUCK +F:MANA +F:RES_DARK +F:RES_ELEC +F:RES_POIS +F:SPELL_CONTAIN +F:WIELD_CAST a:EOL D:The iron-shod gauntlets of the Dark Elven smith Eol, tingling with magics D:that he could channel in battle. @@ -2532,7 +4024,10 @@ N:179:of Nevrast I:30:3:3 W:20:8:40:35000 P:3:1d1:0:0:13 -F:STEALTH | CON | SPEED | HIDE_TYPE +F:CON +F:HIDE_TYPE +F:SPEED +F:STEALTH D:Footgear made of bear leather and set with opals, which grant the wearer D:silent, hasted movement. @@ -2543,7 +4038,10 @@ N:180:of Gimli I:30:6:4 W:40:8:60:22500 P:4:1d1:5:5:10 -F:INFRA | SEARCH | TUNNEL | CLIMB | HIDE_TYPE +F:CLIMB +F:HIDE_TYPE +F:INFRA +F:TUNNEL Z:magic map D:A set of iron-shod boots stamped by Gimli's combat prowess, a peerless D:ally to those journeying through halls of stone under mountains. @@ -2556,9 +4054,19 @@ N:181:of Gothmog I:115:55:-20 W:10:0:150:500 P:0:7d6:13:13:0 -F:SHOW_MODS | SLAY_DEMON | SLAY_EVIL | BRAND_FIRE | BRAND_POIS -F:LUCK | CHAOTIC | LITE1 | WOUNDING | RES_MORGUL | WIELD_CAST -F:HEAVY_CURSE | AUTO_CURSE +F:AUTO_CURSE +F:BRAND_FIRE +F:BRAND_POIS +F:CHAOTIC +F:HEAVY_CURSE +F:LITE1 +F:LUCK +F:RES_MORGUL +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:WIELD_CAST +F:WOUNDING # The Demonshield of Gothmog @@ -2567,9 +4075,18 @@ N:182:of Gothmog I:115:56:4 W:15:0:70:500 P:13:1d1:0:0:13 -F:DEX | INVIS | SUST_STR | SUST_CON | SUST_DEX -F:FEATHER | SH_FIRE | FREE_ACT | HOLD_LIFE -F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST +F:AUTO_CURSE +F:DEX +F:FEATHER +F:FREE_ACT +F:HEAVY_CURSE +F:HOLD_LIFE +F:INVIS +F:SH_FIRE +F:SUST_CON +F:SUST_DEX +F:SUST_STR +F:WIELD_CAST # The Demonhorn of Gothmog @@ -2578,9 +4095,15 @@ N:183:of Gothmog I:115:57:-5 W:20:0:30:500 P:2:1d1:0:0:13 -F:LITE2 | REGEN | ESP_DEMON -F:CHR | SLOW_DIGEST | SEE_INVIS -F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST +F:AUTO_CURSE +F:CHR +F:ESP_DEMON +F:HEAVY_CURSE +F:LITE2 +F:REGEN +F:SEE_INVIS +F:SLOW_DIGEST +F:WIELD_CAST # The Long Sword 'Durandil' @@ -2590,8 +4113,11 @@ N:184:'Durandil' I:23:17:3 W:5:10:130:500 P:0:2d5:5:6:0 -F:RES_FEAR | LUCK -F:ACTIVATE | EASY_USE | SHOW_MODS +F:ACTIVATE +F:EASY_USE +F:LUCK +F:RES_FEAR +F:SHOW_MODS a:DURANDIL D:Don't go adventuring without your Durandil sword! @@ -2602,9 +4128,21 @@ N:200:of Undeath I:39:103:-5 W:20:10:10:0 P:0:1d1:0:0:0 -F:CURSED | INT | WIS | CON | DEX | CHR | STR | ACTIVATE | -F:LITE3 | LITE2 | LUCK | MAGIC_BREATH -F:INSTA_ART | DG_CURSE | ESP_UNDEAD | +F:ACTIVATE +F:CHR +F:CON +F:CURSED +F:DEX +F:DG_CURSE +F:ESP_UNDEAD +F:INSTA_ART +F:INT +F:LITE2 +F:LITE3 +F:LUCK +F:MAGIC_BREATH +F:STR +F:WIS a:UNDEATH D:It appears like the Phial of Galadriel at first - but wait! It D:is a cursed phial created by an evil wizard to lure adventurers @@ -2617,7 +4155,8 @@ N:201: I:9:1:0 W:200:1:10:0 P:0:1d1:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # The Palantir of Orthanc @@ -2626,9 +4165,18 @@ N:202:of Orthanc I:39:104:2 W:75:60:200:100000 P:0:10d10:0:0:0 -F:WIS | INT | SEARCH | INFRA | HIDE_TYPE | ACTIVATE | ESP_ALL | -F:SEE_INVIS | RES_BLIND | AGGRAVATE | DRAIN_MANA | LITE2 +F:ACTIVATE +F:AGGRAVATE +F:DRAIN_MANA +F:ESP_ALL +F:HIDE_TYPE +F:INFRA F:INSTA_ART +F:INT +F:LITE2 +F:RES_BLIND +F:SEE_INVIS +F:WIS a:PALANTIR D:A shining white ball of unbreakable crystal, the ancient Palantiri D:were used by kings of Numenor and later by the Exiles for rapid @@ -2644,10 +4192,19 @@ N:203:of Phasing I:45:55:15 W:110:0:2:3000000 P:0:1d1:0:0:0 -F:SPEED | SEE_INVIS | LUCK | MAGIC_BREATH -F:CURSED | HEAVY_CURSE | REGEN -F:WRAITH | IM_NETHER | DRAIN_EXP | HOLD_LIFE | SPECIAL_GENE | +F:CURSED +F:DRAIN_EXP +F:HEAVY_CURSE +F:HOLD_LIFE +F:IM_NETHER F:INSTA_ART +F:LUCK +F:MAGIC_BREATH +F:REGEN +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED +F:WRAITH Z:teleport D:Imbued with the screams of the victims of undead everywhere, this D:ring is more a hole in reality than anything else. Strange forces ripple over @@ -2662,12 +4219,26 @@ N:204:'Toris Mejistos' I:40:18:2 W:50:10:3:60000 Z:restore life -F:INT | WIS | HIDE_TYPE | MANA | LUCK -F:SUST_INT | SUST_WIS | LITE1 | REGEN -F:SLOW_DIGEST | AUTO_CURSE | HEAVY_CURSE -F:ESP_GOOD | ESP_EVIL | HOLD_LIFE -F:INSTA_ART | SPECIAL_GENE | WATER_BREATH -F:SPELL_CONTAIN | WIELD_CAST +F:AUTO_CURSE +F:ESP_EVIL +F:ESP_GOOD +F:HEAVY_CURSE +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:INT +F:LITE1 +F:LUCK +F:MANA +F:REGEN +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPELL_CONTAIN +F:SUST_INT +F:SUST_WIS +F:WATER_BREATH +F:WIELD_CAST +F:WIS D:A blue stone, with an incredible number of incredibly small runes of power D:on it. It carries many secrets. @@ -2677,10 +4248,26 @@ D:on it. It carries many secrets. N:205:of Durin I:45:57:2 W:70:70:2:65000 -F:CON | CHR | STR | SUST_CHR | SUST_CON | SUST_STR | HIDE_TYPE | -F:ESP_EVIL | AGGRAVATE | HEAVY_CURSE | HOLD_LIFE | DRAIN_EXP | -F:RES_DARK | RES_CHAOS | RES_NETHER | RES_COLD | RES_ACID | -F:INSTA_ART | SPECIAL_GENE | CURSED +F:AGGRAVATE +F:CHR +F:CON +F:CURSED +F:DRAIN_EXP +F:ESP_EVIL +F:HEAVY_CURSE +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_DARK +F:RES_NETHER +F:SPECIAL_GENE +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_STR Z:Midas touch D:The greatest of the Seven Rings of the Dwarf-lords, and the last to be D:lost. Alone among the Seven, it was not taken by Sauron when he made @@ -2695,9 +4282,18 @@ N:206:'Elessar' I:40:19:4 W:60:60:3:40000 P:0:0d0:7:7:10 -F:STR | WIS | CHR | SPEED | LITE3 | INSTA_ART | -F:RES_FEAR | RES_FIRE | RES_POIS | RES_DISEN | HIDE_TYPE | F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:INSTA_ART +F:LITE3 +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SPEED +F:STR +F:WIS a:ELESSAR D:This green gem glows with inner light. Aragorn son of Arathorn wore D:it at the Battle of the Pelennor Fields, and he was himself given the @@ -2709,9 +4305,18 @@ D:name of 'Elessar' by the people of Gondor because of this. N:207:'Evenstar' I:40:20:3 W:50:50:3:35000 -F:HOLD_LIFE | SUST_CON | SUST_WIS | SUST_INT | LITE1 | CON | -F:RES_DARK | RES_COLD | RES_NETHER | REGEN | INSTA_ART | F:ACTIVATE +F:CON +F:HOLD_LIFE +F:INSTA_ART +F:LITE1 +F:REGEN +F:RES_COLD +F:RES_DARK +F:RES_NETHER +F:SUST_CON +F:SUST_INT +F:SUST_WIS a:REST_ALL D:A pure white jewel, the last gift of Queen Arwen Undomiel to Frodo D:Baggins, intended to be worn around his neck on the chain that had @@ -2724,9 +4329,20 @@ N:208:of Minas Ithil I:39:107:-3 W:75:60:200:0 P:0:10d10:0:0:-30 -F:LIFE | CON | INT | WIS | ESP_ALL | LITE3 | LITE1 -F:CURSED | HEAVY_CURSE | TY_CURSE | DRAIN_EXP | -F:RES_BLIND | SEE_INVIS | ACTIVATE +F:ACTIVATE +F:CON +F:CURSED +F:DRAIN_EXP +F:ESP_ALL +F:HEAVY_CURSE +F:INT +F:LIFE +F:LITE1 +F:LITE3 +F:RES_BLIND +F:SEE_INVIS +F:TY_CURSE +F:WIS a:PALANTIR D:A shining white ball of unbreakable crystal, the ancient Palantiri D:were used by kings of Numenor and later by the Exiles for rapid @@ -2742,8 +4358,12 @@ N:209:'Balefire' I:18:3:0 W:55:30:2:50000 P:0:6d5:20:15:0 -F:ESP_DEMON | ESP_UNDEAD | LITE1 | -F:BRAND_FIRE | KILL_DEMON | KILL_UNDEAD | +F:BRAND_FIRE +F:ESP_DEMON +F:ESP_UNDEAD +F:KILL_DEMON +F:KILL_UNDEAD +F:LITE1 D:This silver-tipped bolt, ablaze with undying celestial fire, D:is especially potent against undead and creatures of the D:netherworld; it even points the way to places where such @@ -2756,9 +4376,14 @@ N:210:'Stone-biter' I:18:3:3 W:55:30:2:50000 P:0:6d5:20:15:0 -F:ESP_ORC | ESP_TROLL | -F:INFRA | SEARCH | TUNNEL | LUCK -F:BRAND_ACID | SLAY_ORC | SLAY_TROLL | +F:BRAND_ACID +F:ESP_ORC +F:ESP_TROLL +F:INFRA +F:LUCK +F:SLAY_ORC +F:SLAY_TROLL +F:TUNNEL D:Wherever it strikes, this silver-tipped bolt eats through rock D:and metal as easily as through flesh. The dwarf-smith who D:crafted Stone-biter also inscribed the shaft with powerful @@ -2772,7 +4397,9 @@ N:211:'Heart's Blood' I:18:2:5 W:85:40:3:35000 P:0:8d5:15:20:0 -F:VORPAL | WOUNDING | CRIT | +F:CRIT +F:VORPAL +F:WOUNDING D:The barbed head of this bolt glows deep red with terrible runes D:of destruction; legend has it that Heart's Blood cannot hit its D:mark without causing a mortal wound. @@ -2784,8 +4411,9 @@ N:212:'Scale-piercer' I:18:2:0 W:85:40:3:35000 P:0:8d5:15:20:0 -F:ESP_DRAGON | RES_FEAR | -F:KILL_DRAGON | +F:ESP_DRAGON +F:KILL_DRAGON +F:RES_FEAR D:This bolt, crafted from the bones of a Great Wyrm, is less famous D:and less powerful than Bard's black arrow. Nonetheless it enables D:the owner to find dragons unerringly, face them bravely, and kill @@ -2802,10 +4430,20 @@ N:213:of Forochel I:6:1:3 W:65:70:60:60000 P:0:3d4:-12:-8:0 -F:INT | WIS | MANA | SPELL | INFRA | SEE_INVIS -F:SUST_INT | SUST_WIS | RES_BLIND | IM_COLD | SENS_FIRE -F:SPECIAL_GENE | WIELD_CAST F:COULD2H +F:IM_COLD +F:INFRA +F:INT +F:MANA +F:RES_BLIND +F:SEE_INVIS +F:SENS_FIRE +F:SPECIAL_GENE +F:SPELL +F:SUST_INT +F:SUST_WIS +F:WIELD_CAST +F:WIS f:COULD2H D:A shaft of pure, invincible crystal cut from the heart of one D:of the great glaciers ringing the Ice-Bay of Forochel. @@ -2818,8 +4456,16 @@ N:214:of Mellyrn I:35:2:4 W:40:40:5:65000 P:4:0d0:0:0:20 -F:HIDE_TYPE | INVIS | DEX | SPEED | STEALTH | LUCK -F:SUST_DEX | RES_LITE | RES_DARK | SPECIAL_GENE +F:DEX +F:HIDE_TYPE +F:INVIS +F:LUCK +F:RES_DARK +F:RES_LITE +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_DEX D:Bearing the same lyrical name as the great trees of Lothlorien D:and containing in its close-woven folds the speed and skill of D:the Galadrim, this grey cloak is ideal for those who travel in @@ -2832,9 +4478,18 @@ N:215:of Ephel Duath I:23:31:-3 W:60:60:50:30000 P:0:2d6:-20:-18:0 -F:STR | WIS | CHR | BRAND_POIS | VAMPIRIC | VORPAL -F:INVIS | AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS +F:AGGRAVATE +F:BRAND_POIS +F:CHR +F:CURSED +F:HEAVY_CURSE +F:INVIS +F:SHOW_MODS F:SPECIAL_GENE +F:STR +F:VAMPIRIC +F:VORPAL +F:WIS D:This filthy orc-blade is famed for vile deeds of torture and blood, D:and its wielder will never cease to fear treachery. @@ -2845,10 +4500,22 @@ N:216:'Garachoth' I:24:30:2 W:70:300:400:91000 P:0:7d5:18:18:-20 -F:STR | CON | SPEED | LEVELS | BLACK_BREATH -F:KILL_DEMON | SLAY_ANIMAL | BRAND_FIRE | VORPAL -F:RES_FEAR | RES_FIRE | RES_CHAOS | RES_NETHER -F:HIDE_TYPE | SHOW_MODS | SPECIAL_GENE +F:BLACK_BREATH +F:BRAND_FIRE +F:CON +F:HIDE_TYPE +F:KILL_DEMON +F:LEVELS +F:RES_CHAOS +F:RES_FEAR +F:RES_FIRE +F:RES_NETHER +F:SHOW_MODS +F:SLAY_ANIMAL +F:SPECIAL_GENE +F:SPEED +F:STR +F:VORPAL D:A ghastly axe with the soul of a demon lord trapped inside, this horrifying D:creation reverberates with the screams of the damned. As you gaze into its D:glassy, translucent blade, it seems that endless sulphrous wastelands @@ -2861,9 +4528,20 @@ N:217:'Skycleaver' I:31:5:1 W:40:45:40:100000 P:5:1d1:16:7:16 -F:STR | CON | DEX | CHR | LUCK | FLY -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS -F:HIDE_TYPE | SHOW_MODS | SPECIAL_GENE +F:CHR +F:CON +F:DEX +F:FLY +F:HIDE_TYPE +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS +F:SPECIAL_GENE +F:STR D:The handgear of a legendary dragonslaying hero. The wearer of these D:wyrmskin gauntlets will be versed in all aerial ways, and will fear no D:dragon that walks or flies. @@ -2876,9 +4554,16 @@ N:218:of the Machine I:30:6:3 W:30:100:170:19000 P:6:1d1:0:0:24 -F:INT | SPEED | TUNNEL | AGGRAVATE -F:RES_CHAOS | RES_SHARDS | RES_CONF -F:ESP_NONLIVING | HIDE_TYPE | SPECIAL_GENE +F:AGGRAVATE +F:ESP_NONLIVING +F:HIDE_TYPE +F:INT +F:RES_CHAOS +F:RES_CONF +F:RES_SHARDS +F:SPECIAL_GENE +F:SPEED +F:TUNNEL D:A massive pair of adamantine boots studded with gold, the final and D:greatest product of the petty-dwarven magical forge. Despite D:the great powers they contain, they are heavy and awkward enough to diff --git a/lib/edit/ab_info.txt b/lib/edit/ab_info.txt index 976c6d03..579368f4 100644 --- a/lib/edit/ab_info.txt +++ b/lib/edit/ab_info.txt @@ -20,8 +20,6 @@ # S:level(linear mode):stats # a:needed ability -# E:excluding ability:excluding ability - # Do not forget to update misc.txt with an entry like the following : # Maximum number of traits in ab_info.txt # M:b:50 @@ -86,13 +84,6 @@ A:102:Far reaching attack k:15:Combat k:15:Polearm-mastery -N:9:Trapping -D:Ability to set monster traps -D:Prereq: Disarming@15 -I:10 -A:14:Set trap -k:15:Disarming - N:10:Undead Form D:Ability to turn into a weak undead being when you "die". D:You must then kill enough monsters to absorb enough life energy diff --git a/lib/edit/ba_info.txt b/lib/edit/ba_info.txt index e5c49759..20e7bb77 100644 --- a/lib/edit/ba_info.txt +++ b/lib/edit/ba_info.txt @@ -85,10 +85,6 @@ N:17:Look at busts of Kings C:0:0:0 I:5:0:l -N:18:Research monster -C:1600:1500:1400 -I:20:0:r - N:21:Get quest monster C:0:0:0 I:54:0:q diff --git a/lib/edit/between.map b/lib/edit/between.map index 1458cdb7..d522799f 100644 --- a/lib/edit/between.map +++ b/lib/edit/between.map @@ -23,16 +23,16 @@ F:G:89:5:955 F:L:89:5:956 # Floor with grass with a brown thunderlord -F:B:89:5:957:0:0:0:0:0:0:2 +F:B:89:5:957:0:0:0:0:0:2 # Floor with grass with a bronze thunderlord -F:z:89:5:958:0:0:0:0:0:0:2 +F:z:89:5:958:0:0:0:0:0:2 # Floor with dirt with a bronze thunderlord -F:Z:88:5:958:0:0:0:0:0:0:2 +F:Z:88:5:958:0:0:0:0:0:2 # Floor with dirt with a gold thunderlord -F:D:88:5:959:0:0:0:0:0:0:2 +F:D:88:5:959:0:0:0:0:0:2 D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:X..T.TT..T...T...T...T.....T....T......T...T.,,.....T......T....T...T.T..T..TT...T..T.TT.T.TT.TX diff --git a/lib/edit/d_info.txt b/lib/edit/d_info.txt index 24526ea2..fe20c276 100644 --- a/lib/edit/d_info.txt +++ b/lib/edit/d_info.txt @@ -12,7 +12,7 @@ # N:<index>:<name> # D:<3 letter short name>:<long name> -# W:<min depth>:<max depth>:<min player level>:<next dungeon>:<min alloc>:<max alloc chance> +# W:<min depth>:<max depth>:<min player level>:<min alloc>:<max alloc chance> # L:<floor1>:<%1>:<floor2>:<%2>:<floor3>:<%3> # A:<wall1>:<%1>:<wall2>:<%2>:<wall3>:<%3>:<outer wall>:<inner wall> # O:<%treasure>:<%combat>:<%magic>:<%tools> @@ -33,58 +33,71 @@ N:0:Wilderness D:Wil:a way to the Wilderness -W:0:0:0:0:14:500 +W:0:0:0:14:500 L:89:80:199:20:1:0 A:96:100:56:0:56:0:57:58 O:20:20:20:20 -F:PRINCIPAL | FLAT | NO_RECALL +F:FLAT +F:NO_RECALL +F:PRINCIPAL R:100:0 ### The principal dungeons, they were created by spliting the vanilla dungeon ### N:1:Mirkwood D:Mkw:a way to the Mirkwood Forest. -W:11:33:5:0:14:160 +W:11:33:5:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 -F:PRINCIPAL | NO_DOORS | NO_DESTROY | FLAT F:FILL_METHOD_0 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:PRINCIPAL R:100:0 N:2:Mordor D:Mdr:a door to the Land of Mordor. -W:34:66:15:0:14:160 +W:34:66:15:14:160 L:88:67:93:33:1:0 L:0:100:0 A:97:50:56:50:56:0:57:97 A:0:100:0 O:20:20:20:20 -F:PRINCIPAL | LAVA_RIVER | CAVERN | NO_STREAMERS +F:CAVERN F:FILL_METHOD_2 +F:LAVA_RIVER +F:NO_STREAMERS +F:PRINCIPAL R:100:0 N:3:Angband D:Ang:an entrance to the Pits of Angband. -W:67:127:30:0:14:160 +W:67:127:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:PRINCIPAL | CAVERN | NO_EASY_MOVE | NO_RECALL -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:CAVERN F:FILL_METHOD_0 +F:NO_EASY_MOVE +F:NO_RECALL +F:PRINCIPAL R:100:0 N:4:Barrow-Downs D:BDw:a way to the Barrow-Downs. -W:1:10:1:0:14:160 +W:1:10:1:14:160 L:88:78:89:18:199:4 L:0:95:5 A:96:34:97:66:56:0:57:97 A:100:0:0 O:20:20:20:20 -F:PRINCIPAL | FLAT F:FILL_METHOD_3 +F:FLAT +F:PRINCIPAL R:25:1 M:UNDEAD R:75:0 @@ -95,13 +108,18 @@ R:75:0 # Levels 85-99 N:5:Mount Doom D:MDm:a way to the top of the Mount Doom. -W:85:99:18:0:14:160 +W:85:99:18:14:160 L:86:90:205:10:1:0 A:177:100:0:0:0:0:85:87 O:10:10:30:30 E:2d10:10:FIRE -F:CAVE | LAVA_RIVER | NO_RECALL | NO_STREAMERS | NO_UP -F:FILL_METHOD_0 | NO_EASY_MOVE +F:CAVE +F:FILL_METHOD_0 +F:LAVA_RIVER +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_STREAMERS +F:NO_UP R:100:1 M:IM_FIRE @@ -110,47 +128,67 @@ M:IM_FIRE # guarded by Tik'srvzllat, who has the Ring of Phasing N:6:Nether Realm D:Nth:a magical portal to the Nether Realm. -W:666:696:40:0:14:160 +W:666:696:40:14:160 L:102:80:86:15:85:5 A:85:80:87:20:87:0:57:85 A:50:50:0 O:25:25:25:25 E:10d10:3:NETHER -F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_SHAFT -F:RANDOM_TOWNS | ADJUST_LEVEL_2 | NO_RECALL | NO_STREAMERS -F:LAVA_RIVER | FINAL_GUARDIAN_1032 | FINAL_ARTIFACT_203 -F:FILL_METHOD_2 | NO_RECALL_OUT | NO_UP +F:ADJUST_LEVEL_2 +F:EMPTY +F:FILL_METHOD_2 +F:FINAL_ARTIFACT_203 +F:FINAL_GUARDIAN_1032 +F:FORGET +F:LAVA_RIVER +F:NO_BREATH +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_RECALL_OUT +F:NO_SHAFT +F:NO_STREAMERS +F:NO_UP +F:RANDOM_TOWNS R:5:0 R:95:3 -M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U +M:RES_NETH +M:R_CHAR_G +M:R_CHAR_U +M:R_CHAR_W # The Lost Land of Numenor # levels 35-50 # guarded by Ar-Pharazon the Golden, who has the stone "Toris Mejistos". N:7:Submerged Ruins D:Num:a submerged way to the lost land of Numenor. -W:35:50:25:0:14:160 +W:35:50:25:14:160 L:84:95:187:5:1:0 A:187:80:84:10:56:10:57:187 A:60:0:40 O:30:30:10:10 E:1d1:1:ACID +F:FILL_METHOD_3 +F:FINAL_ARTIFACT_204 +F:FINAL_GUARDIAN_980 F:NO_STREAMERS -F:FINAL_GUARDIAN_980 | FINAL_ARTIFACT_204 -F:FILL_METHOD_3 | WATER_BREATH +F:WATER_BREATH R:20:0 R:80:3 -M:AQUATIC | CAN_SWIM | CAN_FLY +M:AQUATIC +M:CAN_FLY +M:CAN_SWIM # Used for astral mode N:8:Halls of Mandos D:HMa:*A BUG*YOU should see this message!* -W:1:98:1:0:14:160 +W:1:98:1:14:160 L:1:100:1:0:1:0 O:20:20:20:20 A:56:100:56:0:56:0:57:58 -F:RANDOM_TOWNS | NO_RECALL | NO_SHAFT F:FILL_METHOD_0 +F:NO_RECALL +F:NO_SHAFT +F:RANDOM_TOWNS R:100:2 M:UNIQUE @@ -159,35 +197,50 @@ M:UNIQUE # guarded by Shelob. N:9:Cirith Ungol D:CUg:an entrance to Cirith Ungol. -W:25:50:10:0:14:160 +W:25:50:10:14:160 L:87:5:88:65:16:30 A:97:90:16:10:56:0:16:58 O:30:30:30:10 E:4d4:20:POISON -F:FINAL_GUARDIAN_481 F:CIRCULAR_ROOMS F:FILL_METHOD_2 +F:FINAL_GUARDIAN_481 R:2:0 R:49:3 -M:SPIDER | R_CHAR_c | R_CHAR_a | R_CHAR_I | +M:R_CHAR_I +M:R_CHAR_a +M:R_CHAR_c +M:SPIDER R:49:3 -M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j +M:ORC +M:R_CHAR_j +M:R_CHAR_m +M:R_CHAR_w # The Heart of the Earth # levels 25-36 # guarded by Golgarach, the Living Rock N:10:Heart of the Earth D:HoE:a passage leading into the very heart of the world. -W:25:36:10:0:14:160 +W:25:36:10:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:40:10:10:20 G:life -F:EVOLVE | FINAL_GUARDIAN_1035 | NO_RECALL | NO_SHAFT | NO_UP +F:EVOLVE +F:FINAL_GUARDIAN_1035 +F:NO_RECALL +F:NO_SHAFT +F:NO_UP R:40:3 -M:R_CHAR_# | R_CHAR_X | R_CHAR_g | R_CHAR_E | +M:R_CHAR_# +M:R_CHAR_E +M:R_CHAR_X +M:R_CHAR_g R:30:3 -M:PASS_WALL | KILL_WALL | HURT_ROCK +M:HURT_ROCK +M:KILL_WALL +M:PASS_WALL R:30:0 # The Void @@ -195,30 +248,43 @@ R:30:0 # Where Melkor lurks for the final battle! N:11:The Void D:Vod:a jumpgate to the Void -W:128:150:40:0:20:160 +W:128:150:40:20:160 L:183:97:102:3:0:0 A:183:90:102:10:0:0:102:102 A:40:60:0 O:25:25:25:25 E:20d6:100:DARK -F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_RECALL_OUT | NO_RECALL | -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:EMPTY F:FILL_METHOD_2 -F:FINAL_GUARDIAN_1044 | +F:FINAL_GUARDIAN_1044 +F:FORGET +F:NO_BREATH +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_RECALL_OUT +F:NO_SHAFT +F:NO_STREAMERS R:1:0 R:99:3 -M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT +M:DEMON +M:DRAGON +M:NONLIVING +M:SPIRIT +M:UNDEAD # TEST dungeon N:12:Test D:Tst:a way to test dungeon gen -W:1:10:1:0:14:160 +W:1:10:1:14:160 L:88:78:89:18:199:4 L:0:95:5 A:177:100:0:0:0:0:85:87 A:100:0:0 O:20:20:20:20 -F:FILL_METHOD_3 | SMALL +F:FILL_METHOD_3 +F:SMALL R:100:0 G:dungeon2 @@ -228,50 +294,70 @@ G:dungeon2 # Feagwath is there, guarding Doomcaller N:16:Paths of the Dead D:PoD:the entrance to the Paths of the Dead. -W:40:70:18:0:24:100 +W:40:70:18:24:100 L:88:85:84:15:1:0 A:56:75:87:25:56:0:57:58 O:30:30:30:2 E:1d1:20:RAISE -F:FINAL_GUARDIAN_804 | FINAL_ARTIFACT_91 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_91 +F:FINAL_GUARDIAN_804 R:5:0 R:10:3 M:R_CHAR_p R:85:3 -M:UNDEAD | NONLIVING +M:NONLIVING +M:UNDEAD # The Illusory Castle # levels 35-52 # Guarded by The Glass Golem guarding The Helm of Knowledge N:17:Illusory Castle D:Ill:an entrance to the Illusory Castle. -W:35:52:10:0:24:100 +W:35:52:10:24:100 L:1:98:188:2:1:0 A:56:50:189:50:56:0:57:58 O:50:10:20:20 E:6d2:6:CONFUSION -F:RANDOM_TOWNS | NO_STREAMERS -F:FINAL_GUARDIAN_1033 | FINAL_ARTIFACT_160 F:FILL_METHOD_1 +F:FINAL_ARTIFACT_160 +F:FINAL_GUARDIAN_1033 +F:NO_STREAMERS +F:RANDOM_TOWNS R:30:0 R:70:3 -M:STUPID | WEIRD_MIND | SHAPECHANGER | ATTR_MULTI | CHAR_MULTI | RAND_25 | -M:RAND_50 | EMPTY_MIND | INVISIBLE | PASS_WALL | KILL_WALL -S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY +M:ATTR_MULTI +M:CHAR_MULTI +M:EMPTY_MIND +M:INVISIBLE +M:KILL_WALL +M:PASS_WALL +M:RAND_25 +M:RAND_50 +M:SHAPECHANGER +M:STUPID +M:WEIRD_MIND +S:BA_CHAO +S:BR_CHAO +S:BR_CONF +S:CONF +S:FORGET +S:MULTIPLY # The Maze # Levels 25-37 # Guarded by The Minotaur of the Labyrinth with the Steel Helm of Hammerhand N:18:Maze D:Maz:a small tunnel leading to a maze of twisty little passages, all alike. -W:25:37:15:0:20:160 +W:25:37:15:20:160 L:1:100:1:0:1:0 A:56:98:48:2:56:0:57:58 O:2:40:10:40 G:maze -F:SMALLEST | FORGET -F:FINAL_GUARDIAN_1029 | FINAL_ARTIFACT_38 +F:FINAL_ARTIFACT_38 +F:FINAL_GUARDIAN_1029 +F:FORGET +F:SMALLEST R:80:0 R:20:3 M:R_CHAR_p @@ -281,74 +367,97 @@ M:R_CHAR_p # There is Azog with the Wand of Thrain at the bottom N:19:Orc Cave D:Orc:a dark tunnel leading to an Orc Cave. -W:10:22:8:0:35:200 +W:10:22:8:35:200 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:5:50:10:25 -F:RANDOM_TOWNS | -F:FINAL_OBJECT_810 | FINAL_GUARDIAN_373 | CAVE | +F:CAVE F:FILL_METHOD_0 +F:FINAL_GUARDIAN_373 +F:FINAL_OBJECT_810 +F:RANDOM_TOWNS R:30:3 M:TROLL R:20:0 R:50:3 -M:ORC | R_CHAR_k | R_CHAR_o | R_CHAR_O +M:ORC +M:R_CHAR_O +M:R_CHAR_k +M:R_CHAR_o # Erebor # levels 60-72 # There is Glaurung N:20:Erebor D:Ere:a tunnel leading into depths of the Lonely Mountain. -W:60:72:30:0:20:140 +W:60:72:30:20:140 L:88:100:1:0:1:0 A:97:90:87:10:56:0:57:97 O:40:40:40:40 -F:BIG | LAVA_RIVER | CAVERN | NO_RECALL | NO_STREAMERS -F:CAVE | DOUBLE | FINAL_GUARDIAN_715 | +F:BIG +F:CAVE +F:CAVERN +F:DOUBLE F:FILL_METHOD_2 +F:FINAL_GUARDIAN_715 +F:LAVA_RIVER +F:NO_RECALL +F:NO_STREAMERS R:10:0 R:60:1 -M:DRAGON | R_CHAR_D +M:DRAGON +M:R_CHAR_D R:30:1 -M:DRAGON | R_CHAR_d +M:DRAGON +M:R_CHAR_d # The Old Forest # levels 13-25 # Old Man Willow protects it N:21:The Old Forest D:OFr:a path into the Old Forest. -W:13:25:5:0:15:100 +W:13:25:5:15:100 L:88:76:84:16:199:8 L:68:16:16 A:96:100:56:0:56:0:202:96 O:20:5:15:30 -F:WATER_RIVERS | NO_DOORS | NO_DESTROY | FLAT | NO_STREAMERS -F:RANDOM_TOWNS | FINAL_GUARDIAN_206 F:FILL_METHOD_3 +F:FINAL_GUARDIAN_206 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:NO_STREAMERS +F:RANDOM_TOWNS +F:WATER_RIVERS R:30:0 R:40:3 -M:ANIMAL +M:ANIMAL R:30:3 -M:UNDEAD | R_CHAR_h +M:R_CHAR_h +M:UNDEAD # The Mines of Moria # levels 30-50 # There is Durin's Bane N:22:Moria D:MoM:a stone door leading to the Mines of Moria. -W:30:50:20:0:40:40 +W:30:50:20:40:40 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:30:50:10:5 -F:FINAL_GUARDIAN_872 | WATER_RIVER | BIG | NO_STREAMERS +F:BIG +F:FILL_METHOD_0 +F:FINAL_GUARDIAN_872 F:FORCE_DOWN +F:NO_STREAMERS F:RANDOM_TOWNS +F:WATER_RIVER F:WILD_45_30__44_37 -F:FILL_METHOD_0 R:40:3 M:ORC R:30:3 -M:TROLL | GIANT +M:GIANT +M:TROLL R:20:3 M:DEMON R:10:0 @@ -358,20 +467,25 @@ R:10:0 # The Necromancer (weak Sauron) at the bottom, with the Ring of Durin N:23:Dol Guldur D:TDG:a gate leading to the tower of Dol Guldur. -W:57:70:34:0:24:160 +W:57:70:34:24:160 L:1:80:174:20:1:0 A:56:100:56:0:56:0:57:58 O:20:1:70:9 -F:SMALL | FINAL_GUARDIAN_819 | FINAL_ARTIFACT_205 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_205 +F:FINAL_GUARDIAN_819 +F:SMALL R:30:3 -M:R_CHAR_p | R_CHAR_P +M:R_CHAR_P +M:R_CHAR_p R:10:3 -M:ORC | TROLL +M:ORC +M:TROLL R:20:3 M:UNDEAD R:30:3 -M:DEMON | DRAGON +M:DEMON +M:DRAGON R:10:0 # Dungeons from Variaz @@ -381,13 +495,15 @@ R:10:0 # The Watcher in the Water is at the bottom N:24:The Small Water Cave D:SWC:the entrance to a small water cave. -W:32:34:20:0:14:160 +W:32:34:20:14:160 L:84:100:84:0:84:0 A:97:100:56:0:56:0:57:58 O:10:10:30:30 E:1d1:20:ACID -F:FINAL_GUARDIAN_517 | NO_RECALL | NO_UP F:FILL_METHOD_0 +F:FINAL_GUARDIAN_517 +F:NO_RECALL +F:NO_UP R:10:0 R:10:3 M:AQUATIC @@ -403,13 +519,16 @@ M:IM_COLD # Levels 45-70 N:25:The Sacred Land Of Mountains D:LoM:the way to the Sacred Land of Mountains. -W:45:70:20:0:14:160 +W:45:70:20:14:160 L:89:100:89:0:89:0 A:97:100:56:0:56:0:97:97 O:20:20:20:20 -F:RANDOM_TOWNS | FLAT | NO_STREAMERS -F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_27 F:FILL_METHOD_0 +F:FINAL_ARTIFACT_27 +F:FINAL_GUARDIAN_789 +F:FLAT +F:NO_STREAMERS +F:RANDOM_TOWNS R:60:3 M:CAN_FLY R:40:0 @@ -419,14 +538,18 @@ R:40:0 # Guarded by Ulfang the Black, Morgoth's first Easterling follower. N:26:The Land Of Rhun D:LoR:a way to the Land of Rhun. -W:26:40:15:0:14:160 +W:26:40:15:14:160 L:89:100:1:0:1:0 A:89:50:96:25:84:25:57:58 O:20:20:20:20 -F:RANDOM_TOWNS | FLAT | NO_STREAMERS | FINAL_GUARDIAN_990 F:FILL_METHOD_1 +F:FINAL_GUARDIAN_990 +F:FLAT +F:NO_STREAMERS +F:RANDOM_TOWNS R:30:3 -M:R_CHAR_p | R_CHAR_h +M:R_CHAR_h +M:R_CHAR_p R:30:3 M:ANIMAL R:40:0 @@ -436,13 +559,15 @@ R:40:0 # guarded by the Sandworm Queen (and her children), who will drop her armour N:27:The Sandworm lair D:SwL:a sandhole. -W:22:30:12:0:5:200 +W:22:30:12:5:200 L:91:85:94:10:93:5 A:98:100:96:0:84:0:94:94 O:15:5:60:20 -F:NO_DOORS | SAND_VEIN | -F:FINAL_GUARDIAN_1030 | FINAL_ARTIFACT_153 F:FILL_METHOD_0 +F:FINAL_ARTIFACT_153 +F:FINAL_GUARDIAN_1030 +F:NO_DOORS +F:SAND_VEIN R:90:3 M:R_CHAR_w R:10:3 @@ -451,12 +576,15 @@ S:MULTIPLY # Used by the death fate N:28:Death fate D:Dth:a fated death. -W:1:1:1:0:30:255 +W:1:1:1:30:255 L:1:100:1:0:1:0 A:1:100:1:0:1:0:1:1 O:1:1:1:1 -F:EMPTY | SMALLEST | NO_RECALL | NO_STREAMERS +F:EMPTY F:FILL_METHOD_0 +F:NO_RECALL +F:NO_STREAMERS +F:SMALLEST R:100:0 # The Grinding Ice @@ -464,16 +592,19 @@ R:100:0 # Guarded by the White Balrog N:29:The Helcaraxe D:Ice:the entrance to the Grinding Ice of the Helcaraxe. -W:20:40:10:0:14:160 +W:20:40:10:14:160 L:90:0:88:70:84:30 L:90:0:10 A:95:0:56:100:56:0:57:58 A:100:0:0 O:20:20:20:20 E:1d4:15:COLD -F:DOUBLE | WATER_RIVER | CAVERN | NO_STREAMERS -F:FINAL_GUARDIAN_1034 | +F:CAVERN +F:DOUBLE F:FILL_METHOD_2 +F:FINAL_GUARDIAN_1034 +F:NO_STREAMERS +F:WATER_RIVER R:100:1 M:IM_COLD @@ -483,11 +614,12 @@ M:IM_COLD # See god.lua for details N:30:a lost temple D:LTm:the entrance to a lost temple. -W:1:50:1:0:14:160 +W:1:50:1:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:FILL_METHOD_4 | NO_RECALL +F:FILL_METHOD_4 +F:NO_RECALL R:100:0 # N:<index>:<name> diff --git a/lib/edit/e_info.txt b/lib/edit/e_info.txt index f3bc1d31..165d4771 100644 --- a/lib/edit/e_info.txt +++ b/lib/edit/e_info.txt @@ -93,19 +93,11 @@ T:6:0:255 W:10:1:8:50000 C:-40:-40:0:3 R:100 -F:MANA | SPELL +F:MANA +F:SPELL R:50 F:PVAL_M2 -N:4:of Spell -T:6:0:255 -X:A:24:60 -W:0:2:8:40000 -C:0:0:0:0 -R:100 -F:ACTIVATE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD - ### Body Armor ### N:5:of Resist Acid @@ -114,8 +106,10 @@ T:37:0:255 X:A:30:16 W:0:4:20:1000 R:100 -F:RES_ACID | IGNORE_ACID -f:RES_ACID | IGNORE_ACID +F:IGNORE_ACID +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID N:6:of Resist Lightning T:36:0:255 @@ -123,8 +117,10 @@ T:37:0:255 X:A:30:10 W:0:4:20:400 R:100 -F:RES_ELEC | IGNORE_ELEC -f:RES_ELEC | IGNORE_ELEC +F:IGNORE_ELEC +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC N:7:of Resist Fire T:36:0:15 @@ -133,8 +129,10 @@ T:37:0:255 X:A:30:14 W:0:4:20:800 R:100 -F:RES_FIRE | IGNORE_FIRE -f:RES_FIRE | IGNORE_FIRE +F:IGNORE_FIRE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE N:8:of Resist Cold T:36:0:15 @@ -143,8 +141,10 @@ T:37:0:255 X:A:30:12 W:0:4:20:600 R:100 -F:RES_COLD | IGNORE_COLD -f:RES_COLD | IGNORE_COLD +F:IGNORE_COLD +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD N:9:of Resistance T:36:0:255 @@ -153,9 +153,18 @@ X:A:30:20 W:0:2:20:12500 C:0:0:10:0 R:100 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE R:25 F:R_HIGH @@ -166,11 +175,18 @@ X:B:30:25 W:0:2:20:15000 C:0:0:10:3 R:100 -F:STEALTH | ESP_ORC -f:STEALTH -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_ORC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:STEALTH +f:STEALTH R:25 F:RES_POIS @@ -181,10 +197,22 @@ X:A:30:30 W:0:1:10:30000 C:0:0:10:0 R:100 -F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | -F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS R:2 F:R_IMMUNITY @@ -195,7 +223,10 @@ X:A:30:0 W:0:1:10:0 C:0:0:0:-6 R:100 -F:CON | STR | R_STAT | CURSED +F:CON +F:CURSED +F:R_STAT +F:STR # No CURSE_NO_DROP here, players seems to unlike surprises # Mithirl & Adamantite mails & PDSM @@ -238,8 +269,10 @@ T:34:7:255 X:A:32:16 W:0:6:22:1000 R:100 -F:RES_ACID | IGNORE_ACID -f:RES_ACID | IGNORE_ACID +F:IGNORE_ACID +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID N:17:of Resist Lightning T:34:0:5 @@ -248,8 +281,10 @@ T:115:56:56 X:A:32:10 W:0:6:22:400 R:100 -F:RES_ELEC | IGNORE_ELEC -f:RES_ELEC | IGNORE_ELEC +F:IGNORE_ELEC +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC N:18:of Resist Fire T:34:0:5 @@ -258,8 +293,10 @@ T:115:56:56 X:A:32:14 W:0:6:22:800 R:100 -F:RES_FIRE | IGNORE_FIRE -f:RES_FIRE | IGNORE_FIRE +F:IGNORE_FIRE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE N:19:of Resist Cold T:115:56:56 @@ -268,8 +305,10 @@ T:34:7:255 X:A:32:12 W:0:6:22:600 R:100 -F:RES_COLD | IGNORE_COLD -f:RES_COLD | IGNORE_COLD +F:IGNORE_COLD +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD N:20:of Resistance T:115:56:56 @@ -279,9 +318,18 @@ X:A:32:20 W:0:2:22:12500 C:0:0:10:0 R:100 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE N:21:of Reflection T:115:56:56 @@ -291,9 +339,12 @@ X:A:32:20 W:0:2:22:15000 C:0:0:5:0 R:100 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:REFLECT f:REFLECT -F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE # Metal shields only N:22:of Electricity @@ -303,7 +354,9 @@ T:34:10:10 X:A:32:10 W:0:2:22:400 R:100 -F:RES_ELEC | IGNORE_ELEC | SH_ELEC +F:IGNORE_ELEC +F:RES_ELEC +F:SH_ELEC f:SH_ELEC ### Crowns and Helms ### @@ -316,7 +369,10 @@ X:A:33:13 C:0:0:0:2 W:0:1:8:500 R:100 -F:DEX | SUST_DEX | ACTIVATE | ESP_ORC +F:ACTIVATE +F:DEX +F:ESP_ORC +F:SUST_DEX a:NOLDOR N:24:of Intelligence @@ -327,7 +383,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INT | SUST_INT +F:INT +F:SUST_INT f:INT N:25:of Wisdom @@ -338,7 +395,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:WIS | SUST_WIS +F:SUST_WIS +F:WIS f:WIS N:26:of Beauty @@ -349,7 +407,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:CHR | SUST_CHR +F:CHR +F:SUST_CHR f:CHR # 40% chance of increase spell power @@ -359,14 +418,23 @@ W:0:1:8:7500 C:0:0:0:3 T:33:0:99 R:100 -F:INT | SUST_INT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:ABILITY | R_HIGH +F:ABILITY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_HIGH +F:SUST_INT R:40 F:SPELL R:50 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST N:28:of Might X:A:33:19 @@ -374,8 +442,14 @@ W:0:1:8:2000 C:0:0:0:3 T:33:0:99 R:100 -F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT +F:CON +F:DEX +F:FREE_ACT F:R_HIGH +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR N:29:of Lordliness X:A:33:17 @@ -383,8 +457,11 @@ W:0:1:8:2000 C:0:0:0:3 T:33:0:99 R:100 -F:WIS | CHR | SUST_WIS | SUST_CHR +F:CHR F:R_HIGH +F:SUST_CHR +F:SUST_WIS +F:WIS N:30:of Seeing X:A:33:8 @@ -395,8 +472,8 @@ T:32:8:99 T:33:0:99 T:115:57:57 R:100 -F:SEARCH | RES_BLIND | SEE_INVIS -f:SEARCH +F:RES_BLIND +F:SEE_INVIS R:20 F:ESP_ALL @@ -408,7 +485,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INFRA | HIDE_TYPE +F:HIDE_TYPE +F:INFRA f:INFRA N:32:of Light @@ -418,7 +496,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:LITE1 | RES_LITE +F:LITE1 +F:RES_LITE f:LITE1 N:33:of Telepathy @@ -460,7 +539,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INT | CURSED +F:CURSED +F:INT f:INT # No CURSE_NO_DROP here, players seems to unlike surprises @@ -492,7 +572,9 @@ C:0:0:0:-5 W:0:1:7:0 T:33:0:99 R:100 -F:STR | DEX | CON +F:CON +F:DEX +F:STR N:40:Dwarven T:32:0:6 @@ -501,7 +583,11 @@ X:B:33:13 C:0:0:0:2 W:0:1:8:500 R:100 -F:INFRA | CON | RES_FIRE | ESP_TROLL | ESP_DRAGON +F:CON +F:ESP_DRAGON +F:ESP_TROLL +F:INFRA +F:RES_FIRE ### Cloaks ### @@ -512,7 +598,11 @@ W:0:4:19:1500 C:0:0:10:0 T:35:0:255 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RES_SHARDS +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SHARDS N:42:of Stealth X:A:31:10 @@ -529,10 +619,13 @@ W:0:1:28:4000 C:0:0:20:3 T:35:0:255 R:100 -F:STEALTH | -f:STEALTH | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:STEALTH +f:STEALTH # Aura, Fire N:44:of Immolation @@ -541,7 +634,10 @@ W:0:1:18:4000 C:0:0:4:0 T:35:0:255 R:100 -F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_FIRE +F:SH_FIRE f:SH_FIRE N:45:of Enveloping @@ -566,7 +662,8 @@ W:0:1:3:0 C:-15:-15:0:0 T:35:0:255 R:100 -F:AGGRAVATE | SHOW_MODS +F:AGGRAVATE +F:SHOW_MODS # Aura, Electricity N:48:of Electricity @@ -575,7 +672,10 @@ W:0:1:18:4000 C:0:0:4:0 T:35:0:255 R:100 -F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC +F:IGNORE_ACID +F:IGNORE_ELEC +F:RES_ELEC +F:SH_ELEC ### Gloves ### @@ -601,7 +701,8 @@ W:0:2:10:1000 C:0:0:0:5 T:31:0:99 R:100 -F:DEX | HIDE_TYPE +F:DEX +F:HIDE_TYPE f:DEX N:52:of Power @@ -610,9 +711,11 @@ X:A:34:22 W:0:1:10:2500 C:5:5:0:5 R:100 -F:STR | SHOW_MODS | HIDE_TYPE -f:STR +F:HIDE_TYPE F:R_HIGH +F:SHOW_MODS +F:STR +f:STR # 53 Gauntlets only N:53:of Peace @@ -621,7 +724,8 @@ W:0:1:3:0 C:-10:-10:0:0 T:31:2:2 R:100 -F:HEAVY_CURSE | CURSED +F:CURSED +F:HEAVY_CURSE # 54 Gloves only N:54:of Charming @@ -687,7 +791,8 @@ W:0:1:27:200000 C:0:0:0:10 T:30:0:99 R:100 -F:SPEED | HIDE_TYPE +F:HIDE_TYPE +F:SPEED f:SPEED R:10 F:PVAL_M3 @@ -700,7 +805,9 @@ W:0:1:20:5000 C:0:0:0:6 T:30:6:6 R:100 -F:CON | INFRA | RES_DARK +F:CON +F:INFRA +F:RES_DARK R:33 F:STR @@ -727,7 +834,8 @@ W:0:1:3:0 C:0:0:0:-10 T:30:0:99 R:100 -F:SPEED | AGGRAVATE +F:AGGRAVATE +F:SPEED ### Weapons ### @@ -741,10 +849,16 @@ X:A:24:30 W:0:2:44:20000 C:6:6:4:3 R:100 -F:WIS | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | -F:SEE_INVIS | BLESSED | RES_FEAR | ESP_EVIL -F:SUSTAIN | LIMIT_BLOWS +F:BLESSED +F:ESP_EVIL +F:LIMIT_BLOWS +F:RES_FEAR +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SUSTAIN +F:WIS R:10 F:BLOWS R:1 @@ -761,12 +875,22 @@ X:A:24:25 W:0:2:44:15000 C:4:4:8:4 R:100 -F:STEALTH | -f:STEALTH | -F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:SUSTAIN | R_HIGH +F:FEATHER +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_HIGH +F:SEE_INVIS +F:STEALTH +F:SUSTAIN +f:STEALTH R:33 F:RES_POIS @@ -779,8 +903,10 @@ X:B:24:20 W:0:1:44:5000 C:0:0:0:3 R:100 -F:WIS | ESP_GOOD -F:BLESSED | ABILITY +F:ABILITY +F:BLESSED +F:ESP_GOOD +F:WIS f:BLESSED N:68:of Greater Life @@ -794,7 +920,8 @@ W:0:1:50:30000 C:5:5:0:3 r:N:MUST2H R:100 -F:LIFE | HOLD_LIFE +F:HOLD_LIFE +F:LIFE f:LIFE N:69:of Westernesse @@ -807,9 +934,17 @@ X:A:24:20 W:0:2:44:20000 C:5:5:0:2 R:100 -F:STR | DEX | CON | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | -F:FREE_ACT | SEE_INVIS | ESP_ORC | ESP_TROLL | ESP_GIANT +F:CON +F:DEX +F:ESP_GIANT +F:ESP_ORC +F:ESP_TROLL +F:FREE_ACT +F:SEE_INVIS +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:STR R:33 F:RES_FEAR R:50 @@ -841,7 +976,8 @@ X:A:24:15 W:0:2:44:2500 C:0:0:0:0 R:100 -F:SLAY_WEAP | WOUNDING +F:SLAY_WEAP +F:WOUNDING N:72:of Spinning T:125:0:255 @@ -854,7 +990,10 @@ X:A:24:18 W:0:1:44:9000 C:8:8:0:2 R:100 -F:DEX | STR | VORPAL | ACTIVATE +F:ACTIVATE +F:DEX +F:STR +F:VORPAL a:SPIN # The "Elemental" brands (4) (6) @@ -870,7 +1009,9 @@ T:115:55:55 X:B:24:15 W:0:4:44:5000 R:100 -F:BRAND_ACID | RES_ACID | IGNORE_ACID +F:BRAND_ACID +F:IGNORE_ACID +F:RES_ACID f:BRAND_ACID N:74:Shocking @@ -884,7 +1025,9 @@ T:115:55:55 X:B:24:20 W:0:4:44:4500 R:100 -F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC +F:BRAND_ELEC +F:IGNORE_ELEC +F:RES_ELEC f:BRAND_ELEC N:75:Fiery @@ -898,8 +1041,11 @@ T:115:55:55 X:B:24:20 W:0:4:44:3500 R:100 -F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE1 -f:BRAND_FIRE | +F:BRAND_FIRE +F:IGNORE_FIRE +F:LITE1 +F:RES_FIRE +f:BRAND_FIRE N:76:Frozen T:125:0:255 @@ -912,8 +1058,10 @@ T:115:55:55 X:B:24:15 W:0:4:44:3000 R:100 -F:BRAND_COLD | RES_COLD | IGNORE_COLD -f:BRAND_COLD | +F:BRAND_COLD +F:IGNORE_COLD +F:RES_COLD +f:BRAND_COLD N:77:Venomous T:125:0:255 @@ -926,8 +1074,9 @@ T:115:55:55 X:B:24:20 W:0:4:44:4000 R:100 -F:BRAND_POIS | RES_POIS -f:BRAND_POIS | +F:BRAND_POIS +F:RES_POIS +f:BRAND_POIS N:78:Chaotic T:125:0:255 @@ -940,9 +1089,13 @@ T:115:55:55 X:B:24:28 W:0:1:44:10000 R:100 -F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE -f:CHAOTIC +F:CHAOTIC +F:IGNORE_ACID +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS F:R_ANY +f:CHAOTIC N:79:Sharp T:125:0:255 @@ -963,7 +1116,10 @@ X:A:24:20 W:0:1:44:4000 C:10:10:0:6 R:100 -F:IMPACT | STR | TUNNEL | HIDE_TYPE +F:HIDE_TYPE +F:IMPACT +F:STR +F:TUNNEL f:IMPACT # The "Slay" brands (8) @@ -1088,8 +1244,13 @@ X:A:24:20 W:0:2:44:6000 C:0:0:0:2 R:100 -F:INT | SLAY_ANIMAL | SLOW_DIGEST | STEALTH | ESP_ANIMAL -f:SLAY_ANIMAL | STEALTH +F:ESP_ANIMAL +F:INT +F:SLAY_ANIMAL +F:SLOW_DIGEST +F:STEALTH +f:SLAY_ANIMAL +f:STEALTH N:90:of *Slay Evil* T:125:0:255 @@ -1102,8 +1263,13 @@ X:A:24:20 W:0:2:44:6000 C:0:0:0:2 R:100 -F:WIS | SLAY_EVIL | BLESSED | ESP_EVIL | RES_FEAR | ABILITY -f:SLAY_EVIL | +F:ABILITY +F:BLESSED +F:ESP_EVIL +F:RES_FEAR +F:SLAY_EVIL +F:WIS +f:SLAY_EVIL N:91:of *Slay Undead* T:125:0:255 @@ -1117,8 +1283,12 @@ X:A:24:24 W:0:2:44:8000 C:0:0:0:2 R:100 -F:WIS | KILL_UNDEAD | SEE_INVIS | ESP_UNDEAD | RES_NETHER -f:KILL_UNDEAD | +F:ESP_UNDEAD +F:KILL_UNDEAD +F:RES_NETHER +F:SEE_INVIS +F:WIS +f:KILL_UNDEAD N:92:of *Slay Demon* T:125:0:255 @@ -1132,8 +1302,12 @@ X:A:24:16 W:0:2:44:8000 C:0:0:0:2 R:100 -F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE | RES_CHAOS -f:KILL_DEMON | +F:ESP_DEMON +F:INT +F:KILL_DEMON +F:RES_CHAOS +F:RES_FIRE +f:KILL_DEMON N:93:of *Slay Orc* T:15:0:255 @@ -1146,8 +1320,11 @@ X:A:24:14 W:0:2:44:4000 C:0:0:0:2 R:100 -F:DEX | SLAY_ORC | ESP_ORC | SUST_DEX | -f:SLAY_ORC | +F:DEX +F:ESP_ORC +F:SLAY_ORC +F:SUST_DEX +f:SLAY_ORC N:94:of *Slay Troll* T:15:0:255 @@ -1160,8 +1337,12 @@ X:A:24:14 W:0:2:44:4000 C:0:0:0:2 R:100 -F:STR | SLAY_TROLL | ESP_TROLL | REGEN | SUST_STR -f:SLAY_TROLL | +F:ESP_TROLL +F:REGEN +F:SLAY_TROLL +F:STR +F:SUST_STR +f:SLAY_TROLL N:95:of *Slay Giant* T:15:0:255 @@ -1174,8 +1355,12 @@ X:A:24:16 W:0:2:44:4000 C:0:0:0:2 R:100 -F:STR | SLAY_GIANT | ESP_GIANT | RES_SHARDS | SUST_STR -f:SLAY_GIANT | +F:ESP_GIANT +F:RES_SHARDS +F:SLAY_GIANT +F:STR +F:SUST_STR +f:SLAY_GIANT N:96:of *Slay Dragon* T:15:0:255 @@ -1188,9 +1373,13 @@ X:A:24:24 W:0:2:44:8000 C:0:0:0:2 R:100 -F:CON | KILL_DRAGON | ESP_DRAGON | RES_FEAR | +F:CON +F:ESP_DRAGON +F:KILL_DRAGON +F:RES_FEAR +F:R_ELEM +F:R_LOW f:KILL_DRAGON -F:R_LOW | R_ELEM R:20 F:RES_POIS @@ -1202,8 +1391,11 @@ X:B:24:25 W:0:2:44:10000 C:0:0:0:-2 R:100 -F:LIFE | VAMPIRIC | HOLD_LIFE -f:LIFE | VAMPIRIC +F:HOLD_LIFE +F:LIFE +F:VAMPIRIC +f:LIFE +f:VAMPIRIC N:98:(*Defender*) T:21:0:255 @@ -1214,18 +1406,40 @@ X:A:24:35 W:0:1:100:50000 C:-15:-15:20:4 R:100 -F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE | +F:CON +F:DEX +F:FEATHER +F:FREE_ACT +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:STEALTH +F:SUSTAIN +F:WIS f:STEALTH -F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:R_ANY | R_LOW | SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY N:99:of the Thunderlords T:21:0:255 @@ -1237,13 +1451,24 @@ W:0:1:100:7000 C:4:4:0:2 a:TELEPORT R:100 -F:SLAY_EVIL | KILL_DRAGON | TELEPORT | FREE_ACT | SEARCH | BRAND_ELEC -F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | FLY | ESP_DRAGON +F:ACTIVATE +F:BRAND_ELEC +F:ESP_DRAGON +F:FLY +F:FREE_ACT +F:KILL_DRAGON +F:REGEN +F:RES_NEXUS F:R_HIGH +F:SLAY_EVIL +F:SLOW_DIGEST +F:TELEPORT R:12 F:ABILITY R:2 -F:R_P_ABILITY | PVAL_M3 | LIMIT_BLOWS +F:LIMIT_BLOWS +F:PVAL_M3 +F:R_P_ABILITY N:100:of Gondolin T:21:0:255 @@ -1254,10 +1479,21 @@ X:A:24:26 W:0:1:44:25000 C:7:7:0:3 R:100 -F:STR | CON | ESP_EVIL | RES_FEAR | -F:SLAY_EVIL | SLAY_TROLL | SLAY_DRAGON | SLAY_DEMON | -F:FREE_ACT | SEE_INVIS | LITE1 | RES_DARK | ABILITY | -F:IGNORE_ACID | IGNORE_FIRE +F:ABILITY +F:CON +F:ESP_EVIL +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_FIRE +F:LITE1 +F:RES_DARK +F:RES_FEAR +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_TROLL +F:STR R:33 F:R_HIGH R:33 @@ -1273,9 +1509,12 @@ X:A:24:4 W:0:1:2:500 C:0:0:0:5 R:100 -F:TUNNEL | -f:TUNNEL | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:TUNNEL +f:TUNNEL # More weapons @@ -1289,8 +1528,11 @@ T:115:55:55 X:B:24:30 W:0:1:5:5000 R:100 -F:SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE | DRAIN_HP F:ACTIVATE +F:DRAIN_HP +F:HOLD_LIFE +F:SEE_INVIS +F:SLAY_UNDEAD a:SPECTRAL N:103:of Morgul @@ -1304,9 +1546,15 @@ X:A:24:0 W:0:1:1:0 C:-20:-20:-10:-10 R:100 +F:AGGRAVATE +F:AUTO_CURSE +F:BLACK_BREATH +F:CURSED +F:DRAIN_EXP +F:HEAVY_CURSE F:LUCK -F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | BLACK_BREATH | DRAIN_EXP | -F:AUTO_CURSE | WOUNDING +F:SEE_INVIS +F:WOUNDING # No CURSE_NO_DROP here, players seems to unlike surprises N:104:of Nothingness @@ -1320,7 +1568,10 @@ X:A:24:0 W:0:1:2:0 C:-100:-100:0:0 R:100 -F:NEVER_BLOW | HEAVY_CURSE | CURSED | AUTO_CURSE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:NEVER_BLOW ### Missile Launchers ### @@ -1345,8 +1596,10 @@ X:A:25:20 W:0:4:21:10000 C:5:10:0:1 R:100 -F:XTRA_MIGHT | PVAL_M3 | R_ANY -f:XTRA_MIGHT | +F:PVAL_M3 +F:R_ANY +F:XTRA_MIGHT +f:XTRA_MIGHT N:108:of Extra Shots T:19:0:255 @@ -1354,8 +1607,9 @@ X:A:25:20 C:10:5:0:1 W:0:4:21:10000 R:100 -F:XTRA_SHOTS | PVAL_M2 -f:XTRA_SHOTS | +F:PVAL_M2 +F:XTRA_SHOTS +f:XTRA_SHOTS # Bows only N:109:of Lothlorien @@ -1364,8 +1618,14 @@ X:A:25:20 W:50:2:21:30000 C:10:10:0:2 R:100 -F:DEX | XTRA_MIGHT | FREE_ACT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE | -F:BLESSED | ABILITY +F:ABILITY +F:BLESSED +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT # Crossbows only N:110:of the Haradrim @@ -1374,7 +1634,11 @@ X:A:25:30 W:50:2:21:20000 C:5:15:0:1 R:100 -F:XTRA_MIGHT | XTRA_SHOTS | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT +F:XTRA_SHOTS # Slings only N:111:of Buckland @@ -1383,7 +1647,12 @@ W:40:2:21:20000 C:8:8:0:2 T:19:2:2 R:100 -F:DEX | XTRA_SHOTS | XTRA_MIGHT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE +F:DEX +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT +F:XTRA_SHOTS ### Ammo ### @@ -1434,8 +1703,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_ACID | IGNORE_ACID -f:BRAND_ACID | +F:BRAND_ACID +F:IGNORE_ACID +f:BRAND_ACID W:0:1:12:30 # 117 All Elements at once - melee weapon @@ -1447,16 +1717,26 @@ T:22:0:99 T:23:0:99 T:24:0:99 R:100 -F:BRAND_ACID | RES_ACID | IGNORE_ACID -F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC -F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE -F:BRAND_COLD | RES_COLD | IGNORE_COLD -F:BRAND_POIS | RES_POIS | DRAIN_MANA -f:BRAND_ACID | -f:BRAND_ELEC | -f:BRAND_FIRE | -f:BRAND_COLD | -f:BRAND_POIS | +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_MANA +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +f:BRAND_ACID +f:BRAND_COLD +f:BRAND_ELEC +f:BRAND_FIRE +f:BRAND_POIS N:118:of Slay Demon T:16:0:99 @@ -1491,8 +1771,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_ELEC | IGNORE_ELEC -f:BRAND_ELEC | +F:BRAND_ELEC +F:IGNORE_ELEC +f:BRAND_ELEC W:0:1:12:30 N:122:of Flame @@ -1501,8 +1782,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_FIRE | IGNORE_FIRE -f:BRAND_FIRE | +F:BRAND_FIRE +F:IGNORE_FIRE +f:BRAND_FIRE W:0:2:12:25 N:123:of Frost @@ -1511,8 +1793,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_COLD | IGNORE_COLD -f:BRAND_COLD | +F:BRAND_COLD +F:IGNORE_COLD +f:BRAND_COLD W:0:2:12:25 N:124:of Wounding @@ -1563,9 +1846,15 @@ X:A:25:20 W:0:2:3:1000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | -F:RES_ACID | CHR | SEE_INVIS -F:R_ANY | PVAL_M2 +F:CHR +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M2 +F:RES_ACID +F:R_ANY +F:SEE_INVIS R:25 F:PVAL_M1 @@ -1576,9 +1865,19 @@ X:A:25:20 W:0:1:3:2000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SUST_CHR | -F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | CHR | SEE_INVIS -F:R_ANY | PVAL_M3 +F:CHR +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M3 +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_ANY +F:SEE_INVIS +F:SUST_CHR R:50 F:PVAL_M1 R:35 @@ -1592,8 +1891,13 @@ X:B:25:20 W:0:1:2:2000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE -F:R_ANY | PVAL_M2 +F:ACTIVATE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M2 +F:R_ANY R:50 F:PVAL_M1 R:25 @@ -1643,7 +1947,10 @@ X:A:51:10 W:0:1:10:10000 C:0:0:0:0 R:100 -F:CAPACITY | CHARGING | CHEAPNESS | FAST_CAST | +F:CAPACITY +F:CHARGING +F:CHEAPNESS +F:FAST_CAST ### Lights ### @@ -1694,10 +2001,10 @@ R:100 F:LITE1 F:LITE2 F:LITE3 +F:RES_DARK f:LITE1 f:LITE2 f:LITE3 -F:RES_DARK N:141:of the Shadows X:A:0:6 @@ -1726,7 +2033,8 @@ T:39:0:99 W:0:3:40:4000 C:0:0:0:0 R:100 -F:RES_BLIND | SEE_INVIS +F:RES_BLIND +F:SEE_INVIS N:144:of the Ethereal Eye X:A:0:7 @@ -1751,9 +2059,19 @@ X:B:30:18 W:0:2:20:5000 C:0:0:15:2 R:100 -F:STR | CON | INFRA | FREE_ACT | HIDE_TYPE | -F:RES_FEAR | RES_DARK | SUST_STR | SUST_CON | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INFRA +F:RES_DARK +F:RES_FEAR +F:STR +F:SUST_CON +F:SUST_STR # Ring and Amulet egos @@ -1764,8 +2082,14 @@ T:45:0:255 W:0:1:10:1000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE N:148:Cursed X:B:0:0 @@ -1799,123 +2123,17 @@ T:65:31:255 W:0:1:20:1000 C:0:0:0:3 R:100 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:50 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:10 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:1 -F:PVAL_M5 | PVAL_M3 - - -### Trapping Kits ### - -N:151:of Extra Might -X:A:0:5 -T:46:1:3 -W:0:1:10:1000 -C:20:20:0:2 -R:100 -F:XTRA_MIGHT -f:XTRA_MIGHT - -N:152:of Extra Shots -X:A:0:10 -T:46:0:99 -W:0:1:10:2000 -C:20:20:0:3 -R:100 -F:XTRA_SHOTS -f:XTRA_SHOTS - -N:153:Automatic -X:B:0:15 -T:46:0:99 -W:0:1:10:3000 -C:10:10:0:0 -R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | -F:AUTOMATIC_5 -f:AUTOMATIC_5 - -N:154:Fully Automatic -X:B:0:15 -T:46:0:99 -W:0:1:15:5000 -C:10:10:0:0 -R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | -F:AUTOMATIC_99 -f:AUTOMATIC_99 - -N:155:Well-hidden -X:B:0:5 -T:46:0:99 -W:0:1:8:1000 -C:15:15:5:12 -R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | -F:STEALTH | HIDE_TYPE -f:STEALTH - -N:156:Complicated -X:B:0:10 -T:46:0:99 -W:0:1:12:2000 -C:15:15:30:0 -R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE - -N:157:Obvious -X:B:0:0 -T:46:0:99 -W:0:1:1:0 -C:-20:-20:-20:-20 -R:100 -F:STEALTH | CURSED | HIDE_TYPE -f:STEALTH - -N:158:for Dragons -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_DRAGON | HIDE_TYPE | XTRA_SHOTS | -F:IGNORE_ACID | IGNORE_FIRE - -N:159:for Demons -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_DEMON | HIDE_TYPE | XTRA_SHOTS -F:IGNORE_ACID | IGNORE_FIRE - -N:160:for Animals -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_ANIMAL | HIDE_TYPE | XTRA_SHOTS - -N:161:for Undead -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_UNDEAD | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST - -N:162:for Evil -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:STEALTH | ONLY_EVIL | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST +F:PVAL_M3 +F:PVAL_M5 # Lite ego N:163:of the Magi @@ -1925,15 +2143,19 @@ W:0:1:150:2000 C:0:0:0:3 Z:magic map R:100 -F:INT | WIS | CHR +F:CHR +F:INT +F:WIS R:60 -F:INVIS | RES_BLIND +F:INVIS +F:RES_BLIND R:30 F:R_HIGH R:30 F:PVAL_M2 R:50: -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST ### New ego-items added by JLE @@ -1945,7 +2167,8 @@ C:0:0:-50:0 T:36:0:99 T:37:0:99 R:100 -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:CURSED # Shield of Vulnerability (the only cursed shield) N:165:of Vulnerability @@ -1955,7 +2178,8 @@ C:0:0:-50:0 T:115:56:56 T:34:0:99 R:100 -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:CURSED # Shield of Preservation - N:166:of Preservation @@ -1965,8 +2189,16 @@ C:-10:-10:20:0 T:115:56:56 T:34:0:99 R:100 -F:RES_DISEN | SUST_STR | SUST_CON | SUST_DEX | HOLD_LIFE | R_HIGH | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_DISEN +F:R_HIGH +F:SUST_CON +F:SUST_DEX +F:SUST_STR R:33 F:R_LOW R:33 @@ -1980,7 +2212,9 @@ T:32:0:6 T:32:8:99 T:33:0:99 R:100 -F:RES_SOUND | RES_CONF | RES_FEAR +F:RES_CONF +F:RES_FEAR +F:RES_SOUND # Crown of Night and Day N:168:of Night and Day @@ -1988,7 +2222,12 @@ X:A:33:18 W:35:1:15:4000 T:33:0:99 R:100 -F:RES_LITE | RES_DARK | LITE1 | SEE_INVIS | RES_BLIND | IGNORE_ACID +F:IGNORE_ACID +F:LITE1 +F:RES_BLIND +F:RES_DARK +F:RES_LITE +F:SEE_INVIS # Cloak of the Magi N:169:of the Magi @@ -1997,9 +2236,16 @@ W:30:1:18:2000 C:-5:-5:5:3 T:35:0:99 R:100 -F:INT | SPEED | SUST_INT | FREE_ACT | STEALTH | HIDE_TYPE | IGNORE_ACID +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:INT +F:SPEED +F:STEALTH +F:SUST_INT R:30 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST # Cloak of Invisibility N:170:of Invisibility @@ -2008,7 +2254,9 @@ W:40:1:18:3000 C:0:0:10:5 T:35:0:99 R:100 -F:STEALTH | HIDE_TYPE | INVIS +F:HIDE_TYPE +F:INVIS +F:STEALTH f:INVIS # Cloak of the Bat @@ -2018,7 +2266,13 @@ W:50:1:35:3000 C:-10:-10:10:3 T:35:0:99 R:100 -F:SPEED | FLY | RES_DARK | SEE_INVIS | INFRA | HIDE_TYPE | STEALTH +F:FLY +F:HIDE_TYPE +F:INFRA +F:RES_DARK +F:SEE_INVIS +F:SPEED +F:STEALTH # Leather Gloves of Thievery N:172:of Thievery @@ -2027,7 +2281,12 @@ W:40:1:15:5000 C:8:3:0:5 T:31:1:1 R:100 -F:DEX | SEARCH | SHOW_MODS | FEATHER | FREE_ACT | HIDE_TYPE | IGNORE_ACID +F:DEX +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:SHOW_MODS R:10 F:SPEED @@ -2038,8 +2297,14 @@ W:50:1:15:7000 C:6:8:-20:2 T:31:2:99 R:100 -F:STR | CON | SHOW_MODS | AGGRAVATE | HIDE_TYPE | IGNORE_ACID | RES_FEAR | +F:AGGRAVATE +F:CON F:DRAIN_HP +F:HIDE_TYPE +F:IGNORE_ACID +F:RES_FEAR +F:SHOW_MODS +F:STR R:25 F:BLOWS @@ -2049,7 +2314,8 @@ X:A:35:20 W:0:3:27:5000 T:30:0:99 R:100 -F:RES_NEXUS | FEATHER +F:FEATHER +F:RES_NEXUS # Boots of Elvenkind (leather boots only) N:175:of Elvenkind @@ -2058,7 +2324,13 @@ W:60:1:36:200000 C:0:0:0:5 T:30:2:3 R:100 -F:STEALTH | SPEED | HIDE_TYPE | FEATHER | IGNORE_ACID | IGNORE_FIRE | ABILITY +F:ABILITY +F:FEATHER +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SPEED +F:STEALTH # Weapon of Fury (must be big heavy type of weapon, no daggers or whips) N:176:of Fury @@ -2071,8 +2343,14 @@ T:24:8:99 T:125:0:99 C:10:10:-20:2 R:100 -F:STR | BLOWS | AGGRAVATE | RES_FEAR | HIDE_TYPE | -F:IGNORE_ACID | IGNORE_FIRE | DRAIN_MANA +F:AGGRAVATE +F:BLOWS +F:DRAIN_MANA +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_FEAR +F:STR # Staffs of wishing N:177:of Plenty @@ -2121,7 +2399,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_COLD_3 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:182:Dragon T:14:7:7 @@ -2130,7 +2411,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_ELEC_3 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:183:Dragon T:14:7:7 @@ -2139,7 +2423,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_FIRE_H R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE # Helm of water breathing N:184:of Water Breathing @@ -2148,7 +2435,8 @@ C:0:0:0:2 W:15:1:25:1000 T:32:5:10 R:100 -F:WATER_BREATH | IGNORE_ACID +F:IGNORE_ACID +F:WATER_BREATH f:WATER_BREATH # A second of life for non MUST2H weapons, much lower value tho @@ -2163,7 +2451,8 @@ W:0:1:50:30000 C:5:5:0:1 r:F:MUST2H R:100 -F:LIFE | HOLD_LIFE +F:HOLD_LIFE +F:LIFE f:LIFE # Cloak of Air @@ -2191,7 +2480,10 @@ X:A:25:30 W:60:5:30:30000 C:10:15:20:2 R:120 -F:XTRA_MIGHT | XTRA_SHOTS | REFLECT | IMMOVABLE +F:IMMOVABLE +F:REFLECT +F:XTRA_MIGHT +F:XTRA_SHOTS # N: serial number : ego type # D: description diff --git a/lib/edit/evil.map b/lib/edit/evil.map index a2f00914..aff2de9b 100644 --- a/lib/edit/evil.map +++ b/lib/edit/evil.map @@ -14,13 +14,13 @@ F:<:6:0 F:.:88:0 # Lesser Balrog -F:b:88:0:996:0:0:0:0:0:0:2 +F:b:88:0:996:0:0:0:0:0:2 # Greater Balrog -F:B:88:0:807:0:0:0:0:0:0:2 +F:B:88:0:807:0:0:0:0:0:2 # Pit Fiend -F:P:88:0:812:0:0:0:0:0:0:2 +F:P:88:0:812:0:0:0:0:0:2 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/edit/f_info.txt b/lib/edit/f_info.txt index 5ab0cbdc..939af78e 100644 --- a/lib/edit/f_info.txt +++ b/lib/edit/f_info.txt @@ -25,39 +25,62 @@ F:FLOOR N:1:open floor G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT # 0x02 -> fountain N:2:fountain G:_:w -F:FLOOR | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:The liquid here seems magical. # 0x03 --> glyph of warding N:3:glyph of warding G:;:y -F:FLOOR | NOTICE | SUPPORT_LIGHT | CAN_RUN | REMEMBER +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is a mighty spell of protection here. # 0x04 --> open door N:4:open door G:':U -F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR +F:CAN_RUN +F:DOOR +F:FLOOR +F:NOTICE +F:REMEMBER # 0x05 --> broken door N:5:broken door G:':U -F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR +F:CAN_RUN +F:DOOR +F:FLOOR +F:NOTICE +F:REMEMBER # 0x06 --> up stairs (perm) N:6:up staircase G:<:w -F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is an up staircase here. D:1:You cannot tunnel a stair. @@ -65,60 +88,102 @@ D:1:You cannot tunnel a stair. N:7:down staircase G:>:w -F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is a down staircase here. D:1:You cannot tunnel a stair. N:8:quest entrance G:>:y -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a quest entrance. N:9:quest exit G:<:y -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a quest exit. N:10:quest down level G:>:r -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:11:quest up level G:<:r -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:12:town exit G:>:g -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:13:shaft down G:>:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a shaft down here. D:1:You cannot tunnel a shaft. N:14:shaft up G:<:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a shaft up here. D:1:You cannot tunnel a shaft. # 0x0F -> empty fountain N:15:fountain G:_:D -F:FLOOR | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:The fountain seems empty. N:16:web G:+:y -F:CAN_PASS | NOTICE | WEB | NOTICE | TUNNELABLE +F:CAN_PASS +F:NOTICE +F:NOTICE +F:TUNNELABLE +F:WEB D:1:You tunnel through the web. D:2:a web blocking your way # Trap -- the flags are not used by the program N:17:trap G:^:w -F:FLOOR | NOTICE | REMEMBER +F:FLOOR +F:NOTICE +F:REMEMBER # 0x12 --> 0x1F -- UNUSED @@ -127,8 +192,14 @@ F:FLOOR | NOTICE | REMEMBER N:32:door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 1) @@ -136,8 +207,14 @@ D:1:You bash the boor. N:33:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 2) @@ -145,8 +222,14 @@ D:1:You bash the boor. N:34:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 3) @@ -154,8 +237,14 @@ D:1:You bash the boor. N:35:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 4) @@ -163,8 +252,14 @@ D:1:You bash the boor. N:36:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 5) @@ -172,8 +267,14 @@ D:1:You bash the boor. N:37:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 6) @@ -181,8 +282,14 @@ D:1:You bash the boor. N:38:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 7) @@ -190,8 +297,14 @@ D:1:You bash the boor. N:39:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 0) @@ -199,8 +312,13 @@ D:1:You bash the boor. N:40:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 1) @@ -208,8 +326,13 @@ D:1:You bash the boor. N:41:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 2) @@ -217,8 +340,13 @@ D:1:You bash the boor. N:42:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 3) @@ -226,8 +354,13 @@ D:1:You bash the boor. N:43:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 4) @@ -235,8 +368,13 @@ D:1:You bash the boor. N:44:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 5) @@ -244,8 +382,13 @@ D:1:You bash the boor. N:45:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 6) @@ -253,8 +396,13 @@ D:1:You bash the boor. N:46:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 7) @@ -262,8 +410,13 @@ D:1:You bash the boor. N:47:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x30 --> secret door @@ -271,36 +424,55 @@ D:1:You bash the boor. N:48:secret door G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | DOOR +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:DOOR +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You tunnel. # 0x31 --> rubble N:49:pile of rubble G:::w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE -F:CAN_FLY | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You dig in the rubble. # 0x32 --> magma vein N:50:magma vein G:%:s -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x33 --> quartz vein N:51:quartz vein G:%:w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x34 --> magma vein + treasure @@ -308,9 +480,14 @@ D:1:You tunnel into the quartz vein. N:52:magma vein G:%:s M:50 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x35 --> quartz vein + treasure @@ -318,36 +495,55 @@ D:1:You tunnel into the magma vein. N:53:quartz vein G:%:w M:51 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x36 --> magma vein + known treasure N:54:magma vein with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x37 --> quartz vein + known treasure N:55:quartz vein with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x38 --> granite wall -- basic N:56:granite wall G:#:w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x39 --> granite wall -- inner @@ -355,9 +551,13 @@ D:1:You tunnel into the granite wall. N:57:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3A --> granite wall -- outer @@ -365,9 +565,13 @@ D:1:You tunnel into the granite wall. N:58:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3B --> granite wall -- solid @@ -375,110 +579,172 @@ D:1:You tunnel into the granite wall. N:59:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3C --> permanent wall -- basic (perm) N:60:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3D --> permanent wall -- inner (perm) N:61:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3E --> permanent wall -- outer (perm) N:62:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3F --> permanent wall -- solid (perm) N:63:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:64:explosive rune G:*:R -F:FLOOR | CAN_LEVITATE | CAN_FLY | NOTICE | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:NOTICE +F:SUPPORT_LIGHT D:0:This rune seems unstable. N:65:Straight Road startpoint G:*:w -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:66:section of the Straight Road G:*:B -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:67:section of the Straight Road G:*:b -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:68:section of the Straight Road G:*:B -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:69:section of the Straight Road G:*:b -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:70:section of the Straight Road G:*:W -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:71:section of the Straight Road (discharged) G:*:W -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:72:Straight Road exit G:*:w -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:73:corrupted section of the Straight Road G:*:D -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER # 74 --> shop N:74:Building G:1:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER # 75 --> 78 Quests index N:75:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:76:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:77:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:78:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 79 --> 83 UNSUSED @@ -486,94 +752,136 @@ N:84:stream of shallow water G:~:B S:B:B:B:B:B:B:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER F:SUPPORT_GROWTH +F:SUPPORT_LIGHT # -1 = player level N:85:pool of deep lava G:.:R E:-1d2:1:FIRE -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:You move across the deep lava. N:86:stream of shallow lava G:.:r E:-1d1:1:FIRE -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:You move across the shallow lava. N:87:dark pit G:#:D -F:CAN_LEVITATE | CAN_FLY -F:NO_WALK | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE F:DONT_NOTICE_RUNNING +F:NO_WALK +F:SUPPORT_LIGHT D:0:Ohhh, it is dark and deep. N:88:dirt G:.:U -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT N:89:patch of grass G:.:G -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT N:90:ice G:.:W E:1d1:50:ICE -F:FLOOR | NOTICE +F:FLOOR +F:NOTICE N:91:sand G:.:y -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:92:dead tree G:#:D -F:CAN_FLY | CAN_PASS -F:WALL | NO_WALK | NO_VISION | NOTICE +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You chop away at the dead tree. D:2:a tree blocking your way N:93:ash G:.:s -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:94:mud G:.:u -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:95:ice wall G:#:W -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the ice wall... #BOh chilly#w. D:2:an ice wall blocking your way N:96:tree G:#:G -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You chop away at the tree. D:2:a tree blocking your way N:97:mountain chain G:^:U -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel into such a hard stone. D:2:a hard stone block blocking your way @@ -581,9 +889,13 @@ D:2:a hard stone block blocking your way N:98:sandwall G:#:y -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily dig into the sandwall. D:2:a sandwall blocking your way @@ -592,9 +904,13 @@ D:2:a sandwall blocking your way N:99:sandwall G:%:y M:98 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily dig into the sandwall. D:2:a sandwall blocking your way @@ -602,16 +918,23 @@ D:2:a sandwall blocking your way N:100:sandwall with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily tunnel into the sandwall. D:2:a sandwall blocking your way N:101:high mountain chain G:^:W -F:WALL | NO_WALK | NO_VISION | PERMANENT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:This rock is far too hard. D:2:a very hard stone block blocking your way @@ -620,46 +943,71 @@ G:.:v S:v:R:r:v:R:r:D E:1d1:40:NETHER F:ATTR_MULTI -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR # A diggable glass wall. N:103:molten glass wall G:.:B -F:NO_WALK | WALL | CAN_PASS | TUNNELABLE | NOTICE +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:TUNNELABLE +F:WALL D:1:You tunnel into the molten glass wall... D:2:a molten glass wall blocking your way N:160:Void Jumpgate G:+:v -F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:A dark rift opens to the void here. ###### Here are the altars. ###### N:161:Altar of Being G:0:W -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You feel at peace. N:162:Altar of Winds G:0:B -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to become a bird. N:163:Altar of Force G:0:R -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to fight evil. N:164:Altar of Darkness G:0:D -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:Images of pain and death fill your mind. N:165:Altar of Nature G:0:g -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You feel the desire to walk in a great forest. # XXX @@ -674,20 +1022,30 @@ D:0:You feel the desire to walk in a great forest. # Used as a marker for random quests N:172:open floor G:.:w -F:FLOOR | CAN_RUN | DONT_NOTICE_RUNNING +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH # Underground Tunnel N:173:Underground Tunnel G:#:s -F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:Oh, an underground tunnel! # Tainted water N:174:stream of tainted water G:~:u -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT N:175:monster trap G:;:v @@ -695,14 +1053,22 @@ F:FLOOR N:176:Void Jumpgate G:+:v -F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:A dark rift opens to the void here. N:177:lava wall G:#:R S:R:R:r:r:U:u:R F:ATTR_MULTI -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:The lava is far too hot to tunnel into it. D:2:a lava wall blocking your way @@ -711,33 +1077,51 @@ G:%:v S:R:R:y:v:y:v:R E:150d2:1:HELL_FIRE F:ATTR_MULTI -F:FLOOR | REMEMBER | NOTICE | PERMANENT +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:This fire is so powerful it could destroy even the most powerful artifacts. N:179:path to the next area G:>:w -F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a path leading to the next area here. D:1:You cannot tunnel a path. N:180:path to the previous area G:<:w -F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a path leading to the previous area here. D:1:You cannot tunnel a path. N:181:field G:::g -F:FLOOR | PERMANENT | NOTICE | REMEMBER F:DONT_NOTICE_RUNNING +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a field. N:182:Ekkaia, the Encircling Sea G:*:b S:b:b:b:b:b:b:B F:ATTR_MULTI -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:183:void G: :d @@ -751,97 +1135,159 @@ N:187:pool of deep water G:~:b S:b:b:b:b:b:b:B F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Glass wall -- can see but not pass N:188:glass wall G:.:B -F:NO_WALK | WALL | PERMANENT | NOTICE F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:PERMANENT +F:WALL D:1:This glass seems to be totaly impenetrable. D:2:a glass wall blocking your way # Illusion wall -- can't see but can pass N:189:illusion wall G:#:w -F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT D:0:Looks like this wall is not so real. # Grass roof N:190:Grass roof G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass roof top N:191:grass roof top G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass roof chimney N:192:grass roof chimney G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof N:193:brick roof G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof top N:194:brick roof top G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof chimney N:195:brick roof chimney G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # window N:196:window G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # small window N:197:small window G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # rain barrel N:198:rain barrel G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass with flowers N:199:grass with flowers G:;:G -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH # cobblestone road N:200:cobblestone road G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR # cobblestone with outlet N:201:cobblestone with outlet G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR N:202:small tree G:#:g -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT # Just to have a town entrance picture N:203:town G:*:w -F:FLOOR | NOTICE +F:FLOOR +F:NOTICE # Underground Tunnel N:204:Underground Tunnel G:^:U -F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:Oh, an underground tunnel! # Fire @@ -851,58 +1297,92 @@ S:y:y:y:R:r:y:R E:-1d2:1:FIRE D:0:The blazing fire burns you! F:ATTR_MULTI -F:FLOOR | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Permanent rubble -- town use N:206:pile of rubble G:::w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE -F:CAN_FLY | SUPPORT_LIGHT | PERMANENT +F:CAN_FLY +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:Looks like this pile of rubble is quite hard. # Rocky ground - rougher terrain. N:207:rocky ground G:.:s -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_LIGHT # cloud-like vapour. Floor for Eru's temple N:208:cloud-like vapour G:.:W S:W:B:B:W:w:W:B -F:FLOOR | CAN_LEVITATE | CAN_FLY | SUPPORT_LIGHT -F:ATTR_MULTI | CAN_RUN | DONT_NOTICE_RUNNING +F:ATTR_MULTI +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_LIGHT # condensing water N:209:condensing water G:~:B S:B:B:B:B:B:B:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Dense mist. Can pass through, but not see through N:210:dense mist G:#:w S:w:W:s:s:s:w:w -F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT -F:ATTR_MULTI | DONT_NOTICE_RUNNING +F:ATTR_MULTI +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT D:0:You wander through the mist. D:1:You cannot tunnel through mist! # Hail-stone wall N:211:hail-stone wall G:#:W -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the hail-stone wall. N:212:dead small tree G:#:D -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT # New features for the Maps of Lord Dimwit @@ -910,27 +1390,46 @@ F:NO_VISION N:213:copper pillar G:#:u S:u:u:u:o:u:u:u -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | ATTR_MULTI +F:ATTR_MULTI +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT +F:WALL D:1:The copper is too tough to tunnel through. D:2:a copper pillar blocking your way N:214:ethereal wall G:.:w -F:WALL | NO_WALK | PERMANENT | NOTICE | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:PERMANENT +F:WALL D:1:You can't even see your obstruction! D:2:an unseen force blocking your way N:215:glacial wall G:#:B -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | TUNNELABLE +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT +F:TUNNELABLE +F:WALL D:1:You tunnel into the glacial wall... #BOh chilly#w. D:2:a hard glacial wall blocking your way N:216:battlement G:#:w -F:NO_WALK | CAN_PASS | NOTICE | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | TUNNELABLE +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:SUPPORT_LIGHT +F:TUNNELABLE D:1:You tunnel into the battlement. D:2:a hard stone battlement blocking your way diff --git a/lib/edit/k_info.txt b/lib/edit/k_info.txt index 612bdc5c..1f97827b 100644 --- a/lib/edit/k_info.txt +++ b/lib/edit/k_info.txt @@ -266,7 +266,8 @@ N:29:& Blue Stone~ G:":B I:40:18:0 W:60:0:3:90000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### Edged Weapons ##### @@ -285,7 +286,8 @@ I:23:21:0 W:15:0:140:350 A:15/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a long, double-edged sword with a plain hilt that could D:be wielded in one or two hands. It's called a "bastard sword" because in @@ -340,8 +342,11 @@ W:70:0:180:4000 A:70/8 P:0:6d5:0:0:0 F:ATTR_MULTI -F:RES_CHAOS | CHAOTIC | SHOW_MODS -f:RES_CHAOS | CHAOTIC +F:CHAOTIC +F:RES_CHAOS +F:SHOW_MODS +f:CHAOTIC +f:RES_CHAOS D:A mighty sword which seems to be completely blunt. However, it is a conduit D:into the realms of pure chaos and strikes its victims with the devastating D:might of chaos itself whenever it connects. It gives you resistance to chaos @@ -354,7 +359,8 @@ I:23:25:0 W:30:0:200:775 A:30/1:40/1 P:0:3d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This blade is lot longer, wider and heavier than a long sword. You have to D:wield it with two hands. This means that wielding a shield makes fighting @@ -388,7 +394,8 @@ I:23:28:0 W:40:0:260:850 A:40/1 P:0:4d5:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:These weapons have been built in all sizes. They are custom-made D:for warriors that want to set out and kill their archenemy. These @@ -400,7 +407,8 @@ I:23:20:0 W:20:0:120:400 A:20/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The katana is a long blade with only a small disk for a guard. D:Its hilt is long enough for two hands, though it could be used @@ -480,7 +488,8 @@ I:21:6:0 W:20:0:150:200 A:20/1 P:0:2d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon has a ball linked with a chain to a wooden handle. D:Preferred tactic is smashing the brains of your opponent. @@ -502,7 +511,8 @@ I:21:13:0 W:10:0:150:353 A:10/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon was originally used to cut corn. More warlike versions D:sport a large blade stuck on a wooden handle. The hinge allows it to get @@ -514,7 +524,8 @@ I:21:18:0 W:45:0:280:590 A:45/1 P:0:3d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This two-handed version of the flail gives the fighter a fearsome D:weapon that can do a fair amount of damage. It typically has several @@ -536,7 +547,8 @@ I:21:5:0 W:5:0:120:130 A:5/1 P:0:2d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon is a club ending in a sphere. The sphere is studded D:with metal shards, and thus can both crush and cut your adversary. @@ -547,7 +559,8 @@ I:21:3:0 W:10:0:150:200 A:10/1 P:0:1d9:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A long, wooden pole, usually the height of the wielder. Four of them can be D:made out of the trunk of one young tree, hence the name. The quarterstaff @@ -561,7 +574,8 @@ I:21:8:0 W:5:0:120:225 A:5/1 P:0:3d3:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large hammer, designed to crush skulls with mighty strikes. @@ -571,7 +585,8 @@ I:21:15:0 W:15:0:180:502 A:15/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large, mean mace filled with lead in order to wreak a maximum of havoc. @@ -581,8 +596,11 @@ I:21:20:0 W:80:0:400:4300 A:80/5 P:0:5d8:0:0:0 -F:SLAY_UNDEAD | SHOW_MODS | MUST2H -f:MUST2H | SLAY_UNDEAD +F:MUST2H +F:SHOW_MODS +F:SLAY_UNDEAD +f:MUST2H +f:SLAY_UNDEAD D:This mace is custom-made for priests that go out to destroy evil. D:It is deadly, especially for undead. @@ -592,7 +610,8 @@ I:21:10:0 W:10:0:120:376 A:10/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A war hammer combined with a spearpoint, mounted on a long pole. @@ -604,7 +623,8 @@ I:22:10:0 W:15:0:180:408 A:15/1 P:0:2d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This polearm has a beak mounted opposite the blade. @@ -614,7 +634,8 @@ I:22:13:0 W:20:0:190:363 A:20/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A polearm with a long, slightly curved knife-like blade. It has spurs on D:the dull side of the blade. It's primarily a slashing and chopping weapon. Glaives @@ -628,7 +649,8 @@ I:22:15:0 W:25:0:190:430 A:25/1 P:0:3d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The halberd has a broad, short axe blade on a 5 - 6ft long haft, with a D:spearpoint at the top, often a back-spike and occasionally a butt-spike. Used to @@ -644,7 +666,8 @@ I:22:4:0 W:10:0:160:340 A:10/1 P:0:1d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a polearm with a long square-sectioned spike on the end. @@ -654,7 +677,8 @@ I:22:8:0 W:15:0:160:358 A:15/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A staff, 16-18 feet long, that has a small piercing head about 10 inches D:long. The pike is often used by infantry to fend off cavalry. It is very @@ -679,7 +703,8 @@ I:22:5:0 W:5:0:70:120 A:5/1 P:0:1d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The trident is based on the pitchfork. In fact, when not used as a weapon, D:it is often employed as a pitchfork. It is famous for its uses in @@ -692,7 +717,8 @@ I:22:20:0 W:10:0:300:230 A:10/1 P:0:2d8:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is the original polearm. It is shaped like a spear but is bigger. It's D:meant to fend off enemies, not to be thrown. @@ -703,7 +729,8 @@ I:24:25:0 W:40:0:230:500 A:40/1 P:0:4d4:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A huge and heavy two-headed axe. @@ -713,7 +740,8 @@ I:22:22:0 W:15:0:170:334 A:15/1 P:0:2d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft. D:The Nordics' take on the halberd. The polearm of choice for many Nordics, @@ -725,7 +753,8 @@ I:22:28:0 W:45:0:250:750 A:45/1 P:0:3d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft. D:A Nordic version of the halberd. The polearm of choice for many Nordics, @@ -737,7 +766,8 @@ I:24:11:0 W:15:0:160:304 A:15/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A one-headed axe made for combat, with an elongated moon-shaped blade. @@ -747,7 +777,8 @@ I:22:17:0 W:45:0:250:800 A:45/1 P:0:5d3:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A simple farm implement, converted into a weapon by slightly straightening D:its blade and putting it in line with its pole, instead of the typical @@ -759,8 +790,13 @@ I:22:30:0 W:80:0:250:10000 A:80/20 P:0:8d4:0:0:0 -F:SHOW_MODS | MUST2H | WOUNDING | VORPAL -f:MUST2H | VORPAL | WOUNDING +F:MUST2H +F:SHOW_MODS +F:VORPAL +F:WOUNDING +f:MUST2H +f:VORPAL +f:WOUNDING D:The simple design of the war scythe, but this one uses a finely crafted and D:incredibly sharp steel blade which causes terrible wounds when it hits. @@ -952,8 +988,12 @@ I:35:2:0 W:30:0:5:1500 A:30/4 P:4:0d0:0:0:4 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC -F:STEALTH | SEARCH | LUCK +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:LUCK +F:STEALTH f:STEALTH D:A wonderfully light cloak coloured in brown and green hues. Its colouring D:greatly helps the wearer to avoid undesired attention. Wearing it makes you @@ -1266,7 +1306,9 @@ I:35:6:1 W:60:0:5:7500 A:75/4 P:6:0d0:0:0:4 -F:RES_DARK | RES_LITE | STEALTH +F:RES_DARK +F:RES_LITE +F:STEALTH f:STEALTH D:A rare cloak imbued with magic to radiate a strange twilight, absorbing both D:extreme brightness and darkness. @@ -1344,7 +1386,8 @@ G:=:d I:45:24:0 W:30:0:2:500 A:30/1 -F:STR | HIDE_TYPE +F:HIDE_TYPE +F:STR f:STR D:This bauble magically improves your strength. @@ -1353,7 +1396,8 @@ G:=:d I:45:26:0 W:30:0:2:500 A:30/1 -F:DEX | HIDE_TYPE +F:DEX +F:HIDE_TYPE f:DEX D:This piece of jewellery magically improves your agility. @@ -1362,7 +1406,8 @@ G:=:d I:45:27:0 W:30:0:2:500 A:30/1 -F:CON | HIDE_TYPE +F:CON +F:HIDE_TYPE f:CON D:This ring magically grants you health, improving your constitution. @@ -1371,7 +1416,8 @@ G:=:d I:45:25:0 W:30:0:2:500 A:30/1 -F:INT | HIDE_TYPE +F:HIDE_TYPE +F:INT f:INT D:This magical piece of jewellery makes you smarter. @@ -1380,19 +1426,11 @@ G:=:d I:45:31:0 W:75:0:2:100000 A:75/1 -F:SPEED | HIDE_TYPE +F:HIDE_TYPE +F:SPEED f:SPEED D:This wonderful ring grants you additional energy, allowing you to act faster. -N:137:Searching -G:=:d -I:45:23:0 -W:5:0:2:250 -A:5/1 -F:SEARCH | HIDE_TYPE -f:SEARCH -D:This ring magically improves your attention, so you can detect hidden things better. - # New : It can be activated but at the cost of its destruction N:138:Teleportation G:=:d @@ -1400,7 +1438,10 @@ I:45:4:0 W:5:0:2:250 A:5/1 a:DEST_TELE -F:CURSED | TELEPORT | EASY_KNOW | ACTIVATE +F:ACTIVATE +F:CURSED +F:EASY_KNOW +F:TELEPORT f:TELEPORT D:This ring will uncontrollably send you to different places at its whim. D:You can use its power once at your will, but it will destroy the ring. @@ -1410,7 +1451,8 @@ G:=:d I:45:6:0 W:5:0:2:250 A:5/1 -F:SLOW_DIGEST | EASY_KNOW +F:EASY_KNOW +F:SLOW_DIGEST f:SLOW_DIGEST D:This magical bauble grants you some sustenance, allowing you to subsist on less food. @@ -1419,7 +1461,9 @@ G:=:d I:45:8:0 W:10:0:2:250 A:10/1 -F:RES_FIRE | IGNORE_FIRE | EASY_KNOW +F:EASY_KNOW +F:IGNORE_FIRE +F:RES_FIRE f:RES_FIRE D:This piece of jewellery grants you some protection from the burning heat of fire. @@ -1428,7 +1472,9 @@ G:=:d I:45:9:0 W:10:0:2:250 A:10/1 -F:RES_COLD | IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_COLD +F:RES_COLD f:RES_COLD D:This piece of jewellery grants you some protection from the chilling forces of cold. @@ -1437,7 +1483,8 @@ G:=:d I:45:7:0 W:5:0:2:200 A:5/1 -F:FEATHER | EASY_KNOW +F:EASY_KNOW +F:FEATHER f:FEATHER D:When you put on this ring, you will be able to float just above the floor. D:It prevents you from drowning, and all your falls will be painless. @@ -1447,7 +1494,8 @@ G:=:d I:45:20:0 W:60:0:2:16000 A:60/2 -F:RES_POIS | EASY_KNOW +F:EASY_KNOW +F:RES_POIS f:RES_POIS D:This magical ring grants protection from poison. D:It is rumoured that in deep dungeons monsters can kill you at once if you @@ -1458,7 +1506,8 @@ G:=:d I:45:21:0 W:20:0:2:1500 A:20/1 -F:FREE_ACT | EASY_KNOW +F:EASY_KNOW +F:FREE_ACT f:FREE_ACT D:This magical bauble prevents you from being held. D:Some monsters will paralyse you and then kill you if you lack free action. @@ -1468,7 +1517,9 @@ G:=:d I:45:2:-5 W:5:0:2:0 A:5/1 -F:CURSED | STR | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:STR f:STR D:This accursed ring will sap your strength, rendering you much weaker as long as you wear it. @@ -1479,7 +1530,9 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_FIRE_4 -F:RES_FIRE | IGNORE_FIRE | ACTIVATE +F:ACTIVATE +F:IGNORE_FIRE +F:RES_FIRE f:RES_FIRE D:This fiery circlet grants you protection, makes fire less dangerous and even D:allows you to call forth a ball of flame. @@ -1491,7 +1544,9 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_ACID_4 -F:RES_ACID | IGNORE_ACID | ACTIVATE +F:ACTIVATE +F:IGNORE_ACID +F:RES_ACID f:RES_ACID D:This magical ring is imbued with spells of devouring acid, granting protection against such D:assaults and the ability to shoot acid at your foes. @@ -1503,7 +1558,9 @@ W:50:0:2:3000 A:50/1 a:BA_COLD_4 P:0:0d0:0:0:15 -F:RES_COLD | IGNORE_COLD | ACTIVATE +F:ACTIVATE +F:IGNORE_COLD +F:RES_COLD f:RES_COLD D:This ring is imbued with supernatural cold, which makes you less vulnerable to such effects D:and occasionally allows you to throw balls of ice at your foes. @@ -1513,7 +1570,12 @@ G:=:d I:45:0:-5 W:50:0:2:0 A:50/1 -F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE | AUTO_CURSE +F:AUTO_CURSE +F:CHR +F:CURSED +F:HIDE_TYPE +F:TELEPORT +F:WIS D:This accursed ring will turn you into a bumbling fool and, in addition, magically D:transports you to places you never wanted to see. It can recurse itself if D:you leave it on too long. @@ -1523,7 +1585,9 @@ G:=:d I:45:3:-5 W:5:0:2:0 A:5/1 -F:CURSED | INT | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:INT f:INT D:This wicked ring feeds off your intellect, magically making you stupid. @@ -1556,7 +1620,10 @@ G:=:d I:45:1:0 W:5:0:2:0 A:5/1 -F:CURSED | AGGRAVATE | EASY_KNOW | AUTO_CURSE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:EASY_KNOW f:AGGRAVATE D:This faithless ring will draw opponents' attention towards its hapless owner. @@ -1565,7 +1632,8 @@ G:=:d I:45:22:0 W:30:0:2:340 A:30/1 -F:SEE_INVIS | EASY_KNOW +F:EASY_KNOW +F:SEE_INVIS f:SEE_INVIS D:This magical piece of jewellery allows your eyes to perceive beings otherwise unseen. @@ -1574,7 +1642,8 @@ G:=:d I:45:10:0 W:20:0:2:400 A:20/1 -F:SUST_STR | EASY_KNOW +F:EASY_KNOW +F:SUST_STR f:SUST_STR D:This magical bauble protects your physical force against attacks attempting to drain it. @@ -1583,7 +1652,8 @@ G:=:d I:45:11:0 W:20:0:2:400 A:20/1 -F:SUST_INT | EASY_KNOW +F:EASY_KNOW +F:SUST_INT f:SUST_INT D:This magical ring protects your intellect against attempts to lower it. @@ -1592,7 +1662,8 @@ G:=:d I:45:12:0 W:20:0:2:400 A:20/1 -F:SUST_WIS | EASY_KNOW +F:EASY_KNOW +F:SUST_WIS f:SUST_WIS D:This magical ring protects you from attempts to make you more foolish. @@ -1601,7 +1672,8 @@ G:=:d I:45:13:0 W:20:0:2:400 A:20/1 -F:SUST_CON | EASY_KNOW +F:EASY_KNOW +F:SUST_CON f:SUST_CON D:This magical ring protects your health, making it impossible for your opponents to lower it. @@ -1610,7 +1682,8 @@ G:=:d I:45:14:0 W:20:0:2:400 A:20/1 -F:SUST_DEX | EASY_KNOW +F:EASY_KNOW +F:SUST_DEX f:SUST_DEX D:This magical ring protects your nerves, so that you will never become clumsy. @@ -1619,7 +1692,8 @@ G:=:d I:45:15:0 W:20:0:2:400 A:20/1 -F:SUST_CHR | EASY_KNOW +F:EASY_KNOW +F:SUST_CHR f:SUST_CHR D:This ring magically protects your beauty and charm from attempts to make you ugly. @@ -1638,7 +1712,10 @@ G:":d I:40:6:0 W:50:0:3:1000 A:50/4 -F:INT | WIS | HIDE_TYPE | LITE1 +F:HIDE_TYPE +F:INT +F:LITE1 +F:WIS D:This talisman grants a sharper wit, greater insight and brightness to light dark places. N:164:Charisma @@ -1646,25 +1723,19 @@ G:":d I:40:7:0 W:30:0:3:500 A:30/1 -F:CHR | HIDE_TYPE +F:CHR +F:HIDE_TYPE f:CHR D:This amulet grants beauty beyond mere looks. -N:165:Searching -G:":d -I:40:5:0 -W:15:0:3:600 -A:15/1 -F:SEARCH | HIDE_TYPE -f:SEARCH -D:This amulet grants keen sight, finding things that are hidden. - N:166:Teleportation G:":d I:40:1:0 W:10:0:3:250 A:10/1 -F:CURSED | TELEPORT | EASY_KNOW +F:CURSED +F:EASY_KNOW +F:TELEPORT f:TELEPORT D:This amulet nastily throws you all over the place. @@ -1673,7 +1744,8 @@ G:":d I:40:3:0 W:15:0:3:200 A:15/1 -F:SLOW_DIGEST | EASY_KNOW +F:EASY_KNOW +F:SLOW_DIGEST f:SLOW_DIGEST D:This talisman will make you hungry less quickly when worn. @@ -1682,18 +1754,12 @@ G:":d I:40:4:0 W:10:0:3:250 A:10/1 -F:RES_ACID | IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:RES_ACID f:RES_ACID D:This magical talisman will make the corroding forces of acid less threatening to your health. -N:169:Adornment -G:":d -I:40:2:0 -W:10:0:3:20 -A:10/1 -F:EASY_KNOW -D:This amulet is not magical. It just looks good. - ##### Extra armour ##### N:170:& Double Ring Mail~ @@ -1713,9 +1779,17 @@ I:40:8:0 W:70:0:3:30000 A:70/8 P:0:0d0:-4:-4:0 -F:INT | SUST_INT | SEARCH | SPELL_CONTAIN | WIELD_CAST -F:FREE_ACT | RES_BLIND | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:RES_BLIND +F:RES_CONF +F:SPELL_CONTAIN +F:SUST_INT +F:WIELD_CAST D:This rare amulet is highly desirable for mages, as it makes its wearer smarter, more attentive D:and impervious to magics which would make their own magic-use impossible. @@ -1724,8 +1798,16 @@ G:":d I:40:0:-5 W:50:0:3:0 A:50/1 -F:CURSED | STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE -F:AUTO_CURSE | CURSE_NO_DROP +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:CURSE_NO_DROP +F:DEX +F:HIDE_TYPE +F:INT +F:STR +F:WIS D:This wicked amulet will drain all your abilities, turning you into a mere shadow of yourself. It D:is exceedingly hard to get rid of. @@ -1786,7 +1868,10 @@ G:?:d I:70:50:0 W:100:0:5:10000 A:100/8 -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A piece of paper inscribed with strange shifting runes. Upon reading them, they will release D:a blast of chaotic forces. @@ -1900,14 +1985,6 @@ A:0/1 D:This scroll shows nearby objects to you. It only makes you aware of items on the floor, D:however, not those carried by creatures. -N:194:Trap Detection -G:?:d -I:70:28:0 -W:5:0:5:35 -A:5/1:10/1 -D:This scroll is very helpful, because it reveals the locations of nearby snares and traps which you -D:might otherwise blunder into. - ##### Extra ammunition ##### N:195:& Sheaf Arrow~ @@ -1926,7 +2003,8 @@ I:16:2:0 W:40:0:4:20 A:40/2:65/1 P:0:3d4:5:5:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:Sling bullets made from the slags of mithril smelting. They are unusually heavy, hitting D:with great force, and are almost imperishable. @@ -1979,22 +2057,6 @@ W:5:0:5:0 A:5/1 D:This nasty scroll will make a loud noise, waking up foes in your vicinity. -N:203:Trap Creation -G:?:d -I:70:7:0 -W:10:0:5:0 -A:10/1 -D:If you read this rather annoying scroll, snares and pitfalls will magically be planted all around -D:you, ready to do nasty things to you once you walk onto them. - -N:204:Trap/Door Destruction -G:?:d -I:70:39:0 -W:10:0:5:50 -A:10/1 -D:A very specifically destructive spell is written on this scroll. It will smash all traps and all -D:doors immediately next to you. - N:205:Artifact Creation G:?:d I:70:52:0 @@ -2562,8 +2624,11 @@ I:71:60:100 W:20:0:4:250 A:20/1:45/1:80/1:100/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:FOUNTAIN +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This great potion infuses you with the power of the elements, so that you can better D:withstand their ravages. @@ -2770,8 +2835,12 @@ W:127:0:4:0 A:127/255 P:0:1d1:0:0:0 T:39:2 -F:NORM_ART | FULL_NAME | SPECIAL_GENE | EASY_USE -F:ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:SPECIAL_GENE a:ETERNAL_FLAME D:An impossibly bright, flickering living flame. It can be used D:once to imbue an object with the power of Eru Iluvatar himself. @@ -2782,7 +2851,9 @@ I:23:34:0 W:0:0:7:10 A:0/1:5/1:10/1:20/1 P:0:1d4:0:0:0 -F:SHOW_MODS | VAMPIRIC | SPECIAL_GENE +F:SHOW_MODS +F:SPECIAL_GENE +F:VAMPIRIC D:This looks like some animal's teeth or at least you think D:it comes from an animal... @@ -2794,7 +2865,12 @@ W:50:10:10:12000 P:0:1d4:0:0:0 A:50/200 T:55:8 -F:NO_RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME | SPECIAL_GENE +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:NO_RECHARGE +F:RECHARGED +F:SPECIAL_GENE D:This horn was given to you as a reward. Blow it if you are in dire need D:of leaving your current location fast. @@ -2852,13 +2928,6 @@ W:30:0:50:100 A:30/1 P:0:1d2:0:0:0 -N:307:Disarm -G:_:d -I:55:8:-1:SPELL=Disarm -W:2:0:50:100 -A:2/1 -P:0:1d2:0:0:0 - N:308:Teleportation G:_:d I:55:9:-1:SPELL=Teleportation @@ -2970,7 +3039,8 @@ I:111:0:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The bright blue cover of this tome seems to glow D:with an inner violet light. You feel more attuned D:to raw magic as you hold it. @@ -2981,7 +3051,9 @@ I:111:1:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_FIRE +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_FIRE D:The cover of this tome is bright red, with flickering D:flames dancing across it once in a while. As you hold D:it, you begin to gain a much closer knowledge of all @@ -2993,7 +3065,9 @@ I:111:2:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_ELEC +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ELEC D:The pages of this tome have a tendency to turn themselves, D:as though flipped by an errant wind. As you hold it, D:you start feeling wind at your fingertips. @@ -3004,7 +3078,9 @@ I:111:3:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_ACID +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ACID D:The solid leather cover of this tome seems permanently D:stained with caked mud and grass. Heavy it is to lift, D:yet strangely comforting to hold - you feel stronger @@ -3016,7 +3092,8 @@ I:111:4:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover and pages of this tome seem to be perpetually D:wet, though they are not wet to the touch. As you hold D:it, you begin to understand ocean storms better. @@ -3027,7 +3104,8 @@ I:111:5:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This book seems to flicker strangely. It's one of those books D:with an annoying tendency to disappear when you need it and D:reappear in the unlikeliest places. As you hold it, you start @@ -3039,7 +3117,8 @@ I:111:6:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover of this tome is a bright shade of green, and it gives off D:a healthy, zesty scent that makes your thoughts clearer. As you D:hold it, your heart goes out to all living things upon Arda. @@ -3050,7 +3129,8 @@ I:111:7:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A thick book with solid leather binding. It looks entirely D:unremarkable, but as you hold it, you feel strangely able D:to learn the inner workings of things and creatures. @@ -3129,8 +3209,11 @@ I:39:0:0:4000 W:1:0:30:2 A:1/1 P:0:1d1:0:0:0 -F:EASY_KNOW | LITE1 | FUEL_LITE -f:LITE1 | FUEL_LITE +F:EASY_KNOW +F:FUEL_LITE +F:LITE1 +f:FUEL_LITE +f:LITE1 D:A piece of wood with an oily rag wrapped around it. When lit, it will give off a little light and D:much smoke. @@ -3140,8 +3223,12 @@ I:39:1:0:7500 W:3:0:50:35 A:3/1 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE2 | FUEL_LITE -f:LITE2 | FUEL_LITE +F:EASY_KNOW +F:FUEL_LITE +F:IGNORE_FIRE +F:LITE2 +f:FUEL_LITE +f:LITE2 D:A brass container with a wick emerging from it, protected from draughts by a sheet of greased D:paper. It can be carried by a handle. @@ -3182,22 +3269,6 @@ A:15/1 P:0:1d1:0:0:0 D:When fuelled with enough ambient mana, this rod can detect nearby passages. -N:352:Trap Location -G:-:d -I:66:29:8 -W:5:0:15:100 -A:5/1:10/1:20/1 -P:0:1d1:0:0:0 -D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. - -N:353:Probing -G:-:d -I:66:7:50 -W:40:0:15:4000 -A:40/4 -P:0:1d1:0:0:0 -D:A rod of knowledge which will tell you about nearby creatures' health. - N:354:Recall G:-:d I:66:3:80 @@ -3287,14 +3358,6 @@ A:45/2 P:0:1d1:0:0:0 D:This rod of movement will displace its target to another location. -N:365:Disarming -G:-:d -I:66:14:50 -W:35:0:15:2100 -A:35/1 -P:0:1d1:0:0:0 -D:This rod will clear a path for you, triggering and thus rendering harmless all traps on the way. - N:366:Lightning Balls G:-:d I:66:25:50 @@ -3399,7 +3462,8 @@ G:=:d I:45:58:0 W:10:0:2:1000 A:10/1 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST f:SPELL_CONTAIN D:This ring is a container for spells. Those that are skilled in copying spells can inscribe a D:spell into it. @@ -3411,7 +3475,8 @@ G:":d I:40:27:0 W:10:0:2:1000 A:10/1 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST f:SPELL_CONTAIN D:This amulet is a container for spells. Those that are skilled in copying spells can inscribe a D:spell into it. @@ -3514,9 +3579,14 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_ACID -F:RES_ACID | FLY | -f:RES_ACID | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +f:RES_ACID D:An armour made of a black dragon's hide, containing some of this beast's powers. N:401:& Blue Dragon Scale Mail~ @@ -3526,9 +3596,14 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_ELEC -F:RES_ELEC | FLY | -f:RES_ELEC | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ELEC +f:RES_ELEC D:A piece of dragon hide fashioned into an armour, shimmering bright blue. N:402:& White Dragon Scale Mail~ @@ -3538,9 +3613,14 @@ W:50:0:200:40000 A:50/8 a:BR_COLD P:30:2d4:-2:0:10 -F:RES_COLD | FLY | -f:RES_COLD | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_COLD +f:RES_COLD D:An armour fashioned from dragon hide, glistening the white of snow. N:403:& Red Dragon Scale Mail~ @@ -3550,9 +3630,14 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_FIRE -F:RES_FIRE | FLY | -f:RES_FIRE | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_FIRE +f:RES_FIRE D:The skin of a dragon made into a suit of armour. It glows a bright red and radiates heat. N:404:& Green Dragon Scale Mail~ @@ -3562,9 +3647,14 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_POIS -F:RES_POIS | FLY | -f:RES_POIS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_POIS +f:RES_POIS D:A suit of armour fashioned of dragon hide. It is dirty green and smells awful. N:405:& Multi-Hued Dragon Scale Mail~ @@ -3574,10 +3664,23 @@ W:90:0:200:150000 A:90/32 P:30:2d4:-2:0:10 a:BR_MANY +F:ACTIVATE F:ATTR_MULTI -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | FLY | -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE +f:RES_POIS D:A powerful armour made of dragonhide. It glows red, blue, green, black and white. N:406:& Pseudo Dragon Scale Mail~ @@ -3587,8 +3690,14 @@ W:70:0:200:70000 A:70/16 P:30:2d4:-2:0:10 a:BR_LIGHT -F:RES_LITE | RES_DARK | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_DARK +F:RES_LITE D:A suit of armour made of dragon hide, glowing with a strange light, or is it darkness? N:407:& Law Dragon Scale Mail~ @@ -3598,8 +3707,14 @@ W:80:0:200:80000 A:80/16 P:30:2d4:-2:0:10 a:BR_SHARD -F:RES_SOUND | RES_SHARDS | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SHARDS +F:RES_SOUND D:A piece of dragonhide cut and shaped so it can be worn as armour. The scales are very sharp, D:and the roaring of a storm seems to come from it, but you're not afraid of either. @@ -3610,8 +3725,13 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_CONF -F:RES_CONF | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CONF D:A suit of armour made from dragon skin. Its brownish scales glitter in a dazzling light. N:409:& Gold Dragon Scale Mail~ @@ -3621,8 +3741,13 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_SOUND -F:RES_SOUND | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SOUND D:A suit of golden-hued armour made of dragonhide. The rustle of its scales occasionally D:increases to a loud boom. @@ -3633,10 +3758,16 @@ W:80:0:200:80000 A:80/16 P:30:2d4:-2:0:10 a:BR_CHAOS +F:ACTIVATE F:ATTR_MULTI -F:RES_CHAOS | RES_DISEN | FLY | -f:RES_CHAOS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS +F:RES_DISEN +f:RES_CHAOS D:A suit of armour made of dragon hide. It glows in colours you have never seen before. As you D:put it on, you feel like you could change the world and are no longer afraid of your equipment D:losing its magic. @@ -3648,8 +3779,16 @@ W:95:0:200:100000 A:95/32 P:30:2d4:-2:0:10 a:BR_BALANCE -F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS +F:RES_DISEN +F:RES_SHARDS +F:RES_SOUND D:A suit of armour made of the hide of a dead dragon. When wearing it, you feel like you D:understand the principles of law and chaos, and no longer fear either. @@ -3660,11 +3799,27 @@ W:100:0:250:350000 A:100/64 P:40:2d4:-3:0:15 a:BR_POWER +F:ACTIVATE F:ATTR_MULTI -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FLY | -F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND D:A suit of armour made of a very thick richly coloured dragonhide. You think you'll never have D:to fear dragons if you put it on. @@ -3676,7 +3831,10 @@ I:32:7:0 W:45:0:50:10000 A:80/4 P:8:1d3:0:0:10 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:An iron helmet, covered with a layer of dragonhide. It offers great protection and may grant D:protection against some dragon's attacks, based on the dragon the hide was taken from. @@ -3686,7 +3844,10 @@ I:34:6:0 W:70:0:100:10000 A:80/4 P:8:1d3:0:0:10 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A large shield, with a dragonskin cover. Depending on which dragon the hide came from, it D:might grant protection against some sorts of dragon breath. @@ -3751,15 +3912,6 @@ P:0:1d1:0:0:0 D:This wonderful potion will fully heal you no matter how badly you're hurt, allow drained D:abilities to recover and remove various other ailments. -N:421:Self Knowledge -G:!:d -I:71:58:0 -W:40:0:4:2000 -A:40/1 -P:0:1d1:0:0:0 -F:FOUNTAIN -D:A drink of insight, letting you know yourself better. - N:422:*Enlightenment* G:!:d I:71:57:0 @@ -3778,8 +3930,9 @@ G:=:d I:45:38:0 W:10:0:2:300 A:10/2 -F:RES_FEAR | EASY_KNOW -f:RES_FEAR | +F:EASY_KNOW +F:RES_FEAR +f:RES_FEAR D:This ring grants courage, so that you can never become afraid. N:426:Light and Darkness Resistance @@ -3787,8 +3940,11 @@ G:=:d I:45:39:0 W:30:0:2:3000 A:30/2 -F:RES_LITE | RES_DARK | EASY_KNOW -f:RES_LITE | RES_DARK | +F:EASY_KNOW +F:RES_DARK +F:RES_LITE +f:RES_DARK +f:RES_LITE D:This ring protects against fluctuations of the light. N:427:Nether Resistance @@ -3796,8 +3952,10 @@ G:=:d I:45:40:0 W:34:0:2:14500 A:34/2 -F:RES_NETHER | HOLD_LIFE | EASY_KNOW -f:RES_NETHER | +F:EASY_KNOW +F:HOLD_LIFE +F:RES_NETHER +f:RES_NETHER D:This blessed ring improves your life force, protecting you from the draining forces of nether D:and other attempts to suck your lifeblood. @@ -3806,8 +3964,9 @@ G:=:d I:45:41:0 W:24:0:2:3000 A:24/2 -F:RES_NEXUS | EASY_KNOW -f:RES_NEXUS | +F:EASY_KNOW +F:RES_NEXUS +f:RES_NEXUS D:This ring of stability protects you from the warping forces of nexus. N:429:Sound Resistance @@ -3815,8 +3974,9 @@ G:=:d I:45:42:0 W:26:0:2:3000 A:26/2 -F:RES_SOUND | EASY_KNOW -f:RES_SOUND | +F:EASY_KNOW +F:RES_SOUND +f:RES_SOUND D:This ring projects an aura of quiet around you, protecting you from loud noise. N:430:Confusion Resistance @@ -3824,8 +3984,9 @@ G:=:d I:45:43:0 W:22:0:2:3000 A:22/2 -F:RES_CONF | EASY_KNOW -f:RES_CONF | +F:EASY_KNOW +F:RES_CONF +f:RES_CONF D:This ring stabilises your mind, protecting you from all kinds of befuddlement. N:431:Shard Resistance @@ -3833,8 +3994,9 @@ G:=:d I:45:44:0 W:25:0:2:3000 A:25/2 -F:RES_SHARDS | EASY_KNOW -f:RES_SHARDS | +F:EASY_KNOW +F:RES_SHARDS +f:RES_SHARDS D:This piece of jewellery magically toughens your skin, protecting you from flying shrapnel. N:432:Disenchantment Resistance @@ -3842,8 +4004,9 @@ G:=:d I:45:45:0 W:90:0:2:15000 A:90/10 -F:RES_DISEN | EASY_KNOW -f:RES_DISEN | +F:EASY_KNOW +F:RES_DISEN +f:RES_DISEN D:This rare ring of preservation protects your equipment from attempts to sap its magic, also D:causing you to suffer less pain from such attacks. @@ -3852,8 +4015,10 @@ G:=:d I:45:46:0 W:50:0:2:13000 A:50/2 -F:RES_CHAOS | RES_CONF | EASY_KNOW -f:RES_CHAOS | +F:EASY_KNOW +F:RES_CHAOS +F:RES_CONF +f:RES_CHAOS D:This ring protects you from the horribly warping forces of chaos. N:434:Blindness Resistance @@ -3861,8 +4026,9 @@ G:=:d I:45:47:0 W:60:0:2:7500 A:60/2 -F:RES_BLIND | EASY_KNOW -f:RES_BLIND | +F:EASY_KNOW +F:RES_BLIND +f:RES_BLIND D:This ring magically preserves your eyesight, making you impervious to any attempt to blind D:you. @@ -3871,8 +4037,14 @@ G:=:d I:45:48:0 W:100:0:2:100000 A:100/5 -F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT -f:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT +F:FREE_ACT +F:HOLD_LIFE +F:RES_DISEN +F:RES_POIS +f:FREE_ACT +f:HOLD_LIFE +f:RES_DISEN +f:RES_POIS D:This blessed ring will protect you from disenchantment, poison, attempts to drain your life D:force and holding magic. @@ -3956,7 +4128,10 @@ I:17:3:0 W:55:0:2:35 A:50/4:90/2 P:0:3d4:0:0:0 -F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SHOW_MODS +F:SLAY_EVIL D:An arrow to be shot with a bow, its iron head coated with hallowed silver, D:a material that sears the flesh of all evil creatures. @@ -3966,7 +4141,10 @@ I:18:3:0 W:50:0:2:40 A:60/4:95/2 P:0:3d5:0:0:0 -F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SHOW_MODS +F:SLAY_EVIL D:This crossbow bolt has a silver tip, blessed by the Valar for fighting evil. N:467:Lightning Resistance @@ -3974,8 +4152,10 @@ G:":d I:40:29:0 W:10:0:3:250 A:10/1 -F:RES_ELEC | IGNORE_ELEC | EASY_KNOW -f:RES_ELEC | +F:EASY_KNOW +F:IGNORE_ELEC +F:RES_ELEC +f:RES_ELEC D:This amulet will protect you from electrical discharges and storms. N:468:Wisdom @@ -3983,8 +4163,10 @@ G:":d I:40:28:0 W:30:0:3:500 A:30/1 -F:WIS | SUST_WIS | HIDE_TYPE -f:WIS | +F:HIDE_TYPE +F:SUST_WIS +F:WIS +f:WIS D:This magical amulet will magically make you wiser, and fend off D:attacks that would reduce your wisdom. Beware: if cursed, the D:amulet will do the opposite. @@ -3994,8 +4176,9 @@ G:":d I:40:30:0 W:30:0:3:600 A:30/3 -F:REGEN | EASY_KNOW -f:REGEN | +F:EASY_KNOW +F:REGEN +f:REGEN D:Wearing this amulet will trigger your body's regenerational D:processes quicker and make them proceed faster. @@ -4004,8 +4187,9 @@ G:":d I:40:26:0 W:10:0:3:200 A:10/1 -F:INFRA | HIDE_TYPE -f:INFRA | +F:HIDE_TYPE +F:INFRA +f:INFRA D:This amulet will increase your ability to sense warm-blooded D:creatures in your vicinity. Beware: if cursed, it will do D:just the opposite. @@ -4015,8 +4199,16 @@ G:":d I:40:25:0 W:70:0:3:30000 A:70/8 -F:WIS | CHR | SUST_WIS | SUST_CHR | LITE1 | HIDE_TYPE | -F:RES_DARK | RES_LITE | RES_FIRE | HOLD_LIFE | +F:CHR +F:HIDE_TYPE +F:HOLD_LIFE +F:LITE1 +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:SUST_CHR +F:SUST_WIS +F:WIS D:This blessed amulet will protect your wisdom and charms from D:diminishing, often adding to them as well. It also grants D:some extra protective magics by the grace of the Valar. @@ -4026,8 +4218,14 @@ G:":d I:40:24:0 W:70:0:3:30000 A:70/8 -F:STR | CON | SUST_STR | SUST_CON | FREE_ACT | HIDE_TYPE | -F:RES_FEAR | RES_DISEN | +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:RES_DISEN +F:RES_FEAR +F:STR +F:SUST_CON +F:SUST_STR D:The ultimate amulet for a warrior, it will grant protection D:in the face of some evil magics, protect your strength and health, D:also increasing them. Beware: if cursed, the amulet will @@ -4038,8 +4236,14 @@ G:":d I:40:23:0 W:70:0:3:30000 A:70/8 -F:DEX | SUST_DEX | STEALTH | SPEED | INFRA | HIDE_TYPE | -F:RES_NEXUS | RES_POIS +F:DEX +F:HIDE_TYPE +F:INFRA +F:RES_NEXUS +F:RES_POIS +F:SPEED +F:STEALTH +F:SUST_DEX D:The ultimate amulet for a rogue or assassin, it protects the D:wearer against some evil magics, granting improvements in D:the abilities vital to these adventurers. Beware: if cursed, @@ -4050,9 +4254,12 @@ G:":d I:40:22:0 W:50:0:3:25000 A:50/6 -F:ESP_ALL | -f:ESP_ALL | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_ALL +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:ESP_ALL D:This rare and powerful amulet lays bare the minds of monsters D:before the wearer. @@ -4061,9 +4268,19 @@ G:":d I:40:21:0 W:60:0:3:20000 A:60/4 -F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | -F:HOLD_LIFE | SLOW_DIGEST | EASY_KNOW | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:EASY_KNOW +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SLOW_DIGEST +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS D:This blessed amulet will make the wearer impervious to evil magics D:that would sap innate abilities. It also slows down the digestive D:system, making food less necessary on long journeys. @@ -4099,7 +4316,8 @@ N:479:& Ring~ G:=:d I:45:57:0 W:70:0:2:65000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### And here starts the gold/gems ##### @@ -4205,7 +4423,10 @@ G:\:D I:21:50:0 W:15:0:200:1000 P:0:3d9:0:0:0 -F:SHOW_MODS | INSTA_ART | MUST2H | SPECIAL_GENE +F:INSTA_ART +F:MUST2H +F:SHOW_MODS +F:SPECIAL_GENE f:MUST2H N:499:& Massive Iron Crown~ @@ -4213,7 +4434,8 @@ G:]:D I:33:50:0 W:44:0:20:1000 P:0:1d1:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### Objects 500 to 511 are "Special Artifacts" ##### @@ -4317,7 +4539,8 @@ N:508:& Ring~ G:=:d I:45:34:0 W:80:0:2:100000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # The Ring of Power 'Nenya' -- see artifact list @@ -4360,9 +4583,13 @@ G:":d I:40:9:0 W:60:0:3:30000 A:60/4 -F:REFLECT | EASY_KNOW -f:REFLECT | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REFLECT +f:REFLECT D:This wondrous amulet will magically make the wearer D:reflect arrows and bolts launched by adversaries. @@ -4373,9 +4600,12 @@ G:":d I:40:13:0 W:40:0:3:30000 A:40/4 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:NO_MAGIC f:NO_MAGIC -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD D:This amulet wards off magic of any kind, good or bad. N:522:Anti-Teleportation @@ -4383,9 +4613,12 @@ G:":d I:40:14:0 W:30:0:3:15000 A:30/4 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:NO_TELE f:NO_TELE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD D:This amulet will prevent the space-time continuum from D:being disrupted around the wearer. @@ -4396,9 +4629,18 @@ G:":d I:40:15:0 W:50:0:3:25000 A:50/4 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE D:This amulet will make the wearer resist the elements. ##### New arms ##### @@ -4409,7 +4651,8 @@ I:23:29:0 W:40:0:280:580 A:40/3 P:0:4d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This great sword of foreign origin is approximately 6 feet long. The hilt is D:long enough for even four hands to grip. A mighty weapon for a warrior. @@ -4421,7 +4664,9 @@ I:39:3:0 W:15:0:50:5000 A:15/2 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE2 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE2 f:LITE2 D:Made by the dwarves, this lantern provides light in the D:darkest recesses of the earth. @@ -4442,7 +4687,9 @@ I:39:2:0 W:5:0:50:2500 A:5/1 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE1 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE1 f:LITE1 D:This enchanted torch never needs to be fuelled. @@ -4473,7 +4720,9 @@ I:39:4:0 W:25:0:50:15000 A:25/3 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE3 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE3 f:LITE3 D:Made by the descendants of the Noldo craftsman, this lamp D:contains a part of the flame which burned inside Feanor. @@ -4502,7 +4751,8 @@ I:24:1:0 W:10:0:60:120 A:10/2 P:0:1d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a large axe that could be wielded in one or two hands. It has D:a single blade with a pick on the reverse, designed for armour piercing. @@ -4580,7 +4830,8 @@ I:23:26:0 W:40:0:230:600 A:40/2 P:0:3d7:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A large, two-handed sword with a blade that weaves D:left and right until it reaches the hilt. @@ -4591,7 +4842,8 @@ I:23:23:0 W:40:0:200:600 A:40/2 P:0:2d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Also known as a Claidhmore, or Greatsword, this weapon is favoured D:by powerful mercenaries. The blade is large, straight, and broad, @@ -4603,7 +4855,8 @@ I:23:24:0 W:40:0:200:600 A:40/3 P:0:2d9:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is the strictly two-handed version of the bastard sword. D:The blade is of medium length, double-edged, and considerably @@ -4615,39 +4868,20 @@ I:23:22:0 W:40:0:240:500 A:40/3 P:0:4d5:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is a larger version of the curved oriental blade. D:Runes of war decorate its golden hilt. - -### Trapping Kits - -N:549:Arrow -G:`:r -I:46:2:0 -W:10:0:60:150 -A:10/2:50/2 -F:SHOW_MODS -D:It must be loaded with arrows, which will be -D:fired at the monster who triggers the trap. - -N:550:Bolt -G:`:o -I:46:3:0 -W:20:0:220:300 -A:20/2:50/2 -F:SHOW_MODS -D:It must be loaded with crossbow bolts, which will -D:be fired at the monster who triggers the trap. - N:551:& Fauchard~ G:/:s I:22:6:0 W:18:0:155:301 A:18/2 P:0:1d10:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:It is a type of glaive with two ornate hooks on the back D:of the blade. It is typically 8 to 9 feet long. @@ -4658,7 +4892,8 @@ I:22:16:0 W:21:0:165:320 A:21/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Mounted on a long shaft for maximum reach, this weapon is D:effective at repelling both cavalry and infantry. @@ -4669,7 +4904,8 @@ I:22:29:0 W:43:0:400:700 A:43/2 P:0:4d8:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is a shock weapon. Its purpose is to unhorse a rider D:in single combat, or smash through the armour of opposing lines. @@ -4685,17 +4921,6 @@ D:This is a two-edged dagger with a long blade. A favourite among travellers D:and warriors alike, it can be worn comfortably with plain clothes D:as well as armour. -### Trapping Kits - -N:555:Catapult -G:`:R -I:46:1:0 -W:1:0:50:40 -A:1/2:20/2 -F:SHOW_MODS -D:It must be loaded with sling bullets, which will -D:be fired at the monster who triggers the trap. - N:556:& Ring Mail~ G:[:s I:37:2:0 @@ -4732,16 +4957,6 @@ P:4:1d1:0:0:0 D:Heavy, multi-layered cloth sewn together to cover the body, D:with extra padding between layers. -### Trapping Kits - -N:560:Fumes -G:`:G -I:46:4:0 -W:2:0:20:50 -A:2/2:30/2 -D:It must be loaded with potions, which will splatter -D:over the monster who triggers the trap. - N:561:& Stone and Hide Armour~ G:(:U I:36:15:0 @@ -4750,26 +4965,6 @@ A:35/7 P:15:1d1:-1:0:0 D:A primitive armour made from a thick hide reinforced by stone shards. -### Trapping Kits - -N:562:Magic -G:`:g -I:46:5:0 -W:5:0:20:50 -A:5/2:40/2 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC -D:It must be loaded with scrolls, which will release -D:their spells at the monster who triggers the trap. - -N:563:Device -G:`:v -I:46:6:0 -W:20:0:20:50 -A:20/2:40/2:60/2 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC -D:It must be loaded with a magic device (wand, staff, or rod), which -D:will fire its spell at the monster who triggers the trap. - N:564:Nothing G:?:d I:70:53:0 @@ -4784,7 +4979,8 @@ I:65:2:-1:SPELL=Nothing W:2:0:10:20 A:2/1 P:0:1d1:0:0:0 -F:NO_RECHARGE | SPECIAL_GENE +F:NO_RECHARGE +F:SPECIAL_GENE N:567:Nothing G:=:d @@ -4799,7 +4995,8 @@ I:55:30:0 W:5:0:50:50 A:5/1 P:0:1d1:0:0:0 -F:NO_RECHARGE | SPECIAL_GENE +F:NO_RECHARGE +F:SPECIAL_GENE N:569:Nothing G:-:d @@ -4811,8 +5008,6 @@ P:0:1d1:0:0:0 # Amulet of Nothing -# FIXME: Could remove "of Nothing" (amulets, rings, rods) - N:572:Nothing G:":d I:40:16:0 @@ -4829,7 +5024,8 @@ W:70:0:4:10000 A:70/16 P:0:1d1:0:0:0 T:71:2 -F:NORM_ART | FULL_NAME +F:FULL_NAME +F:NORM_ART D:Quaffing this measure of living blood will imbue your body and soul D:with the power to escape death one time. @@ -4841,7 +5037,8 @@ I:6:1:0 W:5:0:12:300 A:5/1:20/1:50/1:80/1 P:0:1d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:It looks like a simple walking stick, plain and nondescript. D:In the hands of a spellcaster, it can be a deadly weapon. @@ -4855,8 +5052,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_ELEC_4 -F:RES_ELEC | IGNORE_ELEC | ACTIVATE -f:RES_ELEC | +F:ACTIVATE +F:IGNORE_ELEC +F:RES_ELEC +f:RES_ELEC D:This sparkling circlet grants you protection, makes electricity less D:dangerous and even allows you to call forth a ball of lightning. @@ -4898,8 +5097,9 @@ G:=:d I:45:53:4 W:50:0:2:10000 A:50/1 -F:INVIS | HIDE_TYPE -f:INVIS | +F:HIDE_TYPE +F:INVIS +f:INVIS D:This magical bauble will hide you from sight. ######### Here are the parchments ######## @@ -5048,7 +5248,8 @@ I:72:1:0 W:5:0:4:100 A:1/3:5/1:10/1 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This concoction can transform your body for a short period of time. # XXX 606 -> 617 @@ -5121,7 +5322,8 @@ I:36:16:0 W:5:0:60:400 A:25/1 P:9:1d1:0:0:0 -F:RES_FIRE | RES_COLD | +F:RES_COLD +F:RES_FIRE D:This suit of thick impregnated cloth is worn by the riders of flying steeds, D:and protects them from extremes of temperatures. @@ -5130,7 +5332,8 @@ N:647:& Stone~ G:~:g I:39:106:0 W:15:0:15:20000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # Here are the boomerangs @@ -5258,7 +5461,9 @@ G:~:o I:102:0:0 W:1:0:50:0 A:1/1:10/1:20/1:30/1 -F:INSTA_ART | ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:INSTA_ART N:663:Craftsmanship G:?:d @@ -5287,7 +5492,9 @@ I:14:60:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:CON | ACTIVATE | WIELD_CAST +F:ACTIVATE +F:CON +F:WIELD_CAST D:A simple wind instrument made from brass. If used by inexperienced musicians it sounds D:like somebody making "prbbt!" noises down a drainpipe. @@ -5297,7 +5504,8 @@ I:14:58:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:STR | WIELD_CAST +F:STR +F:WIELD_CAST D:A sort of clay pot with a bit of skin stretched over its mouth. N:671:& Harp~ @@ -5306,7 +5514,8 @@ I:14:59:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:CHR | WIELD_CAST +F:CHR +F:WIELD_CAST D:A number of strings held by a wooden frame. #N:672:& Banjo~ @@ -5350,7 +5559,8 @@ I:10:1:0 W:5:0:30:100 A:5/1:15/1:25/1:35/1 P:0:1d1:0:0:0 -F:ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD ### Two more scrolls ### @@ -5370,160 +5580,6 @@ A:30/1:45/1:55/1 D:This scroll is inscribed with a ritual which allows you to discern what fate holds in store for D:you. -### Here comes the Runes ### - -N:679:Self -G:?:b -I:105:0:0 -W:3:5:2:40 -A:3/1 -P:0:1d1:0:0:0 - -N:680:Ray -G:?:b -I:105:2:0 -W:10:5:2:300 -A:10/1 -P:0:1d1:0:0:0 -F:IGNORE_COLD | IGNORE_ELEC - -N:681:Sphere -G:?:b -I:105:3:0 -W:15:5:2:1000 -A:15/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD - -N:682:Knowledge -G:?:b -I:104:91:0 -W:6:5:2:200 -A:6/1 -P:0:1d1:0:0:0 - -N:683:Life -G:?:D -I:104:53:0 -W:3:5:2:200 -A:3/1 -P:0:1d1:0:0:0 - -N:684:Fire -G:?:r -I:104:5:0 -W:10:5:2:300 -A:10/1 -P:0:1d1:0:0:0 -F:IGNORE_FIRE - -N:685:Cold -G:?:b -I:104:4:0 -W:12:5:2:300 -A:12/1 -P:0:1d1:0:0:0 -F:IGNORE_COLD - -N:686:Lightning -G:?:W -I:104:1:0 -W:13:5:2:300 -A:13/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC - -N:687:Acid -G:?:B -I:104:3:0 -W:16:5:2:300 -A:16/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID - -N:688:Element -G:?:g -I:104:10:0 -W:23:5:2:1000 -A:23/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD - -N:689:Chaos -G:?:v -I:104:30:0 -W:26:5:2:2000 -A:26/1 -P:0:1d1:0:0:0 -F:ATTR_MULTI -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD - -N:690:Mind -G:?:D -I:104:85:0 -W:19:5:2:3000 -A:19/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC - -N:691:Holding -G:?:B -I:104:75:0 -W:5:5:2:500 -A:5/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID - -N:692:Arrow -G:?:b -I:105:1:0 -W:6:5:2:100 -A:6/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC - -N:693:Power Surge -G:?:b -I:105:4:0 -W:50:5:2:5000 -A:50/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID - -N:694:Armageddon -G:?:b -I:105:5:0 -W:30:5:2:4000 -A:30/1 -P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID - -N:695:Gravity -G:?:G -I:104:35:0 -W:16:5:2:300 -A:16/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID - -# Now, the rest of the runes... - -N:697:Undeath -G:?:G -I:104:92:0 -W:35:5:2:1000 -A:35/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID - -N:698:Protection -G:?:G -I:104:74:0 -W:45:5:2:1500 -A:45/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID - # XXX # The Ring of Precognition (now a k_info.txt artifact) @@ -5533,10 +5589,14 @@ I:45:51:0 W:90:0:2:300000 A:90/100 T:45:23 -F:PRECOGNITION | -f:PRECOGNITION | -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:PRECOGNITION +f:PRECOGNITION D:This magical ring allows you to know what you will encounter in the near future. # Athelas, cures Black Breath @@ -5577,8 +5637,12 @@ I:70:40:0 W:90:0:5:160000 A:90/140 T:70:51 -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:It allows you to leave your body to reincarnate into D:another one. However, your current body is lost in the process. @@ -5588,7 +5652,8 @@ I:23:33:0 W:25:0:70:500 A:25/1:80/2 P:0:3d7:0:0:0 -F:SHOW_MODS | ANTIMAGIC_50 +F:ANTIMAGIC_50 +F:SHOW_MODS f:ANTIMAGIC_50 D:A strange, very sharp long sword, which seems to drain light from its surroundings. As you D:wield it, you feel much less attuned to magic. @@ -5690,8 +5755,12 @@ W:90:0:4:100000 A:90/25 P:0:1d1:0:0:0 T:71:49 -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This old potion is supposed to grant more learning power D:to its user. @@ -5730,8 +5799,9 @@ G:=:d I:45:54:0 W:20:0:2:16000 A:20/3 -F:FLY | EASY_KNOW -f:FLY | +F:EASY_KNOW +F:FLY +f:FLY D:This ring is imbued with the power of eagles. It grants you the power of flight. N:756:& Tome~ of the Time @@ -5740,7 +5810,8 @@ I:111:8:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome seems to have trouble deciding whether it really exists now. Its flickering pages D:contain all that is known about the currents of time. @@ -5758,7 +5829,10 @@ I:111:9:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_FIRE | ATTR_MULTI +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_FIRE D:This tome gives you deeper insights on the works of magic. N:759:& Tome~ of the Mind @@ -5767,7 +5841,8 @@ I:111:10:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome has no pages; knowledge is transferred to you if you simply D:hold it. @@ -5777,7 +5852,8 @@ I:111:20:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This dusty tome is filled with ancient rituals, D:designed to uncover all that is hidden. @@ -5787,7 +5863,8 @@ I:111:21:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A large jewel-encrusted tome that transfers D:wisdom and understanding to its wearer. @@ -5797,7 +5874,8 @@ I:111:22:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome fills you with glorious visions of total devastation. D:Anyone in your way shall be destroyed. @@ -5807,7 +5885,9 @@ I:111:11:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | ATTR_MULTI +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME D:This singed book smells like burned flesh. Its power is as evident D:as its thirst for your blood. @@ -5817,7 +5897,8 @@ I:111:23:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A black and scarlet flame springs from this tome, issuing D:a thunderous roar under which you think you hear the screams of tormented souls. @@ -5827,7 +5908,8 @@ I:111:24:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME # for the Library Quest # Tome of PLAYER @@ -5837,8 +5919,15 @@ I:111:61:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | ATTR_MULTI | SPECIAL_GENE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | NORM_ART +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:SPECIAL_GENE D:This book has some of your favourite spells inside. # The Ring of Phasing -- see artifact list @@ -5848,7 +5937,8 @@ G:=:d I:45:55:0 W:110:0:2:300000 A:110/5 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE N:771:[Earth] G:?:R @@ -5876,7 +5966,10 @@ I:114:2:0 W:50:0:30:2500 A:50/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:SPECIAL_GENE D:A completely translucent gem; as you behold it, you hear a great wind and feel like you're D:about to take off and fly away. @@ -5887,7 +5980,10 @@ I:114:3:0 W:70:0:30:50000 A:70/3 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:SPECIAL_GENE D:A large gem, filled with dark blue water. It feels strangely heavy and cold. @@ -5897,7 +5993,10 @@ I:114:4:0 W:100:0:30:100000 A:100/3 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:SPECIAL_GENE D:A large gem that seems somehow immaterial and is filled with a strange insubstantial... power? @@ -5910,8 +6009,12 @@ W:90:0:15:150000 A:100/14 P:0:1d1:0:0:0 T:66:1 -F:NORM_ART | FULL_NAME -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This rod creates a little hatch, allowing access to your home, no matter how far away the abode D:is. @@ -5922,7 +6025,9 @@ I:23:32:1 W:50:900:45:2000 A:48/4:60/2:80/1 P:0:4d4:-2:2:0 -F:IGNORE_ACID | RES_DARK | STEALTH +F:IGNORE_ACID +F:RES_DARK +F:STEALTH f:STEALTH D:A thin long sword made of a completely black metal, which reflects no light. @@ -5932,7 +6037,8 @@ I:23:31:0 W:60:1800:50:6000 A:60/20 P:0:1d6:4:0:0 -F:SHOW_MODS | VORPAL +F:SHOW_MODS +F:VORPAL D:A small sword made of a blueish metal with a strangely rough surface. As anything is hurt D:with it, the weapon will stick inside the wound and cause horrible wounds when torn away. @@ -5943,7 +6049,9 @@ I:40:17:0 W:25:0:3:10000 A:25/1 a:BA_POIS_4 -F:RES_POIS | DEX | ACTIVATE +F:ACTIVATE +F:DEX +F:RES_POIS D:A petrified serpent's tongue, hung on a thin chain to be clasped around your neck. It makes you D:like unto snakes, able to wriggle out of tight corners, impervious to poisons and poisonous D:yourself. @@ -5956,9 +6064,14 @@ G:=:d I:45:5:0 W:100:0:2:1 A:100/100 -F:INVIS | DRAIN_EXP | CURSED | HEAVY_CURSE | CURSE_NO_DROP +F:CURSED +F:CURSE_NO_DROP +F:DRAIN_EXP +F:FULL_NAME +F:HEAVY_CURSE +F:INVIS +F:SPECIAL_GENE f:INVIS -F:SPECIAL_GENE | FULL_NAME # To help people climb mountains... @@ -5988,7 +6101,9 @@ I:115:55:0 W:10:0:150:500 A:10/1 P:0:4d6:0:0:0 -F:SHOW_MODS | SLAY_DEMON | WIELD_CAST +F:SHOW_MODS +F:SLAY_DEMON +F:WIELD_CAST D:This blade has been taken from the corpse of a demon. D:Some demonic energy is still coursing through it, helping D:you slay other demons. @@ -5999,7 +6114,8 @@ I:115:56:0 W:15:0:70:500 A:15/1 P:5:1d1:0:0:0 -F:REGEN | WIELD_CAST +F:REGEN +F:WIELD_CAST D:This shield has been taken from the corpse of a demon. D:Some demonic energy is still coursing through it, giving D:life to any that wield it. @@ -6010,7 +6126,8 @@ I:115:57:0 W:20:0:30:500 A:20/1 P:2:1d1:0:0:0 -F:LITE2 | WIELD_CAST +F:LITE2 +F:WIELD_CAST D:This horn is about six feet long. Just looking at it makes you nervous. # XXX @@ -6094,7 +6211,8 @@ I:80:41:0 W:90:5:2:60000 A:90/50 T:80:40 -F:NORM_ART | FULL_NAME +F:FULL_NAME +F:NORM_ART D:This food will, once eaten, permanently add 70 HP. # Scroll of Mass Resurrection - artifact scroll @@ -6104,8 +6222,12 @@ I:70:43:0 W:55:0:5:0 A:55/1 T:70:1 -F:NORM_ART | FULL_NAME -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This magical scroll sends a call to the halls of Mandos, issuing forth all those who have been D:slain by the reader. @@ -6135,20 +6257,11 @@ I:24:30:0 W:70:0:300:6000 A:70/8 P:0:5d7:0:0:0 -F:SLAY_ANIMAL | SHOW_MODS +F:SHOW_MODS +F:SLAY_ANIMAL D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against D:natural creatures. -N:806:& Runestone~ -G:?:v -I:105:255:0 -W:10:5:2:300 -A:10/3:20/2:30/1:60/1 -P:0:1d1:0:0:0 -F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID -D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into -D:it. - N:807:& Fortune cookie~ G:,:U I:80:42:500 @@ -6175,7 +6288,12 @@ W:10:10:10:3200 A:10/200 P:0:10d10:0:0:0 T:65:6 -F:RECHARGE | SPECIAL_GENE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:RECHARGE +F:RECHARGED +F:SPECIAL_GENE D:The miner's friend. This wand was used by Thrain to dig into the D:walls of the dungeon. Its indestructible nature makes it quite useful. @@ -6187,7 +6305,11 @@ W:50:10:10:12000 P:0:10d4:0:0:0 A:50/200 T:55:8 -F:RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:RECHARGE +F:RECHARGED D:Mithrandir's staff that throws powerful fire attacks at all enemies. It D:can be recharged without blowing up, for it is built to hold D:much magical energy. @@ -6221,7 +6343,11 @@ I:11:7:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Priests of Eru. The relic now lies in pieces, hidden D:from all but but his most dedicated followers. @@ -6232,7 +6358,11 @@ I:11:8:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Priests of Manwe. The relic now lies in pieces, hidden D:from all but his most dedicated followers. @@ -6243,7 +6373,11 @@ I:11:9:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to worshippers of Tulkas. The relic now lies in pieces, D:hidden from all but his most dedicated followers. @@ -6254,7 +6388,11 @@ I:11:10:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Dark Priests. The relic now lies in pieces, hidden D:from all but the most faithful followers of Melkor. @@ -6265,7 +6403,11 @@ I:11:11:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Druids. The relic now lies in pieces, hidden D:from all but the most faithful followers of Yavanna. diff --git a/lib/edit/maeglin.map b/lib/edit/maeglin.map index e3be9972..7916fd9b 100644 --- a/lib/edit/maeglin.map +++ b/lib/edit/maeglin.map @@ -11,7 +11,7 @@ F:X:63:3 F:<:172:3 # up stairs with maeglin -F:{:6:3:825:0:0:0:0:0:0:2 +F:{:6:3:825:0:0:0:0:0:2 # Floor with dirt F:.:88:5 @@ -56,7 +56,7 @@ F:R:88:5:644 F:O:88:5:645 # Floor with dirt with a Lesser Balrog -F:U:88:5:996:0:0:0:0:0:0:2 +F:U:88:5:996:0:0:0:0:0:2 # Granite wall F:#:56:5 diff --git a/lib/edit/misc.txt b/lib/edit/misc.txt index b2471a06..06a9fcce 100644 --- a/lib/edit/misc.txt +++ b/lib/edit/misc.txt @@ -12,77 +12,8 @@ M:X:101 # Maximum y size of the wilderness M:Y:66 -# Maximum number of randart parts in ra_info.txt -M:Z:516 - -# Maximum number of monsters in r_info.txt -# WARNING ! add one more to the real count for the player ghost !! -M:R:1078 - -# Maximum number of monsters in re_info.txt -# WARNING ! Use the exact amount of ego types used, if not you -# will get weird results ! -M:r:14 - -# Maximum number of items in k_info.txt -M:K:819 - -# Maximum number of vaults in v_info.txt -M:V:108 - -# Maximum number of terrain features in f_info.txt -M:F:256 - -# Maximum number of artifacts in a_info.txt -M:A:219 - -# Maximum number of sets types in set_info.txt -M:s:10 - -# Maximum number of ego-items in e_info.txt -M:E:200 - -# Maximum number of dungeon types in d_info.txt -M:D:31 - -# Maximum number of trap types in tr_info.txt -M:U:176 - -# Maximum number of terrain types in wf_info.txt -M:W:30 - -# Maximum number of owners types in ow_info.txt -M:N:70 - -# Maximum number of building actions in ba_info.txt -M:B:62 - -# Maximum number of store types in st_info.txt -M:S:61 - # Maximum size for "o_list[]" M:O:1024 # Maximum size for "m_list[]" M:M:768 - -# Maximum number of race types in p_info.txt -M:P:R:22 - -# Maximum number of subrace types in p_info.txt -M:P:S:10 - -# Maximum number of class types in p_info.txt -M:P:C:32 - -# Maximum number of meta class types in p_info.txt -M:P:M:1 - -# Maximum number of histories types in p_info.txt -M:P:H:266 - -# Maximum number of skills in s_info.txt -M:k:60 - -# Maximum number of traits in ab_info.txt -M:b:50 diff --git a/lib/edit/nirnaeth.map b/lib/edit/nirnaeth.map index a8c06999..3ad0789c 100644 --- a/lib/edit/nirnaeth.map +++ b/lib/edit/nirnaeth.map @@ -14,28 +14,28 @@ F:s:88:5 F:V:84:5 # Dirt with Olog -F:a:88:5:538:0:0:0:0:0:0:2 +F:a:88:5:538:0:0:0:0:0:2 # Dirt with Cave Troll -F:b:88:5:496:0:0:0:0:0:0:2 +F:b:88:5:496:0:0:0:0:0:2 # Dirt with with Eldrak -F:c:88:1:620:0:0:0:0:0:0:2 +F:c:88:1:620:0:0:0:0:0:2 # Dirt with with Ettin -F:e:88:1:621:0:0:0:0:0:0:2 +F:e:88:1:621:0:0:0:0:0:2 # Dirt with with War troll -F:f:88:1:631:0:0:0:0:0:0:2 +F:f:88:1:631:0:0:0:0:0:2 # Dirt with with Hru -F:g:88:1:709:0:0:0:0:0:0:2 +F:g:88:1:709:0:0:0:0:0:2 # Dirt with Ulik the Troll -F:h:88:5:729:0:0:0:0:0:0:2 +F:h:88:5:729:0:0:0:0:0:2 # Dirt with Ancient green dragon -F:i:88:5:618:0:0:0:0:0:0:2 +F:i:88:5:618:0:0:0:0:0:2 # Dungeon D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/edit/numenor.txt b/lib/edit/numenor.txt index ec8621b1..0ca52738 100644 --- a/lib/edit/numenor.txt +++ b/lib/edit/numenor.txt @@ -1,7 +1,7 @@ # File: numenor.txt # Way to the lost land of Numenor -F:>:7:3:0:0:0:0:0:7 +F:>:7:3:0:0:0:0:7 ############### Town Layout ############### diff --git a/lib/edit/ow_info.txt b/lib/edit/ow_info.txt index d71dfa26..7a27fc59 100644 --- a/lib/edit/ow_info.txt +++ b/lib/edit/ow_info.txt @@ -16,77 +16,156 @@ N:0:Bilbo the Friendly(Hobbit) I:20000:120 C:120:100:80 -L:Elf | Half-Elf | High-Elf | Dunadan | Hobbit | Dwarf | RohanKnight -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold +L:Dunadan +L:Dwarf +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:RohanKnight +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:1:Uldrik(Human) I:20000:120 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:2:Otick(Human) I:100:120 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:3:Merana(Human) I:0:120 C:200:100:95 L:Human -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:4:Mirimbar(High-Elf) I:0:120 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:5:Raistlin the Chicken(Human) I:20000:130 C:120:100:80 L:Human -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:6:Sultan the Midget(Gnome) I:30000:120 C:120:100:80 -L:Gnome | Dwarf | Petty-Dwarf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dwarf +L:Gnome +L:Petty-Dwarf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:7:Lyar-el the Comely(Elf) I:30000:120 C:120:100:80 -L:Elf | Half-Elf | Dark-Elf | High-Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dark-Elf +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:8:Kon-Dar the Ugly(Half-Orc) I:5000:140 C:120:100:80 -L:Orc | Troll | Half-Ogre | Beorning | Kobold -H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf +L:Beorning +L:Half-Ogre +L:Kobold +L:Orc +L:Troll +H:Dwarf +H:Elf +H:Gnome +H:Half-Elf +H:High-Elf +H:Human +H:RohanKnight N:9:Darg-Low the Grim(Human) I:10000:130 C:120:100:80 L:Human -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:10:Decado the Handsome(Dunadan) I:25000:140 C:120:100:80 -L:Human | Dunadan | RohanKnight -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:11:Wieland the Smith(Dwarf) I:30000:140 C:120:100:80 -L:Gnome | Dwarf | Petty-Dwarf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dwarf +L:Gnome +L:Petty-Dwarf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:12:Arnold the Beastly(Barbarian) I:5000:140 @@ -95,26 +174,55 @@ C:120:100:80 N:13:Arndal Beast-Slayer(Half-Elf) I:10000:130 C:120:100:80 -L:Elf | Half-Elf | Dark-Elf | High-Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dark-Elf +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:14:Eddie Beast-Master(Half-Orc) I:25000:140 C:120:100:80 -L:Orc | Troll | Half-Ogre | Beorning | Kobold -H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf +L:Beorning +L:Half-Ogre +L:Kobold +L:Orc +L:Troll +H:Dwarf +H:Elf +H:Gnome +H:Half-Elf +H:High-Elf +H:Human +H:RohanKnight N:15:Oglign Dragon-Slayer(Dwarf) I:30000:130 C:120:100:80 -L:Gnome | Dwarf | Petty-Dwarf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dwarf +L:Gnome +L:Petty-Dwarf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:16:Aragorn(Dunadan) I:20000:140 C:120:100:80 -L:Human | Dunadan | RohanKnight -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:17:Sondar(Human) I:0:140 @@ -123,15 +231,28 @@ C:120:100:80 N:18:Celebor(Half-Elf) I:100:120 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:19:Sharra(Human) I:25000:140 C:120:100:80 -L:Human | Dunadan | RohanKnight -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:20:Hjolgar(Barbarian) I:5000:140 @@ -169,266 +290,523 @@ L:Thunderlord N:26:Ludwig the Humble(Dwarf) I:5000:130 C:120:100:80 -L:Gnome | Dwarf | Petty-Dwarf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dwarf +L:Gnome +L:Petty-Dwarf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:27:Gunnar the Paladin(Half-Troll) I:10000:130 C:120:100:80 -L:Orc | Troll | Half-Ogre | Beorning | Kobold -H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf +L:Beorning +L:Half-Ogre +L:Kobold +L:Orc +L:Troll +H:Dwarf +H:Elf +H:Gnome +H:Half-Elf +H:High-Elf +H:Human +H:RohanKnight N:28:Torin the Chosen(High-Elf) I:25000:130 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:29:Sarastro the Wise(Human) I:30000:130 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:30:Mauser the Chemist(Half-Elf) I:10000:130 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:31:Wizzle the Chaotic(Hobbit) I:10000:130 C:120:100:80 -L:Elf | Half-Elf | High-Elf | Dunadan | Hobbit | Dwarf | RohanKnight -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Dwarf +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:RohanKnight +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:32:Midas the Greedy(Gnome) I:15000:140 C:120:100:80 -L:Gnome | Dwarf | Petty-Dwarf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dwarf +L:Gnome +L:Petty-Dwarf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:33:Ja-Far the Alchemist(Elf) I:15000:140 C:120:100:80 -L:Elf | Half-Elf | Dark-Elf | High-Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dark-Elf +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:34:Ariel the Sorceress(Half-Elf) I:20000:140 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:35:Buggerby the Great(Gnome) I:20000:140 C:120:100:80 -L:Gnome | Dwarf | Petty-Dwarf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dwarf +L:Gnome +L:Petty-Dwarf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:36:Inglorian the Mage(Human) I:30000:140 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:37:Luthien Starshine(High-Elf) I:30000:130 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:38:Gary Gygaz(Half-Troll) I:20000:180 C:120:100:80 #L:Rogue -H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf +H:Dwarf +H:Elf +H:Gnome +H:Half-Elf +H:High-Elf +H:Human +H:RohanKnight N:39:Histor the Goblin(Half-Orc) I:20000:180 C:120:100:80 #L:Rogue -H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf +H:Dwarf +H:Elf +H:Gnome +H:Half-Elf +H:High-Elf +H:Human +H:RohanKnight N:40:Zorak the Smart(Dwarf) I:30000:180 C:120:100:80 #L:Rogue -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:41:Tipo the Fair(Human) I:30000:180 C:120:100:80 #L:Rogue -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:42:Dolaf the Greedy(Human) I:10000:130 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:43:Odnar the Sage(High-Elf) I:15000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:44:Gandar the Neutral(Dark-Elf) I:25000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:45:Ro-sha the Patient(Elf) I:30000:110 C:120:100:80 -L:Elf | Half-Elf | Dark-Elf | High-Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dark-Elf +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:46:N'rak the Summoner(Human) I:10000:130 C:120:100:80 -L:Human | Dunadan | RohanKnight -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:47:Esperion the Beastlover(High-Elf) I:15000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:48:Flarim the Shopkeeper(Dunadan) I:25000:110 C:120:100:80 -L:Human | Dunadan | RohanKnight -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:49:Tril-akheb the Supreme(Elf) I:30000:110 C:120:100:80 -L:Elf | Half-Elf | Dark-Elf | High-Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dark-Elf +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:50:Dorchel(Elf) I:30000:110 C:120:100:80 -L:Elf | Half-Elf | Dark-Elf | High-Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Dark-Elf +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:51:Galadriel(High-Elf) I:15000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:52:Celeborn(High-Elf) I:15000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:53:Aulendil(Elf) I:30000:110 C:120:100:80 #L:Warrior | -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:54:Valceronwe(Elf) I:30000:110 C:120:100:80 #L:Mage | Thaumaturgist | Sorceror -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:55:Voronwe(Elf) I:30000:110 C:120:100:80 #L:Priest | Paladin -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:56:Celegail(Elf) I:30000:110 C:120:100:80 #L:Ranger -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:57:Turgon(High-Elf) I:30000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:58:Pengolodh(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:59:Aerandir(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:60:Celebrimbor(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Warrior | -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:61:Lomelosse(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf | -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:62:Arlindel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Harper | Ranger -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:63:Sulraen(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Mage | Sorceror -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:64:Firiel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf | -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:65:Earendur(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:66:Glorfindel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf +L:Half-Elf +L:High-Elf #L:Ranger -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:67:Ecthelion(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf +L:Half-Elf +L:High-Elf #L:Paladin -H:Orc | Troll | Half-Ogre | Beorning | Kobold | +H:Beorning +H:Half-Ogre +H:Kobold +H:Orc +H:Troll N:68:Kanris(Human) I:5000:140 @@ -437,5 +815,12 @@ C:120:100:80 N:69:Barliman Butterbur(Human) I:100:120 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold | +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:DeathMold +H:Half-Ogre +H:Kobold +H:Orc +H:Troll diff --git a/lib/edit/p_info.txt b/lib/edit/p_info.txt index c02e765a..5cb2e5cd 100644 --- a/lib/edit/p_info.txt +++ b/lib/edit/p_info.txt @@ -29,7 +29,6 @@ G:k:+1000:+1000:Magic-Device # C:D:1:titles # C:S:str:int:wis:dex:con:chr:mana:bonus blows # C:K:dis:dev:sav:stl:srh:fos:thn:thb -# C:X:dis:dev:sav:stl:srh:fos:thn:thb # C:P:hitdie:xp% # C:B:num:wgt:mul # C:C:(H|L):(H|L):base:pl:plus @@ -52,7 +51,7 @@ G:k:+1000:+1000:Magic-Device # C:a:b:level:ability # C:a:O:tval:sval:xdy -C:N:0:Warrior +C:N:0:0:Warrior C:D:0:Simple fighters, they hack away with their trusty weapon. C:D:1:Rookie C:D:1:Soldier @@ -65,10 +64,7 @@ C:D:1:Baron C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:5 -C:C:H:L:9000:2:40 C:P:9:0 C:R:30:0 C:F:RES_FEAR @@ -82,9 +78,7 @@ C:k:+0:+400:Axe-mastery C:k:+0:+400:Hafted-mastery C:k:+0:+400:Polearm-mastery C:k:+1000:+600:Archery -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth -C:k:+1000:+900:Disarming C:k:+1000:+300:Magic C:k:+1000:+400:Spirituality C:k:+0:+550:Antimagic @@ -173,8 +167,6 @@ C:a:k:=0:=0:Axe-mastery C:a:k:=0:=0:Hafted-mastery C:a:k:=0:=0:Polearm-mastery C:a:k:+1000:-200:Archery -C:a:k:+1000:+900:Sneakiness -C:a:k:+1000:+900:Disarming C:a:k:+1000:+400:Magic C:a:k:+1000:+300:Spirituality C:a:k:=0:=0:Antimagic @@ -184,7 +176,7 @@ C:a:g:Manwe Sulimo C:a:g:Tulkas C:a:g:Melkor Bauglir -C:N:1:Mage +C:N:1:3:Mage C:D:0:The basic spellcaster with lots of different skills C:D:1:Apprentice C:D:1:Trickster @@ -197,10 +189,7 @@ C:D:1:Sorcerer C:D:1:Ipsissimus C:D:1:Archimage C:S:-5:3:0:1:-2:1:50:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:40:2 -C:C:L:H:240000:1:5 C:P:0:30 C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic @@ -218,12 +207,10 @@ C:k:+0:+700:Nature C:k:+0:+700:Meta C:k:+0:+700:Mind C:k:+0:+700:Necromancy -C:k:+0:+700:Runecraft C:k:+0:+700:Thaumaturgy C:k:+1000:+550:Spirituality C:k:+1000:+200:Combat C:k:+700:+500:Weaponmastery -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth C:b:1:Perfect casting C:g:All Gods @@ -296,7 +283,6 @@ C:a:k:+0:+300:Divination C:a:k:+0:+300:Meta C:a:k:+0:+300:Mind C:a:k:+0:+200:Necromancy -C:a:k:+0:+200:Runecraft C:a:k:+0:+200:Thaumaturgy C:a:O:36:2:1d1 C:a:O:111:50:1d1 @@ -318,17 +304,6 @@ C:a:O:23:4:1d1 C:a:O:111:50:1d1 C:a:b:25:Undead Form -C:a:N:Runecrafter -C:a:D:Runecrafters use the runes found in Middle-earth to create -C:a:D:finely tuned spells for each specific situation. -C:a:k:+1000:+50:Magic -C:a:k:+1000:+300:Runecraft -C:a:k:+0:-100:Weaponmastery -C:a:O:111:50:1d1 -C:a:O:105:1:1d1 -C:a:O:104:5:1d1 -C:a:O:23:4:1d1 - C:a:N:Thaumaturgist C:a:D:Thaumaturgy spells come from within and are different for each character. C:a:D:Since attack is the best defence, all their spells are offensive. @@ -340,7 +315,7 @@ C:a:k:+0:-150:Magic-Device C:a:O:23:4:1d1 C:a:O:111:50:1d1 -C:N:2:Archer +C:N:2:1:Archer C:D:0:'Kill them before they see you' could be the motto of the archer class. C:D:0:As deadly with a bow as a warrior is with a sword. C:D:1:Rock Thrower @@ -354,10 +329,7 @@ C:D:1:Archer C:D:1:Archer C:D:1:Great Archer C:S:2:1:0:2:1:1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:35:4 -C:C:H:L:9000:2:40 C:P:4:30 C:E:0:0:0:0:0:0 C:k:+1000:+800:Combat @@ -368,9 +340,7 @@ C:k:+0:+300:Crossbow-mastery C:k:+0:+300:Sling-mastery C:k:+0:+300:Boomerang-mastery C:k:+0:%150:Boulder-throwing -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth -C:k:+1000:+900:Disarming C:k:+1000:+300:Magic C:k:+0:+100:Magic-Device C:k:+1000:+400:Spirituality @@ -398,8 +368,6 @@ C:a:k:+0:+400:Magic C:a:k:+0:+500:Nature C:a:k:+0:+500:Divination C:a:k:+0:+500:Conveyance -C:a:k:+0:+700:Disarming -C:a:k:+0:+50:Sneakiness C:a:k:+0:+200:Monster-lore C:a:O:19:12:1d1 C:a:O:17:1:10d3 @@ -409,9 +377,9 @@ C:a:g:Manwe Sulimo C:a:g:Tulkas C:a:g:Yavanna Kementari -C:N:3:Rogue +C:N:3:2:Rogue C:D:0:Rogues are masters of tricks. They can steal from shops and monsters, -C:D:0:and lure monsters into deadly monster traps. +C:D:0:and excel at stealthily exploring the dungeon. C:D:1:Cutpurse C:D:1:Robber C:D:1:Burglar @@ -423,10 +391,7 @@ C:D:1:Master Thief C:D:1:Assassin C:D:1:Guildmaster C:S:2:1:-2:3:1:-1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:3 -C:C:H:H:20000:2:40 C:P:6:25 C:O:23:4:1d1 C:G:EASE_STEAL @@ -473,9 +438,7 @@ C:k:+0:+500:Conveyance C:k:+0:+500:Divination C:k:+0:+500:Temporal C:k:+1000:+700:Spirituality -C:k:+1000:+2000:Sneakiness C:k:+1000:+1500:Stealth -C:k:+1000:+2000:Disarming C:k:+1000:+1000:Backstab C:k:+1000:+2000:Stealing C:k:+1000:+2000:Dodging @@ -485,8 +448,6 @@ C:b:10:Extra Max Blow(1) C:a:N:Rogue C:a:D:Rogues are masters of tricks. They can steal from shops and monsters, C:a:D:and lure monsters into deadly monster traps. -C:a:b:1:Trapping -C:a:O:46:1:1d1 C:a:N:Assassin C:a:D:Assassins are stealthy killers. @@ -500,12 +461,11 @@ C:a:k:+0:-400:Conveyance C:a:k:+0:-400:Divination C:a:k:+0:-300:Temporal C:a:k:+0:+500:Stealth -C:a:k:+0:-1000:Disarming C:a:k:+0:+1000:Backstab C:a:k:+0:-1800:Stealing C:a:k:+0:-800:Magic-Device -C:N:4:Loremaster +C:N:4:5:Loremaster C:D:0:Loremasters are skilled in most combat and monster skills. C:D:1:Apprentice C:D:1:Apprentice @@ -518,10 +478,7 @@ C:D:1:Lorekeeper C:D:1:Loremaster C:D:1:Loremaster C:S:1:-2:1:1:0:1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:3 -C:C:H:L:9000:2:40 C:P:8:40 C:E:0:0:0:0:0:0 C:k:+1000:+700:Combat @@ -529,9 +486,7 @@ C:k:+1000:+700:Weaponmastery C:k:+1000:+700:Archery C:k:+1000:+700:Barehand-combat C:k:+0:+600:Magic -C:k:+1000:+700:Sneakiness C:k:+1000:+700:Stealth -C:k:+1000:+700:Disarming C:k:+1000:+700:Spirituality C:k:+1000:+600:Monster-lore C:k:+0:+500:Possession @@ -560,7 +515,6 @@ C:a:k:+0:-100:Combat C:a:k:+0:-100:Weaponmastery C:a:k:+0:-300:Archery C:a:k:-1000:-700:Barehand-combat -C:a:k:+0:-200:Disarming C:a:k:+0:-200:Spirituality C:a:k:+1000:+300:Possession C:a:k:+0:+200:Corpse-preservation @@ -578,7 +532,6 @@ C:a:k:+0:+100:Combat C:a:k:+0:+100:Weaponmastery C:a:k:+0:-100:Barehand-combat C:a:k:+1000:+100:Magic -C:a:k:+0:+100:Sneakiness C:a:k:+0:+100:Stealth C:a:k:+0:-200:Spirituality C:a:k:+0:-400:Possession @@ -596,7 +549,6 @@ C:a:k:+0:+100:Combat C:a:k:+0:+100:Weaponmastery C:a:k:+0:-100:Barehand-combat C:a:k:+1000:+100:Magic -C:a:k:+0:+100:Sneakiness C:a:k:+0:+100:Stealth C:a:k:+0:-200:Spirituality C:a:k:+0:-400:Possession @@ -615,9 +567,7 @@ C:a:k:+0:-100:Weaponmastery C:a:k:+0:-300:Archery C:a:k:-1000:-700:Barehand-combat C:a:k:+1000:+200:Magic -C:a:k:+0:+0:Sneakiness C:a:k:+0:+0:Stealth -C:a:k:+0:-200:Disarming C:a:k:+0:-200:Spirituality C:a:k:+15000:+100:Monster-lore C:a:k:+0:-500:Possession @@ -636,9 +586,7 @@ C:a:k:-1000:-400:Weaponmastery C:a:k:-1000:-300:Archery C:a:k:+0:+200:Barehand-combat C:a:k:+0:+0:Magic -C:a:k:+0:+200:Sneakiness C:a:k:+0:+200:Stealth -C:a:k:+0:+200:Disarming C:a:k:+0:+200:Spirituality C:a:k:+0:-400:Possession C:a:k:+0:-200:Corpse-preservation @@ -660,7 +608,6 @@ C:a:O:14:59:1d1 C:a:k:+1000:+0:Magic C:a:k:-1000:-700:Archery C:a:k:+0:-100:Barehand-combat -C:a:k:+0:-100:Disarming C:a:k:+0:+100:Spirituality C:a:k:+0:-500:Possession C:a:k:+0:-100:Summoning @@ -668,7 +615,7 @@ C:a:k:+0:-100:Symbiosis C:a:k:+0:-100:Mimicry C:a:k:+1000:+500:Music -C:N:5:Priest +C:N:5:4:Priest C:D:0:A priest serves a god (Vala, Maia or Eru himself) to bring down C:D:0:the empire of fear and shadows of Morgoth. C:D:1:Believer @@ -682,13 +629,10 @@ C:D:1:Cardinal C:D:1:Inquisitor C:D:1:Pope C:S:-1:-3:3:-1:0:2:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:35:3 -C:C:L:H:10000:2:40 C:P:2:20 C:Z:detect curses -C:G:GOD_FRIEND | +C:G:GOD_FRIEND C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic C:k:+0:+600:Spell-power @@ -698,8 +642,6 @@ C:k:+1000:+1000:Spirituality C:k:+1000:+700:Prayer C:k:+2000:+700:Combat C:k:+1000:+700:Weaponmastery -C:k:+1000:+900:Sneakiness -C:k:+0000:+900:Disarming C:k:+0000:+400:Stealth C:k:+0:+50:Magic-Device C:b:1:Perfect casting @@ -767,50 +709,8 @@ C:a:g:Yavanna Kementari C:a:k:+0:-300:Prayer C:a:k:+0:-200:Necromancy C:a:k:+1000:+300:Mindcraft -C:a:k:+0:+200:Sneakiness C:a:k:+0:+100:Magic-Device -###############################TEST############################### -C:N:30:Test -C:D:0:Simple testers. -C:D:1:Rookie -C:D:1:Soldier -C:D:1:Mercenary -C:D:1:Veteran -C:D:1:Swordsman -C:D:1:Champion -C:D:1:Hero -C:D:1:Baron -C:D:1:Duke -C:D:1:Lord -C:S:5:-2:-2:2:2:-1:0:3 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 -C:B:6:30:5 -C:C:H:L:9000:2:40 -C:P:9:0 -C:R:30:0 -C:F:RES_FEAR -C:E:0:0:0:0:0:0 -C:O:45:38:1d1 -C:O:37:4:1d1 -C:k:+1000:+800:Combat -C:k:+1000:+850:Weaponmastery -C:k:+0:+200:Sword-mastery -C:k:+0:+200:Axe-mastery -C:k:+0:+200:Hafted-mastery -C:k:+0:+200:Polearm-mastery -C:k:+1000:+600:Archery -C:k:+1000:+900:Sneakiness -C:k:+1000:+900:Disarming -C:k:+1000:+300:Magic -C:k:+0:+550:Antimagic - -C:a:N:Shinny test -C:a:D:Simple testers, they test all with their shiny hacks ! -C:a:O:23:16:1d1 -###############################TEST############################### - @@ -825,8 +725,7 @@ C:a:O:23:16:1d1 # R:D:race desc # R:S:str:int:wis:dex:con:chr:luck # R:K:dis:dev:sav:stl:srh:fos:thn:thb -# R:P:hitdie:xp%:infra:history chart -# R:M:b_age:m_age:m_b_ht:m_m_ht:m_b_wt:m_m_wt:f_b_ht:f_m_ht:f_b_wt:f_m_wt +# R:P:hitdie:xp%:infra # R:E:weapons:torso:arms:finger:head:legs # R:C:allowed classes # R:G:race flags @@ -842,26 +741,30 @@ R:D:Humans are the second born, the Edain. R:D:They are the basic race to which all others are compared. R:D:Average in ability, they can be any class. R:S:0:0:0:0:0:0:0 -R:K:0:0:0:0:0:10:0:0 -R:P:10:100:0:1 -R:M:14:6:72:6:180:25:66:4:150:20 +R:P:10:100:0 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:N:1:Half-Elf R:D:A crossbreed of elf and human, they get the best of the two races. R:S:0:1:1:1:-1:1:0 -R:K:2:3:3:1:6:11:-1:5 -R:P:9:110:2:4 -R:M:24:16:66:6:130:15:62:6:100:10 +R:P:9:110:2 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:G:ELF -R:k:+200:+000:Disarming R:k:+300:+000:Magic-Device R:k:+1500:+000:Spirituality R:k:+1000:+000:Stealth -R:k:+600:+000:Sneakiness R:k:-100:+000:Weaponmastery R:k:+500:+000:Archery @@ -870,19 +773,19 @@ R:D:Elves are the first born, the Eldar. R:D:More spiritual than physical beings, they are weaker than humans R:D:but are more intelligent. R:S:-1:2:2:1:-2:2:0 -R:K:5:6:6:2:8:12:-5:15 -R:P:8:120:3:5 -R:M:75:75:60:4:100:6:54:4:80:6 +R:P:8:120:3 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:RES_LITE | -R:C:Warrior | Archer | Mage | Priest | Loremaster +R:F:RES_LITE +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Warrior R:G:ELF -R:k:+500:+000:Disarming R:k:+600:+000:Magic-Device R:k:+3000:+000:Spirituality R:k:+2000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:+1500:+000:Archery @@ -890,21 +793,22 @@ R:N:3:Hobbit R:D:An old but quiet race related to humans. R:D:They are small and quite weak but good at many things. R:S:-2:2:1:3:2:1:5 -R:K:15:18:18:5:12:15:-10:20 -R:P:7:110:4:10 -R:M:21:12:36:3:60:3:33:3:50:3 +R:P:7:110:4 R:E:1:1:1:2:1:1 R:Z:create food -R:G:RESIST_BLACK_BREATH | XTRA_MIGHT_SLING | +R:G:RESIST_BLACK_BREATH +R:G:XTRA_MIGHT_SLING R:R:1:0 -R:F:SUST_DEX | -R:C:Warrior | Archer | Mage | Rogue | Loremaster +R:F:SUST_DEX +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Rogue +R:C:Warrior R:k:+0:+300:Sling-mastery -R:k:+1500:+000:Disarming R:k:+1800:+000:Magic-Device R:k:+9000:+000:Spirituality R:k:+5000:+000:Stealth -R:k:+1200:+000:Sneakiness R:k:-1000:+000:Weaponmastery R:k:+2000:+000:Archery @@ -912,19 +816,17 @@ R:N:4:Gnome R:D:Related to dwarves, Gnomes are between Dwarves and Hobbits in size. R:D:Very good at magic use, they are poor as fighters. R:S:-1:2:0:2:1:-2:2 -R:K:10:12:12:3:6:13:-8:12 -R:P:8:135:4:13 -R:M:50:40:42:3:90:6:39:3:75:3 +R:P:8:135:4 R:E:1:1:1:2:1:1 R:Z:blink R:R:1:0 -R:F:FREE_ACT | -R:C:Warrior | Mage | Rogue -R:k:+1000:+000:Disarming +R:F:FREE_ACT +R:C:Mage +R:C:Rogue +R:C:Warrior R:k:+1200:+000:Magic-Device R:k:+6000:+000:Spirituality R:k:+3000:+000:Stealth -R:k:+600:+000:Sneakiness R:k:-800:+000:Weaponmastery R:k:+1200:+000:Archery @@ -932,39 +834,35 @@ R:N:5:Dwarf R:D:The children of Aule, a strong but small race. R:D:Miners and fighters of legend. R:S:2:-2:2:-2:2:-3:0 -R:K:2:9:10:-1:7:10:15:0 -R:P:11:125:5:16 -R:M:35:15:48:3:150:10:46:3:120:10 +R:P:11:125:5 R:E:1:1:1:2:1:1 R:Z:find secret passages R:R:1:0 -R:F:RES_BLIND | -R:C:Warrior | Priest +R:F:RES_BLIND +R:C:Priest +R:C:Warrior R:k:+0:+200:Axe-mastery -R:k:+200:+000:Disarming R:k:+900:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:-1000:+000:Stealth -R:k:+700:+000:Sneakiness R:k:+1500:+000:Weaponmastery R:k:+500:+000:Archery R:N:6:Orc R:D:Quite strong but not very smart. R:S:2:-1:0:1:1:-4:-3 -R:K:-3:-3:-3:-1:0:7:12:-5 -R:P:10:110:3:25 -R:M:11:4:66:1:150:5:62:1:120:5 +R:P:10:110:3 R:E:1:1:1:2:1:1 R:Z:remove fear R:R:1:0 -R:F:RES_DARK | -R:C:Warrior | Archer | Rogue | Priest -R:k:-300:+000:Disarming +R:F:RES_DARK +R:C:Archer +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:-300:+000:Magic-Device R:k:-1000:+000:Spirituality R:k:-1000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+1200:+000:Weaponmastery R:k:-500:+000:Archery @@ -972,21 +870,17 @@ R:N:7:Troll R:D:They can bear the light of the sun. R:D:They are extremely strong and dumb. R:S:4:-4:-2:-4:3:-6:-4 -R:K:-5:-8:-8:-2:-1:5:20:-10 -R:P:12:137:3:22 -R:M:20:10:96:10:250:50:84:8:225:40 +R:P:12:137:3 R:E:1:1:1:2:1:1 R:Z:berserk R:R:1:0 -R:F:SUST_STR | +R:F:SUST_STR R:R:15:0 -R:F:REGEN | +R:F:REGEN R:C:Warrior -R:k:-500:+000:Disarming R:k:-800:+000:Magic-Device R:k:-4000:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2000:+000:Weaponmastery R:k:-1000:+000:Archery @@ -994,18 +888,20 @@ R:N:8:Dunadan R:D:The greatest of the Edain, humans in all respects but R:D:stronger, smarter and wiser. R:S:1:2:2:2:3:2:2 -R:K:4:5:5:2:3:13:15:10 -R:P:10:180:0:1 -R:M:50:50:82:5:190:20:78:6:180:15 +R:P:10:180:0 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:SUST_CON | REGEN | -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster -R:k:+400:+000:Disarming +R:F:REGEN +R:F:SUST_CON +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:+500:+000:Magic-Device R:k:+2500:+000:Spirituality R:k:+2000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:+1500:+000:Weaponmastery R:k:+1000:+000:Archery @@ -1014,20 +910,20 @@ R:D:Elves are the first born, the Eldar. R:D:High elves are the best of the Eldar, strong, fast, intellectual, though R:D:they sometimes lack wisdom. R:S:1:3:2:3:1:5:0 -R:K:4:20:20:4:3:14:10:25 -R:P:10:200:4:7 -R:M:100:30:90:10:190:20:82:10:180:15 +R:P:10:200:4 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:SEE_INVIS | -R:F:RES_LITE | +R:F:RES_LITE +R:F:SEE_INVIS R:G:ELF -R:C:Warrior | Archer | Mage | Priest | Loremaster -R:k:+400:+000:Disarming +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Warrior R:k:+2000:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:+4000:+000:Stealth -R:k:+300:+000:Sneakiness R:k:+1000:+000:Weaponmastery R:k:+2500:+000:Archery @@ -1035,19 +931,17 @@ R:N:10:Half-Ogre R:D:A crossbreed between a human and an ogre. R:D:They are similar to half-trolls, strong and dumb. R:S:3:-1:-1:-1:3:-3:-2 -R:K:-3:-5:-5:-2:-1:5:20:0 -R:P:12:130:3:74 -R:M:40:10:92:10:255:60:80:8:235:60 +R:P:12:130:3 R:E:1:1:1:2:1:1 R:Z:set explosive rune R:R:1:0 -R:F:SUST_STR | RES_DARK | -R:C:Warrior | Priest -R:k:-300:+000:Disarming +R:F:RES_DARK +R:F:SUST_STR +R:C:Priest +R:C:Warrior R:k:-500:+000:Magic-Device R:k:-2500:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1055,41 +949,37 @@ R:N:11:Beorning R:D:A race of men shapeshifters. R:D:They have the unique power of being able to polymorph to bear forms. R:S:4:-2:-2:-1:3:-5:1 -R:K:-6:-8:-6:-2:-1:5:25:5 -R:P:12:150:3:75 -R:M:40:10:100:10:255:65:80:10:240:64 +R:P:12:150:3 R:E:1:1:1:2:1:1 R:Z:turn into a bear R:R:1:0 -R:F:SUST_STR | +R:F:SUST_STR R:R:20:1 -R:F:STR | -R:C:Warrior | Rogue | Loremaster +R:F:STR +R:C:Loremaster +R:C:Rogue +R:C:Warrior R:k:+1000:+1000:Bearform-combat -R:k:-600:+000:Disarming R:k:-800:+000:Magic-Device R:k:-3000:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2500:+000:Weaponmastery R:k:+500:+000:Archery R:N:12:Kobold R:D:A weaker kind of goblin, related to orcs. R:S:1:-1:0:1:0:-4:0 -R:K:-2:-3:-2:-1:1:8:10:-8 -R:P:9:125:3:82 -R:M:11:3:60:1:130:5:55:1:100:5 +R:P:9:125:3 R:E:1:1:1:2:1:1 R:Z:poison dart R:R:1:0 -R:F:RES_POIS | -R:C:Warrior | Archer | Rogue -R:k:-200:+000:Disarming +R:F:RES_POIS +R:C:Archer +R:C:Rogue +R:C:Warrior R:k:-300:+000:Magic-Device R:k:-1000:+000:Spirituality R:k:-1000:+000:Stealth -R:k:+100:+000:Sneakiness R:k:+1000:+000:Weaponmastery R:k:-800:+000:Archery @@ -1097,19 +987,17 @@ R:N:13:Petty-Dwarf R:D:A nearly extinct subrace of dwarves. R:D:They prefer to live in the darkness. R:S:1:-1:2:0:2:-4:-5 -R:K:3:5:10:1:5:10:9:0 -R:P:11:135:5:87 -R:M:40:12:43:3:92:6:40:3:78:3 +R:P:11:135:5 R:E:1:1:1:2:1:1 R:Z:detect doors and traps R:R:1:0 -R:F:RES_DARK | RES_DISEN | -R:C:Warrior | Rogue -R:k:+300:+000:Disarming +R:F:RES_DARK +R:F:RES_DISEN +R:C:Rogue +R:C:Warrior R:k:+500:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:+1000:+000:Stealth -R:k:+500:+000:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1118,23 +1006,23 @@ R:D:Elves are the first born, the Eldar. R:D:Dark elves are rare on Middle-earth and even though not evil R:D:they are not good. R:S:-1:3:2:2:-2:1:-2 -R:K:5:15:20:3:8:12:-5:10 -R:P:9:150:5:69 -R:M:75:75:60:4:100:6:54:4:80:6 +R:P:9:150:5 R:E:1:1:1:2:1:1 R:Z:magic missile R:R:1:0 -R:F:RES_DARK | +R:F:RES_DARK R:R:20:0 -R:F:SEE_INVIS | -R:C:Warrior | Archer | Mage | Rogue | Priest +R:F:SEE_INVIS +R:C:Archer +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:G:ELF R:k:+0:+200:Magic -R:k:+500:+000:Disarming R:k:+1500:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:+3000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:+1000:+000:Archery @@ -1142,30 +1030,32 @@ R:N:15:Ent R:D:Guardian of the forests of Middle-earth, summoned by Yavanna before R:D:even the elves awoke. It is said 'Trolls are strong, Ents are STRONGER'. R:S:10:-3:2:-5:11:-3:-2 -R:K:5:5:20:-6:5:4:15:5 -R:P:14:210:5:95 -R:M:255:70:72:6:100:25:66:4:100:20 +R:P:14:210:5 R:E:1:1:1:2:1:1 R:Z:grow trees -R:G:NO_STUN | NO_FOOD | -R:G:AC_LEVEL | +R:G:AC_LEVEL +R:G:NO_FOOD +R:G:NO_STUN R:R:1:-5 -R:F:SPEED | SENS_FIRE | SLOW_DIGEST | +R:F:SENS_FIRE +R:F:SLOW_DIGEST +R:F:SPEED R:R:5:0 -R:F:SEE_INVIS | +R:F:SEE_INVIS R:R:20:0 -R:F:ESP_ORC | -R:F:ESP_TROLL | ESP_EVIL | -R:C:Warrior | Priest | Loremaster +R:F:ESP_EVIL +R:F:ESP_ORC +R:F:ESP_TROLL +R:C:Loremaster +R:C:Priest +R:C:Warrior R:O:70:32:2d3 R:b:1:Tree walking R:k:+0:+200:Barehand-combat R:k:+0:+600:Boulder-throwing -R:k:+500:+000:Disarming R:k:+500:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:-6000:+000:Stealth -R:k:+500:+000:Sneakiness R:k:-300:+000:Weaponmastery R:k:-200:+000:Archery @@ -1173,71 +1063,66 @@ R:N:16:RohanKnight R:D:Humans from the land of Rohan, riding the great Mearas. R:D:Fast and powerful in battle. R:S:4:-2:3:1:4:2:0 -R:K:10:5:5:-8:1:1:5:5 -R:P:10:220:0:84 -R:M:20:3:60:3:80:4:54:3:70:4 +R:P:10:220:0 R:E:1:1:1:2:1:1 R:Z:Rohan Knight's Powers R:R:1:3 -R:F:SPEED | +R:F:SPEED R:R:5:1 -R:F:SPEED | +R:F:SPEED R:R:10:1 -R:F:SPEED | +R:F:SPEED R:R:15:1 -R:F:SPEED | +R:F:SPEED R:R:20:1 -R:F:SPEED | +R:F:SPEED R:R:25:1 -R:F:SPEED | +R:F:SPEED R:R:30:1 -R:F:SPEED | +R:F:SPEED R:R:35:1 -R:F:SPEED | +R:F:SPEED R:R:40:1 -R:F:SPEED | +R:F:SPEED R:R:45:1 -R:F:SPEED | -R:C:Warrior | Priest -R:k:+1000:+000:Disarming +R:F:SPEED +R:C:Priest +R:C:Warrior R:k:+500:+000:Magic-Device R:k:+2500:+000:Spirituality R:k:-8000:+000:Stealth -R:k:+100:+000:Sneakiness R:k:+100:+200:Weaponmastery R:k:+500:+000:Archery - R:N:17:Thunderlord R:D:A thunderlord is a Great Eagle of Manwe, ridden by a Maia of Manwe. R:D:They carry the power of wind and thunder. R:S:6:2:1:1:3:8:2 -R:K:6:0:10:-16:30:10:15:5 -R:P:12:400:0:89 -R:M:14:6:180:6:255:25:150:4:230:20 +R:P:12:400:0 R:E:1:1:1:2:1:1 R:Z:Thunderlord's Powers R:R:1:0 -R:F:FEATHER | +R:F:FEATHER R:R:4:0 -R:F:ESP_DRAGON | +R:F:ESP_DRAGON R:R:5:0 -R:F:RES_ELEC | +R:F:RES_ELEC R:R:10:0 -R:F:RES_COLD | +R:F:RES_COLD R:R:15:0 -R:F:RES_ACID | +R:F:RES_ACID R:R:17:0 -R:F:FLY | +R:F:FLY R:R:35:0 -R:F:RES_POIS | +R:F:RES_POIS R:R:45:0 -R:F:IM_ELEC | -R:C:Warrior | Mage | Archer | Priest -R:k:+600:+000:Disarming +R:F:IM_ELEC +R:C:Archer +R:C:Mage +R:C:Priest +R:C:Warrior R:k:+000:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:-16000:+000:Stealth -R:k:+3000:+000:Sneakiness R:k:+1500:+000:Weaponmastery R:k:+500:+000:Archery @@ -1245,38 +1130,38 @@ R:N:18:DeathMold R:D:A pure mass of evilness, DeathMolds cannot move, but they have much more R:D:power than an average race. R:S:10:0:10:0:10:-15:-5 -R:K:15:-5:15:25:0:10:25:25 -R:P:15:250:10:100 -R:M:5:15:10:1:50:1:10:1:50:1 +R:P:15:250:10 R:E:1:1:1:4:0:0 R:Z:Death Mold's Powers R:G:EXPERIMENTAL R:R:1:0 -R:F:IMMOVABLE | HOLD_LIFE | -R:F:RES_NETHER | RES_NEXUS | -R:C:Mage | Priest +R:F:HOLD_LIFE +R:F:IMMOVABLE +R:F:RES_NETHER +R:F:RES_NEXUS +R:C:Mage +R:C:Priest R:k:+0:+200:Necromancy -R:k:+1500:+000:Disarming R:k:-500:+000:Magic-Device R:k:+7500:+000:Spirituality R:k:+25000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+2500:+000:Weaponmastery R:k:+2500:+000:Archery R:N:19:Yeek R:D:The weakest of all the races, bad at everything except gaining levels quickly. R:S:-5:-5:-5:-5:-5:-5:-5 -R:K:-5:-5:-10:0:-5:0:-10:-10 -R:P:6:25:2:29 -R:M:10:4:40:5:50:10:35:4:45:10 +R:P:6:25:2 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster -R:k:-500:+000:Disarming +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:-500:+000:Magic-Device R:k:-2500:+000:Spirituality R:k:-5000:+000:Stealth -R:k:-500:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:-500:+000:Archery @@ -1284,22 +1169,23 @@ R:N:20:Wood-Elf R:D:Elves are the first born, the Eldar. R:D:Wood elves live in the great forests of Middle-earth. R:S:-3:2:1:5:-4:1:0 -R:K:5:6:6:5:8:12:-25:40 -R:P:7:130:4:5 -R:M:75:75:60:4:100:6:54:4:80:6 +R:P:7:130:4 R:E:1:1:1:2:1:1 -R:G:XTRA_MIGHT_BOW | +R:G:XTRA_MIGHT_BOW R:R:1:1 -R:F:XTRA_MIGHT | RES_LITE | -R:C:Warrior | Archer | Mage | Priest | Loremaster +R:F:RES_LITE +R:F:XTRA_MIGHT +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Warrior R:G:ELF R:k:+0:+200:Archery R:b:1:Tree walking -R:k:+500:+000:Disarming R:k:+600:+000:Magic-Device R:k:+3000:+000:Spirituality R:k:+5000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:-2500:+000:Weaponmastery R:k:+4000:+000:Archery @@ -1307,38 +1193,76 @@ R:N:21:Maia R:D:An old race, dating from before the creation of Arda, the Maiar were R:D:created by Eru to help the Valar in their task. R:S:0:0:0:0:0:0:4 -R:K:0:0:0:0:0:10:0:0 -R:P:10:100:0:91 -R:M:14:6:72:6:180:25:66:4:150:20 +R:P:10:100:0 R:E:1:1:1:2:1:1 R:G:NO_GOD R:R:1:0 -R:F:AGGRAVATE | +R:F:AGGRAVATE R:R:20:0 -R:F:DRAIN_EXP | +R:F:DRAIN_EXP R:R:6:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:12:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:18:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:24:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:30:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:36:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:42:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:48:1 -R:F:STR | INT | WIS | DEX | CON | CHR | -R:C:Warrior | Archer | Mage -R:k:+000:+000:Disarming +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS +R:C:Archer +R:C:Mage +R:C:Warrior R:k:+000:+000:Magic-Device R:k:+000:+000:Spirituality R:k:=0:=0:Prayer R:k:+000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1352,7 +1276,6 @@ R:k:+000:+000:Archery # S:S:str:int:wis:dex:con:chr:luck:mana # S:K:dis:dev:sav:stl:srh:fos:thn:thb # S:P:hitdie:xp%:infra -# S:M:b_age:m_age:m_b_ht:m_m_ht:m_b_wt:m_m_wt:f_b_ht:f_m_ht:f_b_wt:f_m_wt # S:E:weapons:torso:arms:finger:head:legs # S:A:allowed races # S:C:'A'llow/'F'orbid:allowed/forbiden classes @@ -1368,14 +1291,30 @@ I: S:N:0: S:D:A:A normal member of the race. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | -S:A:Kobold | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | Thunderlord | -S:A:DeathMold | Yeek | Wood-Elf | Maia | +S:A:Beorning +S:A:Dark-Elf +S:A:DeathMold +S:A:Dunadan +S:A:Dwarf +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Kobold +S:A:Maia +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Thunderlord +S:A:Troll +S:A:Wood-Elf +S:A:Yeek # Just a place holder, the actualy setting are done with corruptions, see # corrupt.lua and player.lua @@ -1383,13 +1322,23 @@ S:N:1:Vampire S:D:B:Vampires are powerful undead, wielding great powers. They still fear the S:D:B:sunlight and cannot easily satiate their hunger. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Hobbit | Gnome | Dwarf | Orc | -S:A:Troll | Dunadan | Half-Ogre | Beorning | Kobold | Petty-Dwarf | -S:A:Dark-Elf | RohanKnight | Yeek | +S:A:Beorning +S:A:Dark-Elf +S:A:Dunadan +S:A:Dwarf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:Hobbit +S:A:Human +S:A:Kobold +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Yeek S:C:A:Mage S:O:70:0:5d3 S:O:70:32:2d3 @@ -1398,24 +1347,44 @@ S:N:2:Spectre S:D:B:Spectres only partially exist in the mortal world and so they can S:D:B:pass through walls. They are somewhat physically weak. S:S:-5:1:1:2:-3:-6:-3:105 -S:K:2:8:7:2:2:7:-5:-2 S:P:-4:80:3 -S:M:50:15:0:0:-10:-5:0:0:-10:-5 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | -S:A:Kobold | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | -S:C:F:Warrior | Archer -S:G:UNDEAD | NO_CUT | NO_FOOD | SEMI_WRAITH | NO_SUBRACE_CHANGE +S:A:Beorning +S:A:Dark-Elf +S:A:Dunadan +S:A:Dwarf +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Kobold +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek +S:C:F:Archer +S:C:F:Warrior +S:G:NO_CUT +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:SEMI_WRAITH +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:SLOW_DIGEST | RES_COLD | RES_POIS | RES_NETHER | +S:F:HOLD_LIFE +S:F:RES_COLD +S:F:RES_NETHER +S:F:RES_POIS +S:F:SEE_INVIS +S:F:SLOW_DIGEST S:O:70:32:2d3 -S:k:+200:+000:Disarming S:k:+800:+000:Magic-Device S:k:+700:+000:Spirituality S:k:+2000:+000:Stealth -S:k:+200:+000:Sneakiness S:k:-500:+000:Weaponmastery S:k:-200:+000:Archery @@ -1423,70 +1392,102 @@ S:N:3:Skeleton S:D:B:Yet an other kind of undead. Their physical 'body' is not very vulnerable S:D:B:to sharp things. S:S:0:-2:-2:0:1:-4:-3:70 -S:K:-5:-5:5:-1:-1:8:8:0 S:P:0:45:1 -S:M:50:15:0:0:-10:-5:0:0:-10:-5 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | -S:A:Kobold | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | -S:G:UNDEAD | NO_CUT | NO_FOOD | NO_SUBRACE_CHANGE +S:A:Beorning +S:A:Dark-Elf +S:A:Dunadan +S:A:Dwarf +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Kobold +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek +S:G:NO_CUT +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:RES_POIS | RES_SHARDS | +S:F:HOLD_LIFE +S:F:RES_POIS +S:F:RES_SHARDS +S:F:SEE_INVIS S:R:10:0 -S:F:RES_COLD | +S:F:RES_COLD S:O:70:32:2d3 -S:k:-500:+000:Disarming S:k:-500:+000:Magic-Device S:k:+500:+000:Spirituality S:k:-1000:+000:Stealth -S:k:-100:+000:Sneakiness S:k:+800:+000:Weaponmastery S:k:+000:+000:Archery S:N:4:Zombie S:D:B:Strong and dumb is a zombie. S:S:2:-6:-6:1:4:-5:-4:70 -S:K:-2:-2:5:-1:-1:2:5:0 S:P:3:45:1 -S:M:50:15:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | -S:A:Kobold | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | +S:A:Beorning +S:A:Dark-Elf +S:A:Dunadan +S:A:Dwarf +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Kobold +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek S:C:F:Mage -S:G:UNDEAD | NO_FOOD | NO_SUBRACE_CHANGE +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:SLOW_DIGEST | RES_POIS | +S:F:HOLD_LIFE +S:F:RES_POIS +S:F:SEE_INVIS +S:F:SLOW_DIGEST S:R:5:0 -S:F:RES_COLD | +S:F:RES_COLD S:O:70:32:2d3 -S:k:-200:+000:Disarming S:k:-200:+000:Magic-Device S:k:+500:+000:Spirituality S:k:-1000:+000:Stealth -S:k:-100:+000:Sneakiness S:k:+500:+000:Weaponmastery S:k:+000:+000:Archery S:N:5:Barbarian S:D:A:Hardy members of their race, they are strong fighters but poor spellcasters. S:S:2:-3:-2:1:1:-3:1:50 -S:K:-2:-10:2:-2:0:1:12:5 S:P:1:25:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Dwarf | Orc | Troll | Half-Ogre | Beorning | +S:A:Beorning +S:A:Dwarf +S:A:Half-Ogre +S:A:Human +S:A:Orc +S:A:Troll S:C:F:Mage S:R:10:0 -S:F:RES_FEAR | -S:k:-200:+000:Disarming +S:F:RES_FEAR S:k:-1000:+000:Magic-Device S:k:+200:+000:Spirituality S:k:-2000:+000:Stealth -S:k:+000:+000:Sneakiness S:k:+1200:+000:Weaponmastery S:k:+500:+000:Archery @@ -1494,36 +1495,64 @@ S:N:6:Hermit S:D:A:Through years of isolation hermits can manage to increase their mana S:D:A:reserves but at the cost of an increased physical weakness. S:S:-3:1:1:-3:-3:1:0:120 -S:K:5:10:5:3:4:10:-5:-5 S:P:-3:20:1 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Dunadan | High-Elf | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | -S:A:Thunderlord | DeathMold | Yeek | Wood-Elf | Maia | -S:C:F:Warrior | Archer -S:k:+500:+000:Disarming +S:A:Dark-Elf +S:A:DeathMold +S:A:Dunadan +S:A:Dwarf +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Maia +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Thunderlord +S:A:Wood-Elf +S:A:Yeek +S:C:F:Archer +S:C:F:Warrior S:k:+1000:+000:Magic-Device S:k:+500:+000:Spirituality S:k:+3000:+000:Stealth -S:k:+400:+000:Sneakiness S:k:-500:+000:Weaponmastery S:k:-500:+000:Archery S:N:8:LostSoul S:D:A:In some very rare occasions souls can come back from the Halls of Mandos. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 -S:G:ASTRAL | NO_SUBRACE_CHANGE +S:G:ASTRAL +S:G:NO_SUBRACE_CHANGE S:R:1:0 S:F:SEE_INVIS -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | -S:A:Kobold | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | Thunderlord | -S:A:DeathMold | Yeek | Wood-Elf | Maia | +S:A:Beorning +S:A:Dark-Elf +S:A:DeathMold +S:A:Dunadan +S:A:Dwarf +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Kobold +S:A:Maia +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Thunderlord +S:A:Troll +S:A:Wood-Elf +S:A:Yeek S:O:70:32:25d2 S:O:70:12:25d3 @@ -1531,394 +1560,5 @@ S:O:70:12:25d3 S:N:9:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx S:D:A:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 - - -############################################################################## -############################################################################## -############################################################################## -############################################################################## -# H: Race history -# H:index:chance:chart:next chart:social class bonus:desc - -# Dunadan, Human: 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# RohanKnight: 84 -> 85 -> 50 -> 51 -> 52 -> 53. -# Half-Ogre: 74 -> 20 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Beorning: 75 -> 76 -> 20 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Half-elf: 4 -> 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Elf, Wood-elf: 5 -> 6 -> 9 -> 54 -> 55 -> 56. -# High-elf: 7 -> 8 -> 9 -> 54 -> 55 -> 56. -# Dark-elf: 69 -> 70 -> 71 -> 72 -> 73. -# Hobbit: 10 -> 11 -> 3 -> 50 -> 51 -> 52 -> 53. -# Gnome: 13 -> 14 -> 3 -> 50 -> 51 -> 52 -> 53. -# Dwarf: 16 -> 17 -> 18 -> 57 -> 58 -> 59 -> 60 -> 61. -# Petty-Dwarf: 87 -> 88 -> 18 -> 57 -> 58 -> 59 -> 60 -> 61. -# Thunderlord: 89 -> 90 -> 93 -> 94. -# Maia: 91 -> 92 -> 93 -> 94. -# Ent: 95 -> 96. -# Troll: 22 -> 23 -> 24 -> 62 -> 63 -> 64 -> 65 -> 66. -# Orc 25 -> 26 -> 27 -> 28 -> 80 -> 81 -> 65 -> 66. -# Yeek: 29 -> 3 -> 50 -> 51 -> 52 -> 53. -# (not used: 78 -> 79 -> 80 -> 81 -> 65 -> 66.) -# Kobold: 82 -> 83 -> 80 -> 81 -> 65 -> 66. -# Deathmold: 100 -> 101 -> 102 -> 103 -> 104. - -H:0:10:1:2:25:You are the illegitimate and unacknowledged child -H:1:20:1:2:35:You are the illegitimate but acknowledged child -H:2:95:1:2:45:You are one of several children -H:3:100:1:2:50:You are the first child - -H:4:40:2:3:65:of a Serf. -H:5:65:2:3:80:of a Yeoman. -H:6:80:2:3:90:of a Townsman. -H:7:90:2:3:105:of a Guildsman. -H:8:96:2:3:120:of a Landed Knight. -H:9:99:2:3:130:of a Noble Lord. -H:10:100:2:3:140:of the Royal Blood Line. - -H:11:20:3:50:20:You are the black sheep of the family. -H:12:80:3:50:55:You are a credit to the family. -H:13:100:3:50:60:You are a well-liked child. - -H:14:25:4:1:40:Your mother was of the Avari. -H:15:40:4:1:50:Your father was of the Avari. -H:16:65:4:1:60:Your mother was of the Nandor. -H:17:80:4:1:60:Your father was of the Nandor. -H:18:96:4:1:70:Your mother was of the Sindar. -H:19:99:4:1:70:Your father was of the Sindar. -H:20:100:4:1:100:Your ancestry traces to Elrond. - -H:21:60:5:6:50:You are one of several children -H:22:100:5:6:55:You are the only child - -H:23:40:6:9:40:of an Avarin -H:24:70:6:9:50:of a Nandorin -H:25:100:6:9:60:of a Sindarin - -H:26:60:7:8:50:You are one of several children -H:27:100:7:8:55:You are the only child - -H:28:75:8:9:50:of a Telerin -H:29:95:8:9:55:of a Noldorin -H:30:100:8:9:60:of a Vanyarin - -H:31:40:9:54:80:Ranger. -H:32:70:9:54:90:Archer. -H:33:87:9:54:110:Warrior. -H:34:95:9:54:125:Mage. -H:35:99:9:54:140:Prince. -H:36:100:9:54:145:King. - -H:37:85:10:11:45:You are one of several children of a Hobbit -H:38:100:10:11:55:You are the only child of a Hobbit - -H:39:20:11:3:55:Bum. -H:40:30:11:3:80:Tavern Owner. -H:41:40:11:3:90:Miller. -H:42:50:11:3:100:Home Owner. -H:43:80:11:3:110:Burglar. -H:44:95:11:3:115:Warrior. -H:45:99:11:3:125:Mage. -H:46:100:11:3:140:Clan Elder. - -H:47:85:13:14:45:You are one of several children of a Gnome -H:48:100:13:14:55:You are the only child of a Gnome - -H:49:20:14:3:55:Beggar. -H:50:50:14:3:70:Braggart. -H:51:75:14:3:85:Prankster. -H:52:95:14:3:100:Warrior. -H:53:100:14:3:125:Mage. - -H:54:25:16:17:40:You are one of two children of a Dwarven -H:55:100:16:17:50:You are the only child of a Dwarven - -H:56:10:17:18:60:Thief. -H:57:35:17:18:80:Smith. -H:58:75:17:18:90:Miner. -H:59:90:17:18:110:Warrior. -H:60:99:17:18:130:Priest. -H:61:100:17:18:150:King. - -H:62:15:18:57:10:You are the black sheep of the family. -H:63:85:18:57:50:You are a credit to the family. -H:64:100:18:57:55:You are a well liked child. - -H:65:100:20:2:50:You are the adopted child - -H:66:100:22:23:50:You are the offspring of a - -H:67:30:23:24:20:Forest-Troll -H:68:60:23:24:25:Cave-Troll -H:69:75:23:24:30:Hill-Troll -H:70:90:23:24:35:Stone-Troll -H:71:95:23:24:40:Snow-Troll -H:72:100:23:24:45:Water-Troll - -H:73:25:24:62:50:Worker. -H:74:95:24:62:55:Warrior. -H:75:99:24:62:65:Shaman. -H:76:100:24:62:80:Clan Chief. - -H:77:100:25:26:50:You are one of several children of - -H:78:40:26:27:40:a Snaga -H:79:80:26:27:50:an Orc -H:80:100:26:27:60:an Uruk - -H:81:30:27:28:20:Slave -H:82:60:27:28:50:Archer -H:83:90:27:28:60:Warrior -H:84:95:27:28:80:Shaman -H:85:100:27:28:100:Chieftain - -H:86:30:28:80:50:from the Misty Mountains. -H:87:60:28:80:50:from the Grey Mountains. -H:88:90:28:80:70:from the orc-hold of Mount Gundabad. -H:89:100:28:80:80:from the Pits of Angband. - -H:90:25:29:3:50:You are one of five children of a blue Yeek. -H:91:75:29:3:75:You are one of five children of a brown Yeek. -H:92:100:29:3:100:You are one of five children of a master Yeek. - -H:93:20:50:51:50:You have dark brown eyes, -H:94:60:50:51:50:You have brown eyes, -H:95:70:50:51:50:You have hazel eyes, -H:96:80:50:51:50:You have green eyes, -H:97:90:50:51:50:You have blue eyes, -H:98:100:50:51:50:You have blue-gray eyes, - -H:99:70:51:52:50:straight -H:100:90:51:52:50:wavy -H:101:100:51:52:50:curly - -H:102:30:52:53:50:black hair, -H:103:70:52:53:50:brown hair, -H:104:80:52:53:50:auburn hair, -H:105:90:52:53:50:red hair, -H:106:100:52:53:50:blond hair, - -H:107:10:53:0:50:and a very dark complexion. -H:108:30:53:0:50:and a dark complexion. -H:109:80:53:0:50:and an average complexion. -H:110:90:53:0:50:and a fair complexion. -H:111:100:53:0:50:and a very fair complexion. - -H:112:85:54:55:50:You have light grey eyes, -H:113:95:54:55:50:You have light blue eyes, -H:114:100:54:55:50:You have light green eyes, - -H:115:75:55:56:50:straight -H:116:100:55:56:50:wavy - -H:117:75:56:0:50:black hair, and a fair complexion. -H:118:85:56:0:50:brown hair, and a fair complexion. -H:119:95:56:0:50:blond hair, and a fair complexion. -H:120:100:56:0:50:silver hair, and a fair complexion. - -H:121:99:57:58:50:You have dark brown eyes, -H:122:100:57:58:60:You have glowing red eyes, - -H:123:90:58:59:50:straight -H:124:100:58:59:50:wavy - -H:125:75:59:60:50:black hair, -H:126:100:59:60:50:brown hair, - -H:127:25:60:61:50:a one foot beard, -H:128:60:60:61:51:a two foot beard, -H:129:90:60:61:53:a three foot beard, -H:130:100:60:61:55:a four foot beard, - -H:131:100:61:0:50:and a dark complexion. - -H:132:60:62:63:50:You have slime green eyes, -H:133:85:62:63:50:You have puke yellow eyes, -H:134:99:62:63:50:You have blue-bloodshot eyes, -H:135:100:62:63:55:You have glowing red eyes, - -H:136:33:63:64:50:dirty -H:137:66:63:64:50:mangy -H:138:100:63:64:50:oily - -H:139:33:64:65:50:sea-weed green hair, -H:140:66:64:65:50:bright red hair, -H:141:100:64:65:50:dark purple hair, - -H:142:25:65:66:50:and green -H:143:50:65:66:50:and blue -H:144:75:65:66:50:and white -H:145:100:65:66:50:and black - -H:146:33:66:0:50:ulcerous skin. -H:147:66:66:0:50:scabby skin. -H:148:100:66:0:50:leprous skin. - -H:149:85:69:70:45:You are one of several children of a Dark Elven -H:150:100:69:70:55:You are the only child of a Dark Elven - -H:151:50:70:71:60:Warrior. -H:152:80:70:71:75:Warlock. -H:153:100:70:71:95:Noble. - -H:154:100:71:72:50:You have black eyes, - -H:155:70:72:73:50:straight -H:156:90:72:73:50:wavy -H:157:100:72:73:50:curly - -H:158:100:73:0:50:black hair and a very dark complexion. - -H:159:25:74:20:25:Your mother was an Ogre, but it is unacknowledged. -H:160:100:74:20:25:Your father was an Ogre, but it is unacknowledged. - -H:161:90:75:76:50:You are a descendant of Beorn to the -H:162:100:75:20:100:Your father was Beorn. - -H:163:13:76:20:55:9th degree. -H:164:25:76:20:60:8th degree. -H:165:38:76:20:65:7th degree. -H:166:50:76:20:70:6th degree. -H:167:63:76:20:75:5th degree. -H:168:75:76:20:80:4th degree. -H:169:88:76:20:85:3rd degree. -H:170:100:76:20:90:2nd degree. - -H:171:100:78:79:50:You are one of several children of - -H:172:50:79:80:50:a Brown Yeek. -H:173:75:79:80:50:a Blue Yeek. -H:174:95:79:80:85:a Master Yeek. -H:175:100:79:80:120:Boldor, the King of the Yeeks. - -H:176:25:80:81:50:You have pale eyes, -H:177:50:80:81:50:You have glowing eyes, -H:178:75:80:81:50:You have tiny black eyes, -H:179:100:80:81:50:You have shining black eyes, - -H:180:20:81:65:50:no hair at all, -H:181:40:81:65:50:short black hair, -H:182:60:81:65:50:long black hair, -H:183:80:81:65:50:bright red hair, -H:184:100:81:65:50:colourless albino hair, - -H:185:100:82:83:50:You are one of several children of - -H:186:40:83:80:50:a Small Kobold. -H:187:75:83:80:55:a Kobold. -H:188:95:83:80:65:a Large Kobold. -H:189:100:83:80:100:Mughash, the Kobold Lord. - -H:190:85:84:85:45:You are one of several children -H:191:100:84:85:50:You are the first child - -H:192:60:85:50:40:of a Serf. -H:193:85:85:50:55:of a Devoted Mercenary. -H:194:96:85:50:60:of a Landed Knight. -H:195:99:85:50:100:of a Marshal of the Riddermark. -H:196:100:85:50:120:of a King of the Rohirrim. - -H:197:100:87:88:89:You are one of several children of - -H:198:30:88:18:20:a Petty-Dwarf Slave. -H:199:50:88:18:40:a Petty-Dwarf Thief. -H:200:70:88:18:60:a Petty-Dwarf Smith. -H:201:90:88:18:75:a Petty-Dwarf Miner. -H:202:95:88:18:100:a Petty-Dwarf Shaman. -H:203:100:88:18:100:Mim, Betrayer of Turin. - -H:204:85:89:90:50:You are one of many Manwe Maia. -H:205:100:89:90:60:You are the one of the most famous Manwe Maia. - -H:206:90:90:93:100:Your eagle looks very good. -H:207:100:90:93:120:Your eagle is splendid. - -H:208:10:91:92:20:You are a unnoticed minion of -H:209:25:91:92:30:You are a minor servant of -H:210:45:91:92:40:You are a subject of -H:211:65:91:92:50:You have attached yourself to -H:212:85:91:92:65:You are associated with -H:213:95:91:92:80:You are a notable follower of -H:214:100:91:92:100:You are a celebrated assistant to - -H:215:20:92:93:55:Nessa. -H:216:40:92:93:60:Vana. -H:217:50:92:93:65:Tulkas. -H:218:80:92:93:75:Mandos. -H:219:90:92:93:80:Nienna. -H:220:95:92:93:90:Varda. -H:221:100:92:93:95:Manwe. - -H:222:100:93:94:50:In the past you dwelt on earth in the form of - -H:223:25:94:0:50:various animals. -H:224:55:94:0:55:a spirit of forest and river. -H:225:70:94:0:60:a beneficent but unseen force. -H:226:96:94:0:70:a wise and ancient counsellor. -H:227:100:94:0:80:a Wizard of legend. - -H:228:30:95:96:30:You are of an unknown generation of the Ents. -H:229:40:95:96:50:You are of the third generation of the Ents. -H:230:60:95:96:60:You are of the second generation of the Ents. -H:231:100:95:96:80:You are one of the first beings who awoke on Arda. - -H:232:50:96:0:50:You have green skin and inflexible members. -H:233:100:96:0:50:You have brown skin and inflexible members. - -H:234:10:100:101:30:You were born in dirty bilge-water, -H:235:20:100:101:35:You were born in dirty straw, -H:236:30:100:101:40:You were born in wet mud, -H:237:40:100:101:45:You were born in a pile of dust, -H:238:50:100:101:50:You were born in sand, -H:239:60:100:101:50:You were born in pebbles, -H:240:70:100:101:55:You were born in a kobold corpse, -H:241:80:100:101:60:You were born in dragon droppings, -H:242:90:100:101:65:You were born in a pile of bones, -H:243:100:100:101:70:You were born in a corpse of a mighty hero, - -H:244:10:101:102:30:created by rotting flesh. -H:245:20:101:102:35:created by a kobold magician. -H:246:30:101:102:40:created by a corrupted apprentice. -H:247:40:101:102:45:created by a curious mage apprentice. -H:248:50:101:102:50:created by an evil Symbiant. -H:249:60:101:102:50:created by a practicing Necromancer. -H:250:70:101:102:55:created by the Mutant Breeders. -H:251:80:101:102:60:created by a curious adventurer. -H:252:90:101:102:65:called to life by the Witch-King of Angmar. -H:253:100:101:102:70:called to life by Sauron himself. - -H:254:100:102:103:50:Since then you have given life to - -H:255:10:103:104:30:no -H:256:20:103:104:35:one weak-willed -H:257:30:103:104:40:two -H:258:40:103:104:45:three -H:259:50:103:104:50:four -H:260:60:103:104:50:five -H:261:70:103:104:55:about twenty -H:262:80:103:104:60:dozens of -H:263:90:103:104:65:hundreds of -H:264:100:103:104:70:uncounted multitudes of - -H:265:100:104:0:50:foul offspring. - - -############################################################################## -############################################################################## -############################################################################## -############################################################################## -# M:N:idx:color:Meta class name -# M:C:class name - -I: - -M:N:0:U:Classes -- The Classes of Middle-earth -M:C:Warrior -M:C:Archer -M:C:Rogue -M:C:Mage -M:C:Priest -M:C:Loremaster diff --git a/lib/edit/qrand1.map b/lib/edit/qrand1.map index f42cbf1c..041e221c 100644 --- a/lib/edit/qrand1.map +++ b/lib/edit/qrand1.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep lava F:F:85:12 diff --git a/lib/edit/qrand10.map b/lib/edit/qrand10.map index ae45b9cb..cfe57e16 100644 --- a/lib/edit/qrand10.map +++ b/lib/edit/qrand10.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:2056:0:0:0:0:* - # Deep lava F:F:85:12 @@ -26,11 +23,11 @@ F:F:85:12 D: D: xxxxxxx D: xFFFFFx -D: xxxxxx,t.ttxxxx -D: xFFG,t....t,,,xxx -D: xFpG.......t.t.DD -D: xFFG,t....t,,,xxx -D: xxxxxx,t.ttxxxx +D: xxxxxx,....xxxx +D: xFFG,......,,,xxx +D: xFpG...........DD +D: xFFG,......,,,xxx +D: xxxxxx,....xxxx D: xFFFFFx D: xxxxxxx D: diff --git a/lib/edit/qrand11.map b/lib/edit/qrand11.map index 4af3c266..67d5258a 100644 --- a/lib/edit/qrand11.map +++ b/lib/edit/qrand11.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep lava F:L:85:6 diff --git a/lib/edit/qrand12.map b/lib/edit/qrand12.map index 4621ef0b..f24a7927 100644 --- a/lib/edit/qrand12.map +++ b/lib/edit/qrand12.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:187:6 diff --git a/lib/edit/qrand14.map b/lib/edit/qrand14.map index 9f339db0..ee6e8975 100644 --- a/lib/edit/qrand14.map +++ b/lib/edit/qrand14.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 diff --git a/lib/edit/qrand6.map b/lib/edit/qrand6.map index 3b55e985..407a9083 100644 --- a/lib/edit/qrand6.map +++ b/lib/edit/qrand6.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 diff --git a/lib/edit/qrand7.map b/lib/edit/qrand7.map index a7c0607f..4da79778 100644 --- a/lib/edit/qrand7.map +++ b/lib/edit/qrand7.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 @@ -26,10 +23,10 @@ F:W:84:6 F:w:187:6 # Dungeon wayout -D:ttttt -D:tGGGt ,x, -D:tGpGt x,x -D:tGGGt ,x, -D:ttttt +D: +D: GGG ,x, +D: GpG x,x +D: GGG ,x, +D: D: ,x, D: diff --git a/lib/edit/r_info.txt b/lib/edit/r_info.txt index 5c93f1f6..7eebf70c 100644 --- a/lib/edit/r_info.txt +++ b/lib/edit/r_info.txt @@ -129,6 +129,7 @@ # S: spell frequency | # S: spell type | spell type | etc # D: Description +# A: a_ptr_index : %chance # 'N' indicates the beginning of an entry. The serial number must # increase for each new item. Entry 0 is used for the player. @@ -199,10 +200,18 @@ E:1:1:1:2:1:1 O:1:1:1:1 B:BEG:* B:TOUCH:EAT_GOLD -F:MALE | EVIL | WILD_TOWN | WILD_ONLY | -F:RAND_25 | FRIENDS | -F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON | -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He looks squalid and thoroughly revolting. N:2:Scrawny cat @@ -212,9 +221,15 @@ W:0:3:100:0 E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d1 -F:RAND_25 | WILD_TOO | WILD_GRASS | WILD_TOWN | WILD_ONLY | -F:ANIMAL | DROP_CORPSE | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:RAND_25 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_TOO +F:WILD_TOWN D:A skinny little furball with sharp claws and a menacing look. N:3:Sparrow @@ -224,9 +239,15 @@ W:0:3:90:0 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY | -F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_SKELETON +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:RAND_25 +F:WILD_ONLY +F:WILD_TOWN D:Utterly harmless, except when angry. N:4:Chaffinch @@ -236,9 +257,16 @@ W:0:3:80:0 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_SKELETON +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:RAND_25 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Utterly harmless, except when angry. N:5:Wild rabbit @@ -248,9 +276,14 @@ W:0:3:100:0 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:RAND_50 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:It is not a carnivore, but will defend itself if you stray too D:close. @@ -261,11 +294,19 @@ W:0:1:1000:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d6 -F:MALE | WILD_ONLY | WILD_WOOD | -F:RAND_25 | DROP_SKELETON | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | HAS_LITE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_WOOD D:He has a strong axe with a sharp edge. N:7:Scruffy little dog @@ -275,8 +316,13 @@ W:0:3:300:0 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:RAND_25 +F:WILD_ONLY +F:WILD_TOWN D:A thin flea-ridden mutt, growling as you get close. N:8:Farmer Maggot @@ -287,12 +333,22 @@ E:0:1:1:2:1:1 O:0:100:0:0 #B:MOAN:* #B:MOAN:* -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | NO_TARGET +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL F:NEVER_MOVE -F:OPEN_DOOR | BASH_DOOR | SPECIAL_GENE -F:NEUTRAL | NO_DEATH -F:MORTAL | BASEANGBAND | HAS_LITE +F:NO_DEATH +F:NO_TARGET +F:OPEN_DOOR +F:SPECIAL_GENE +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:He's lost his dogs. He's had his mushrooms stolen. He's not a happy D:hobbit! @@ -303,9 +359,16 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | TAKE_ITEM | -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He tends to blubber a lot. N:10:Boil-covered wretch @@ -315,10 +378,18 @@ W:0:1:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:Ugly doesn't begin to describe him. N:11:Village idiot @@ -328,9 +399,16 @@ W:0:1:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | TAKE_ITEM | -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:Drooling and comical, but then, what do you expect? N:12:Pitiful-looking beggar @@ -340,10 +418,17 @@ W:0:1:1300:0 E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:You just can't help feeling sorry for him. N:13:Mangy-looking leper @@ -354,10 +439,17 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* B:TOUCH:DISEASE -F:MALE | DROP_CORPSE | DROP_SKELETON | -F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:You feel it isn't safe to touch him. N:14:Agent of the black market @@ -369,11 +461,21 @@ O:25:50:20:5 B:HIT:HURT:1d6 B:TOUCH:EAT_ITEM B:INSULT:* -F:MALE | DROP_CORPSE | DROP_SKELETON | -F:DROP_60 | WILD_TOWN | -F:WILD_SWAMP | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_TOWN +F:WILD_WOOD D:He 'finds' new wares for the Black Market. From unwary adventurers... N:15:Singing, happy drunk @@ -383,11 +485,19 @@ W:0:1:1100:0 E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* -F:MALE | -F:RAND_50 | DROP_SKELETON | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He makes you glad to be sober. N:16:Aimless-looking merchant @@ -397,10 +507,19 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d3 -F:MALE | RAND_50 | -F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:The typical ponce around town, with purse jingling, and looking for more D:amulets of adornment to buy. @@ -411,10 +530,21 @@ W:0:1:1700:0 E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:1d10 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_GRASS +F:WILD_ONLY +F:WILD_TOWN +F:WILD_WOOD D:No job is too low for him. N:18:Battle-scarred veteran @@ -424,10 +554,18 @@ W:0:1:1650:0 E:1:1:1:2:1:1 O:25:50:25:0 B:HIT:HURT:2d6 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He doesn't take to strangers kindly. N:19:Martti Ihrasaari @@ -438,11 +576,20 @@ E:0:1:1:2:1:1 O:50:50:0:0 B:SHOW:* B:SHOW:* -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:JOKEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:HAS_LITE +F:JOKEANGBAND +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:He weighs 127 kg. He is the president of some remote country. ##### Normal monsters ##### @@ -455,11 +602,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d4 B:SPORE:HURT:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:A small strange growth. N:21:Large white snake @@ -470,9 +622,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 B:CRUSH:HURT:1d1 -F:RAND_50 | WILD_TOO | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It is about eight feet long. N:22:Grey mushroom patch @@ -482,10 +639,15 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yum! It looks quite tasty. N:23:Newt @@ -496,9 +658,17 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 -F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE | -F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_SHORE +F:WILD_TOO +F:WILD_WASTE D:A small, harmless lizard. N:24:Giant white centipede @@ -509,9 +679,13 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d2 B:STING:HURT:1d2 -F:RAND_50 | DROP_SKELETON | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:RAND_50 +F:WEIRD_MIND +F:WILD_TOO D:It is about four feet long and carnivorous. N:25:White icky thing @@ -521,8 +695,11 @@ W:1:1:500:1 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:HURT:1d2 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:EMPTY_MIND | DROP_CORPSE | BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:RAND_25 +F:RAND_50 D:It is a smallish, slimy, icky creature. N:26:Clear icky thing @@ -532,9 +709,13 @@ W:1:1:500:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:HURT:1d2 -F:ATTR_CLEAR | CAN_SWIM | -F:RAND_50 | RAND_25 | -F:INVISIBLE | EMPTY_MIND | DROP_CORPSE | BASEANGBAND +F:ATTR_CLEAR +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:INVISIBLE +F:RAND_25 +F:RAND_50 D:It is a smallish, slimy, icky, blobby creature. N:27:Giant white mouse @@ -544,10 +725,13 @@ W:1:1:600:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | WILD_TOO | WILD_GRASS | -F:CAN_SWIM | -F:ANIMAL | DROP_CORPSE | -F:MORTAL | BASEANGBAND | +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_GRASS +F:WILD_TOO S:MULTIPLY D:It is about three feet long with large teeth. @@ -559,9 +743,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:CRUSH:HURT:1d4 -F:RAND_25 | CAN_SWIM | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 D:It is about eight feet long. N:29:Small kobold @@ -571,10 +760,16 @@ W:1:1:800:5 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d5 -F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:It is a small, dog-headed humanoid figure. N:30:Kobold @@ -584,10 +779,16 @@ W:2:1:900:5 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d8 -F:DROP_60 | WILD_TOO | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:It is a squat and ugly dog-headed humanoid. N:31:White worm mass @@ -597,10 +798,17 @@ W:1:1:30:2 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d2 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:STUPID | WEIRD_MIND | -F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_SWIM +F:HURT_LITE +F:IM_POIS +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -611,8 +819,11 @@ W:1:1:500:1 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:PARALYZE -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR D:A disembodied eye, floating a few feet above the ground. N:33:Rock lizard @@ -622,23 +833,15 @@ W:1:1:100:2 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN | -F:DROP_CORPSE | HAS_EGG | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_TOO D:It is a small lizard with a hardened hide. -N:34:Grid bug -G:I:v -I:110:2d4:10:2:10 -W:1:1:10:2 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:BITE:ELEC:1d4 -F:RAND_25 | FRIENDS | CAN_FLY | -F:STUPID | WEIRD_MIND | -F:ANIMAL | NO_FEAR | IM_ELEC | ZANGBAND -D:A strange electric bug. - N:35:Jackal G:C:U I:110:1d4:10:3:10 @@ -646,9 +849,14 @@ W:1:1:400:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:FRIENDS | -F:WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:MORTAL +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:It is a yapping snarling dog, dangerous when in a pack. N:36:Soldier ant @@ -658,9 +866,13 @@ W:1:1:300:3 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | -F:ANIMAL | WILD_TOO | WILD_GRASS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO D:A large ant with powerful mandibles. N:37:Fruit bat @@ -670,8 +882,13 @@ W:1:1:20:1 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_SWAMP | DROP_CORPSE -F:MORTAL | BASEANGBAND | AI_ANNOY +F:AI_ANNOY +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:A fast-moving pest. N:38:Insect swarm @@ -682,9 +899,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 B:STING:HURT:1d1 -F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS | -F:WILD_WOOD | WILD_SWAMP | -F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_FLY +F:MORTAL +F:NO_CUT +F:RAND_25 +F:SUSCEP_FIRE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A lone insect may be harmless, but there's a whole swarm of D:them here! @@ -697,11 +921,30 @@ O:0:0:0:0 B:GAZE:* B:GAZE:* B:CRUSH:* -F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | UNIQUE | -F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU | NO_SLEEP | NO_CONF -F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE | JOKEANGBAND | HAS_LITE -S:1_IN_9 | -S:TPORT | BLINK | TELE_AWAY +F:CAN_SWIM +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_WALL +F:NO_CONF +F:NO_SLEEP +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_WATE +F:UNIQUE +S:1_IN_9 +S:BLINK +S:TELE_AWAY +S:TPORT D:This unholy abomination will crush you. Flee while you can! N:40:Shrieker mushroom patch @@ -710,11 +953,19 @@ I:110:1d1:4:1:0 W:2:1:40:1 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | -F:STUPID | EMPTY_MIND | -F:IM_POIS | WILD_TOO | WILD_SWAMP | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | +F:DROP_CORPSE +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_POIS +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO +S:1_IN_4 S:SHRIEK D:Yum! It looks quite tasty. It doesn't sound so nice, though... @@ -728,9 +979,14 @@ B:CRAWL:POISON:1d4 B:CRAWL:EAT_FOOD B:DROOL:* B:DROOL:* -F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE | -F:EMPTY_MIND | TAKE_ITEM | KILL_BODY | -F:IM_POIS | BASEANGBAND +F:CAN_SWIM +F:DROP_90 +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:KILL_BODY +F:RAND_50 +F:TAKE_ITEM D:It is a smallish, slimy, icky, hungry creature. N:42:Metallic green centipede @@ -740,9 +996,13 @@ W:3:1:500:5 E:0:0:0:0:1:0 O:0:0:0:0 B:CRAWL:HURT:1d2 -F:RAND_50 | WILD_TOO | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:RAND_50 +F:WEIRD_MIND +F:WILD_TOO D:It is about four feet long and carnivorous. N:43:Novice warrior @@ -753,10 +1013,15 @@ E:1:1:1:2:1:1 O:25:50:0:20 B:HIT:HURT:1d7 B:HIT:HURT:1d6 -F:MALE | -F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:He looks inexperienced but tough. N:44:Novice rogue @@ -767,10 +1032,16 @@ E:1:1:1:2:1:1 O:50:25:0:20 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD -F:MALE | -F:DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_TOO D:A rather shifty individual. N:45:Novice priest @@ -780,13 +1051,21 @@ W:2:1:1500:6 E:1:1:1:2:1:1 O:25:0:50:20 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:HEAL | SCARE | CAUSE_1 +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:CAUSE_1 +S:HEAL +S:SCARE D:He is tripping over his priestly robes. N:46:Novice mage @@ -796,13 +1075,21 @@ W:2:1:1400:6 E:1:1:1:2:1:1 O:25:0:70:0 B:HIT:HURT:1d4 -F:MALE | -F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:BLINK | BLIND | CONF | MISSILE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:BLIND +S:BLINK +S:CONF +S:MISSILE D:He is leaving behind a trail of dropped spell components. N:47:Yellow mushroom patch @@ -812,11 +1099,16 @@ W:2:1:30:2 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:TERRIFY:1d6 -F:NEVER_MOVE | WILD_TOO | WILD_SWAMP | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:EMPTY_MIND +F:IM_POIS +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO D:Yum! It looks quite tasty. N:48:White jelly @@ -826,10 +1118,16 @@ W:2:1:2000:10 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:1d2 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It's a large pile of white flesh. N:49:Giant black ant @@ -839,10 +1137,15 @@ W:2:1:500:8 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:RAND_25 | -F:WEIRD_MIND | DROP_SKELETON | -F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:It is about three feet long. N:50:Salamander @@ -852,9 +1155,15 @@ W:2:1:100:10 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:1d3 -F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE | -F:ANIMAL | IM_FIRE | SUSCEP_COLD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO D:A small black and orange lizard. N:51:White harpy @@ -866,8 +1175,15 @@ O:0:0:0:0 B:CLAW:HURT:1d1 B:CLAW:HURT:1d1 B:BITE:HURT:1d2 -F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | -F:RAND_50 | DROP_CORPSE | ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO D:A flying, screeching bird with a woman's face. N:52:Blue yeek @@ -877,10 +1193,13 @@ W:2:1:700:4 E:1:1:1:2:1:1 O:25:0:0:55 B:HIT:HURT:1d5 -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:ANIMAL | IM_ACID | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:MORTAL +F:OPEN_DOOR D:A small humanoid figure. N:53:Grip, Farmer Maggot's dog @@ -890,10 +1209,14 @@ W:2:2:600:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR | ANIMAL -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -904,10 +1227,14 @@ W:2:2:650:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -918,10 +1245,14 @@ W:2:2:700:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -932,25 +1263,14 @@ W:2:1:200:6 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 -F:RAND_25 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND -D:It is as big as a wolf. - -N:57:Freesia -G:f:u -I:120:6d5:30:30:0 -W:2:1:450:32 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:CLAW:HURT:1d3 -B:CLAW:HURT:1d4 -F:UNIQUE | -F:FORCE_MAXHP | DROP_SKELETON -F:BASH_DOOR | F:ANIMAL -F:MORTAL | ZANGBAND -D:A striped housecat who enjoys hunting. +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WILD_ONLY +F:WILD_SHORE +D:It is as big as a wolf. N:58:Green worm mass G:w:g @@ -959,11 +1279,17 @@ W:2:1:40:3 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:ACID:1d3 -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | -F:ANIMAL | IM_ACID | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_SWIM +F:HURT_LITE +F:IM_ACID +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -975,8 +1301,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:HURT:1d6 -F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long. N:60:Cave spider @@ -986,10 +1319,15 @@ W:2:1:400:7 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:FRIENDS | -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | SPIDER | HURT_LITE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HURT_LITE +F:MORTAL +F:SPIDER +F:WEIRD_MIND D:It is a black spider that moves in fits and starts. N:61:Crow @@ -1000,8 +1338,13 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 -F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE -F:MORTAL | HAS_EGG | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:It is a hooded crow, gray except for the black wings and head. N:62:Wild cat @@ -1012,8 +1355,12 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 -F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_TOO D:A larger than normal feline, hissing loudly. Its velvet claws conceal a D:fistful of needles. @@ -1024,12 +1371,27 @@ W:3:2:670:16 E:1:1:1:2:1:1 O:50:50:0:0 B:TOUCH:EAT_GOLD -F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | DROP_CHOSEN | -F:FORCE_MAXHP | CAN_SPEAK | SMART | -F:RAND_50 | RAND_25 | WILD_TOO | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE -F:EVIL | BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_90 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:INVISIBLE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +F:SMART +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO D:Usually known as Gollum. He's been sneaking, and he wants his 'precious.' N:64:Green ooze @@ -1039,10 +1401,18 @@ W:3:2:300:4 E:0:0:0:0:0:0 O:50:0:25:20 B:CRAWL:ACID:1d3 -F:RAND_50 | RAND_25 | DROP_90 | -F:STUPID | EMPTY_MIND | -F:IM_ACID | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:DROP_90 +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:STUPID D:It's green and it's oozing. N:65:Poltergeist @@ -1052,12 +1422,24 @@ W:3:1:0:8 E:0:0:0:0:0:0 O:50:5:30:10 B:TOUCH:TERRIFY -F:RAND_50 | RAND_25 | CAN_FLY | -F:DROP_60 | DROP_90 | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | -F:EVIL | UNDEAD | -F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:RAND_50 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 S:BLINK D:It is a ghastly, ghostly form. @@ -1068,11 +1450,17 @@ W:3:1:2000:12 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:1d3 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_15 S:DRAIN_MANA D:It's a large pile of yellow flesh. @@ -1083,9 +1471,13 @@ W:4:1:770:6 E:0:0:0:0:1:0 O:0:0:0:0 B:CRAWL:HURT:1d3 -F:RAND_50 | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:RAND_50 +F:WEIRD_MIND +F:WILD_TOO D:It is about four feet long and carnivorous. N:68:Raven @@ -1096,8 +1488,13 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:BITE:HURT:1d4 -F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE -F:MORTAL | HAS_EGG | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:Larger than a crow, and pitch black. N:69:Giant white louse @@ -1107,8 +1504,12 @@ W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_50 | RAND_25 | CAN_FLY | -F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:It is six inches long. @@ -1120,9 +1521,13 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:STING:HURT:1d3 -F:RAND_50 | DROP_SKELETON | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:RAND_50 +F:WEIRD_MIND +F:WILD_TOO D:It is about four feet long and carnivorous. N:71:Black naga @@ -1132,10 +1537,14 @@ W:3:1:1700:20 E:0:0:0:0:1:0 O:0:75:20:5 B:CRUSH:HURT:1d8 -F:FEMALE | -F:RAND_25 | DROP_60 | DROP_CORPSE | -F:BASH_DOOR | CAN_SWIM | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_25 D:A large black serpent's body with a female torso. N:72:Spotted mushroom patch @@ -1145,10 +1554,15 @@ W:3:1:30:3 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:2d4 -F:NEVER_MOVE | WILD_TOO | WILD_SWAMP | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO D:Yum! It looks quite tasty. N:73:Silver jelly @@ -1159,11 +1573,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_LITE:1d3 B:TOUCH:EAT_LITE:1d3 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_15 S:DRAIN_MANA D:It is a large pile of silver flesh that sucks all light from its D:surroundings. @@ -1176,11 +1596,15 @@ E:1:1:1:2:1:1 O:0:50:0:40 B:HIT:HURT:1d4 B:TOUCH:EAT_GOLD -F:MALE | -F:DROP_60 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON F:EVIL -F:MORTAL | BASEANGBAND +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM D:A short little guy, in bedraggled clothes. He appears to be looking D:for a good tavern. @@ -1191,9 +1615,13 @@ W:3:1:800:7 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO D:It is about two feet long and has sharp pincers. N:76:Yellow mold @@ -1203,10 +1631,14 @@ W:3:1:30:9 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange growth on the dungeon floor. N:77:Metallic red centipede @@ -1216,9 +1648,13 @@ W:5:1:800:10 E:0:0:0:0:1:0 O:0:0:0:0 B:CRAWL:HURT:2d3 -F:RAND_25 | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:It is about four feet long and carnivorous. N:78:Yellow worm mass @@ -1228,10 +1664,16 @@ W:3:2:200:4 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:LOSE_DEX:1d3 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:STUPID | WEIRD_MIND | -F:ANIMAL | HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_SWIM +F:HURT_LITE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -1242,12 +1684,19 @@ W:3:2:200:4 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d2 -F:ATTR_CLEAR | CAN_SWIM | -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | INVISIBLE | -F:ANIMAL | -F:IM_POIS | HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:ATTR_CLEAR +F:CAN_SWIM +F:HURT_LITE +F:IM_POIS +F:INVISIBLE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a disgusting mass of poisonous worms. @@ -1258,9 +1707,13 @@ W:3:1:500:6 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:LOSE_STR:1d6 -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND | HAS_LITE -S:1_IN_11 | +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR +S:1_IN_11 S:DRAIN_MANA D:A disembodied eye, crackling with energy. @@ -1271,8 +1724,14 @@ W:4:1:0:4 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:BLIND -F:EMPTY_MIND | CAN_FLY | NONLIVING | SUSCEP_ELEC | -F:BASEANGBAND | HAS_LITE | RAND_50 | RAND_25 | NO_CUT +F:CAN_FLY +F:EMPTY_MIND +F:HAS_LITE +F:NONLIVING +F:NO_CUT +F:RAND_25 +F:RAND_50 +F:SUSCEP_ELEC D:A fast-moving bright light, apparently totally random in its movement. N:82:Cave lizard @@ -1282,8 +1741,11 @@ W:4:1:100:8 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d5 -F:ANIMAL | CAN_SWIM | DROP_CORPSE | HAS_EGG | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL D:It is an armoured lizard with a powerful bite. N:83:Novice ranger @@ -1294,13 +1756,20 @@ E:1:1:1:2:1:1 O:25:45:25:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:ARROW_2 | MISSILE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +F:WILD_WOOD +S:1_IN_9 +S:ARROW_2 +S:MISSILE D:An agile hunter, ready and relaxed. N:84:Blue jelly @@ -1310,10 +1779,18 @@ W:4:1:2000:14 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:COLD:1d6 -F:NEVER_MOVE | COLD_BLOOD | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_COLD | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_LITE +F:IM_COLD +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_FIRE D:It's a large pile of pulsing blue flesh. N:85:Creeping copper coins @@ -1324,10 +1801,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d4 B:TOUCH:POISON:2d4 -F:ONLY_GOLD | DROP_1D2 | SUSCEP_ACID | -F:COLD_BLOOD | BASH_DOOR | -F:IM_ELEC | IM_POIS | CHAR_MULTI | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_1D2 +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:SUSCEP_ACID D:It appears to be a pile of copper coins, until it starts crawling towards you D:on tiny legs. @@ -1338,8 +1822,9 @@ W:4:1:200:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d3 -F:RAND_25 | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is a very vicious rodent. @@ -1350,11 +1835,21 @@ W:4:1:900:15 E:1:1:1:2:1:1 O:25:50:0:20 B:HIT:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:RAND_50 +F:WILD_TOO +F:WILD_WOOD D:Immature Orclings, running wild and screaming all the time. N:88:Swordfish @@ -1365,8 +1860,11 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A fish with a swordlike "beak". N:89:Blue worm mass @@ -1376,11 +1874,19 @@ W:4:1:40:5 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:COLD:1d4 -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | COLD_BLOOD | -F:ANIMAL | IM_COLD | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_SWIM +F:COLD_BLOOD +F:HURT_LITE +F:IM_COLD +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_FIRE +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -1392,8 +1898,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d5 B:CRUSH:HURT:1d8 -F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | WILD_TOO | -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long. N:91:Skeleton kobold @@ -1403,9 +1916,18 @@ W:5:1:800:12 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d6 -F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:It is a small animated kobold skeleton. N:92:Ewok @@ -1416,9 +1938,15 @@ E:1:1:1:2:1:1 O:50:0:50:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_CORPSE | -F:WILD_TOO | WILD_WOOD | -F:MORTAL | JOKEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:FRIENDS +F:JOKEANGBAND +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +F:WILD_WOOD S:1_IN_8 S:ARROW_1 D:A cute little bear, full of merchandising potential. @@ -1430,13 +1958,22 @@ W:6:2:1400:6 E:1:1:1:2:1:1 O:25:0:70:0 B:HIT:HURT:1d4 -F:MALE | -F:FORCE_SLEEP | -F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:BLINK | BLIND | CONF | MISSILE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:BLIND +S:BLINK +S:CONF +S:MISSILE D:He is leaving behind a trail of dropped spell components. N:94:Green naga @@ -1447,10 +1984,18 @@ E:0:0:0:0:1:0 O:0:25:0:65 B:CRUSH:HURT:1d8 B:SPIT:ACID:2d6 -F:FEMALE | -F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE | -F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:EVIL | IM_ACID | MORTAL | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:IM_ACID +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_SHORE +F:WILD_TOO D:A large green serpent with a female torso. Her green skin glistens with D:acid. @@ -1462,7 +2007,10 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:3d1 B:BITE:HURT:3d1 -F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:RAND_25 +F:WEIRD_MIND D:Yech! The disgusting thing only wants your blood! N:96:Barracuda @@ -1473,8 +2021,11 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d10 B:BITE:HURT:1d10 -F:AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A predatory fish with razor-sharp teeth. N:97:Novice paladin @@ -1485,29 +2036,23 @@ E:1:1:1:2:1:1 O:0:70:25:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:SCARE | CAUSE_1 +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_9 +S:CAUSE_1 +S:SCARE D:An adventurer both devoutly religious and skilful in combat. D:He seems to consider you an agent of the devil. -N:98:Zog -G:h:b -I:110:13d9:20:20:20 -W:5:1:600:25 -E:0:1:0:2:1:0 -O:50:0:25:20 -B:HIT:HURT:1d8 -B:HIT:HURT:1d8 -B:DROOL:* -F:EVIL | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_SKELETON | -F:MORTAL | ZANGBAND -D:Drooling, insectoid aliens with disgusting habits. - N:99:Blue ooze G:j:b I:110:3d4:8:16:80 @@ -1515,10 +2060,18 @@ W:5:1:300:7 E:0:0:0:0:0:0 O:45:20:20:0 B:CRAWL:COLD:1d4 -F:RAND_50 | RAND_25 | DROP_60 | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_COLD | SUSCEP_FIRE -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:DROP_60 +F:EMPTY_MIND +F:IM_COLD +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_FIRE D:It's blue and it's oozing. N:100:Green glutton ghost @@ -1528,10 +2081,19 @@ W:5:1:0:15 E:0:0:0:0:0:0 O:30:30:30:5 B:TOUCH:EAT_FOOD:1d1 -F:RAND_50 | RAND_25 | -F:DROP_60 | DROP_90 | CAN_FLY | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:RAND_50 +F:UNDEAD D:It is a very ugly green ghost with a voracious appetite. N:101:Green jelly @@ -1541,10 +2103,16 @@ W:5:1:2500:18 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:ACID:1d2 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_ACID | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_ACID +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a large pile of pulsing green flesh. N:102:Large kobold @@ -1554,10 +2122,15 @@ W:5:1:1000:25 E:1:1:1:2:1:1 O:0:90:0:5 B:HIT:HURT:1d10 -F:DROP_90 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:OPEN_DOOR D:It a man-sized figure with the all too recognisable face of a kobold. N:103:Grey icky thing @@ -1567,8 +2140,10 @@ W:5:1:500:10 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:HURT:1d5 -F:RAND_50 | CAN_SWIM | DROP_CORPSE | -F:EMPTY_MIND | BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:RAND_50 D:It is a smallish, slimy, icky, nasty creature. N:104:Disenchanter eye @@ -1578,10 +2153,15 @@ W:5:2:500:20 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:UN_BONUS -F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE | -F:NEVER_MOVE | CAN_FLY | -F:HURT_LITE | NO_FEAR | BASEANGBAND -S:1_IN_9 | +F:ATTR_ANY +F:ATTR_MULTI +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR +F:RES_DISE +S:1_IN_9 S:DRAIN_MANA D:A disembodied eye, crackling with magic. @@ -1592,11 +2172,19 @@ W:5:1:40:6 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:FIRE:1d6 -F:RAND_50 | RAND_25 | SUSCEP_COLD | -F:STUPID | EMPTY_MIND | BASH_DOOR | -F:ANIMAL | IM_FIRE | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_FIRE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_COLD S:MULTIPLY D:It is a large slimy mass of worms. @@ -1607,8 +2195,16 @@ W:5:1:200:15 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:2d4 -F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | BASH_DOOR | -F:ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It has a copper head and sharp venomous fangs. N:107:Death sword @@ -1621,10 +2217,25 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:NEVER_MOVE | NONLIVING | NO_FEAR | SUSCEP_ACID | -F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP | -F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS | -F:BASEANGBAND | HAS_LITE | NO_CUT +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_ACID D:A bloodthirsty blade lurking for prey. Beware! N:108:Purple mushroom patch @@ -1636,9 +2247,14 @@ O:0:0:0:0 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yuk! It doesn't look so tasty. N:109:Novice priest @@ -1648,13 +2264,22 @@ W:6:2:1500:6 E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:1d5 -F:MALE | GOOD | -F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:HEAL | SCARE | CAUSE_1 +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:CAUSE_1 +S:HEAL +S:SCARE D:He is tripping over his priestly robes. N:110:Novice warrior @@ -1665,39 +2290,18 @@ E:1:1:1:2:1:1 O:0:95:0:0 B:HIT:HURT:1d7 B:HIT:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:He looks inexperienced but tough. -N:111:Nibelung -G:h:D -I:110:8d4:20:12:5 -W:6:1:900:6 -E:1:1:1:2:1:1 -O:90:0:0:5 -B:HIT:HURT:1d6 -B:TOUCH:EAT_GOLD -F:MALE | -F:FRIENDS | DROP_60 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | ZANGBAND | HAS_LITE -D:Night dwarfs collecting riches. - -N:112:The disembodied hand that strangled people -G:z:g -I:130:7d8:30:15:20 -W:6:2:300:20 -E:0:0:0:1:0:0 -O:0:0:0:0 -B:CRUSH:HURT:1d8 -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_POIS | CAN_FLY | UNIQUE | -F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT -D:Even today, nobody knows where it lurks... - N:113:Brown mold G:m:u I:110:15d8:2:12:99 @@ -1705,10 +2309,15 @@ W:6:1:50:20 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:A strange brown growth on the dungeon floor. N:114:Giant brown bat @@ -1718,26 +2327,17 @@ W:6:1:600:10 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:ANIMAL | DROP_CORPSE | AI_ANNOY -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:It screeches as it attacks. -N:115:Rat-thing -G:r:R -I:120:9d9:12:20:20 -W:6:1:1000:10 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:BITE:HURT:3d2 -B:BITE:HURT:3d1 -B:BITE:HURT:3d2 -F:EVIL | ANIMAL | DROP_CORPSE | -F:MORTAL | ZANGBAND -S:1_IN_9 -S:SCARE | CONF -D:A ratlike creature with a humanlike face. - N:116:Novice rogue G:p:b I:110:8d4:20:12:5 @@ -1746,10 +2346,17 @@ E:1:1:1:2:1:1 O:50:25:0:20 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD -F:MALE | FRIENDS | -F:DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_TOO D:A rather shifty individual. N:117:Creeping silver coins @@ -1760,9 +2367,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d6 B:TOUCH:POISON:2d6 -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:COLD_BLOOD | BASH_DOOR | SUSCEP_ACID | CHAR_MULTI | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:SUSCEP_ACID D:It appears to be a pile of silver coins, until it starts crawling towards you D:on tiny legs. @@ -1773,11 +2389,19 @@ W:6:1:1600:15 E:1:1:1:2:1:1 O:20:50:5:15 B:HIT:HURT:1d8 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:WILD_TOO D:He is one of the many weaker 'slave' orcs, often mistakenly known as a D:goblin. @@ -1788,8 +2412,16 @@ W:6:1:200:20 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:2d5 -F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | HAS_EGG | ANIMAL | IM_POIS | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It is recognised by the hard-scaled end of its body that is often rattled D:to frighten its prey. @@ -1801,9 +2433,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:ACID:2d4 B:BITE:ACID:2d6 -F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_TOO | -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:KILL_BODY +F:KILL_ITEM +F:MORTAL +F:WILD_TOO S:1_IN_10 S:BR_ACID D:It is slowly making its way towards you, eating everything in @@ -1816,9 +2453,13 @@ W:7:1:200:16 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:2d4 -F:RAND_50 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | -F:BASH_DOOR | DROP_CORPSE -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_ONLY +F:WILD_SHORE D:It looks poisonous. N:122:Dark elf @@ -1829,13 +2470,20 @@ E:1:1:1:2:1:1 O:20:20:50:10 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:MALE | -F:FORCE_SLEEP | -F:DROP_90 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_10 | -S:CONF | DARKNESS | MISSILE +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:OPEN_DOOR +S:1_IN_10 +S:CONF +S:DARKNESS +S:MISSILE D:An elven figure with jet black skin and white hair, his eyes are large and D:twisted with evil. @@ -1847,9 +2495,18 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d2 B:HIT:HURT:1d2 -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:It is an animated kobold corpse. Flesh falls off in large chunks as it D:shambles forward. @@ -1862,12 +2519,22 @@ O:0:0:0:0 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:POISON +F:BASH_DOOR +F:COLD_BLOOD +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR F:RAND_25 -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS | -F:EVIL | UNDEAD | IM_POIS | IM_COLD | -F:NO_CONF | NO_SLEEP | HURT_LITE | BASEANGBAND | NO_CUT +F:UNDEAD S:1_IN_10 -S:CAUSE_1 | S_UNDEAD +S:CAUSE_1 +S:S_UNDEAD D:A frightening skeletal figure in a black robe. N:125:Rotting corpse @@ -1878,9 +2545,19 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:CLAW:POISON:1d3 B:CLAW:POISON:1d3 -F:OPEN_DOOR | BASH_DOOR | FRIENDS | -F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS | -F:IM_COLD | COLD_BLOOD | EMPTY_MIND | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FRIENDS +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:Corpses awakened from their sleep by dark sorcery. N:126:Cave orc @@ -1890,11 +2567,18 @@ W:7:1:1900:20 E:1:1:1:2:1:1 O:20:70:0:0 B:HIT:HURT:1d8 -F:MALE | -F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC D:He is often found in huge numbers in deep caves. N:127:Wood spider @@ -1905,10 +2589,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:STING:POISON:1d4 -F:FRIENDS | DROP_SKELETON | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:ANIMAL | SPIDER | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:FRIENDS +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WOOD D:It scuttles towards you. N:128:Manes @@ -1918,9 +2608,13 @@ W:7:2:300:16 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND +F:BASH_DOOR +F:DEMON +F:EVIL +F:FRIENDS +F:IM_FIRE +F:NO_FEAR +F:OPEN_DOOR D:It is a minor but aggressive demon. N:129:Bloodshot eye @@ -1930,9 +2624,13 @@ W:7:3:550:30 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:BLIND:2d6 -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_7 | +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_CUT +F:NO_FEAR +S:1_IN_7 S:DRAIN_MANA D:A disembodied eye, bloodshot and nasty. @@ -1944,10 +2642,17 @@ E:0:0:0:0:1:0 O:50:0:50:0 B:CRUSH:HURT:1d10 B:BITE:LOSE_STR:1d4 -F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:RAND_25 | DROP_60 | -F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_SHORE +F:WILD_TOO D:A large red snake with a woman's torso. N:131:Red jelly @@ -1957,10 +2662,15 @@ W:7:1:2500:26 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_STR:1d5 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:HURT_LITE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a large pulsating mound of red flesh. N:132:Green icky thing @@ -1970,9 +2680,11 @@ W:7:2:500:18 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:ACID:2d5 -F:RAND_50 | CAN_SWIM | DROP_CORPSE | -F:EMPTY_MIND | -F:IM_ACID | BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_ACID +F:RAND_50 D:It is a smallish, slimy, icky, acidic creature. N:133:Lost soul @@ -1983,12 +2695,23 @@ E:0:0:0:0:0:0 O:60:0:25:0 B:HIT:HURT:2d2 B:TOUCH:LOSE_WIS -F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | -F:IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:TPORT | DRAIN_MANA +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:IM_COLD +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_50 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:DRAIN_MANA +S:TPORT D:It is almost insubstantial. N:134:Night lizard @@ -1999,8 +2722,12 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 -F:ANIMAL | CAN_SWIM | WILD_TOO | DROP_CORPSE -F:MORTAL | HAS_EGG | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_TOO D:It is a black lizard with overlapping scales and a powerful jaw. N:135:Mughash, the Kobold Lord @@ -2012,13 +2739,23 @@ O:0:100:0:0 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:HIT:HURT:1d12 -F:UNIQUE | MALE | CAN_SPEAK -F:FORCE_MAXHP | -F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE D:Strong and powerful, for a kobold. N:136:Skeleton orc @@ -2028,10 +2765,19 @@ W:8:1:1700:26 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:2d5 -F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:ORC +F:UNDEAD D:It is an animated orc skeleton. N:137:Wormtongue, Agent of Saruman @@ -2044,46 +2790,29 @@ B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EAT_GOLD B:INSULT:* -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:EVIL | RES_TELE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS -D:He's been spying for Saruman. He is a snivelling wretch with no morals. - -N:138:Robin Hood, the Outlaw -G:p:G -I:120:16d12:20:30:20 -W:10:2:1600:150 -E:1:1:1:2:1:1 -O:20:80:0:0 -B:HIT:HURT:1d5 -B:HIT:HURT:1d5 -B:TOUCH:EAT_GOLD -B:TOUCH:EAT_ITEM -F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE -F:MORTAL | ZANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:TAKE_ITEM +F:UNIQUE S:1_IN_5 -S:ARROW_2 | HEAL | TRAPS -D:The legendary archer steals from the rich (you qualify). - -N:139:Nurgling -G:u:o -I:110:9d8:20:32:30 -W:8:2:800:19 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:BITE:DISEASE:1d8 -F:FRIENDS | FRIEND | -F:OPEN_DOOR | BASH_DOOR | IM_POIS | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | ZANGBAND -D:It is a minor demon servitor of Nurgle. It looks like a hairless -D:teddy bear, with twisted eyes and rotting, ghoulish skin. +S:BA_POIS +S:BO_COLD +S:HEAL +S:SLOW +D:He's been spying for Saruman. He is a snivelling wretch with no morals. N:140:Lagduf, the Snaga G:o:y @@ -2095,10 +2824,23 @@ B:HIT:HURT:1d11 B:HIT:HURT:1d11 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:UNIQUE | MALE | EVIL | ORC | FORCE_MAXHP | ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | SPECIAL_GENE | -F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order D:with displays of excessive violence. @@ -2109,10 +2851,13 @@ W:8:1:800:11 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:MORTAL +F:OPEN_DOOR D:It is a strange small humanoid. N:142:Novice ranger @@ -2123,12 +2868,19 @@ E:1:1:1:2:1:1 O:0:80:0:15 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:ARROW_2 | MISSILE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +S:1_IN_9 +S:ARROW_2 +S:MISSILE D:An agile hunter, ready and relaxed. N:143:Giant salamander @@ -2138,11 +2890,15 @@ W:8:1:600:50 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:3d6 -F:FORCE_SLEEP | SUSCEP_COLD | -F:RAND_25 | -F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_9 +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:SUSCEP_COLD +S:1_IN_9 S:BR_FIRE D:A large black and yellow lizard. You'd better run away! @@ -2153,22 +2909,16 @@ W:8:2:0:28 E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:TERRIFY:1d4 -F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY | JOKEANGBAND | NO_CUT +F:CAN_FLY +F:IM_ACID +F:JOKEANGBAND +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL D:A black hole in the fabric of reality. -N:145:Carnivorous flying monkey -G:H:R -I:110:20d8:30:20:20 -W:8:2:800:30 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:CLAW:HURT:1d8 -B:CLAW:HURT:1d8 -B:BITE:HURT:5d1 -F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | -F:DROP_CORPSE | MORTAL | ZANGBAND | HAS_LITE -D:It looks fantastic, yet frightening. - N:146:Green mold G:m:g I:110:21d8:2:14:75 @@ -2176,10 +2926,16 @@ W:8:1:40:28 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:TERRIFY:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_ACID | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange growth on the dungeon floor. N:147:Novice paladin @@ -2190,13 +2946,21 @@ E:1:1:1:2:1:1 O:30:55:10:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:SCARE | CAUSE_1 +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_9 +S:CAUSE_1 +S:SCARE D:He thinks you are an agent of the devil. N:148:Lemure @@ -2206,9 +2970,13 @@ W:8:3:1000:16 E:0:0:0:0:1:0 O:0:0:0:0 B:HIT:HURT:1d8 -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND +F:BASH_DOOR +F:DEMON +F:EVIL +F:FRIENDS +F:IM_FIRE +F:NO_FEAR +F:OPEN_DOOR D:It is the larval form of a major demon. N:149:Hill orc @@ -2218,11 +2986,18 @@ W:8:1:2000:25 E:1:1:1:2:1:1 O:10:70:10:0 B:HIT:HURT:1d10 -F:MALE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC D:He is a hardy well-weathered survivor. N:150:Bandit @@ -2233,10 +3008,18 @@ E:1:1:1:2:1:1 O:25:60:0:0 B:HIT:HURT:2d4 B:TOUCH:EAT_GOLD -F:MALE | -F:DROP_1D2 | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_TOO +F:WILD_WOOD D:He is after your possessions! N:151:Hunting hawk @@ -2248,8 +3031,14 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 -F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | WILD_TOO | DROP_CORPSE -F:MORTAL | HAS_EGG | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:NO_FEAR +F:WILD_TOO +F:WILD_WOOD D:Trained to hunt and kill without fear. N:152:Phantom warrior @@ -2260,25 +3049,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d11 B:HIT:HURT:1d11 -F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING | -F:NO_FEAR | EMPTY_MIND | CAN_FLY | BASEANGBAND | NO_CUT +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FRIENDS +F:NONLIVING +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL D:Spectral creatures that are half real, half illusion. -N:153:Gremlin -G:u:u -I:110:5d5:30:30:20 -W:8:3:500:6 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:CLAW:EAT_FOOD:1d2 -B:CLAW:EAT_FOOD:1d2 -B:BITE:EAT_FOOD:1d3 -F:IM_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR | -F:TAKE_ITEM | CAN_SWIM | -F:MORTAL | ZANGBAND -S:MULTIPLY -D:Don't feed them after midnight! - N:154:Yeti G:Y:w I:110:11d9:20:24:10 @@ -2288,9 +3069,15 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE | -F:ANIMAL | IM_COLD | -F:MORTAL | SUSCEP_FIRE | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:IM_COLD +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO D:A large white figure covered in shaggy fur. N:155:Bloodshot icky thing @@ -2301,10 +3088,12 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:HURT:1d4 B:CRAWL:ACID:2d4 -F:RAND_50 | -F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE | -F:IM_POIS | BASEANGBAND -S:1_IN_11 | +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:RAND_50 +S:1_IN_11 S:DRAIN_MANA D:It is a strange, slimy, icky creature. @@ -2315,9 +3104,10 @@ W:9:1:250:2 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d4 -F:RAND_25 | -F:ANIMAL | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:IM_POIS +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is a rodent of unusual size. @@ -2330,25 +3120,17 @@ O:0:0:0:0 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:HURT:1d3 -F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE | -F:RAND_25 | ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_25 +F:WILD_MOUNTAIN +F:WILD_TOO D:A woman's face on the body of a vicious black bird. -N:158:Skaven -G:r:G -I:110:11d8:15:25:20 -W:9:1:600:20 -E:1:1:1:2:1:1 -O:35:35:20:0 -B:HIT:HURT:1d4 -B:HIT:HURT:1d4 -F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | MALE | WILD_TOO | WILD_WASTE | WILD_SWAMP | -F:MORTAL | ZANGBAND -D:A mutated rat-creature from the great waste, it is vaguely -D:humanoid in appearance and walks on its hind legs. This race -D:serves chaos fervently and is greatly feared by others. - N:159:The wounded bear G:q:r I:110:11d10:10:35:10 @@ -2358,9 +3140,17 @@ O:0:0:0:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:1d11 -F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE | -F:ANIMAL | WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:UNIQUE +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_WOOD D:A wounded bear, who has occasionally attacked humans. N:160:Cave bear @@ -2372,9 +3162,15 @@ O:0:0:0:0 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:HURT:1d8 -F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | -F:ANIMAL | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A large bear appears to have made its home in this cave. It is hungry, D:and you are trespassing in its territory. @@ -2386,8 +3182,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d10 B:BITE:HURT:1d10 -F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:KILL_ITEM +F:KILL_WALL +F:MORTAL +F:WEIRD_MIND D:Despite its unimpressive size, this mole creature has fangs powerful D:enough to bore through solid rock. @@ -2399,12 +3200,25 @@ E:1:1:1:2:1:1 O:30:40:30:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:MALE | -F:FORCE_SLEEP | DROP_90 | WILD_TOO | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:CONF | BLIND | HOLD | SLOW | MIND_BLAST | S_MONSTER | BLINK +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_3 +S:BLIND +S:BLINK +S:CONF +S:HOLD +S:MIND_BLAST +S:SLOW +S:S_MONSTER D:A master of the mental arts, able to damage or dominate the D:minds of others. @@ -2417,11 +3231,23 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | HAS_EGG | IMPRESED | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_ELEC | BASEANGBAND | ATTR_MULTI | ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:IM_ELEC +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_ELEC D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale blue. @@ -2435,12 +3261,24 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | ATTR_MULTI -F:EVIL | DRAGON | IM_COLD | SUSCEP_FIRE | HAS_EGG | IMPRESED | BASEANGBAND F:ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:IM_COLD +F:ONLY_GOLD +F:OPEN_DOOR +F:SUSCEP_FIRE +S:1_IN_12 S:BR_COLD D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale white. @@ -2454,11 +3292,22 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE | -F:EVIL | DRAGON | IM_POIS | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:IM_POIS +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_POIS D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a sickly green. @@ -2472,11 +3321,22 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:IM_ACID +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_ACID D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a dull black. @@ -2490,12 +3350,24 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | SUSCEP_COLD | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_FIRE | HAS_EGG | IMPRESED | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_11 | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_FIRE +F:ONLY_GOLD +F:OPEN_DOOR +F:SUSCEP_COLD +S:1_IN_11 S:BR_FIRE D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale red. @@ -2508,8 +3380,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:STING:LOSE_STR:1d4 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON -F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:HAS_LITE +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is large and has venomous mandibles. N:169:Brodda, the Easterling @@ -2522,11 +3399,21 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d13 -F:UNIQUE | MALE | EVIL -F:FORCE_MAXHP | CAN_SPEAK | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WILD_TOO D:A nasty piece of work, Brodda picks on defenceless women and children. N:170:Bloodfang, the Wolf @@ -2537,9 +3424,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d12 B:BITE:HURT:1d12 -F:BASH_DOOR | WILD_ONLY | WILD_GRASS | WILD_WOOD | DROP_CORPSE | -F:ANIMAL | UNIQUE | FORCE_MAXHP | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:UNIQUE +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:It has been terrorising the nearby villages. N:171:King cobra @@ -2550,8 +3443,17 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:SPIT:BLIND:1d2 B:BITE:POISON:3d4 -F:RAND_50 | WILD_TOO | WILD_SWAMP | WILD_WOOD | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | CAN_SWIM | ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_TOO +F:WILD_WOOD D:It is a large snake with a hooded face. N:172:Eagle @@ -2563,8 +3465,15 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d6 -F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD | -F:DROP_CORPSE | MORTAL | BASEANGBAND | HAS_EGG +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_WASTE +F:WILD_WOOD D:A magnificent huge predatory bird. N:173:War bear @@ -2576,9 +3485,13 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE F:ANIMAL -F:MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:MORTAL +F:WEIRD_MIND D:Bears with tusks, trained to kill. N:174:Killer bee @@ -2589,8 +3502,12 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:STING:POISON:1d4 B:STING:LOSE_STR:1d4 -F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_TOO | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:FRIENDS +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is poisonous and aggressive. N:175:Giant spider @@ -2603,9 +3520,14 @@ B:BITE:HURT:1d10 B:BITE:POISON:1d6 B:BITE:POISON:1d6 B:BITE:HURT:1d10 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON | -F:ANIMAL | SPIDER | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO D:It is a vast spider whose bulbous body is bloated with poison. N:176:Giant white tick @@ -2615,33 +3537,14 @@ W:10:2:200:27 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:2d6 -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | -F:ANIMAL | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:IM_POIS +F:MORTAL +F:WEIRD_MIND D:It is moving slowly towards you. -N:177:The Borshin -G:g:w -I:110:12d20:40:30:0 -W:10:2:600:45 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:HIT:HURT:2d12 -B:CRUSH:HURT:2d15 -B:TOUCH:TERRIFY -F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF -F:IM_POIS | IM_COLD | NO_FEAR -F:MORTAL | CTHANGBAND | NO_CUT -D:Pallid and twisted, this creature hates the very sight of you. -D:"It looked like something that had started out to be a man but had never -D:quite made it. It had been stepped on, twisted, had holes poked into the -D:sickly dough of its head-bulge. Bones showed through the transparent flesh -D:of its torso and its short legs were as thick as trees, terminating in -D:disk-shaped pads from which dozens of long toes hung like roots or worms. -D:its arms were longer than its entire body. it was a crushed slug, a thing -D:that had been frozen and thawed before it was fully baked. It was - -D:'It is the Borshin', said the Lord of Bats." - N:178:Dark elven mage G:h:r I:120:7d10:20:16:20 @@ -2650,27 +3553,26 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_POIS | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_5 +S:BA_POIS +S:BLIND +S:CONF +S:DARKNESS +S:MISSILE D:A dark elven figure, dressed all in black, hurling spells at you. -N:179:Kamikaze yeek -G:y:r -I:113:4d8:18:18:10 -W:10:1:800:10 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:EXPLODE:HURT:15d2 -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | -F:MORTAL | ZANGBAND -D:The evil wizard Bruce has trained them to be living weapons. - N:180:Orfax, Son of Boldor G:y:B I:120:14d10:18:20:10 @@ -2681,35 +3583,34 @@ B:HIT:HURT:1d10 B:HIT:HURT:1d9 B:INSULT:* B:INSULT:* -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:ANIMAL | EVIL | IM_ACID | -F:MORTAL | BASEANGBAND -S:1_IN_4 | -S:HEAL | BLINK | TELE_TO | SLOW | CONF | +F:ANIMAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_4 +S:BLINK +S:CONF +S:HEAL +S:SLOW S:S_MONSTER +S:TELE_TO D:He's just like his daddy! He knows mighty spells, but fortunately he is a D:yeek. -N:181:Servant of Glaaki -G:z:G -I:110:9d9:20:20:20 -W:10:1:600:25 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:HURT:1d8 -B:CLAW:DISEASE:1d3 -F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE | -F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS | -F:IM_COLD | COLD_BLOOD | CTHANGBAND | NO_CUT -S:1_IN_12 -S:CAUSE_1 | SCARE -D:"...the hand of a corpse -- bloodless and skeletal, and with -D:impossibly long, cracked nails." - N:182:Dark elven warrior G:h:u I:110:10d11:20:16:20 @@ -2718,30 +3619,19 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:MALE | -F:DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:HURT_LITE +F:MALE +F:OPEN_DOOR S:1_IN_12 S:MISSILE D:A dark elven figure in armour, ready with his sword. -N:183:Sand-dweller -G:u:y -I:110:9d9:20:20:20 -W:10:1:600:30 -E:1:1:1:2:1:1 -O:20:50:20:5 -B:CLAW:HURT:1d6 -B:CLAW:HURT:1d6 -F:FRIENDS | WILD_TOO | WILD_WASTE | DROP_SKELETON | -F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90 | -F:MALE -F:MORTAL | CTHANGBAND -D:"Rough-skinned, large-eyed, large-eared, with a horrible, -D:distorted resemblance to the koala bear facially, though -D:his body had an appearance of emaciation." - N:184:Clear mushroom patch G:,:B I:120:1d1:4:1:0 @@ -2749,10 +3639,17 @@ W:10:2:30:3 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d1 -F:ATTR_CLEAR | -F:NEVER_MOVE | INVISIBLE | COLD_BLOOD | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:ATTR_CLEAR +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:INVISIBLE +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID S:MULTIPLY D:Yum! It smells quite tasty. If you could only see it... @@ -2763,11 +3660,18 @@ W:10:2:60:3 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d1 -F:NEVER_MOVE | COLD_BLOOD | -F:STUPID | EMPTY_MIND | -F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT -S:MULTIPLY | -S:1_IN_5 | ARROW_1 +F:COLD_BLOOD +F:EMPTY_MIND +F:JOKEANGBAND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_5 +S:ARROW_1 +S:MULTIPLY D:What looks like the remains of a quiver dropped by a past adventurer D:has become overgrown with a strange mold intent on using the contents D:of the quiver to grab prey. @@ -2782,13 +3686,25 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d11 B:HIT:HURT:1d13 B:HIT:HURT:1d11 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | SPECIAL_GENE | -F:ESCORT | WILD_TOO | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE +F:WILD_TOO D:He is a cunning and devious orc with a chaotic nature. N:187:Giant tan bat @@ -2800,9 +3716,16 @@ O:0:0:0:0 B:BITE:TERRIFY:1d3 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY | -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A giant bat, the beating of whose wings produces a strangely unnerving noise. N:188:Owlbear @@ -2814,23 +3737,14 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:CRUSH:HURT:1d10 -F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:EVIL +F:MORTAL +F:OPEN_DOOR D:A bizarre bear-creature with the claws and the face of an owl. -N:189:Blue horror -G:u:B -I:110:14d9:20:35:20 -W:10:3:1200:25 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:CLAW:TERRIFY:1d8 -B:CLAW:TERRIFY:1d8 -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF | ZANGBAND -D:An ugly screaming little demon servant of Tzeentch. - N:190:Hairy mold G:m:o I:110:15d8:2:15:70 @@ -2838,10 +3752,15 @@ W:10:1:50:32 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:1d3 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange hairy growth on the dungeon floor. N:191:Grizzly bear @@ -2854,9 +3773,13 @@ B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d12 B:CRUSH:HURT:1d10 -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:ANIMAL | BASH_DOOR | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A huge, beastly bear, more savage than most of its kind. N:192:Disenchanter mold @@ -2866,11 +3789,18 @@ W:10:1:40:40 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:UN_BONUS:1d6 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | RES_DISE | -F:IM_POIS | ATTR_MULTI | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_11 | +F:ATTR_MULTI +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_DISE +F:STUPID +S:1_IN_11 S:DRAIN_MANA D:It is a strange glowing growth on the dungeon floor. @@ -2883,11 +3813,22 @@ O:50:50:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:DROP_60 | BASH_DOOR | HAS_EGG | -F:EVIL | DRAGON | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_11 | -S:CONF | SCARE | BR_LITE | BR_DARK +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:HAS_LITE +S:1_IN_11 +S:BR_DARK +S:BR_LITE +S:CONF +S:SCARE D:A small relative of the dragon that inhabits dark caves. N:194:Tengu @@ -2897,10 +3838,19 @@ W:10:1:600:40 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY | BASEANGBAND -S:1_IN_3 | -S:BLINK | TELE_TO | TELE_AWAY | TPORT +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:EVIL +F:IM_FIRE +F:NO_FEAR +F:OPEN_DOOR +F:RES_TELE +S:1_IN_3 +S:BLINK +S:TELE_AWAY +S:TELE_TO +S:TPORT D:It is a fast-moving demon that blinks quickly in and out of existence; no D:other demon matches its teleporting mastery. @@ -2912,9 +3862,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 -F:ONLY_GOLD | DROP_90 | DROP_1D2 | -F:COLD_BLOOD | BASH_DOOR | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_90 +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD D:It appears to be a pile of gold coins, until it starts crawling towards you D:on tiny legs. @@ -2925,10 +3882,16 @@ W:10:1:600:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:RAND_25 | FRIENDS | -F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN | -F:ANIMAL | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FRIENDS +F:MORTAL +F:RAND_25 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +F:WILD_WOOD D:It howls and snaps at you. N:197:Giant fruit fly @@ -2938,8 +3901,12 @@ W:10:3:100:4 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | RAND_25 | CAN_FLY | WEIRD_MIND | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:A fast-breeding, annoying pest. @@ -2951,8 +3918,14 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 -F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A large black cat, stalking you with intent. It thinks you're its next D:meal. @@ -2964,11 +3937,15 @@ E:1:1:1:2:1:1 O:25:60:0:0 B:HIT:HURT:2d4 B:TOUCH:EAT_ITEM -F:MALE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | DROP_SKELETON | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM D:He is eyeing your backpack. N:200:Hobbes the Tiger @@ -2980,31 +3957,17 @@ O:0:0:0:0 B:CLAW:HURT:1d12 B:CLAW:HURT:1d12 B:BITE:HURT:1d5 -F:BASH_DOOR | UNIQUE | FORCE_MAXHP | -F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE | -F:MORTAL | JOKEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:JOKEANGBAND +F:MALE +F:MORTAL +F:UNIQUE D:Fast-moving, with a taste for tuna sandwiches. -N:201:Shadow Creature of Fiona -G:h:s -I:110:11d8:12:12:16 -W:10:2:1000:35 -E:1:1:1:2:1:1 -O:20:30:50:0 -B:HIT:HURT:1d8 -B:HIT:HURT:1d8 -F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | NO_SLEEP | NO_CONF -F:MALE | DROP_SKELETON | ZANGBAND -D:"There was something unusual about their appearance... For one thing, -D:all had uniformly bloodshot eyes. Very, very bloodshot eyes. With them, -D:though, the condition seemed normal. For another, all had an extra joint -D:to each finger and thumb, and sharp, forward-curving spurs on the backs -D:of their hands. All of them had prominent jaws and forty-four teeth, -D:most of them longer than human teeth, and several looking to be much -D:sharper. Their flesh was grayish and hard and shiny. There were -D:undoubtedly other differences also, but those were sufficient to prove -D:a point of some sort." - N:202:Undead mass G:j:u I:110:8d8:70:12:5 @@ -3013,27 +3976,22 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:DISEASE:1d6 B:TOUCH:LOSE_CON:1d6 -F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR | -F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNDEAD S:MULTIPLY D:A sickening mound of decaying flesh, bones, hands and so on. It seems to D:be growing. -N:203:Chaos shapechanger -G:H:v -I:110:20d9:10:14:12 -W:11:2:0:38 -E:1:1:1:2:1:1 -O:20:50:20:6 -B:HIT:HURT:1d5 -B:HIT:HURT:1d5 -B:HIT:CONFUSE:1d3 -F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY -F:MORTAL | ZANGBAND -S:1_IN_5 -S:BO_FIRE | BO_COLD | CONF -D:A vaguely humanoid form constantly changing its appearance. - N:204:Baby multi-hued dragon G:d:v I:110:13d10:20:30:70 @@ -3043,33 +4001,35 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:ATTR_MULTI | -F:FORCE_MAXHP | FORCE_SLEEP | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | DRAGON | CAN_FLY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HAS_EGG | IMPRESED | -F:BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales shimmering with a hint of colour. -N:205:Vorpal bunny -G:r:w -I:120:10d10:40:40:0 -W:11:3:600:40 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:BITE:HURT:6d1 -B:BITE:HURT:7d1 -F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE | -F:ANIMAL | MORTAL | ZANGBAND -S:1_IN_8 -S:BLINK -D:It looks very cute, except for the razor sharp teeth. It moans -D:ominously as it jumps at your throat! - N:206:Old Man Willow G:#:s I:110:32d30:20:20:20 @@ -3079,12 +4039,26 @@ O:0:50:50:0 B:TOUCH:PARALYZE:1d14 B:TOUCH:PARALYZE:1d14 B:CRUSH:HURT:2d12 -F:ANIMAL | NEVER_MOVE | COLD_BLOOD | DROP_RANDART -F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP | -F:RES_WATE | IM_POIS | IM_ACID | SUSCEP_FIRE | SPECIAL_GENE | -F:DROP_1D2 | DROP_GOOD | ONLY_ITEM | BASEANGBAND | NO_CUT -S:1_IN_10 | -S:TELE_TO | HOLD | +F:ANIMAL +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_GOOD +F:DROP_RANDART +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_POIS +F:NEVER_MOVE +F:NO_CUT +F:ONLY_ITEM +F:RES_WATE +F:SPECIAL_GENE +F:SUSCEP_FIRE +F:UNIQUE +S:1_IN_10 +S:HOLD +S:TELE_TO D:The ancient grey willow tree, ruler of the Old Forest. He despises D:trespassers in his territory. "...a huge willow-tree, old and hoary. D:Enormous it looked, its sprawling branches going up like racing arms @@ -3099,8 +4073,11 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:2d5 B:BITE:HURT:2d5 -F:AQUATIC | WILD_TOO | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:DROP_CORPSE +F:MORTAL +F:WILD_TOO D:A truly strange hybrid of a horse and a fish. N:208:Zombified orc @@ -3112,10 +4089,19 @@ O:0:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:HIT:HURT:1d4 -F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:ORC +F:UNDEAD D:It is a shambling orcish corpse leaving behind a trail of flesh. N:209:Hippogryph @@ -3126,8 +4112,14 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:HIT:HURT:2d5 B:BITE:HURT:2d5 -F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_GRASS | -F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO D:A strange hybrid of eagle and horse. It looks weird. N:210:Black mamba @@ -3137,10 +4129,18 @@ W:12:3:300:40 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:4d4 -F:RAND_50 | BASH_DOOR | CAN_SWIM | -F:WILD_TOO | WILD_WOOD | WILD_GRASS | WILD_SWAMP | -F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE | HAS_EGG | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:It has glistening black skin, a sleek body, and highly venomous fangs. N:211:White wolf @@ -3151,11 +4151,17 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d4 -F:RAND_25 | -F:FRIENDS | SUSCEP_FIRE | -F:BASH_DOOR | WILD_TOO | WILD_WASTE | -F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:IM_COLD +F:MORTAL +F:RAND_25 +F:SUSCEP_FIRE +F:WILD_TOO +F:WILD_WASTE D:A large and muscled wolf from the northern wastes. Its breath is cold and D:icy and its fur coated in frost. @@ -3166,11 +4172,17 @@ W:12:3:2600:60 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EXP_10 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_11 | +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_11 S:DRAIN_MANA D:Yum! It looks quite tasty. It is a pulsing mound of glowing flesh. @@ -3181,27 +4193,20 @@ W:12:4:200:6 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EXP_10 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:STUPID | WEIRD_MIND | BASH_DOOR | -F:ANIMAL | HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:HURT_LITE +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a disgusting mass of dark worms, eating each other, the floor, D:the air, you... -N:214:Abyss worm mass -G:w:D -I:100:5d8:10:15:3 -W:12:4:200:7 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRAWL:EXP_10 -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | BASH_DOOR | EVIL | CAN_SWIM | -F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE | -F:MORTAL | ZANGBAND | NO_CUT -S:MULTIPLY -D:Even more disgusting dark worms, their essence that of unbeing. - N:215:Golfimbul, the Hill Orc Chief G:o:y I:110:26d10:20:60:20 @@ -3212,13 +4217,28 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d11 B:HIT:HURT:1d11 -F:UNIQUE | MALE | -F:FORCE_MAXHP | WILD_TOO | SPECIAL_GENE | -F:ESCORT | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | -F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE +F:WILD_TOO D:A leader of a band of raiding orcs, he picks on hobbits. N:216:Swordsman @@ -3229,29 +4249,17 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:MALE | WILD_TOO | -F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:A warrior of considerable skill. -N:217:Skaven shaman -G:r:g -I:110:10d8:20:15:20 -W:12:1:600:36 -E:1:1:1:2:1:1 -O:0:0:100:0 -B:HIT:HURT:1d7 -B:HIT:HURT:1d7 -F:MALE | WILD_TOO | WILD_SWAMP | WILD_WASTE | -F:FORCE_SLEEP | DROP_90 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | ZANGBAND -S:1_IN_8 | -S:BLINK | CAUSE_1 | MISSILE | CONF | SCARE -D:The shaman of a skaven tribe gets his powers from a mystic -D:stone corrupted by chaos, called a Warp Stone. - N:218:Baby bronze dragon G:d:U I:110:10d10:20:30:70 @@ -3261,11 +4269,22 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_CONF | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:NO_CONF +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_CONF D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a dull bronze. @@ -3279,12 +4298,23 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_STUN | HAS_EGG | IMPRESED | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_12 | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:NO_STUN +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_SOUN D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale gold. @@ -3297,58 +4327,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:EXP_10 B:GAZE:EXP_10 -F:NEVER_MOVE | EVIL | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:HOLD | TELE_TO +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:HURT_LITE +F:NEVER_MOVE +F:NO_CUT +F:NO_FEAR +S:1_IN_7 +S:HOLD +S:TELE_TO D:A huge disembodied eye. As you stare into the black nothingness of its pupil, D:you feel your will and vitality draining away, and are unable to do anything D:except approach it in horrified fascination. -N:221:Mine-dog -G:C:u -I:120:6d6:30:30:20 -W:12:4:500:40 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:EXPLODE:HURT:6d6 -F:RAND_50 | FRIENDS | BASH_DOOR | ANIMAL | -F:MORTAL | ZANGBAND -D:An explosive charge has been attached to this poor animal, who -D:has been trained to search for its target and detonate. - -N:222:Hellcat -G:f:R -I:120:9d8:20:30:30 -W:12:1:400:40 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:CLAW:HURT:1d5 -B:CLAW:HURT:1d5 -B:BITE:HURT:1d8 -F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL | SUSCEP_COLD | -F:MORTAL | ZANGBAND | HAS_LITE -D:It is as large as a tiger, and its yellow eyes are pupilless. - -N:223:Moon beast -G:q:W -I:120:9d10:30:30:20 -W:12:1:800:57 -E:0:1:0:2:1:0 -O:50:0:40:5 -B:CLAW:HURT:1d3 -B:CLAW:HURT:1d3 -B:BUTT:HURT:1d6 -F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE -F:MORTAL | ZANGBAND -S:1_IN_6 -S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2 -D:"Great greyish-white slippery things which could expand and -D:contract at will, and whose principle shape... was that of a -D:sort of toad without any eyes, but with a curious vibrating mass -D:of short pink tentacles on the end of its blunt, vague snout." - N:224:Master yeek G:y:g I:110:12d9:18:24:10 @@ -3356,14 +4348,22 @@ W:12:2:600:28 E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d8 -F:FORCE_SLEEP | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_4 | -S:BLINK | TPORT | BLIND | SLOW | BA_POIS | +F:ANIMAL +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_SLEEP +F:IM_ACID +F:MORTAL +F:OPEN_DOOR +S:1_IN_4 +S:BA_POIS +S:BLIND +S:BLINK +S:SLOW S:S_MONSTER +S:TPORT D:A small humanoid that radiates some power. N:225:Priest @@ -3374,13 +4374,21 @@ E:1:1:1:2:1:1 O:0:20:80:0 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:MALE | GOOD | -F:FORCE_SLEEP | -F:DROP_1D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | SCARE | CAUSE_2 | +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:CAUSE_2 +S:HEAL +S:SCARE S:S_MONSTER D:A robed man dedicated to his god. @@ -3392,13 +4400,25 @@ E:1:1:1:2:1:1 O:0:10:90:0 B:HIT:HURT:1d9 B:HIT:HURT:1d10 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_5 +S:BLIND +S:CAUSE_2 +S:CONF +S:DARKNESS +S:HEAL +S:MISSILE D:A dark elven figure, dressed all in black, chanting curses and waiting to D:deliver your soul to hell. @@ -3409,10 +4429,20 @@ W:12:2:0:40 E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d3 -F:RAND_50 | RAND_25 | IM_ELEC | IM_POIS | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | -F:IM_POIS | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_ELEC +F:IM_POIS +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 D:A whirlwind of sentient air. N:228:Skeleton human @@ -3422,9 +4452,18 @@ W:12:1:1500:38 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:It is an animated human skeleton. N:229:Zombified human @@ -3435,9 +4474,18 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:It is a shambling human corpse dropping chunks of flesh behind it. N:230:Tiger @@ -3449,9 +4497,15 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:One of the largest of its species, a sleek orange and black shape creeps D:towards you, ready to pounce. @@ -3463,12 +4517,23 @@ E:0:0:0:0:0:0 O:45:15:25:0 B:WAIL:TERRIFY B:TOUCH:LOSE_DEX:1d8 -F:FORCE_SLEEP | RAND_25 | -F:DROP_60 | DROP_90 | CAN_FLY | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:TPORT | SCARE +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:UNDEAD +S:1_IN_15 +S:SCARE +S:TPORT D:A ghostly apparition that shrieks horribly. N:232:Stegocentipede @@ -3480,8 +4545,11 @@ O:0:0:0:0 B:BITE:HURT:2d4 B:BITE:HURT:2d4 B:STING:HURT:2d4 -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | DROP_SKELETON | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND D:It is a vast armoured centipede with massive mandibles and a spiked tail. N:233:Spotted jelly @@ -3493,10 +4561,18 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | COLD_BLOOD | -F:IM_ACID | IM_POIS | HURT_LITE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_LITE +F:IM_ACID +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:A strange jelly thing, covered in discoloured blotches. N:234:Drider @@ -3508,12 +4584,19 @@ O:0:0:0:0 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:POISON:1d6 -F:FORCE_SLEEP | -F:BASH_DOOR | DROP_SKELETON | -F:EVIL | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2 +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:MORTAL +S:1_IN_8 +S:ARROW_2 +S:CAUSE_1 +S:CONF +S:DARKNESS +S:MISSILE D:A dark elven torso merged with the bloated form of a giant spider. N:235:Mongbat @@ -3525,9 +4608,17 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:POISON:1d8 -F:ANIMAL | EVIL | FRIENDS | CAN_FLY | FORCE_MAXHP | -F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND | DROP_CORPSE -F:MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:MORTAL +F:WEIRD_MIND D:Devil-bats, notoriously difficult to kill. N:236:Killer brown beetle @@ -3537,8 +4628,12 @@ W:13:1:500:38 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WEIRD_MIND D:It is a vicious insect with a tough carapace. N:237:Boldor, King of the Yeeks @@ -3550,16 +4645,33 @@ O:0:90:10:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d9 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | -F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE | -F:ANIMAL | EVIL | IM_ACID | -F:MORTAL | BASEANGBAND -S:1_IN_2 | -S:HEAL | BLINK | TPORT | BLIND | SLOW | -S:S_KIN | S_MONSTER +F:ANIMAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_2 +S:BLIND +S:BLINK +S:HEAL +S:SLOW +S:S_KIN +S:S_MONSTER +S:TPORT D:A great yeek, powerful in magic and sorcery, but a yeek all the same. N:238:Ogre @@ -3569,11 +4681,18 @@ W:13:2:2100:50 E:1:1:1:2:1:1 O:10:85:0:0 B:HIT:HURT:2d8 -F:FRIENDS | -F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A hideous, smallish giant that is often found near or with orcs. N:239:Creeping mithril coins @@ -3584,9 +4703,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 -F:ONLY_GOLD | DROP_90 | DROP_2D2 | -F:COLD_BLOOD | BASH_DOOR | IM_ACID | CHAR_MULTI | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:IM_ACID +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD D:It appears to be a pile of sentient mithril coins that doesn't like being D:picked up. @@ -3597,12 +4725,26 @@ W:13:2:1500:50 E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:2d2 -F:MALE | -F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:BLIND +S:BLINK +S:CONF +S:DARKNESS +S:HASTE +S:HOLD +S:SLOW +S:TPORT D:A deceptive spell caster. N:241:Druid @@ -3613,31 +4755,30 @@ E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:MALE | WILD_TOO | WILD_WOOD | -F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:SMART | OPEN_DOOR | BASH_DOOR | +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON F:EVIL -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC | S_ANIMAL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +F:WILD_TOO +F:WILD_WOOD +S:1_IN_3 +S:BLIND +S:BLINK +S:BO_ELEC +S:BO_FIRE +S:HASTE +S:HOLD +S:SLOW +S:S_ANIMAL D:A priest devoted to Nature. -N:242:Pink horror -G:u:R -I:110:15d9:20:35:20 -W:13:3:1200:64 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:CLAW:TERRIFY:1d8 -B:CLAW:TERRIFY:1d8 -B:BITE:CONFUSE:1d6 -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF | ZANGBAND -S:1_IN_8 | -S:CONF | SCARE -D:An ugly screaming little demon servant of Tzeentch. - N:243:Cloaker G:(:g I:130:7d7:20:40:0 @@ -3646,10 +4787,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:PARALYZE:5d5 B:HIT:TERRIFY:5d5 -F:NEVER_MOVE | NO_FEAR | -F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP | -F:DROP_90 | IM_COLD | FORCE_MAXHP | IM_ELEC | IM_POIS | -F:BASEANGBAND | NO_CUT +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It resembles a normal cloak until some poor fool ventures too close! N:244:Black orc @@ -3660,11 +4811,19 @@ E:1:1:1:2:1:1 O:10:50:20:15 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:MALE | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:WILD_TOO S:1_IN_9 S:ARROW_2 D:He is a large orc with powerful arms and deep black skin. @@ -3678,10 +4837,19 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 -F:STUPID | EMPTY_MIND | COLD_BLOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:STUPID +F:TAKE_ITEM D:A fast moving highly acidic jelly thing, that is eating away the floor it D:rests on. @@ -3692,9 +4860,14 @@ W:14:1:0:4 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | -F:ANIMAL | MORTAL | JOKEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:JOKEANGBAND +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:Oh no! They are everywhere! @@ -3706,10 +4879,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI | -F:NEVER_MOVE | FORCE_MAXHP | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND +F:ATTR_CLEAR +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:INVISIBLE +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP D:A strange creature that merges with the dungeon floor, trapping its D:victims by enveloping them within its perfectly disguised form. @@ -3721,28 +4901,28 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:PARALYZE B:HIT:PARALYZE -F:FORCE_SLEEP | NEVER_MOVE | STUPID | EMPTY_MIND | FRIENDS | -F:KILL_TREES | SUSCEP_FIRE | ANIMAL | -F:WILD_ONLY | COLD_BLOOD | WILD_WOOD | WILD_GRASS | -F:NO_CONF | NO_SLEEP | NO_FEAR | MORTAL | BASEANGBAND | DROP_60 | NO_CUT +F:ANIMAL +F:COLD_BLOOD +F:DROP_60 +F:EMPTY_MIND +F:FORCE_SLEEP +F:FRIENDS +F:KILL_TREES +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_FIRE +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:A mass of vegetation. As you pass near it, it reaches out tendrils to D:ensnare you. You can just make out skeletons of its previous victims D:deep within the thickets. -N:249:Vlasta -G:R:B -I:120:12d6:12:20:12 -W:14:3:1000:40 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:BITE:BLIND:1d10 -B:BITE:BLIND:1d10 -F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | ZANGBAND -D:This strange creature looks like a miniature tyrannosaur. It has -D:empty, pale eyes and a sharp beak, which it aims at your eyes -D:as it jumps at you! - N:250:Giant white dragon fly G:F:w I:110:3d8:12:20:50 @@ -3750,31 +4930,21 @@ W:14:2:150:60 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:COLD:1d6 -F:FORCE_SLEEP | WILD_TOO | WILD_WASTE | -F:RAND_50 | CAN_FLY | SUSCEP_FIRE | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_COLD | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_COLD +F:MORTAL +F:RAND_50 +F:SUSCEP_FIRE +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WASTE +S:1_IN_10 S:BR_COLD D:It is a large fly that drips frost. -N:251:Snaga sapper -G:o:U -I:111:8d8:20:32:30 -W:14:1:80:15 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:HIT:HURT:1d8 -B:EXPLODE:HURT:20d2 -F:MALE | -F:WILD_TOO | SUSCEP_FIRE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | ZANGBAND | HAS_LITE -D:He is one of the many weaker 'slave' orcs, often mistakenly known as a -D:goblin. He is equipped with an explosive charge. - N:252:Blue icky thing G:i:b I:100:10d6:15:20:20 @@ -3785,13 +4955,19 @@ B:CRAWL:POISON:1d4 B:CRAWL:EAT_FOOD B:HIT:HURT:1d4 B:HIT:HURT:1d4 -F:FORCE_SLEEP | -F:RAND_50 | -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE | -F:EVIL | IM_POIS | BASEANGBAND -S:MULTIPLY | -S:1_IN_8 | -S:BLIND | CONF | SCARE +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:EVIL +F:FORCE_SLEEP +F:IM_POIS +F:OPEN_DOOR +F:RAND_50 +S:1_IN_8 +S:BLIND +S:CONF +S:MULTIPLY +S:SCARE D:It is a strange, slimy, icky creature, with rudimentary intelligence, D:but evil cunning. It hungers for food, and you look tasty. @@ -3802,25 +4978,20 @@ W:14:4:2600:20 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d4 -F:NEVER_MOVE | EVIL | CAN_SWIM | -F:IM_POIS | EMPTY_MIND | NO_FEAR | BASEANGBAND | NO_CUT -S:MULTIPLY | -S:1_IN_7 | -S:SCARE | CONF | BR_LITE +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:NEVER_MOVE +F:NO_CUT +F:NO_FEAR +S:1_IN_7 +S:BR_LITE +S:CONF +S:MULTIPLY +S:SCARE D:A chaotic mass of pulsating flesh, mouths and eyes. -N:254:Wolfhound of Flora -G:C:s -I:120:9d9:20:20:0 -W:14:2:1600:40 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:BITE:HURT:1d5 -B:BITE:HURT:1d5 -F:ANIMAL | NO_FEAR | FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | ZANGBAND -D:Well-trained watchdogs, obedient to death. - N:255:Hill giant G:P:U I:110:30d15:20:45:50 @@ -3829,10 +5000,18 @@ E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:DROP_60 | WILD_TOO | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO D:A ten foot tall humanoid with powerful muscles. N:256:Flesh golem @@ -3843,10 +5022,17 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:EMPTY_MIND | BASH_DOOR | CAN_SWIM | -F:IM_ELEC | IM_COLD | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | -F:MORTAL | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SWIM +F:EMPTY_MIND +F:IM_COLD +F:IM_ELEC +F:MORTAL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:A shambling humanoid monster with long scars. N:257:Warg @@ -3857,26 +5043,19 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 -F:RAND_25 | BASH_DOOR | FRIENDS | -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:MORTAL +F:RAND_25 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:It is a large wolf with eyes full of cunning. -N:258:Cheerful leprechaun -G:h:G -I:120:2d5:8:6:6 -W:14:2:800:23 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:TOUCH:EAT_GOLD -B:TOUCH:EAT_FOOD -F:DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | -F:GOOD | MORTAL | ZANGBAND -S:MULTIPLY | -S:1_IN_6 | -S:BLINK -D:A merry little gnome. - N:259:Giant flea G:I:s I:120:1d2:6:7:10 @@ -3884,8 +5063,11 @@ W:14:3:90:3 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | CAN_FLY | WEIRD_MIND | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:MORTAL +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:It makes you itch just to look at it. @@ -3899,13 +5081,24 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:UNIQUE | MALE | -F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:A strong orc guarding the pass of Cirith Ungol. He is mortally afraid of D:spiders: he was captured by Shelob once, but escaped when she forgot D:completely about him. @@ -3918,10 +5111,18 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It is a massive animated statue made out of hardened clay. N:262:Black ogre @@ -3932,29 +5133,20 @@ E:1:1:1:2:1:1 O:0:70:0:15 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:RAND_25 | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:WILD_MOUNTAIN +F:WILD_TOO D:A massive orc-like figure with black skin and powerful arms. -N:263:Dweller on the threshold -G:Y:s -I:110:30d8:30:30:20 -W:15:5:3000:50 -E:1:1:1:2:1:1 -O:45:0:40:10 -B:GAZE:PARALYZE:4d4 -B:GAZE:TERRIFY:3d3 -B:GAZE:CONFUSE:3d3 -F:NEVER_MOVE | DROP_60 | EVIL | DEMON | DROP_CORPSE | -F:IM_POIS | IM_COLD |IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP -F:MORTAL | ZANGBAND -S:1_IN_6 -S:BO_ACID | S_MONSTER | SCARE | DRAIN_MANA -D:A gorilla-shaped arcane guardian with an appetite for mages. - N:264:Half-orc G:o:s I:110:16d10:20:40:20 @@ -3963,10 +5155,18 @@ E:1:1:1:2:1:1 O:30:30:30:5 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:MALE | WILD_TOO | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ORC | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:WILD_TOO D:He is a hideous deformed cross-breed of man and orc, combining man's D:strength and cunning with orcish evil. The traitorous wizard Saruman is D:generally believed to be responsible for this abomination. @@ -3979,12 +5179,26 @@ E:0:0:0:0:1:0 O:0:0:80:20 B:STING:HURT:1d10 B:BITE:HURT:1d10 -F:FEMALE | -F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE | -F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EMPTY_MIND +F:EVIL +F:FEMALE +F:IM_COLD +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:RES_WATE S:1_IN_8 -S:HOLD | CONF | BO_COLD | HEAL | DARKNESS +S:BO_COLD +S:CONF +S:DARKNESS +S:HEAL +S:HOLD D:A giant snake-like figure with a woman's torso, talented in magic. N:266:Poison ivy @@ -3995,10 +5209,24 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:POISON:2d2 B:HIT:POISON:2d2 -F:FORCE_SLEEP | NEVER_MOVE | STUPID | EMPTY_MIND | FRIENDS | -F:KILL_TREES | SUSCEP_FIRE | ANIMAL | -F:WILD_ONLY | COLD_BLOOD | WILD_WOOD | WILD_GRASS | -F:NO_CONF | NO_SLEEP | NO_FEAR | MORTAL | BASEANGBAND | DROP_60 | NO_CUT +F:ANIMAL +F:COLD_BLOOD +F:DROP_60 +F:EMPTY_MIND +F:FORCE_SLEEP +F:FRIENDS +F:KILL_TREES +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_FIRE +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD S:MULTIPLY D:A mass of vegetation. It seems to be growing... @@ -4012,32 +5240,22 @@ B:SPORE:CONFUSE B:SPORE:CONFUSE B:SPORE:HALLU B:SPORE:HALLU -F:FORCE_SLEEP | NEVER_MOVE | -F:STUPID | RES_TELE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:BLINK | SLOW | SCARE | DARKNESS +F:CAN_SWIM +F:FORCE_SLEEP +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:STUPID +S:1_IN_2 +S:BLINK +S:DARKNESS +S:SCARE +S:SLOW D:Yum! It looks quite tasty. It seems to glow with an unusual light. -N:268:Plaguebearer of Nurgle -G:z:o -I:110:9d10:20:50:20 -W:15:2:2800:75 -E:1:1:1:2:1:1 -O:50:20:20:10 -B:CLAW:DISEASE:2d5 -B:CLAW:DISEASE:2d5 -B:BUTT:HURT:3d5 -F:FORCE_MAXHP | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | IM_COLD | -F:EVIL | DEMON | UNDEAD | IM_POIS | NONLIVING | ZANGBAND | NO_CUT -S:1_IN_8 | -S:SCARE | S_ANT | CAUSE_2 | SLOW -D:An unfortunate individual, who was killed by the incurable -D:disease known as Nurgle's Rot, and was transformed into a -D:rotting demon zombie. It has but one eye, and a single -D:pale horn in its forehead. - N:269:Guardian naga G:n:y I:110:24d11:20:65:120 @@ -4047,11 +5265,16 @@ O:0:0:80:20 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:FEMALE | -F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE F:EVIL -F:MORTAL | BASEANGBAND +F:FEMALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 D:A giant snake-like figure with a woman's torso. N:270:Wererat @@ -4063,13 +5286,21 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_60 | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | EVIL -F:MORTAL | BASEANGBAND -S:1_IN_9 | -S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN +F:ANIMAL +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_SLEEP +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_9 +S:BA_POIS +S:BLINK +S:BO_COLD +S:CAUSE_2 +S:S_KIN D:A large rat with glowing red eyes, which can also assume human form. The wererat D:is a disgusting creature, relishing in filth and disease. @@ -4082,11 +5313,14 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:FORCE_SLEEP | DROP_CORPSE | -F:FRIENDS | -F:BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MORTAL +S:1_IN_5 S:BR_LITE D:A brilliant canine form whose light hurts your eyes, even at this distance. @@ -4099,11 +5333,14 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:FORCE_SLEEP | DROP_CORPSE | -F:FRIENDS | -F:BASH_DOOR | HURT_LITE | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIENDS +F:HURT_LITE +F:MORTAL +S:1_IN_5 S:BR_DARK D:A hole in the air in the shape of a huge hound. No light falls upon its D:form. @@ -4116,29 +5353,22 @@ E:0:0:0:0:1:0 O:90:0:10:0 B:BITE:POISON:1d3 B:BITE:LOSE_STR:1d4 -F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY | -F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD | -F:BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FRIENDS +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNDEAD +F:WEIRD_MIND D:A pack of skulls animated by necromantic spells. -N:274:Mi-Go -G:I:R -I:120:13d8:20:30:20 -W:15:2:800:80 -E:0:0:0:0:1:0 -O:0:0:0:0 -B:STING:POISON:1d4 -B:BITE:LOSE_STR:1d2 -F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | -F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON | CTHANGBAND -S:1_IN_6 -S:CONF | S_MONSTER | S_DEMON -D:"They were pinkish things about five feet long; with crustaceous -D:bodies bearing vast pairs of dorsal fins or membranous wings and -D:several sets of articulate limbs, and with a sort of convoluted -D:ellipsoid, covered with multitudes of very short antenna, where -D:a head would ordinarily be..." - N:275:Giant tarantula G:S:o I:120:10d15:8:32:80 @@ -4148,9 +5378,14 @@ O:0:0:0:0 B:BITE:POISON:1d6 B:BITE:POISON:1d6 B:BITE:POISON:1d6 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | SPIDER | IM_POIS | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO D:A giant spider with hairy black and red legs. N:276:Giant clear centipede @@ -4161,10 +5396,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:2d4 B:STING:HURT:2d4 -F:ATTR_CLEAR | -F:INVISIBLE | WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:ATTR_CLEAR +F:BASH_DOOR +F:DROP_SKELETON +F:INVISIBLE +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is about four feet long and carnivorous. N:277:Mirkwood spider @@ -4176,10 +5415,18 @@ O:0:0:0:0 B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 -F:FRIENDS | WILD_TOO | WILD_WOOD | -F:WEIRD_MIND | BASH_DOOR | HURT_LITE | -F:ANIMAL | SPIDER | EVIL | IM_POIS | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WOOD D:A strong and powerful spider from Mirkwood forest. Cunning and evil, it D:seeks to taste your juicy insides. @@ -4191,10 +5438,22 @@ E:1:1:1:2:1:1 O:20:80:0:0 B:HIT:COLD:5d8 B:HIT:COLD:5d8 -F:DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | GIANT | MALE | AURA_COLD | SUSCEP_FIRE | -F:IM_COLD | BASEANGBAND | HAS_LITE | MORTAL +F:AURA_COLD +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:IM_COLD +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE D:A twelve foot tall giant covered in furs. N:279:Griffon @@ -4205,8 +5464,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:HIT:HURT:3d4 B:BITE:HURT:2d6 -F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS | -F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:It is half lion, half eagle. It flies menacingly towards you. N:280:Homunculus @@ -4217,8 +5483,15 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:PARALYZE:1d2 B:HIT:HURT:1d10 -F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:EVIL +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_FEAR +F:OPEN_DOOR D:It is a small demonic spirit full of malevolence. N:281:Gnome mage @@ -4228,12 +5501,20 @@ W:15:2:900:40 E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLINK | DARKNESS | BO_COLD | +F:BASH_DOOR +F:DROP_60 +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +S:1_IN_4 +S:BLINK +S:BO_COLD +S:DARKNESS S:S_MONSTER D:A mage of short stature. @@ -4246,10 +5527,14 @@ O:0:0:0:0 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:HURT:1d8 -F:ATTR_CLEAR | -F:FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:INVISIBLE | BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:ATTR_CLEAR +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:INVISIBLE +F:MORTAL D:A faint sense of motion in the air, hound shaped, stands before you. N:283:Umber hulk @@ -4262,11 +5547,18 @@ B:GAZE:CONFUSE B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:2d6 -F:EMPTY_MIND | COLD_BLOOD | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_ROCK +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. @@ -4280,10 +5572,14 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:STUPID | WEIRD_MIND | KILL_ITEM | -F:IM_ACID | IM_POIS | DROP_CORPSE | -F:NO_CONF | -F:MORTAL | BASEANGBAND +F:DROP_CORPSE +F:IM_ACID +F:IM_POIS +F:KILL_ITEM +F:MORTAL +F:NO_CONF +F:STUPID +F:WEIRD_MIND D:It is a weird, small animal with two antennae popping forth from D:its forehead. It looks hungry. @@ -4295,10 +5591,16 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:2d10 B:HIT:HURT:2d10 -F:FRIENDS | DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | ORC | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:ORC D:An unholy hybrid of ogre and orc. N:286:Gelatinous cube @@ -4310,12 +5612,25 @@ O:40:30:20:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:FORCE_MAXHP | -F:DROP_1D2 | DROP_4D2 | -F:STUPID | EMPTY_MIND | COLD_BLOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_4D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:STUPID +F:TAKE_ITEM D:It is a strange, vast gelatinous structure that assumes cubic proportions D:as it lines all four walls of the corridors it patrols. Through its D:transparent jelly structure you can see treasures it has engulfed, and a @@ -4328,11 +5643,17 @@ W:16:2:150:65 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | WILD_TOO | WILD_SWAMP | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | -F:ANIMAL | IM_POIS | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_POIS +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_TOO +S:1_IN_10 S:BR_POIS D:A vast, foul-smelling dragonfly. @@ -4344,10 +5665,21 @@ E:1:1:1:2:1:1 O:20:80:0:0 B:HIT:FIRE:6d8 B:HIT:FIRE:6d8 -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_VOLCANO | SUSCEP_COLD | -F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE | -F:IM_FIRE | BASEANGBAND | HAS_LITE | MORTAL +F:AURA_FIRE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:IM_FIRE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO D:A glowing fourteen foot tall giant. Flames drip from its red skin. N:289:Hummerhorn @@ -4357,8 +5689,11 @@ W:16:4:100:4 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:2d2 -F:RAND_50 | RAND_25 | CAN_FLY | -F:WEIRD_MIND | ANIMAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:A giant buzzing wasp, its stinger drips venom. @@ -4370,11 +5705,19 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:4d4 B:HIT:HURT:4d4 -F:MALE | CAN_SWIM | IM_ACID | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_SHORE | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON -F:EVIL -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:IM_ACID +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_TOO D:Intelligent lizard beings from the depths. N:291:Ulfast, Son of Ulfang @@ -4387,12 +5730,21 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:MALE | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE D:A short and swarthy Easterling. N:292:Crebain @@ -4403,10 +5755,23 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 -F:ANIMAL | EVIL | MORTAL | FRIENDS | BASEANGBAND | DROP_CORPSE | HAS_EGG | -F:WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD | WILD_VOLCANO | -F:WILD_GRASS | WILD_SWAMP | WILD_SHORE | WILD_OCEAN | CAN_FLY -S:1_IN_8 | SHRIEK +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:HAS_EGG +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_OCEAN +F:WILD_SHORE +F:WILD_TOO +F:WILD_VOLCANO +F:WILD_WASTE +F:WILD_WOOD +S:1_IN_8 +S:SHRIEK D:A type of crow, specially bred by the forces of evil as spies; their D:rudimentary intelligence guided by an evil mind has tracked you down, D:and now they seek to alert other evil creatures to your presence. @@ -4420,10 +5785,19 @@ O:20:80:0:0 B:HIT:HURT:7d7 B:HIT:HURT:7d7 B:HIT:HURT:7d7 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | HASTE | SCARE +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +S:1_IN_4 +S:HASTE +S:SCARE D:Even the strongest of normal human warriors fears the Berserker - the one who D:can drive himself into such a terrible battle-frenzy that he can survive blows D:which should kill him, and still apparently feel no pain. He tramples weaker @@ -4439,13 +5813,27 @@ O:0:50:30:10 B:BITE:LOSE_DEX:1d6 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 -F:FORCE_SLEEP | CAN_FLY | -F:RAND_25 | -F:ONLY_ITEM | DROP_1D2 | -F:SMART | INVISIBLE | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NONLIVING | BASEANGBAND | HAS_LITE -S:1_IN_10 | -S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:INVISIBLE +F:NONLIVING +F:ONLY_ITEM +F:RAND_25 +F:SMART +S:1_IN_10 +S:BLIND +S:BLINK +S:CONF +S:SCARE +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:The chaotic evil master's favourite pet. N:295:Sphinx @@ -4456,12 +5844,20 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_11 | -S:SCARE | CONF +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_1D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_11 +S:CONF +S:SCARE D:It will eat you if you cannot answer its riddle. N:296:Imp @@ -4472,13 +5868,29 @@ E:0:1:1:0:1:0 O:30:20:50:0 B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:FORCE_SLEEP | CAN_FLY | -F:RAND_25 | -F:ONLY_ITEM | DROP_1D2 | -F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | RES_TELE | BASEANGBAND | HAS_LITE -S:1_IN_10 | -S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DEMON +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:INVISIBLE +F:ONLY_ITEM +F:RAND_25 +F:RES_TELE +F:SMART +S:1_IN_10 +S:BLIND +S:BLINK +S:BO_FIRE +S:CONF +S:SCARE +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:The lawful evil master's favourite pet. N:297:Forest troll @@ -4490,10 +5902,20 @@ O:30:70:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:BITE:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE | -F:EVIL | TROLL | HURT_LITE | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL +F:WILD_TOO +F:WILD_WOOD D:He is green-skinned and ugly. @@ -4504,9 +5926,20 @@ W:17:1:0:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:COLD:8d8 -F:FORCE_SLEEP | CAN_FLY | SUSCEP_FIRE | RAND_50 | RAND_25 | -F:EMPTY_MIND | AURA_COLD | -F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT +F:AURA_COLD +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:SUSCEP_FIRE D:A semi-sentient snowball, hurling itself at targets at random. N:299:Jumping fireball @@ -4516,9 +5949,20 @@ W:17:1:0:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:FIRE:8d8 -F:FORCE_SLEEP | CAN_FLY | SUSCEP_COLD | -F:EMPTY_MIND | AURA_FIRE | RAND_50 | RAND_25 | -F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT +F:AURA_FIRE +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:SUSCEP_COLD D:A semi-sentient fireball that moves around randomly. N:300:Ball lightning @@ -4528,9 +5972,19 @@ W:17:1:0:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:ELEC:8d8 -F:FORCE_SLEEP | CAN_FLY | RAND_25 | RAND_50 | -F:EMPTY_MIND | AURA_ELEC | -F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE |NO_CUT +F:AURA_ELEC +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 D:A crackling ball of energy, zooming about seemingly at random. N:301:2-headed hydra @@ -4541,11 +5995,22 @@ E:0:1:0:2:2:0 O:0:0:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | HAS_EGG | IMPRESED | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_11 | +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_TOO +S:1_IN_11 S:SCARE D:A strange reptilian creature with two heads, guarding its hoard. @@ -4557,8 +6022,11 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:CLAW:TERRIFY:2d5 B:CLAW:TERRIFY:5d2 -F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_SWAMP -F:MORTAL | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:A creature that was once human, but is now as green as moss. N:303:Water spirit @@ -4569,10 +6037,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:RAND_25 | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_POIS | IM_ACID | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 D:A whirlpool of sentient liquid. N:304:Giant red scorpion @@ -4583,9 +6058,12 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d4 B:STING:LOSE_STR:1d7 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is fast and poisonous. N:305:Earth spirit @@ -4596,11 +6074,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:RAND_25 | -F:EMPTY_MIND | COLD_BLOOD | -F:PASS_WALL | CAN_FLY | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 D:A whirling form of sentient rock. N:306:Fire spirit @@ -4611,10 +6098,21 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:FIRE:2d6 B:HIT:FIRE:2d6 -F:RAND_25 | -F:EMPTY_MIND | BASH_DOOR | CAN_FLY | SUSCEP_COLD | -F:IM_FIRE | IM_POIS | WILD_TOO | WILD_VOLCANO | -F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE | BASEANGBAND | HAS_LITE | NO_CUT +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:HAS_LITE +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO D:A whirlwind of sentient flame. N:307:Fire hound @@ -4626,12 +6124,17 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:FIRE:2d6 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | SUSCEP_COLD | -F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:SUSCEP_COLD +S:1_IN_10 S:BR_FIRE D:Flames lick at its feet and its tongue is a blade of fire. You can feel a D:furnace heat radiating from the creature. @@ -4645,12 +6148,16 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:COLD:2d6 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | IM_COLD | SUSCEP_FIRE | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:IM_COLD +F:MORTAL +F:SUSCEP_FIRE +S:1_IN_10 S:BR_COLD D:A hound as tall as a man, this creature appears to be composed of angular D:planes of ice. Cold radiates from it and freezes your breath in the air. @@ -4664,12 +6171,16 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:ELEC:2d6 -F:FORCE_SLEEP | -F:FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | IM_ELEC | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_ELEC +F:MORTAL +S:1_IN_10 S:BR_ELEC D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting D:your fingers as energy builds up in the air around you. @@ -4683,12 +6194,22 @@ O:10:10:10:10 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:MIMIC | -F:FORCE_SLEEP | NEVER_MOVE | SUSCEP_COLD | -F:EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:MIMIC +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_COLD +S:1_IN_6 +S:BLIND +S:BO_COLD +S:CAUSE_2 +S:CONF +S:SCARE D:A strange creature that disguises itself as some object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -4701,12 +6222,21 @@ O:0:0:0:0 B:HIT:POISON:3d4 B:HIT:CONFUSE:2d3 B:HIT:PARALYZE:2d3 -F:CHAR_MULTI | -F:FORCE_SLEEP | NEVER_MOVE | -F:EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +S:1_IN_6 +S:BLIND +S:BO_COLD +S:CAUSE_2 +S:CONF +S:SCARE D:A strange creature that disguises itself as a door to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -4717,9 +6247,17 @@ W:18:2:400:50 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d8 -F:RAND_25 | FRIENDS | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | RES_TELE | MORTAL | BASEANGBAND -S:1_IN_4 | BLINK | TELE_TO +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:MORTAL +F:RAND_25 +F:RES_TELE +S:1_IN_4 +S:BLINK +S:TELE_TO D:A strange magical member of the canine race, its form seems to shimmer and D:fade in front of your very eyes. @@ -4731,12 +6269,20 @@ E:1:1:1:2:1:1 O:20:80:0:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:MALE | -F:FORCE_MAXHP | FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +S:1_IN_9 S:ARROW_2 D:It is a cunning orc of power, as tall as a man, and stronger. It fears D:little. @@ -4751,13 +6297,24 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | SPECIAL_GENE -F:ESCORT | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE D:He is an orc of power and great cunning, leader of the garrison at Cirith Ungol. N:315:Gorbag, the Orc Captain @@ -4770,13 +6327,23 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | -F:ESCORT | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:He is an orc of power and great cunning, leader of the garrison at Minas Morgul. N:316:Shambling mound @@ -4787,10 +6354,19 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:ONLY_GOLD | DROP_90 | WILD_TOO | WILD_SWAMP | -F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | +F:BASH_DOOR +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_GOLD +F:OPEN_DOOR +F:STUPID +F:WILD_TOO +S:1_IN_4 S:SHRIEK D:A pile of rotting vegetation that slides towards you with a disgusting D:stench, waking all it nears. @@ -4804,45 +6380,19 @@ O:0:0:0:0 B:HIT:PARALYZE:3d3 B:HIT:PARALYZE:3d3 B:HIT:PARALYZE:3d3 -F:NEVER_MOVE | EMPTY_MIND | STUPID | CHAR_CLEAR | CHAR_MULTI | -F:WILD_ONLY | WILD_WOOD | WILD_SWAMP | ANIMAL | SUSCEP_FIRE | NO_CUT +F:ANIMAL +F:CHAR_CLEAR +F:CHAR_MULTI +F:EMPTY_MIND +F:NEVER_MOVE +F:NO_CUT +F:STUPID +F:SUSCEP_FIRE +F:WILD_ONLY +F:WILD_WOOD D:A carnivorous plant that is difficult to detect, until it suddenly snaps shut D:around its prey and releases paralysing enzymes to stop its struggles. -N:318:Chaos beastman -G:H:u -I:110:20d8:20:50:30 -W:18:2:2300:75 -E:0:0:0:0:0:0 -O:25:45:20:0 -B:HIT:CONFUSE:3d5 -B:HIT:EXP_20:3d5 -F:DROP_1D2 -F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE -F:EVIL | IM_POIS | IM_FIRE | ATTR_ANY | ATTR_MULTI -F:MORTAL | ZANGBAND -S:1_IN_8 -S:MISSILE | BO_FIRE | CONF | TPORT -D:A truly loathsome thing, twisted by chaos, it is a mixture -D:of several different kinds of creature. - -N:319:Daemonette of Slaanesh -G:u:R -I:120:12d8:20:50:30 -W:18:2:2000:75 -E:1:1:1:0:1:1 -O:30:0:30:40 -B:CLAW:CONFUSE:3d5 -B:CLAW:CONFUSE:3d5 -F:FORCE_MAXHP | DROP_60 | FEMALE | -F:OPEN_DOOR | BASH_DOOR | IM_COLD | NO_CONF | NO_SLEEP | -F:EVIL | DEMON | IM_POIS | IM_FIRE | ZANGBAND -S:1_IN_8 -S:SCARE | S_DEMON | CAUSE_2 | CONF | BO_FIRE | BO_COLD -D:It is minor female demon, vaguely human-like, but with crab-like -D:pincers instead of hands. She wears a rather indecent skimpy -D:leather bikini, moves quickly and casts deadly spells! - N:320:Giant bronze dragon fly G:F:U I:120:3d8:12:20:50 @@ -4850,11 +6400,19 @@ W:18:2:150:80 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | CAN_FLY | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_CONF D:This vast gleaming bronze fly has wings which beat mesmerically fast. @@ -4866,9 +6424,18 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:DROP_60 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | GIANT | MALE | WILD_TOO | WILD_MOUNTAIN | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_MOUNTAIN +F:WILD_TOO D:It is eighteen feet tall and looking at you. N:322:Giant black dragon fly @@ -4878,11 +6445,17 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_ACID | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_ACID +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_TOO +S:1_IN_10 S:BR_ACID D:The size of a large bird, this fly drips caustic acid. @@ -4894,10 +6467,19 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It is a massive animated statue. N:324:Red mold @@ -4907,10 +6489,17 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:FIRE:4d4 -F:NEVER_MOVE | SUSCEP_COLD | -F:STUPID | EMPTY_MIND | -F:IM_FIRE | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_COLD D:It is a strange red growth on the dungeon floor; it seems to burn with D:flame. @@ -4921,29 +6510,22 @@ W:22:2:150:75 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | WILD_TOO | WILD_MOUNTAIN | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_FIRE | CAN_FLY | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_SOUN D:Large beating wings support this dazzling insect. A loud buzzing noise D:pervades the air. -N:326:Stunwall -G:#:W -I:110:4d8:45:25:0 -W:18:5:1000:50 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:TOUCH:PARALYZE:10d1 -B:TOUCH:PARALYZE:10d1 -F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR | -F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | CHAR_MULTI | -F:EMPTY_MIND | HURT_ROCK | ZANGBAND | NO_CUT -D:A sentient section of wall. - N:327:Ghast G:z:u I:120:30d10:40:40:20 @@ -4954,9 +6536,20 @@ B:CLAW:PARALYZE:2d4 B:CLAW:PARALYZE:2d4 B:BITE:LOSE_CON:2d4 B:BITE:LOSE_CHR:2d4 -F:DROP_60 | OPEN_DOOR | BASH_DOOR | ESCORT | -F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD | -F:COLD_BLOOD | HURT_LITE | CAN_SWIM | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_60 +F:ESCORT +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:This vile abomination is a relative of ghouls, and often leads packs D:of them. It smells foul, and its bite carries a rotting disease. @@ -4965,10 +6558,15 @@ G:I:D I:120:3d2:8:18:10 W:19:4:100:4 B:BITE:POISON:2d2 -F:RAND_50 | RAND_25 | CAN_FLY | WILD_SWAMP | WILD_TOO | -F:WEIRD_MIND | ANIMAL | EVIL | BASEANGBAND -S:MULTIPLY | -S:1_IN_12 | +F:ANIMAL +F:CAN_FLY +F:EVIL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_TOO +S:1_IN_12 +S:MULTIPLY S:SHRIEK D:Believed to be an evil relative of the cricket, this creature gets its name D:from its incessant squeaking, which can best be described as "neek-breek, @@ -4985,11 +6583,21 @@ B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 -F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | SUSCEP_FIRE | -F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD | -F:BASEANGBAND | NO_CUT +F:ANIMAL +F:DROP_60 +F:IM_COLD +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RES_WATE +F:SUSCEP_FIRE +F:WEIRD_MIND +F:WILD_ONLY +F:WILD_WOOD S:1_IN_9 -S:BLINK | TELE_TO +S:BLINK +S:TELE_TO D:A very strong near-sentient tree, which has become hostile to other living things. N:330:Bolg, Son of Azog @@ -5002,13 +6610,24 @@ B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:HURT:3d7 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | SPECIAL_GENE | -F:ESCORT | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE D:A large and powerful orc, he looks just like his father. He is tall and D:fast, but fortunately blessed with orcish brains. @@ -5021,12 +6640,21 @@ O:0:0:0:0 B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 -F:FRIENDS | WILD_TOO | WILD_WOOD | DROP_SKELETON | -F:WEIRD_MIND | BASH_DOOR | CAN_SWIM | -F:ANIMAL | SPIDER | IM_POIS | RES_TELE | -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:BLINK | TELE_TO +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_SKELETON +F:FRIENDS +F:IM_POIS +F:MORTAL +F:RES_TELE +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WOOD +S:1_IN_5 +S:BLINK +S:TELE_TO D:A spider that never seems quite there. Everywhere you look it is just D:half-seen in the corner of one eye. @@ -5039,11 +6667,20 @@ O:50:50:0:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:WAIL:TERRIFY -F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE | -F:DROP_60 | DROP_1D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | FORCE_MAXHP | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_SHORE D:A lizardman leader. N:333:Landmine @@ -5053,10 +6690,19 @@ W:20:5:300:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:HURT:25d2 -F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI | -F:NEVER_MOVE | FORCE_MAXHP | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT +F:ATTR_CLEAR +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:INVISIBLE +F:JOKEANGBAND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It was left here to be used against intruders. N:334:Wyvern @@ -5069,11 +6715,24 @@ B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:STING:POISON:1d6 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_2D2 | IM_POIS | CAN_FLY | HAS_EGG | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE | -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | -F:ANIMAL | EVIL | DRAGON | BASEANGBAND | ATTR_MULTI +F:ANIMAL +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_EGG +F:IM_POIS +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A fast-moving and deadly draconian animal. Beware its poisonous sting! N:335:Great eagle @@ -5085,9 +6744,16 @@ O:0:0:0:0 B:CLAW:HURT:6d3 B:CLAW:HURT:6d3 B:BITE:HURT:3d6 -F:CAN_FLY | -F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | WILD_WASTE | WILD_WOOD | -F:ANIMAL | GOOD | DROP_CORPSE | BASEANGBAND | HAS_EGG +F:ANIMAL +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_VOLCANO +F:WILD_WASTE +F:WILD_WOOD D:Greater and more intelligent than most of its kind, this great eagle is D:a messenger between the forces of good. @@ -5099,9 +6765,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:HIT:HURT:2d5 -F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR | -F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK | -F:BASEANGBAND | NO_CUT +F:CHAR_MULTI +F:COLD_BLOOD +F:FRIENDS +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP S:MULTIPLY D:A sentient section of wall. @@ -5115,11 +6792,15 @@ B:BITE:HURT:1d8 B:BITE:HURT:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | -F:FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND | NO_CUT -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CUT +S:1_IN_10 S:BR_SHAR D:A beautiful crystalline shape does not disguise the danger this hound D:clearly presents. Your flesh tingles as it approaches. @@ -5134,11 +6815,16 @@ B:BITE:POISON:1d8 B:BITE:POISON:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | -F:FRIENDS | CAN_FLY | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:IM_POIS +F:MORTAL +S:1_IN_10 S:BR_POIS D:Swirling vapours surround this beast as it floats towards you, seemingly D:walking on air. Noxious gases sting your throat. @@ -5153,9 +6839,14 @@ B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:1d10 B:BITE:HURT:1d10 -F:BASH_DOOR | WILD_WOOD | WILD_TOO | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate D:even the strongest armour. @@ -5169,11 +6860,16 @@ B:BITE:ACID:1d8 B:BITE:ACID:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | IM_ACID | MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:IM_ACID +F:MORTAL +S:1_IN_10 S:BR_ACID D:Footprints are burned in the ground behind this hound as it pads D:around the dungeon. An acrid smell of acid rises from the dog's pelt. @@ -5187,10 +6883,17 @@ O:0:0:0:0 B:BUTT:HURT:2d8 B:BITE:HURT:2d10 B:BITE:FIRE:2d6 -F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE | SUSCEP_COLD | -F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | -F:IM_FIRE | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:SUSCEP_COLD +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_FIRE D:It is a strange concoction of goat, lion and dragon, with the heads of all D:three beasts. @@ -5201,11 +6904,17 @@ I:110:6d8:10:1:0 W:20:1:3000:250 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW -F:EMPTY_MIND | INVISIBLE | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_4 | -S:BLINK | +F:ANIMAL +F:EMPTY_MIND +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_4 +S:BLINK S:S_MONSTER D:It is a strange pulsing mound of flesh. @@ -5218,25 +6927,19 @@ O:0:0:0:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d8 -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE | -F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:IM_COLD +F:MORTAL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +F:WILD_WOOD D:A tall shaggy, furry humanoid, it could call the yeti brother. -N:344:Weir -G:C:W -I:110:10d12:15:30:40 -W:20:2:2010:150 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:BITE:HURT:1d8 -B:BITE:HURT:1d8 -F:RAND_25 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | EVIL | FRIENDS | -F:MORTAL | ZANGBAND -D:It is a tracker; half human, half beast. - N:345:Ranger G:p:W I:110:15d11:20:40:40 @@ -5245,12 +6948,22 @@ E:1:1:1:2:1:1 O:20:50:20:0 B:HIT:HURT:5d4 B:HIT:HURT:5d4 -F:MALE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:DROP_SKELETON | DROP_CORPSE | BASEANGBAND | MORTAL | HAS_LITE -S:1_IN_4 | -S:ARROW_2 | MISSILE | BO_COLD | BO_ELEC | BLINK | S_ANIMAL +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_4 +S:ARROW_2 +S:BLINK +S:BO_COLD +S:BO_ELEC +S:MISSILE +S:S_ANIMAL D:A warrior who is at one with nature. A master of both bow and sword, with D:minor spellcasting skills. @@ -5262,12 +6975,22 @@ E:1:1:1:2:1:1 O:20:60:0:10 B:HIT:HURT:4d5 B:HIT:HURT:4d5 -F:MALE | GOOD | DROP_SKELETON | DROP_CORPSE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:BASEANGBAND | MORTAL | HAS_LITE -S:1_IN_4 | -S:HEAL | CAUSE_2 | SLOW | SCARE | BLIND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_4 +S:BLIND +S:CAUSE_2 +S:HEAL +S:SCARE +S:SLOW D:A warrior for a holy cause. Unfortunately, his god is not yours, and there is D:rivalry even between the various gods of Good, so he is your enemy. @@ -5280,9 +7003,14 @@ O:0:0:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d10 -F:RAND_25 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM D:It is a huge wolf with eyes that glow with manly intelligence. N:348:Dark elven lord @@ -5293,12 +7021,25 @@ E:1:1:1:2:1:1 O:0:80:20:0 B:HIT:HURT:3d8 B:HIT:HURT:3d5 -F:MALE | FORCE_SLEEP | -F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_5 +S:BLIND +S:BO_COLD +S:BO_FIRE +S:CONF +S:DARKNESS +S:HASTE +S:MISSILE D:A dark elven figure in armour and radiating evil power. N:349:Cloud giant @@ -5309,9 +7050,17 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:ELEC:8d8 B:HIT:ELEC:8d8 -F:DROP_90 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | GIANT | IM_ELEC | MALE | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:IM_ELEC +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM D:It is a twenty foot tall giant wreathed in clouds. N:350:Ugluk, the Uruk @@ -5324,13 +7073,25 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_FIRE | IM_COLD | IM_POIS -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:A strong and cunning orc warrior, the commander of Saruman's orcish horde. N:351:Blue dragon bat @@ -5340,12 +7101,15 @@ W:21:1:100:54 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:ELEC:1d3 -F:FORCE_SLEEP | -F:RAND_50 | -F:BASH_DOOR | CAN_FLY | -F:ANIMAL | IM_ELEC | AI_ANNOY -F:MORTAL | BASEANGBAND -S:1_IN_4 | +F:AI_ANNOY +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_ELEC +F:MORTAL +F:RAND_50 +S:1_IN_4 S:BR_ELEC D:It is a glowing blue bat with a sharp tail. @@ -5359,12 +7123,22 @@ B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:MIMIC | -F:FORCE_SLEEP | NEVER_MOVE | -F:EMPTY_MIND | COLD_BLOOD | SUSCEP_FIRE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE | +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:MIMIC +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_FIRE +S:1_IN_5 +S:BLIND +S:BO_FIRE +S:CAUSE_2 +S:CONF +S:SCARE S:S_MONSTER D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -5379,12 +7153,21 @@ B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BUTT:CONFUSE:4d4 B:SPIT:BLIND:4d4 -F:MIMIC | -F:FORCE_SLEEP | NEVER_MOVE | -F:EMPTY_MIND | COLD_BLOOD -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BLIND | CONF | SCARE | CAUSE_2 | BA_POIS | +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:MIMIC +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +S:1_IN_5 +S:BA_POIS +S:BLIND +S:CAUSE_2 +S:CONF +S:SCARE S:S_MONSTER D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -5397,11 +7180,24 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:FIRE:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_TOO | SUSCEP_COLD | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | -F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF F:NO_CUT -S:1_IN_6 | +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_6 S:BR_FIRE D:A whirling maelstrom of fire. @@ -5412,10 +7208,19 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:ACID:3d3 -F:FORCE_SLEEP | RAND_50 | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | -F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +S:1_IN_6 S:BR_ACID D:A caustic spinning whirlpool of foaming, steaming water. @@ -5429,32 +7234,25 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:A large and powerful orc, captain of one of Saruman's orcish regiments. -N:357:Arch-vile -G:u:W -I:130:11d11:100:30:0 -W:21:1:100:300 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:CLAW:HURT:3d9 -B:CLAW:HURT:3d9 -F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | COLD_BLOOD | -F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN | -F:ZANGBAND -S:1_IN_3 | -S:BA_FIRE | ANIM_DEAD -D:A pale, corpse-like lesser demon, who moves very fast and spawns evil -D:everywhere. - N:358:Cold vortex G:v:w I:110:9d9:100:30:0 @@ -5462,10 +7260,22 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:COLD:3d3 -F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD | SUSCEP_FIRE | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | -F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:AURA_COLD +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_COLD +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:SUSCEP_FIRE +S:1_IN_6 S:BR_COLD D:A twisting whirlpool of frost. @@ -5476,10 +7286,21 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:ELEC:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | HAS_LITE | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC | -F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +S:1_IN_6 S:BR_ELEC D:A shimmering tornado of air, sparks crackle along its length. @@ -5491,10 +7312,17 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:10d5 B:BITE:POISON:10d5 -F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC | -F:IM_POIS | NO_STUN | WILD_TOO | COLD_BLOOD | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_8 | +F:ANIMAL +F:AQUATIC +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_POIS +F:MORTAL +F:NO_STUN +F:POWERFUL +F:WILD_TOO +S:1_IN_8 S:BR_POIS D:This fish is among the most poisonous creatures there are. @@ -5503,8 +7331,11 @@ G:I:r I:120:3d2:8:18:10 W:24:4:100:4 B:BITE:BLIND:1d2 -F:RAND_50 | RAND_25 | CAN_FLY | -F:WEIRD_MIND | ANIMAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:Clouds of these monsters light up the dungeon - so brightly that you can D:barely see through them. @@ -5517,11 +7348,20 @@ E:1:1:1:2:1:1 O:10:70:0:10 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:DROP_90 | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:ORC +F:UNDEAD D:It is an orcish figure covered in wrappings. N:363:Wolf chieftain @@ -5532,31 +7372,24 @@ B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d10 B:WAIL:TERRIFY -F:ESCORTS | FORCE_MAXHP | IM_COLD | IM_ACID | -F:SMART | ESCORT | ANIMAL | EVIL | MORTAL | BASEANGBAND | -F:OPEN_DOOR | BASH_DOOR | NO_FEAR | MALE -S:1_IN_8 | DARKNESS +F:ANIMAL +F:BASH_DOOR +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:MALE +F:MORTAL +F:NO_FEAR +F:OPEN_DOOR +F:SMART +S:1_IN_8 +S:DARKNESS D:A great wolf-chieftain whose pack is in the service of the Dark Lord, D:and whose howls strike fear into even the boldest heart. -N:364:Serpent man -G:J:G -I:120:15d10:20:40:20 -W:22:3:900:75 -E:1:1:1:2:1:1 -O:25:20:25:20 -B:BITE:POISON:5d5 -B:BITE:POISON:5d5 -F:MALE | CAN_SWIM | IM_POIS | IM_ACID | -F:DROP_60 | DROP_2D2 | FRIENDS | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | EVIL | MORTAL | ZANGBAND -S:1_IN_8 -S:BA_POIS | S_MONSTER | SCARE | HOLD -D:"They walked lithely and sinuously erect on pre-mammalian -D:members, their pied and hairless bodies bending with great -D:suppleness. There was a loud hissing of formulae as they -D:went to and fro." - N:365:Vampiric mist G:#:D I:110:10d8:12:55:30 @@ -5565,9 +7398,19 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:EXP_20:1d6 B:ENGULF:EXP_20:1d6 -F:RAND_25 | SUSCEP_ELEC | UNDEAD | -F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | WILD_TOO | WILD_SWAMP | -F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS | BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FRIENDS +F:IM_ACID +F:IM_COLD +F:IM_POIS +F:NO_CUT +F:RAND_25 +F:RES_NETH +F:SUSCEP_ELEC +F:UNDEAD +F:WILD_TOO D:A cloud of evil, sentient mist. N:366:Killer stag beetle @@ -5578,9 +7421,14 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d12 B:CLAW:HURT:1d12 -F:RAND_25 | WILD_TOO | DROP_CORPSE | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle with vicious claws. N:367:Iron golem @@ -5590,11 +7438,21 @@ W:22:2:3800:160 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d12 -F:FORCE_SLEEP | SUSCEP_ACID | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_7 | +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_ACID +S:1_IN_7 S:SLOW D:It is a massive metal statue that moves steadily towards you. @@ -5608,9 +7466,21 @@ B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 -F:FORCE_SLEEP | RES_TELE -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS -F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE D:It looks like a huge spiked roller, moving on its own towards you. N:369:Giant yellow scorpion @@ -5621,27 +7491,14 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d8 B:STING:POISON:2d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant scorpion with a sharp stinger. -N:370:Jade monk -G:p:G -I:120:10d9:22:45:5 -W:23:1:1200:100 -E:1:1:1:2:1:1 -O:30:0:60:10 -B:KICK:HURT:4d1 -B:KICK:HURT:4d1 -B:HIT:HURT:4d5 -B:HIT:HURT:4d5 -F:OPEN_DOOR | BASH_DOOR | NO_FEAR | NO_CONF | NO_SLEEP | -F:MALE | DROP_60 | DROP_1D2 | IM_FIRE | IM_COLD | IM_POIS | -F:DROP_SKELETON | DROP_CORPSE | -F:MORTAL | ZANGBAND | HAS_LITE -D:A monk trained in martial arts. - N:371:Black ooze G:j:D I:90:6d8:10:6:1 @@ -5649,13 +7506,22 @@ W:23:1:400:7 E:0:0:0:0:0:0 O:30:0:40:15 B:TOUCH:ACID:2d6 -F:RAND_50 | DROP_60 | STUPID | EMPTY_MIND | CAN_SWIM | -F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR | -F:IM_POIS | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT -S:MULTIPLY -S:1_IN_11 | +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:EMPTY_MIND +F:IM_POIS +F:KILL_BODY +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:OPEN_DOOR +F:RAND_50 +F:STUPID +F:TAKE_ITEM +S:1_IN_11 S:DRAIN_MANA +S:MULTIPLY D:It is a strangely moving puddle. N:372:Hardened warrior @@ -5666,10 +7532,16 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:6d5 B:HIT:HURT:6d5 -F:MALE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM D:A scarred warrior who moves with confidence. N:373:Azog, King of the Uruk-Hai @@ -5681,32 +7553,28 @@ O:10:90:0:0 B:HIT:HURT:5d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | ESCORTS | SPECIAL_GENE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE D:He is also known as the King of Khazad-dum. His ego is renowned to be D:bigger than his head. -N:374:Fleshhound of Khorne -G:C:R -I:120:25d25:15:30:70 -W:30:3:700:150 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:CLAW:HURT:4d1 -B:CLAW:HURT:4d1 -B:BITE:HURT:6d1 -B:BITE:HURT:6d1 -F:BASH_DOOR | DEMON | NO_STUN | NO_FEAR | -F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | NO_CONF | -F:RES_NETH | RES_NEXU | RES_DISE | RES_PLAS | ZANGBAND -D:A revolting canine creature, a huge demon hound with a somewhat -D:reptilian head. - N:375:Dark elven warlock G:h:v I:120:7d10:20:16:20 @@ -5715,13 +7583,24 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | FRIENDS -F:EVIL | IM_POIS | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:CONF | MISSILE | DARKNESS | BO_MANA +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_5 +S:BO_MANA +S:CONF +S:DARKNESS +S:MISSILE D:A dark elven mage with spells of frightening destructive power. N:376:Master rogue @@ -5733,10 +7612,17 @@ O:80:10:10:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:EAT_GOLD:4d4 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:DROP_2D2 | SUSCEP_ELEC | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_ELEC +F:TAKE_ITEM D:A thief of great power and shifty speed. N:377:Red dragon bat @@ -5746,10 +7632,16 @@ W:23:1:100:60 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:FIRE:1d3 -F:FORCE_SLEEP | RAND_50 | SUSCEP_COLD | -F:BASH_DOOR | CAN_FLY | DROP_CORPSE | AI_ANNOY -F:ANIMAL | IM_FIRE | BASEANGBAND -S:1_IN_4 | +F:AI_ANNOY +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:RAND_50 +F:SUSCEP_COLD +S:1_IN_4 S:BR_FIRE D:It is a sharp-tailed bat, wreathed in fire. @@ -5760,9 +7652,14 @@ W:23:1:500:85 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:4d5 -F:RAND_25 | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:It is looking for prey. N:379:Ice skeleton @@ -5773,10 +7670,20 @@ E:1:1:1:2:1:1 O:20:0:80:0 B:CLAW:COLD:2d3 B:CLAW:COLD:2d3 -F:ONLY_ITEM | DROP_90 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_90 +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SUSCEP_FIRE +F:UNDEAD D:It is a skeleton covered in frost. N:380:Angamaite of Umbar @@ -5789,14 +7696,27 @@ B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_ELEC -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:SLOW | FORGET +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_4 +S:FORGET +S:SLOW D:A Black Numenorean who hates the men of the west. N:381:Forest wight @@ -5808,13 +7728,25 @@ O:0:50:50:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 -F:FORCE_SLEEP | RAND_25 | -F:DROP_60 | DROP_90 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_10 | -S:SCARE | DRAIN_MANA +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:RAND_25 +F:UNDEAD +S:1_IN_10 +S:DRAIN_MANA +S:SCARE D:It is a ghostly apparition with a humanoid form. N:382:Khim, Son of Mim @@ -5827,14 +7759,27 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d7 B:HIT:UN_BONUS -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:IM_FIRE | IM_COLD -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:HEAL | SLOW | BO_FIRE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:UNIQUE +S:1_IN_8 +S:BO_FIRE +S:HEAL +S:SLOW D:One of the last of the Petty-Dwarves. Khim is a tricky sorcerous little D:being, full of mischief. @@ -5848,14 +7793,27 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d7 B:HIT:UN_BONUS -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:IM_FIRE | IM_COLD -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:HEAL | SLOW | BO_FIRE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:UNIQUE +S:1_IN_8 +S:BO_FIRE +S:HEAL +S:SLOW D:One of the last of the Petty-Dwarves. Ibun is a tricky sorcerous little D:being, full of mischief. @@ -5868,9 +7826,17 @@ O:0:0:0:0 B:CLAW:HURT:7d3 B:CLAW:HURT:7d3 B:BITE:HURT:3d7 -F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK | -F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET | -F:ANIMAL | GOOD | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:PET +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_VOLCANO D:Among all the eagles of Middle-earth he is the swiftest, and in his time D:has borne messages between all of the Wise. It was Meneldor who bore the D:Ring-bearer away from the destruction of Mount Doom. @@ -5883,8 +7849,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d33 B:HIT:HURT:2d44 -F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR | -F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY | BASEANGBAND | NO_CUT +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:NONLIVING +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:RES_TELE D:A creature that is half real, half illusion. N:386:Giant silver ant @@ -5894,9 +7868,14 @@ W:23:1:800:45 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:4d4 -F:RAND_25 | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON | -F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:HAS_LITE +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:A giant silver ant with a caustic bite. N:387:4-headed hydra @@ -5909,11 +7888,19 @@ B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_SHORE | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_7 | +F:ANIMAL +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_TOO +S:1_IN_7 S:SCARE D:A strange reptilian creature with four heads, guarding its hoard. @@ -5926,28 +7913,29 @@ O:0:0:0:0 B:GAZE:TERRIFY:1d4 B:GAZE:TERRIFY:1d4 B:CRUSH:HURT:44d1 -F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | -F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU | -F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE | JOKEANGBAND | HAS_LITE -S:1_IN_9 | -S:TPORT | BLINK | TELE_AWAY +F:CAN_SWIM +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_WALL +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_WATE +S:1_IN_9 +S:BLINK +S:TELE_AWAY +S:TPORT D:This creature just might crush you. -N:389:Tyrannosaur -G:R:g -I:120:200d3:20:70:20 -W:24:2:5000:350 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:CLAW:HURT:1d6 -B:CLAW:HURT:1d6 -B:BITE:HURT:3d6 -B:BITE:HURT:3d6 -F:FORCE_SLEEP | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE | -F:ANIMAL | MORTAL | ZANGBAND -D:A horror from prehistory, reawakened by chaos. - N:390:Mummified human G:z:w I:110:17d9:20:34:60 @@ -5956,10 +7944,20 @@ E:1:1:1:2:1:1 O:20:40:20:10 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:ONLY_ITEM | DROP_90 | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD D:It is a human form encased in mouldy wrappings. N:391:Vampire bat @@ -5970,9 +7968,19 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:EXP_40:1d4 B:BITE:EXP_40:1d4 -F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY | -F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:ANIMAL +F:CAN_FLY +F:COLD_BLOOD +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_50 +F:REGENERATE +F:UNDEAD D:A blood-sucking bat that flies at your neck hungrily. N:392:Sangahyando of Umbar @@ -5985,35 +7993,28 @@ B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d7 -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_ELEC -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:SLOW | FORGET -D:A Black Numenorean with a blacker heart. - -N:393:It -G:.:W -I:110:77d9:25:80:25 -W:24:3:500:400 -E:0:0:0:0:0:0 -O:10:0:90:0 -B:GAZE:BLIND:8d8 -B:TOUCH:TERRIFY -B:GAZE:EXP_40 -B:TOUCH:EAT_ITEM -F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE | -F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD | -F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING | -F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY | -F:ZANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE S:1_IN_4 -S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER | -S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK -D:Nobody has ever seen It. +S:FORGET +S:SLOW +D:A Black Numenorean with a blacker heart. N:394:Banshee G:G:b @@ -6023,13 +8024,24 @@ E:0:0:0:0:0:0 O:80:0:0:15 B:WAIL:TERRIFY B:TOUCH:EXP_20 -F:FEMALE | -F:RAND_50 | DROP_1D2 | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FEMALE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF F:NO_CUT -S:1_IN_15 | -S:TPORT | DRAIN_MANA +F:NO_SLEEP +F:PASS_WALL +F:RAND_50 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:DRAIN_MANA +S:TPORT D:It is a ghostly woman's form that wails mournfully. N:395:Carrion crawler @@ -6040,31 +8052,16 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:STING:PARALYZE:2d6 B:STING:PARALYZE:2d6 -F:RAND_25 | -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | -F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:IM_POIS +F:MORTAL +F:RAND_25 +F:WEIRD_MIND D:A hideous centipede covered in slime and with glowing tentacles around its D:head. -N:396:Xiclotlan -G:#:D -I:110:25d13:15:60:10 -W:25:2:6000:60 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:HURT:6d4 -B:CRUSH:HURT:6d4 -B:BITE:HURT:3d2 -F:RAND_25 | SUSCEP_ACID | -F:EMPTY_MIND | BASH_DOOR | -F:IM_POIS | IM_ELEC | -F:MORTAL | CTHANGBAND | NO_CUT -D:"...a metallically grey tree... about sixteen feet high with -D:very thick cylindrical branches... cylinders further -D:divided into six flat circular extensions... and from the top -D:of what I had taken for a trunk rose a featureless oval... an -D:orifice gaping at the top." - N:397:Silent watcher G:g:s I:110:80d25:60:80:0 @@ -6075,12 +8072,33 @@ B:GAZE:TERRIFY B:GAZE:PARALYZE B:GAZE:LOSE_STR B:GAZE:HALLU -F:EMPTY_MIND | COLD_BLOOD | NONLIVING | NEVER_MOVE | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL | -F:HURT_ROCK | COLD_BLOOD | HURT_LITE | NO_FEAR | -F:NO_CONF | NO_SLEEP | NO_STUN | NONLIVING | RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA +F:COLD_BLOOD +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NONLIVING +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:RES_TELE +S:1_IN_3 +S:CONF +S:DRAIN_MANA +S:HOLD +S:MIND_BLAST +S:SHRIEK +S:S_MONSTER +S:S_MONSTERS D:A figure carved from stone, with three vulture faces whose eyes glow D:with a malevolent light. None escape its vigilance. @@ -6092,31 +8110,25 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d12 B:HIT:HURT:3d6 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:SLOW | CONF | BO_ACID +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +S:1_IN_4 +S:BO_ACID +S:CONF +S:SLOW D:A stumpy figure carved from stone, with glittering eyes. -N:399:Disenchanter beast -G:q:v -I:110:30d30:12:60:12 -W:25:2:2000:250 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:TOUCH:UN_BONUS:1d10 -B:TOUCH:UN_BONUS:1d10 -B:TOUCH:UN_BONUS:1d10 -B:TOUCH:UN_BONUS:1d10 -F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE | ATTR_MULTI | -F:IM_ACID | IM_POIS | -F:NO_CONF | ZANGBAND -D:It looks like an anteater, and there is a static feeling -D:crackling around its long trunk. - N:400:Dark elven druid G:h:G I:120:20d20:15:75:10 @@ -6126,14 +8138,27 @@ O:10:0:80:10 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:HIT:HURT:3d8 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | CONF | DARKNESS | -S:S_MONSTER | S_SPIDER | S_ANIMAL +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_6 +S:CONF +S:DARKNESS +S:HEAL +S:S_ANIMAL +S:S_MONSTER +S:S_SPIDER D:A powerful dark elf, with mighty nature-controlling enchantments. N:401:Stone troll @@ -6145,27 +8170,21 @@ O:0:100:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 -F:MALE | -F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | TROLL | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:HURT_ROCK +F:MALE +F:NO_CUT +F:OPEN_DOOR +F:REGENERATE +F:TROLL D:He is a giant troll with scabrous black skin. -N:402:Black -G:j:d -I:111:12d12:12:65:30 -W:25:1:0:50 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:ENGULF:EXP_40:2d6 -B:ENGULF:EXP_40:2d6 -F:RAND_25 | -F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | -F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS | CTHANGBAND | NO_CUT -D:The eldritch blood of Yibb-Tstll is know only as "the Black": it is -D:an amorphous substance, which will suck your life and deliver it to -D:Yibb-Tstll. - N:403:Hill troll G:T:s I:110:21d10:20:65:40 @@ -6175,11 +8194,21 @@ O:30:70:0:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:BITE:HURT:2d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | -F:DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE | -F:EVIL | TROLL | HURT_LITE | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE D:A large troll with an extremely tough and warty hide. N:404:Wereworm @@ -6192,9 +8221,14 @@ B:GAZE:EXP_20 B:CRAWL:ACID:2d4 B:BITE:HURT:1d10 B:BITE:POISON:1d6 -F:BASH_DOOR | EVIL | CAN_SWIM | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_ACID | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:EVIL +F:IM_ACID +F:MORTAL +F:WILD_TOO D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul D:monster that breeds on death. @@ -6205,9 +8239,14 @@ W:25:1:600:90 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:4d4 -F:RAND_25 | WILD_TOO | -F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE | -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:A giant beetle with poisonous mandibles. N:406:Disenchanter bat @@ -6218,28 +8257,17 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:HIT:UN_BONUS B:HIT:UN_BONUS -F:FORCE_SLEEP | RAND_50 | ANIMAL | MORTAL | ATTR_MULTI | -F:DROP_CORPSE | AI_ANNOY | CAN_FLY | BASEANGBAND | WEIRD_MIND +F:AI_ANNOY +F:ANIMAL +F:ATTR_MULTI +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:RAND_50 +F:WEIRD_MIND D:A giant bat which feeds on raw magical energy. -N:407:Gnoph-Keh -G:q:s -I:110:20d8:12:50:25 -W:26:2:1500:95 -E:0:1:0:2:1:0 -O:20:40:20:10 -B:CLAW:COLD:2d4 -B:CLAW:COLD:2d4 -B:BUTT:HURT:2d9 -F:RAND_25 | DROP_90 | DROP_60 -F:OPEN_DOOR | BASH_DOOR | AURA_COLD | IM_COLD | SUSCEP_FIRE | -F:ANIMAL | DROP_CORPSE | CTHANGBAND -S:1_IN_8 -S:BR_COLD | BO_ICEE | BO_COLD | BA_COLD -D:A creature with a sharp horn: "the hairy myth-thing of the -D:Greenland ice, that walked sometimes on two legs, sometimes -D:on four, and sometimes on six." - N:408:Giant grey ant G:a:s I:110:19d8:10:40:40 @@ -6247,9 +8275,12 @@ W:26:1:700:90 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d12 -F:RAND_25 | KILL_BODY | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:KILL_BODY +F:RAND_25 +F:WEIRD_MIND D:It is an ant encased in shaggy grey fur. N:409:Khufu, the Mummified King @@ -6262,13 +8293,34 @@ B:GAZE:TERRIFY B:HIT:DISEASE:6d6 B:CLAW:LOSE_CON:4d4 B:CLAW:LOSE_CON:4d4 -F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT | -F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW | -S:S_KIN | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_90 +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:UNDEAD +F:UNIQUE +S:1_IN_5 +S:CAUSE_3 +S:DARKNESS +S:SCARE +S:SLOW +S:S_KIN +S:S_UNDEAD D:He is out to have revenge on those who have desecrated his tomb. N:410:Gwaihir the Windlord @@ -6280,9 +8332,17 @@ O:0:0:0:0 B:CLAW:HURT:15d2 B:CLAW:HURT:15d2 B:BITE:HURT:3d10 -F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK | -F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET | -F:ANIMAL | GOOD | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:PET +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_VOLCANO D:The greatest of eagles in the Third Age of Middle-earth, Gwaihir rescued D:Gandalf the Wizard from Orthanc, and has twice brought his flock to the D:aid of Sauron's enemies in battle - first outside the gates of Erebor in @@ -6295,10 +8355,15 @@ W:26:2:200:90 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:3d6 -F:RAND_25 | SUSCEP_COLD | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_FIRE | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:SUSCEP_COLD +F:WEIRD_MIND D:It is smoking and burning with great heat. N:412:Displacer beast @@ -6311,8 +8376,11 @@ B:BITE:HURT:2d8 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:INVISIBLE | BASH_DOOR | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:INVISIBLE +F:MORTAL D:It is a huge black panther, clubbed tentacles sprouting from its shoulders. N:413:Ulwarth, Son of Ulfang @@ -6324,12 +8392,22 @@ O:40:60:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:FORCE_MAXHP | WILD_TOO | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON F:EVIL -F:MORTAL | BASEANGBAND | HAS_LITE +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO D:A short and swarthy Easterling. N:414:Werebear @@ -6342,9 +8420,15 @@ B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d8 B:CRUSH:HURT:2d6 -F:BASH_DOOR | OPEN_DOOR | -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:ANIMAL | EVIL | DROP_1D2 | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:In the eyes of this bear, there glimmers the faintest light of intelligence. D:And then its form begins to change... The combination of animal cunning, D:human intelligence and the great physical strength of the bear makes for @@ -6358,10 +8442,15 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:FRIENDS | DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR D:A giant orc-like figure with an awesomely muscled frame. N:416:White wraith @@ -6373,13 +8462,24 @@ O:0:50:50:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 -F:FORCE_SLEEP | -F:DROP_1D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:SCARE | CAUSE_2 | DARKNESS +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD +S:1_IN_8 +S:CAUSE_2 +S:DARKNESS +S:SCARE D:It is a tangible but ghostly form made of white fog. N:417:Angel @@ -6392,12 +8492,27 @@ B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | -F:ONLY_ITEM | DROP_2D2 | GOOD | CAN_FLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | SCARE | FORGET +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:TAKE_ITEM +S:1_IN_3 +S:BLIND +S:CONF +S:FORGET +S:SCARE D:Who knows why you are now facing an angel as an enemy? Is it a punishment D:from your own god for your sins, or a test of your mettle, or has this angel D:been sent by another god on behalf of someone who wishes to claim the glory @@ -6413,11 +8528,23 @@ O:0:45:35:10 B:CLAW:DISEASE:1d4 B:CLAW:DISEASE:1d4 B:BITE:PARALYZE:1d5 -F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | -F:COLD_BLOOD | HURT_LITE | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD S:1_IN_9 -S:SCARE | HOLD +S:HOLD +S:SCARE D:Flesh is falling off in chunks from this decaying abomination. N:419:Mim, Betrayer of Turin @@ -6430,15 +8557,35 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:UN_BONUS:3d12 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_DISE | RES_TELE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_DISE +F:RES_TELE +F:UNIQUE +S:1_IN_6 +S:BA_ACID +S:BO_ACID +S:HEAL +S:SCARE +S:S_MONSTER +S:TPORT D:The last of his race, Mim is a Petty-Dwarf. Petty-Dwarves are strange D:creatures, powerful in sorcery and originating in the East. They have D:been hunted nearly to extinction by the High Elves. @@ -6451,10 +8598,22 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:EXP_20:2d13 B:HIT:EXP_20:2d13 -F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_ACID | -F:COLD_BLOOD | BASH_DOOR | NONLIVING | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT +F:BASH_DOOR +F:CAN_FLY +F:CHAR_MULTI +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_ACID D:A deadly blade of chaos, moving of its own volition. N:421:Killer fire beetle @@ -6465,25 +8624,19 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:FIRE:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_VOLCANO | DROP_CORPSE | -F:ANIMAL | IM_FIRE | CAN_FLY | SUSCEP_COLD | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:SUSCEP_COLD +F:WEIRD_MIND +F:WILD_TOO +F:WILD_VOLCANO D:It is a giant beetle wreathed in flames. -N:422:Beast of Nurgle -G:q:y -I:110:15d7:14:50:30 -W:27:2:2300:100 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:TOUCH:POISON:3d3 -B:TOUCH:DISEASE:3d3 -B:BITE:ACID:4d5 -F:WEIRD_MIND | BASH_DOOR | IM_ACID | IM_POIS | -F:DEMON | EVIL | IM_FIRE | CAN_FLY | ZANGBAND -D:It walks on four legs, but mostly resembles a slug-shaped jelly. -D:It even has two disgusting antennae in its head. Yecch! - N:423:Creeping adamantite coins G:$:G I:120:20d25:5:50:10 @@ -6494,9 +8647,18 @@ B:BITE:POISON:3d4 B:TOUCH:POISON:3d5 B:HIT:HURT:1d12 B:HIT:HURT:1d12 -F:ONLY_GOLD | DROP_90 | DROP_2D2 | -F:COLD_BLOOD | BASH_DOOR | CHAR_MULTI | -F:IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:IM_ACID +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD D:It appears to be a pile of coins made of precious adamant, slithering toward D:you on lots of tiny legs. @@ -6509,26 +8671,19 @@ O:10:80:0:10 B:CLAW:POISON:3d3 B:CLAW:POISON:3d3 B:BITE:HURT:1d6 -F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_TOO | WILD_SWAMP | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | REGENERATE | -F:EVIL | TROLL | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:OPEN_DOOR +F:REGENERATE +F:TROLL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A powerful troll form. Venom drips from its needlelike claws. -N:425:Flamer of Tzeentch -G:,:r -I:110:60d15:10:70:20 -W:27:2:0:500 -E:1:0:1:2:0:0 -O:0:0:0:0 -B:ENGULF:FIRE:3d6 -B:ENGULF:FIRE:3d6 -F:FORCE_SLEEP | BASH_DOOR | SUSCEP_COLD | -F:IM_FIRE | IM_POIS | AURA_FIRE | DEMON | EVIL | RES_PLAS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | ZANGBAND | HAS_LITE -S:1_IN_3 | -S:BO_FIRE | BA_FIRE -D:It looks like an inverted mushroom, with two flexible arms. - N:426:Roper G:#:D I:115:30d10:30:60:255 @@ -6539,33 +8694,35 @@ B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 -F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE | -F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL | -F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE | BASEANGBAND +F:DROP_1D2 +F:DROP_2D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF F:NO_CUT -S:1_IN_5 | -S:BA_FIRE | BA_ELEC | BA_POIS | HASTE | -S:TRAPS | SHRIEK | HOLD | CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_GOLD +S:1_IN_5 +S:BA_ELEC +S:BA_FIRE +S:BA_POIS +S:CONF +S:HASTE +S:HOLD +S:SHRIEK D:This creature look like a pillar of rock. However, a closer D:inspection reveals a glaring eye and powerful tentacles, D:which crush its prey and feed it to the creature's hungry D:mouth. -N:427:Headless -G:H:u -I:110:25d12:20:50:40 -W:27:1:1600:175 -E:1:1:1:2:0:1 -O:0:100:0:0 -B:HIT:HURT:1d8 -B:HIT:HURT:1d8 -F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | WILD_TOO | -F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ZANGBAND -S:1_IN_6 -S:SCARE -D:Headless humanoid abominations created by a magical mutation. - N:428:Vibration hound G:Z:y I:110:25d10:30:30:0 @@ -6576,12 +8733,16 @@ B:BITE:HURT:2d8 B:BITE:HURT:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_SOUN D:A blurry canine form which seems to be moving as fast as the eye can D:follow. You can feel the earth resonating beneath your feet. @@ -6596,11 +8757,17 @@ B:BITE:HURT:2d8 B:BITE:HURT:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | -F:BASH_DOOR | -F:ANIMAL | RES_TELE | NO_SLEEP | MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_SLEEP +F:RES_NEXU +F:RES_TELE +S:1_IN_5 S:BR_NEXU D:A locus of conflicting points coalesce to form the vague shape of a huge D:hound. Or is it just your imagination? @@ -6613,10 +8780,16 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:FRIENDS | DROP_60 | DROP_CORPSE | SMART | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:SMART D:A giant, brutish figure, as ugly as an orc, but with some of the D:intelligence of his half-human ancestry. @@ -6629,12 +8802,25 @@ O:5:85:0:5 B:HIT:HURT:6d7 B:HIT:HURT:6d7 B:HIT:HURT:6d7 -F:UNIQUE | MALE | CAN_SPEAK | WILD_TOO | WILD_SWAMP | WILD_SHORE | -F:FORCE_MAXHP | ESCORT | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:EVIL | GIANT | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:GIANT +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WILD_SHORE +F:WILD_TOO D:An ogre renowned for acts of surprising cruelty, Lokkak is the leader of a large D:band of violent ogres. @@ -6648,13 +8834,31 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is a humanoid with an aura of power. You notice a sharp set of front D:teeth. @@ -6667,30 +8871,18 @@ O:0:0:0:0 B:BUTT:HURT:2d10 B:BITE:FIRE:2d10 B:GAZE:PARALYZE:2d6 -F:FORCE_SLEEP | SUSCEP_COLD | -F:BASH_DOOR | CAN_FLY | DROP_CORPSE | -F:IM_FIRE | BASEANGBAND -S:1_IN_8 | -S:BR_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:SUSCEP_COLD +S:1_IN_8 +S:BR_FIRE D:The result of evil experiments, this travesty of nature should never be D:alive. It has three heads - goat, dragon and gorgon - all attached to a D:lion's body. -N:434:Shantak -G:H:D -I:120:25d20:12:55:10 -W:27:2:6000:280 -E:0:1:1:0:1:0 -O:0:0:0:0 -B:BITE:HURT:1d6 -B:BITE:HURT:1d6 -B:BITE:HURT:1d6 -F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR | CAN_FLY | DROP_CORPSE | -F:MORTAL | ZANGBAND -S:1_IN_6 -S:SCARE | HASTE -D:A scaly bird larger than an elephant, with a horse-like head. - N:435:Colbran G:g:y I:120:80d12:12:80:10 @@ -6699,11 +8891,21 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY | -F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_3 | +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ELEC +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:REFLECTING +S:1_IN_3 S:BO_ELEC D:A man-shaped form of living lightning, sparks and shocks crackle all over D:this madly capering figure, as it leaps and whirls around and about you. @@ -6718,49 +8920,28 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:FEMALE | -F:FORCE_SLEEP | CAN_FLY | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:HEAL | BLIND | MIND_BLAST | DARKNESS +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_SLEEP +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_4 +S:BLIND +S:DARKNESS +S:HEAL +S:MIND_BLAST D:A wraithly snake-like form with the torso of a beautiful woman, it is the D:most powerful of its kind. -N:437:Corpser -G:,:D -I:112:30d15:20:75:120 -W:28:2:0:65 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:HURT:2d8 -B:CRUSH:HURT:2d8 -B:CRUSH:HURT:2d8 -B:CRUSH:HURT:2d8 -F:WILD_TOO | WILD_GRASS | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | ZANGBAND -D:A creature who lives underground and eats surface dwellers that it catches -D:with its poisonous tentacle, which is the only part of the creature that -D:is ever seen. Perhaps it is better not to see the part which remains -D:underground... - -N:438:Fiend of Slaanesh -G:S:R -I:120:15d20:12:50:40 -W:28:4:0:225 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:STING:POISON:8d1 -B:STING:LOSE_STR:8d1 -B:WAIL:TERRIFY:1d4 -F:BASH_DOOR | -F:EVIL | DEMON | ZANGBAND -D:Slaanesh's pet, a large scorpion-like creature with a human face and -D:reptile skin. - N:439:Stairway to Hell G:>:W I:120:15d8:90:40:20 @@ -6771,11 +8952,27 @@ B:WAIL:UN_BONUS B:WAIL:EXP_20 B:WAIL:EAT_GOLD B:WAIL:EAT_ITEM -F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | -F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND -F:NEVER_MOVE | JOKEANGBAND | HAS_LITE | NO_CUT +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NEVER_MOVE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNDEAD S:1_IN_15 -S:S_DEMON | SHRIEK +S:SHRIEK +S:S_DEMON D:Often found in graveyards. N:440:5-headed hydra @@ -6788,13 +8985,23 @@ B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | MOVE_BODY | CAN_SWIM | -F:ANIMAL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:SCARE | BA_POIS +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:WILD_SHORE +F:WILD_TOO +S:1_IN_5 +S:BA_POIS +S:SCARE D:A strange reptilian creature with five heads dripping venom. N:441:Barney the Dinosaur @@ -6807,13 +9014,37 @@ B:SHOW:LOSE_INT B:SHOW:LOSE_WIS B:CHARGE:EAT_GOLD B:CHARGE:EAT_GOLD -F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM | -F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE -F:ANIMAL | IM_POIS | FORCE_MAXHP | UNIQUE | FORCE_SLEEP -F:MORTAL | JOKEANGBAND +F:ANIMAL +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_1D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MORTAL +F:ONLY_ITEM +F:RES_TELE +F:SMART +F:UNIQUE S:1_IN_3 -S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA -S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE +S:BA_POIS +S:BLIND +S:BR_CHAO +S:BR_NUKE +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:SHRIEK +S:SLOW +S:S_HYDRA D:The lovable purple reptile is making a guest appearance here. N:442:Black knight @@ -6825,12 +9056,21 @@ O:0:90:10:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:MALE | -F:FORCE_SLEEP | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:BLIND | SCARE | CAUSE_3 | DARKNESS +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +S:1_IN_8 +S:BLIND +S:CAUSE_3 +S:DARKNESS +S:SCARE D:He is a figure encased in deep black plate armour; he looks at you D:menacingly. @@ -6843,11 +9083,22 @@ O:0:0:0:0 B:BITE:PARALYZE:4d5 B:BITE:LOSE_DEX:4d5 B:BITE:LOSE_CON:4d5 -F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL | -F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | WILD_TOO | WILD_OCEAN -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA +F:ANIMAL +F:AQUATIC +F:FORCE_SLEEP +F:GOOD +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_5 +S:BO_COLD +S:BO_ICEE +S:BO_MANA +S:BO_WATE D:Your mind is filled with admiration as you view this wondrous, D:magical seahorse. @@ -6859,12 +9110,25 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:9d9 B:HIT:HURT:9d9 -F:FORCE_SLEEP | -F:DROP_1D2 | TAKE_ITEM | WILD_TOO | WILD_SHORE | WILD_MOUNTAIN | -F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE | -F:EVIL | IM_POIS | IM_ACID | IM_FIRE | IM_COLD | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_MOUNTAIN +F:WILD_SHORE +F:WILD_TOO +S:1_IN_8 S:ARROW_4 D:A gigantic humanoid with but one eye. @@ -6876,12 +9140,24 @@ E:1:1:1:2:1:1 O:0:0:90:10 B:HIT:CONFUSE:5d5 B:HIT:TERRIFY:5d5 -F:MALE | -F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | SMART | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:BLIND | MIND_BLAST | HOLD | CAUSE_3 | FORGET | S_MONSTER +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +S:1_IN_8 +S:BLIND +S:CAUSE_3 +S:FORGET +S:HOLD +S:MIND_BLAST +S:S_MONSTER D:He is using his supernatural talents to bring about your D:destruction. @@ -6894,9 +9170,13 @@ O:0:0:0:0 B:HIT:HURT:1d8 B:BITE:ACID:2d8 B:STING:POISON:1d8 -F:BASH_DOOR | DROP_CORPSE | -F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:IM_ACID +F:IM_POIS +F:MORTAL D:It is a massive worm form, many feet in length. Its vast maw drips acid D:and poison. @@ -6910,10 +9190,15 @@ B:GAZE:TERRIFY:2d4 B:GAZE:BLIND:2d4 B:BUTT:HURT:2d6 B:BITE:HURT:2d12 -F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE -F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_POIS -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_CORPSE +F:IM_POIS +F:MORTAL +F:ONLY_GOLD +F:WILD_TOO D:A strange ox-like form with a huge head but a thin, weak neck, it looks D:like the creation of some deranged alchemist. @@ -6926,9 +9211,23 @@ O:0:0:0:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | -F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING | -F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RAND_50 S:MULTIPLY D:A sentient, moving section of wall. @@ -6940,15 +9239,28 @@ E:1:1:1:2:1:1 O:10:0:90:0 B:HIT:HURT:2d5 B:HIT:HURT:2d5 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HASTE | TPORT | TELE_TO | BLIND | CONF | -S:BO_FIRE | BO_COLD | BO_ELEC | +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:BLIND +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CONF +S:HASTE S:S_MONSTER +S:TELE_TO +S:TPORT D:A fat mage with glasses. And considerable power, too - as you can D:tell from the size of his hat. @@ -6960,13 +9272,25 @@ E:1:1:1:2:1:1 O:0:10:90:0 B:CRUSH:LOSE_INT:2d6 B:GAZE:INSANITY:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:ONLY_ITEM | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND -S:1_IN_8 | -S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_8 +S:BLIND +S:BRAIN_SMASH +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE D:A humanoid form with a gruesome head, tentacular mouth, and piercing D:eyes. Claws reach out for you and you feel a presence invade your mind. @@ -6980,34 +9304,29 @@ B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 -F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS -F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_BODY +F:KILL_ITEM +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:REFLECTING +F:RES_TELE +F:UNIQUE D:It looks like a huge spiked roller. It was designed to keep this dungeon D:clean, and you are the biggest spot of dirt in sight. -N:452:Deep one -G:u:g -I:120:35d12:20:50:20 -W:28:5:4000:150 -E:1:1:1:2:1:1 -O:20:80:0:0 -B:CLAW:POISON:2d4 -B:CLAW:POISON:2d4 -B:BITE:HURT:4d4 -F:FRIENDS | WILD_TOO | WILD_SHORE | DROP_CORPSE | -F:RAND_25 | -F:DROP_60 | DROP_90 | -F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | -F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE | CTHANGBAND -D:"I thought their predominant color was a greyish-green, -D:though they had white bellies. They were mostly shiny and -D:slippery, but the ridges of their backs were scaly. Their -D:forms vaguely suggested the anthropoid, while their heads were -D:the heads of fish, with prodigious bulging eyes that never -D:closed. At the sides of their necks were palpitating gills and -D:their long paws were webbed." - N:453:Basilisk G:R:s I:120:20d30:15:90:30 @@ -7018,11 +9337,21 @@ B:GAZE:PARALYZE B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | -F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | -F:MORTAL | BASEANGBAND -S:1_IN_8 | +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_8 S:BR_POIS D:An evil reptile that preys on unsuspecting travellers. Its eyes stare D:deeply at you and your soul starts to wilt! @@ -7037,30 +9366,23 @@ B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:BITE:COLD:2d6 B:BITE:COLD:2d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE | -F:EVIL | TROLL | IM_COLD | HURT_LITE | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL +F:WILD_TOO +F:WILD_WASTE D:He is a white troll with powerful clawed hands. -N:455:Dhole -G:w:s -I:110:65d8:14:64:25 -W:29:4:1000:555 -E:0:0:0:0:1:0 -O:0:0:0:0 -B:SPIT:ACID:1d8 -B:ENGULF:ACID:2d8 -B:CRUSH:HURT:4d8 -F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR | -F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE | -F:MORTAL | CTHANGBAND -S:1_IN_6 -S:BR_ACID -D:A gigantic worm dripping with acid. "...even as he looked, one -D:reared up several hundred feet and leveled a bleached, viscous end -D:at him." - N:456:Archangel G:A:B I:110:60d10:30:68:255 @@ -7071,13 +9393,31 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD | -F:ONLY_ITEM | DROP_2D2 | CAN_FLY | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | -F:BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | HASTE | BLIND | CONF | SCARE +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_TELE +F:SMART +F:TAKE_ITEM +S:1_IN_3 +S:BLIND +S:CONF +S:HASTE +S:HEAL +S:SCARE D:A lesser angel protected by an aura of holiness. Its muscular form looks D:extremely powerful next to your own frail body. @@ -7091,34 +9431,30 @@ B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:MIMIC | -F:FORCE_SLEEP | NEVER_MOVE | SUSCEP_ACID | -F:EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLIND | CONF | SCARE | CAUSE_2 | FORGET | -S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC | +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:MIMIC +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_ACID +S:1_IN_4 +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CAUSE_2 +S:CONF +S:FORGET +S:SCARE S:S_MONSTER D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. -N:458:Chaos tile -G:.:v -I:120:3d5:30:60:100 -W:29:6:100:200 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:HIT:POISON:3d4 -B:HIT:CONFUSE:3d4 -F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY | -F:FORCE_SLEEP | NEVER_MOVE | -F:EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT -S:MULTIPLY | -S:1_IN_4 | -S:BLIND | CONF | SCARE | CAUSE_2 | BLINK | S_MONSTER -D:It is a floor tile corrupted by chaos. - N:459:Young blue dragon G:d:b I:110:27d10:20:50:70 @@ -7128,13 +9464,24 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:DROP_2D2 | DROP_CORPSE | ATTR_MULTI -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_ELEC | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_10 S:BR_ELEC +S:SCARE D:It has a form out of legend. Its still-tender scales are a D:deep blue in hue. Sparks crackle along its length. @@ -7147,13 +9494,25 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WASTE | -F:DROP_2D2 | DROP_CORPSE | ATTR_MULTI -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | SUSCEP_FIRE | -F:EVIL | DRAGON | IM_COLD | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:OPEN_DOOR +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +S:1_IN_10 S:BR_COLD +S:SCARE D:It has a form out of legend. Its still-tender scales are a D:frosty white in hue. Icy blasts of cold air come from it as it breathes. @@ -7166,13 +9525,22 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_SWAMP | -F:DROP_2D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_POIS | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_POIS +S:SCARE D:It has a form out of legend. Its still-tender scales are a D:deep green in hue. Foul gas seeps through its scales. @@ -7185,32 +9553,25 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | -F:DROP_2D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | NO_CONF | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:NO_CONF +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_CONF +S:SCARE D:It has a form out of legend. Its still-tender scales are a D:rich bronze hue, and its shape masks its true form. -N:463:Aklash -G:T:R -I:110:30d8:14:64:25 -W:29:4:4000:300 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:CLAW:HURT:1d6 -B:CLAW:HURT:1d6 -B:BITE:POISON:1d20 -B:CRUSH:HURT:2d9 -F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:IM_POIS | IM_ACID | REGENERATE | ZANGBAND | REGENERATE | -S:1_IN_9 | BR_POIS -D:Pale, bald, fat, hairless troll creatures. Ugly beyond description. -D:Not to mention how bad their breath smells... - N:464:Mithril golem G:g:B I:110:80d15:12:100:10 @@ -7221,10 +9582,21 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:ONLY_GOLD | DROP_2D2 | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_GOLD +F:REFLECTING D:It is a massive statue of purest mithril. It looks expensive! N:465:Skeleton troll @@ -7236,28 +9608,21 @@ O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | TROLL | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:TROLL +F:UNDEAD D:It is a troll skeleton animated by dark dweomers. -N:466:Skeletal tyrannosaur -G:R:w -I:120:50d10:20:55:20 -W:30:2:6000:225 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:CLAW:HURT:1d8 -B:CLAW:HURT:1d8 -B:BITE:LOSE_CON:4d6 -B:GAZE:TERRIFY -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | ANIMAL | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT -D:It is the skeleton of a tyrannosaur, animated by dark dweomers. - N:467:Beorn, the Shape-Changer G:q:D I:120:20d70:25:60:25 @@ -7268,11 +9633,24 @@ B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d8 B:CRUSH:HURT:3d6 -F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | -F:BASH_DOOR | ANIMAL | MOVE_BODY | SMART | PET -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | BASEANGBAND -S:1_IN_6 | S_ANIMAL +F:ANIMAL +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:PET +F:SMART +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_6 +S:S_ANIMAL D:Beorn is only occasionally seen in human form these days, preferring to D:appear in the shape of a giant black bear: he also prefers the company of D:beasts to that of humans. He has never taken kindly to strangers, even in @@ -7287,9 +9665,17 @@ O:0:0:0:0 B:CLAW:HURT:16d2 B:CLAW:HURT:16d2 B:BITE:HURT:4d10 -F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK | -F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET | -F:ANIMAL | GOOD | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:PET +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_VOLCANO D:Among the mightiest of birds, Thorondor is the messenger of the Valar, and D:brings news of Middle-earth to Valinor itself. Nothing that can be seen D:from the airs of the world is hidden from him. @@ -7301,10 +9687,14 @@ W:30:2:600:80 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ELEC:5d5 -F:RAND_25 | WILD_TOO | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_ELEC -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:IM_ELEC +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:It is a giant ant that crackles with energy. N:470:Grave wight @@ -7316,13 +9706,26 @@ O:0:50:50:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EXP_20 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_1D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | CAN_FLY | -F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:SCARE | CAUSE_3 | DARKNESS +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:UNDEAD +S:1_IN_8 +S:CAUSE_3 +S:DARKNESS +S:SCARE D:It is a ghostly form with eyes that haunt you. N:471:Shadow drake @@ -7334,12 +9737,27 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:EXP_10:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | -F:ONLY_ITEM | DROP_3D2 | CAN_FLY | DROP_CORPSE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:BR_NETH | SLOW | CONF | SCARE | DARKNESS +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:PASS_WALL +S:1_IN_6 +S:BR_NETH +S:CONF +S:DARKNESS +S:SCARE +S:SLOW D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine in D:the dark, and it is surrounded by an aura of unearthly cold that chills D:the soul rather than the body. @@ -7354,10 +9772,16 @@ B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | -F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND -S:1_IN_5 | +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:WILD_TOO +F:WILD_WOOD +S:1_IN_5 S:ARROW_4 D:It is a winged lion's body with a human torso and a tail covered in D:vicious spikes. @@ -7369,10 +9793,14 @@ W:30:3:600:90 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d12 -F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | F:ANIMAL -F:MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:FRIENDS +F:KILL_BODY +F:MORTAL +F:RAND_25 +F:WEIRD_MIND D:An armoured form moving with purpose. Powerful on its own, flee when D:hordes of them march. @@ -7384,8 +9812,14 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:5d8 B:BITE:HURT:5d8 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | DROP_CORPSE -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO D:It is a beetle with deadly sharp cutting mandibles and a rock-hard D:carapace. @@ -7399,33 +9833,21 @@ B:BUTT:HURT:3d9 B:BUTT:HURT:3d9 B:BITE:POISON:1d10 B:KICK:HURT:2d4 -F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_TOO | WILD_WOOD | -F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_8 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_ACID +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:WILD_TOO +F:WILD_WOOD +S:1_IN_8 S:BR_POIS D:A bull-like creature whose skin is made of steel plates. Watch out for D:its deadly breath! -N:476:Gug -G:P:G -I:110:22d11:14:60:30 -W:31:2:1500:210 -E:2:0:2:4:1:1 -O:0:50:50:0 -B:BITE:HURT:10d4 -B:CLAW:HURT:2d7 -B:CLAW:HURT:2d7 -B:CLAW:HURT:2d7 -F:FORCE_SLEEP | -F:DROP_1D2 | TAKE_ITEM | -F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE -F:EVIL | IM_POIS | IM_ACID | GIANT | ZANGBAND -D:A hideous, beastly, four-armed unclean giant: "...large as a -D:barrel... The eyes jutted two inches from each side, shaded by -D:bony protuberances overgrown of the mouth. That mouth had great -D:yellow fangs and ran from the top to the tally." - N:477:Ghost G:G:w I:120:13d8:20:30:10 @@ -7436,12 +9858,26 @@ B:WAIL:TERRIFY B:TOUCH:EXP_20 B:CLAW:LOSE_INT:1d6 B:CLAW:LOSE_WIS:1d6 -F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | CAN_FLY | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | DRAIN_MANA +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:DRAIN_MANA +S:HOLD D:You don't believe in them. N:478:Death watch beetle @@ -7452,8 +9888,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:5d4 B:WAIL:TERRIFY:5d6 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle that produces a chilling sound. N:479:Mountain ogre @@ -7464,10 +9905,15 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:5d8 B:HIT:HURT:5d8 -F:FRIENDS | DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR D:The largest breed of ogre, he is awesomely strong and awesomely ugly. N:480:Nexus quylthulg @@ -7476,11 +9922,20 @@ I:110:10d12:10:1:0 W:32:1:3000:300 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | RES_NEXU | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND -S:1_IN_1 | -S:BLINK | TELE_AWAY +F:ANIMAL +F:EMPTY_MIND +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_NEXU +F:RES_TELE +S:1_IN_1 +S:BLINK +S:TELE_AWAY D:It is a very unstable, strange pulsing mound of flesh. N:481:Shelob, Spider of Darkness @@ -7493,15 +9948,38 @@ B:CLAW:POISON:5d6 B:CLAW:POISON:5d6 B:BITE:PARALYZE:5d10 B:STING:LOSE_STR:5d4 -F:UNIQUE | FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE | -F:ESCORT | ESCORTS | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_RANDART -F:SMART | BASH_DOOR | IM_POIS | IM_ACID | -F:ANIMAL | SPIDER | EVIL | HURT_LITE | NO_SLEEP | BASEANGBAND -S:1_IN_4 | -S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 | -S:TRAPS | BR_DARK | BR_POIS | +F:ANIMAL +F:BASH_DOOR +F:DROP_1D2 +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_RANDART +F:ESCORT +F:ESCORTS +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_ACID +F:IM_POIS +F:NO_SLEEP +F:ONLY_ITEM +F:SMART +F:SPECIAL_GENE +F:SPIDER +F:UNIQUE +S:1_IN_4 +S:BLIND +S:BR_DARK +S:BR_POIS +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:HEAL +S:SCARE +S:SLOW S:S_SPIDER D:Shelob is an enormous bloated spider, the last daughter of Ungoliant the D:Unlight. Her poison is legendary, as is her ego. She normally guards the @@ -7517,10 +9995,20 @@ O:0:0:0:0 B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 -F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY -F:FORCE_MAXHP | WILD_TOO | WILD_OCEAN | BASEANGBAND | COLD_BLOOD +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:MOVE_BODY +F:RES_WATE +F:WILD_OCEAN +F:WILD_TOO S:1_IN_8 -S:BR_ELEC | BR_ACID | BR_POIS +S:BR_ACID +S:BR_ELEC +S:BR_POIS D:Besides being capable of dragging whole ships underwater, D:this creature can also harm you with ranged attacks. @@ -7534,12 +10022,29 @@ B:CLAW:LOSE_STR:3d4 B:CLAW:DISEASE:3d4 B:CLAW:DISEASE:3d4 B:BITE:PARALYZE:3d5 -F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP | -F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | -F:COLD_BLOOD | HURT_LITE | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD S:1_IN_7 -S:SCARE | HOLD | DARKNESS | SCARE | S_UNDEAD | ANIM_DEAD +S:DARKNESS +S:HOLD +S:SCARE +S:SCARE +S:S_UNDEAD D:Flesh is falling off in chunks from this decaying abomination. N:484:Doombat @@ -7551,9 +10056,15 @@ O:0:0:0:0 B:BITE:FIRE:5d4 B:BITE:FIRE:5d4 B:BITE:FIRE:5d4 -F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE | -F:IM_FIRE | AI_ANNOY | -F:ANIMAL | MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:IM_FIRE +F:MORTAL +F:WEIRD_MIND D:It is a fast moving creature of chaos, a gigantic black bat D:surrounded by flickering bright red flames. @@ -7566,11 +10077,17 @@ O:0:100:0:0 B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 -F:MALE | -F:DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR D:A humanoid clothed in black who moves with blinding speed. N:486:Memory moss @@ -7581,11 +10098,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:CONFUSE:1d4 B:HIT:CONFUSE:1d4 -F:FORCE_SLEEP | NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:EMPTY_MIND +F:FORCE_SLEEP +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_6 S:FORGET D:A mass of vegetation. You don't remember seeing anything like it D:before. @@ -7598,11 +10120,30 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE | -F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC +F:AURA_ELEC +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_8 +S:BA_ELEC +S:BLINK +S:BO_ELEC +S:CONF +S:SCARE +S:TELE_TO D:It is a twenty-five foot tall giant wreathed in lightning. N:488:Spectator @@ -7614,54 +10155,25 @@ O:0:0:0:0 B:GAZE:PARALYZE:1d4 B:GAZE:CONFUSE:1d4 B:BITE:HURT:1d8 -F:FORCE_SLEEP | FORCE_MAXHP | -F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND -S:1_IN_6 | -S:FORGET | CAUSE_2 | HOLD | SLOW +F:CAN_FLY +F:DROP_CORPSE +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_6 +S:CAUSE_2 +S:FORGET +S:HOLD +S:SLOW D:A lesser relative of the beholder: a globular body with a large toothy mouth, D:a large central eye, and four smaller eyes on stalks protruding from the top D:of its body. -N:489:Bokrug -G:R:v -I:110:11d90:20:70:50 -W:33:7:0:2200 -E:1:1:1:2:1:1 -O:20:0:80:0 -B:BITE:HURT:5d5 -B:CRUSH:HURT:2d10 -B:CRUSH:HURT:2d10 -F:UNIQUE | CAN_SPEAK | -F:FORCE_MAXHP | NONLIVING | NO_CONF | NO_FEAR | -F:ESCORT | ESCORTS | ELDRITCH_HORROR | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:EVIL | IM_COLD | IM_POIS | DEMON | CTHANGBAND -S:1_IN_5 -S:S_UNDEAD | MIND_BLAST | CAUSE_3 | SCARE | BO_WATE | S_KIN -D:A lizard-like Great Old One worshipped by the men of Sarnath. - -N:490:Biclops -G:P:u -I:120:65d20:20:90:20 -W:48:5:3000:1700 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:HURT:10d9 -B:HIT:HURT:10d9 -F:FORCE_SLEEP | -F:DROP_1D2 | TAKE_ITEM | DROP_CORPSE | -F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | -F:EVIL | IM_POIS | IM_ACID | IM_FIRE | IM_COLD | GIANT | -F:MORTAL | ZANGBAND | HAS_LITE -S:1_IN_8 | -S:ARROW_4 -D:Oh, no! Aaargh! It is the most unnatural, most disgusting -D:creature imaginable: a two-eyed cyclops! This perversion -D:of nature must be exterminated! - N:491:Half-troll G:T:U I:110:25d14:20:50:50 @@ -7672,28 +10184,20 @@ B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:MALE | -F:FRIENDS | -F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | TROLL | IM_POIS | BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:TROLL D:A huge, ugly, half-human in search of plunder. -N:492:Ivory monk -G:p:w -I:120:38d9:22:55:5 -W:33:1:1600:900 -E:1:1:1:2:1:1 -O:40:0:50:10 -B:KICK:HURT:8d1 -B:HIT:HURT:8d4 -B:KICK:HURT:8d1 -B:HIT:HURT:8d4 -F:OPEN_DOOR | BASH_DOOR | NO_FEAR | NO_CONF | NO_SLEEP | DROP_SKELETON | -F:DROP_CORPSE | MALE | DROP_60 | DROP_1D2 | IM_FIRE | IM_COLD | IM_POIS | -F:MORTAL | ZANGBAND | HAS_LITE -D:A monk trained in the most lethal martial arts. - N:493:Bert the Stone Troll G:T:W I:120:11d100:20:70:50 @@ -7703,12 +10207,30 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:SPECIAL_GENE +F:TAKE_ITEM +F:TROLL +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bill and Tom. @@ -7721,12 +10243,30 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:SPECIAL_GENE +F:TAKE_ITEM +F:TROLL +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bert and Tom. @@ -7739,12 +10279,30 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:SPECIAL_GENE +F:TAKE_ITEM +F:TROLL +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bert and Bill. @@ -7758,49 +10316,21 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:MALE | -F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE | -F:EVIL | TROLL | IM_POIS | HURT_LITE | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL D:He is a vicious monster, feared for his ferocity. -N:497:Anti-paladin -G:p:D -I:120:30d20:30:50:30 -W:33:2:2400:450 -E:1:1:1:2:1:1 -O:0:50:50:0 -B:HIT:HURT:2d6 -B:HIT:HURT:1d6 -B:HIT:HURT:1d6 -F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM | -F:EVIL | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE -F:MORTAL | ZANGBAND | HAS_LITE -S:1_IN_4 -S:HOLD | SCARE | BLIND | CAUSE_3 | TRAPS | DARKNESS | FORGET | HASTE -D:An embodiment of all the cardinal vices, he beholds you scornfully. - -N:498:Chaos master -G:p:v -I:120:30d10:30:50:5 -W:37:3:2300:550 -E:1:1:1:2:1:1 -O:10:60:10:10 -B:HIT:HURT:10d2 -B:KICK:HURT:10d2 -B:PUNCH:HURT:10d2 -B:KICK:HURT:10d2 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | EVIL | -F:ONLY_ITEM | DROP_1D2 | ATTR_ANY | DROP_SKELETON | DROP_CORPSE -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP -F:MORTAL | ZANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | -S:S_SPIDER | BA_CHAO | S_DEMON -D:An adept of chaos, feared for his skill of invoking raw Chaos. - N:499:Barrow wight G:W:v I:110:15d10:20:40:10 @@ -7810,12 +10340,26 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:TOUCH:EXP_40 -F:FORCE_SLEEP | FRIENDS | DROP_60 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:HOLD | SCARE | CAUSE_2 | DARKNESS +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD +S:1_IN_8 +S:CAUSE_2 +S:DARKNESS +S:HOLD +S:SCARE D:It is a ghostly nightmare of an entity. N:500:Skeleton ettin @@ -7828,11 +10372,20 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:BITE:HURT:1d5 B:BITE:HURT:1d5 -F:FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | TROLL | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:TROLL +F:UNDEAD D:It is the animated skeleton of a massive two-headed troll. N:501:Chaos drake @@ -7844,15 +10397,29 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:ATTR_MULTI | ATTR_ANY | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | RES_DISE | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | DRAGON | -F:IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_DISE | BR_CHAO +F:ATTR_ANY +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_DISE +S:1_IN_6 +S:BR_CHAO +S:BR_DISE +S:CONF +S:SCARE +S:SLOW D:A dragon twisted by the forces of chaos. It seems first ugly, then fair, D:as its form shimmers and changes in front of your eyes. @@ -7865,14 +10432,28 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | CAN_FLY | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:DRAGON | EVIL | -F:IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT | ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_SOUN | BR_SHAR +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_6 +S:BR_SHAR +S:BR_SOUN +S:CONF +S:SCARE +S:SLOW D:This dragon is clever and cunning. It laughs at your puny efforts to D:disturb it. @@ -7885,15 +10466,32 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | RES_DISE | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE -F:EVIL | DRAGON | CAN_FLY | -F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_DISE +S:1_IN_6 +S:BR_CHAO +S:BR_DISE +S:BR_SHAR +S:BR_SOUN +S:CONF +S:SCARE +S:SLOW D:A mighty dragon, the balance drake seeks to maintain the Cosmic Balance, D:and despises your feeble efforts to destroy evil. @@ -7906,35 +10504,28 @@ O:40:50:10:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | CAN_FLY | -F:INVISIBLE | PASS_WALL | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_LITE | BR_DARK | BR_CONF +F:ATTR_MULTI +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +S:1_IN_6 +S:BR_CONF +S:BR_DARK +S:BR_LITE +S:CONF +S:SCARE +S:SLOW D:A dragon of great power with control over light and dark, the D:ethereal drake's eyes glare with white hatred from the shadows. -N:505:Groo, the Wanderer -G:p:U -I:120:13d113:20:70:50 -W:35:7:5000:2000 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:HURT:9d1 -B:HIT:HURT:6d5 -B:HIT:HURT:25d1 -B:HIT:HURT:6d5 -F:UNIQUE | MALE | WEIRD_MIND | CAN_SPEAK | -F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:DROP_CHOSEN | -F:OPEN_DOOR | BASH_DOOR | -F:IM_COLD | IM_POIS | ZANGBAND -D:He who laughs at Groo's brains will find there is nothing to laugh -D:about... erm, nobody laughs at Groo and lives. - N:506:Fasolt the Giant G:P:u I:110:11d111:20:70:50 @@ -7944,12 +10535,24 @@ O:0:100:0:0 B:HIT:HURT:7d10 B:HIT:HURT:7d10 B:HIT:EAT_GOLD:2d10 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | IM_COLD | IM_POIS | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:GIANT +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO D:Big, brawny, powerful and with a greed for gold. N:507:Shade @@ -7961,13 +10564,28 @@ O:0:0:100:0 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | DRAIN_MANA | FORGET +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:DRAIN_MANA +S:FORGET +S:HOLD D:A shadowy form clutches at you from the darkness. A powerful undead with D:a deadly touch. @@ -7980,13 +10598,27 @@ O:0:0:100:0 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_WIS:5d5 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY | -F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | DRAIN_MANA | FORGET +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:DRAIN_MANA +S:FORGET +S:HOLD D:A phantasmal shrieking spirit. Its wail drives the intense cold of pure D:evil deep within your body. @@ -8000,11 +10632,23 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:2d2 B:HIT:HURT:2d2 -F:MALE | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | DROP_60 | REGENERATE | -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:TROLL +F:WILD_SHORE +F:WILD_TOO D:He is a troll that reeks of brackish water and mud. N:510:Fire elemental @@ -8015,12 +10659,27 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | AURA_FIRE | -F:IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_6 S:BO_FIRE D:It is a towering inferno of flames. @@ -8034,13 +10693,37 @@ B:HIT:HURT:4d3 B:HIT:HURT:3d8 B:HIT:HURT:4d3 B:HIT:HURT:3d8 -F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE | +F:BASH_DOOR +F:CAN_FLY +F:DROP_1D2 +F:DROP_2D2 +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_TELE +F:SMART +F:TAKE_ITEM +S:1_IN_3 +S:BLIND +S:BO_FIRE +S:HASTE +S:HEAL +S:MIND_BLAST +S:SCARE S:S_MONSTERS D:It is an angel moving very quickly, wielding a holy war hammer and casting D:a volley of powerful spells in your direction. @@ -8054,12 +10737,24 @@ O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | -F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | -F:IM_POIS | IM_ACID | IM_FIRE | IM_COLD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +S:1_IN_6 S:BO_COLD D:It is a towering tempest of water. @@ -8073,14 +10768,28 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d4 B:BITE:HURT:4d4 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | ATTR_MULTI | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC +F:ANIMAL +F:ATTR_MULTI +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS D:Shimmering in rainbow hues, this hound is beautiful and deadly. N:514:Invisible stalker @@ -8092,13 +10801,22 @@ O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:RAND_50 | -F:RES_TELE | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING -F:BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_ELEC +F:IM_POIS +F:INVISIBLE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:POWERFUL +F:RAND_50 +F:RES_TELE D:It is impossible to define its form but its violence is legendary. N:515:Carrion crawler @@ -8109,9 +10827,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:STING:PARALYZE:2d6 B:STING:PARALYZE:2d6 -F:RAND_25 | FRIENDS | DROP_SKELETON | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:FRIENDS +F:IM_POIS +F:MORTAL +F:RAND_25 +F:WEIRD_MIND D:A hideous centipede covered in slime and with glowing tentacles around its D:head. @@ -8125,12 +10848,20 @@ B:HIT:HURT:2d8 B:HIT:HURT:3d4 B:HIT:EAT_GOLD:4d4 B:HIT:EAT_ITEM:4d5 -F:MALE | -F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM S:1_IN_6 -S:TRAPS | ARROW_2 | BLINK +S:ARROW_2 +S:BLINK D:Cool and confident, fast and lithe; protect your possessions quickly! N:517:The Watcher in the Water @@ -8142,11 +10873,35 @@ O:50:50:0:0 B:CRUSH:ACID:8d8 B:CRUSH:POISON:8d8 B:CRUSH:PARALYZE:8d8 -F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | AQUATIC | ANIMAL | -F:IM_ACID | IM_COLD | IM_POIS | RES_WATE | RES_TELE | DROP_CORPSE | -F:NO_CONF | NO_FEAR | EVIL | COLD_BLOOD | BASEANGBAND | -F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | DROP_1D2 | SPECIAL_GENE | DROP_RANDART -S:1_IN_5 | BA_WATE | BO_WATE | HOLD | BR_POIS | BO_ICEE | TELE_TO +F:ANIMAL +F:AQUATIC +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_RANDART +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:ONLY_ITEM +F:RES_TELE +F:RES_WATE +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_5 +S:BA_WATE +S:BO_ICEE +S:BO_WATE +S:BR_POIS +S:HOLD +S:TELE_TO D:A vile creature which seems to consist mostly of tentacles, it seeks to D:drag people to their doom in the water. Few have ever escaped its grasp. @@ -8160,13 +10915,32 @@ B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d8 B:TOUCH:LOSE_DEX:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE | -S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:SMART +F:UNDEAD +S:1_IN_4 +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:DRAIN_MANA +S:HOLD +S:SCARE +S:SLOW +S:TELE_AWAY +S:TELE_TO D:It is a skeletal form dressed in robes. It radiates vastly evil power. N:519:Gas spore @@ -8176,9 +10950,14 @@ W:34:4:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:DISEASE:30d2 -F:FORCE_SLEEP | -F:STUPID | EMPTY_MIND | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:From a distance, this creature is often mistaken for the D:much more dangerous beholder. @@ -8192,14 +10971,32 @@ B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:BITE:EXP_40:3d6 B:BITE:EXP_40:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_6 | -S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | -S:DARKNESS | BO_NETH +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:UNDEAD +S:1_IN_6 +S:BO_NETH +S:CAUSE_3 +S:CONF +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is a humanoid form dressed in robes. Power emanates from its chilling D:frame. @@ -8213,14 +11010,35 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:EXP_40:3d6 B:BITE:EXP_40:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_4D2 | CAN_FLY | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | -F:BASEANGBAND | NO_CUT -S:1_IN_6 | -S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | -S:DARKNESS | BO_NETH +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:PASS_WALL +F:REGENERATE +F:RES_TELE +F:UNDEAD +S:1_IN_6 +S:BO_NETH +S:CAUSE_3 +S:CONF +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:The oriental vampire can transform into a mist at will. N:522:Greater mummy @@ -8233,33 +11051,46 @@ B:CLAW:LOSE_CON:3d6 B:CLAW:DISEASE:3d6 B:GAZE:EXP_40:3d4 B:GAZE:TERRIFY:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD |COLD_BLOOD | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD | -S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA | -S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_TELE +F:SMART +F:TAKE_ITEM +F:UNDEAD +S:1_IN_3 +S:BA_COLD +S:BA_NETH +S:BA_POIS +S:BLIND +S:CAUSE_3 +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:HASTE +S:HEAL +S:MIND_BLAST +S:SCARE +S:S_UNDEAD D:Once a powerful ruler, now an even more powerful undead menace. -N:523:Bloodletter of Khorne -G:U:r -I:120:30d8:20:40:30 -W:34:1:0:450 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:EXP_20:13d1 -B:HIT:EXP_20:13d1 -B:HIT:EXP_20:13d1 -F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE | -F:ONLY_ITEM | DROP_CHOSEN | NO_FEAR | NONLIVING | -F:EVIL | IM_POIS | IM_COLD | IM_FIRE | DEMON | ZANGBAND | HAS_LITE -D:Slender, red-skinned demons twisting in nightmarish shapes. -D:They are armed with hellblades, which will suck the life from -D:your body. - N:524:Giant grey scorpion G:S:s I:120:18d20:12:50:40 @@ -8268,9 +11099,12 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 B:STING:POISON:1d4 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON | F:ANIMAL -F:MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant grey scorpion. It looks poisonous. N:525:Earth elemental @@ -8282,12 +11116,23 @@ O:0:0:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | -F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_8 | +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:POWERFUL +S:1_IN_8 S:BO_ACID D:It is a towering form composed of rock with fists of awesome power. @@ -8300,12 +11145,24 @@ O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:CONFUSE:1d4 B:HIT:HURT:1d10 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | -F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_8 | +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +S:1_IN_8 S:BO_ELEC D:It is a towering tornado of winds. @@ -8315,10 +11172,16 @@ I:110:32d8:2:24:70 W:27:1:0:140 B:SPORE:ELEC:5d4 B:SPORE:ELEC:5d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_ELEC | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:IM_ELEC +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange growth on the dungeon floor, glowing and crackling with sparks. N:528:Gargoyle @@ -8330,12 +11193,25 @@ O:0:0:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:1d6 -F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE | -F:WILD_TOO | WILD_MOUNTAIN | WILD_WASTE | -F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | HURT_ROCK | NONLIVING | -F:BASEANGBAND | NO_CUT +F:DEMON +F:DROP_60 +F:EVIL +F:FRIENDS +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CUT +F:ONLY_GOLD +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE S:1_IN_12 -S:BR_ELEC | BR_FIRE +S:BR_ELEC +S:BR_FIRE D:A weird demon creature with a stone-like skin. N:529:Malicious leprechaun @@ -8346,12 +11222,21 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM -F:INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | -F:HURT_LITE | EVIL | OPEN_DOOR | MALE | -F:MORTAL | BASEANGBAND -S:MULTIPLY | -S:1_IN_6 | -S:BLINK | TPORT | TELE_TO | CAUSE_1 +F:COLD_BLOOD +F:EVIL +F:HURT_LITE +F:INVISIBLE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +S:1_IN_6 +S:BLINK +S:CAUSE_1 +S:MULTIPLY +S:TELE_TO +S:TPORT D:This little creature has a fiendish gleam in its eyes. N:530:Eog golem @@ -8364,10 +11249,21 @@ B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 -F:ONLY_GOLD | DROP_2D2 | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_GOLD +F:REFLECTING D:It is a massive deep brown statue, striding towards you with an D:all-too-familiar purpose. Your magic surprisingly feels much less D:powerful now. @@ -8379,9 +11275,24 @@ W:35:2:0:200 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:SHATTER:100d2 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS -F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:REFLECTING +F:RES_TELE +F:UNIQUE D:A shining machine of death and destruction. N:532:Dagashi @@ -8394,11 +11305,17 @@ B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 B:HIT:POISON:3d4 -F:MALE | -F:DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR D:A human warrior, moving with lightning speed. N:533:Headless ghost @@ -8411,13 +11328,28 @@ B:TOUCH:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:5d5 B:CLAW:LOSE_WIS:5d5 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY | -F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:BO_COLD +S:DRAIN_MANA +S:FORGET +S:SCARE D:A phantasmal apparition with no head. N:534:Dread @@ -8429,29 +11361,33 @@ O:0:50:50:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_60 | DROP_2D2 | -F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:BO_NETH +S:CONF +S:DRAIN_MANA +S:HOLD D:It is a form that screams its presence against the eye. Death incarnate, D:its hideous black body seems to struggle against reality as the universe D:itself struggles to banish it. -N:535:Leng spider -G:S:v -I:120:16d20:12:50:40 -W:35:4:600:250 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:BITE:POISON:1d6 -B:STING:POISON:1d6 -F:WEIRD_MIND | BASH_DOOR | FRIENDS | ELDRITCH_HORROR | DROP_CORPSE | -F:ANIMAL | SPIDER | CTHANGBAND -D:Bloated purple spiders with long, bristly legs. - N:536:Gauth G:e:s I:110:15d20:20:50:20 @@ -8462,10 +11398,20 @@ B:GAZE:UN_BONUS:5d2 B:GAZE:UN_BONUS:5d2 B:GAZE:UN_POWER:5d2 B:GAZE:UN_POWER:5d2 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | -F:BASH_DOOR | EVIL | BASEANGBAND | MORTAL -S:1_IN_5 | -S:CAUSE_2 | TELE_AWAY | BA_COLD | BO_ELEC | HOLD | DRAIN_MANA +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +S:1_IN_5 +S:BA_COLD +S:BO_ELEC +S:CAUSE_2 +S:DRAIN_MANA +S:HOLD +S:TELE_AWAY D:Another lesser relative of the beholder, this six-eyed creature feeds on magic. N:537:Smoke elemental @@ -8476,13 +11422,24 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:2d6 B:ENGULF:HURT:2d6 -F:FORCE_SLEEP | -F:EMPTY_MIND | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:DARKNESS | BO_FIRE +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +S:1_IN_5 +S:BO_FIRE +S:DARKNESS D:It is a towering blackened form, crackling with heat. N:538:Olog @@ -8495,9 +11452,18 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:HURT:2d3 B:BITE:HURT:2d3 -F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE | -F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | TROLL | IM_POIS | BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:IM_POIS +F:OPEN_DOOR +F:REGENERATE +F:SMART +F:TROLL D:It is a massive troll, more intelligent than most of its kind, with needle- D:sharp fangs. @@ -8509,9 +11475,19 @@ E:1:1:1:2:1:1 O:100:0:0:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 | -F:SMART | EVIL | IM_POIS | IM_COLD | MALE | DROP_SKELETON | DROP_CORPSE -F:MORTAL | BASEANGBAND | HAS_LITE +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART S:1_IN_3 S:ARROW_4 D:A rebel halfling who has rejected the halfling tradition of archery. @@ -8526,11 +11502,16 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_GRAV D:Unfettered by the usual constraints of gravity, these unnatural creatures D:are walking on the walls and even the ceiling! The earth suddenly feels @@ -8546,11 +11527,25 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | -F:DROP_1D2 | DROP_4D2 | CAN_SWIM | -F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_FEAR | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_4D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:STUPID +F:TAKE_ITEM D:A disgusting animated blob of destruction. Flee its gruesome hunger! N:542:Inertia hound @@ -8563,11 +11558,16 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_INER D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches D:you with deadly menace. It makes you tired just to look at it. @@ -8582,12 +11582,16 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_WALL D:A deep brown shape is visible before you, its canine form striking you with D:an almost physical force. The dungeon floor buckles as if struck by a @@ -8600,10 +11604,18 @@ W:37:1:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:6d6 -F:FORCE_SLEEP | RAND_50 | NONLIVING | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:NO_FEAR | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +S:1_IN_4 S:BR_SHAR D:A howling blast of razor-sharp mountain fragments, kept intact by perilous D:magics. @@ -8617,13 +11629,27 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_FIRE | CAN_SWIM | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BO_ACID | BA_ACID +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:WILD_SHORE +F:WILD_TOO +S:1_IN_5 +S:BA_ACID +S:BO_ACID D:It is a towering mass of filth, an eyesore of ooze. N:546:Young black dragon @@ -8635,13 +11661,21 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_SWAMP | -F:DROP_3D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_ACID | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_10 S:BR_ACID +S:SCARE D:It has a form out of legend. Its still-tender scales are a D:darkest black hue. Acid drips from its body. @@ -8654,8 +11688,10 @@ O:0:0:0:0 B:BUTT:HURT:8d6 B:BUTT:HURT:8d6 B:CRUSH:HURT:8d4 -F:BASH_DOOR | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL D:A massive elephantine form with eyes twisted by madness. N:548:Giant fire ant @@ -8666,10 +11702,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 -F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | SUSCEP_COLD | -F:ANIMAL | IM_FIRE -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:FORCE_MAXHP +F:FRIENDS +F:IM_FIRE +F:KILL_BODY +F:MORTAL +F:SUSCEP_COLD +F:WEIRD_MIND D:A giant ant covered in shaggy fur. Its powerful jaws glow with heat. N:549:Mature white dragon @@ -8681,13 +11723,27 @@ O:50:50:0:0 B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | SUSCEP_FIRE | BASEANGBAND | -F:HAS_LITE | ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +S:1_IN_9 S:BR_COLD +S:SCARE D:A large dragon, scales gleaming bright white. N:550:Xorn @@ -8700,11 +11756,19 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | -F:KILL_ITEM | PASS_WALL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL D:A huge creature of the element Earth. Able to merge with its element, it D:has four huge arms protruding from its enormous torso. @@ -8718,36 +11782,26 @@ B:HIT:HURT:6d7 B:HIT:HURT:6d7 B:BITE:HURT:4d10 B:SPIT:ACID:4d8 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ESCORT | MOVE_BODY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | TROLL | IM_COLD | IM_POIS | BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:TAKE_ITEM +F:TROLL +F:UNIQUE D:A massive and cruel troll of great power, drool slides caustically down D:his muscular frame. Despite his bulk, he strikes with stunning speed. -N:552:Mist giant -G:#:B -I:120:35d10:20:50:50 -W:36:2:0:450 -E:0:0:0:0:0:0 -O:10:90:0:0 -B:CRUSH:HURT:4d8 -B:CRUSH:HURT:4d8 -B:CRUSH:HURT:4d8 -B:BITE:EXP_40:3d9 -F:FORCE_MAXHP | OPEN_DOOR | DROP_60 | WILD_TOO | WILD_SWAMP | -F:SMART | BASH_DOOR | -F:EVIL | GIANT | IM_POIS | CAN_FLY | CTHANGBAND | NO_CUT -D:"Two eyes, the colour of a thin, yellow wine, were set high in the -D:thing's body; though it had no separate head. A mouthing, obscene slit, -D:filled with fangs lay just beneath the eyes. It had no nose or ears... -D:Four appendages sprang from its upper parts and its lower body -D:slithered along the ground, unsupported by any limbs... incredibly -D:disgusting to behold and its amorphous body gave off a stench of death -D:and decay..." - N:553:Phantom G:G:v I:120:20d25:30:30:20 @@ -8758,13 +11812,23 @@ B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF F:NO_CUT -S:1_IN_5 | -S:FORGET | MIND_BLAST +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:UNDEAD +S:1_IN_5 +S:FORGET +S:MIND_BLAST D:An unholy creature of darkness, the aura emanating from this evil being D:saps your very soul. @@ -8777,13 +11841,26 @@ O:0:50:50:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:TOUCH:EXP_40 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_60 | DROP_90 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:HOLD | SCARE | CAUSE_3 | DARKNESS +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD +S:1_IN_7 +S:CAUSE_3 +S:DARKNESS +S:HOLD +S:SCARE D:A tangible but ghostly form, made of grey fog. The air around it feels D:deathly cold. @@ -8797,13 +11874,28 @@ B:GAZE:PARALYZE B:CLAW:LOSE_CON:1d10 B:CLAW:LOSE_CON:1d10 B:GAZE:EXP_40 -F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | -F:DROP_60 | DROP_90 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:CONF | SCARE | CAUSE_3 | DARKNESS +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:UNDEAD +S:1_IN_7 +S:CAUSE_3 +S:CONF +S:DARKNESS +S:SCARE D:Back from the grave, to wreak vengeance upon the living. A skeletal figure D:wearing a black robe, with eyes that burn with undying hatred. @@ -8816,34 +11908,35 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:3d8 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:DROP_1D2 | DROP_3D2 | CAN_FLY | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:SCARE | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +S:1_IN_8 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:SCARE D:It has a form out of legend. Beautiful scales of shimmering D:and magical colours cover it. -N:557:Raal's Tome of Destruction -G:?:r -I:120:50d15:20:150:15 -W:36:4:0:1500 -E:0:0:0:0:0:0 -O:20:0:80:0 -F:NEVER_MOVE | NEVER_BLOW | NONLIVING | -F:FORCE_SLEEP | DROP_90 | DROP_GOOD | EVIL | COLD_BLOOD | EMPTY_MIND | -F:FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MULTI | -F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | SUSCEP_FIRE | RES_NETH | RES_TELE | -F:ZANGBAND | HAS_LITE | NO_CUT -S:1_IN_2 | -S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS | -S:BO_WATE | BA_POIS | BR_NETH -D:A sentient arcane tome casting spells with malevolent intent. - N:558:Colossus G:g:G I:110:30d100:15:150:10 @@ -8854,12 +11947,21 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:6d6 B:HIT:HURT:6d6 -F:FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | -F:IM_POIS | NONLIVING | REFLECTING | -F:NO_CONF | NO_SLEEP | NO_FEAR -F:MORTAL | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:REFLECTING S:1_IN_8 S:ARROW_4 D:An enormous construct resembling a titan made from stone. It strides @@ -8875,13 +11977,23 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_3D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | -F:EVIL | DRAGON | BASEANGBAND | NO_STUN | HAS_LITE | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:NO_STUN +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_SOUN +S:SCARE D:It has a form out of legend. Its still-tender scales are a D:tarnished gold hue, and light is reflected from its form. @@ -8894,14 +12006,25 @@ O:50:50:0:0 B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_4D2 | DROP_CORPSE -F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:NO_CONF +F:NO_SLEEP +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_9 S:BR_ELEC +S:SCARE D:A large dragon, scales tinted deep blue. N:561:Mature green dragon @@ -8913,14 +12036,25 @@ O:50:50:0:0 B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_4D2 | DROP_CORPSE | -F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_9 S:BR_POIS +S:SCARE D:A large dragon, scales tinted deep green. N:562:Mature bronze dragon @@ -8932,13 +12066,24 @@ O:50:50:0:0 B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | -F:DROP_4D2 | CAN_FLY | -F:BASH_DOOR | DROP_CORPSE | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_9 | -S:CONF | SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:NO_CONF +F:NO_SLEEP +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_9 S:BR_CONF +S:CONF +S:SCARE D:A large dragon with scales of rich bronze. N:563:Young red dragon @@ -8950,31 +12095,28 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_COLD | -F:DROP_3D2 | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE -F:EVIL | DRAGON | IM_FIRE | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:OPEN_DOOR +F:SUSCEP_COLD +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_10 S:BR_FIRE +S:SCARE D:It has a form out of legend. Its still-tender scales are a D:deepest red hue. Heat radiates from its form. -N:564:Nightblade -G:h:D -I:120:19d13:20:60:10 -W:36:2:1600:315 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:POISON:3d4 -B:HIT:POISON:3d4 -B:HIT:LOSE_CON:3d4 -F:MALE | -F:DROP_1D2 | FRIENDS | INVISIBLE | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | HURT_LITE | -F:EVIL | NO_CONF | NO_SLEEP | ZANGBAND -D:A dark elven assassin, so stealthy that he is almost impossible to see. - N:565:Trapper G:.:w I:120:60d10:30:75:10 @@ -8985,11 +12127,18 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:PARALYZE:15d1 B:HIT:PARALYZE:15d1 -F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI | -F:NEVER_MOVE | FORCE_MAXHP | -F:INVISIBLE | EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND +F:ATTR_CLEAR +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:INVISIBLE +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP D:This creature traps unsuspecting victims D:and paralyzes them, to be slowly digested later. @@ -9002,12 +12151,22 @@ O:0:0:0:0 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 B:GAZE:EXP_20 -F:FORCE_SLEEP | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING | -F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:AURA_FIRE +F:BASH_DOOR +F:DEMON +F:EVIL +F:FORCE_SLEEP F:HAS_LITE -S:1_IN_4 | -S:BO_FIRE | BA_FIRE | +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_4 +S:BA_FIRE +S:BO_FIRE S:S_DEMON D:It is a humanoid form composed of flames and hatred. @@ -9018,10 +12177,19 @@ W:36:5:0:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:TIME:30d2 -F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI | -F:NEVER_MOVE | FORCE_MAXHP | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT +F:ATTR_CLEAR +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:INVISIBLE +F:JOKEANGBAND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It was left here to be used against intruders. N:568:Mezzodaemon @@ -9032,37 +12200,25 @@ E:1:1:1:0:1:1 O:0:0:0:0 B:CLAW:HURT:5d6 B:CLAW:HURT:5d6 -F:FORCE_SLEEP | PASS_WALL | INVISIBLE | -F:IM_POIS | IM_COLD | IM_ACID | IM_FIRE | -F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING | -F:EVIL | DEMON | BASEANGBAND -S:1_IN_4 | -S:BLINK | DARKNESS | S_DEMON +F:DEMON +F:EVIL +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:NO_STUN +F:PASS_WALL +S:1_IN_4 +S:BLINK +S:DARKNESS +S:S_DEMON D:An ugly demon with insect-like extremities and large bulbous eyes. -N:569:Elder thing -G:u:G -I:110:35d10:10:70:50 -W:36:3:0:800 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:HURT:4d6 -B:CRUSH:HURT:4d6 -B:CRUSH:HURT:4d6 -B:TOUCH:LOSE_WIS -F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | ELDRITCH_HORROR | NONLIVING | -F:EVIL | DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE | -F:CAN_SWIM | CTHANGBAND -S:1_IN_4 | -S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_4 | BA_POIS | -S:CONF | S_DEMON | S_UNDEAD -D:"...some ridged barrel-shaped objects with thin -D:horizontal arms radiating spoke-like from a central ring and with -D:vertical knobs or bulbs projecting from the head and base of the -D:barrel. Each of these knobs was the hub of a system of five long, -D:flat, triangularly tapering arms arranged around it like the arms -D:of a starfish." - N:570:Ice elemental G:E:w I:110:35d10:10:60:90 @@ -9072,13 +12228,26 @@ O:0:0:0:0 B:TOUCH:COLD:4d3 B:HIT:HURT:4d6 B:TOUCH:COLD:4d3 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | AURA_COLD | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_COLD | IM_ELEC | CAN_SWIM | IM_POIS | IM_ACID | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BO_ICEE | BA_COLD +F:AURA_COLD +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +S:1_IN_5 +S:BA_COLD +S:BO_ICEE D:It is a towering glacier of ice. N:571:Necromancer @@ -9089,16 +12258,30 @@ E:1:1:1:2:1:1 O:10:0:90:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 | -S:BO_NETH | MIND_BLAST | FORGET | -S:S_UNDEAD | ANIM_DEAD +F:BASH_DOOR +F:DROP_1D2 +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:BLIND +S:BO_NETH +S:CAUSE_3 +S:FORGET +S:HASTE +S:HOLD +S:MIND_BLAST +S:SCARE +S:S_UNDEAD +S:TELE_TO +S:TPORT D:A gaunt figure, clothed in black robes. N:572:The Greater hell magic mushroom were-quylthulg @@ -9111,16 +12294,54 @@ B:GAZE:EXP_40:4d8 B:GAZE:EXP_40:4d8 B:CRUSH:ACID:8d8 B:CRUSH:ACID:8d8 -F:FORCE_MAXHP | FORCE_SLEEP | UNIQUE | NO_STUN | NO_CONF | -F:NO_SLEEP| EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | -F:IM_COLD | RES_NETH | RES_WATE | RES_PLAS | RES_DISE | SMART | -F:RES_NEXU | NONLIVING | RES_TELE | KILL_WALL | ELDRITCH_HORROR | -F:BASH_DOOR | DEMON | COLD_BLOOD | ANIMAL | CAN_SWIM | -F:DROP_GOOD | DROP_GREAT | ONLY_ITEM | DROP_2D2 | JOKEANGBAND | NO_CUT -S:1_IN_3 | -S:BLINK | SLOW | SCARE | DARKNESS | HEAL | ANIM_DEAD -S:TPORT | TELE_AWAY | HASTE | S_MONSTER | DRAIN_MANA | -S:S_UNDEAD | S_DEMON | S_DRAGON | S_KIN +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DEMON +F:DROP_2D2 +F:DROP_GOOD +F:DROP_GREAT +F:ELDRITCH_HORROR +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_WALL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +S:1_IN_3 +S:BLINK +S:DARKNESS +S:DRAIN_MANA +S:HASTE +S:HEAL +S:SCARE +S:SLOW +S:S_DEMON +S:S_DRAGON +S:S_KIN +S:S_MONSTER +S:S_UNDEAD +S:TELE_AWAY +S:TPORT D:This unholy abomination will crush you too. Flee while you can! N:573:Lorgan, Chief of the Easterlings @@ -9133,30 +12354,28 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:TELE_TO | S_MONSTERS +F:BASH_DOOR +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_4 +S:S_MONSTERS +S:TELE_TO D:A mighty warrior from the east, Lorgan hates everything that he cannot D:control. -N:574:Chaos spawn -G:e:s -I:110:21d21:20:50:20 -W:38:2:1900:700 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:GAZE:HURT:10d10 -B:GAZE:UN_BONUS:5d2 -B:GAZE:EXP_40:5d2 -B:GAZE:PARALYZE:5d2 -F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY | ZANGBAND -D:It has two eyestalks and a large central eye. Its gaze can kill. - N:575:Mummified troll G:z:w I:110:25d10:20:50:50 @@ -9165,11 +12384,22 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:FORCE_MAXHP | -F:DROP_60 | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | TROLL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_60 +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:TROLL +F:UNDEAD D:It is a massive figure clothed in wrappings. You are wary of its massive D:fists. @@ -9181,13 +12411,23 @@ B:ENGULF:EXP_80:5d5 B:ENGULF:UN_POWER:5d5 B:ENGULF:UN_BONUS:5d5 B:HIT:LOSE_ALL:5d5 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | -F:RAND_50 | RAND_25 | NONLIVING | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BR_TIME | BR_DISE +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_DISE +S:BR_TIME D:Howling through the disintegrating dungeon, this awesome whirlpool of Unmagic D:rips the enchantments from everything it touches. @@ -9201,67 +12441,32 @@ B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d10 B:TOUCH:LOSE_DEX:2d10 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | RES_TELE | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL | -S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:DRAIN_MANA +S:TELE_AWAY +S:TELE_LEVEL +S:TELE_TO D:It is a skeletal form dressed in robes. It looks evil and devious... -N:578:Chaos butterfly -G:I:G -I:120:60d10:40:60:10 -W:37:2:0:1000 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:CLAW:HURT:3d7 -B:CLAW:HURT:3d7 -B:CRUSH:HURT:10d5 -F:FORCE_SLEEP | -F:CAN_FLY | -F:WEIRD_MIND | BASH_DOOR | ATTR_MULTI | ATTR_ANY | -F:NO_CONF | NO_SLEEP | MORTAL | ZANGBAND -S:1_IN_9 -S:BR_CONF | BR_CHAO -D:With fractal patterns on its wings, it is clearly one of those butterflies -D:that mathematicians keep talking about - the ones that flap their wings on the -D:other side of the world to cause storms here. Now's your chance to stop it... - -N:579:Time elemental -G:E:G -I:120:35d10:90:70:10 -W:39:2:0:1000 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:TOUCH:TIME:3d4 -B:TOUCH:TIME:3d4 -F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | IM_FIRE | IM_ACID | CAN_FLY | -F:NO_CONF | NO_SLEEP | EMPTY_MIND | KILL_ITEM | RAND_50 | -F:ZANGBAND | NO_CUT -S:1_IN_7 -S:SLOW | BR_TIME | -D:You have not seen it yet. - -N:580:Flying polyp -G:~:R -I:120:35d10:90:70:10 -W:37:2:0:1000 -E:3:0:3:6:1:0 -O:0:0:0:0 -B:CRUSH:PARALYZE:8d4 -B:CRUSH:PARALYZE:8d4 -B:CRUSH:PARALYZE:8d4 -F:PASS_WALL | INVISIBLE | FORCE_MAXHP | RES_DISE | -F:IM_POIS | IM_COLD | IM_ACID | ELDRITCH_HORROR | -F:NO_CONF | NO_SLEEP | EVIL | CAN_FLY | CTHANGBAND |NO_CUT -S:1_IN_7 -S:BR_WALL | -D:"They were only partly material and had the power of aerial motion, -D:despite the absence of wings... Suggestions of monstrous plasticity -D:and of temporary lapses of visibility..." - N:581:The Queen Ant G:a:v I:120:15d100:30:100:10 @@ -9272,14 +12477,24 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d8 B:BITE:HURT:2d8 -F:UNIQUE | FEMALE | GOOD | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR | -F:ANIMAL | -F:MORTAL | BASEANGBAND -S:1_IN_2 | +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WEIRD_MIND +S:1_IN_2 S:S_KIN D:She's upset because you hurt her children. @@ -9293,35 +12508,36 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HALLU:1d9 B:HIT:HALLU:1d9 -F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 | -F:SMART | EMPTY_MIND | INVISIBLE | -F:PASS_WALL | POWERFUL | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_2 | -S:BLINK | TPORT | CONF | CAUSE_2 +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:POWERFUL +F:RAND_50 +F:SMART +F:WILD_TOO +S:1_IN_2 +S:BLINK +S:CAUSE_2 +S:CONF +S:TPORT D:A strange ball of glowing light. It disappears and reappears and seems to D:draw you to it. You seem somehow compelled to stand still and watch its D:strange dancing motion. -N:583:Shan -G:I:B -I:120:20d8:20:120:20 -W:37:4:0:250 -E:0:0:0:0:0:0 -O:0:0:0:0 -F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | -F:NO_SLEEP | NO_CONF | CAN_FLY | NEVER_BLOW | CTHANGBAND | -S:1_IN_2 -S:CONF | HOLD | DRAIN_MANA | FORGET | MIND_BLAST | SHRIEK -D:"Those huge lidless eyes which stared with hate at me, the jointed -D:tendrils which seemed to twist from the head in cosmic rhythms, -D:the ten legs, covered with black shining tentacles and folded into -D:the pallid underbelly, and the semi-circular ridged wings covered -D:with triangular scales -- all this cannot convey the soul-ripping -D:horror of the shape which darted at me. I saw the three mouths -D:of the thing move moistly, and then it was upon me." - N:584:Magma elemental G:E:o I:110:35d10:10:70:90 @@ -9331,13 +12547,27 @@ O:0:0:0:0 B:HIT:FIRE:3d7 B:HIT:HURT:4d6 B:HIT:FIRE:3d7 -F:FORCE_SLEEP | -F:EMPTY_MIND | AURA_FIRE | WILD_TOO | WILD_VOLCANO | -F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | -F:IM_FIRE | IM_ELEC | IM_ACID | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_7 | -S:BO_PLAS | BA_FIRE +F:AURA_FIRE +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:POWERFUL +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_7 +S:BA_FIRE +S:BO_PLAS D:It is a towering glowing form of molten rock. N:585:Black pudding @@ -9350,13 +12580,27 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:FORCE_MAXHP | -F:FRIENDS | -F:DROP_60 | DROP_90 | DROP_1D2 | -F:STUPID | EMPTY_MIND | COLD_BLOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:DROP_90 +F:EMPTY_MIND +F:FORCE_MAXHP +F:FRIENDS +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:STUPID +F:TAKE_ITEM D:A lump of rotting black flesh that slurrrrrrrps across the dungeon floor. N:586:Killer iridescent beetle @@ -9368,10 +12612,17 @@ O:0:0:0:0 B:CLAW:ELEC:1d12 B:CLAW:ELEC:1d12 B:GAZE:PARALYZE -F:ATTR_MULTI | FORCE_MAXHP | -F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE | -F:ANIMAL | IM_ELEC | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:ATTR_MULTI +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ELEC +F:MORTAL +F:WEIRD_MIND D:It is a giant beetle, whose carapace shimmers with vibrant energies. N:587:Nexus vortex @@ -9381,11 +12632,22 @@ W:37:1:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:5d5 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | RES_NEXU | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_NEXU +F:RES_TELE +S:1_IN_6 S:BR_NEXU D:A maelstrom of potent magical energy. @@ -9397,12 +12659,25 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:FIRE:4d8 B:ENGULF:ELEC:4d8 -F:FORCE_SLEEP | SUSCEP_COLD | -F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:IM_FIRE | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:AURA_ELEC +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_PLAS +F:SUSCEP_COLD +S:1_IN_6 S:BR_PLAS D:A whirlpool of intense flame, charring the stones at your feet. @@ -9415,14 +12690,28 @@ O:50:50:0:0 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO | -F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | SUSCEP_COLD | -F:BASH_DOOR | -F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_9 | -S:CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:SUSCEP_COLD +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_9 S:BR_FIRE +S:CONF +S:SCARE D:A large dragon, scales tinted deep red. N:590:Mature gold dragon @@ -9434,13 +12723,25 @@ O:50:50:0:0 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | -F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | -F:BASH_DOOR | -F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_9 | -S:CONF | SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:NO_SLEEP +F:NO_STUN +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_9 S:BR_SOUN +S:CONF +S:SCARE D:A large dragon with scales of gleaming gold. N:591:Crystal drake @@ -9452,14 +12753,28 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_3D2 | REFLECTING | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +S:1_IN_6 S:BR_SHAR +S:CONF +S:SCARE +S:SLOW D:A dragon of strange crystalline form. Light shines through it, dazzling D:your eyes with spectrums of colour. @@ -9472,13 +12787,24 @@ O:50:50:0:0 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | -F:DROP_1D2 | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_MOUNTAIN | -F:BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:NO_CONF +F:NO_SLEEP +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_9 S:BR_ACID +S:SCARE D:A large dragon, with scales of deepest black. N:593:Mature multi-hued dragon @@ -9490,35 +12816,36 @@ O:50:50:0:0 B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:4d12 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_2D2 | DROP_4D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_7 | -S:BLIND | CONF | SCARE | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +S:1_IN_7 +S:BLIND +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:CONF +S:SCARE D:A large dragon, scales shimmering many colours. -N:594:Sky whale -G:~:G -I:110:80d10:20:75:30 -W:38:6:4000:1750 -E:0:0:0:0:1:0 -O:50:50:0:0 -B:CRUSH:HURT:20d2 -B:CRUSH:HURT:20d2 -B:CRUSH:HURT:20d2 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE | -F:BASH_DOOR | SMART | GOOD | -F:NO_CONF | NO_SLEEP | RES_NEXU | RES_TELE | RES_DISE -F:MORTAL | ZANGBAND -S:1_IN_9 | -S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK -D:A vastly intelligent whale-like being from the stars. - N:595:Draebor, the Imp G:u:v I:120:19d99:12:80:50 @@ -9529,38 +12856,42 @@ B:CLAW:POISON:8d4 B:CLAW:POISON:8d4 B:BITE:HURT:8d8 B:INSULT:* +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DEMON +F:DROP_1D2 +F:DROP_60 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD F:ESCORT -F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE | -F:CAN_SWIM | BASH_DOOR | RES_TELE | CAN_SPEAK | -F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE | -F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL | -F:NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:S_KIN | BLINK | TPORT | TELE_TO | TELE_AWAY | TELE_LEVEL | BLIND | -S:CONF | SCARE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_TELE +F:RES_WATE +F:UNIQUE +S:1_IN_5 +S:BLIND +S:BLINK +S:CONF +S:SCARE +S:S_KIN +S:TELE_AWAY +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:An intensely irritating git of a monster. -N:596:Mother Hydra -G:u:v -I:120:25d99:12:80:50 -W:40:3:30000:3250 -E:0:1:0:2:2:0 -O:0:50:50:0 -B:CLAW:POISON:8d4 -B:CLAW:POISON:8d4 -B:BITE:HURT:8d8 -F:ESCORT | -F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE | -F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK | -F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE | -F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL | -F:NO_CONF | -F:MORTAL | CTHANGBAND -S:1_IN_7 | -S:S_HYDRA | S_DEMON | DARKNESS | BA_WATE | BO_ACID | BA_ACID -D:The queen of the deep ones. "Vast, Polyphemus-like, and loathsome, it -D:darted like a stupendous monster of nightmares..." - N:597:Death knight G:p:D I:120:60d10:20:100:10 @@ -9570,12 +12901,25 @@ O:0:90:0:10 B:HIT:EXP_20:6d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_COLD | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_5 | -S:BLIND | SCARE | CAUSE_3 | BO_NETH | +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:SMART +S:1_IN_5 +S:BLIND +S:BO_NETH +S:CAUSE_3 +S:SCARE S:S_MONSTERS D:It is a humanoid figure dressed in armour of an ancient form. From beneath D:its helmet, eyes glow a baleful red and seem to pierce you like lances of @@ -9591,13 +12935,25 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR | -F:EVIL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | TRAPS | BO_FIRE | BO_COLD | BO_ELEC | BO_ICEE +F:BASH_DOOR +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_2 +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:BO_ICEE +S:HEAL D:A Black Numenorean who usurped the throne of Gondor, he is treacherous and D:evil. @@ -9608,11 +12964,19 @@ W:38:4:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:TIME:5d5 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +S:1_IN_6 S:BR_TIME D:You haven't seen it yet. @@ -9624,12 +12988,23 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:BLIND:4d4 B:ENGULF:BLIND:4d4 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_4 | -S:BR_LITE | SHRIEK +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_TELE +S:1_IN_4 +S:BR_LITE +S:SHRIEK D:A strange pillar of shining light that hurts your eyes. Its shape changes D:constantly as it cuts through the air towards you. It is like a beacon, D:waking monsters from their slumber. @@ -9643,14 +13018,28 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:ELEC:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_3D2 | DROP_4D2 | DROP_CORPSE | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_ELEC +S:CONF +S:SCARE D:A huge draconic form. Lightning crackles along its length. N:602:Ancient bronze dragon @@ -9662,13 +13051,27 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:HURT:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_3D2 | DROP_4D2 | CAN_FLY | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_CONF +S:CONF +S:SCARE D:A huge draconic form enveloped in a cascade of colour. N:603:Beholder @@ -9681,12 +13084,29 @@ B:GAZE:EXP_20:2d6 B:GAZE:UN_POWER:2d6 B:GAZE:INSANITY:2d6 B:BITE:HURT:6d6 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY | -F:BASH_DOOR | DROP_CORPSE | -F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_2 | -S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | -S:FORGET | DARKNESS | BO_ACID | BO_FIRE | BO_COLD | BO_ELEC +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:MIND_BLAST +S:SCARE +S:SLOW D:A vile creature with one huge central eye, twelve smaller eyes on stalks, and D:a huge mouth filled with sharp teeth. @@ -9700,13 +13120,28 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_4D2 | CAN_FLY | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:HOLD | SCARE | CAUSE_3 | BO_NETH +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +S:1_IN_6 +S:BO_NETH +S:CAUSE_3 +S:HOLD +S:SCARE D:Your life force is torn from your body as this powerful unearthly being D:approaches. @@ -9720,14 +13155,40 @@ B:HIT:HURT:4d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_11 | -S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS | -S:S_MONSTERS | S_ANGEL +F:BASH_DOOR +F:CAN_FLY +F:DROP_1D2 +F:DROP_2D2 +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_TELE +F:SMART +F:SMART +F:TAKE_ITEM +S:1_IN_11 +S:BO_MANA +S:BO_PLAS +S:CONF +S:HASTE +S:HEAL +S:S_ANGEL +S:S_MONSTERS +S:TELE_AWAY D:It is an angel, fast and strong. You are stunned by its extreme holiness D:and try to resist all desires to obey it. @@ -9741,14 +13202,32 @@ B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 -F:UNIQUE | SUSCEP_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_SPEAK | -F:EMPTY_MIND | CAN_SPEAK | MALE | AURA_FIRE | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_ACID | IM_POIS | IM_ELEC | NO_STUN | -F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_4 | -S:BO_PLAS | BA_FIRE +F:AURA_FIRE +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SPEAK +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:POWERFUL +F:RAND_25 +F:SUSCEP_COLD +F:UNIQUE +S:1_IN_4 +S:BA_FIRE +S:BO_PLAS D:A towering fire elemental, Vargo burns everything beyond recognition. N:607:Black wraith @@ -9761,68 +13240,32 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_40 B:TOUCH:EXP_40 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP -F:BASEANGBAND | NO_CUT -S:1_IN_7 | -S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +S:1_IN_7 +S:BLIND +S:BO_NETH +S:CAUSE_3 +S:HOLD +S:SCARE D:A figure that seems made of void, its strangely human shape is cloaked in D:shadow. It reaches out at you. -N:608:Nightgaunt -G:U:D -I:110:24d10:20:50:80 -W:38:2:0:1000 -E:0:0:0:0:0:0 -O:50:0:50:0 -B:STING:LOSE_STR:1d5 -B:TOUCH:PARALYZE:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_60 | ELDRITCH_HORROR | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | -F:EVIL | DEMON | -F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | ZANGBAND -S:1_IN_7 | -S:BLIND | CONF | BO_FIRE -D:It is a black, horned humanoid with wings. - -N:609:Baron of hell -G:U:U -I:110:150d12:10:130:40 -W:38:3:0:1000 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:CLAW:HURT:11d2 -B:CLAW:HURT:11d2 -B:CLAW:HURT:22d1 -F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | IM_FIRE | NONLIVING | -F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE | -F:ZANGBAND | HAS_LITE -S:1_IN_2 | -S:BO_PLAS -D:A minor demon lord with a goat's head, tough to kill. - -N:610:Scylla -G:M:B -I:125:100d20:20:100:70 -W:42:1:15000:13000 -E:0:1:0:2:2:0 -O:0:0:0:0 -B:BITE:POISON:10d3 -B:BITE:POISON:10d3 -B:BITE:POISON:10d3 -B:BITE:POISON:10d3 -F:FORCE_SLEEP | UNIQUE | AQUATIC | FORCE_MAXHP | COLD_BLOOD | -F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE | -F:BASH_DOOR | MOVE_BODY | EVIL | ZANGBAND | RES_WATE | -F:ANIMAL | IM_POIS | IM_FIRE -S:1_IN_5 | -S:BR_POIS | BR_FIRE | SCARE | CONF | S_HYDRA -D:A many-headed sea-monster, this foul creature preys on all those who -D:escape the clutches of Charybdis. - N:611:Monastic lich G:L:u I:120:12d100:30:80:30 @@ -9833,14 +13276,35 @@ B:KICK:HURT:24d1 B:KICK:HURT:24d1 B:CLAW:EXP_80:4d2 B:CLAW:LOSE_DEX:4d2 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | SMART | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | -S:DRAIN_MANA | BRAIN_SMASH | ANIM_DEAD +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:SMART +F:UNDEAD +S:1_IN_3 +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:HOLD +S:SCARE +S:TELE_TO D:A skeletal form wrapped in priestly robes. Before its un-death, it D:was a monk in an evil order. @@ -9854,13 +13318,30 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_90 | DROP_4D2 | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:UNDEAD +S:1_IN_6 +S:BLIND +S:BO_NETH +S:CAUSE_3 +S:DARKNESS +S:MIND_BLAST +S:SCARE D:A form that hurts the eye, death permeates the air around it. As it nears D:you, a coldness saps your soul. @@ -9873,11 +13354,21 @@ O:0:0:0:0 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:RAND_25 | FRIENDS | AURA_FIRE | SUSCEP_COLD | -F:BASH_DOOR | MOVE_BODY | -F:ANIMAL | EVIL | IM_FIRE | BASEANGBAND | HAS_LITE | -S:1_IN_5 | BR_FIRE +F:ANIMAL +F:AURA_FIRE +F:BASH_DOOR +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_FIRE +F:MOVE_BODY +F:RAND_25 +F:SUSCEP_COLD +S:1_IN_5 +S:BR_FIRE D:It is a giant dog that glows with heat. Flames pour from its nostrils. N:614:7-headed hydra @@ -9890,13 +13381,23 @@ B:BITE:POISON:3d9 B:BITE:POISON:3d9 B:BITE:POISON:3d9 B:SPIT:BLIND:1d2 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM | DROP_CORPSE -F:BASH_DOOR | MOVE_BODY | -F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND -S:1_IN_5 | -S:SCARE | BA_POIS | +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:WILD_SHORE +F:WILD_TOO +S:1_IN_5 +S:BA_POIS S:BR_POIS +S:SCARE D:A strange reptilian creature with seven heads dripping venom. N:615:Waldern, King of Water @@ -9909,14 +13410,28 @@ B:HIT:HURT:8d5 B:HIT:HURT:8d5 B:HIT:HURT:8d5 B:HIT:HURT:8d5 -F:UNIQUE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:UNIQUE +S:1_IN_3 +S:BA_COLD +S:BA_WATE +S:BO_ICEE +S:BO_WATE D:A towering water elemental, Waldern is master of all things liquid. D:Wave after wave drowns your frail body. @@ -9930,15 +13445,39 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_NEXU | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | -F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | -F:BASEANGBAND | HAS_LITE | -S:1_IN_4 | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF | -S:BR_SHAR | BR_GRAV | BR_NEXU +F:ATTR_ANY +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_NEXU +F:UNIQUE +S:1_IN_4 +S:BR_ACID +S:BR_COLD +S:BR_CONF +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_NEXU +S:BR_SHAR +S:BR_SOUN D:A large dragon with a selection of heads, all shouting and arguing as they D:look for prey, but each with its own deadly breath weapon. @@ -9951,14 +13490,29 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:COLD:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_3D2 | DROP_4D2 | DROP_CORPSE | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | SUSCEP_FIRE | BASEANGBAND -F:HAS_LITE | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +F:SUSCEP_FIRE +S:1_IN_6 +S:BLIND S:BR_COLD +S:CONF +S:SCARE D:A huge draconic form. Frost covers it from head to tail. N:618:Ancient green dragon @@ -9970,38 +13524,30 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:POISON:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_3D2 | DROP_4D2 | CAN_FLY | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_POIS +S:CONF +S:SCARE D:A huge draconic form enveloped in clouds of poisonous vapour. -N:619:Chthonian -G:w:D -I:120:100d10:20:90:20 -W:39:2:12000:2300 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:SHATTER:3d11 -B:CRUSH:SHATTER:3d11 -B:TOUCH:LOSE_CON:1d2 -B:TOUCH:LOSE_CON:1d2 -F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE | -F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE | -F:EVIL | FORCE_MAXHP | CTHANGBAND -S:1_IN_5 | -S:SCARE | CONF | HOLD | S_DEMON | -S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH -D:"Flowing tentacles and a pulpy gray-black elongated sack of a body... -D:no distinguishing features at all other than the reaching, groping -D:tentacles. Or was there -- yes! -- a lump in the upper body of -D:the thing... a container of sorts for the brain, ganglia, or -D:whichever diseased organ governed this horror's loathsome life!" - N:620:Eldrak G:T:r I:110:75d10:20:80:50 @@ -10012,10 +13558,22 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:HURT:3d4 B:BITE:HURT:3d4 -F:FORCE_MAXHP | MOVE_BODY | -F:ONLY_ITEM | DROP_2D2 | REGENERATE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_WOOD | -F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE | BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:TAKE_ITEM +F:TROLL +F:WILD_SHORE +F:WILD_WOOD D:A massive troll of huge strength. Eldraks are extremely stupid and extremely D:violent. @@ -10029,10 +13587,22 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:BITE:HURT:3d8 B:BITE:HURT:3d8 -F:FORCE_MAXHP | REGENERATE | MOVE_BODY | -F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_SWAMP | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:TROLL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A massive two-headed troll, larger and stronger than many men together. D:Fortunately, ettins are solitary creatures. They are also living proof that D:two heads are not necessarily more intelligent than one... @@ -10047,11 +13617,21 @@ B:BITE:EXP_80:2d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:CONFUSE:6d6 -F:FORCE_MAXHP | -F:ONLY_GOLD | DROP_2D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:HAS_LITE | NO_CUT +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:OPEN_DOOR +F:UNDEAD D:A fearsome skeletal horse with glowing eyes that watch you with little D:more than a hatred of all that lives. Its flying hooves do not touch the D:ground. @@ -10066,14 +13646,34 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:EXP_80:4d6 B:BITE:EXP_80:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_60 | DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | DARKNESS | BO_NETH +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:UNDEAD +S:1_IN_7 +S:BLIND +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:DARKNESS +S:DRAIN_MANA +S:HOLD +S:SCARE D:A foul wind chills your bones as this ghastly figure approaches. N:624:Ancient black dragon @@ -10085,47 +13685,29 @@ O:50:50:0:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:ACID:7d9 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_3D2 | DROP_4D2 | DROP_CORPSE | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_ACID +S:CONF +S:SCARE D:A huge draconic form. Pools of acid melt the floor around it. -N:625:Weird fume -G:#:v -I:120:35d10:100:40:0 -W:40:2:0:800 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:ENGULF:CONFUSE:8d4 -B:ENGULF:CONFUSE:8d4 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:CAN_FLY | ATTR_MULTI | ATTR_ANY | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | ZANGBAND | NO_CUT -S:1_IN_6 | -S:BR_CHAO | BR_NEXU | BR_NUKE -D:A swirling spiral of mist, constantly changing its appearance. - -N:626:Spawn of Ubbo-Sathla -G:j:v -I:120:30d10:100:40:0 -W:40:5:0:300 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:ACID:8d4 -B:CRUSH:ACID:8d4 -F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | EVIL | -F:RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_BODY | -F:CAN_SWIM | NO_CONF | NO_SLEEP | CTHANGBAND | NO_CUT -S:MULTIPLY -D:Weird, jelly like creatures. No two look the same. - N:627:Fat Man G:{:D I:120:14d14:10:80:12 @@ -10133,32 +13715,27 @@ W:40:2:0:200 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:SHATTER:200d2 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS -F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE | JOKEANGBAND | NO_CUT | NO_STUN +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:REFLECTING +F:RES_TELE +F:UNIQUE D:A shining machine of death and destruction. -N:628:Malekith the Accursed -G:h:v -I:125:25d100:20:70:10 -W:44:2:3500:7500 -E:1:1:1:2:1:1 -O:50:0:50:0 -B:HIT:HURT:12d9 -B:HIT:HURT:12d9 -F:MALE | REGENERATE | UNIQUE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:ONLY_ITEM | DROP_90 | DROP_4D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | HURT_LITE | ZANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | FORGET | HOLD | -S:S_MONSTER | S_MONSTERS | S_DEMON | TPORT | BA_NETH | MIND_BLAST | -S:S_KIN -D:One of the oldest and most powerful dark elves, Malekith is a master -D:sorcerer devoted to evil. The left side of his face is pale, and the other -D:is dark. His hair is long and white. - N:629:Shadowfax, steed of Gandalf G:q:v I:130:30d100:20:100:50 @@ -10168,10 +13745,19 @@ O:0:0:0:0 B:KICK:HURT:5d5 B:KICK:HURT:5d5 B:BITE:HURT:6d6 -F:FORCE_MAXHP | UNIQUE | ANIMAL | GOOD | -F:REGENERATE | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | -F:IM_POIS | NO_FEAR | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_FEAR +F:REGENERATE +F:UNIQUE D:Shadowfax is the chief of the "Mearas", the greatest of all horses that are D:bred in the fields of Rohan. Although the Mearas should technically be only D:ridden by the royal family of Rohan, only Gandalf the Wizard has ever @@ -10187,11 +13773,19 @@ O:10:90:0:0 B:HIT:HURT:3d6 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:FORCE_MAXHP | -F:DROP_90 | -F:INVISIBLE | PASS_WALL | CAN_FLY | -F:EVIL | TROLL | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:CAN_FLY +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:TROLL D:A weird ghostly troll-like being from the ethereal plane. N:631:War troll @@ -10204,10 +13798,21 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:BITE:HURT:3d5 B:BITE:HURT:3d5 -F:FORCE_MAXHP | SUSCEP_FIRE | REGENERATE | -F:DROP_90 | REGENERATE | FRIENDS | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL D:A massive troll, equipped with a scimitar and heavy armour. N:632:Disenchanter worm mass @@ -10217,9 +13822,17 @@ W:40:3:50:30 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:UN_BONUS:1d4 -F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM | -F:STUPID | WEIRD_MIND | BASH_DOOR | -F:ANIMAL | HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT +F:ANIMAL +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_SWIM +F:HURT_LITE +F:NO_CUT +F:NO_FEAR +F:RAND_50 +F:RES_DISE +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a strange mass of squirming worms. Magical energy crackles D:around its disgusting form. @@ -10230,12 +13843,20 @@ I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_UNDEAD +S:TPORT D:It is a pulsing flesh mound that reeks of death and putrefaction. N:634:Lesser titan @@ -10248,13 +13869,25 @@ B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_GOOD | DROP_4D2 | DROP_SKELETON | DROP_CORPSE | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | TELE_TO | SCARE | +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:MALE +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +S:1_IN_3 +S:HEAL +S:SCARE S:S_MONSTERS +S:TELE_TO D:It is a humanoid figure thirty feet tall that gives off an aura of power D:and hate. @@ -10268,12 +13901,24 @@ B:BITE:FIRE:3d10 B:BITE:FIRE:3d10 B:BITE:FIRE:3d10 B:BITE:FIRE:3d10 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | CAN_SWIM | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE | -F:ANIMAL | IM_FIRE | MORTAL | BASEANGBAND -S:1_IN_4 | -S:SCARE | BO_FIRE | BR_FIRE +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_TOO +S:1_IN_4 +S:BO_FIRE +S:BR_FIRE +S:SCARE D:A strange reptilian creature with nine smouldering heads. N:636:Enchantress @@ -10285,14 +13930,23 @@ O:0:0:100:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d8 -F:FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:BLIND | +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_2 +S:BLIND S:S_DRAGON D:This elusive female spellcaster has a special affinity for dragons, without D:whom she rarely fights. @@ -10306,16 +13960,39 @@ O:30:50:20:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:MALE | INVISIBLE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | TAKE_ITEM | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:S_MONSTERS | -S:ARROW_2 | ARROW_3 | ARROW_4 | MISSILE | BO_FIRE | BO_ELEC | BA_COLD | -S:HASTE | BLINK | S_ANIMALS +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +S:1_IN_4 +S:ARROW_2 +S:ARROW_3 +S:ARROW_4 +S:BA_COLD +S:BLINK +S:BO_ELEC +S:BO_FIRE +S:HASTE +S:MISSILE +S:S_ANIMALS +S:S_MONSTERS D:A chieftain among the Rangers. His understanding of nature gives him D:powerful elemental spells to use against you, in addition to his skills D:as an archer and a warrior. Furthermore, he is a master of camouflage, so @@ -10330,16 +14007,33 @@ O:0:0:100:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_90 | DROP_4D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS | -S:BO_ACID | BA_FIRE | BA_COLD | -S:S_MONSTER | S_UNDEAD | S_DRAGON +F:BASH_DOOR +F:DROP_4D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BLIND +S:BLINK +S:BO_ACID +S:CAUSE_3 +S:CONF +S:S_DRAGON +S:S_MONSTER +S:S_UNDEAD +S:TELE_TO D:A human figure in robes, he moves with magically improved speed, and his D:hands are ablur with spell casting. @@ -10353,12 +14047,22 @@ B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:FORCE_MAXHP | SUSCEP_ACID | -F:EMPTY_MIND | COLD_BLOOD | -F:ONLY_GOLD | DROP_2D2 | -F:KILL_ITEM | PASS_WALL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:PASS_WALL +F:SUSCEP_ACID D:It is a tougher relative of the Xorn. Its hide glitters with metal ores. N:640:Giant roc @@ -10370,9 +14074,16 @@ O:0:0:0:0 B:CRUSH:HURT:8d12 B:CRUSH:HURT:8d12 B:HIT:ELEC:12d12 -F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_WOOD | -F:ANIMAL | IM_ELEC | DROP_CORPSE | SUSCEP_ACID | HAS_EGG -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:IM_ELEC +F:MORTAL +F:SUSCEP_ACID +F:WILD_MOUNTAIN +F:WILD_WOOD D:A vast legendary bird, its iron talons rake the most impenetrable of D:surfaces and its screech echoes through the many winding dungeon corridors. @@ -10386,8 +14097,11 @@ B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:BUTT:HURT:2d6 B:BUTT:HURT:2d6 -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:MORTAL D:It is a cross between a human and a bull. N:642:Medusa, the Gorgon @@ -10400,15 +14114,32 @@ B:GAZE:EXP_80 B:GAZE:PARALYZE B:HIT:HURT:8d6 B:HIT:HURT:8d6 -F:UNIQUE | FEMALE | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_FIRE | IM_POIS | -F:MORTAL | BASEANGBAND -S:1_IN_2 | -S:HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_PLAS | BA_ACID | -S:S_HYDRA | S_KIN +F:BASH_DOOR +F:DROP_1D2 +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_2 +S:BA_ACID +S:BO_FIRE +S:BO_PLAS +S:CAUSE_3 +S:HOLD +S:SCARE +S:S_HYDRA +S:S_KIN D:One of the original three ugly sisters. Her face could sink a thousand D:ships. Her scales rattle as she slithers towards you, venom dripping from D:her ghastly mouth. @@ -10422,14 +14153,30 @@ O:50:50:0:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:EXP_80:7d10 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE -F:INVISIBLE | TAKE_ITEM | CAN_FLY | -F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | +F:ATTR_MULTI +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:INVISIBLE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:POWERFUL +F:RES_NETH +F:RES_TELE +F:TAKE_ITEM +S:1_IN_6 S:BR_NETH +S:CONF +S:SCARE +S:SLOW D:It is a dragon-like form wrapped in darkness. You cannot make out its D:true form but you sense its evil. @@ -10442,14 +14189,29 @@ O:50:50:0:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:FIRE:7d9 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:DROP_3D2 | DROP_4D2 | CAN_FLY | SUSCEP_COLD | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +F:SUSCEP_COLD +S:1_IN_6 +S:BLIND S:BR_FIRE +S:CONF +S:SCARE D:A huge draconic form. Wisps of smoke steam from its nostrils and the D:extreme heat surrounding it makes you gasp for breath. @@ -10462,13 +14224,27 @@ O:50:50:0:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:HURT:7d9 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:DROP_3D2 | DROP_4D2 | CAN_FLY | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_SLEEP +F:NO_STUN +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_SOUN +S:CONF +S:SCARE D:A huge draconic form wreathed in a nimbus of light. Its roar stuns and D:deafens you. @@ -10481,39 +14257,35 @@ O:50:50:0:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | CAN_FLY | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +S:1_IN_6 S:BR_SHAR +S:CONF +S:SCARE +S:SLOW D:A huge crystalline dragon. Its claws could cut you to shreds and its D:teeth are razor sharp. Strange colours ripple through it as it moves in D:the light. -N:647:Wyrd sister -G:p:v -I:125:50d11:20:60:10 -W:40:4:1600:1900 -E:1:1:1:2:1:1 -O:10:0:80:0 -B:CLAW:HURT:2d6 -B:CLAW:HURT:2d6 -B:CLAW:HURT:2d8 -F:FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP -F:MORTAL | ZANGBAND -S:1_IN_2 | -S:BLIND | -S:S_DEMON | CONF | SCARE | DARKNESS | BA_CHAO -D:This old crone is rumoured to be a witch of chaos... but you don't -D:really believe in witches, do you? - N:648:Vrock G:U:s I:110:40d10:20:50:80 @@ -10523,13 +14295,22 @@ O:0:50:50:0 B:HIT:HURT:3d4 B:CRUSH:HURT:8d12 B:CRUSH:HURT:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | -F:FRIENDS | -F:ONLY_ITEM | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_8 | -S:BLIND | CONF +F:BASH_DOOR +F:DEMON +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_8 +S:BLIND +S:CONF D:It is a demon with a long neck and raking claws. N:649:Death quasit @@ -10541,59 +14322,35 @@ O:0:50:50:0 B:BITE:LOSE_DEX:3d6 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING | -F:SMART | INVISIBLE | PASS_WALL | CAN_FLY | -F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_10 | -S:BLIND | CONF | SCARE | CAUSE_3 | FORGET | +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NONLIVING +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RES_TELE +F:SMART +S:1_IN_10 +S:BLIND +S:CAUSE_3 +S:CONF +S:FORGET +S:SCARE S:S_DEMON D:It is a demon of small stature, but its armoured frame moves with D:lightning speed and its powers make it a tornado of death and destruction. -N:650:Giganto, the Gargantuan -G:~:s -I:110:80d10:20:75:30 -W:38:6:8000:1750 -E:0:1:0:0:1:0 -O:60:40:0:0 -B:CRUSH:HURT:30d2 -B:CRUSH:HURT:30d2 -B:CRUSH:HURT:30d2 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | IM_FIRE | -F:DROP_60 | DROP_90 | DROP_2D2 | UNIQUE | WEIRD_MIND | -F:BASH_DOOR | SMART | EVIL | IM_COLD | DROP_CORPSE -F:RES_WATE | WILD_OCEAN | -F:MORTAL | ZANGBAND -S:1_IN_9 | -S:BR_NUKE | BA_WATE -D:A gargantuan mutant whale, who has grown legs that enable it to walk -D:on dry land as well. - -N:651:Strygalldwir -G:U:W -I:120:12d100:90:60:10 -W:41:3:5000:8000 -E:1:1:1:2:1:1 -O:20:0:80:0 -B:CLAW:HURT:5d5 -B:CLAW:HURT:5d5 -B:HIT:LOSE_STR:4d4 -B:TOUCH:EXP_80:8d1 -F:UNIQUE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | NONLIVING | NO_SLEEP | NO_CONF| -F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL | ZANGBAND -S:1_IN_3 | -S:CAUSE_3 | HOLD | SCARE | BLIND | BO_ACID | S_DEMON | -S:FORGET | BO_NETH | MIND_BLAST | DARKNESS -D:"it was well over six feet in height, with great branches of antlers -D:growing out of its forehead. Nude, its flesh was a uniform ash-gray -D:in color. It appeared to be sexless, and it had gray, leathery wings -D:extending far out behind it." - N:652:Fallen angel G:A:s I:130:100d25:30:90:255 @@ -10604,32 +14361,39 @@ B:GAZE:EXP_40:4d4 B:GAZE:EXP_40:4d4 B:HIT:HURT:6d6 B:HIT:HURT:6d6 -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | EVIL | REFLECTING | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | RES_NETH | -F:CAN_FLY | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | -S:S_DEMON | BO_NETH +F:BASH_DOOR +F:CAN_FLY +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_FEAR +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_NETH +F:RES_TELE +F:SMART +F:TAKE_ITEM +S:1_IN_3 +S:BLIND +S:BO_NETH +S:CAUSE_2 +S:CAUSE_4 +S:SCARE +S:S_DEMON +S:TELE_TO D:An angelic being, who was mighty once, but dared defy its Creator. -N:653:Giant headless -G:H:u -I:110:30d12:20:50:40 -W:41:2:4000:900 -E:1:1:1:2:1:0 -O:0:100:0:0 -B:HIT:HURT:4d8 -B:HIT:HURT:4d8 -B:HIT:HURT:4d8 -F:FRIENDS | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR | -F:DROP_SKELETON | DROP_CORPSE -F:EVIL | ZANGBAND -S:1_IN_6 -S:SCARE | BA_NUKE | BLIND -D:Giant headless humanoid abominations created by a magical mutation. - N:654:Judge Fire G:s:R I:120:18d100:90:70:10 @@ -10640,37 +14404,47 @@ B:HIT:FIRE:5d5 B:HIT:FIRE:5d5 B:GAZE:EXP_80 B:WAIL:TERRIFY -F:UNIQUE | MALE | CAN_SPEAK | SUSCEP_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | SUSCEP_COLD | IM_POIS | IM_FIRE | RES_PLAS | -F:NO_CONF | NO_SLEEP | JOKEANGBAND | HAS_LITE | NO_CUT | NO_STUN -S:1_IN_3 | -S:CAUSE_3 | BO_FIRE | BA_FIRE | BR_FIRE | BO_PLAS -S:DARKNESS | S_MONSTER | S_DEMON | S_UNDEAD | TPORT | BLINK | SCARE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_PLAS +F:SUSCEP_COLD +F:SUSCEP_COLD +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_FIRE +S:BLINK +S:BO_FIRE +S:BO_PLAS +S:BR_FIRE +S:CAUSE_3 +S:DARKNESS +S:SCARE +S:S_DEMON +S:S_MONSTER +S:S_UNDEAD +S:TPORT D:One of the Dark Judges, he has come to punish your crime of living. D:He looks like a skeleton enveloped in flames. -N:655:Ubbo-Sathla, the Unbegotten Source -G:j:W -I:120:20d100:90:80:10 -W:41:3:0:13500 -E:0:0:0:0:0:0 -O:30:50:0:10 -B:CRUSH:ACID:5d5 -B:HIT:POISON:5d5 -B:CRUSH:ACID:5d5 -B:HIT:POISON:5d5 -F:UNIQUE | CAN_SPEAK | NO_STUN | NO_SLEEP | NO_CONF | NO_STUN | -F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | ESCORT | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | REGENERATE | SUSCEP_FIRE | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_BODY | -F:EVIL | SUSCEP_FIRE | IM_COLD | IM_POIS | CTHANGBAND | NO_CUT -D:"There, in the gray beginning of Earth, the formless mass that was -D:Ubbo-Sathla reposed amid the slime and the vapors. Headless, -D:without organs or members..." - N:656:Judge Mortis G:z:G I:120:18d100:90:70:10 @@ -10681,16 +14455,41 @@ B:HIT:POISON:5d5 B:HIT:DISEASE:5d5 B:TOUCH:LOSE_ALL B:TOUCH:EXP_80 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | SUSCEP_FIRE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT | NO_STUN -S:1_IN_3 | -S:BLIND | SCARE | CAUSE_3 | BO_ACID | BO_NETH | BR_POIS | -S:BR_NETH | BO_NETH | BLINK | TPORT | ANIM_DEAD -S:BO_POIS | S_UNDEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BLINK +S:BO_ACID +S:BO_NETH +S:BO_NETH +S:BO_POIS +S:BR_NETH +S:BR_POIS +S:CAUSE_3 +S:SCARE +S:S_UNDEAD +S:TPORT D:Another Dark Judge, he is a rotting humanoid with a cow's skull as D:his head. @@ -10703,15 +14502,37 @@ O:0:0:100:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_90 | DROP_4D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | -S:BO_ACID | BA_FIRE | BA_COLD | ANIM_DEAD -S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE +F:BASH_DOOR +F:DROP_4D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BLIND +S:BLINK +S:BO_ACID +S:CAUSE_3 +S:CONF +S:DARKNESS +S:HEAL +S:MISSILE +S:S_DEMON +S:S_MONSTER +S:S_UNDEAD +S:TELE_TO D:A dark elven figure, dressed in deepest black. Power seems to crackle D:from his slender frame. @@ -10725,56 +14546,88 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d12 B:TOUCH:LOSE_DEX:2d12 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | -S:DRAIN_MANA | BRAIN_SMASH | S_UNDEAD +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_UNDEAD +S:TELE_TO D:A skeletal form wrapped in robes. Powerful magic crackles along its D:bony fingers. -N:659:Byakhee -G:U:D -I:110:40d10:20:40:80 -W:41:3:1300:1500 -E:0:0:0:0:0:0 -O:0:50:50:0 -B:CLAW:LOSE_STR:3d4 -B:BITE:EXP_20:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | -F:ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | CTHANGBAND -S:1_IN_9 | -S:BO_FIRE | -S:S_DEMON | CONF -D:"There flapped rhythmically a horde of tame, trained, hybrid -D:winged things... not altogether crows, nor moles, nor buzzards, -D:nor ants, nor decomposed human beings, but something I cannot -D:and must not recall." - N:660:Eol, the Dark Elf G:h:D I:130:80d30:20:100:60 W:49:2:1400:25000 E:1:1:1:2:1:1 O:10:40:40:10 +A:84:50 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK | -F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | DROP_CHOSEN | -F:SMART | IM_ELEC | IM_COLD | IM_POIS | IM_FIRE | -F:REFLECTING | OPEN_DOOR | BASH_DOOR | SPECIAL_GENE | -F:HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_4 | DARKNESS | -S:BA_NETH | BA_ELEC | BA_ACID | BA_FIRE | BA_COLD | BO_MANA | -S:S_MONSTERS | S_UNDEAD | S_DRAGON | S_DEMON +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_3 +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BLINK +S:BO_MANA +S:CAUSE_4 +S:CONF +S:DARKNESS +S:HEAL +S:S_DEMON +S:S_DRAGON +S:S_MONSTERS +S:S_UNDEAD +S:TELE_TO D:A lord of the Teleri, Eol is a mighty metalsmith, the first D:one ever to forge weapons of meteorite iron. His dark D:countenance glares at you in disdain. @@ -10789,61 +14642,40 @@ B:GAZE:TERRIFY:4d4 B:GAZE:TERRIFY:4d4 B:HIT:HURT:8d6 B:HIT:HURT:8d6 -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY -F:BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | +F:BASH_DOOR +F:CAN_FLY +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_FEAR +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_TELE +F:SMART +F:TAKE_ITEM +S:1_IN_3 +S:BLIND +S:BO_MANA +S:CAUSE_2 +S:CAUSE_4 +S:SCARE S:S_ANGEL +S:TELE_TO D:Never a more heavenly being have you seen. The very holiness of its D:presence makes you deeply respect it. Few creatures can match the powers D:of an Archon; fewer still live to tell the tale after attacking one. -N:662:Formless spawn of Tsathoggua -G:U:D -I:110:22d20:20:40:80 -W:41:2:0:1850 -E:0:0:0:0:0:0 -O:35:45:0:10 -B:HIT:ACID:2d4 -B:HIT:ACID:2d4 -B:CRUSH:HURT:3d4 -B:BITE:ACID:6d6 -F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | NONLIVING | -F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_SWIM | -F:EVIL | DEMON | NO_CONF | NO_SLEEP | SUSCEP_FIRE | IM_POIS | CTHANGBAND | NO_CUT -S:1_IN_9 | -S:BO_FIRE | BO_ACID | -S:S_DEMON | MIND_BLAST | DARKNESS | -D:"...living things that oozed along stone channels... -D:But they were not toads like Tsathoggua himself. Far worse -- -D:they were amorphous lumps of viscous black slime that took -D:temporary shapes for various purposes." - -N:663:Hunting horror -G:U:D -I:110:30d17:20:90:80 -W:42:2:0:2300 -E:0:0:0:0:0:0 -O:45:35:0:10 -B:BITE:LOSE_DEX:1d3 -B:BITE:POISON:1d3 -B:CRUSH:HURT:9d4 -F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | -F:ONLY_ITEM | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY | -F:EVIL | DEMON | HURT_LITE | IM_POIS | -F:IM_FIRE | NO_CONF | NO_SLEEP | CTHANGBAND -S:1_IN_9 | -S:BLIND | CONF | S_DEMON | BR_DARK -D:"And in the air there were great viperine creatures, -D:which had curiously distorted heads, and grotesquely great -D:clawed appendages, supporting themselves with ease by the aid -D:of black rubbery wings of singularly monstrous dimensions." - N:664:Undead beholder G:e:u I:120:27d100:30:100:10 @@ -10854,15 +14686,36 @@ B:GAZE:EXP_40:3d6 B:GAZE:UN_POWER:3d6 B:GAZE:INSANITY:3d6 B:BITE:EXP_40:7d6 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:COLD_BLOOD | BASH_DOOR | -F:EVIL | UNDEAD | CAN_FLY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:SLOW | CONF | CAUSE_4 | DRAIN_MANA | MIND_BLAST | FORGET | -S:BO_MANA | BO_NETH | BRAIN_SMASH | BA_FIRE | BA_COLD | BO_ACID | -S:S_UNDEAD | ANIM_DEAD +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RES_TELE +F:UNDEAD +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BO_ACID +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:FORGET +S:MIND_BLAST +S:SLOW +S:S_UNDEAD D:A beholder which has cheated death. Black nether storms rage around the D:bloodshot pupil of its central giant eye, and light seems to bend as it D:sucks its power from the very air around it. Your soul chills as it drains @@ -10878,13 +14731,28 @@ B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 -F:FORCE_SLEEP | CAN_FLY | -F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | RES_NETH | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF F:NO_CUT -S:1_IN_8 | -S:BO_NETH | TELE_TO | SLOW +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:POWERFUL +F:REGENERATE +F:RES_NETH +F:UNDEAD +S:1_IN_8 +S:BO_NETH +S:SLOW +S:TELE_TO D:A mighty spirit of darkness of vaguely humanoid form. Razor-edged claws D:reach out to end your life as it glides towards you, seeking to suck the D:energy from your soul to feed its power. @@ -10898,15 +14766,38 @@ O:0:0:100:0 B:BUTT:COLD:3d6 B:BUTT:FIRE:3d6 B:BUTT:ELEC:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | -F:COLD_BLOOD | BASH_DOOR | CAN_FLY | SUSCEP_ACID | -F:EVIL | UNDEAD | POWERFUL | SMART | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | -F:ONLY_ITEM | DROP_60 | DROP_GOOD | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:BA_WATE | BA_FIRE | BO_ICEE | BA_ELEC | BA_COLD | -S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | S_UNDEAD +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:REFLECTING +F:RES_TELE +F:SMART +F:SUSCEP_ACID +F:UNDEAD +S:1_IN_2 +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BA_WATE +S:BO_ICEE +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:S_UNDEAD D:It is a huge, twisted grey skull floating through the air. Its cold eyes D:burn with hatred towards all who live. @@ -10919,14 +14810,29 @@ O:0:50:50:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 -F:FORCE_SLEEP | -F:RAND_25 | FRIENDS | CAN_FLY | -F:ONLY_ITEM | DROP_60 | -F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:BO_NETH +S:CONF +S:DRAIN_MANA +S:HOLD D:It is a form that screams its presence against the eye. Death incarnate, D:its hideous black body seems to struggle against reality as the universe D:itself struggles to banish it. @@ -10941,90 +14847,26 @@ B:GAZE:PARALYZE:3d12 B:GAZE:PARALYZE:3d12 B:BITE:POISON:2d12 B:BITE:POISON:2d12 -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL | -F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL S:1_IN_8 -S:BR_POIS | BR_DARK | BR_NEXU +S:BR_DARK +S:BR_NEXU +S:BR_POIS D:A large basilisk, whose shape resembles that of a great wyrm. -N:669:Charybdis -G:~:r -I:120:20d100:20:100:70 -W:42:1:15000:13000 -E:0:0:0:0:1:0 -O:50:50:0:0 -B:ENGULF:HURT:10d8 -B:ENGULF:HURT:10d8 -B:ENGULF:HURT:10d8 -F:AQUATIC | EVIL | UNIQUE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | -F:SMART | POWERFUL | MOVE_BODY | NEVER_MOVE | -F:IM_ACID | IM_FIRE | IM_COLD | RES_WATE | COLD_BLOOD | -F:IM_ELEC | IM_POIS | NO_STUN | ZANGBAND -S:1_IN_5 | -S:BA_WATE -D:A monstrous dweller of the depths; its hungry maw has been the doom -D:of innumerable sailors! - -N:670:Jack of Shadows -G:p:s -I:150:30d100:70:150:4 -W:60:4:2300:10000 -E:1:1:1:2:1:1 -O:20:80:0:0 -B:HIT:HURT:5d10 -B:HIT:HURT:5d10 -B:HIT:EAT_ITEM:2d10 -B:HIT:EAT_ITEM:2d10 -F:MALE | FORCE_MAXHP | CAN_SPEAK | REFLECTING | DROP_SKELETON | DROP_CORPSE | -F:REGENERATE | -F:IM_ACID | IM_ELEC | IM_COLD | IM_FIRE | IM_POIS | RES_TELE | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_GREAT | UNIQUE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | -F:MORTAL | ZANGBAND -S:1_IN_3 -S:BLIND | HEAL | BA_DARK | HASTE | CONF | -D:Deriving his strength from the shadows, this king of thieves -D:steals only for the challenge. - -N:671:Zephyr Lord -G:W:v -I:130:80d10:20:70:10 -W:43:2:600:3000 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:EXP_20:8d2 -B:HIT:LOSE_STR:8d2 -B:HIT:LOSE_CON:8d2 -F:MALE | ATTR_MULTI | UNDEAD | EVIL | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | -F:ONLY_ITEM | DROP_90 | DROP_4D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:NO_STUN | NO_CONF | NO_SLEEP | ZANGBAND | NO_CUT -S:1_IN_5 | -S:SHRIEK | S_HOUND -D:An undead master of the vicious Zephyr hounds. - -N:672:Juggernaut of Khorne -G:g:D -I:120:90d19:12:90:10 -W:43:3:6000:2500 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:BUTT:HURT:6d6 -B:CRUSH:HURT:8d6 -B:CRUSH:HURT:8d6 -B:BUTT:HURT:6d6 -F:COLD_BLOOD | BASH_DOOR | REFLECTING | KILL_ITEM | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | ZANGBAND | NO_CUT -D:A great, vicious beast whose flesh is made of steel and whose -D:blood is fire. It charges at you ignoring everything else. - N:673:Mumak G:q:s I:110:90d10:20:55:100 @@ -11034,8 +14876,11 @@ O:0:0:0:0 B:BUTT:HURT:8d6 B:BUTT:HURT:8d6 B:CRUSH:HURT:8d4 -F:FRIENDS | DROP_CORPSE | -F:BASH_DOOR | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FRIENDS +F:MORTAL D:A massive elephantine form with eyes twisted by madness. N:674:Judge Fear @@ -11048,15 +14893,40 @@ B:GAZE:TERRIFY B:GAZE:EXP_40 B:GAZE:EXP_40 B:GAZE:HURT:2d20 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT | NO_STUN -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | MIND_BLAST | BRAIN_SMASH | -S:S_UNDEAD | DRAIN_MANA | FORGET | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:DRAIN_MANA +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:S_UNDEAD D:A Dark Judge, reputedly so frightening that his gaze can kill. N:675:Ancient multi-hued dragon @@ -11068,15 +14938,39 @@ O:50:50:0:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:BLIND | CONF | SCARE | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SMART +S:1_IN_5 +S:BLIND +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:CONF +S:SCARE D:A huge draconic form. Many colours ripple down its massive frame. Few D:live to see another. @@ -11089,62 +14983,30 @@ O:50:50:0:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | -F:INVISIBLE | CAN_FLY | -F:PASS_WALL | POWERFUL | MOVE_BODY | -F:DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | -S:BR_LITE | BR_DARK | BR_CONF +F:ATTR_MULTI +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_4D2 +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:POWERFUL +S:1_IN_6 +S:BLIND +S:BR_CONF +S:BR_DARK +S:BR_LITE +S:CONF D:A huge dragon emanating from the ethereal plane, this terrible creature is D:a master of light and dark. Its form disappears from sight as it cloaks D:itself in unearthly shadows. -N:677:Dark young of Shub-Niggurath -G:U:g -I:120:12d100:20:75:80 -W:43:2:0:5000 -E:0:0:0:0:0:0 -O:0:40:30:20 -B:CRUSH:HURT:5d6 -B:CRUSH:HURT:5d6 -B:BITE:LOSE_STR:1d6 -B:BITE:LOSE_STR:1d6 -F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | -F:ONLY_ITEM | DROP_1D2 | NONLIVING | CAN_SWIM | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | RES_TELE | CTHANGBAND -S:1_IN_9 | -S:BLIND | CAUSE_2 | -S:S_DEMON | HEAL -D:"Something black in the road, something that wasn't a tree. -D:Something big and black and ropy, just squatting there, waiting, -D:with ropy arms squirming and reaching... It came crawling up the -D:hillside... and it was the black thing of my dreams... that black, -D:ropy, slimy jelly tree-thing out of the woods. It crawled up and it -D:flowed up on its hoofs and mouths and snaky arms." - -N:678:Colour out of space -G:.:v -I:120:12d100:20:100:10 -W:43:2:0:8000 -E:0:0:0:0:0:0 -O:35:35:10:10 -B:TOUCH:LOSE_ALL:7d6 -B:TOUCH:LOSE_ALL:7d6 -F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | -F:INVISIBLE | PASS_WALL | CAN_FLY | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | ATTR_MULTI | ATTR_ANY | -F:CHAR_CLEAR | SMART | COLD_BLOOD | EVIL | -F:IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | IM_POIS | -F:NO_STUN | NO_CONF | NO_SLEEP | CTHANGBAND | HAS_LITE | NO_CUT -S:1_IN_9 | -S:DRAIN_MANA | BR_DISE | BR_NETH | TPORT -D:"The shaft of phosphorescence from the well... was no longer shining -D:out, it was pouring out; and as the shapeless stream of unplaceable -D:colour left the well it seemed to flow directly into the sky." - N:679:Quaker, Master of Earth G:E:u I:110:28d100:10:97:90 @@ -11155,147 +15017,34 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:SHATTER:10d10 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | KILL_WALL | -F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT | NO_STUN -S:1_IN_6 | -S:BO_ACID | BA_ACID +F:CAN_SPEAK +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:KILL_WALL +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:PASS_WALL +F:POWERFUL +F:UNIQUE +S:1_IN_6 +S:BA_ACID +S:BO_ACID D:A towering stone elemental stands before you. The walls and ceiling are D:reduced to rubble as Quaker advances. -N:680:Death leprechaun -G:h:D -I:120:6d6:8:13:8 -W:44:6:0:85 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:TOUCH:EXP_40:1d10 -B:TOUCH:EAT_GOLD -B:TOUCH:EAT_ITEM -F:INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART | -F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH | ZANGBAND | NO_CUT -S:MULTIPLY | -S:1_IN_6 | -S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD -D:Nasty undead little creatures. They are chanting the name of the -D:sinister wizard who created them: 'Bruce! Bruce..!' - -N:681:Chaugnar Faugn, Horror from the Hills -G:q:D -I:110:20d100:10:125:90 -W:44:4:0:6250 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:HURT:10d10 -B:CRUSH:HURT:10d10 -B:BITE:LOSE_CON:8d2 -B:BITE:LOSE_CON:8d1 -F:UNIQUE | CAN_SPEAK | EVIL | DEMON | -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | -F:ELDRITCH_HORROR | POWERFUL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_FEAR | CTHANGBAND -S:1_IN_6 | -S:HOLD | CAUSE_4 | CONF | SCARE | FORGET | BRAIN_SMASH | -S:MIND_BLAST | CAUSE_3 | S_DEMON | S_MONSTERS -D:"The ears were webbed and tentacled, the trunk terminated in -D:a huge flaring disk at least a foot in diameter... Its forelimbs -D:were bent stiffly at the elbow, and its hands... rested palms -D:upward on its lap." - -N:682:Lloigor -G:v:B -I:120:100d15:20:100:20 -W:44:2:0:6000 -E:0:0:0:0:0:0 -O:90:0:10:0 -B:ENGULF:LOSE_CON:4d10 -B:ENGULF:LOSE_CON:4d10 -B:ENGULF:LOSE_CON:4d10 -F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | -F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | -F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | -F:MORTAL | CTHANGBAND | HAS_LITE | NO_CUT -S:1_IN_4 | -S:BR_WALL | TELE_AWAY | BR_GRAV | -S:S_KIN | MIND_BLAST | BLIND | BLINK -D:"Invisible ones from the stars... They sometimes took forms... -D:but existed as vortices of power in their natural state." - -N:683:Utgard-Loke -G:P:v -I:120:40d100:30:125:15 -W:44:3:0:13500 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:COLD:12d12 -B:HIT:COLD:12d12 -B:HIT:COLD:12d12 -B:HIT:COLD:12d12 -F:ESCORT | UNIQUE | IM_COLD | AURA_COLD | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | ZANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | TELE_TO | -S:S_KIN | BR_COLD -D:A frost giant chieftain, unusually smart for a giant. - -N:684:Quachil Uttaus, Treader of the Dust -G:z:D -I:120:50d66:30:80:15 -W:44:3:0:20000 -E:1:1:1:2:1:1 -O:0:0:100:0 -B:CLAW:HURT:50d1 -B:TOUCH:TIME:1d50 -B:TOUCH:TIME:1d50 -F:ESCORT | UNIQUE | IM_COLD | ELDRITCH_HORROR | RES_NETH | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | KILL_BODY | DROP_GREAT | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | NO_SLEEP | NO_CONF -F:EVIL | UNDEAD | DEMON | REGENERATE | CTHANGBAND | NO_CUT -S:1_IN_3 | -S:BR_TIME | SLOW | HASTE | HEAL -D:"It was a figure no larger than a young child, but severe and -D:shriveled as some millenial mummy. Its hairless head, its -D:unfeatured face, borne on a neck of skeleton thinness, were -D:lined with a thousand reticulated wrinkles. The body was like -D:that of some monstrous, withered abortion that had never drawn -D:breath. The pipelike arms, ending in bony claws, were outhrust as if -D:enclosed in a posture of an eternal dreadful grasping." - -N:685:Shoggoth -G:j:D -I:140:50d20:20:80:20 -W:44:2:0:2500 -E:0:0:0:0:0:0 -O:30:70:0:0 -B:CRUSH:ACID:5d6 -B:CRUSH:ACID:5d6 -B:CRUSH:ACID:5d6 -B:CRUSH:HURT:9d9 -F:REGENERATE | ONLY_ITEM | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 -F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY | CAN_SWIM | -F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | -F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE -F:CTHANGBAND | HAS_LITE | NO_CUT -D:"The nightmare, plastic column of fetid, black iridescence oozed -D:tightly onward... A shapeless congerie of protoplasmic bubbles, -D:faintly self-luminous and with myriads of temporary eyes forming -D:and unforming as pustules of greenish light all over the -D:tunnel-filling front that bore down upon us, crushing the frantic -D:penguins and slithering over glistening floor that it and its -D:kind had swept so evilly free of all litter. Still came that eldritch -D:mocking cry -- 'Tekeli-li! Tekeli-li!'" - N:686:Judge Death G:W:D I:120:45d50:90:90:10 @@ -11306,15 +15055,41 @@ B:CLAW:POISON:10d5 B:CLAW:POISON:10d5 B:CLAW:EXP_40:10d1 B:GAZE:TERRIFY -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_ELEC | IM_COLD | SUSCEP_FIRE | -F:IM_POIS | NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT | NO_STUN -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_4 | BA_FIRE | BA_NETH | ANIM_DEAD -S:S_MONSTERS | S_UNDEAD | S_HI_UNDEAD | DRAIN_MANA | +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_FIRE +S:BA_NETH +S:BLIND +S:CAUSE_4 +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_HI_UNDEAD +S:S_MONSTERS +S:S_UNDEAD D:The most powerful Dark Judge, whose touch means death. N:687:Ariel, Queen of Air @@ -11327,15 +15102,32 @@ B:HIT:HURT:4d6 B:HIT:CONFUSE:4d4 B:HIT:HURT:4d6 B:HIT:CONFUSE:4d4 -F:UNIQUE | FEMALE | AURA_ELEC | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:RAND_25 | CAN_FLY | -F:EMPTY_MIND | COLD_BLOOD | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BO_ELEC | BA_COLD | BA_ELEC +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:COLD_BLOOD +F:EMPTY_MIND +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:UNIQUE +S:1_IN_5 +S:BA_COLD +S:BA_ELEC +S:BO_ELEC D:A towering air elemental, Ariel the sorceress avoids your blows D:with her extreme speed. @@ -11349,13 +15141,26 @@ B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ANIMAL | IM_FIRE | CAN_SWIM | -F:MORTAL | BASEANGBAND -S:1_IN_4 | -S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | BR_FIRE +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_TOO +S:1_IN_4 +S:BA_FIRE +S:BO_FIRE +S:BO_PLAS +S:BR_FIRE +S:SCARE D:A strange reptilian hybrid with eleven smouldering heads. N:689:Patriarch @@ -11367,15 +15172,30 @@ O:0:10:90:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d5 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | BLIND | HOLD | CAUSE_4 | CAUSE_3 | ANIM_DEAD | -S:S_MONSTERS | S_UNDEAD +F:BASH_DOOR +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_2 +S:BLIND +S:CAUSE_3 +S:CAUSE_4 +S:HEAL +S:HOLD +S:S_MONSTERS +S:S_UNDEAD D:An evil priest, dressed all in black. Deadly spells hit you at an D:alarming rate as his black spiked mace rains down blow after blow on your D:pitiful frame. @@ -11390,14 +15210,34 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | CAN_FLY | -F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF F:NO_CUT -S:1_IN_9 | -S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH | +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:SMART +F:TAKE_ITEM +F:UNDEAD +S:1_IN_9 +S:BLIND +S:BO_NETH +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:HOLD S:S_UNDEAD +S:TELE_LEVEL D:It is an unlife of power almost unequalled. An affront to existence, its D:very touch abuses and disrupts the flow of life, and its unearthly limbs, D:of purest black, crush rock and flesh with ease. @@ -11412,15 +15252,31 @@ B:CLAW:HURT:3d10 B:CLAW:HURT:3d10 B:BITE:POISON:5d10 B:BITE:POISON:5d10 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:DRAGON | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT F:ATTR_MULTI -S:1_IN_6 | -S:BLIND | SLOW | CONF | ARROW_3 | +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DRAGON +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:RES_TELE +S:1_IN_6 +S:ARROW_3 +S:BLIND S:BR_POIS +S:CONF +S:SLOW D:A constructed dragon, the drolem has massive strength. Powerful spells D:weaved during its creation make it a fearsome adversary. Its eyes show D:little intelligence, but it has been instructed to destroy all it meets. @@ -11435,34 +15291,33 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:COLD:4d14 B:BITE:COLD:4d14 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | SUSCEP_FIRE | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE -F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | IM_COLD | NO_CONF | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:CONF | CAUSE_3 | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:MALE +F:MOVE_BODY +F:NO_CONF +F:ONLY_ITEM +F:POWERFUL +F:SUSCEP_FIRE +F:UNIQUE +S:1_IN_4 S:BR_COLD +S:CAUSE_3 +S:CONF D:An ancient and wise dragon, Scatha has grown clever over the long years. D:His scales are covered with frost, and his breath sends a shower of ice D:into the air. -N:693:Warrior of the Dawn -G:p:R -I:120:25d25:20:70:20 -W:45:2:1600:500 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:HIT:HURT:5d5 -B:HIT:HURT:5d5 -F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | -F:NO_SLEEP | NO_FEAR | -F:FRIENDS | -F:MALE | OPEN_DOOR | BASH_DOOR | ZANGBAND | HAS_LITE -D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded -D:in an aura of scarlet. Whenever one of them is slain, another appears -D:out of nowhere to take his place. - N:694:Lesser black reaver G:L:D I:120:25d100:20:120:50 @@ -11473,45 +15328,38 @@ B:HIT:UN_BONUS:4d8 B:HIT:UN_BONUS:4d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE -F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR -F:MORTAL | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA | -S:MIND_BLAST | BA_NETH | ANIM_DEAD +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:KILL_WALL +F:MORTAL +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BA_NETH +S:BLIND +S:CAUSE_3 +S:CONF +S:DRAIN_MANA +S:HOLD +S:MIND_BLAST +S:TELE_TO D:A humanoid form, black as night, advancing steadily and unstoppably. -N:695:Zoth-Ommog -G:R:v -I:120:25d100:12:50:50 -W:45:4:0:18000 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:HURT:25d3 -B:CRUSH:HURT:25d3 -B:BITE:LOSE_DEX:2d10 -B:BITE:LOSE_CON:2d10 -F:UNIQUE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:RAND_25 | CAN_SWIM | ELDRITCH_HORROR | -F:KILL_ITEM | BASH_DOOR | POWERFUL | -F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | -F:NO_FEAR | CTHANGBAND -S:1_IN_5 | -S:S_MONSTER | SCARE | CAUSE_4 | S_HYDRA | S_SPIDER | -S:BA_NETH | BA_POIS | BA_ACID | CAUSE_3 | HOLD | MIND_BLAST -D:"A body shaped like a road-based, truncated cone. A flat, blunt, -D:wedge-shaped, vaguely reptilian head surmounts this conical torso, -D:and the head is almost entirely hidden behind swirling tresses. -D:This hair, or beard and mane, consists of thickly carved and -D:coiling ropes, like serpents or worms... Through this repulsive -D:Medusa-mane of ropy tendrils, two fierce, serpent-like eyes -D:glare in a horrible intermingling of cold, inhuman mockery and -D:what I can only describe as gloating menace." - N:696:Grand master thief G:p:b I:130:15d100:50:75:40 @@ -11522,11 +15370,18 @@ B:HIT:EAT_ITEM:5d5 B:HIT:EAT_ITEM:5d5 B:HIT:EAT_GOLD:5d5 B:HIT:EAT_GOLD:5d5 -F:MALE | DROP_2D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | TELE_TO | CONF | TRAPS | ARROW_2 +F:BASH_DOOR +F:DROP_2D2 +F:EVIL +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_2 +S:ARROW_2 +S:BLINK +S:CONF +S:TELE_TO +S:TPORT D:A class of its own: you are already too late to protect your possessions - D:and he seems to have studied magic too, and is a master of setting traps. @@ -11540,38 +15395,37 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:5d14 B:BITE:FIRE:5d14 -F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:SMART | EVIL | DRAGON | IM_FIRE | BASEANGBAND -F:HAS_LITE -S:1_IN_4 | -S:CONF | CAUSE_3 | +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:SMART +F:UNIQUE +S:1_IN_4 S:BR_FIRE +S:CAUSE_3 +S:CONF D:Smaug is one of the Uruloki that still survive, a fire-drake of immense D:cunning and intelligence. His speed through air is matched by few other D:dragons, his dragonfire is legendary, and his hide is D:armoured with diamonds. He is believed to be the greatest dragon still D:surviving into the Third Age. -N:698:The Stormbringer -G:|:D -I:120:13d123:20:99:20 -W:45:2:0:13333 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:WAIL:TERRIFY -B:HIT:EXP_80:64d1 -B:HIT:EXP_80:64d1 -B:HIT:EXP_80:8d8 -F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_NETH | -F:FORCE_SLEEP | UNIQUE | FORCE_MAXHP | CAN_FLY | -F:COLD_BLOOD | BASH_DOOR | NONLIVING | -F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | HAS_LITE | NO_CUT | NO_STUN -D:The mightiest of hellblades, a black runesword which thirsts for -D:your soul. - N:699:Knight Templar G:p:w I:120:60d20:20:60:10 @@ -11581,14 +15435,39 @@ O:0:100:0:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | GOOD | -F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE | DROP_SKELETON | DROP_CORPSE -F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | -F:DROP_2D2 | DROP_90 | REFLECTING | -F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:HEAL | CAUSE_3 | CAUSE_4 | HASTE | SCARE | BLIND | S_ANGEL +F:BASH_DOOR +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:REFLECTING +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_TELE +S:1_IN_4 +S:BLIND +S:CAUSE_3 +S:CAUSE_4 +S:HASTE +S:HEAL +S:SCARE +S:S_ANGEL D:It seems that the more devout the person, the more likely they are to cross D:the boundary between piety and sanctimoniousness. And such is the case with D:the Order of the Knights Templar; they are among the most pious and @@ -11596,22 +15475,6 @@ D:powerful of the religious knightly orders, but noted for their intolerance. D:Thus it is Morgoth's will that is unwittingly done, as the forces of good D:are set against each other. -N:700:Leprechaun fanatic -G:h:r -I:123:6d6:8:13:8 -W:46:6:800:80 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:EXPLODE:HURT:20d3 -F:RAND_25 | TAKE_ITEM | SMART | -F:EVIL | OPEN_DOOR | MALE | -F:MORTAL | ZANGBAND -S:MULTIPLY | -S:1_IN_6 | -S:BLINK | TPORT | TELE_TO -D:These leprechauns are not afraid to die for their cause. They are -D:carrying explosives and making terrorist strikes... - N:701:Dracolich G:D:G I:120:35d100:25:120:80 @@ -11621,15 +15484,33 @@ O:10:50:40:0 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:EXP_80:7d14 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE | -F:COLD_BLOOD | CAN_FLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | ATTR_MULTI -S:1_IN_6 | -S:CONF | SCARE | -S:BR_COLD | BR_NETH +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DRAGON +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_TELE +F:TAKE_ITEM +F:UNDEAD +S:1_IN_6 +S:BR_COLD +S:BR_NETH +S:CONF +S:SCARE D:The skeletal form of a once-great dragon, enchanted by magic most D:perilous. Its animated form strikes with speed and drains life from its D:prey to satisfy its hunger. @@ -11644,13 +15525,27 @@ B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_4D2 | DROP_1D2 | DROP_GOOD | MOVE_BODY | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | TELE_TO | +F:BASH_DOOR +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +S:1_IN_3 +S:HEAL S:S_MONSTERS +S:TELE_TO D:A forty foot tall humanoid that shakes the ground as it walks. The power D:radiating from its frame shakes your courage, its hatred inspired by your D:defiance. @@ -11665,14 +15560,30 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:7d14 B:GAZE:PARALYZE -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_TELE | -F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:HOLD | SCARE | -S:BR_FIRE | BR_NEXU +F:ANIMAL +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NEXU +F:RES_TELE +S:1_IN_6 +S:BR_FIRE +S:BR_NEXU +S:HOLD +S:SCARE D:A mixture of dragon and basilisk, the dracolisk stares at you with deep D:piercing eyes, its evil breath burning the ground where it stands. @@ -11684,81 +15595,25 @@ B:CLAW:HURT:3d8 B:CLAW:HURT:3d8 B:BITE:EXP_40:4d6 B:BITE:EXP_40:4d6 -F:ANIMAL | MORTAL | EVIL | CAN_FLY | BASH_DOOR | IM_COLD | IM_POIS -F:WILD_TOO | WILD_WASTE | WILD_WOOD | WILD_SWAMP | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:EVIL +F:IM_COLD +F:IM_POIS +F:MORTAL +F:WILD_TOO +F:WILD_WASTE +F:WILD_WOOD S:1_IN_6 -S:BR_NETH | BR_DARK | BR_POIS +S:BR_DARK +S:BR_NETH +S:BR_POIS D:A terrifying sight: a winged creature greater than any bird you have ever D:seen, and with no feathers on its horrid black leathery wings. Descended D:from a creature of an older world perhaps, bred by Sauron to be a winged D:steed for his Ringwraiths. -N:705:Spectral tyrannosaur -G:R:G -I:120:70d50:25:120:30 -W:46:3:0:15000 -E:0:0:0:0:0:0 -O:20:20:20:20 -B:BITE:EXP_40:2d13 -B:BITE:EXP_40:2d13 -B:BITE:LOSE_STR:5d8 -B:GAZE:TERRIFY -F:FORCE_SLEEP | FORCE_MAXHP | -F:EVIL | UNDEAD | ANIMAL | RES_NEXU | RES_TELE -F:NO_CONF | NO_FEAR | NO_SLEEP | -F:IM_POIS | IM_ACID | IM_COLD | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | ZANGBAND | NO_CUT -S:1_IN_6 | -S:HOLD | SCARE | -S:BR_NEXU | BR_POIS | BR_NETH -D:A deadly undead horror which looks like a skeletal tyrannosaur -D:surrounded by a sickly green glow. - -N:706:Yibb-Tstll, the Patient One -G:P:D -I:120:99d21:20:100:20 -W:46:2:0:16000 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:TOUCH:LOSE_ALL:1d166 -B:TOUCH:LOSE_ALL:1d166 -F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | -F:ELDRITCH_HORROR | NEVER_MOVE | REGENERATE | POWERFUL | -F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | -F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | CTHANGBAND -S:1_IN_4 | -S:BR_NUKE | S_DEMON | DARKNESS | S_UNDEAD | ANIM_DEAD -S:BR_NEXU | BR_CHAO -D:"There, about the pulsating body of the Ancient One, hugely -D:winged reptilian creatures without faces cluttered and clutched -D:at a multitude of blackly writhing, pendulous breasts! Its eyes -D:moved quickly, independently -- sliding with vile viscosity over -D:the whole rotten surface of Yib-Tstll's pulpy, glistening head!" - -N:707:Ghatanothoa -G:v:D -I:120:100d20:20:100:20 -W:46:2:0:16000 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:CLAW:LOSE_INT:5d10 -B:CLAW:LOSE_WIS:5d10 -B:BITE:CONFUSE:5d10 -F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | UNIQUE | -F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NO_CONF | NO_SLEEP | -F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | -F:MORTAL | CTHANGBAND | NO_CUT -S:1_IN_4 | -S:BR_WALL | TELE_AWAY | BR_GRAV | TELE_LEVEL | S_DEMON | S_UNDEAD | S_KIN | -S:BRAIN_SMASH | HASTE | BLIND | BLINK | BR_INER | CAUSE_3 | CAUSE_4 -D:The chief among the creatures known as Lloigor. Ghatanothoa, unlike most of -D:his kind, has assumed a shape, and one which is too horrible to describe: -D:"Nothing I could say could even adumbrate the loathsome, unholy, non-human, -D:extra-galactic horror and hatefulness and unutterable evil of that forbidden -D:spawn of black chaos, and illimitable night." - N:708:Ent G:#:G I:110:40d100:30:120:15 @@ -11769,10 +15624,20 @@ B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 -F:FORCE_SLEEP | FORCE_MAXHP | PET | SUSCEP_FIRE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | -F:SMART | TAKE_ITEM | KILL_WALL | BASH_DOOR | -F:GOOD | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:KILL_WALL +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:PET +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM D:A tree-herd: a sentient, moving tree. Its wrath is fearsome, and it could D:split stones and even the very rock of Isengard with its roots. @@ -11786,10 +15651,22 @@ B:HIT:SHATTER:12d13 B:HIT:SHATTER:12d13 B:HIT:SHATTER:12d13 B:HIT:SHATTER:12d13 -F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK | -F:ONLY_GOLD | DROP_4D2 | MOVE_BODY | KILL_WALL | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | HAS_LITE | NO_CUT +F:BASH_DOOR +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:HURT_ROCK +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_GOLD +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM D:A rock giant, a being made of living stone. N:710:Itangast the Fire Drake @@ -11802,14 +15679,28 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:FIRE:4d14 B:BITE:FIRE:4d14 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_COLD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_FIRE | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:CONF | CAUSE_3 | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:POWERFUL +F:SUSCEP_COLD +F:UNIQUE +S:1_IN_4 S:BR_FIRE +S:CAUSE_3 +S:CONF D:A mighty ancient dragon, Itangast's form scorches your flesh. Wisps of D:smoke curl up from his nostrils as he regards you with disdain. @@ -11823,59 +15714,23 @@ B:SPORE:UN_BONUS:7d7 B:SPORE:UN_BONUS:7d7 B:SPORE:UN_BONUS:7d7 B:SPORE:EXP_80:5d5 -F:FORCE_SLEEP | NEVER_MOVE | CAN_SWIM | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EVIL +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It is the epitome of all that is evil, in a mold. Its lifeless form draws D:power from sucking the souls of those that approach it; a nimbus of pure D:evil surrounds it. Luckily for you, it can't move... -N:712:Fafner the Dragon -G:D:G -I:120:25d110:30:130:80 -W:48:2:170000:25000 -E:0:1:0:6:1:0 -O:50:50:0:0 -B:CLAW:HURT:4d12 -B:CLAW:HURT:4d12 -B:BITE:FIRE:5d14 -B:BITE:POISON:5d14 -F:UNIQUE | MALE | SUSCEP_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | INVISIBLE | -F:EVIL | DRAGON | IM_FIRE | IM_POIS | ZANGBAND | -F:HAS_LITE -S:1_IN_3 | -S:CONF | CAUSE_3 | -S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF -D:The mighty dragon of myth, Fafner was a giant who slew his -D:brother to win a treasure hoard, and then transformed himself -D:into a dragon, greedily watching over his gold. - -N:713:Charon, Boatman of the Styx -G:W:B -I:120:28d100:30:100:10 -W:47:3:0:25000 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:WAIL:LOSE_ALL -B:TOUCH:UN_POWER -B:HIT:EXP_80:8d12 -B:HIT:EAT_GOLD:8d12 -F:UNIQUE | MALE | SMART | CAN_SWIM | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | -F:COLD_BLOOD | PASS_WALL | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_STUN | NO_CONF | NO_SLEEP | RES_TELE | ZANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | DARKNESS | -S:BO_ICEE | BO_NETH | BA_COLD | BA_NETH | BA_WATE | -S:S_UNDEAD -D:The ferryman across the river Styx to the land of the dead. -D:He wishes to receive payment for your entry. - N:714:Quickbeam, the Ent G:#:G I:120:40d100:30:120:15 @@ -11886,10 +15741,22 @@ B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | SUSCEP_FIRE | -F:SMART | TAKE_ITEM | KILL_WALL | BASH_DOOR | -F:GOOD | PET | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:KILL_WALL +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:PET +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM +F:UNIQUE D:Unusually hasty, for an ent. Quickbeam hates evil creatures, and orcs in D:particular, since the destruction of his beloved rowan-trees to feed the D:fires of Orthanc. @@ -11904,15 +15771,37 @@ B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:BITE:FIRE:8d14 B:BITE:POISON:8d14 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_RANDART -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:SMART | EVIL | DRAGON | IM_POIS | IM_FIRE | -F:BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | SCARE | -S:BR_FIRE | BR_POIS | BR_SOUN | S_HI_DRAGON +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_RANDART +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SMART +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BR_FIRE +S:BR_POIS +S:BR_SOUN +S:CONF +S:SCARE +S:S_HI_DRAGON D:Glaurung is the father of all dragons, and was for a long time the most D:powerful. Though this is no longer so, he still has full command over D:his brood and can command them to appear whenever he so wishes. He is @@ -11928,36 +15817,24 @@ B:BITE:FIRE:5d8 B:BITE:FIRE:5d8 B:CRUSH:HURT:3d15 B:CRUSH:HURT:3d15 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL | AQUATIC | -F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:CAN_SWIM +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP S:1_IN_9 S:BR_FIRE D:A great water-beast, with an almost impenetrable skin. -N:717:Garm, Guardian of Hel -G:C:b -I:120:30d100:20:120:70 -W:49:2:0:25000 -E:0:1:0:2:1:0 -O:50:50:0:0 -B:CLAW:HURT:7d13 -B:CLAW:HURT:7d13 -B:BITE:HURT:8d13 -B:BITE:HURT:8d13 -F:UNIQUE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | -F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | ZANGBAND -S:1_IN_3 | -S:BR_NETH | BR_COLD | BR_DARK | -S:S_HOUND | S_UNDEAD -D:Garm is a gigantic hound, whose job is to guard that none escapes -D:the tortures of Hel, the place of punishment for the wicked -D:and cowardly dead. - N:718:Greater wall monster G:#:W I:120:15d40:20:80:20 @@ -11967,11 +15844,25 @@ O:0:0:0:0 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | -F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING | -F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY | BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF F:NO_CUT -S:MULTIPLY | +F:NO_SLEEP +F:PASS_WALL +F:RAND_50 +S:MULTIPLY D:A sentient, moving section of wall. N:719:Nycadaemon @@ -11984,13 +15875,32 @@ B:TOUCH:TERRIFY B:CLAW:HURT:6d6 B:CLAW:HURT:6d6 B:CLAW:HURT:6d6 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | NONLIVING | -F:REGENERATE | IM_ACID | IM_COLD | IM_FIRE | CAN_FLY | -F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON | -F:INVISIBLE | KILL_WALL | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | BASEANGBAND -S:1_IN_4 | -S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BR_NETH +F:AURA_FIRE +F:CAN_FLY +F:DEMON +F:DROP_1D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:INVISIBLE +F:KILL_WALL +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:REGENERATE +S:1_IN_4 +S:BLINK +S:BRAIN_SMASH +S:BR_NETH +S:CONF +S:HOLD +S:S_DEMON D:A loathsome, sturdy, winged, horned demon, with talons that could tear D:a stone wall down. @@ -12004,37 +15914,27 @@ B:HIT:HURT:4d10 B:HIT:HURT:4d10 B:HIT:LOSE_CON:10d2 B:STING:POISON:5d5 -F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | -F:ONLY_ITEM | DROP_1D2 | NONLIVING | BASEANGBAND | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | IM_POIS | NO_CONF | NO_SLEEP -S:1_IN_7 | -S:SCARE | S_DEMON +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_7 +S:SCARE +S:S_DEMON D:A foul, humanoid creature with a long tail, clawed hands and feet, D:and a disgusting, wiry, snaky beard. They are the elite shock troops D:of the hells, capable of a terrifying berserk fury. -N:721:Goat of Mendes -G:q:D -I:120:18d111:30:66:40 -W:50:3:0:6666 -E:0:1:0:2:1:0 -O:0:0:100:0 -B:GAZE:TERRIFY -B:BUTT:HURT:6d6 -B:BITE:EXP_40 -B:BITE:LOSE_CON -F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NONLIVING | -F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD | ZANGBAND -S:1_IN_4 | -S:BLIND | CONF | BRAIN_SMASH | SCARE | ANIM_DEAD -S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA | -S:S_DEMON | CAUSE_4 | BA_COLD -D:It is a demonic creature from the lowest hell, vaguely resembling a -D:large black he-goat. - N:722:Nightwing G:W:D I:120:60d60:20:120:10 @@ -12045,14 +15945,34 @@ B:TOUCH:POISON:6d5 B:TOUCH:POISON:6d5 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | -S:BO_MANA | BO_NETH | BA_NETH | S_UNDEAD +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_4 +S:BA_NETH +S:BLIND +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_4 +S:SCARE +S:S_UNDEAD D:Everywhere colours seem paler and the air chiller. At the centre of the D:cold stands a mighty figure. Its wings envelop you in the chill of death D:as the nightwing reaches out to draw you into oblivion. Your muscles sag @@ -12069,12 +15989,21 @@ B:HIT:SHATTER:8d8 B:HIT:SHATTER:8d8 B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 -F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE | -F:BASH_DOOR | STUPID | DROP_CORPSE | -F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:BO_PLAS | BA_FIRE +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:ONLY_ITEM +F:RES_TELE +F:STUPID +S:1_IN_5 +S:BA_FIRE +S:BO_PLAS D:It is a belligerent minotaur with a destructive magical arsenal, armed D:with a hammer. @@ -12088,12 +16017,19 @@ B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:FORCE_SLEEP | -F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | NO_CUT -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:RES_NETH +S:1_IN_5 S:BR_NETH D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of D:darkness in the shape of a large dog. @@ -12108,12 +16044,17 @@ B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:FORCE_SLEEP | -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +S:1_IN_5 S:BR_TIME D:You get a terrible sense of deja vu, or is it a premonition? All at once D:you see a little puppy and a toothless old dog. Perhaps you should give @@ -12129,12 +16070,22 @@ B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:FORCE_SLEEP | SUSCEP_COLD | -F:FRIENDS | RES_PLAS | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_5 | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:RES_PLAS +F:SUSCEP_COLD +S:1_IN_5 S:BR_PLAS D:The very air warps as pure elemental energy stalks towards you in the D:shape of a giant hound. Your hair stands on end and your palms itch as @@ -12146,12 +16097,20 @@ I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_DEMON +S:TPORT D:A pile of pulsing flesh that glows with an inner hellish fire. The world D:itself seems to cry out against it. @@ -12165,14 +16124,31 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:ELEC:6d14 B:BITE:ELEC:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND S:BR_ELEC +S:CONF +S:SCARE D:A vast dragon of power. Storms and lightning crash around its titanic D:form. Deep blue scales reflect the flashes and highlight the creature's D:great muscles. It regards you with contempt. @@ -12186,13 +16162,30 @@ O:0:100:0:0 B:HIT:SHATTER:20d12 B:HIT:SHATTER:20d12 B:BITE:POISON:6d14 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:DROP_90 | REGENERATE | KILL_WALL | RES_TELE | KILL_BODY | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | TROLL | IM_POIS | -F:IM_ELEC | IM_COLD | IM_FIRE | BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_WALL +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SPECIAL_GENE +F:TROLL +F:UNIQUE D:Ulik is the strongest troll who has ever lived. He could challenge D:the immortals and pound them to dust with his great strength. @@ -12206,15 +16199,28 @@ B:BUTT:HURT:12d13 B:BUTT:HURT:12d13 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | DROP_CORPSE | -F:EVIL | IM_FIRE | IM_POIS | -F:MORTAL | BASEANGBAND -S:1_IN_6 | -S:SLOW | ARROW_4 | BO_MANA | BO_PLAS | BA_ELEC | +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:UNIQUE +S:1_IN_6 +S:ARROW_4 +S:BA_ELEC +S:BO_MANA +S:BO_PLAS S:BR_WALL +S:SLOW D:A fearsome bull-headed monster, Baphomet swings a mighty axe as he curses D:all that defy him. @@ -12228,14 +16234,34 @@ B:HIT:HURT:10d5 B:HIT:HURT:10d5 B:HIT:EXP_80:10d5 B:HIT:EXP_80:10d5 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | IM_FIRE | IM_COLD | IM_POIS | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_NEXU | RES_PLAS | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_COLD | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:BLIND | SCARE | CAUSE_3 | BA_NETH | BA_FIRE | BO_PLAS -S:S_MONSTERS | S_DEMON +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:SMART +S:1_IN_5 +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_PLAS +S:CAUSE_3 +S:SCARE +S:S_DEMON +S:S_MONSTERS D:It is a humanoid form dressed in armour of ancient style. From beneath D:its helmet, eyes glow with hellfire. @@ -12249,14 +16275,28 @@ B:CHARGE:EAT_GOLD:5d5 B:CHARGE:EAT_ITEM:5d5 B:SPIT:BLIND:10d5 B:DROOL:DISEASE:8d5 -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:IM_POIS | EVIL | RES_TELE -F:MORTAL | JOKEANGBAND | HAS_LITE -S:1_IN_6 | -S:TRAPS | S_BUG +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_6 +S:S_BUG D:He may not code worth a dime, but he certainly knows how to make money. N:733:Santa Claus @@ -12269,113 +16309,47 @@ B:HIT:LOSE_CHR:5d5 B:TOUCH:LOSE_ALL:10d1 B:TOUCH:LOSE_ALL:10d1 B:CHARGE:EAT_GOLD -F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | DROP_SKELETON | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:NO_STUN | NO_SLEEP | -F:IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | -F:COLD_BLOOD | RES_TELE | JOKEANGBAND | HAS_LITE -S:1_IN_3 | -S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND | -S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE | -S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:REFLECTING +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_3 +S:BA_NETH +S:BLIND +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:FORGET +S:HOLD +S:SCARE +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_UNDEAD +S:S_UNIQUE +S:TELE_AWAY D:Why would anybody want to kill Santa Claus? To get all the presents, D:of course! -N:734:Eihort, the Thing in the Labyrinth -G:j:R -I:120:33d100:50:90:10 -W:53:3:0:45000 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:BITE:PARALYZE:8d1 -B:CRUSH:HURT:10d10 -B:CRUSH:HURT:10d10 -B:CRUSH:HURT:10d10 -F:UNIQUE | CAN_SPEAK | ESCORT | REGENERATE | -F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_SLEEP | RES_TELE | CTHANGBAND | NO_CUT -S:1_IN_4 | -S:S_UNDEAD | S_DEMON | S_MONSTER | BLINK | BA_ACID | FORGET -D:"Then came pale movement in the well, and something clambered -D:up from the dark, a bloated blanched oval supported on myriad -D:fleshless legs. Eyes formed in the gelatinous oval and stared -D:at him." - -N:735:The King in Yellow -G:L:y -I:120:32d100:90:100:10 -W:53:3:0:50000 -E:0:0:0:0:0:0 -O:50:0:40:10 -B:CRUSH:HURT:12d12 -B:CRUSH:HURT:12d12 -B:GAZE:LOSE_WIS:5d10 -B:GAZE:TERRIFY:5d10 -F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | -F:FORCE_SLEEP | FORCE_MAXHP | CTHANGBAND | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | NO_CUT -S:1_IN_2 | -S:S_DEMON | S_UNDEAD | S_KIN | SCARE | CAUSE_3 | CAUSE_4 | ANIM_DEAD -S:TELE_AWAY | TPORT | BRAIN_SMASH | CONF -D:The King in Yellow is an Avatar of Hastur: "He has no -D:face, and is twice as tall as a man. He wears pointed shoes under -D:his tattered, fantastically colored robes, and a streamer of silk -D:appears to fall from the pointed tip of his hood. At times he appears -D:to be winged; at others, haloed." - -N:736:Great unclean one -G:U:g -I:120:80d80:30:150:20 -W:53:3:0:17500 -E:0:0:0:0:0:0 -O:50:0:50:0 -B:BITE:DISEASE:10d10 -B:BITE:ACID:10d10 -B:BITE:POISON:10d10 -B:BITE:CONFUSE:10d10 -F:DEMON | EVIL | NONLIVING | CAN_SWIM | -F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR | -F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | DROP_GOOD | KILL_BODY | -F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP -F:KILL_ITEM | ZANGBAND -S:1_IN_3 -S:BR_ACID | BR_POIS | BR_NUKE | SCARE | ANIM_DEAD -S:CAUSE_3 | CAUSE_4 | S_DEMON | S_UNDEAD -D:This disgusting demon resembles a shambling pile of rotting -D:green flesh, with dozens of mouths drooling and leaving a -D:trail of foul-smelling goo behind. Nurgle must be -D:proud of himself to have created this atrocity! - -N:737:Lord of Chaos -G:p:v -I:130:45d55:30:80:5 -W:60:3:0:17500 -E:1:1:1:2:1:1 -O:0:0:100:0 -B:KICK:HURT:20d2 -B:KICK:HURT:10d2 -B:HIT:POISON:20d1 -B:HIT:LOSE_ALL:15d1 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | -F:ONLY_ITEM | DROP_4D2 | ATTR_MULTI | EVIL | SHAPECHANGER | ATTR_ANY | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | EVIL | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:ZANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | MIND_BLAST | BA_CHAO | -S:S_SPIDER | S_HOUND | S_DEMON -D:He is one of the few true masters of the art, being extremely skillful in -D:all forms of unarmed combat and controlling the Chaos -D:with disdainful ease. - N:738:Old Sorcerer G:p:R I:130:52d25:20:60:10 @@ -12385,15 +16359,33 @@ O:0:0:100:0 B:HIT:HURT:6d8 B:HIT:HURT:6d8 B:HIT:HURT:6d8 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | -F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | CAUSE_4 | TRAPS | -S:BO_ACID | BA_FIRE | BA_COLD | BA_POIS | -S:S_MONSTER | S_DEMON | S_HI_DRAGON | S_UNDEAD +F:BASH_DOOR +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BA_POIS +S:BLIND +S:BLINK +S:BO_ACID +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:S_DEMON +S:S_HI_DRAGON +S:S_MONSTER +S:S_UNDEAD +S:TELE_TO D:A human figure in robes, he moves with magically improved speed, and his D:hands are ablur with spell casting. You stagger at the mighty sound of his D:spells as they echo hollowly through the dungeon. @@ -12408,11 +16400,15 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:2d12 -F:FORCE_SLEEP | FRIENDS | -F:INVISIBLE | PASS_WALL | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:FORCE_SLEEP +F:FRIENDS +F:INVISIBLE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PASS_WALL +S:1_IN_5 S:BR_NETH D:A pale green hound. Pulsing red lines and strange fluorescent light D:hint at internal organs best left to the imagination. @@ -12427,13 +16423,36 @@ B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 -F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_CORPSE | -F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE | -F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE | BASEANGBAND -S:1_IN_4 | -S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | -S:BA_WATE | DARKNESS | BR_DARK | TELE_TO +F:AQUATIC +F:BASH_DOOR +F:DROP_3D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_WATE +F:SMART +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_4 +S:BA_WATE +S:BLIND +S:BR_DARK +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DARKNESS +S:SCARE +S:TELE_TO D:An enormously fearsome and powerful inhabitant of the depths. It D:resembles a gargantuan octopus and its evil is almost tangible. @@ -12447,14 +16466,32 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:COLD:6d14 B:BITE:COLD:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_FIRE | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:AURA_COLD +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:SUSCEP_FIRE +S:1_IN_4 +S:BLIND S:BR_COLD +S:CONF +S:SCARE D:An immense dragon capable of awesome destruction. You have never felt D:such extreme cold, or witnessed such an icy stare. Begone quickly or feel D:its wrath! @@ -12469,15 +16506,42 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:4d12 B:TOUCH:LOSE_DEX:4d12 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | -S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET | S_DEMON | -S:TPORT | HEAL | ANIM_DEAD +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:FORGET +S:HEAL +S:HOLD +S:SCARE +S:S_DEMON +S:S_HI_UNDEAD +S:S_UNDEAD +S:TELE_TO +S:TPORT D:A lich who is partially immaterial, on its way to a new, ethereal form. N:743:The Phoenix @@ -12490,15 +16554,35 @@ B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 -F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_COLD | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP -F:BASEANGBAND | HAS_LITE | REGENERATE -S:1_IN_3 | -S:BO_FIRE | BO_PLAS | BA_FIRE | -S:BR_FIRE | BR_LITE | BR_PLAS +F:ANIMAL +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_PLAS +F:SUSCEP_COLD +F:UNIQUE +S:1_IN_3 +S:BA_FIRE +S:BO_FIRE +S:BO_PLAS +S:BR_FIRE +S:BR_LITE +S:BR_PLAS D:A massive glowing eagle bathed in flames. The searing heat chars your D:skin and melts your armour. @@ -12512,98 +16596,76 @@ B:STING:LOSE_CON:8d8 B:STING:LOSE_CON:8d8 B:BITE:ACID:10d10 B:BITE:ACID:10d10 -F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLIND | SCARE | BRAIN_SMASH | -S:BO_MANA | BO_NETH | BA_NETH | BR_NETH | S_UNDEAD +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_4 +S:BA_NETH +S:BLIND +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:BR_NETH +S:SCARE +S:S_UNDEAD D:This intensely evil creature bears the form of a gargantuan black worm. D:Its gaping maw is a void of blackness, and acid drips from its steely hide. D:It is like nothing you have ever seen before, and a terrible chill runs D:down your spine as you face it. -N:745:Lord of Change -G:U:v -I:130:50d70:30:150:20 -W:54:3:0:17000 -E:0:1:1:0:1:0 -O:0:0:100:0 -B:CLAW:CONFUSE:10d10 -B:CLAW:CONFUSE:10d10 -B:BITE:BLIND:12d12 -F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY | NONLIVING | -F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:ZANGBAND -S:1_IN_3 -S:MIND_BLAST | BA_CHAO | SCARE | BRAIN_SMASH | DRAIN_MANA | -S:S_HOUND | S_DEMON | S_DRAGON | TPORT | HASTE | CONF | SCARE | -S:TELE_AWAY | FORGET -D:The most powerful of Tzeentch's servitors. This demon looks like -D:a huge bird-creature, with the head of a predatory bird and -D:fantastically multi-coloured wings. - -N:746:Keeper of Secrets -G:H:G -I:130:60d70:30:150:20 -W:54:3:0:17000 -E:2:0:2:2:1:1 -O:0:0:100:0 -B:HIT:CONFUSE:10d10 -B:HIT:TERRIFY:10d10 -B:HIT:BLIND:10d10 -B:HIT:TERRIFY:10d10 -F:DEMON | EVIL | DROP_GOOD | NONLIVING | CAN_SWIM | -F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR | -F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | ZANGBAND -S:1_IN_3 -S:SCARE | BRAIN_SMASH | DRAIN_MANA | -S:BR_CONF | S_DEMON | S_UNDEAD | TPORT | HEAL | -S:TELE_AWAY -D:This demonic keeper of forbidden secrets looks like a hairless -D:minotaur with extra arms, decorated with tattoos and nose rings. -D:It is the embodiment of Slaanesh's perverted magic. - -N:747:Shudde M'ell -G:w:s -I:125:100d40:20:90:20 -W:59:2:0:23000 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:CRUSH:SHATTER:55d2 -B:CRUSH:SHATTER:55d2 -B:TOUCH:LOSE_CON:1d2 -B:TOUCH:LOSE_CON:1d2 -F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE | -F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | -F:EVIL | FORCE_MAXHP | SMART | UNIQUE | CTHANGBAND | NO_STUN -S:1_IN_5 | -S:SCARE | CONF | HOLD | S_DEMON | S_KIN | -S:HEAL | HASTE | FORGET | BRAIN_SMASH | -S:BR_DARK | BR_ACID | BR_DISE -D:The most powerful and most evil of all Chthonians. -D:"A great gray thing a mile long chanting and exuding strange acids... -D:charging through the depths of the earth at a fantastic speed, in a -D:dreadful fury... melting basaltic rocks like butter under a blowtorch." - N:748:Hand druj G:s:y I:130:60d10:20:110:10 W:57:2:10:18000 E:0:0:0:1:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE | -F:SMART | COLD_BLOOD | CAN_SWIM | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_1 | -S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS | -S:BO_FIRE | BO_ACID | BO_COLD | BO_ELEC +F:CAN_SWIM +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_1 +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CAUSE_3 +S:CONF +S:DARKNESS +S:FORGET +S:SCARE +S:TELE_AWAY D:A skeletal hand floating in the air, motionless except for its flexing D:fingers. @@ -12613,13 +16675,29 @@ I:130:10d100:20:90:10 W:58:2:2:21000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE | -F:SMART | COLD_BLOOD | -F:EVIL | UNDEAD | CAN_SWIM | -F:IM_FIRE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_1 | -S:BO_MANA | BO_NETH | BA_NETH | BRAIN_SMASH | S_UNDEAD +F:CAN_SWIM +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_1 +S:BA_NETH +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:S_UNDEAD D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it D:harmless. @@ -12629,14 +16707,31 @@ I:130:14d100:20:120:10 W:59:2:1000:24000 E:0:0:0:0:1:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE | -F:SMART | COLD_BLOOD | -F:EVIL | UNDEAD | CAN_SWIM | -F:IM_FIRE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_1 | -S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS | -S:BO_NETH | BA_WATE | S_UNDEAD +F:CAN_SWIM +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_1 +S:BA_WATE +S:BO_NETH +S:BO_PLAS +S:BRAIN_SMASH +S:CAUSE_4 +S:MIND_BLAST +S:SLOW +S:S_UNDEAD D:A glowing skull possessed by sorcerous power. It need not move, but D:merely blast you with mighty magic. @@ -12650,11 +16745,21 @@ B:ENGULF:CONFUSE:5d5 B:ENGULF:CONFUSE:5d5 B:ENGULF:HURT:5d5 B:ENGULF:HURT:5d5 -F:ATTR_MULTI | ATTR_ANY | FORCE_SLEEP | -F:RAND_50 | RAND_25 | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:ATTR_ANY +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +S:1_IN_6 S:BR_CHAO D:Void, nothingness, spinning destructively. @@ -12668,40 +16773,54 @@ B:ENGULF:ELEC:5d5 B:ENGULF:FIRE:5d5 B:ENGULF:ACID:5d5 B:ENGULF:COLD:5d5 -F:ATTR_MULTI | ATTR_ANY | FORCE_SLEEP | CAN_FLY | -F:RAND_50 | RAND_25 | AURA_COLD | RES_WATE | RES_DISE | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_NETH | RES_NEXU | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | AURA_FIRE | AURA_ELEC | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | RES_PLAS | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE | -S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH | -S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_WATE +S:1_IN_6 +S:BR_ACID +S:BR_CHAO +S:BR_COLD +S:BR_CONF +S:BR_DARK +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_INER +S:BR_LITE +S:BR_NETH +S:BR_NEXU +S:BR_PLAS +S:BR_POIS +S:BR_SHAR +S:BR_SOUN +S:BR_TIME +S:BR_WALL D:An awesome vortex of pure magic, power radiates from its frame. -N:753:Nidhogg, the Hel-Drake -G:D:D -I:120:39d111:20:133:70 -W:55:2:260000:25000 -E:0:1:0:6:1:0 -O:50:50:0:0 -B:CLAW:LOSE_CON:8d12 -B:CLAW:LOSE_CON:8d12 -B:BITE:EXP_80:8d15 -B:BITE:EXP_80:8d15 -F:UNIQUE | CAN_FLY | RES_NETH | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | IM_POIS | -F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | IM_ACID | -F:EVIL | DRAGON | IM_FIRE | NO_SLEEP | IM_COLD | ZANGBAND | -F:HAS_LITE -S:1_IN_5 | -S:CAUSE_3 | BR_NETH | BR_COLD | -S:BR_ACID | BR_POIS | -S:S_DRAGON | S_UNDEAD -D:In the bowels of Hel, the dread Nidhogg, a dragon blacker than the -D:night, feasts on the essences of the dead. - N:754:The Lernaean Hydra G:M:v I:120:45d100:20:140:20 @@ -12712,17 +16831,39 @@ B:BITE:POISON:8d6 B:BITE:POISON:8d6 B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 -F:UNIQUE | SUSCEP_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | -F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | REGENERATE | -F:ANIMAL | IM_FIRE | IM_POIS | -F:NO_CONF | NO_STUN | CAN_SWIM | -F:MORTAL | BASEANGBAND -S:1_IN_3 | -S:SCARE | -S:BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS | -S:BR_FIRE | BR_POIS | S_HYDRA | S_KIN +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:MORTAL +F:NO_CONF +F:NO_STUN +F:ONLY_GOLD +F:OPEN_DOOR +F:POWERFUL +F:REGENERATE +F:SMART +F:SUSCEP_COLD +F:UNIQUE +F:WILD_SHORE +F:WILD_TOO +S:1_IN_3 +S:BA_FIRE +S:BA_POIS +S:BO_FIRE +S:BO_PLAS +S:BR_FIRE +S:BR_POIS +S:SCARE +S:S_HYDRA +S:S_KIN D:A massive legendary hydra. It has twelve powerful heads. Its many eyes D:stare at you as clouds of smoke and poisonous vapour rise from its D:seething form. It grows new heads as fast as you chop them off. @@ -12737,15 +16878,44 @@ B:BITE:EXP_80:6d6 B:BITE:EXP_80:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 -F:UNIQUE | FEMALE | SPECIAL_GENE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | NO_STUN -F:RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | BA_NETH | S_KIN | S_HI_UNDEAD +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_NETH +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_HI_UNDEAD +S:S_KIN D:Chief messenger between Sauron and Morgoth, she is the most deadly of her D:vampire race on Middle-earth. At first she is charming to meet, but her D:wings and eyes give away her true form. @@ -12760,122 +16930,59 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:6d14 B:BITE:FIRE:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_COLD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE | -F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:SUSCEP_COLD +S:1_IN_4 +S:BLIND S:BR_FIRE +S:CONF +S:SCARE D:A vast dragon of immense power. Fire leaps continuously from its huge D:form. The air around it scalds you. Its slightest glance burns you, and D:you realise how truly insignificant you are. -N:757:Hastur the Unspeakable -G:H:b -I:120:55d95:20:150:10 -W:55:4:0:23000 -E:2:0:2:4:1:0 -O:25:25:25:10 -B:CRUSH:HURT:14d8 -B:CRUSH:HURT:14d8 -B:BITE:EXP_80:6d6 -B:BITE:EXP_80:6d6 -F:UNIQUE | ELDRITCH_HORROR | CAN_SWIM | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | SMART | NONLIVING | -F:EVIL | DEMON | IM_COLD | IM_POIS | HURT_LITE | NO_SLEEP | -F:RES_TELE | CTHANGBAND -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE | -S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH -D:His form is partially that of a reptile, partially that of a gigantic -D:octopus. He will destroy you. - -N:758:Bloodthirster -G:U:r -I:130:60d70:30:180:20 -W:55:3:0:18500 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:HURT:50d1 -B:HIT:HURT:50d1 -B:HIT:HURT:50d1 -F:DEMON | EVIL | DROP_GOOD | REGENERATE | CAN_FLY | NONLIVING | -F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | ELDRITCH_HORROR | -F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_NEXU | RES_TELE | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR -F:CAN_FLY | ZANGBAND | HAS_LITE -D:Khorne's mightiest servant, a winged hound-demon walking on -D:two paws and wielding a mighty axe and a whip in the other -D:two. Intelligent, bloodthirsty eyes leer at you from inside -D:the blood-soaked demon armour. - N:759:Draconic quylthulg G:Q:g I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_DRAGON +S:TPORT D:It looks like it was once a dragon corpse, now deeply infected with D:magical bacteria that make it pulse in a foul and degrading way. -N:760:Nyogtha, the Thing that Should not Be -G:j:D -I:130:55d99:20:120:20 -W:56:2:0:20000 -E:0:0:0:0:0:0 -O:50:0:40:10 -B:CRUSH:ACID:10d6 -B:CRUSH:ACID:10d6 -B:CRUSH:ACID:10d6 -B:CRUSH:HURT:16d16 -F:UNIQUE | ELDRITCH_HORROR | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART | CAN_SWIM | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:REGENERATE | ONLY_ITEM | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 | -F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY | -F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | RES_NETH | NONLIVING | -F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE -F:CTHANGBAND | NO_CUT -S:1_IN_5 | -S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT | -S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN | -S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS -D:"...a little finger of blackness crept out from beneath its edge -D:a great wave of iridescent blackness, neither liquid nor solid, -D:a frightful gelatinous mass." - -N:761:Ahtu, Avatar of Nyarlathotep -G:#:D -I:130:50d110:30:120:15 -W:56:3:0:22500 -E:1:1:1:2:1:1 -O:0:30:60:10 -B:CRUSH:HURT:13d13 -B:CRUSH:FIRE:10d10 -B:CRUSH:HURT:13d13 -B:CRUSH:FIRE:10d10 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | NONLIVING | ELDRITCH_HORROR | CTHANGBAND | NO_CUT | NO_SLEEP | NO_CONF | NO_STUN -S:1_IN_6 -S:BR_FIRE | S_DEMON | CAUSE_4 | BR_PLAS | BR_NETH | BRAIN_SMASH | -S:S_UNDEAD | BA_DARK -D:"Higher already than the giants of the forest ringing it, the -D:fifty-foot-thick column... sprouted a ring of tendrils, ruddy and -D:golden and glittering overall with inclusions of quartz." - N:762:Fundin Bluecloak G:h:B I:130:50d100:25:195:10 @@ -12886,15 +16993,39 @@ B:HIT:HURT:10d10 B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:8d6 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | PET | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:HEAL | BLIND | CONF | SCARE | CAUSE_3 | CAUSE_4 | BRAIN_SMASH | -S:FORGET | S_MONSTERS | S_ANIMALS +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:UNIQUE +S:1_IN_4 +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:FORGET +S:HEAL +S:SCARE +S:S_ANIMALS +S:S_MONSTERS D:He is one of the greatest dwarven priests to walk the earth. Fundin has D:earned a high position in the church, and his skill with both weapon and D:spell only justify his position further. His combination of both dwarven @@ -12910,12 +17041,27 @@ B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:CRUSH:ACID:9d9 B:CRUSH:ACID:9d9 -F:FORCE_SLEEP | FORCE_MAXHP | BASEANGBAND | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | NONLIVING | -F:EVIL | DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP -S:1_IN_6 | -S:BR_POIS | BR_ACID | S_DEMON | BLIND | CONF | ARROW_4 +F:BASH_DOOR +F:DEMON +F:DROP_3D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +S:1_IN_6 +S:ARROW_4 +S:BLIND +S:BR_ACID +S:BR_POIS +S:CONF +S:S_DEMON D:It's big. It's fat. It's red. It's ugly. It's got a severe attack of D:highly poisonous flatulence. And its insides are corrosive. All of which D:go together to make the single most repulsive sight - and smell - you have @@ -12931,16 +17077,43 @@ B:HIT:FIRE:4d12 B:HIT:FIRE:4d12 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_COLD | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_SLEEP -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | RES_TELE | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:TELE_TO | BLIND | -S:BO_FIRE | BO_MANA | BA_FIRE | -S:BR_FIRE | BR_PLAS | +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_TELE +F:SMART +F:SUSCEP_COLD +F:TAKE_ITEM +F:UNIQUE +S:1_IN_2 +S:BA_FIRE +S:BLIND +S:BO_FIRE +S:BO_MANA +S:BR_FIRE +S:BR_PLAS S:S_ANGEL +S:TELE_TO D:A creature of godly appearance. You dare not challenge Uriel's supremacy. D:Those who stood against him before are but a memory, cremated by his D:mastery of elemental fire. @@ -12955,17 +17128,44 @@ B:HIT:EXP_80:10d5 B:HIT:EXP_80:10d5 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | CAN_FLY | NO_SLEEP -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | BASEANGBAND -F:HAS_LITE -S:1_IN_2 | -S:TELE_TO | BLIND | -S:BO_MANA | BO_NETH | BA_NETH | -S:BR_NETH | +F:AURA_COLD +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_NETH +F:RES_TELE +F:SMART +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_2 +S:BA_NETH +S:BLIND +S:BO_MANA +S:BO_NETH +S:BR_NETH S:S_ANGEL +S:TELE_TO D:Azriel commands awesome power, his visage holy enough to shrivel your D:soul. You shriek with disbelief as his mastery of death draws you to your D:grave. It is truly beyond all but the mightiest of warriors to stand @@ -12981,47 +17181,43 @@ B:CLAW:HURT:10d12 B:CLAW:HURT:10d12 B:BITE:HURT:10d14 B:BITE:HURT:10d14 -F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | -F:BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BR_ACID | BR_FIRE | BR_DISI | BR_WALL | BR_TIME | -S:S_HI_DRAGON | S_KIN +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:UNIQUE +S:1_IN_3 +S:BR_ACID +S:BR_DISI +S:BR_FIRE +S:BR_TIME +S:BR_WALL +S:S_HI_DRAGON +S:S_KIN D:"Rushing Jaws" is his name, and death is his game; the greatest and most D:terrible of all dragonkind, his power dismayed even the Valar for a time. -N:767:Daoloth, the Render of the Veils -G:U:s -I:120:72d100:20:125:70 -W:58:3:0:27500 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:TOUCH:CONFUSE:5d12 -B:TOUCH:CONFUSE:5d12 -B:TOUCH:CONFUSE:5d12 -B:TOUCH:CONFUSE:5d12 -F:UNIQUE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | ELDRITCH_HORROR | -F:NEVER_MOVE | RES_NEXU | REFLECTING | PASS_WALL -F:NO_CONF | NO_SLEEP | NO_CUT | NO_STUN | NO_FEAR | CTHANGBAND -S:1_IN_3 | -S:TELE_AWAY | S_MONSTERS | TELE_LEVEL | BR_NEXU | TPORT | BLINK -D:"Not shapeless, but so complex that the eye could recognise no -D:describable shape. There were hemispheres and shining metal, -D:coupled by long plastic rods. The rods were of a flat gray color, -D:so that he could not make out which were nearer; they merged into -D:a flat mass from which protruded individual cylinders. As he looked -D:at it, he had a curious feeling that eyes gleamed from between -D:these rods; but wherever he glanced at the construction, he saw -D:only the spaces between them." - N:768:Nightwalker G:W:D I:130:80d70:20:175:10 @@ -13032,14 +17228,35 @@ B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:7d7 B:HIT:UN_BONUS:7d7 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SWIM | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLIND | SCARE | BRAIN_SMASH | -S:BO_MANA | BO_NETH | BA_NETH | S_UNDEAD +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_4 +S:BA_NETH +S:BLIND +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:SCARE +S:S_UNDEAD D:A huge giant garbed in black, more massive than a titan and stronger than D:a dragon. With terrible blows, it breaks your armour from your back, D:leaving you defenceless against its evil wrath. It can smell your fear, @@ -13056,63 +17273,104 @@ B:HIT:UN_BONUS:6d8 B:HIT:FIRE:6d8 B:HIT:BLIND:10d10 B:HIT:BLIND:10d10 -F:UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | NO_SLEEP | GOOD | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | AURA_ELEC | REFLECTING | RES_TELE -F:ESCORT | CAN_FLY | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:TELE_TO | BLIND | BO_MANA | -S:S_ANGEL | S_KIN +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:ESCORT +F:FORCE_MAXHP +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_TELE +F:SMART +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_2 +S:BLIND +S:BO_MANA +S:S_ANGEL +S:S_KIN +S:TELE_TO D:Commanding a legion of angels, Gabriel will destroy you for your sins. He D:will crush you like the pitiful insignificant being he sees you to be. D:Your very soul will be taken into judgement by his supreme authority as he D:cleanses the world of evil. -N:770:Artsi, the Champion of Chaos -G:h:v -I:130:11d666:25:175:10 -W:59:2:1600:20000 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:EXP_80:10d10 -B:HIT:EXP_80:10d10 -B:HIT:EXP_80:10d10 -F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_NETH | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:ZANGBAND | HAS_LITE -S:1_IN_4 | -S:BA_FIRE | BA_CHAO | CONF | TPORT | S_DEMON | BR_CHAO | BA_MANA -D:He is one of the greatest warriors of chaos to walk the earth. -D:His bloody blade has slain thousands and tens of thousands, and still -D:hungers for more. - N:771:Saruman of Many Colours G:p:v I:120:70d100:100:100:0 W:60:1:1600:35000 E:1:1:1:2:1:1 O:0:0:100:0 +A:202:30 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:DROP_GREAT | DROP_CHOSEN | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | -S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS | ANIM_DEAD | BO_MANA | -S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE | BA_CHAO | -S:S_UNDEAD | S_DEMON | S_HI_DRAGON | S_ANIMALS +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_2 +S:BA_ACID +S:BA_CHAO +S:BA_COLD +S:BA_FIRE +S:BA_WATE +S:BLIND +S:BO_ICEE +S:BO_MANA +S:CAUSE_4 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:MIND_BLAST +S:SCARE +S:S_ANIMALS +S:S_DEMON +S:S_HI_DRAGON +S:S_UNDEAD +S:TELE_AWAY +S:TPORT D:Originally known as the White, Saruman fell prey to Sauron's wiles. He D:searches forever for the One Ring, to become a mighty Sorcerer-King of the D:world. @@ -13127,13 +17385,23 @@ B:TOUCH:EAT_GOLD:5d5 B:TOUCH:EAT_ITEM:5d5 B:HIT:BLIND:10d5 B:HIT:POISON:8d5 -F:UNIQUE | MALE | CAN_SPEAK | SMART | -F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:IM_POIS | BASEANGBAND -S:1_IN_6 | -S:TELE_TO | TRAPS +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_6 +S:TELE_TO D:He is a master of disguise, an expert of stealth, a genius at traps, and D:moves with blinding speed. Check your pockets! @@ -13147,13 +17415,33 @@ B:HIT:LOSE_CHR:8d8 B:HIT:LOSE_CHR:8d8 B:BITE:POISON:10d10 B:STING:LOSE_STR:9d9 -F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY -F:EVIL | DEMON | NO_CONF | NO_SLEEP | INVISIBLE | BASEANGBAND | -F:IM_ACID | IM_ELEC | IM_POIS | IM_COLD | IM_FIRE | NO_CUT -S:1_IN_6 | -S:BA_ELEC | BA_COLD | BO_ICEE | SCARE | S_DEMON +F:BASH_DOOR +F:DEMON +F:DROP_3D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_6 +S:BA_COLD +S:BA_ELEC +S:BO_ICEE +S:SCARE +S:S_DEMON D:It is a demon made almost entirely out of bones. It is humanoid, but with D:a large tail similar to that of a giant scorpion, and emits a foul smell D:of decay and rot. They are despised even in the hells. @@ -13168,15 +17456,37 @@ B:HIT:EXP_40:6d6 B:HIT:EXP_40:6d6 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | CAN_FLY | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF | -S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD -S:BA_NETH | DARKNESS +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RES_TELE +F:TAKE_ITEM +F:UNDEAD +S:1_IN_3 +S:BA_NETH +S:BLIND +S:BRAIN_SMASH +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_UNDEAD +S:TELE_TO +S:TPORT D:It is a massive form of animated death, its colour deeper than black. It D:drinks in light, and space around it is twisted and torn by the weight of D:its evil. It is unlife and it knows nothing but the stealing of souls and @@ -13192,13 +17502,39 @@ B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 -F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_CORPSE | -F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE | -F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE | BASEANGBAND -S:1_IN_3 | -S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY | -S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS +F:AQUATIC +F:BASH_DOOR +F:DROP_3D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_WATE +F:SMART +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_3 +S:BA_WATE +S:BLIND +S:BR_ACID +S:BR_DARK +S:BR_POIS +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DARKNESS +S:SCARE +S:TELE_AWAY +S:TELE_TO D:An enormously fearsome and powerful inhabitant of the depths. It D:resembles a gargantuan octopus and its evil is almost tangible. @@ -13212,15 +17548,41 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:8d12 B:TOUCH:LOSE_DEX:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY | -F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | BLIND | HOLD | SCARE | CAUSE_4 | -S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | FORGET | -S:TPORT | HEAL | S_DEMON | BA_NETH | ANIM_DEAD +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:PASS_WALL +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BA_NETH +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:FORGET +S:HEAL +S:HOLD +S:SCARE +S:S_DEMON +S:S_HI_UNDEAD +S:TELE_TO +S:TPORT D:A lich who has reached its ultimate evolutionary stage: a completely D:immaterial state. @@ -13234,14 +17596,25 @@ B:CLAW:CONFUSE:12d12 B:CLAW:LOSE_DEX:2d12 B:CLAW:BLIND:10d5 B:BITE:PARALYZE:15d1 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | BASEANGBAND -S:1_IN_3 | -S:TELE_TO | S_KIN +F:BASH_DOOR +F:DROP_4D2 +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_3 +S:S_KIN +S:TELE_TO D:Master of all things feline, the Cat Lord moves with catlike stealth. N:778:Jabberwock @@ -13254,14 +17627,21 @@ B:CLAW:HURT:10d10 B:CLAW:HURT:10d10 B:BITE:HURT:10d10 B:BITE:HURT:10d10 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:ONLY_ITEM | DROP_60 | DROP_90 | -F:BASH_DOOR | CAN_FLY | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND | -S:1_IN_5 | -S:CAUSE_4 | +F:ANIMAL +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DROP_60 +F:DROP_90 +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:ONLY_ITEM +F:RES_TELE +S:1_IN_5 S:BR_CHAO +S:CAUSE_4 D:'Twas brillig, and the slithy toves / Did gyre and gimble in the wabe: / D:All mimsy were the borogoves, / And the mome raths outgrabe. / D:"Beware the Jabberwock, my son! / The jaws that bite, the claws that catch!" @@ -13276,36 +17656,22 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:2d12 -F:ATTR_MULTI | ATTR_ANY | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | FRIENDS | BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:ATTR_ANY +F:ATTR_MULTI +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_CHAO D:A constantly changing canine form, this hound rushes towards you as if D:expecting mayhem and chaos ahead. It appears to have an almost kamikaze D:relish for combat. You suspect all may not be as it seems. -N:780:Vlad Dracula, Prince of Darkness -G:V:D -I:130:70d100:20:166:10 -W:76:4:1800:33333 -E:1:1:1:2:1:1 -O:0:10:90:0 -B:BITE:EXP_80:8d8 -B:BITE:EXP_80:8d8 -B:HIT:CONFUSE:8d8 -B:HIT:CONFUSE:8d8 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:RES_TELE | ZANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | S_HI_UNDEAD | -S:BRAIN_SMASH | BA_NETH | S_KIN | DARKNESS | BA_DARK -D:The most feared of all vampires, the Prince of Darkness himself. - N:781:Beholder hive-mother G:e:y I:120:40d100:30:80:10 @@ -13316,12 +17682,31 @@ B:BITE:EXP_80:6d6 B:GAZE:PARALYZE:5d5 B:GAZE:INSANITY:5d5 B:GAZE:UN_POWER:5d5 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY | -F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE | -F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_2 | -S:BLIND | CONF | FORGET | SCARE | DRAIN_MANA | BRAIN_SMASH | -S:BA_DARK | BO_MANA | BA_ACID | BA_FIRE | BA_COLD | BO_NETH | +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:RES_TELE +F:SMART +S:1_IN_2 +S:BA_ACID +S:BA_COLD +S:BA_DARK +S:BA_FIRE +S:BLIND +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:CONF +S:DRAIN_MANA +S:FORGET +S:SCARE S:S_KIN D:A hive mother of the race of beholders, she can summon her brood to her aid D:whenever she wishes. @@ -13336,12 +17721,31 @@ B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 B:CRUSH:HURT:6d15 B:CRUSH:HURT:6d15 -F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN | -F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | -F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:WILD_OCEAN +F:WILD_TOO S:1_IN_9 -S:BR_FIRE | BR_ACID | BR_DARK | BR_POIS | BA_WATE | -S:S_DRAGON | S_HYDRA | HEAL | CONF | DARKNESS +S:BA_WATE +S:BR_ACID +S:BR_DARK +S:BR_FIRE +S:BR_POIS +S:CONF +S:DARKNESS +S:HEAL +S:S_DRAGON +S:S_HYDRA D:An enormous, terrible sea-monster, the true master of the ocean. N:783:Great Wyrm of Chaos @@ -13354,15 +17758,34 @@ B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:BITE:HURT:7d14 B:BITE:HURT:7d14 -F:ATTR_MULTI | ATTR_ANY | -F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | SCARE | -S:BR_CHAO | BR_DISE | -S:S_DRAGON | S_HI_DRAGON +F:ATTR_ANY +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_DISE +S:1_IN_4 +S:BLIND +S:BR_CHAO +S:BR_DISE +S:CONF +S:SCARE +S:S_DRAGON +S:S_HI_DRAGON D:A massive dragon of changing form. As you watch, it appears first fair D:and then foul. Its body is twisted by chaotic forces as it strives to D:stay real. Its very existence distorts the universe around it. @@ -13377,15 +17800,33 @@ B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:BITE:HURT:7d14 B:BITE:HURT:7d14 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | -S:BR_SOUN | BR_SHAR | -S:S_DRAGON | S_HI_DRAGON +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND +S:BR_SHAR +S:BR_SOUN +S:CONF +S:SCARE +S:S_DRAGON +S:S_HI_DRAGON D:A massive dragon of powerful intellect. It seeks to dominate the universe D:and despises all other life. It sees all who do not obey it as mere D:insects to be crushed underfoot. @@ -13400,38 +17841,41 @@ B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:BITE:HURT:8d14 B:BITE:HURT:8d14 -F:DRAGON | EVIL | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE | -F:NO_STUN | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT | ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | -S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE | -S:S_DRAGON | S_HI_DRAGON +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:RES_DISE +S:1_IN_4 +S:BLIND +S:BR_CHAO +S:BR_DISE +S:BR_SHAR +S:BR_SOUN +S:CONF +S:SCARE +S:S_DRAGON +S:S_HI_DRAGON D:A massive dragon, it is thousands of D:years old and seeks to maintain the Cosmic Balance. It sees you as an D:upstart troublemaker without the wisdom to control your actions. -N:786:Shambler -G:E:W -I:130:50d100:40:150:50 -W:67:4:9000:22500 -E:0:0:0:0:0:0 -O:20:20:60:0 -B:CLAW:HURT:3d12 -B:CLAW:HURT:3d12 -B:CRUSH:HURT:8d12 -B:CRUSH:HURT:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE | -F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY | -F:NO_CONF | NO_SLEEP | EVIL | ZANGBAND | NO_CUT -S:1_IN_3 | -S:BR_ELEC -D:This elemental creature is power incarnate; it looks like a huge polar bear -D:with a huge gaping maw instead of a head. - N:787:Gelugon G:U:w I:130:45d100:20:100:80 @@ -13442,45 +17886,37 @@ B:CLAW:COLD:6d10 B:CLAW:COLD:6d10 B:BITE:COLD:9d9 B:HIT:PARALYZE:8d8 -F:FORCE_SLEEP | FORCE_MAXHP | BASEANGBAND | NONLIVING | -F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | CAN_FLY | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | REGENERATE | -F:EVIL | DEMON | IM_COLD | NO_CONF | NO_SLEEP +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REGENERATE S:1_IN_6 -S:BR_COLD | BR_SHAR | BA_COLD | BO_ICEE | S_HI_DEMON | -S:SLOW | SCARE | HOLD +S:BA_COLD +S:BO_ICEE +S:BR_COLD +S:BR_SHAR +S:HOLD +S:SCARE +S:SLOW +S:S_HI_DEMON D:This demon from the ice planes is a truly terrifying sight. It has an D:extremely large, insect-like body towering a full twelve feet tall, with D:great claws on its hands and pincers on its mouth, and its head bulges D:with great multi-faceted eyes. Its tail is covered with razor-sharp D:spikes. -N:788:Glaaki -G:~:v -I:130:52d99:20:150:10 -W:67:2:0:36000 -E:0:0:0:0:1:0 -O:0:0:100:0 -B:STING:HURT:20d1 -B:STING:DISEASE:20d1 -B:CRUSH:HURT:3d20 -F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ELDRITCH_HORROR | -F:NO_STUN | RES_NEXU | RES_WATE | CAN_SWIM | REGENERATE | -F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DEMON | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:NO_STUN | -F:IM_POIS | IM_COLD | IM_ACID | CTHANGBAND -S:1_IN_5 -S:BA_WATE | S_HYDRA | S_DRAGON | S_DEMON | SCARE | -S:BLIND | CONF | CAUSE_4 | BR_POIS -D:"From an oval body protruded countless thin, pointed spines of -D:multi-colored metal; at the more rounded end of the oval a -D:circular, thick-lipped mouth formed the centre of a spongy -D:face, from which rose three yellow eyes on thin stalks. Around -D:the underside of the body were many white pyramids, presumably -D:used for locomotion. The diameter of the body must have been -D:at least ten feet at its least wide..." - N:789:Trone, the Rebel Thunderlord G:B:D I:130:80d100:20:120:80 @@ -13491,15 +17927,38 @@ B:HIT:HURT:12d10 B:HIT:HURT:12d10 B:CHARGE:HURT:10d10 B:CHARGE:HURT:10d10 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | SPECIAL_GENE | -F:FORCE_MAXHP | REGENERATE | THUNDERLORD | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | OPEN_DOOR | BASH_DOOR | DROP_CHOSEN | -F:EVIL | IM_FIRE | IM_COLD | IM_POIS | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:TELE_TO | SCARE | BR_TIME | BR_FIRE | -S:BO_MANA | S_THUNDERLORD +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BO_MANA +S:BR_FIRE +S:BR_TIME +S:SCARE +S:S_THUNDERLORD +S:TELE_TO D:As the Thunderlords came from afar to help the elves, Trone and his rebel D:wing came to defend Morgoth! He is an evil and powerful Thunderlord. @@ -13513,15 +17972,41 @@ B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:CLAW:HURT:8d14 B:BITE:HURT:8d14 -F:ATTR_MULTI | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE | -F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | AURA_COLD | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD | -S:CONF | SCARE | BLIND +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_TELE +S:1_IN_4 +S:BLIND +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:CONF +S:SCARE D:A huge dragon whose scales shimmer in myriad hues. N:791:Marda, rider of gold Laronth @@ -13530,19 +18015,47 @@ I:130:100d85:100:100:50 W:75:6:420000:35000 E:1:1:1:2:1:1 O:50:50:0:0 +A:26:50 B:HIT:HURT:12d15 B:HIT:HURT:12d15 B:HIT:HURT:12d15 B:HIT:HURT:12d15 -F:UNIQUE | FEMALE | CAN_SPEAK | THUNDERLORD | ONLY_ITEM | RES_TELE | -F:DROP_CHOSEN | DROP_CORPSE | DROP_SKELETON | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | -F:EVIL | IM_POIS | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:SCARE | BLIND | TPORT | BLINK | TELE_AWAY | TELE_TO | -S:BR_FIRE | BA_MANA | S_THUNDERLORD +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_60 +F:DROP_90 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BA_MANA +S:BLIND +S:BLINK +S:BR_FIRE +S:SCARE +S:S_THUNDERLORD +S:TELE_AWAY +S:TELE_TO +S:TPORT D:Former leader among the Thunderlords, she and Trone have fallen under the D:control of Morgoth. Laronth, her eagle, can summon Thunderlords to her aid. @@ -13556,16 +18069,37 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | AURA_COLD | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | NO_STUN -S:1_IN_3 | -S:BLIND | HOLD | CONF | -S:BA_DARK | BA_NETH | -S:S_WRAITH | S_HI_UNDEAD | S_KIN +F:AURA_COLD +F:CAN_FLY +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:PASS_WALL +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_DARK +S:BA_NETH +S:BLIND +S:CONF +S:HOLD +S:S_HI_UNDEAD +S:S_KIN +S:S_WRAITH D:This huge affront to existence twists and tears at the fabric of space. D:Darkness itself recoils from the touch of Tselakus as he leaves a trail D:of death and destruction. Mighty claws rend reality as he @@ -13581,40 +18115,38 @@ B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:BITE:ELEC:8d14 B:BITE:ELEC:8d14 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE | -F:IM_ELEC | EVIL | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | -F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BR_ELEC | BR_GRAV | BR_LITE | -S:S_DRAGON | S_HI_DRAGON | -S:SCARE | BLIND +F:AURA_COLD +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_TELE +S:1_IN_4 +S:BLIND +S:BR_ELEC +S:BR_GRAV +S:BR_LITE +S:SCARE +S:S_DRAGON +S:S_HI_DRAGON D:The mightiest elemental dragon of air, it can destroy you with ease. -N:794:Eilinel the Entrapped -G:p:D -I:120:90d10:10:40:1 -W:42:10:0:3500 -E:1:1:1:2:1:1 -O:20:20:50:10 -B:HIT:HURT:3d5 -B:HIT:HURT:3d5 -B:TOUCH:UN_POWER:3d3 -B:TOUCH:UN_BONUS:3d3 -F:UNIQUE | FEMALE | -F:FORCE_MAXHP | -F:DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_FIRE | NO_CONF | NO_SLEEP | ZANGBAND | NO_CUT | NO_STUN -S:1_IN_2 | -S:BLINK | TELE_TO | HEAL | S_MONSTER | BO_ACID | BO_MANA | CAUSE_3 -D:In life, she was the wife of Gorlim. In death, her shade was -D:entrapped by Morgoth and used to trick her husband into betraying -D:Barahir. Now she is totally entrapped by Morgoth's power, and uses -D:her magic to do his bidding. - N:795:Horned Reaper G:U:B I:130:50d100:40:120:80 @@ -13625,68 +18157,38 @@ B:HIT:HURT:11d11 B:HIT:HURT:11d11 B:HIT:HURT:11d11 B:HIT:HURT:11d11 -F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | NONLIVING | -F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | DROP_2D2 | BASEANGBAND | -F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | -F:EVIL | DEMON | NO_CONF | NO_SLEEP | CAN_FLY | -F:IM_FIRE | IM_COLD | IM_POIS | IM_ACID | IM_ELEC -S:1_IN_5 | -S:HASTE | SLOW | SCARE | S_HI_DEMON +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REGENERATE +S:1_IN_5 +S:HASTE +S:SCARE +S:SLOW +S:S_HI_DEMON D:A giant humanoid demon wielding a massive, heavy and sharp scythe. Feared D:by foes and friends alike when it flies into one of its berserk rages, the D:Horned Reaper will cut down anything in its path between it and you - even D:the minions it has just summoned. -N:796:The Norsa -G:H:B -I:130:100d100:20:125:70 -W:70:4:16000:47500 -E:0:1:0:2:1:0 -O:50:0:50:0 -B:CRUSH:ACID:8d12 -B:CRUSH:FIRE:8d12 -B:CRUSH:ELEC:8d12 -B:CRUSH:POISON:10d14 -F:ATTR_MULTI | ELDRITCH_HORROR | DROP_CORPSE | -F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | AURA_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | EVIL | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:ZANGBAND -S:1_IN_2 | -S:BLIND | CONF | SCARE | -S:BR_NETH | BR_CHAO | BR_TIME | BR_GRAV | BR_DISI | -S:S_HI_DRAGON | S_MONSTERS -D:An elephantine horror with five trunks, each capable of breathing -D:destructive blasts. It is said that it is better to face the fury -D:of a thousand raging lions than the Norsa! - -N:797:Rhan-Tegoth -G:S:b -I:130:90d100:20:125:70 -W:70:4:0:42500 -E:0:1:0:2:1:0 -O:0:50:50:0 -B:CLAW:HURT:8d12 -B:CRUSH:LOSE_STR:5d12 -B:CLAW:HURT:8d12 -B:CRUSH:ACID:5d12 -F:ELDRITCH_HORROR | CAN_SWIM | EVIL | -F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_ELEC | IM_POIS | NO_SLEEP | RES_WATE | CTHANGBAND -S:1_IN_5 | -S:S_DEMON | BR_ACID | S_UNDEAD | S_KIN | CONF | SCARE | -S:MIND_BLAST | BR_CONF -D:"An almost globular torso, with six long, sinuous limbs terminating -D:in crab-like claws. From the upper end a subsidiary globe bulged -D:forward bubble-like; its triangle of three staring, fishy eyes, -D:its foot-long and evidently flexible proboscis, and a distended -D:lateral system analogous to gills, suggested that it was a head." - N:798:Black reaver G:L:D I:120:50d100:20:170:50 @@ -13697,15 +18199,40 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE | -F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:KILL_WALL +F:MORTAL +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BA_MANA +S:BA_NETH +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:HOLD +S:S_UNDEAD +S:TELE_TO D:A humanoid form, black as night, advancing steadily and unstoppably, even D:the very rock of the dungeon cannot prevent it reaching you. @@ -13718,13 +18245,38 @@ O:20:40:40:0 B:HIT:HURT:4d5 B:HIT:HURT:4d5 B:HIT:HURT:4d5 -F:MALE | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 | -F:SMART | BASH_DOOR | TAKE_ITEM | MOVE_BODY | -F:EVIL | IM_FIRE | IM_ELEC | IM_POIS | BASEANGBAND | -F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR -S:1_IN_2 | -S:HEAL | BLIND | HOLD | CONF | SCARE | TPORT | BA_COLD | BA_FIRE | -S:MIND_BLAST | BRAIN_SMASH | S_MONSTERS | TELE_AWAY | BLINK | BO_NETH +F:BASH_DOOR +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:SMART +F:TAKE_ITEM +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BLIND +S:BLINK +S:BO_NETH +S:BRAIN_SMASH +S:CONF +S:HEAL +S:HOLD +S:MIND_BLAST +S:SCARE +S:S_MONSTERS +S:TELE_AWAY +S:TPORT D:A mindcrafter of the highest order. Powerful and evil, and a dangerous D:enemy: a master of mind over matter, of his own mind, and of the minds of D:others, who slavishly follow him into battle when he calls them. @@ -13735,12 +18287,21 @@ I:120:15d100:20:1:0 W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TELE_TO | +F:ANIMAL +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLINK S:S_HI_DEMON +S:TELE_TO D:A massive pulsating mound of flesh, glowing with an inner hellish light. N:801:Greater draconic quylthulg @@ -13749,12 +18310,21 @@ I:120:15d100:20:1:0 W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TELE_TO | +F:ANIMAL +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLINK S:S_HI_DRAGON +S:TELE_TO D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued D:light. @@ -13764,33 +18334,25 @@ I:120:15d100:20:1:0 W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND |NO_CUT -S:1_IN_2 | -S:BLINK | TELE_TO | +F:ANIMAL +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLINK S:S_HI_UNDEAD +S:TELE_TO D:A massive pile of rotting flesh. A disgusting stench fills the air as it D:throbs and writhes. -N:803:Null, the Living Void -G:.:d -I:110:50d100:30:100:20 -W:72:2:0:32500 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:TOUCH:LOSE_ALL:6d16 -B:TOUCH:EXP_80:6d16 -B:TOUCH:UN_POWER:6d16 -F:PASS_WALL | NONLIVING | IM_ACID | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | EMPTY_MIND | -F:ELDRITCH_HORROR | IM_COLD | RES_NETH | NO_STUN | UNIQUE | NO_SLEEP | NO_CONF | NO_FEAR | -F:REGENERATE | ZANGBAND | NO_CUT -S:1_IN_5 -S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD | -S:DRAIN_MANA | HEAL | ANIM_DEAD -D:A black hole in the fabric of reality. It simply is not there. - N:804:Feagwath, the Undead Sorcerer G:L:y I:130:60d100:20:85:50 @@ -13801,18 +18363,43 @@ B:TOUCH:EXP_80:6d12 B:TOUCH:UN_POWER:6d12 B:TOUCH:LOSE_DEX:6d12 B:TOUCH:LOSE_DEX:6d12 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | SPECIAL_GENE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:BLINK | TELE_TO | HOLD | SCARE | CAUSE_4 | -S:BRAIN_SMASH | TRAPS | BA_MANA | -S:BO_MANA | BA_NETH | -S:S_MONSTERS | S_UNDEAD | S_KIN | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:BA_MANA +S:BA_NETH +S:BLINK +S:BO_MANA +S:BRAIN_SMASH +S:CAUSE_4 +S:HOLD +S:SCARE +S:S_KIN +S:S_MONSTERS +S:S_UNDEAD +S:TELE_TO D:A stench of corruption and decay surrounds this sorcerer, who has clearly D:risen from the dead to continue his foul plots and schemes. @@ -13826,44 +18413,35 @@ B:GAZE:UN_BONUS:6d6 B:GAZE:UN_POWER:6d6 B:GAZE:INSANITY:6d6 B:BITE:EXP_80:8d8 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:SMART | BASH_DOOR | -F:EVIL | IM_POIS | -F:BASEANGBAND -S:1_IN_2 | -S:BLIND | CONF | FORGET | SCARE | DRAIN_MANA | BRAIN_SMASH | -S:BA_DARK | BO_MANA | BA_NETH | BA_ACID | BA_FIRE | BA_COLD | +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:MALE +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_2 +S:BA_ACID +S:BA_COLD +S:BA_DARK +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_MANA +S:BRAIN_SMASH +S:CONF +S:DRAIN_MANA +S:FORGET +S:SCARE S:S_KIN D:A beholder of great size and age, floating in the air. His gaze seems to D:shred your soul and his spells crush your will. He is ancient, his history D:steeped in forgotten evils, his atrocities numerous and sickening. -N:806:Tsathoggua, the Sleeper of N'kai -G:R:D -I:130:66d100:30:80:100 -W:74:4:0:16500 -E:0:0:0:0:0:0 -O:0:50:50:0 -B:CRUSH:LOSE_ALL:5d6 -B:CRUSH:ACID:5d6 -B:CRUSH:LOSE_ALL:5d6 -B:CRUSH:ACID:5d6 -F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_2D2 | -F:ONLY_ITEM | DROP_GOOD | MOVE_BODY | -F:SMART | BASH_DOOR | -F:EVIL | DEMON | IM_POIS | IM_ACID | IM_COLD | -F:NO_CONF | NO_SLEEP | CTHANGBAND | HAS_LITE | NO_CUT -S:1_IN_2 | -S:S_DEMON | S_MONSTERS | S_UNDEAD | HOLD | SCARE | MIND_BLAST | -S:BR_ACID | BR_NETH | CAUSE_4 -D:"...the formless bulking of a couchant mass. And the mass stirred -D:a little... and put forth with infinite slothfulness a huge and -D:toad-shaped head. And the head opened its eyes very slowly, as if -D:half awakened from slumber, so that they were visible as two slits -D:of oozing phosphor in the black browless face." - N:807:Greater Balrog G:U:v I:130:75d100:40:140:40 @@ -13874,15 +18452,41 @@ B:HIT:FIRE:8d12 B:HIT:FIRE:8d12 B:CRUSH:HURT:7d12 B:TOUCH:UN_POWER -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | KILL_WALL | -F:RES_NETH | RES_PLAS | REGENERATE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | BRAIN_SMASH | -S:BR_FIRE | BA_NETH | BA_FIRE | BR_PLAS | BO_PLAS | -S:S_HI_DEMON | S_UNDEAD | S_DEMON | +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REGENERATE +F:RES_NETH +F:RES_PLAS +F:SMART +S:1_IN_3 +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_PLAS +S:BRAIN_SMASH +S:BR_FIRE +S:BR_PLAS +S:CONF +S:S_DEMON +S:S_HI_DEMON +S:S_UNDEAD D:Originally of the semi-divine Maiar, this evil spirit swore allegiance D:to Morgoth at the beginning of time and is now one of his most terrible D:demonic servants. With its flaming whip and sword it seeks to destroy you. @@ -13897,68 +18501,41 @@ B:CLAW:POISON:8d6 B:CLAW:POISON:8d6 B:BITE:PARALYZE:8d10 B:STING:LOSE_STR:8d4 -F:UNIQUE | FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:SMART | BASH_DOOR | IM_ACID | -F:ANIMAL | SPIDER | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP -F:BASEANGBAND -S:1_IN_3 | -S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK | -S:BR_POIS | BR_DARK | S_SPIDER +F:ANIMAL +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:SMART +F:SPIDER +F:UNIQUE +S:1_IN_3 +S:BA_DARK +S:BLIND +S:BR_DARK +S:BR_POIS +S:CONF +S:DARKNESS +S:HEAL +S:SCARE +S:SLOW +S:S_SPIDER D:This enormous, hideous spirit of void is in the form of a spider of D:immense proportions. She is surrounded by a cloud of Unlight as she sucks D:in all living light into her bloated body, and breathes out the blackest of D:darkness. She is always ravenously hungry and would even eat herself to D:avoid starvation. -N:809:Atlach-Nacha, the Spider God -G:S:D -I:120:110d100:8:160:80 -W:73:1:2000:31000 -E:0:1:0:2:1:0 -O:60:0:40:0 -B:BITE:POISON:3d9 -B:BITE:LOSE_STR:3d9 -B:STING:POISON:2d9 -B:STING:LOSE_STR:2d9 -F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING | -F:ANIMAL | SPIDER | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:CTHANGBAND -S:1_IN_3 | -S:SCARE | BLIND | CONF | HOLD | BR_POIS | -S:DARKNESS | BR_DARK | S_KIN | S_HI_DEMON -D:"...there was a kind of face on the squat ebon body, low down amid -D:the several-jointed legs. The face peered up with a weird expression -D:of doubt and inquiry..." - -N:810:Y'golonac -G:H:R -I:120:130d99:8:160:80 -W:75:1:0:37500 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:TOUCH:LOSE_INT:1d20 -B:BITE:HURT:40d1 -B:TOUCH:LOSE_WIS:1d20 -B:BITE:HURT:40d1 -F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING | -F:EVIL | IM_POIS | CTHANGBAND -S:1_IN_3 | -S:SCARE | BLIND | CONF | HOLD | HASTE | DRAIN_MANA | HASTE | -S:CAUSE_3 | CAUSE_4 | DARKNESS | FORGET | S_DEMON | S_HOUND | -S:TPORT | TELE_TO -D:"He saw why the shadow on the frosted pane yesterday had been -D:headless and he screamed... but before he could scream out his -D:protest his breath was cut off, as the hands descended on his -D:face and the wet red mouths opened in their palms." - N:811:Aether hound G:Z:v I:120:60d40:30:100:0 @@ -13969,18 +18546,50 @@ B:BITE:HURT:3d12 B:BITE:HURT:3d12 B:CLAW:HURT:3d12 B:CLAW:HURT:3d12 -F:ATTR_MULTI | ATTR_ANY | -F:FORCE_SLEEP | CAN_FLY | -F:FRIENDS | RES_NETH | RES_PLAS | RES_NEXU | RES_DISE | -F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD | -F:DROP_CORPSE | DROP_SKELETON | -F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | -S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | -S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | -S:BR_GRAV | BR_PLAS | BR_NEXU +F:ANIMAL +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +S:1_IN_5 +S:BR_ACID +S:BR_CHAO +S:BR_COLD +S:BR_CONF +S:BR_DARK +S:BR_DISE +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_INER +S:BR_LITE +S:BR_NETH +S:BR_NEXU +S:BR_PLAS +S:BR_POIS +S:BR_SHAR +S:BR_SOUN +S:BR_TIME +S:BR_WALL D:A shifting, swirling form. It seems to be all colours and sizes and D:shapes, though the dominant form is that of a huge dog. You feel very D:uncertain all of a sudden. @@ -13995,130 +18604,40 @@ B:CLAW:FIRE:8d10 B:CLAW:FIRE:8d10 B:BITE:POISON:7d10 B:BITE:LOSE_CON:7d10 -F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | NONLIVING | -F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | DROP_2D2 | BASEANGBAND | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | CAN_FLY | -F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP -S:1_IN_5 | -S:S_HI_DEMON | S_HI_DRAGON | BR_FIRE | BR_POIS | BR_CHAO | BA_CHAO | -S:SCARE | BA_FIRE | CAUSE_4 +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REGENERATE +S:1_IN_5 +S:BA_CHAO +S:BA_FIRE +S:BR_CHAO +S:BR_FIRE +S:BR_POIS +S:CAUSE_4 +S:SCARE +S:S_HI_DEMON +S:S_HI_DRAGON D:Appearing as a giant, clawed and winged humanoid with a scaly red body D:and massive fangs dripping a foul green liquid, the Pit Fiend is a D:dreadful enemy from the lowest depths of the hells. They are often the D:commanders of vast demon armies. -N:813:The Serpent of Chaos -G:J:v -I:130:66d100:30:180:150 -W:75:2:0:25000 -E:0:0:0:0:1:0 -O:40:40:20:0 -B:CRUSH:POISON:15d10 -B:CRUSH:CONFUSE:15d10 -B:CRUSH:UN_BONUS:10d15 -B:CRUSH:UN_POWER:10d15 -F:UNIQUE | ATTR_MULTI | ATTR_ANY | AURA_FIRE | AURA_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | POWERFUL | REGENERATE | -F:DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | ANIMAL | EVIL | CAN_FLY | -F:KILL_ITEM | KILL_BODY | -F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | ZANGBAND | -F:IM_COLD | IM_FIRE | IM_POIS -S:1_IN_3 | -S:BR_CHAO | BR_DISI | BA_CHAO | BR_NETH | BR_MANA | -S:S_MONSTERS | S_HI_DEMON | S_HI_DRAGON -D:Writhing coil upon coil, this mighty spawn of Chaos constantly disintegrates -D:and reforms before your dazzled eyes. It gazes balefully upon you with its -D:one remaining eye, and seeks to destroy you utterly. - -N:814:Yig, Father of Serpents -G:J:b -I:130:111d60:100:100:15 -W:76:1:2300:37500 -E:0:0:0:0:1:0 -O:80:0:20:0 -B:CLAW:POISON:8d10 -B:CLAW:POISON:8d10 -B:CRUSH:HURT:8d15 -B:BITE:HURT:100d1 -F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE | ANIMAL | -F:ESCORT | ESCORTS | CAN_SWIM | ELDRITCH_HORROR | -F:OPEN_DOOR | BASH_DOOR | -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM | -F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE | ZANGBAND -S:1_IN_4 | -S:BR_POIS | BR_NUKE | BR_ACID | S_HYDRA | S_KIN | S_DEMON | -D:"The half-human father of serpents... the snake-god of the central -D:plains tribes -- presumably the primal source of the more -D:southerly Quetzalcoatl or Kukulcan -- was odd, half-anthropomorphic -D:devil." - -N:815:Unmaker -G:E:v -I:120:6d66:60:50:60 -W:77:4:0:10000 -E:0:0:0:0:0:0 -O:20:50:20:0 -B:TOUCH:LOSE_ALL:10d10 -B:TOUCH:UN_BONUS:10d10 -B:TOUCH:UN_POWER:10d10 -F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ATTR_MULTI | SHAPECHANGER | ATTR_ANY | -F:DROP_60 | DROP_GOOD | POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD | -F:BASH_DOOR | IM_ELEC | IM_FIRE | RES_NEXU | IM_COLD | ZANGBAND | -F:IM_POIS | IM_ACID | RES_PLAS | RES_DISE | COLD_BLOOD | NONLIVING | RAND_50 -F:NO_CUT -S:MULTIPLY | -S:1_IN_5 | -S:BR_CHAO -D:Spawned from the Pits of the Abyss, it is a mass of sentient Chaos, -D:spreading uncontrollably and destroying everything in its path. - -N:816:Cyberdemon -G:U:u -I:120:70d101:90:90:90 -W:77:4:15000:30000 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:HURT:1d50 -B:HIT:HURT:1d50 -B:HIT:HURT:1d50 -B:HIT:HURT:1d50 -F:RAND_25 | EVIL | DEMON | -F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | SUSCEP_ACID | -F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING -F:MORTAL | ZANGBAND | HAS_LITE -S:1_IN_4 | -S:ROCKET -D:Reverbrant metal steps announce the arrival of this huge creature, -D:half demon half machine. It has an unsurpassable firepower. - -N:817:Hela, Queen of the Dead -G:p:G -I:130:74d100:60:110:10 -W:74:3:8000:45000 -E:1:1:1:2:1:1 -O:0:0:100:0 -B:TOUCH:LOSE_ALL:50d1 -B:TOUCH:EXP_80:50d1 -B:TOUCH:UN_BONUS:50d1 -F:UNIQUE | FEMALE | CAN_SPEAK | POWERFUL | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | RES_NETH | IM_COLD | IM_POIS | -F:IM_FIRE | NO_CONF | NO_SLEEP | ZANGBAND | HAS_LITE -S:1_IN_3 | -S:CAUSE_3 | CAUSE_4 | HAND_DOOM | TELE_TO | HOLD | -S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | FORGET | SCARE | BLIND | -S:BA_DARK | BA_NETH | HEAL | ANIM_DEAD -D:The Norse ruler of Hel is a merciless queen, who ever hunts for more -D:souls to add to her collection of tortured spirits. She arrives in -D:an ominous green robe, a certain sign of impending doom, to claim -D:as her own those who die an ignoble death. - N:818:The Mouth of Sauron G:p:v I:130:90d100:60:100:10 @@ -14129,16 +18648,35 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:TOUCH:UN_POWER B:TOUCH:UN_POWER -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_COLD | -F:IM_ELEC | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:TELE_TO | HOLD | CAUSE_3 | TRAPS | ANIM_DEAD | -S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH -S:S_HI_DEMON | S_HI_UNDEAD +F:BASH_DOOR +F:DROP_1D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:INVISIBLE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_2 +S:BA_DARK +S:BA_FIRE +S:BA_MANA +S:BA_NETH +S:BA_WATE +S:BO_PLAS +S:CAUSE_3 +S:HOLD +S:S_HI_DEMON +S:S_HI_UNDEAD +S:TELE_TO D:The Mouth of Sauron is a mighty spell caster. So old that even he cannot D:remember his own name, his power and evil are undeniable. He believes D:unshakeably that he is unbeatable and laughs as he weaves his awesome @@ -14154,16 +18692,42 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_POWER:6d8 B:HIT:BLIND:6d8 B:HIT:CONFUSE:6d8 -F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD | SPECIAL_GENE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_COLD | -F:IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_2 | -S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD | -S:TRAPS | BA_WATE | BO_PLAS | BA_NETH | -S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:INVISIBLE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_2 +S:BA_CHAO +S:BA_DARK +S:BA_FIRE +S:BA_MANA +S:BA_NETH +S:BA_WATE +S:BO_PLAS +S:CAUSE_3 +S:DRAIN_MANA +S:HAND_DOOM +S:HOLD +S:S_HI_UNDEAD +S:TELE_TO D:The dark master of the terrible fortress of southern Mirkwood. It is D:rumoured that this is in fact none other than Sauron in disguise: D:although if this is so, he has yet to reveal his full power - and perhaps @@ -14179,15 +18743,44 @@ B:HIT:HURT:10d15 B:HIT:HURT:10d15 B:HIT:HURT:10d15 B:HIT:HURT:10d15 -F:UNIQUE | FEMALE | THUNDERLORD | RES_TELE | CAN_FLY | GOOD | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | PET | -F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM | -F:IM_COLD | IM_POIS | IM_ACID | IM_ELEC | REGENERATE | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:TPORT | TELE_TO | BR_FIRE | S_THUNDERLORD | -S:TELE_AWAY | HEAL | BA_NETH | BO_NETH | BA_FIRE | BO_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_60 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:REGENERATE +F:RES_TELE +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BA_FIRE +S:BA_NETH +S:BO_FIRE +S:BO_NETH +S:BR_FIRE +S:HEAL +S:S_THUNDERLORD +S:TELE_AWAY +S:TELE_TO +S:TPORT D:She came to help you. N:821:Master quylthulg @@ -14196,11 +18789,25 @@ I:120:30d100:20:1:0 W:76:2:7000:15000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:S_MONSTERS | S_HI_UNDEAD | S_HI_DRAGON | S_HI_DEMON | S_ANIMALS | BLINK | TELE_TO +F:ANIMAL +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLINK +S:S_ANIMALS +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_MONSTERS +S:TELE_TO D:A giant seething mass of flesh, overwhelming you with monster after monster. N:822:Qlzqqlzuup, the Lord of Flesh @@ -14209,40 +18816,39 @@ I:130:50d100:30:1:0 W:79:3:10000:20000 E:0:0:0:0:0:0 O:20:20:20:20 -F:UNIQUE | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:ONLY_ITEM | DROP_4D2 | -F:INVISIBLE | ATTR_MULTI | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_1 | -S:S_MONSTERS | S_ANGEL | S_HOUND | S_HYDRA | S_SPIDER | S_ANT | S_ANIMALS | -S:S_HI_UNDEAD | S_HI_DRAGON | S_HI_DEMON | S_WRAITH | S_UNIQUE | S_KIN +F:ANIMAL +F:ATTR_MULTI +F:DROP_4D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:RES_TELE +F:UNIQUE +S:1_IN_1 +S:S_ANGEL +S:S_ANIMALS +S:S_ANT +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_HOUND +S:S_HYDRA +S:S_KIN +S:S_MONSTERS +S:S_SPIDER +S:S_UNIQUE +S:S_WRAITH D:A gigantic seething mass of flesh, Qlzqqlzuup changes colours in front D:of your eyes. Pulsating first one colour then the next, it knows only it D:must bring help to protect itself. -N:823:Cthugha, the Living Flame -G:E:R -I:133:50d100:30:1:20 -W:78:3:0:17500 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:TOUCH:BLIND -B:TOUCH:FIRE:12d10 -B:TOUCH:FIRE:12d10 -B:TOUCH:FIRE:12d10 -F:UNIQUE | RES_TELE | AURA_FIRE | IM_FIRE | CAN_FLY | RES_PLAS | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | SMART | ELDRITCH_HORROR | -F:EVIL | KILL_ITEM | KILL_BODY | -F:NO_CONF | NO_SLEEP | NO_FEAR | CTHANGBAND | HAS_LITE | NO_CUT -S:1_IN_4 | -S:BR_FIRE | S_KIN -D:"But even though we had shielded our eyes, it was impossible not -D:to see the great amorphous shapes streaming skyward from the -D:accursed place, nor the equally great being hovering like a cloud -D:of living fire above the trees." - N:824:Flare, rider of bronze Moonth G:B:U I:130:70d100:100:100:15 @@ -14253,15 +18859,44 @@ B:HIT:HURT:15d15 B:HIT:HURT:15d15 B:HIT:HURT:15d15 B:HIT:HURT:15d15 -F:UNIQUE | MALE | THUNDERLORD | RES_TELE | CAN_FLY | CAN_SPEAK | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | -F:FORCE_SLEEP | FORCE_MAXHP | PET | GOOD | -F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM | -F:IM_COLD | IM_POIS | IM_ACID | IM_ELEC | IM_FIRE | REGENERATE | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:SCARE | TPORT | TELE_TO | S_THUNDERLORD | -S:TELE_LEVEL | HEAL | BR_FIRE | BR_TIME | ROCKET +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_60 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:REGENERATE +F:RES_TELE +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BR_FIRE +S:BR_TIME +S:HEAL +S:ROCKET +S:SCARE +S:S_THUNDERLORD +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:A leader from afar, he has come with his eagle to help you in D:your battle. Having already saved his home, he now wants to save Arda! @@ -14275,49 +18910,45 @@ B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:HIT:HURT:8d8 -F:UNIQUE | MALE | -F:FORCE_MAXHP | CAN_SPEAK | SMART | EVIL | AI_SPECIAL | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | KILL_WALL | MOVE_BODY | TAKE_ITEM | -F:IM_FIRE | IM_COLD | IM_POIS | SPECIAL_GENE | -F:REGENERATE | REFLECTING | DROP_SKELETON | DROP_CORPSE | BASEANGBAND -F:HAS_LITE -S:1_IN_6 | -S:S_MONSTERS | S_WRAITH | S_HI_UNDEAD | -S:S_HI_DRAGON | S_HI_DEMON | S_UNIQUE | S_ANIMALS +F:AI_SPECIAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:REGENERATE +F:SMART +F:SPECIAL_GENE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_6 +S:S_ANIMALS +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_MONSTERS +S:S_UNIQUE +S:S_WRAITH D:The son of Eol the Dark Elf, Maeglin is every bit as evil as his father D:and more. His greed for gold led him to betray the Hidden Kingdom of D:Gondolin to Morgoth's forces. He is a mighty warrior himself, and some D:of Morgoth's greatest servants answer to his call. -N:826:Cyaegha -G:e:G -I:130:64d100:90:120:10 -W:80:3:0:44444 -E:0:0:0:0:0:0 -O:20:50:30:0 -B:CRUSH:HURT:15d15 -B:CRUSH:HURT:15d15 -B:CRUSH:HURT:15d15 -B:CRUSH:HURT:15d15 -F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | DEMON | IM_ACID | IM_ELEC | -F:IM_COLD | IM_POIS | CTHANGBAND | HAS_LITE -S:1_IN_3 | -S:TELE_AWAY | BLIND | HOLD | SCARE | BRAIN_SMASH | -S:BR_DARK | BA_DARK | BR_NETH | HAND_DOOM | -S:S_HI_UNDEAD | S_DEMON | S_MONSTERS | S_HYDRA -D:"...it was a gigantic eye staring down at them. Around the eye, -D:the sky split; deep clefts opened through which the darkness -D:began to ooze, a darkness blacker than the night, which crawled -D:down as a set of slimy tentacles, taking on more form, more -D:definite shape... something was standing, outlined against -D:the black sky, something which had tentacles of darkness -D:and a green-glowing eye." - N:827:Pazuzu, Lord of Air G:U:b I:140:55d100:40:125:10 @@ -14328,39 +18959,35 @@ B:HIT:ELEC:12d12 B:HIT:ELEC:12d12 B:HIT:ELEC:12d12 B:HIT:ELEC:12d12 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_3 | -S:MIND_BLAST | BO_ELEC | BO_MANA | BA_ELEC | S_HI_DEMON +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_3 +S:BA_ELEC +S:BO_ELEC +S:BO_MANA +S:MIND_BLAST +S:S_HI_DEMON D:A winged humanoid demon from the Planes of Hell, Pazuzu grins inhumanely at you D:as he decides your fate. -N:828:Ithaqua the Windwalker -G:Y:B -I:140:55d100:40:125:10 -W:82:2:0:32500 -E:1:1:1:2:1:1 -O:0:0:100:0 -B:CLAW:COLD:12d12 -B:CLAW:COLD:12d12 -B:CRUSH:ELEC:12d12 -B:CRUSH:ELEC:12d12 -F:UNIQUE | CAN_SPEAK | ESCORT | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NONLIVING | -F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | -F:IM_POIS | NO_CONF | NO_SLEEP | CTHANGBAND -S:1_IN_3 | -S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC | -S:MIND_BLAST | CAUSE_4 | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN -D:The Wendigo, moving so fast that you can see little except two -D:glowing eyes burning with hatred. - N:829:Greater Hellhound G:C:r I:120:48d30:25:80:30 @@ -14370,11 +18997,21 @@ O:0:0:0:0 B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:RAND_25 | FRIENDS | AURA_FIRE | SUSCEP_COLD | -F:BASH_DOOR | MOVE_BODY | -F:ANIMAL | EVIL | IM_FIRE | BASEANGBAND | HAS_LITE | -S:1_IN_5 | BR_FIRE +F:ANIMAL +F:AURA_FIRE +F:BASH_DOOR +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_FIRE +F:MOVE_BODY +F:RAND_25 +F:SUSCEP_COLD +S:1_IN_5 +S:BR_FIRE D:It is a giant dog that glows with heat. Flames pour from its nostrils. N:830:Cantoras, the Skeletal Lord @@ -14387,42 +19024,46 @@ B:GAZE:EXP_80:5d5 B:GAZE:EXP_80:5d5 B:TOUCH:POISON:5d5 B:TOUCH:POISON:5d5 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH | -S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH | -S:S_HI_UNDEAD | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:BA_NETH +S:BA_WATE +S:BO_ICEE +S:BO_MANA +S:BRAIN_SMASH +S:CAUSE_4 +S:SCARE +S:SLOW +S:S_HI_UNDEAD +S:TELE_TO D:A legion of evil undead druj animating the skeleton of a once mighty D:sorcerer. His power is devastating and his speed unmatched in the D:underworld. Flee his wrath! -N:831:Mephistopheles, Lord of Hell -G:U:r -I:140:30d222:20:150:50 -W:84:2:0:42500 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:GAZE:EXP_80:10d5 -B:GAZE:TERRIFY:10d5 -B:TOUCH:FIRE:4d15 -B:TOUCH:UN_POWER:4d15 -F:MALE | UNIQUE | CAN_SPEAK | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:IM_FIRE | RES_PLAS | RES_NETH | AURA_FIRE | -F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON | -F:ESCORTS | IM_COLD | IM_POIS | ZANGBAND | HAS_LITE -S:1_IN_3 | -S:TELE_TO | SCARE | HOLD | BRAIN_SMASH | -S:S_DEMON | S_HI_UNDEAD | S_UNDEAD | -S:BR_FIRE | BR_NETH | S_HI_DEMON | HAND_DOOM | ANIM_DEAD -D:A duke of hell, in the flesh. - N:832:Godzilla G:R:v I:130:85d100:50:185:20 @@ -14433,138 +19074,37 @@ B:CLAW:POISON:5d10 B:CLAW:POISON:5d10 B:BITE:HURT:20d10 B:CRUSH:UN_BONUS:5d12 -F:UNIQUE | CAN_SWIM | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS | RES_DISE | RES_TELE -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | IM_FIRE | IM_COLD | IM_POIS -F:MORTAL | JOKEANGBAND -S:1_IN_2 | -S:BR_DISE | BR_PLAS | BR_NUKE | BR_POIS | BR_ACID +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MORTAL +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_DISE +F:RES_PLAS +F:RES_TELE +F:UNIQUE +S:1_IN_2 +S:BR_ACID +S:BR_DISE +S:BR_NUKE +S:BR_PLAS +S:BR_POIS D:Godzilla rose from the contaminated sea. This terrible creature could D:level whole cities in anger. -N:833:Abhoth, Source of Uncleanness -G:j:G -I:130:80d105:50:150:0 -W:85:3:0:40000 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:TOUCH:ACID:11d11 -B:TOUCH:DISEASE:11d11 -B:TOUCH:ACID:11d11 -B:TOUCH:POISON:11d11 -F:ONLY_ITEM | DROP_1D2 | CAN_SWIM | -F:DROP_GOOD | DROP_GREAT | -F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP | -F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU | -F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR | -F:COLD_BLOOD | RES_DISE | NO_STUN | CTHANGBAND | NO_CUT -S:1_IN_6 | -S:S_MONSTERS | S_DEMON | S_HI_DRAGON | S_HI_UNDEAD | HEAL | -S:TELE_AWAY | TPORT | CAUSE_4 | BRAIN_SMASH | DRAIN_MANA | -S:BR_NUKE | BR_POIS | BR_CHAO | BR_NEXU | ANIM_DEAD -D:"...in the pool [there was] a grayish, horrid mass that nearly choked -D:it from rim to rim. Here, it seemed, was the ultimate source of all -D:miscreation and abomination. For the gray mass quobbed and quivered, -D:and swelled perpetually; and from it, in manifold fission, were -D:spawned the anatomies that crept away on every side through the -D:grotto." - -N:834:Ymir, the Ice Giant -G:P:w -I:130:86d110:50:160:20 -W:71:2:0:32500 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:COLD:9d11 -B:HIT:HURT:9d11 -B:HIT:COLD:9d11 -B:HIT:HURT:9d11 -F:UNIQUE | CAN_SPEAK | SUSCEP_FIRE | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_WATE | MALE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | ESCORT | GIANT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | RES_DISE | -F:EVIL | IM_COLD | IM_POIS | SUSCEP_FIRE | -F:COLD_BLOOD | AURA_COLD | DROP_CORPSE | ZANGBAND | HAS_LITE | NO_CUT -S:1_IN_5 | -S:BR_COLD | BO_ICEE | DARKNESS | TELE_TO | S_KIN | S_HI_UNDEAD | -S:TELE_AWAY | HAND_DOOM -D:Ymir is one of the oldest beings in existence. He looks like a giant -D:humanoid made of ice. - -N:835:Loki, the Trickster -G:P:D -I:130:110d100:50:160:20 -W:85:2:0:75000 -E:1:1:1:2:1:1 -O:0:0:100:0 -B:HIT:BLIND:6d11 -B:HIT:UN_BONUS:6d11 -B:HIT:UN_POWER:6d11 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | EVIL | AURA_FIRE | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK | -F:EVIL | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | SUSCEP_COLD | GIANT | -F:REGENERATE | ZANGBAND | HAS_LITE -S:1_IN_5 | -S:SHRIEK | HASTE | HEAL | DRAIN_MANA | TPORT | TELE_TO | TELE_AWAY | -S:TELE_LEVEL | FORGET | S_HI_DEMON | HAND_DOOM | S_HI_UNDEAD | -S:S_UNIQUE | S_HI_DRAGON | BA_DARK | BA_MANA | ANIM_DEAD -D:Loki, the god of mischief, is a nasty person. He will use every -D:dirty trick in the book, and then some. In the end, his half-giant -D:heritage is bound to show, as he will defect to the side of the -D:giants and fight against the other gods of Asgard. - -N:836:Star-spawn of Cthulhu -G:U:G -I:130:75d100:90:90:90 -W:86:2:0:44000 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:CLAW:POISON:1d30 -B:CLAW:ACID:1d30 -B:TOUCH:UN_POWER:1d10 -B:CRUSH:UN_BONUS:2d33 -F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | ELDRITCH_HORROR | -F:DROP_1D2 | DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP | -F:EVIL | DEMON | IM_POIS | IM_COLD | IM_ACID | IM_ELEC | RES_TELE | NONLIVING | -F:POWERFUL | IM_FIRE | CAN_SWIM | CTHANGBAND -S:1_IN_3 -S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID | -S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH | -S:HEAL | MIND_BLAST | BA_NUKE | ANIM_DEAD -D:The last remnants of sanity threaten to leave your brain as you -D:behold this titanic bat-winged, octopus-headed unholy abomination. -D:"They all lay in stone houses in their great city of R'lyeh, -D:preserved by the spells of mighty Cthulhu for a glorious -D:resurrection when the stars and the earth might once more -D:be ready..." - -N:837:Surtur, the Fire Giant -G:P:r -I:130:86d110:50:160:20 -W:71:2:0:32500 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:FIRE:9d11 -B:HIT:HURT:9d11 -B:HIT:FIRE:9d11 -B:HIT:HURT:9d11 -F:UNIQUE | SUSCEP_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | AURA_FIRE | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK | -F:EVIL | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | SUSCEP_COLD | GIANT | -F:ZANGBAND | HAS_LITE -S:1_IN_5 | -S:BR_FIRE | BR_PLAS | BLIND | TELE_TO | S_KIN | -S:HAND_DOOM | TELE_AWAY | S_HI_DEMON -D:Surtur is another of the most ancient of all creatures. He is a demonic -D:giant of fire, who is destined to set the nine worlds afire with his -D:accursed sword of doom on the day of Ragnarok. - N:838:The Tarrasque G:R:v I:130:130d100:50:185:20 @@ -14575,13 +19115,27 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:TOUCH:UN_POWER:10d10 B:TOUCH:UN_POWER:10d10 -F:UNIQUE | ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | IM_FIRE | IM_COLD | NO_SLEEP | BASEANGBAND -S:1_IN_2 | -S:BR_FIRE | BR_COLD | BR_DISE +F:ATTR_MULTI +F:BASH_DOOR +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:MOVE_BODY +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:UNIQUE +S:1_IN_2 +S:BR_COLD +S:BR_DISE +S:BR_FIRE D:The Tarrasque is a massive reptile of legend, rumoured to be unkillable D:and immune to magic. Fear its anger, for its devastation is unmatched! @@ -14595,17 +19149,36 @@ B:HIT:FIRE:8d12 B:HIT:FIRE:8d12 B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_FIRE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | SCARE | -S:BR_FIRE | BR_PLAS | -S:S_HI_DEMON | S_UNDEAD +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:UNIQUE +S:1_IN_4 +S:BLIND +S:BR_FIRE +S:BR_PLAS +S:CONF +S:SCARE +S:S_HI_DEMON +S:S_UNDEAD D:A massive form cloaked in flame. Lungorthin stares balefully at you with D:eyes that smoulder red. The dungeon floor where he stands is scorched by D:the heat of his body. @@ -14620,65 +19193,32 @@ B:CLAW:HURT:6d8 B:CLAW:HURT:6d8 B:BITE:POISON:6d6 B:BITE:POISON:6d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | DROP_CORPSE | -F:RAND_25 | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ANIMAL | EVIL | IM_POIS | BASEANGBAND -S:1_IN_3 | -S:SCARE | S_MONSTERS | S_HOUND +F:ANIMAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:UNIQUE +S:1_IN_3 +S:SCARE +S:S_HOUND +S:S_MONSTERS D:Draugluin provides Sauron with a fearsome personal guard. He is an D:enormous wolf inhabited by a human spirit. He is chief of all his kind. -N:841:Shuma-Gorath -G:e:G -I:130:85d100:50:150:0 -W:88:3:0:47000 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:CRUSH:HURT:12d12 -B:CRUSH:HURT:12d12 -B:GAZE:LOSE_INT:2d12 -B:GAZE:LOSE_WIS:2d12 -F:ONLY_ITEM | DROP_1D2 | CAN_SWIM | -F:DROP_GOOD | DROP_GREAT | -F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP | -F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU | -F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR | -F:COLD_BLOOD | RES_DISE | CTHANGBAND | NO_CUT -S:1_IN_2 | -S:FORGET | HEAL | HAND_DOOM | BA_MANA | TPORT | TELE_AWAY | -S:TELE_LEVEL | CONF | BLIND | BRAIN_SMASH | DRAIN_MANA | -S:S_MONSTERS | S_KIN | S_HI_DEMON | S_HOUND | S_HYDRA | -S:S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD -D:Shuma-Gorath is one of the immortal lords of chaos. The true form of -D:this blasphemous horror is a huge, all-seeing eye surrounded by tentacles. - -N:842:Tulzscha, the Green Flame -G:E:G -I:130:100d100:90:100:50 -W:89:4:0:45000 -E:0:0:0:0:0:0 -O:0:100:0:0 -B:HIT:HURT:2d50 -B:HIT:HURT:2d50 -B:HIT:HURT:2d50 -B:HIT:HURT:2d50 -F:RAND_25 | EVIL | DEMON | AURA_FIRE | AURA_COLD | ELDRITCH_HORROR | -F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | -F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING | -F:IM_COLD | IM_ACID | IM_ELEC | RES_NEXU | RES_NETH | RES_PLAS | -F:REGENERATE | UNIQUE | CTHANGBAND | HAS_LITE | NO_CUT | NO_SLEEP | NO_FEAR -S:1_IN_3 | -S:BR_NEXU | BR_NETH | BR_COLD | BR_FIRE -D:"A belching column of sick greenish flame... spouting volcanically -D:from the depths profound and inconceivable, casting no shadows as -D:healthy flame should, and coating the nitrous stone with a nasty, -D:venomous verdigris. For all that seething combustion no warmth -D:lay, but only the clamminess of death and corruption." - N:843:Oremorj, the Cyberdemon Lord G:U:u I:130:90d100:90:90:90 @@ -14689,12 +19229,27 @@ B:HIT:HURT:2d50 B:HIT:HURT:2d50 B:HIT:HURT:2d50 B:HIT:HURT:2d50 -F:RAND_25 | EVIL | DEMON | SUSCEP_ACID | -F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | DROP_GREAT | UNIQUE | NO_SLEEP | -F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING | JOKEANGBAND | +F:DEMON +F:DROP_2D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP F:HAS_LITE -S:1_IN_3 | -S:ROCKET | S_HI_DEMON +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NONLIVING +F:NO_SLEEP +F:ONLY_ITEM +F:RAND_25 +F:RES_TELE +F:SUSCEP_ACID +F:UNIQUE +S:1_IN_3 +S:ROCKET +S:S_HI_DEMON D:The mightiest of Cyberdemons, their lord and ruler. N:844:Vecna, the Emperor Lich @@ -14707,67 +19262,49 @@ B:HIT:EXP_80:7d12 B:HIT:LOSE_DEX:7d12 B:HIT:UN_POWER:7d12 B:HIT:UN_POWER:7d12 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | -S:BA_MANA | BO_MANA | BA_FIRE | BA_NETH | -S:S_MONSTERS | S_HI_DEMON | S_HI_UNDEAD | S_KIN | HAND_DOOM | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_FIRE +S:BA_MANA +S:BA_NETH +S:BLIND +S:BO_MANA +S:BRAIN_SMASH +S:CAUSE_4 +S:HAND_DOOM +S:SCARE +S:S_HI_DEMON +S:S_HI_UNDEAD +S:S_KIN +S:S_MONSTERS +S:TPORT D:The greatest of all undead sorcerers, even the gods once feared him. This D:ancient shadow of death wilts every living thing it passes. -N:845:Yog-Sothoth, the All-in-One -G:j:v -I:130:66d99:100:100:20 -W:90:3:0:45000 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:TOUCH:HURT:40d5 -B:TOUCH:LOSE_CON:16d2 -B:TOUCH:LOSE_CON:16d2 -F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TELE -F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | AURA_COLD | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY | -F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP -F:CTHANGBAND | HAS_LITE | NO_CUT -S:1_IN_3 | -S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_HI_DEMON | -S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUND | BR_MANA | BR_DISI -D:"Great globes of light massing towards the opening... the breaking -D:apart of the nearest globes, and the protoplasmic flesh that -D:flowed blackly outward to join together and form that eldritch, -D:hideous horror from outer space... whose mask was a congeries -D:of iridescent globes... who froths as primal slime in nuclear -D:chaos forever beyond the nethermost outposts of space and time!" - -N:846:Fenris Wolf -G:C:D -I:130:70d100:80:90:40 -W:90:2:0:35000 -E:0:1:0:2:1:0 -O:20:0:80:0 -B:BITE:HURT:20d6 -B:CLAW:HURT:8d8 -B:CLAW:HURT:8d8 -B:BITE:HURT:20d6 -F:UNIQUE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:RAND_25 | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | KILL_BODY | NO_SLEEP -F:ANIMAL | EVIL | IM_POIS | IM_FIRE | IM_COLD | ZANGBAND -S:1_IN_8 | -S:BR_DARK | BR_POIS | BR_COLD -D:The immensely huge wolf who would swallow the sun to satisfy its -D:hunger - and leave the gods for dessert. - N:847:Great Wyrm of Power G:D:v I:130:111d111:40:160:70 @@ -14778,69 +19315,69 @@ B:CLAW:HURT:8d12 B:CLAW:HURT:8d12 B:BITE:HURT:10d14 B:BITE:HURT:10d14 -F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | AURA_FIRE | REFLECTING | AURA_ELEC | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | AURA_COLD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_NETH | RES_DISE | -F:DRAGON | GOOD | RES_TELE | DROP_CORPSE | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:RES_NEXU | RES_PLAS | CAN_FLY | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_4 | -S:S_HI_DRAGON | S_DRAGON | S_KIN | -S:BR_ACID | BR_ELEC | BR_FIRE | -S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK | -S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU | -S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS | -S:BR_WALL | BR_MANA | BR_DISI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +S:1_IN_4 +S:BR_ACID +S:BR_CHAO +S:BR_COLD +S:BR_CONF +S:BR_DARK +S:BR_DISE +S:BR_DISI +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_INER +S:BR_LITE +S:BR_MANA +S:BR_NETH +S:BR_NEXU +S:BR_PLAS +S:BR_POIS +S:BR_SHAR +S:BR_SOUN +S:BR_TIME +S:BR_WALL +S:S_DRAGON +S:S_HI_DRAGON +S:S_KIN D:The mightiest of all dragonkind, a great wyrm of power is seldom D:encountered in our world. It can crush stars with its might. -N:848:Shub-Niggurath, Black Goat of the Woods -G:U:D -I:130:65d99:100:100:20 -W:91:3:0:47500 -E:0:0:0:0:0:0 -O:0:0:100:0 -B:CRUSH:LOSE_WIS:20d5 -B:CRUSH:LOSE_INT:20d5 -B:BITE:LOSE_STR:10d2 -B:BITE:LOSE_CON:10d2 -F:UNIQUE | CAN_SPEAK | FEMALE | ELDRITCH_HORROR | AURA_ELEC | RES_TELE | -F:ATTR_MULTI | FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | ATTR_ANY | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | NONLIVING | CAN_FLY | -F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON | AURA_COLD | -F:EVIL | IM_ACID | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | CTHANGBAND -S:1_IN_3 | -S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS | -S:CAUSE_4 | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE | -S:BA_CHAO | S_HI_DEMON | S_HI_UNDEAD | S_UNIQUE | ANIM_DEAD -D:This horrendous outer god looks like a writhing cloudy mass filled -D:with mouths and tentacles. - -N:849:Nodens, Lord of the Great Abyss -G:P:W -I:130:75d99:100:100:20 -W:81:3:0:48000 -E:1:1:1:2:1:1 -O:0:50:50:0 -B:HIT:HURT:2d66 -B:HIT:HURT:2d66 -B:HIT:HURT:2d66 -B:HIT:HURT:2d66 -F:UNIQUE | CAN_SPEAK | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_GREAT | -F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:GOOD | IM_ACID | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | -F:RES_NEXU | RES_NETH | RES_WATE | ZANGBAND | HAS_LITE -S:1_IN_1 | -S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | -S:BO_MANA | BA_MANA | S_MONSTERS | HEAL | -S:CAUSE_4 | HASTE | HAND_DOOM | -S:S_ANGEL | S_UNIQUE -D:The hoary Lord of the Great Abyss seems a wizened man, -D:but appearances can be deceiving. - N:850:Carcharoth, the Jaws of Thirst G:C:D I:130:90d100:80:110:10 @@ -14851,74 +19388,34 @@ B:CLAW:POISON:9d12 B:CLAW:POISON:9d12 B:BITE:FIRE:9d12 B:BITE:FIRE:9d12 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_FIRE | -F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ANIMAL | EVIL | IM_FIRE | IM_POIS | BASEANGBAND -S:1_IN_3 | -S:BR_DARK | BR_POIS | BR_FIRE | BR_NETH | S_HOUND +F:ANIMAL +F:AURA_FIRE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_3 +S:BR_DARK +S:BR_FIRE +S:BR_NETH +S:BR_POIS +S:S_HOUND D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is D:the largest wolf to ever walk the earth. He is highly intelligent and a D:deadly opponent in combat. -N:851:Nyarlathotep, the Crawling Chaos -G:U:r -I:130:90d99:100:100:20 -W:93:3:0:49000 -E:0:0:0:0:0:0 -O:0:50:50:0 -B:CRUSH:LOSE_CON:30d4 -B:CRUSH:LOSE_STR:30d4 -B:GAZE:LOSE_INT:1d50 -B:GAZE:LOSE_WIS:1d50 -F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING | -F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU | -F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 | -F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD | -F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | CTHANGBAND -S:1_IN_3 | -S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO | -S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST | -S:CAUSE_4 | HASTE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD | -S:S_ANGEL | HEAL | S_SPIDER | S_HOUND | S_HI_DEMON | HAND_DOOM -D:Nyarlathothep is the messenger, the heart and the soul of the outer gods. -D:He is a shapechanger capable of assuming thousands of nightmarish forms. -D:One of them looks like this: "A tall, slim figure with the young face of -D:an antique pharaoh, gay with prismatic robes and crowned with a -D:pshent that glowed with inherent light... the fascination of a -D:dark god or fallen archangel, and around whose eyes there lurked -D:the languid sparkle of capricious humor." - -N:852:Azathoth, the Daemon Sultan -G:E:B -I:130:99d99:100:150:100 -W:93:3:0:50000 -E:0:0:0:0:0:0 -O:0:50:0:50 -B:CRUSH:HURT:35d5 -B:CRAWL:ACID:35d5 -B:CRUSH:HURT:35d5 -B:CRAWL:ACID:35d5 -F:UNIQUE | ELDRITCH_HORROR | RES_TELE -F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | DEMON | AURA_FIRE | AURA_ELEC | -F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING | -F:KILL_ITEM | KILL_WALL | CAN_SWIM | AURA_COLD -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | RES_DISE | -F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND | -F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | NO_STUN | CTHANGBAND -F:HAS_LITE | NO_CUT -S:1_IN_5 | -S:S_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI -D:"That last amorphous blight of nethermost confusion which -D:blasphemes and bubbles at the centre of all infinity -- -D:the boundless daemon sultan Azathoth, whose name no lips -D:dare speak aloud, and who gnaws hungrily in inconceivable, -D:unlighted chambers beyond time amidst the muffled, maddening -D:beating of vile drums and the thin monotonous whine of -D:accursed flutes." - N:853:Huan, Wolfhound of the Valar G:C:W I:130:90d100:50:160:10 @@ -14929,117 +19426,85 @@ B:CLAW:COLD:9d12 B:CLAW:COLD:9d12 B:BITE:COLD:9d12 B:BITE:COLD:9d12 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_COLD | -F:SMART | OPEN_DOOR | BASH_DOOR | KILL_BODY | -F:ANIMAL | GOOD | -F:IM_COLD | IM_ACID | IM_ELEC | BASEANGBAND -S:1_IN_5 | -S:BR_COLD | BR_SHAR | BR_SOUN | BR_LITE | +F:ANIMAL +F:AURA_COLD +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:KILL_BODY +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_5 +S:BR_COLD +S:BR_LITE +S:BR_SHAR +S:BR_SOUN D:The wolfhound of the Valar, Huan has served many masters in his time, from D:Celegorm son of Feanor to Beren son of Barahir: but now he runs wild and D:acknowledges no master save himself, as he hunts alone for his nemesis - D:Carcharoth, the terrible wolf of Angband. -N:854:Jormungand the Midgard Serpent -G:J:v -I:130:120d120:100:200:0 -W:94:1:3000:45000 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:CRUSH:HURT:20d10 -B:CRUSH:HURT:20d10 -B:BITE:HURT:5d50 -F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | WILD_TOO | WILD_OCEAN | WILD_SWAMP | -F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_POIS | IM_ACID | IM_COLD | COLD_BLOOD | -F:RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | ZANGBAND -S:1_IN_3 -S:BA_WATE | BR_MANA | BR_NETH | BR_POIS | BR_DISI | S_KIN -D:The Midgard Serpent is so huge that its body surrounds the world of -D:mortal men. It could grind even the gods into lifeless pulp. - -N:855:The Destroyer -G:g:v -I:130:140d140:100:200:0 -W:94:1:0:45000 -E:1:1:1:2:1:1 -O:0:0:0:0 -B:HIT:HURT:30d9 -B:HIT:HURT:30d9 -B:HIT:HURT:30d9 -B:HIT:HURT:30d9 -F:UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING | -F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD | -F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE | -F:NO_CONF | NO_SLEEP | NO_STUN | CAN_FLY | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | ZANGBAND | NO_CUT -S:1_IN_3 | -S:BR_DISI | BO_MANA -D:The Destroyer was built by the Norse deities to be their ultimate weapon -D:against the space gods who had arrived to judge the world. Unfortunately, -D:the Destroyer has gone berserk and is destroying everything it sees. The -D:mystical Destroyer is nearly indestructible, and it is said that when it -D:uses its power of complete disintegration, the day of Ragnarok is near. - N:856:Gothmog, the High Captain of Balrogs G:U:v I:130:120d100:100:140:0 W:95:1:17000:43000 E:1:1:1:2:1:1 O:0:100:0:0 +A:123:50 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER -F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | -F:IM_FIRE | IM_ELEC | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | SCARE | -S:BR_FIRE | S_KIN | -S:S_HI_DEMON | S_HI_UNDEAD +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DEMON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NONLIVING +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BR_FIRE +S:CONF +S:SCARE +S:S_HI_DEMON +S:S_HI_UNDEAD +S:S_KIN D:Gothmog is the Chief Balrog in Morgoth's personal guard. He is renowned D:for slaying three High Kings of the Noldor Elves, and he has never been D:defeated in combat. With his whip of flame and awesome fiery breath he D:saved his master from Ungoliant's rage. -N:857:Great Cthulhu -G:U:g -I:130:100d100:100:140:100 -W:97:2:4000:62500 -E:0:0:0:0:0:0 -O:0:50:50:0 -B:CRUSH:HURT:50d4 -B:CLAW:UN_POWER:15d2 -B:CLAW:UN_BONUS:15d2 -B:TOUCH:DISEASE:100d1 -F:UNIQUE | CAN_SPEAK | DEMON | ELDRITCH_HORROR | NONLIVING | -F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_PLAS | RES_NEXU | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD | -F:DROP_GREAT | RES_DISE | RES_TELE | CAN_SWIM | -F:EVIL | DEMON | IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP | -F:CTHANGBAND -S:1_IN_3 -S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA | -S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD | -S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF -S:BR_NEXU | S_HI_DEMON | BR_DISI | HAND_DOOM | -S:ANIM_DEAD -D:This creature is death incarnate. "A monster of vaguely anthropoid -D:outline, but with an octopus-like head whose face was a mass of -D:feelers, a scaly, rubbery-looking body, prodigious claws on hind -D:fore feet, and long, narrow wings behind. This thing... was a -D:somewhat bloated corpulence... It lumbered slobberingly into sight -D:and gropingly squeezed its gelatinous green immensity through the -D:black doorway... A mountain shambled or walked." - N:858:Sarko, rider of gold Foronth G:B:y I:145:99d111:100:165:0 @@ -15050,42 +19515,51 @@ B:HIT:HURT:12d12 B:HIT:HURT:12d12 B:HIT:FIRE:12d12 B:HIT:FIRE:12d12 -F:UNIQUE | FEMALE | DROP_CORPSE | -F:ATTR_MULTI | THUNDERLORD | RES_TELE | PET | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | GOOD | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:DROP_CHOSEN | REFLECTING | AURA_FIRE | AURA_ELEC | -F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | POWERFUL | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:TPORT | TELE_TO | BR_FIRE | BR_TIME | S_THUNDERLORD | TELE_AWAY | +F:ATTR_MULTI +F:AURA_ELEC +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BR_FIRE +S:BR_TIME +S:S_THUNDERLORD +S:TELE_AWAY +S:TELE_TO +S:TPORT D:Foronth is the first Eagle queen, and Sarko the first to discover D:the Firebirds, the ancestor of the Thunderlord eagles. She will try to D:help you! -N:859:The Unicorn of Order -G:q:w -I:130:66d100:30:170:150 -W:75:2:0:65000 -E:0:1:0:2:1:0 -O:25:50:25:0 -B:KICK:UN_POWER:13d13 -B:KICK:UN_POWER:12d12 -B:BUTT:UN_BONUS:11d11 -B:BITE:TIME:10d10 -F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | REFLECTING | AURA_COLD | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | KILL_BODY | POWERFUL | BASH_DOOR | REGENERATE | CAN_FLY | -F:ANIMAL | GOOD | IM_ACID | IM_COLD | IM_ELEC | -F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | ZANGBAND -S:1_IN_3 | -S:BR_SOUN | BR_LITE | BR_TIME | BR_SHAR | BR_MANA | -S:S_MONSTERS | HEAL | S_ANGEL -D:The Unicorn of Order, who once stole an eye from the great Serpent -D:of Chaos, regards you as a mortal meddling in the affairs of immortals, -D:and thus is attempting to eliminate you. - N:860:Sauron, the Sorcerer G:p:v I:130:100d225:100:160:0 @@ -15096,18 +19570,59 @@ B:HIT:UN_BONUS:10d12 B:HIT:UN_BONUS:10d12 B:HIT:UN_POWER:8d12 B:HIT:UN_POWER:8d12 -F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | -F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | NO_SLEEP | NO_FEAR | NO_CONF | -F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_TELE | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:TPORT | TELE_LEVEL | BLIND | CONF | SCARE | CAUSE_4 | -S:BRAIN_SMASH | FORGET | BO_ICEE | BO_MANA | BO_PLAS | -S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK | BA_CHAO | -S:S_MONSTERS | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S_WRAITH | S_UNIQUE | -S:HAND_DOOM | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_DEPTH +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:REGENERATE +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_2 +S:BA_CHAO +S:BA_DARK +S:BA_FIRE +S:BA_MANA +S:BA_NETH +S:BA_WATE +S:BLIND +S:BO_ICEE +S:BO_MANA +S:BO_PLAS +S:BRAIN_SMASH +S:CAUSE_4 +S:CONF +S:FORGET +S:HAND_DOOM +S:SCARE +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_MONSTERS +S:S_UNIQUE +S:S_WRAITH +S:TELE_LEVEL +S:TPORT D:Mighty in spells and enchantments, he created the One Ring. D:His eyes glow with power and with his gaze he seeks to destroy D:your soul. He has many servants, and rarely fights without them. @@ -15122,21 +19637,73 @@ B:GAZE:EAT_GOLD:20d10 B:HIT:SHATTER:20d10 B:BITE:LOSE_ALL:10d12 B:TOUCH:UN_POWER -F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | MALE | -F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | DROP_SKELETON | -F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | RES_NETH | INVISIBLE | -F:SMART | KILL_WALL | KILL_BODY | POWERFUL | RES_TELE | -F:REGENERATE | CAN_FLY | CAN_SWIM | DG_CURSE | WYRM_PROTECT | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF |NO_FEAR | NO_STUN | RES_TELE -F:MORTAL | JOKEANGBAND | HAS_LITE -S:1_IN_2 | -S:S_THUNDERLORD | BR_CHAO | BA_CHAO | ROCKET | BRAIN_SMASH | S_HI_DEMON | -S:BR_NETH | HASTE | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | TRAPS | FORGET | -S:BR_NUKE | BR_POIS | BR_DISI | HAND_DOOM | HEAL | TPORT | TELE_TO | -S:S_BUG | S_RNG | +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DG_CURSE +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:KILL_BODY +F:KILL_WALL +F:MALE +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:RES_TELE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WYRM_PROTECT +S:1_IN_2 +S:BA_CHAO +S:BRAIN_SMASH +S:BR_CHAO +S:BR_DISI +S:BR_MANA +S:BR_NETH +S:BR_NUKE +S:BR_POIS +S:FORGET +S:HAND_DOOM +S:HASTE +S:HEAL +S:ROCKET +S:S_BUG +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_RNG +S:S_THUNDERLORD +S:TELE_TO +S:TPORT D:He is the master of coding; none can match his skill. He created the D:Variant Maintainer, the RNGs, and the software bugs. Bull Gates is D:nothing next to him. Do not think that since he loves the novels of @@ -15154,19 +19721,56 @@ B:HIT:SHATTER:24d10 B:HIT:SHATTER:24d10 B:HIT:LOSE_ALL:10d12 B:TOUCH:UN_POWER -F:UNIQUE | CAN_SPEAK | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH | -F:SMART | KILL_WALL | MOVE_BODY | AURA_COLD | -F:REGENERATE | POWERFUL | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_STUN | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BRAIN_SMASH | -S:BA_MANA | BO_MANA | BA_NETH | BA_CHAO | BA_DARK | ANIM_DEAD | -S:S_MONSTERS | S_UNIQUE | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | -S:ROCKET | BR_NETH | BR_DISI | HAND_DOOM | S_WRAITH +F:AURA_COLD +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_DEPTH +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_3 +S:BA_CHAO +S:BA_DARK +S:BA_MANA +S:BA_NETH +S:BO_MANA +S:BRAIN_SMASH +S:BR_DISI +S:BR_NETH +S:HAND_DOOM +S:ROCKET +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_MONSTERS +S:S_UNIQUE +S:S_WRAITH D:He was the most powerful of the Valar, the equal of Manwe. D:He is the Master of the Pits of Angband. His figure is like a black D:mountain crowned with Lightning. He rages with everlasting anger, his @@ -15187,12 +19791,17 @@ W:0:20:1700:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:5d8 -F:MALE | -F:PET | FRIENDS | WILD_ONLY | -F:ONLY_GOLD | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:PET +F:WILD_ONLY D:They are used as the main assault force of the human kings. D:They will help you in some quests. @@ -15203,14 +19812,22 @@ W:0:20:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:2d8 -F:MALE | -F:PET | FRIENDS | WILD_ONLY | -F:ONLY_GOLD | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_1 | -S:ARROW_2 | ARROW_1 | ARROW_2 | ARROW_1 | +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:PET +F:WILD_ONLY +S:1_IN_1 +S:ARROW_1 +S:ARROW_1 +S:ARROW_2 +S:ARROW_2 D:They are used as the main assault force of the elven kings. D:They will help you in some quests. @@ -15221,12 +19838,17 @@ W:0:20:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:6d8 -F:MALE | -F:PET | FRIENDS | WILD_ONLY | -F:ONLY_GOLD | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:PET +F:WILD_ONLY D:They are used as the main assault force of the dwarven kings. D:They will help you in some quests. @@ -15238,12 +19860,20 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:8d5 B:HIT:HURT:8d5 -F:MALE | -F:FORCE_MAXHP | FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +S:1_IN_8 S:ARROW_2 D:It is a cunning orc of power, taller than a man, and stronger. It fears D:little. @@ -15258,13 +19888,33 @@ B:GAZE:CONFUSE:15d5 B:GAZE:PARALYZE:15d5 B:TOUCH:INSANITY:5d5 B:TOUCH:EXP_40:5d5 -F:FEMALE | UNIQUE | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_GREAT | -F:CAN_SPEAK | WEIRD_MIND | DROP_SKELETON | DROP_CORPSE | -F:EVIL | NO_CONF | NO_SLEEP | JOKEANGBAND | HAS_LITE +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:HAS_LITE +F:JOKEANGBAND +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:UNIQUE +F:WEIRD_MIND S:1_IN_3 -S:BR_CONF | BR_SOUN | BR_CHAO | BR_TIME | -S:HOLD | SCARE | SLOW | CONF | FORGET +S:BR_CHAO +S:BR_CONF +S:BR_SOUN +S:BR_TIME +S:CONF +S:FORGET +S:HOLD +S:SCARE +S:SLOW D:She is a feared teacher, mistress of chaos and strangely minded. D:She wants to take your mind. Fear her and flee while you can. @@ -15277,12 +19927,24 @@ O:20:20:20:20 B:INSULT:* B:HIT:INSANITY:1d8 B:HIT:LOSE_WIS:1d8 -F:ONLY_ITEM | DROP_2D2 | UNIQUE | CAN_FLY | -F:DROP_GOOD | WEIRD_MIND | CAN_SPEAK | -F:RAND_50 | RAND_25 | INVISIBLE | EVIL | -F:MORTAL | JOKEANGBAND | HAS_LITE +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:HAS_LITE +F:INVISIBLE +F:JOKEANGBAND +F:MORTAL +F:ONLY_ITEM +F:RAND_25 +F:RAND_50 +F:UNIQUE +F:WEIRD_MIND S:1_IN_2 -S:S_BUG | S_RNG | BR_CONF +S:BR_CONF +S:S_BUG +S:S_RNG D:A deranged programmer, scattering bizarre ideas and bad code everywhere. N:869:Random Number Generator @@ -15294,8 +19956,12 @@ O:20:20:20:20 B:INSULT:* B:MOAN:* B:HIT:CONFUSE:1d6 -F:DROP_1D2 | EVIL | -F:EMPTY_MIND | RAND_50 | RAND_25 | JOKEANGBAND +F:DROP_1D2 +F:EMPTY_MIND +F:EVIL +F:JOKEANGBAND +F:RAND_25 +F:RAND_50 S:MULTIPLY D:A feared creation of the Variant Maintainer, it tries to generate Morgoth D:in the town and the One Ring in the magic shop. @@ -15307,10 +19973,19 @@ W:50:10:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:10d5 -F:NEVER_MOVE | IM_POIS | NONLIVING | IM_ACID | STUPID | -F:FORCE_MAXHP | UNDEAD | EVIL | JOKEANGBAND | NO_CUT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_POIS +F:JOKEANGBAND +F:NEVER_MOVE +F:NONLIVING +F:NO_CUT +F:STUPID +F:UNDEAD S:1_IN_4 -S:ROCKET | ARROW_4 +S:ARROW_4 +S:ROCKET D:It was left here to be used against intruders. N:871:Bouncing mine @@ -15320,10 +19995,23 @@ W:70:10:0:200 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:10d5 -F:NEVER_MOVE | IM_POIS | NONLIVING | IM_ACID | STUPID | -F:FORCE_MAXHP | UNDEAD | EVIL | JOKEANGBAND | NO_CUT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_POIS +F:JOKEANGBAND +F:NEVER_MOVE +F:NONLIVING +F:NO_CUT +F:STUPID +F:UNDEAD S:1_IN_3 -S:ROCKET | ARROW_4 | BLINK | BR_POIS | BR_CHAO | BR_NEXU +S:ARROW_4 +S:BLINK +S:BR_CHAO +S:BR_NEXU +S:BR_POIS +S:ROCKET D:It was left here to be used against intruders. N:872:Durin's Bane @@ -15332,21 +20020,43 @@ I:130:30d100:20:100:80 W:50:3:13000:30000 E:1:1:1:2:1:1 O:0:50:50:0 +A:71:60 B:HIT:FIRE:6d12 B:HIT:FIRE:6d12 B:CRUSH:HURT:5d12 B:TOUCH:UN_POWER -F:UNIQUE | MALE | SPECIAL_GENE | DROP_RANDART -F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | -F:ESCORT | ESCORTS | DROP_CORPSE | NONLIVING | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CHOSEN | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_FIRE | -F:NO_CONF | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:CONF | SCARE | -S:BR_FIRE | -S:S_UNDEAD | S_DEMON +F:BASH_DOOR +F:DEMON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_RANDART +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_4 +S:BR_FIRE +S:CONF +S:SCARE +S:S_DEMON +S:S_UNDEAD D:A huge Balrog surrounded by raging pillars of fire, this is indeed a D:terrible opponent. Wielding a great whip of fire and a blazing sword, his D:fury blisters your skin and melts your flesh! @@ -15361,14 +20071,34 @@ B:CRAWL:POISON:3d4 B:CRAWL:EAT_FOOD:3d4 B:TOUCH:ACID:3d5 B:HIT:HURT:3d5 -F:UNIQUE | FEMALE | -F:FORCE_MAXHP | CAN_SPEAK | SMART | ESCORT | ESCORTS | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CORPSE | -F:WEIRD_MIND | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:DRAIN_MANA | BLIND | CONF | SCARE | S_KIN +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +F:UNIQUE +F:WEIRD_MIND +S:1_IN_5 +S:BLIND +S:CONF +S:DRAIN_MANA +S:SCARE +S:S_KIN D:And you thought her offspring were icky! N:874:Rot jelly @@ -15379,10 +20109,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_FOOD:2d3 B:TOUCH:LOSE_CHR:2d3 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:HURT_LITE | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a large pile of rotting flesh, whose touch spoils your food. The terrible D:smell it exudes is also very hard to get rid of... @@ -15396,11 +20132,23 @@ B:HIT:HURT:20d5 B:HIT:HURT:20d5 B:TOUCH:EXP_80:20d5 B:TOUCH:EXP_80:20d5 -F:UNIQUE | -F:FORCE_MAXHP | DROP_CORPSE | -F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_SLEEP | NO_STUN | NO_CONF | -F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:JOKEANGBAND +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:UNDEAD +F:UNIQUE D:"And I looked, and behold a pale horse: and his name that sat on him was D:Death, and Hell followed with him. And power was given unto them over the D:fourth part of the earth, to kill with sword, and with hunger, and with @@ -15416,11 +20164,24 @@ B:TOUCH:EAT_FOOD:20d4 B:GAZE:UN_BONUS:20d4 B:WAIL:LOSE_INT:10d5 B:WAIL:LOSE_DEX:10d5 -F:UNIQUE | MALE | -F:FORCE_MAXHP | DROP_CORPSE | -F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_STUN | NO_SLEEP | NO_CONF | -F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:JOKEANGBAND +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:UNDEAD +F:UNIQUE D:One of the horsemen of the apocalypse, before you lies Famine. A D:figure so gaunt that the shape of the bones beneath are revealed, D:Famine rides a pale grey mare that appears near death. @@ -15435,13 +20196,27 @@ B:TOUCH:POISON:20d4 B:TOUCH:POISON:20d4 B:TOUCH:DISEASE:16d5 B:TOUCH:DISEASE:16d5 -F:UNIQUE | MALE | -F:FORCE_MAXHP | DROP_CORPSE | -F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_SLEEP | NO_STUN | NO_CONF | -F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT -S:1_IN_2 | -S:S_ANT | S_SPIDER +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:JOKEANGBAND +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:S_ANT +S:S_SPIDER D:One of the horsemen of the apocalypse, before you lies Pestilence. D:At first, it looks like a human, but then you notice ants, worms, and D:worse peeking out of the flesh. Pestilence rides a purple horse with @@ -15457,12 +20232,26 @@ B:TOUCH:PARALYZE:20d4 B:WAIL:CONFUSE:20d4 B:GAZE:BLIND:20d4 B:WAIL:TERRIFY:20d4 -F:UNIQUE | MALE | -F:FORCE_MAXHP | DROP_CORPSE | -F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_SLEEP | NO_STUN | NO_CONF | NO_FEAR | -F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT -S:1_IN_2 | +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:JOKEANGBAND +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:UNDEAD +F:UNIQUE +S:1_IN_2 S:S_MONSTER D:One of the horsemen of the apocalypse, before you lies War. A healthy and D:hearty warrior, War grins a little too wide at you as he prepares for @@ -15478,8 +20267,12 @@ W:2:1:100:7 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:2d3 -F:ANIMAL | AQUATIC | STUPID | DROP_CORPSE | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:DROP_CORPSE +F:MORTAL +F:STUPID D:It's a common fresh-water predatory fish. N:880:Electric eel @@ -15491,9 +20284,15 @@ O:0:0:0:0 B:TOUCH:ELEC:2d7 B:TOUCH:ELEC:2d7 B:TOUCH:ELEC:2d7 -F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE | -F:WILD_TOO | WILD_OCEAN | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:IM_ELEC +F:MORTAL +F:RAND_25 +F:RES_WATE +F:WILD_OCEAN +F:WILD_TOO D:This serpentine creature can create a deadly voltage. Better watch out! N:881:Giant crayfish @@ -15504,25 +20303,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:CLAW:HURT:3d4 B:CLAW:HURT:3d4 -F:ANIMAL | AQUATIC | STUPID | WEIRD_MIND | DROP_CORPSE | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:DROP_CORPSE +F:MORTAL +F:STUPID +F:WEIRD_MIND D:A man-sized, heavily armoured fresh-water relative of the lobster. -N:882:Mermaid -G:h:G -I:110:5d8:50:30:0 -W:4:1:1600:20 -E:1:1:1:2:1:0 -O:20:50:10:5 -B:TOUCH:LOSE_WIS -B:TOUCH:INSANITY:2d3 -B:TOUCH:CONFUSE -F:FEMALE | RAND_25 | DROP_60 | SMART | AQUATIC | NO_CONF | DROP_CORPSE | -F:MORTAL | ZANGBAND -D:A green-skinned humanoid with a fishtail. Beware - there are rumours -D:of adventures losing their minds under the fearsome -D:charms of mermaids. - N:883:Box jellyfish G:~:B I:110:10d10:20:30:75 @@ -15531,8 +20320,12 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:PARALYZE:1d6 B:TOUCH:PARALYZE:1d6 -F:ANIMAL | AQUATIC | IM_POIS | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:IM_POIS +F:MORTAL +F:WILD_TOO D:A strange water creature, whose touch can be deadly. N:884:Giant piranha @@ -15543,9 +20336,13 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:5d1 B:BITE:HURT:5d1 -F:NO_SLEEP | WILD_TOO | COLD_BLOOD | -F:FRIENDS | AQUATIC | ANIMAL | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:FRIENDS +F:MORTAL +F:NO_SLEEP +F:WILD_TOO D:A very large and bloodthirsty fish. N:885:Piranha @@ -15555,8 +20352,12 @@ W:3:1:200:8 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:FRIENDS | AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:FRIENDS +F:MORTAL +F:WILD_TOO D:Bloodthirsty fish who can smell your blood from a great distance. N:886:Bullywug @@ -15567,8 +20368,16 @@ E:1:1:1:2:1:1 O:30:40:10:10 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:MALE | ONLY_ITEM | DROP_1D2 | SMART | AQUATIC | DROP_CORPSE | FRIENDS | -F:MORTAL | BASEANGBAND | HAS_LITE | COLD_BLOOD +F:AQUATIC +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_CORPSE +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:SMART D:A vaguely humanoid creature, it looks like a cross between a hobbit and a D:frog. @@ -15580,8 +20389,15 @@ E:1:1:1:2:1:1 O:15:60:10:10 B:HIT:HURT:2d5 B:HIT:HURT:2d5 -F:MALE | ONLY_ITEM | DROP_1D2 | SMART | AQUATIC | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE | COLD_BLOOD +F:AQUATIC +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_CORPSE +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:SMART D:A member of the frog-people clan. He is wielding a long, sharp shark tooth. N:888:Bullywug shaman @@ -15592,10 +20408,23 @@ E:1:1:1:2:1:1 O:25:10:50:10 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:MALE | ONLY_ITEM | DROP_1D2 | SMART | AQUATIC | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE | COLD_BLOOD -S:1_IN_5 | -S:BLIND | CONF | DARKNESS | BO_COLD | HEAL | MISSILE | CAUSE_2 +F:AQUATIC +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_CORPSE +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:SMART +S:1_IN_5 +S:BLIND +S:BO_COLD +S:CAUSE_2 +S:CONF +S:DARKNESS +S:HEAL +S:MISSILE D:A leader of a clan of frog-people, he is cloaked in a cloak made of D:shark skin. @@ -15607,9 +20436,13 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:CRUSH:HURT:1d20 B:CRUSH:HURT:1d20 -F:RAND_25 | FORCE_MAXHP | RES_WATE | -F:ANIMAL | AQUATIC | WILD_TOO | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:RES_WATE +F:WILD_TOO D:Although it looks like a fish and lives in water, it is in fact D:a mammal. And it is huge! @@ -15621,9 +20454,15 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:POISON:3d6 B:BITE:POISON:3d6 -F:AQUATIC | ANIMAL | IM_POIS | FRIENDS | -F:CHAR_CLEAR | ATTR_CLEAR | DROP_CORPSE | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:ATTR_CLEAR +F:CHAR_CLEAR +F:COLD_BLOOD +F:DROP_CORPSE +F:FRIENDS +F:IM_POIS +F:MORTAL S:MULTIPLY D:A relative of crabs and shrimp, this is a tiny creature that inhabits sandy D:bottoms. It has a pair of dangerous-looking claws. @@ -15638,8 +20477,14 @@ B:SPIT:BLIND:1d3 B:CRUSH:HURT:6d3 B:CRUSH:HURT:6d3 B:CRUSH:HURT:6d3 -F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:IM_COLD +F:MORTAL +F:RAND_25 +F:RES_WATE +F:WILD_TOO D:It doesn't move very fast, but when it does - watch out! N:892:Giant octopus @@ -15652,11 +20497,23 @@ B:SPIT:BLIND:1d4 B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 B:CRUSH:PARALYZE:8d4 -F:AQUATIC | SMART | IM_POIS | ANIMAL | NO_CONF | NO_SLEEP | -F:NO_FEAR | SMART | WEIRD_MIND | DROP_CORPSE | COLD_BLOOD | -F:MORTAL | BASEANGBAND -S:1_IN_15 | -S:DARKNESS | SLOW | CONF | SCARE +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:DROP_CORPSE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:SMART +F:SMART +F:WEIRD_MIND +S:1_IN_15 +S:CONF +S:DARKNESS +S:SCARE +S:SLOW D:A cunning and dangerous undersea opponent. N:893:Eye of the deep @@ -15669,12 +20526,30 @@ B:GAZE:EXP_20:2d6 B:GAZE:UN_POWER:2d6 B:GAZE:INSANITY:2d6 B:BITE:HURT:6d6 -F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | AQUATIC | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_TELE | -F:SMART | DROP_CORPSE | BASEANGBAND -S:1_IN_2 | -S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | -S:FORGET | DARKNESS | BO_WATE | BO_ICEE | BO_MANA | BO_COLD +F:AQUATIC +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:RES_TELE +F:SMART +S:1_IN_2 +S:BLIND +S:BO_COLD +S:BO_ICEE +S:BO_MANA +S:BO_WATE +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:MIND_BLAST +S:SCARE +S:SLOW D:A beholder that inhabits the depths of the sea, sleeping and pondering D:alien thoughts for centuries. Occasionally, it will float to the D:surface to wreck the lives of surface dwellers. @@ -15689,12 +20564,27 @@ B:BITE:POISON:5d10 B:CLAW:PARALYZE B:STING:INSANITY:5d10 B:STING:UN_BONUS -F:AQUATIC | ANIMAL | WEIRD_MIND | FORCE_MAXHP | HURT_LITE | -F:EVIL | SMART | NO_CONF | NO_SLEEP | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:BA_POIS | BR_DARK | BLIND | BR_POIS | SLOW | CONF | MIND_BLAST | -S:BRAIN_SMASH | DARKNESS +F:ANIMAL +F:AQUATIC +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:SMART +F:WEIRD_MIND +S:1_IN_5 +S:BA_POIS +S:BLIND +S:BRAIN_SMASH +S:BR_DARK +S:BR_POIS +S:CONF +S:DARKNESS +S:MIND_BLAST +S:SLOW D:A gigantic aquatic monster, somewhat resembling a cross between a D:lobster and a spider. It is coated in poisonous slime and noxious D:parasites. This foul creature hides in the silt of the deep ocean floor, @@ -15709,10 +20599,22 @@ O:0:0:0:0 B:TOUCH:BLIND:3d3 B:TOUCH:POISON:2d4 B:WAIL:TERRIFY -F:COLD_BLOOD | EMPTY_MIND | EVIL | AQUATIC | UNDEAD | IM_COLD | INVISIBLE | -F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:AQUATIC +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNDEAD S:1_IN_8 -S:BLIND | HOLD | CONF +S:BLIND +S:CONF +S:HOLD D:A ghastly victim of drowning, forever doomed to wander the ocean waters D:looking for revenge. @@ -15723,8 +20625,12 @@ W:12:1:3000:40 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:4d4 -F:RAND_25 | AQUATIC | ANIMAL | STUPID | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:STUPID D:A small species of shark, although the teeth are still as deadly. N:897:Hammerhead shark @@ -15736,8 +20642,11 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:BUTT:HURT:3d4 B:BITE:HURT:3d4 -F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A hungry shark with a strange head. N:898:Great white shark @@ -15749,8 +20658,11 @@ O:0:0:0:0 B:BITE:HURT:4d6 B:BITE:HURT:4d6 B:BITE:HURT:4d6 -F:FORCE_SLEEP | AQUATIC | COLD_BLOOD | -F:ANIMAL MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:FORCE_SLEEP +F:MORTAL D:A very large carnivorous fish. N:899:Aquatic golem @@ -15761,9 +20673,17 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:3d10 B:HIT:HURT:3d10 -F:COLD_BLOOD | EMPTY_MIND | AQUATIC | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:AQUATIC +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:An ingenious gnomish invention -- a golem designed for underwater D:usage. @@ -15774,8 +20694,12 @@ W:5:1:1500:35 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d10 -F:DROP_90 | EVIL | IM_POIS | AQUATIC | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:AQUATIC +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:IM_POIS +F:MORTAL D:Yes, your favourite denizen of evil also comes in an aquatic variety. N:901:White shark @@ -15787,8 +20711,11 @@ O:0:0:0:0 B:BITE:HURT:3d5 B:BITE:HURT:3d5 B:BITE:HURT:3d5 -F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A fast-moving hunter of the depths. When this creature moves, D:everybody in the water is in danger! @@ -15802,68 +20729,24 @@ B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:3d2 B:HIT:HURT:3d2 -F:MALE | -F:FORCE_MAXHP | AQUATIC | REGENERATE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_OCEAN | -F:OPEN_DOOR | BASH_DOOR | RES_WATE | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | BASEANGBAND +F:AQUATIC +F:BASH_DOOR +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:RES_WATE +F:TROLL +F:WILD_OCEAN +F:WILD_TOO D:A troll of the sea, he reeks of brine. -N:903:Jaws -G:~:w -I:130:100d20:200:80:70 -W:40:2:7000:2000 -E:0:0:0:0:1:0 -O:0:0:0:0 -B:BITE:HURT:11d2 -B:BITE:HURT:22d1 -B:BITE:HURT:11d2 -B:BITE:HURT:22d1 -F:FORCE_MAXHP | UNIQUE | MOVE_BODY | -F:WILD_OCEAN | WILD_TOO | COLD_BLOOD | -F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC | -F:NO_CONF | NO_SLEEP | -F:MORTAL | ZANGBAND -D:The biggest white shark who has ever lived, it is hunting for you now! - -N:904:Aquatic elf -G:h:b -I:110:14d8:30:30:6 -W:9:1:1400:25 -E:1:1:1:2:1:0 -O:20:20:50:10 -B:HIT:HURT:3d4 -F:MALE | AQUATIC | SMART | DROP_CORPSE | -F:FRIENDS | DROP_60 | ZANGBAND | HAS_LITE -D:A sleek form vaguely shaped like a dolphin, except with a humanoid -D:head and arms. The facial features are decidedly elven. - -N:905:Aquatic elven warrior -G:h:b -I:110:20d8:40:35:5 -W:10:1:1500:35 -E:1:1:1:2:1:0 -O:20:60:10:10 -B:HIT:HURT:4d4 -B:HIT:HURT:4d4 -F:MALE | AQUATIC | FRIENDS | SMART | DROP_60 | DROP_CORPSE | ZANGBAND | -F:HAS_LITE -D:An aquatic elf trained in all forms of combat. - -N:906:Aquatic elven shaman -G:h:b -I:110:12d8:30:30:6 -W:10:1:1400:35 -E:1:1:1:2:1:0 -O:10:10:70:10 -B:TOUCH:UN_BONUS -F:MALE | AQUATIC | SMART | DROP_2D2 | DROP_CORPSE | ZANGBAND | -F:HAS_LITE -S:1_IN_12 | -S:BO_MANA | BO_COLD | S_MONSTERS -D:A wizened aquatic elf skilled in the magical arts. You can see an -D:iridescent film coating the water around him. - N:907:Stargazer G:~:y I:100:15d9:10:25:30 @@ -15871,9 +20754,13 @@ W:21:1:800:60 E:0:0:0:0:1:0 O:0:0:0:0 B:GAZE:PARALYZE -F:AQUATIC | ANIMAL | SMART | RAND_25 | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:AQUATIC +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:SMART +S:1_IN_10 S:S_MONSTER D:A giant fish shaped like a flounder. There are two enormous eyes D:occupying half of the creature's body. @@ -15886,9 +20773,12 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:GAZE:PARALYZE B:GAZE:CONFUSE -F:AQUATIC | ANIMAL | SMART | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:AQUATIC +F:DROP_CORPSE +F:MORTAL +F:SMART +S:1_IN_10 S:S_MONSTERS D:A stargazer a bit larger than average, covered with barnacles. @@ -15899,8 +20789,13 @@ W:13:1:700:55 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:2d6 -F:AQUATIC | ANIMAL | RAND_25 | INVISIBLE | ATTR_CLEAR | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:ATTR_CLEAR +F:DROP_CORPSE +F:INVISIBLE +F:MORTAL +F:RAND_25 D:A flattened fish which is able to change body colouring for D:camouflage. @@ -15912,8 +20807,10 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d2 B:BITE:HURT:2d2 -F:ANIMAL | AQUATIC | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:DROP_CORPSE +F:MORTAL D:A giant turtle with flippers, adapted for life in the ocean. N:911:Baby dragon turtle @@ -15925,10 +20822,17 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:EVIL | DRAGON | AQUATIC | BASEANGBAND | ATTR_MULTI -S:1_IN_12 | +F:AQUATIC +F:ATTR_MULTI +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:ONLY_GOLD +S:1_IN_12 S:BR_SOUN D:A newly-hatched dragon turtle. It still hasn't grown a proper shell. @@ -15941,12 +20845,17 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_3D2 | -F:EVIL | DRAGON | AQUATIC | BASEANGBAND | ATTR_MULTI -S:1_IN_11 | -S:SCARE | +F:AQUATIC +F:ATTR_MULTI +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +S:1_IN_11 S:BR_SOUN +S:SCARE D:A dragon-like creature inhabiting lightless reaches of ocean caves. It has D:a long neck with a tiny head, and four massive flippers. It has a soft and D:flexible shell. @@ -15960,13 +20869,20 @@ O:50:50:0:0 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_4D2 | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | AQUATIC | BASEANGBAND | HAS_LITE +F:AQUATIC F:ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:NO_CONF +F:NO_SLEEP +S:1_IN_9 S:BR_SOUN +S:SCARE D:A large dragon turtle, covered with a tough white shell. N:914:Ancient dragon turtle @@ -15978,13 +20894,26 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:HURT:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_1D2 | DROP_4D2 | -F:SMART | AQUATIC | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_9 | -S:BLIND | CONF | SCARE | +F:AQUATIC +F:ATTR_MULTI +F:DRAGON +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_9 +S:BLIND S:BR_SOUN +S:CONF +S:SCARE D:A huge dragon turtle. You can see many barnacles covering its body. N:915:Fastitocalon @@ -15997,11 +20926,26 @@ B:BITE:HURT:5d8 B:BITE:HURT:5d8 B:CRUSH:POISON:3d10 B:CRUSH:POISON:3d10 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_TOO | WILD_OCEAN | -F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | -F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:BR_FIRE | BR_ACID | BR_SOUN | BA_WATE +F:AQUATIC +F:ATTR_MULTI +F:DRAGON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_6 +S:BA_WATE +S:BR_ACID +S:BR_FIRE +S:BR_SOUN D:A huge aquatic dragon-turtle, its shell is as large as a small island. N:916:Undead stargazer @@ -16012,9 +20956,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:GAZE:PARALYZE B:GAZE:EXP_20 -F:AQUATIC | ANIMAL | SMART | INVISIBLE | UNDEAD | BASEANGBAND | NO_CUT -S:1_IN_10 | -S:S_UNDEAD | S_MONSTER +F:ANIMAL +F:AQUATIC +F:INVISIBLE +F:NO_CUT +F:SMART +F:UNDEAD +S:1_IN_10 +S:S_MONSTER +S:S_UNDEAD D:A stargazer brought back from the dead under control of some unholy D:sorceror. @@ -16026,8 +20976,11 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:7d4 B:BITE:HURT:7d4 -F:AQUATIC | WILD_TOO | WILD_OCEAN | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:MORTAL +F:WILD_OCEAN +F:WILD_TOO D:An almost beautiful, deadly beast. N:918:Merrow @@ -16038,10 +20991,21 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:FRIENDS | DROP_60 | DROP_CORPSE | AQUATIC | WILD_TOO | WILD_OCEAN | -F:OPEN_DOOR | BASH_DOOR | RES_WATE | IM_COLD | IM_POIS | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:AQUATIC +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +F:RES_WATE +F:WILD_OCEAN +F:WILD_TOO D:A great ogre of the sea, it is violent and stupid. N:919:Water naga @@ -16054,41 +21018,24 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:POISON:1d8 B:BITE:POISON:1d8 -F:FEMALE | -F:AQUATIC | DROP_CORPSE | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | -F:EVIL | NO_CONF | NO_SLEEP | SMART | -F:MORTAL | BASEANGBAND -S:1_IN_7 | -S:DARKNESS | CAUSE_3 | BO_ICEE +F:AQUATIC +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:SMART +S:1_IN_7 +S:BO_ICEE +S:CAUSE_3 +S:DARKNESS D:A naga adapted to underwater life. She has a fish-like tail and a pair D:of gills. -N:920:Devilfish -G:~:s -I:105:10d5:10:10:5 -W:12:1:900:60 -E:0:0:0:0:1:0 -O:0:0:0:0 -F:NEVER_BLOW | ATTR_MULTI | AQUATIC | NO_CONF | DROP_CORPSE | -F:MORTAL | ZANGBAND -S:1_IN_4 | -S:BR_CHAO | BR_LITE | BR_SOUN | BR_DISE | BR_TIME -D:A disgusting fish, it has a large gaping mouth and a small lantern dangling -D:from an outgrowth on its head. - -N:921:Undead devilfish -G:~:D -I:105:10d5:10:10:5 -W:15:1:0:75 -E:0:0:0:0:1:0 -O:0:0:0:0 -F:NEVER_BLOW | ATTR_MULTI | AQUATIC | INVISIBLE | NO_CONF | UNDEAD | -F:ZANGBAND | NO_CUT -S:1_IN_4 | -S:BR_NETH | BR_DISE | BR_TIME | BR_NEXU | BR_POIS -D:A devilfish brought back from the dead. - N:922:Moby Dick, the White Whale G:~:w I:120:100d25:200:80:70 @@ -16099,11 +21046,22 @@ B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 -F:FORCE_MAXHP | UNIQUE | MOVE_BODY | -F:WILD_OCEAN | WILD_TOO | COLD_BLOOD | -F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC | -F:MORTAL | JOKEANGBAND -S:1_IN_6 | BA_WATE +F:ANIMAL +F:AQUATIC +F:BASH_DOOR +F:COLD_BLOOD +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:JOKEANGBAND +F:MORTAL +F:MOVE_BODY +F:UNIQUE +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_6 +S:BA_WATE D:The mightiest whale of the seas, he has sunk many ships in his time. With D:a mere flick of his tail he can create a mighty whirlpool, to the ruin D:of all who would travel the ocean. @@ -16117,11 +21075,14 @@ O:0:0:0:0 B:BITE:CONFUSE:2d8 B:BITE:HURT:2d8 B:CLAW:POISON:2d8 -F:FRIENDS | DROP_CORPSE | -F:ANIMAL | AQUATIC | -F:MORTAL | BASEANGBAND -S:1_IN_10 | -S:BO_ICEE | BO_WATE +F:ANIMAL +F:AQUATIC +F:DROP_CORPSE +F:FRIENDS +F:MORTAL +S:1_IN_10 +S:BO_ICEE +S:BO_WATE D:A dog with a finned tail and large, muscular flippers for hind legs. D:It has a rubbery skin instead of fur. @@ -16134,13 +21095,23 @@ O:20:60:20:0 B:HIT:HURT:3d4 B:GAZE:POISON:8d12 B:CLAW:INSANITY:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | -F:FRIENDS | SMART | -F:ONLY_ITEM | DROP_60 | -F:AQUATIC | POWERFUL | -F:EVIL | DEMON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:BO_ICEE | BA_WATE +F:AQUATIC +F:DEMON +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_ACID +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:SMART +S:1_IN_8 +S:BA_WATE +S:BO_ICEE D:A hideous scaled demon, it is a sleek form with many fins but no visible D:arms or legs. It has a toothed gaping maw, reminiscent of a caricature D:of a shark's jaws. @@ -16153,8 +21124,13 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:STING:POISON:2d5 B:STING:POISON:2d5 -F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:EVIL +F:IM_POIS +F:MORTAL +F:WILD_TOO D:An intelligent devil-ray of the depths. N:926:Ixitxachitl priest @@ -16165,10 +21141,20 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:STING:POISON:2d7 B:STING:POISON:2d7 -F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:EVIL +F:IM_POIS +F:MORTAL +F:WILD_TOO S:1_IN_6 -S:TELE_TO | HEAL | SCARE | CAUSE_2 | BLIND | S_MONSTER +S:BLIND +S:CAUSE_2 +S:HEAL +S:SCARE +S:S_MONSTER +S:TELE_TO D:A devil-ray of the depths, with priestly magic. N:927:Vampiric ixitxachitl @@ -16179,10 +21165,20 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:STING:POISON:3d8 B:STING:EXP_40:3d8 -F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | WILD_TOO | -F:BASEANGBAND | COLD_BLOOD +F:ANIMAL +F:AQUATIC +F:COLD_BLOOD +F:EVIL +F:IM_POIS +F:RES_NETH +F:WILD_TOO S:1_IN_6 -S:HEAL | SCARE | CAUSE_3 | BLIND | FORGET | HASTE +S:BLIND +S:CAUSE_3 +S:FORGET +S:HASTE +S:HEAL +S:SCARE D:A devil-ray of the depths, with vampiric powers. N:928:Mathilde, the Science Student @@ -16191,11 +21187,23 @@ I:110:220d100:40:10:3 W:0:4:1100:0 E:0:1:1:2:1:1 O:20:20:20:20 -F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | -F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | RAND_25 -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:OPEN_DOOR | DG_CURSE | -F:MORTAL | JOKEANGBAND | HAS_LITE +F:CAN_SPEAK +F:DG_CURSE +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FEMALE +F:FORCE_MAXHP +F:HAS_LITE +F:JOKEANGBAND +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:She loves joking, and she's constantly giggling. A very happy girl. D:Beware, it is rumoured that Dark God has put a mighty curse on her. @@ -16208,9 +21216,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:3d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:930:Young spirit @@ -16221,9 +21238,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:9d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:931:Mature spirit @@ -16234,9 +21260,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:18d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:932:Experienced spirit @@ -16247,9 +21282,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:20d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:933:Wise spirit @@ -16260,9 +21304,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:30d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:COLD_BLOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:934:Fangorn the Treebeard, Lord of the Ents @@ -16275,10 +21328,24 @@ B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | SUSCEP_FIRE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | DROP_CORPSE | -F:SMART | TAKE_ITEM | BASH_DOOR | KILL_WALL | NO_SLEEP | -F:GOOD | PET | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:KILL_WALL +F:MOVE_BODY +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PET +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM +F:UNIQUE D:The first being to awoke on Arda, apart from the Valar themselves. He is the D:first, oldest, greatest and most respected of all the Ents: and though he is D:slow to anger, he is a terrible foe when roused. @@ -16293,17 +21360,49 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:TERRIFY:5d5 B:HIT:TERRIFY:5d5 -F:UNIQUE | MALE | CAN_SPEAK | PET | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:GOOD | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | -S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS | -S:BA_FIRE | BO_FIRE | BO_PLAS | BO_MANA | CAUSE_4 | -S:S_MONSTERS | S_ANGEL | S_DRAGON | S_KIN +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:REFLECTING +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_2 +S:BA_FIRE +S:BLIND +S:BO_FIRE +S:BO_MANA +S:BO_PLAS +S:BRAIN_SMASH +S:CAUSE_4 +S:CAUSE_4 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:SCARE +S:S_ANGEL +S:S_DRAGON +S:S_KIN +S:S_MONSTERS +S:TELE_AWAY +S:TPORT D:The wizard who opposed Sauron and, in the end, was the only D:one of the Istari to succeed in his task. Gandalf is very D:wise and specialises in fire magic. @@ -16318,13 +21417,24 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:UNIQUE | MALE | -F:FORCE_MAXHP | FORCE_SLEEP | -F:OPEN_DOOR | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_POIS | -F:DROP_CORPSE | DROP_SKELETON | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | BLIND | CONF | CAUSE_2 | MIND_BLAST +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:UNIQUE +S:1_IN_6 +S:BLIND +S:CAUSE_2 +S:CONF +S:HEAL +S:MIND_BLAST D:The friend and companion of the dwarven king Thror, he went mad with D:grief after Thror's death at the hands of Azog the Orc. With torn beard D:and ragged clothes, he seems to have fixed on you as a convenient target @@ -16337,10 +21447,21 @@ W:8:1:900:18 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | WILD_TOO | FRIENDS | -F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE | NO_CONF | NO_SLEEP -S:1_IN_12 | BLIND | SLOW | CONF | SCARE +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HAS_LITE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:BLIND +S:CONF +S:SCARE +S:SLOW D:A novice in the arts of mind over matter. N:938:Great Swamp Wyrm @@ -16353,14 +21474,30 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:POISON:6d14 B:BITE:POISON:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND S:BR_POIS +S:CONF +S:SCARE D:A truly enormous dragon with great powers. The foul gases issuing D:from the beast nearly make you vomit; and while you may try to hold D:your breath as you fight it, it sees no reason to do likewise. @@ -16375,14 +21512,30 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:ACID:6d14 B:BITE:ACID:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND S:BR_ACID +S:CONF +S:SCARE D:A huge and very powerful dragon. Great steaming pools of acid drip from D:its form onto the ground. You shudder when you see the acid eating away D:the very stones of the dungeon - what could it do to you? @@ -16395,11 +21548,22 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:3d4 B:CLAW:FIRE:5d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | -F:MORTAL | HAS_LITE +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16411,11 +21575,22 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:4d4 B:CLAW:FIRE:5d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | -F:MORTAL | HAS_LITE +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16427,11 +21602,22 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:5d4 B:CLAW:FIRE:7d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | -F:MORTAL | HAS_LITE +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16443,11 +21629,22 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:6d4 B:CLAW:FIRE:7d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | -F:MORTAL | HAS_LITE +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16459,11 +21656,22 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:6d4 B:CLAW:FIRE:8d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | -F:MORTAL | HAS_LITE +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16475,11 +21683,22 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:10d8 B:HIT:HURT:10d8 -F:MALE | FRIENDS | OPEN_DOOR | BASH_DOOR | -F:GOOD | DROP_SKELETON | DROP_CORPSE | SMART | PET | -F:IM_ACID | IM_COLD | RES_WATE | RES_NETH | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:MALE +F:MORTAL +F:OPEN_DOOR +F:PET +F:RES_NETH +F:RES_WATE +F:SMART +S:1_IN_2 S:ARROW_4 D:An elf cloaked in green wielding a longbow. @@ -16493,12 +21712,27 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:EXP_80:4d6 B:HIT:EXP_80:4d6 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NAZGUL | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CHOSEN | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | SPECIAL_GENE | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE D:A tall black Ringwraith, he is a master of horsemanship. He longs D:to taste your blood. @@ -16512,15 +21746,37 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:TOUCH:EXP_80:5d6 B:TOUCH:EXP_80:5d6 -F:UNIQUE | FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | FORGET | -S:BO_ACID | BO_FIRE | BO_COLD | BO_NETH | +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_FIRE +S:BO_NETH +S:CAUSE_3 +S:FORGET +S:HOLD +S:SCARE S:S_MONSTER D:A sorceress in life, Adunaphel quickly fell under Sauron's sway and the D:power of the rings. @@ -16535,15 +21791,37 @@ B:HIT:HURT:7d6 B:HIT:HURT:7d6 B:GAZE:EXP_80:6d6 B:WAIL:TERRIFY:6d6 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | DARKNESS | -S:BO_FIRE | BO_COLD | BO_NETH | +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BO_COLD +S:BO_FIRE +S:BO_NETH +S:CAUSE_3 +S:DARKNESS +S:HOLD +S:SCARE S:S_MONSTERS D:A mighty sorcerer king, Akhorahil was blind in life. With powerful D:enchantments, he created jewelled eyes that enabled him to see better than @@ -16559,14 +21837,37 @@ B:HIT:HURT:7d7 B:HIT:HURT:7d7 B:TOUCH:EXP_80:6d7 B:WAIL:TERRIFY:6d7 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_NETH | BA_FIRE | +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_FIRE +S:BLIND +S:BO_FIRE +S:BO_NETH +S:CAUSE_3 +S:HOLD +S:SCARE S:S_MONSTER D:Ren was an insane eastern king who believed himself to be the son of a D:volcano god. At an early age his sanity was destroyed by a plague that @@ -16582,15 +21883,39 @@ B:HIT:HURT:8d7 B:HIT:HURT:8d7 B:TOUCH:EXP_40:6d7 B:TOUCH:EXP_40:6d7 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | NAZGUL | DROP_CHOSEN | -F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | -S:BA_FIRE | BA_NETH | BA_COLD | BA_ELEC | BA_ACID | +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BA_NETH +S:BLIND +S:CAUSE_3 +S:HOLD +S:SCARE S:S_UNDEAD D:This Ringwraith was a weak-minded sorcerer-king who fell easily under D:Sauron's power. @@ -16605,15 +21930,39 @@ B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:BITE:EXP_40:6d7 B:WAIL:TERRIFY:6d7 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | BA_FIRE | BA_NETH | -S:S_MONSTERS | S_UNDEAD | S_HOUND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_FIRE +S:BA_NETH +S:BLIND +S:CAUSE_3 +S:HOLD +S:SCARE +S:S_HOUND +S:S_MONSTERS +S:S_UNDEAD D:Dwar had a special affinity for dogs in life, and can still command them D:at will. He howls manically as he reaches out to destroy you. @@ -16627,15 +21976,39 @@ B:HIT:HURT:9d9 B:HIT:HURT:9d9 B:TOUCH:EXP_80:6d7 B:WAIL:TERRIFY:6d7 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NAZGUL | DROP_CHOSEN | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | MIND_BLAST | -S:BO_COLD | BA_COLD | BA_NETH | +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_COLD +S:BA_NETH +S:BLIND +S:BO_COLD +S:CAUSE_3 +S:CAUSE_4 +S:HOLD +S:MIND_BLAST +S:SCARE S:S_UNDEAD D:A Ringwraith powerful in fell sorcery, he yearns for the life he has D:exchanged for an unlife of everlasting torment. @@ -16650,16 +22023,46 @@ B:HIT:HURT:9d10 B:HIT:HURT:9d10 B:TOUCH:EXP_80:7d7 B:TOUCH:EXP_80:7d7 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NAZGUL | DROP_CHOSEN | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA | -S:BA_FIRE | BA_COLD | BA_NETH | ANIM_DEAD | -S:S_HI_UNDEAD | S_KIN +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_MANA +S:CAUSE_3 +S:CAUSE_4 +S:HOLD +S:SCARE +S:S_HI_UNDEAD +S:S_KIN +S:TELE_LEVEL D:He was the warrior-king of the East, now a Ringwraith. Khamul is a powerful opponent, his skill in D:combat awesome and his form twisted by evil cunning. @@ -16673,16 +22076,45 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:EXP_80:7d7 B:HIT:EXP_80:7d7 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | NAZGUL | -F:EVIL | UNDEAD | DROP_CHOSEN | -F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH | -S:BO_MANA | BA_NETH | S_WRAITH | -S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:BA_NETH +S:BLIND +S:BO_MANA +S:BRAIN_SMASH +S:CAUSE_3 +S:HOLD +S:SCARE +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_KIN +S:S_MONSTERS +S:S_WRAITH +S:TELE_AWAY D:The Chief of the Ringwraiths. A fell being of devastating power, his D:spells are lethal and his combat blows crushingly hard. He moves at D:speed, and commands legions of evil to do his bidding. It is said that he @@ -16696,14 +22128,26 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:8d6 B:HIT:HURT:8d6 -F:FEMALE | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | -S:BLINK | TELE_AWAY +F:BASH_DOOR +F:CAN_FLY +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FEMALE +F:HAS_LITE +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:TELE_AWAY D:A Thunderlord. Among the weaker breeds, but still dangerous. N:956:Blue Thunderlord @@ -16714,14 +22158,27 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:8d7 B:HIT:HURT:8d7 -F:MALE | SMART | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | -S:TPORT | BLINK +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:HAS_LITE +F:IM_FIRE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:TPORT D:A Thunderlord. Among the weaker breeds, but still dangerous. N:957:Brown Thunderlord @@ -16732,14 +22189,27 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:8d9 B:HIT:HURT:8d9 -F:MALE | SMART | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | -S:TPORT | BLINK +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:HAS_LITE +F:IM_FIRE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:TPORT D:A Thunderlord. Beware its flame. N:958:Bronze Thunderlord @@ -16750,14 +22220,28 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:10d9 B:HIT:HURT:10d9 -F:MALE | SMART | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | BR_TIME | -S:TPORT | BLINK +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:HAS_LITE +F:IM_FIRE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:BR_TIME +S:TPORT D:A Thunderlord, mightiest among the males. N:959:Gold Thunderlord @@ -16770,15 +22254,31 @@ B:HIT:HURT:10d9 B:HIT:HURT:10d9 B:HIT:HURT:10d9 B:HIT:HURT:10d9 -F:FEMALE | SMART | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | BR_TIME | -S:TPORT | BLINK | TELE_TO | TELE_AWAY | +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FEMALE +F:HAS_LITE +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:BR_TIME S:S_THUNDERLORD +S:TELE_AWAY +S:TELE_TO +S:TPORT D:A Thunderlord, among the queens of their kind. N:960:Blood Sprout @@ -16791,10 +22291,17 @@ B:TOUCH:HURT:3d15 B:TOUCH:HURT:3d15 B:TOUCH:HURT:3d15 B:TOUCH:HURT:3d15 -F:STUPID | EMPTY_MIND | KILL_TREES | -F:IM_POIS | IM_ELEC | IM_ACID | IM_COLD | -F:NO_CONF | NO_SLEEP | NO_FEAR | +F:EMPTY_MIND +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_TREES F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:STUPID S:MULTIPLY D:A kind of giant mycorrhiza, corrupted into a carnivore by Morgoth. @@ -16808,14 +22315,29 @@ B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:HAS_LITE -S:1_IN_2 | -S:CAUSE_3 | BO_WATE | BO_MANA +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_2 +S:BO_MANA +S:BO_WATE +S:CAUSE_3 D:This sad creature - once a mighty warrior - betrayed his former friends to D:Morgoth's army in return for, he thought, safety for himself and his wife. D:And so he fell under Morgoth's power and became little more than a mindless @@ -16831,10 +22353,22 @@ B:CLAW:HURT:2d5 B:TOUCH:EAT_ITEM B:TOUCH:INSANITY:2d5 B:TOUCH:INSANITY:2d5 -F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOO | -F:RAND_25 | UNIQUE | STUPID | MALE | FORCE_MAXHP | -F:TAKE_ITEM | CAN_SPEAK | CAN_SWIM | EVIL | -F:MORTAL | JOKEANGBAND | HAS_LITE +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:JOKEANGBAND +F:MALE +F:MALE +F:MORTAL +F:RAND_25 +F:STUPID +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO S:1_IN_8 S:SHRIEK D:He tends to blubber a lot, he was a simple blubbering idiot before he lost @@ -16851,11 +22385,22 @@ B:CLAW:POISON:2d8 B:CLAW:POISON:2d8 B:BITE:POISON:2d6 B:BITE:POISON:2d6 -F:DROP_SKELETON | FORCE_MAXHP | FRIENDS | -F:OPEN_DOOR | BASH_DOOR | HURT_LITE | -F:ANIMAL | SPIDER | EVIL | IM_POIS | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HURT_LITE +F:IM_POIS +F:OPEN_DOOR +F:SPIDER S:1_IN_4 -S:BO_FIRE | SLOW | HOLD | CAUSE_3 | MISSILE +S:BO_FIRE +S:CAUSE_3 +S:HOLD +S:MISSILE +S:SLOW D:A red arachnid with legs weaving spells in the air. N:964:Elder aranea @@ -16868,12 +22413,27 @@ B:CLAW:POISON:5d8 B:CLAW:POISON:5d8 B:BITE:HALLU:5d6 B:BITE:HALLU:5d6 -F:DROP_SKELETON | FORCE_MAXHP | -F:OPEN_DOOR | BASH_DOOR | HURT_LITE | SMART | -F:ANIMAL | SPIDER | EVIL | IM_FIRE | IM_POIS | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SMART +F:SPIDER S:1_IN_6 -S:SLOW | HOLD | DRAIN_MANA | MIND_BLAST | HEAL | -S:BA_FIRE | BO_FIRE | CAUSE_3 | S_SPIDER +S:BA_FIRE +S:BO_FIRE +S:CAUSE_3 +S:DRAIN_MANA +S:HEAL +S:HOLD +S:MIND_BLAST +S:SLOW +S:S_SPIDER D:A vast, bloated arachnid, master of its brood: among the more terrible of D:Ungoliant's descendants, this is a monster such as those who haunted the dread D:valley of Nan Dungortheb long ago. @@ -16886,8 +22446,12 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:2d6 B:STING:BLIND:1d1 -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | -F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:IM_POIS +F:MORTAL +F:WEIRD_MIND D:It is moving slowly towards you. N:966:Wavelord @@ -16900,13 +22464,34 @@ B:HIT:HURT:8d9 B:HIT:COLD:8d9 B:HIT:HURT:8d9 B:HIT:COLD:8d9 -F:SMART | PET | DROP_CORPSE | FRIENDS | WILD_SHORE | WILD_OCEAN | WILD_TOO | -F:IM_POIS | AQUATIC | CAN_SWIM | DROP_USEFUL | -F:NO_CONF | NO_SLEEP | NO_FEAR | DROP_GOOD | DROP_3D2 | -F:MORTAL | REGENERATE | TAKE_ITEM | GOOD | SUSCEP_FIRE | -F:RES_WATE | RES_NEXU | HAS_LITE +F:AQUATIC +F:CAN_SWIM +F:DROP_3D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_USEFUL +F:FRIENDS +F:GOOD +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:PET +F:REGENERATE +F:RES_NEXU +F:RES_WATE +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM +F:WILD_OCEAN +F:WILD_SHORE +F:WILD_TOO S:1_IN_4 -S:BO_WATE | BA_WATE | BO_ICEE +S:BA_WATE +S:BO_ICEE +S:BO_WATE D:The Dolphiners came with the Thunderlords from their far home. D:These friendly beings ride their sharks into combat to assist you. @@ -16916,8 +22501,9 @@ I:110:1d1:30:1:10 W:10:3:10:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:SMART | POSSESSOR | -F:BASEANGBAND | NO_CUT +F:NO_CUT +F:POSSESSOR +F:SMART D:It does not look that powerful. N:968:Bat of Gorgoroth @@ -16928,11 +22514,23 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:POISON:1d10 B:CLAW:HURT:1d4 -F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY | DROP_CORPSE | -F:BASH_DOOR | MOVE_BODY | FRIENDS | WEIRD_MIND | -F:ANIMAL | IM_POIS | AI_ANNOY | MORTAL | BASEANGBAND -S:1_IN_8 | -S:SCARE | BR_POIS | BR_DARK +F:AI_ANNOY +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:DROP_60 +F:DROP_CORPSE +F:FRIENDS +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:MOVE_BODY +F:RAND_25 +F:WEIRD_MIND +S:1_IN_8 +S:BR_DARK +S:BR_POIS +S:SCARE D:Fed with horrid meats and grown to enormous size, this slavering creature D:seeks livelier prey. @@ -16942,10 +22540,19 @@ I:110:1d1:40:250:3 W:0:4:730:0 E:0:1:1:2:1:1 O:0:0:1:0 -F:FEMALE | CAN_SPEAK -F:FORCE_MAXHP | SPECIAL_GENE | NO_TARGET -F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_DEATH | RES_TELE -F:MORTAL | BASEANGBAND | UNIQUE | PET | +F:CAN_SPEAK +F:FEMALE +F:FORCE_MAXHP +F:GOOD +F:MORTAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_DEATH +F:NO_TARGET +F:PET +F:RES_TELE +F:SPECIAL_GENE +F:UNIQUE D:The princess of an unknown kingdom, you need to save her! N:970:Merton Proudfoot, the lost hobbit @@ -16954,10 +22561,18 @@ I:110:1d1:40:250:3 W:1:1:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:MALE | CAN_SPEAK -F:FORCE_MAXHP | SPECIAL_GENE -F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET -F:MORTAL | BASEANGBAND | UNIQUE | PET | NO_DEATH +F:CAN_SPEAK +F:FORCE_MAXHP +F:GOOD +F:MALE +F:MORTAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_DEATH +F:NO_TARGET +F:PET +F:SPECIAL_GENE +F:UNIQUE D:The poor hobbit got lost in the dreadful maze! N:971:The Wight-King of the Barrow-downs @@ -16970,12 +22585,29 @@ B:HIT:HURT:2d10 B:WAIL:PARALYZE:2d6 B:TOUCH:EXP_80:4d8 B:TOUCH:EXP_80:4d8 -F:SPECIAL_GENE | FORCE_MAXHP | SMART | CAN_SPEAK | -F:DROP_4D2 | DROP_2D2 | COLD_BLOOD | UNIQUE | -F:CAN_SWIM | CAN_FLY | EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:HOLD | SCARE | CAUSE_3 | BA_NETH +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:SMART +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE +S:1_IN_4 +S:BA_NETH +S:CAUSE_3 +S:HOLD +S:SCARE D:He has lived in the Barrow-Downs for centuries after his first death at the D:hands of the Witch-King of Angmar. A once loyal captain under the D:Witch-King's command, he now awaits a time when his undead forces shall @@ -16989,9 +22621,13 @@ O:50:50:0:0 B:HIT:HURT:2d6 B:PUNCH:HURT:1d7 B:KICK:HURT:1d8 -F:SPECIAL_GENE | SMART | OPEN_DOOR -F:FORCE_MAXHP | CAN_SWIM | BASEANGBAND | -F:NO_SLEEP | NO_CONF +F:CAN_SWIM +F:FORCE_MAXHP +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:SMART +F:SPECIAL_GENE D:A great warrior. N:973:Experienced possessor (soul) @@ -16999,8 +22635,9 @@ G:G:D I:120:5d5:30:50:10 W:30:3:10:0 O:0:0:0:0 -F:SMART | POSSESSOR | -F:BASEANGBAND | NO_CUT +F:NO_CUT +F:POSSESSOR +F:SMART S:1_IN_9 S:S_KIN D:It does not look that powerful. @@ -17010,30 +22647,13 @@ G:G:D I:130:10d10:30:100:10 W:95:3:10:0 O:0:0:0:0 -F:SMART | POSSESSOR | -F:BASEANGBAND | NO_CUT +F:NO_CUT +F:POSSESSOR +F:SMART S:1_IN_4 S:S_KIN D:It does not look that powerful. -N:975:Death orb -G:E:D -I:130:40d100:255:75:0 -W:80:5:10:5000 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:ENGULF:PARASITE:20d10 -B:ENGULF:ACID:6d5 -B:ENGULF:EXP_80:6d5 -B:ENGULF:LOSE_ALL:6d5 -F:FORCE_MAXHP | ZANGBAND | KILL_ITEM | KILL_WALL | KILL_BODY | -F:NONLIVING | COLD_BLOOD | EMPTY_MIND | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_STUN | REGENERATE | -F:IM_ACID | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS | -F:RES_NETH | RES_PLAS | RES_WATE | RES_DISE | RES_NEXU | -F:DEATH_ORB | NO_CUT -D:A small, apparently unassuming orb which spawns death and destruction. - N:976:Bronze dragon worm G:w:U I:100:10d15:10:40:80 @@ -17043,13 +22663,21 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_CONF | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_CONF +F:ATTR_MULTI +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:MORTAL +F:NO_CONF +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_CONF +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Its scales glitter in D:a multitude of perplexing and distracting ways. @@ -17063,13 +22691,21 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_STUN | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_SOUN +F:ATTR_MULTI +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:MORTAL +F:NO_STUN +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_SOUN +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. You can feel the air itself D:vibrating as you near it. @@ -17080,11 +22716,20 @@ I:100:1d1:1:1:0 W:1:1:20:3 E:0:0:0:0:0:0 O:0:0:0:0 -F:NEVER_MOVE | UNIQUE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | FORCE_DEPTH | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | WYRM_PROTECT | ONLY_DEPTH | JOKEANGBAND | NO_CUT +F:EMPTY_MIND +F:FORCE_DEPTH +F:IM_POIS +F:JOKEANGBAND +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_DEPTH +F:STUPID +F:UNIQUE +F:WYRM_PROTECT D:A small strange growth. It seems to be defenceless... N:979:The Physics Teacher @@ -17097,15 +22742,35 @@ B:TOUCH:LOSE_INT:13d13 B:TOUCH:LOSE_WIS:13d13 B:GAZE:PARALYZE B:WAIL:EXP_80 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:PASS_WALL | MOVE_BODY | AURA_FIRE | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | ANIMAL | DEMON | UNDEAD | JOKEANGBAND | NO_CUT +F:ANIMAL +F:AURA_FIRE +F:BASH_DOOR +F:CAN_SPEAK +F:DEMON +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:PASS_WALL +F:SMART +F:UNDEAD +F:UNIQUE S:1_IN_3 -S:BR_FIRE | BR_PLAS | BR_TIME | BA_WATE | ROCKET | +S:BA_WATE +S:BR_FIRE +S:BR_PLAS +S:BR_TIME S:FORGET +S:ROCKET D:A keeper of forbidden wisdom, this Teacher bombards you with his mastery D:over elements of matter. @@ -17119,12 +22784,30 @@ B:HIT:HURT:8d12 B:HIT:HURT:8d12 B:HIT:HURT:8d12 B:HIT:HURT:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | SPECIAL_GENE | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | BASEANGBAND | -F:HAS_LITE | AQUATIC -S:1_IN_6 | -S:HEAL | HASTE | TELE_AWAY | S_MONSTERS | S_KIN +F:AQUATIC +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:SPECIAL_GENE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_6 +S:HASTE +S:HEAL +S:S_KIN +S:S_MONSTERS +S:TELE_AWAY D:Last and proudest king of ancient Numenor. Corrupted by power and D:avarice, he fell victim to Sauron's wiles, tried to fight the immortals D:themselves, and condemned Numenor to oblivion. @@ -17134,7 +22817,10 @@ G:@:w I:1:1d1:1:1:1 E:0:0:0:0:0:0 O:0:0:0:0 -F:NEVER_MOVE | NEVER_BLOW | DOPPLEGANGER | BASEANGBAND | HAS_LITE +F:DOPPLEGANGER +F:HAS_LITE +F:NEVER_BLOW +F:NEVER_MOVE D:It looks like you... N:982:Marylene, Heartbreakeress of the Netherworld @@ -17147,21 +22833,79 @@ B:GAZE:PARALYZE:20d15 B:HIT:EXP_80:20d17 B:BITE:LOSE_ALL:10d12 B:TOUCH:INSANITY:12d9 -F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | FEMALE | -F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | DROP_SKELETON | -F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | RES_NETH | INVISIBLE | -F:SMART | KILL_WALL | KILL_BODY | POWERFUL | RES_TELE | -F:REGENERATE | CAN_FLY | CAN_SWIM | WYRM_PROTECT | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | DEMON | -F:MORTAL | DG_CURSE | JOKEANGBAND | HAS_LITE -S:1_IN_1 | -S:BR_CHAO | BA_CHAO | BRAIN_SMASH | SHRIEK | BR_CONF | BR_SOUN | -S:BR_NETH | HASTE | TRAPS | FORGET | BR_DISE | BR_TIME | MIND_BLAST | -S:HEAL | TPORT | TELE_TO | CAUSE_1 | CAUSE_2 | CAUSE_3 | CAUSE_4 | BLIND | -S:CONF | SLOW | HOLD | S_ANGEL | S_UNIQUE +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DEMON +F:DG_CURSE +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:KILL_BODY +F:KILL_WALL +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:RES_TELE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WYRM_PROTECT +S:1_IN_1 +S:BA_CHAO +S:BLIND +S:BRAIN_SMASH +S:BR_CHAO +S:BR_CONF +S:BR_DISE +S:BR_NETH +S:BR_SOUN +S:BR_TIME +S:CAUSE_1 +S:CAUSE_2 +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:HOLD +S:MIND_BLAST +S:SHRIEK +S:SLOW +S:S_ANGEL +S:S_UNIQUE +S:TELE_TO +S:TPORT D:A woman of mind-shattering beauty, none can match her beauty. She is perfect, D:and totally evil. She loves nothing but herself and her evil is as D:great as her beauty. No one can stand against her, even DarkGod. @@ -17179,41 +22923,58 @@ B:GAZE:PARALYZE:20d15 B:HIT:HURT:15d10 B:TOUCH:EXP_80:10d5 B:TOUCH:EAT_ITEM -F:RAND_50 | TAKE_ITEM | FORCE_MAXHP | UNIQUE | -F:DROP_3D2 | DROP_GOOD | DROP_GREAT | WYRM_PROTECT | -F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | DEMON | -F:EVIL | WEIRD_MIND | RES_NETH | INVISIBLE | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | JOKEANGBAND | NO_CUT +F:DEMON +F:DROP_3D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:RAND_50 +F:RES_NETH +F:RES_TELE +F:TAKE_ITEM +F:UNIQUE +F:WEIRD_MIND +F:WYRM_PROTECT S:1_IN_2 -S:CONF | SHRIEK | BR_CONF | BR_TIME | BR_INER | BR_GRAV | BRAIN_SMASH | -S:SCARE | BLIND | SLOW | HOLD | HASTE | HEAL | TELE_TO | FORGET | -S:S_HI_DEMON | S_MONSTERS | S_HYDRA | S_HI_DRAGON | S_HI_UNDEAD | S_ANGEL | -S:S_HOUND | S_UNIQUE | +S:BLIND +S:BRAIN_SMASH +S:BR_CONF +S:BR_GRAV +S:BR_INER +S:BR_TIME +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:HOLD +S:SCARE +S:SHRIEK +S:SLOW +S:S_ANGEL +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_HOUND +S:S_HYDRA +S:S_MONSTERS +S:S_UNIQUE +S:TELE_TO D:It is even worse than the RNG, coming from Mangband, D:it seeks to crush you to pulp... and surely can. -N:984:Hrungnir, the Stone Giant -G:P:W -I:130:99d110:50:160:20 -W:78:2:0:45000 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:SHATTER:9d11 -B:HIT:SHATTER:9d11 -B:HIT:HURT:9d11 -B:HIT:HURT:9d11 -F:UNIQUE | SUSCEP_ACID | HURT_ROCK | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK | -F:EVIL | IM_FIRE | IM_POIS | GIANT | -F:ZANGBAND | HAS_LITE | NO_CUT -S:1_IN_5 | -S:BR_WALL | BR_GRAV | BR_SHAR | BLIND | TELE_TO | S_KIN | S_MONSTERS | -S:HAND_DOOM | TELE_AWAY | -D:Hrungnir is the strongest of all the Stone Giants: one who would even dare -D:to challenge Thor himself to single combat. - N:985:Bullroarer the Hobbit G:h:U I:120:6d10:16:8:10 @@ -17222,11 +22983,19 @@ E:1:1:1:2:1:1 O:25:55:0:20 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE D:He is a sturdy hobbit who is renowned for his unusual strength and D:vigour. He can prove a troublesome opponent. @@ -17239,11 +23008,20 @@ O:0:0:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | CAN_SWIM | -F:DROP_CORPSE | DROP_SKELETON | ONLY_GOLD | DROP_2D2 | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_9 | +F:ANIMAL +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_TOO +S:1_IN_9 S:SCARE D:A strange reptilian creature with three heads, guarding its hoard. @@ -17257,12 +23035,23 @@ B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | S_KIN +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE +S:1_IN_10 +S:S_KIN D:An evil and cunning man from the East. Having once sworn allegiance to the D:sons of Feanor, it was Uldor's treachery that turned the tide of the Battle D:of Unnumbered Tears in Morgoth's favour. @@ -17277,15 +23066,26 @@ B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:KICK:HURT:10d2 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_1D2 | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | -S:S_SPIDER | S_ANIMAL +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_6 +S:HEAL +S:S_ANIMAL +S:S_SPIDER D:An adept at unarmed combat, the mystic strikes with stunning power. He D:can summon help from nature and is able to focus his power to ease any D:pain. @@ -17300,14 +23100,36 @@ B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:BITE:EXP_80:5d6 B:BITE:EXP_80:5d6 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_60 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | DARKNESS | BO_NETH | S_UNDEAD +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_60 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:UNDEAD +S:1_IN_7 +S:BLIND +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:DARKNESS +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_UNDEAD D:A terrible robed undead figure, this creature has existed in its D:unlife for many centuries by stealing the life of others. It can D:summon the very shades of its victims from beyond the grave to @@ -17323,12 +23145,29 @@ B:HIT:HURT:5d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | -F:FORCE_MAXHP | IM_FIRE | IM_COLD | IM_ELEC | SPECIAL_GENE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_RANDART -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | S_KIN | S_MONSTERS +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_RANDART +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SPECIAL_GENE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_10 +S:S_KIN +S:S_MONSTERS D:A short and swarthy Easterling dressed in black. He and his three sons D:once openly swore allegiance to the High Elves, but were secretly in the D:pay of Morgoth. @@ -17342,15 +23181,26 @@ O:0:0:100:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON -F:RES_NETH | RES_NEXU | -F:ONLY_ITEM | DROP_1D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:TPORT | HOLD | -S:S_DEMON | BO_FIRE +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:RES_NEXU +F:SMART +S:1_IN_2 +S:BO_FIRE +S:HOLD +S:S_DEMON +S:TPORT D:A figure twisted by evil standing in robes of deepest crimson. N:992:Hezrou @@ -17361,13 +23211,22 @@ E:1:1:1:2:1:1 O:0:50:50:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS -F:ONLY_ITEM | DROP_2D2 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING -F:BASEANGBAND -S:1_IN_9 | -S:BO_FIRE | +F:BASH_DOOR +F:DEMON +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BO_FIRE S:S_DEMON D:It is a demon of lizard form with cruel-looking jaws. @@ -17379,13 +23238,21 @@ E:1:1:1:2:1:1 O:0:50:50:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING | -F:BASEANGBAND -S:1_IN_9 | -S:BO_FIRE | +F:BASH_DOOR +F:DEMON +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BO_FIRE S:S_DEMON D:It is a demon with arms and pincers, its form a true mockery of life. @@ -17398,15 +23265,24 @@ O:0:50:50:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE -F:ONLY_ITEM | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | -F:IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING -F:BASEANGBAND -S:1_IN_9 | -S:BLIND | CONF | -S:BR_FIRE | +F:AURA_FIRE +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BLIND +S:BR_FIRE +S:CONF S:S_DEMON D:It is a large demon with the head of a giant boar. Flames run up and down D:its length. @@ -17421,14 +23297,24 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING | -F:BASEANGBAND -S:1_IN_9 | -S:BLIND | CAUSE_2 | +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BLIND +S:CAUSE_2 S:S_DEMON D:She is a demon of female form with many arms, each bearing deadly weapons. @@ -17442,14 +23328,29 @@ B:HIT:FIRE:4d12 B:HIT:FIRE:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | KILL_WALL | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING | -F:BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | -S:BR_FIRE | +F:AURA_FIRE +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_4 +S:BLIND +S:BR_FIRE +S:CONF S:S_DEMON D:It is a massive humanoid demon wreathed in flames. @@ -17463,16 +23364,30 @@ B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:HIT:POISON:20d1 B:HIT:PARALYZE:15d1 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | -S:S_SPIDER | S_ANIMALS +F:BASH_DOOR +F:DROP_1D2 +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_3 +S:HEAL +S:S_ANIMALS +S:S_SPIDER D:A lord of all that is natural, skilled in the mystic ways. He is a master D:of martial arts and is at one with nature, able to summon help from the D:wild if need be. @@ -17487,15 +23402,31 @@ B:KICK:HURT:20d2 B:KICK:HURT:10d2 B:HIT:POISON:20d1 B:HIT:PARALYZE:15d1 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_4D2 | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | MIND_BLAST | -S:S_SPIDER | S_HOUND | S_ANIMALS +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_2 +S:HEAL +S:MIND_BLAST +S:S_ANIMALS +S:S_HOUND +S:S_SPIDER D:He is one of the few true masters of the art, being extremely skillful in D:all forms of unarmed combat and controlling the world's natural creatures D:with disdainful ease. @@ -17508,15 +23439,24 @@ E:1:1:1:2:1:1 O:0:50:50:0 B:HIT:HURT:3d4 B:TOUCH:LOSE_STR:1d5 -F:FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | -F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | -F:BASEANGBAND -S:1_IN_7 | -S:BLIND | CONF | BO_FIRE +F:BASH_DOOR +F:DEMON +F:DROP_60 +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_7 +S:BLIND +S:BO_FIRE +S:CONF D:It is a lesser demon of female form; however, she takes little time to D:show her true colours. @@ -17527,10 +23467,20 @@ W:4:1:900:18 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | WILD_TOO | -F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE | NO_CONF | NO_SLEEP -S:1_IN_9 | BLIND | SLOW | CONF | SCARE +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_9 +S:BLIND +S:CONF +S:SCARE +S:SLOW D:A novice in the arts of mind over matter. N:1001:Polyphemus, the Blind Cyclops @@ -17543,13 +23493,33 @@ B:HIT:HURT:11d10 B:HIT:SHATTER:11d10 B:HIT:HURT:11d10 B:HIT:SHATTER:11d10 -F:UNIQUE | MALE | BASEANGBAND | HAS_LITE | CAN_SWIM | -F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | DROP_CORPSE | -F:DROP_2D2 | DROP_3D2 | DROP_GOOD | ONLY_ITEM | KILL_ITEM | -F:BASH_DOOR | KILL_BODY | -F:EVIL | GIANT | IM_ACID | IM_POIS | IM_FIRE | IM_COLD | -S:1_IN_5 | -S:BO_WATE | BA_WATE | BO_ICEE | BA_ACID | ARROW_4 +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_3D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:MALE +F:ONLY_ITEM +F:RAND_25 +F:UNIQUE +S:1_IN_5 +S:ARROW_4 +S:BA_ACID +S:BA_WATE +S:BO_ICEE +S:BO_WATE D:No ordinary cyclops, but the son of a sea-god: he wields the powers of D:elemental water as well as the considerable strength of a cyclops. His D:one eye was blinded long ago by the warrior Odysseus, but he has trained @@ -17565,36 +23535,34 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:CONFUSE:6d14 B:BITE:CONFUSE:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:SMART +S:1_IN_4 +S:BLIND S:BR_CONF +S:CONF +S:SCARE D:A dragon of great size and power. Its polished bronze scales reflect the D:light in strange and confusing patterns, and you find it hard to keep your D:mind on the job of fighting for your life. -N:1003:Hound of Tindalos -G:Z:s -I:120:60d15:30:100:0 -W:59:3:600:8000 -E:0:1:0:2:1:0 -O:0:0:0:0 -B:BITE:TIME:2d12 -B:BITE:TIME:2d12 -B:CLAW:HURT:2d12 -B:CLAW:HURT:2d12 -F:FORCE_SLEEP | FRIENDS | RES_NETH | -F:INVISIBLE | PASS_WALL | EVIL | CAN_FLY | -F:ANIMAL | NO_CONF | NO_SLEEP | CTHANGBAND -S:1_IN_5 | BLINK | TELE_TO | -S:BR_NETH | BR_TIME -D:"They are lean and athirst!... All the evil in the universe -D:was concentrated in their lean, hungry bodies. Or had they -D:bodies? I saw them only for a moment, I cannot be certain." - N:1004:Great Wyrm of Thunder G:D:y I:120:50d100:30:150:80 @@ -17605,14 +23573,30 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:6d14 B:BITE:HURT:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | NO_STUN | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND S:BR_SOUN +S:CONF +S:SCARE D:A dragon of gigantic proportions, with destructive abilities to match. The D:sheer loudness of its roar leaves you stunned and unable to think clearly D:enough to defend yourself adequately. @@ -17624,8 +23608,11 @@ W:4:1:200:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:EAT_LITE:1d2 -F:RAND_25 | CAN_SWIM | ANIMAL | -F:DROP_CORPSE | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_SWIM +F:DROP_CORPSE +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is about three feet long with large teeth. As the light of your lamp falls D:on it, it seems to grow stronger. @@ -17640,9 +23627,15 @@ B:CLAW:HURT:3d2 B:CLAW:HURT:3d2 B:BITE:DISEASE:4d2 B:BITE:DISEASE:4d2 -F:UNIQUE | ESCORT | ESCORTS | FORCE_MAXHP | -F:BASH_DOOR | ANIMAL | NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASH_DOOR +F:ESCORT +F:ESCORTS +F:FORCE_MAXHP +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:UNIQUE D:A massive rat. He's the leader of the pack. N:1007:Vort the Kobold Queen @@ -17653,14 +23646,28 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:UNIQUE | FEMALE | CAN_SPEAK | -F:FORCE_MAXHP | -F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_6 | MISSILE | HEAL | CAUSE_1 | CONF +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:ESCORTS +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_6 +S:CAUSE_1 +S:CONF +S:HEAL +S:MISSILE D:Where Mughash is the strongest of his kind, his consort Vort is the D:wisest: she is her tribe's chief shamaness. @@ -17671,8 +23678,12 @@ W:14:1:100:3 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | RAND_25 | CAN_FLY | WEIRD_MIND | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:CAN_FLY +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:It is six inches long. @@ -17683,13 +23694,31 @@ W:34:5:0:1200 E:0:0:0:0:0:0 O:0:0:100:0 B:HIT:HURT:5d5 -F:UNIQUE | MALE | CAN_SPEAK -F:FORCE_MAXHP | UNDEAD | NO_CONF | NO_SLEEP | REGENERATE | NO_STUN | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | PASS_WALL | -F:MORTAL | BASEANGBAND | HAS_LITE | NO_CUT +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:PASS_WALL +F:REGENERATE +F:TAKE_ITEM +F:UNDEAD +F:UNIQUE S:1_IN_6 -S:BR_FIRE | HOLD | CONF | SCARE | MIND_BLAST +S:BR_FIRE +S:CONF +S:HOLD +S:MIND_BLAST +S:SCARE D:He's back from the grave for vengeance on those who D:burnt him. He has no mercy for those in his way. @@ -17700,41 +23729,39 @@ W:36:2:1500:1200 E:1:1:1:2:1:1 O:20:20:20:20 B:HIT:HURT:3d8 -F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | RAND_25 | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR -F:JOKEANGBAND | HAS_LITE -S:1_IN_4 | -S:TELE_TO | SHRIEK | SCARE +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:UNIQUE +S:1_IN_4 +S:SCARE +S:SHRIEK +S:TELE_TO D:Once a powerful adventurer, this poor fighter has seen a few too many D:software bugs in his time. Any shred of lucidity is long gone, but D:he still remains dangerous. He wanders aimlessly through the dungeon D:randomly striking at foes both real and imagined, all the while screaming D:out at the world that caused his condition. -N:1011:Glaryssa, Succubus Queen -G:U:W -I:120:12d100:90:60:10 -W:41:3:3000:8000 -E:1:1:1:2:1:1 -O:0:50:50:0 -B:CLAW:HURT:5d5 -B:HIT:LOSE_STR:4d4 -B:TOUCH:EXP_80:8d3 -F:UNIQUE | FEMALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | NO_SLEEP | NO_CONF -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | PASS_WALL | MOVE_BODY | NONLIVING | -F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL | -F:ZANGBAND -S:1_IN_3 | -S:CAUSE_3 | HOLD | BLIND | BO_ACID | S_DEMON | -S:FORGET | BO_NETH | MIND_BLAST | DARKNESS -D:Drop dead gorgeous - literally. - N:1012:Vermicious Knid G:j:s I:110:90d10:20:55:100 @@ -17744,11 +23771,20 @@ O:40:30:20:10 B:TOUCH:TERRIFY:4d6 B:CRAWL:HURT:4d6 B:ENGULF:HURT:4d6 -F:FRIENDS | EVIL | IM_COLD | SMART | -F:COLD_BLOOD | NO_FEAR | WEIRD_MIND | -F:OPEN_DOOR | ONLY_ITEM | DROP_2D2 | HURT_ROCK | -F:NONLIVING | -F:JOKEANGBAND | NO_CUT +F:COLD_BLOOD +F:DROP_2D2 +F:EVIL +F:FRIENDS +F:HURT_ROCK +F:IM_COLD +F:JOKEANGBAND +F:NONLIVING +F:NO_CUT +F:NO_FEAR +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:WEIRD_MIND D:An amorphous shape that looks like wet grey clay with two pale eyes. D:It is totally silent as it oozes towards you. @@ -17762,32 +23798,34 @@ B:HIT:UN_BONUS:8d8 B:HIT:UN_BONUS:8d8 B:HIT:LOSE_STR:6d6 B:HIT:LOSE_STR:6d6 -F:FORCE_SLEEP | FORCE_MAXHP | EMPTY_MIND | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:TELE_TO | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | BA_NETH | S_HI_UNDEAD +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:RES_TELE +F:UNDEAD +S:1_IN_3 +S:BA_NETH +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:S_HI_UNDEAD +S:TELE_TO D:A skeletal form, black as night, constructed from the bones of its D:previous victims. -N:1014:Snake of Yig -G:J:b -I:120:48d10:25:80:30 -W:38:4:2000:600 -E:0:0:0:0:1:0 -O:0:0:0:0 -B:BITE:POISON:3d12 -F:FORCE_SLEEP | FORCE_MAXHP | -F:RAND_25 | FRIENDS | AURA_FIRE | -F:BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | HAS_EGG | EVIL | IM_FIRE | IM_POIS | -F:MORTAL | ZANGBAND -S:1_IN_5 | -S:BR_POIS -D:It is a giant snake that drips with poison. - N:1015:Bronze golem G:g:o E:2:1:2:4:1:1 @@ -17798,154 +23836,30 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:FORCE_MAXHP | FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | -F:OPEN_DOOR | BASH_DOOR | IM_FIRE | IM_ELEC | IM_POIS | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BO_PLAS | BA_FIRE | BR_FIRE | BA_ELEC | S_HI_DEMON | TELE_TO -D:A gigantic four-armed animated bronze statue, glowing with great heat. - -N:1016:Dimensional shambler -G:h:B -I:120:40d10:30:68:255 -W:29:6:1100:400 -E:0:0:0:0:0:0 -O:20:40:40:0 -B:HIT:HURT:3d5 -B:HIT:HURT:3d5 -B:HIT:HURT:3d5 -F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD | -F:ONLY_ITEM | DROP_2D2 | NONLIVING | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | -F:CTHANGBAND -S:1_IN_3 | -S:HEAL | HASTE | BLIND | CONF | SCARE | TPORT | BLINK -D:A shabby humanoid with a wrinkled skin. It seems to shift -D:in and out of existence as you watch. - -N:1017:Cultist -G:p:G -I:110:14d8:20:22:40 -W:17:1:1500:36 -E:1:1:1:2:1:1 -O:10:0:90:0 -B:HIT:HURT:4d3 -F:MALE | -F:FORCE_SLEEP | -F:DROP_1D2 | EVIL | -F:DROP_SKELETON | DROP_CORPSE | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:MORTAL | CTHANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | SCARE | CAUSE_2 | -S:S_MONSTER | MIND_BLAST -D:A robed humanoid dedicated to a demonic outer god. - -N:1018:Cult leader -G:p:G -I:120:52d14:20:60:10 -W:47:2:1800:1800 -E:1:1:1:2:1:1 -O:20:0:80:0 -B:HIT:HURT:6d4 -B:HIT:HURT:6d4 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:DROP_SKELETON | DROP_CORPSE | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | CTHANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | BLIND | HOLD | CONF | CAUSE_3 | -S:S_MONSTER | S_UNDEAD | S_DEMON | BA_CHAO | BRAIN_SMASH -D:An evil priest, dressed all in black and devoted to one of the netherworld -D:demons that call themselves "the outer gods". - -N:1019:Servitor of the outer gods -G:H:y -I:130:100d35:30:140:255 -W:41:6:2100:15000 -E:0:0:0:0:0:0 -O:10:20:70:0 -B:GAZE:TERRIFY:4d4 -B:HIT:HURT:8d6 -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | REFLECTING | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NONLIVING | -F:RES_TELE | ELDRITCH_HORROR | SHAPECHANGER | ATTR_MULTI | -F:CTHANGBAND -S:1_IN_3 | -S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | -S:S_UNDEAD -D:"Toad-like creatures which seemed constantly to be changing shape and -D:appearance, and from whom emanated, by some means I could not distinguish, -D:a ghostly ululation, a piping." August Derleth - "The Lurker at The -D:Threshold". - -N:1020:Avatar of Nyarlathotep -G:p:R -I:120:25d25:20:70:20 -W:45:2:0:500 -E:0:0:0:0:0:0 -O:0:0:0:0 -B:HIT:HURT:5d5 -F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | -F:NO_SLEEP | NO_FEAR | SHAPECHANGER | ELDRITCH_HORROR | NONLIVING | -F:MALE | OPEN_DOOR | BASH_DOOR | -F:CTHANGBAND | HAS_LITE -D:The Crawling Chaos with a thousand forms. Nyarlathotep is amused at your -D:puny attempts to kill him, and will keep coming back for another go -D:until he gets bored with the game. - -N:1021:Thiazi, the Storm Giant -G:P:B -I:130:99d110:50:160:20 -W:78:2:0:45000 -E:1:1:1:2:1:1 -O:0:100:0:0 -B:HIT:ELEC:9d11 -B:HIT:HURT:9d11 -B:HIT:ELEC:9d11 -B:HIT:HURT:9d11 -F:UNIQUE | SUSCEP_COLD | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | AURA_ELEC | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK | -F:EVIL | IM_FIRE | IM_POIS | SUSCEP_COLD | GIANT | DEMON -F:ZANGBAND | HAS_LITE -S:1_IN_5 | -S:BR_ELEC | BR_PLAS | BR_MANA | BLIND | TELE_TO | S_KIN | S_HI_DRAGON | -S:HAND_DOOM | TELE_AWAY -D:Thiazi is the greatest of all the Storm Giants: when travelling, he takes -D:the form of a giant eagle. It was he who succeeded in kidnapping Iduna and -D:her apples of youth from Asgard itself. - -N:1022:Hypnos, Lord of Sleep -G:p:G -I:130:51d99:20:150:10 -W:67:2:5000:36000 -E:1:1:1:2:1:1 -O:0:0:100:0 -B:TOUCH:LOSE_ALL:2d25 -B:GAZE:PARALYZE:1d20 -B:GAZE:TERRIFY:1d20 -B:GAZE:BLIND:1d20 -F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | -F:NO_STUN | RES_DISE | RES_NEXU | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:NO_SLEEP | NO_CONF | NO_STUN | IM_POIS | IM_COLD | IM_FIRE | IM_ACID -F:ZANGBAND | HAS_LITE +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:RES_TELE S:1_IN_3 -S:BR_NEXU | BR_CHAO | HOLD | SLOW | BR_INER | BA_NUKE | -S:MIND_BLAST | BRAIN_SMASH | CONF | BLIND | TELE_TO | HEAL | -S:TELE_AWAY | TELE_LEVEL | TPORT | S_UNDEAD | S_DEMON | DRAIN_MANA -D:"Young with the youth that is outside time, and with a handsome -D:bearded face, curved, smiling lips, Olympian brow; and dense locks -D:waving and poppy-crowned." +S:BA_ELEC +S:BA_FIRE +S:BO_PLAS +S:BR_FIRE +S:S_HI_DEMON +S:TELE_TO +D:A gigantic four-armed animated bronze statue, glowing with great heat. N:1023:Blue dragon worm G:w:B @@ -17956,13 +23870,21 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ELEC | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_ELEC +F:ATTR_MULTI +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_ELEC +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_ELEC +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Sparks fly from its jaws. @@ -17975,13 +23897,21 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_COLD | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_COLD +F:ATTR_MULTI +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_COLD +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_COLD +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Its breath condenses in the air. @@ -17994,13 +23924,21 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_POIS | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_POIS +F:ATTR_MULTI +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_POIS +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_POIS +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. You can smell foul gases D:on its breath. @@ -18014,13 +23952,21 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_ACID +F:ATTR_MULTI +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_ACID +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_ACID +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Acidic drool drips from its jaws. @@ -18033,13 +23979,21 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_FIRE | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_FIRE +F:ATTR_MULTI +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_FIRE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_FIRE +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Smoke comes from its mouth. @@ -18052,13 +24006,29 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | ATTR_MULTI | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ELEC | IM_FIRE | IM_ACID | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND -S:MULTIPLY | -S:1_IN_6 | BR_ELEC | BR_COLD | BR_FIRE | BR_ACID | BR_POIS +F:ATTR_MULTI +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Its scales shimmer different D:colours as you watch. @@ -18073,9 +24043,13 @@ B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | UNIQUE | SPECIAL_GENE | -F:MORTAL | BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:MORTAL +F:SPECIAL_GENE +F:UNIQUE D:It is a cross between a human and a bull. N:1030:The Sandworm Queen @@ -18088,11 +24062,32 @@ B:CLAW:ACID:5d4 B:CLAW:POISON:5d4 B:BITE:FIRE:5d4 B:BITE:ELEC:5d4 -F:FORCE_MAXHP | DROP_60 | ONLY_ITEM | DROP_GREAT | DROP_GOOD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | FEMALE | POWERFUL | SPECIAL_GENE | REFLECTING | -F:EVIL | ANIMAL | IM_ELEC | IM_FIRE | IM_ACID | IM_POIS | ESCORT | -F:MORTAL | BASEANGBAND | EMPTY_MIND | UNIQUE | NO_CONF -S:1_IN_2 | BR_POIS | S_KIN +F:ANIMAL +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EMPTY_MIND +F:ESCORT +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_2 +S:BR_POIS +S:S_KIN D:Queen and mother of the sandworms, fear her and her prolific children. N:1031:Sandworm @@ -18105,10 +24100,16 @@ B:CLAW:POISON:4d4 B:CLAW:POISON:4d4 B:CLAW:POISON:4d4 B:BITE:HURT:5d5 -F:RAND_25 | -F:FORCE_MAXHP | DROP_CORPSE | POWERFUL | -F:EVIL | IM_ELEC | IM_FIRE | IM_POIS | EMPTY_MIND | -F:MORTAL | BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:POWERFUL +F:RAND_25 S:MULTIPLY D:Offbreed of the Sandworm Queen, they are harmless alone... @@ -18123,17 +24124,41 @@ B:GAZE:UN_BONUS:10d10 B:GAZE:TIME:10d10 B:GAZE:INSANITY:10d10 B:GAZE:INSANITY:10d5 -F:UNIQUE | SPECIAL_GENE | -F:FORCE_MAXHP | POWERFUL | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | WEIRD_MIND | -F:EVIL | UNDEAD | IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | AURA_COLD | -F:IM_POIS | RES_NETH | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:S_UNDEAD | S_DEMON | S_DRAGON | -S:S_UNIQUE | S_WRAITH | S_HI_DEMON | -S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN | -S:BR_DISE | BA_NETH +F:AURA_COLD +F:COLD_BLOOD +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NO_CUT +F:ONLY_ITEM +F:PASS_WALL +F:POWERFUL +F:RES_NETH +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE +F:WEIRD_MIND +S:1_IN_2 +S:BA_NETH +S:BR_DISE +S:S_DEMON +S:S_DRAGON +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_KIN +S:S_UNDEAD +S:S_UNIQUE +S:S_WRAITH D:A disembodied and barely sentient mind, Tik'srvzllat floated D:through the void for eons before being awakened by sorcery, pulled D:into the nether realm, and shaped into the being you see before you. @@ -18151,13 +24176,37 @@ B:HIT:INSANITY:5d6 B:HIT:INSANITY:6d6 B:HIT:INSANITY:7d6 B:HIT:INSANITY:6d6 -F:COLD_BLOOD | EMPTY_MIND | KILL_WALL | FORCE_MAXHP | POWERFUL | SPECIAL_GENE | -F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING | -F:ESCORTS | ESCORT | UNIQUE | NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN -F:CHAR_MULTI | CAN_FLY | BASEANGBAND | NO_CUT +F:BASH_DOOR +F:CAN_FLY +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:ESCORT +F:ESCORTS +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:POWERFUL +F:SPECIAL_GENE +F:UNIQUE S:1_IN_4 -S:BR_CONF | BR_LITE | BR_DARK | BR_WALL -S:S_KIN | TELE_LEVEL | SHRIEK +S:BR_CONF +S:BR_DARK +S:BR_LITE +S:BR_WALL +S:SHRIEK +S:S_KIN +S:TELE_LEVEL D:One of the last creations of the petty dwarves of Ludarin, its existence D:explains their destruction. A creation of finest glass, the body of this D:creature bends and amplifies light in a way that makes you unsure of its @@ -18174,14 +24223,37 @@ B:HIT:COLD:4d12 B:HIT:COLD:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER -F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | AURA_COLD | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING | DROP_RANDART -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | -F:EVIL | DEMON | IM_COLD | NO_CONF | KILL_WALL | BASEANGBAND | -F:HAS_LITE | SPECIAL_GENE -S:1_IN_4 | -S:BLIND | CONF | BRAIN_SMASH | -S:BR_COLD | BO_COLD | BA_NETH | S_UNDEAD | S_DEMON +F:AURA_COLD +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_GOOD +F:DROP_RANDART +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_4 +S:BA_NETH +S:BLIND +S:BO_COLD +S:BRAIN_SMASH +S:BR_COLD +S:CONF +S:S_DEMON +S:S_UNDEAD D:It is a massive humanoid demon wreathed in frost, wielding a cruel looking D:pike in its hands. @@ -18194,11 +24266,31 @@ O:60:0:40:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | KILL_BODY | ESCORT | -F:BASH_DOOR | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | NONLIVING | UNIQUE -F:HURT_ROCK | NO_CONF | NO_SLEEP | NO_CUT | CHAR_MULTI | BASEANGBAND | SPECIAL_GENE -F:NO_CUT | DROP_RANDART -S:1_IN_10 | S_KIN | BO_ACID | BA_FIRE +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_RANDART +F:EMPTY_MIND +F:ESCORT +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_BODY +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_10 +S:BA_FIRE +S:BO_ACID +S:S_KIN D:Deep in the heart of the earth, even the rock itself is sentient D:and has learned to despise intruders. @@ -18212,12 +24304,29 @@ B:HIT:SHATTER:13d13 B:HIT:CONFUSE:13d13 B:HIT:SHATTER:13d13 B:HIT:CONFUSE:13d13 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | KILL_BODY | KILL_WALL | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | GIANT | HURT_ROCK | BASEANGBAND | HAS_LITE | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_WALL +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +F:UNIQUE D:The strongest of all the Titans. Legend has it that he once held the sky D:on his shoulders; and the mountain range that now does so is named after him. @@ -18231,15 +24340,38 @@ B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 E:1:1:1:2:1:1 O:0:100:0:0 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | -F:ONLY_ITEM | DROP_4D2 | DROP_3D2 | DROP_GOOD | -F:SMART | TAKE_ITEM | BASH_DOOR | HAS_LITE | -F:EVIL | GIANT | ESCORT | BASEANGBAND | DROP_CORPSE | -F:IM_FIRE | IM_COLD | IM_ACID | IM_POIS | IM_ELEC -S:1_IN_3 | -S:BR_FIRE | BR_COLD | BR_SHAR | BR_SOUN | ROCKET | -S:S_MONSTERS | S_KIN | TELE_TO | HEAL +F:BASH_DOOR +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_3 +S:BR_COLD +S:BR_FIRE +S:BR_SHAR +S:BR_SOUN +S:HEAL +S:ROCKET +S:S_KIN +S:S_MONSTERS +S:TELE_TO D:The lord of the Titans, he has broken loose from his confinement in D:the nether hells to seek revenge on the world. @@ -18252,9 +24384,17 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 E:0:1:0:2:1:0 O:0:0:0:0 -F:FORCE_SLEEP | BASH_DOOR | DROP_CORPSE | FRIENDS -F:ANIMAL | IM_COLD | MORTAL | BASEANGBAND | RES_WATE | NO_CUT -S:1_IN_5 | BA_WATE +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIENDS +F:IM_COLD +F:MORTAL +F:NO_CUT +F:RES_WATE +S:1_IN_5 +S:BA_WATE D:The sound of a hundred waterfalls rushes through your ears as D:a huge wave of water, vaguely hound-shaped, rushes towards you. @@ -18268,18 +24408,48 @@ B:SPORE:UN_BONUS:10d10 B:SPORE:EXP_80:10d10 B:SPORE:TIME:10d10 B:SPORE:TIME:10d10 -F:UNIQUE | NEVER_MOVE | CAN_SWIM | -F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | -F:REFLECTING | AURA_ELEC | ONLY_ITEM | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | FORCE_SLEEP | RES_NETH | -F:SMART | POWERFUL | RES_TELE | REGENERATE | CAN_FLY | -F:DG_CURSE | WYRM_PROTECT | EVIL | -F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | -F:JOKEANGBAND | HAS_LITE | RES_WATE | NO_CUT -S:1_IN_2 | -S:S_HI_DRAGON | S_KIN | BR_DISI | HEAL | TPORT | -S:TELE_LEVEL | TELE_TO +F:AURA_ELEC +F:CAN_FLY +F:CAN_SWIM +F:DG_CURSE +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WYRM_PROTECT +S:1_IN_2 +S:BR_DISI +S:HEAL +S:S_HI_DRAGON +S:S_KIN +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:An assistant to DarkGod, Improv has chosen the form of a dense D:purple smog for his incarnation into Middle-earth. It travels the D:dungeons, killing software bugs and creating random artifacts for @@ -18295,15 +24465,35 @@ B:HIT:POISON:5d5 B:HIT:POISON:5d5 B:HIT:POISON:5d5 B:HIT:POISON:5d5 -F:MIMIC | UNIQUE -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | -F:IM_ACID | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_1 | -S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | FORGET | -S:BA_ACID | BA_FIRE | BA_COLD | BA_ELEC | -S:S_MONSTER | S_KIN | SHRIEK | BRAIN_SMASH | TRAPS +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MIMIC +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNIQUE +S:1_IN_1 +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:FORGET +S:SCARE +S:SHRIEK +S:S_KIN +S:S_MONSTER D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -18313,10 +24503,18 @@ I:110:1d1:40:250:3 W:1:1:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:FEMALE | CAN_SPEAK -F:FORCE_MAXHP | SPECIAL_GENE -F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET -F:MORTAL | BASEANGBAND | UNIQUE | NEUTRAL | NO_DEATH +F:CAN_SPEAK +F:FEMALE +F:FORCE_MAXHP +F:GOOD +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_DEATH +F:NO_TARGET +F:SPECIAL_GENE +F:UNIQUE D:She seems to seek someone, you may help... N:1042:Thrain, the King Under the Mountain @@ -18325,10 +24523,18 @@ I:110:1d1:40:250:3 W:60:1:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:MALE | CAN_SPEAK -F:FORCE_MAXHP | SPECIAL_GENE -F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET -F:MORTAL | BASEANGBAND | UNIQUE | NEUTRAL | NO_DEATH +F:CAN_SPEAK +F:FORCE_MAXHP +F:GOOD +F:MALE +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_DEATH +F:NO_TARGET +F:SPECIAL_GENE +F:UNIQUE D:He must have suffered horrible tortures... N:1043:Fire golem @@ -18341,11 +24547,20 @@ B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:FIRE:3d6 B:HIT:FIRE:3d6 -F:BASH_DOOR | AURA_FIRE | HAS_LITE -F:IM_FIRE | SPECIAL_GENE -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | NO_STUN -F:MORTAL | BASEANGBAND | NO_CUT | AI_PLAYER -S:1_IN_10 | +F:AI_PLAYER +F:AURA_FIRE +F:BASH_DOOR +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:SPECIAL_GENE +S:1_IN_10 S:BR_FIRE D:A sentient mass of pure fire. @@ -18359,20 +24574,63 @@ B:HIT:ABOMINATION:3d10 B:HIT:TIME:24d10 B:HIT:INSANITY:24d10 B:HIT:LOSE_ALL:24d10 -F:UNIQUE | CAN_SPEAK | MALE | -F:FORCE_MAXHP | SPIRIT -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH | -F:SMART | KILL_WALL | MOVE_BODY | AURA_FIRE | -F:REGENERATE | POWERFUL | SPECIAL_GENE | CAN_FLY | KILL_TREES -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_STUN | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND | -S:1_IN_4 | -S:BRAIN_SMASH | -S:BA_MANA | BO_MANA | BA_NETH | BA_CHAO | BA_DARK | ANIM_DEAD | S_KIN | -S:S_MONSTERS | S_UNIQUE | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | -S:BR_NETH | BR_DISI | HAND_DOOM | S_WRAITH | HEAL | BRAIN_SMASH | -S:DRAIN_MANA | TELE_TO | DARKNESS | SHRIEK +F:AURA_FIRE +F:CAN_FLY +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_TREES +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:SPIRIT +F:UNIQUE +S:1_IN_4 +S:BA_CHAO +S:BA_DARK +S:BA_MANA +S:BA_NETH +S:BO_MANA +S:BRAIN_SMASH +S:BRAIN_SMASH +S:BR_DISI +S:BR_NETH +S:DARKNESS +S:DRAIN_MANA +S:HAND_DOOM +S:HEAL +S:SHRIEK +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_KIN +S:S_MONSTERS +S:S_UNIQUE +S:S_WRAITH +S:TELE_TO D:He was the most powerful of the Valar, the equal of Manwe. D:You banned him here, in the Void, and now you must destroy him D:forever. However here in the Void, his spirit gained much power @@ -18392,9 +24650,13 @@ E:0:1:1:2:0:0 O:25:0:75:0 B:TOUCH:EXP_80:10d10 B:TOUCH:EXP_80:10d10 -F:SPIRIT | BASEANGBAND | NEVER_MOVE | EMPTY_MIND | NO_CUT | -F:COLD_BLOOD | INVISIBLE -S:1_IN_1 | +F:COLD_BLOOD +F:EMPTY_MIND +F:INVISIBLE +F:NEVER_MOVE +F:NO_CUT +F:SPIRIT +S:1_IN_1 S:BA_NETH D:This strange, almost intangible spirit keeps assaulting you! @@ -18409,8 +24671,11 @@ B:TOUCH:POISON:10d10 B:CRAWL:POISON:10d10 B:CRAWL:EAT_ITEM:10d9 B:BITE:UN_BONUS:9d9 -F:SPIRIT | BASEANGBAND | WEIRD_MIND | FRIENDS | -F:AI_ANNOY | PASS_WALL +F:AI_ANNOY +F:FRIENDS +F:PASS_WALL +F:SPIRIT +F:WEIRD_MIND S:MULTIPLY D:These things multiply at an apparently unstoppable rate! @@ -18424,9 +24689,15 @@ O:0:0:0:0 B:TOUCH:LOSE_DEX:2d3 B:TOUCH:PARALYZE:1d12 B:TOUCH:PARALYZE:1d12 -F:SPIRIT | BASEANGBAND | NO_SLEEP | PASS_WALL | WEIRD_MIND -S:1_IN_2 | -S:SLOW | BLINK | HOLD | HASTE +F:NO_SLEEP +F:PASS_WALL +F:SPIRIT +F:WEIRD_MIND +S:1_IN_2 +S:BLINK +S:HASTE +S:HOLD +S:SLOW D:Coming towards you quickly, it seems intent on moving faster than you. # Spirit of confusion @@ -18440,11 +24711,24 @@ B:ENGULF:HALLU:16d8 B:ENGULF:HALLU:16d8 B:ENGULF:CONFUSE:16d8 B:ENGULF:CONFUSE:16d8 -F:SPIRIT | BASEANGBAND | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | ATTR_MULTI | -F:NO_CONF | NO_SLEEP | NO_FEAR | NO_CUT -S:1_IN_3 | -S:BR_CHAO | BR_NEXU | BR_CONF +F:ATTR_MULTI +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:IM_ELEC +F:IM_FIRE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RES_NEXU +F:SPIRIT +S:1_IN_3 +S:BR_CHAO +S:BR_CONF +S:BR_NEXU D:A swirling mass, constantly changing its appearance. # Spirit of brawn @@ -18458,10 +24742,23 @@ B:HIT:SHATTER:18d18 B:HIT:CONFUSE:18d18 B:HIT:SHATTER:18d18 B:HIT:CONFUSE:18d18 -F:SPIRIT | BASEANGBAND | DROP_4D2 | KILL_BODY | KILL_WALL | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | KILL_TREES | -F:EVIL | GIANT | HURT_ROCK | BASEANGBAND | HAS_LITE | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:GIANT +F:HAS_LITE +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_TREES +F:KILL_WALL +F:OPEN_DOOR +F:SPIRIT D:Strong and swarthy, this spirit could bend metal with his bare hands. # Spirit of Wyrms @@ -18475,19 +24772,65 @@ B:CLAW:HURT:10d15 B:CLAW:HURT:10d15 B:BITE:HURT:14d18 B:BITE:HURT:14d18 -F:SPIRIT | FORCE_MAXHP | MOVE_BODY | AURA_FIRE | REFLECTING | AURA_ELEC | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | AURA_COLD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | RES_NETH | RES_DISE | -F:DRAGON | GOOD | RES_TELE | DROP_CORPSE | KILL_TREES | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:RES_NEXU | RES_PLAS | CAN_FLY | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_3 | -S:S_HI_DRAGON | S_DRAGON | S_KIN | -S:BR_ACID | BR_ELEC | BR_FIRE | -S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK | -S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU | -S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS | -S:BR_WALL | BR_MANA | BR_DISI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_TREES +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:SPIRIT +S:1_IN_3 +S:BR_ACID +S:BR_CHAO +S:BR_COLD +S:BR_CONF +S:BR_DARK +S:BR_DISE +S:BR_DISI +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_INER +S:BR_LITE +S:BR_MANA +S:BR_NETH +S:BR_NEXU +S:BR_PLAS +S:BR_POIS +S:BR_SHAR +S:BR_SOUN +S:BR_TIME +S:BR_WALL +S:S_DRAGON +S:S_HI_DRAGON +S:S_KIN D:This spirit bears a remarkable similarity to some of the most powerful D:types of dragonkind found in Middle-earth. It appears to be even more D:fearsome though! @@ -18502,11 +24845,22 @@ O:25:20:25:20 B:BITE:POISON:15d15 B:BITE:POISON:15d15 B:BITE:LOSE_ALL:10d12 -F:SPIRIT | CAN_SWIM | IM_POIS | IM_ACID | -F:DROP_60 | DROP_2D2 | FRIENDS | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | EVIL | BASEANGBAND -S:1_IN_4 | -S:BA_POIS | S_MONSTER | SCARE | HOLD +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:IM_ACID +F:IM_POIS +F:OPEN_DOOR +F:SPIRIT +S:1_IN_4 +S:BA_POIS +S:HOLD +S:SCARE +S:S_MONSTER D:It slides towards you, a horrible scaly, slidy thing. # Spirit of seeing @@ -18520,11 +24874,24 @@ B:GAZE:UN_BONUS:12d12 B:GAZE:UN_POWER:12d10 B:GAZE:INSANITY:12d14 B:GAZE:LOSE_ALL:6d6 -F:SPIRIT | BASH_DOOR | EVIL | IM_POIS | -F:CAN_FLY | BASEANGBAND -S:1_IN_2 | -S:BLIND | CONF | FORGET | SCARE | DRAIN_MANA | BRAIN_SMASH | -S:BA_DARK | BO_MANA | BA_NETH | BA_ACID | BA_FIRE | BA_COLD +F:BASH_DOOR +F:CAN_FLY +F:EVIL +F:IM_POIS +F:SPIRIT +S:1_IN_2 +S:BA_ACID +S:BA_COLD +S:BA_DARK +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_MANA +S:BRAIN_SMASH +S:CONF +S:DRAIN_MANA +S:FORGET +S:SCARE D:You will find it difficult to avoid being seen by this spirit! And D:once it has you in its sight, beware! @@ -18539,12 +24906,29 @@ B:TOUCH:UN_BONUS:12d12 B:TOUCH:UN_POWER:12d10 B:TOUCH:INSANITY:12d14 B:TOUCH:LOSE_ALL:6d6 -F:SPIRIT | CAN_FLY | REFLECTING | -F:SMART | BASH_DOOR | COLD_BLOOD | INVISIBLE | EMPTY_MIND | -F:EVIL | BASEANGBAND | CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR -S:1_IN_3 | -S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | -S:HEAL | TELE_AWAY | DARKNESS | TRAPS | FORGET | SHRIEK +F:ATTR_CLEAR +F:BASH_DOOR +F:CAN_FLY +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:INVISIBLE +F:REFLECTING +F:SMART +F:SPIRIT +S:1_IN_3 +S:BLIND +S:BLINK +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:HEAL +S:SCARE +S:SHRIEK +S:TELE_AWAY D:Hopefully you will kill this spirit before you realise it exists. # Spirit of ickyness @@ -18558,12 +24942,23 @@ B:CRAWL:POISON:12d14 B:CRAWL:EAT_FOOD:12d14 B:TOUCH:ACID:13d15 B:HIT:HURT:13d15 -F:SPIRIT | BASEANGBAND | -F:EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | -F:EMPTY_MIND -S:1_IN_4 | -S:DRAIN_MANA | BLIND | CONF | SCARE | S_KIN +F:BASH_DOOR +F:EMPTY_MIND +F:EMPTY_MIND +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SPIRIT +S:1_IN_4 +S:BLIND +S:CONF +S:DRAIN_MANA +S:SCARE +S:S_KIN D:A horrible slimy spirit, that seems to ooze evilness. I wouldn't get D:too close to it if I were you. @@ -18578,10 +24973,12 @@ B:BITE:HURT:12d12 B:BITE:HURT:12d12 B:BITE:HURT:12d8 B:BITE:HURT:12d8 -F:SPIRIT | BASEANGBAND | -F:ESCORT | ESCORTS | -F:OPEN_DOOR | BASH_DOOR -S:1_IN_2 | +F:BASH_DOOR +F:ESCORT +F:ESCORTS +F:OPEN_DOOR +F:SPIRIT +S:1_IN_2 S:S_KIN D:This spirit appears to have lots of friends! @@ -18596,11 +24993,21 @@ B:WAIL:TERRIFY:8d9 B:HIT:HURT:10d10 B:HIT:ABOMINATION:6d10 B:HIT:ABOMINATION:6d10 -F:SPIRIT | BASEANGBAND | -F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | -F:COLD_BLOOD | HURT_LITE | NO_CUT -S:1_IN_3 | -S:SCARE | HOLD | DARKNESS | SCARE +F:COLD_BLOOD +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:SPIRIT +F:UNDEAD +S:1_IN_3 +S:DARKNESS +S:HOLD +S:SCARE +S:SCARE D:It seems to have been woken from the dead, this spirit. It lumbers D:towards you, seeking to turn you into a form as hideous as its own! @@ -18616,9 +25023,19 @@ O:0:100:0:0 B:HIT:LOSE_STR:4d8 B:HIT:LOSE_STR:4d8 B:HIT:LOSE_STR:4d8 -F:SPIRIT | BASEANGBAND | DROP_2D2 | KILL_BODY | KILL_WALL | -F:BASH_DOOR | EVIL | GIANT | HURT_ROCK | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS +F:BASH_DOOR +F:DROP_2D2 +F:EVIL +F:GIANT +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_WALL +F:SPIRIT D:It is coming for you, this massive imposing tower of strength. D:It appears almost unstoppable! @@ -18632,12 +25049,26 @@ O:0:0:100:0 B:HIT:LOSE_INT:4d8 B:HIT:LOSE_INT:4d8 B:HIT:LOSE_INT:4d8 -F:EVIL | SPIRIT | BASEANGBAND | DROP_2D2 | -F:OPEN_DOOR | SMART | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS -S:1_IN_2 | -S:HASTE | TPORT | TELE_TO | BLIND | CONF | -S:BO_MANA | BO_FIRE | BO_COLD | BO_ELEC | +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SMART +F:SPIRIT +S:1_IN_2 +S:BLIND +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:BO_MANA +S:CONF +S:HASTE +S:TELE_TO +S:TPORT D:This spirit looks very clever, cunning almost. # Spirit of wisdom @@ -18650,12 +25081,23 @@ O:0:50:50:0 B:HIT:LOSE_WIS:4d8 B:HIT:LOSE_WIS:4d8 B:HIT:LOSE_WIS:4d8 -F:EVIL | SPIRIT | BASEANGBAND | DROP_2D2 | -F:OPEN_DOOR | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS -S:1_IN_2 | -S:HEAL | MIND_BLAST | CAUSE_4 | SCARE | -S:DRAIN_MANA | BRAIN_SMASH | FORGET | +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SPIRIT +S:1_IN_2 +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:FORGET +S:HEAL +S:MIND_BLAST +S:SCARE D:This spirit has something of a priestly look about it. # Spirit of dexterity @@ -18668,10 +25110,17 @@ O:0:50:25:25 B:HIT:LOSE_DEX:4d8 B:HIT:LOSE_DEX:4d8 B:HIT:LOSE_DEX:4d8 -F:EVIL | SPIRIT | BASEANGBAND | DROP_2D2 | -F:OPEN_DOOR | SMART | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS -S:1_IN_1 | +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SMART +F:SPIRIT +S:1_IN_1 S:ARROW_4 D:This spirit moves almost too quickly for you to see him. @@ -18685,8 +25134,15 @@ O:0:50:0:50 B:HIT:LOSE_CON:4d8 B:HIT:LOSE_CON:4d8 B:HIT:LOSE_CON:4d8 -F:EVIL | SPIRIT | BASEANGBAND | DROP_2D2 | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS +F:BASH_DOOR +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:SPIRIT D:This spirit moves slower than most, but thunders on and on D:towards you. @@ -18700,11 +25156,21 @@ O:70:10:10:10 B:HIT:LOSE_CHR:4d8 B:HIT:LOSE_CHR:4d8 B:HIT:LOSE_CHR:4d8 -F:SPIRIT | BASEANGBAND | DROP_2D2 | -F:OPEN_DOOR | EVIL | TAKE_ITEM | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS -S:1_IN_2 | -S:TRAPS | ARROW_3 | BLINK | TELE_TO | CONF +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SPIRIT +F:TAKE_ITEM +S:1_IN_2 +S:ARROW_3 +S:BLINK +S:CONF +S:TELE_TO D:There is something attractive about this spirit, and it seems D:to have a full purse. @@ -18720,9 +25186,14 @@ O:25:60:0:15 B:HIT:FIRE:10d8 B:HIT:FIRE:10d8 B:HIT:FIRE:10d8 -F:SPIRIT | BASEANGBAND | AI_ANNOY | IM_FIRE | AURA_FIRE | HAS_LITE -S:1_IN_2 | -S:BO_FIRE | BA_FIRE +F:AI_ANNOY +F:AURA_FIRE +F:HAS_LITE +F:IM_FIRE +F:SPIRIT +S:1_IN_2 +S:BA_FIRE +S:BO_FIRE D:Flickering towards you, and then away, this spirit will burn you badly! # Spirit of icy cold @@ -18735,10 +25206,14 @@ O:25:60:0:15 B:HIT:COLD:10d8 B:HIT:COLD:10d8 B:HIT:COLD:10d8 -F:SPIRIT | BASEANGBAND | IM_COLD | AURA_COLD | -F:COLD_BLOOD | BASH_DOOR -S:1_IN_2 | -S:BO_COLD | BA_COLD +F:AURA_COLD +F:BASH_DOOR +F:COLD_BLOOD +F:IM_COLD +F:SPIRIT +S:1_IN_2 +S:BA_COLD +S:BO_COLD D:The temperature around you drops as soon as you set eyes on this spirit. # Spirit of corrosion (acid) @@ -18751,9 +25226,13 @@ O:25:60:0:15 B:HIT:ACID:10d8 B:HIT:ACID:10d8 B:HIT:ACID:10d8 -F:SPIRIT | BASEANGBAND | IM_ACID | BASH_DOOR | KILL_TREES -S:1_IN_2 | -S:BO_ACID | BA_ACID +F:BASH_DOOR +F:IM_ACID +F:KILL_TREES +F:SPIRIT +S:1_IN_2 +S:BA_ACID +S:BO_ACID D:The very fabric of the void heals itself where this spirit walks. # Spirit of shocking (electricity) @@ -18766,9 +25245,13 @@ O:25:60:0:15 B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 -F:SPIRIT | BASEANGBAND | IM_ELEC | AURA_ELEC | BASH_DOOR -S:1_IN_2 | -S:BO_ELEC | BA_ELEC +F:AURA_ELEC +F:BASH_DOOR +F:IM_ELEC +F:SPIRIT +S:1_IN_2 +S:BA_ELEC +S:BO_ELEC D:The air crackles as this spirit approaches, and you smell singed flesh. # Spirit of Valaraukar (Balrogs) @@ -18782,12 +25265,27 @@ B:HIT:FIRE:11d12 B:HIT:FIRE:11d12 B:CRUSH:HURT:10d12 B:TOUCH:UN_POWER -F:SPIRIT | CAN_FLY | KILL_WALL | AURA_FIRE | NONLIVING | -F:ONLY_ITEM | DROP_2D2 | EVIL | DEMON | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_FIRE | IM_ELEC | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | SCARE | BR_FIRE +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:EVIL +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SPIRIT +S:1_IN_3 +S:BLIND +S:BR_FIRE +S:CONF +S:SCARE D:Carrying a whip of fire, this spirit looks not dissimilar to a certain D:Balrog. @@ -18802,11 +25300,26 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:TOUCH:EXP_80:20d8 B:TOUCH:EXP_40:20d8 -F:SPIRIT | BASEANGBAND | REFLECTING | REGENERATE | -F:IM_ACID | IM_ELEC | IM_COLD | IM_FIRE | IM_POIS | RES_TELE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL -S:1_IN_3 | -S:BLIND | HEAL | BA_DARK | HASTE | CONF +F:BASH_DOOR +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_TELE +F:SMART +F:SPIRIT +F:TAKE_ITEM +S:1_IN_3 +S:BA_DARK +S:BLIND +S:CONF +S:HASTE +S:HEAL D:Deriving his strength from the shadows, this spirit D:steals only for the challenge. @@ -18821,14 +25334,35 @@ B:HIT:HURT:10d9 B:HIT:HURT:9d9 B:BITE:EXP_80:9d9 B:BITE:EXP_80:9d9 -F:SPIRIT | FORCE_SLEEP | CAN_FLY | -F:DROP_60 | DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | SPIRIT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | DARKNESS | BO_NETH +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SPIRIT +F:SPIRIT +F:UNDEAD +S:1_IN_3 +S:BLIND +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:DARKNESS +S:DRAIN_MANA +S:HOLD +S:SCARE D:Your blood curdles and your bones chill as this spirit approaches. # Spirit of unresistability (hehehehe) @@ -18842,13 +25376,28 @@ B:HIT:SHATTER:18d10 B:HIT:SHATTER:18d10 B:HIT:LOSE_ALL:8d8 B:TOUCH:UN_POWER -F:BASEANGBAND | SPIRIT | SMART | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:RES_NEXU | RES_NETH | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:IM_POIS | IM_ELEC | IM_ACID | IM_COLD | -S:1_IN_2 | -S:BA_MANA | BR_PLAS | BR_TIME | ROCKET | HAND_DOOM | FORGET | BA_WATE +F:BASH_DOOR +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:POWERFUL +F:RES_NETH +F:RES_NEXU +F:SMART +F:SPIRIT +S:1_IN_2 +S:BA_MANA +S:BA_WATE +S:BR_PLAS +S:BR_TIME +S:FORGET +S:HAND_DOOM +S:ROCKET D:This spirit appears to be afraid of very little, and confident in its D:ability to destroy you. @@ -18863,11 +25412,19 @@ B:TOUCH:TIME:6d12 B:TOUCH:TIME:6d12 B:TOUCH:TIME:6d12 B:TOUCH:TIME:6d12 -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:SPIRIT | BASEANGBAND -S:1_IN_2 | -S:BR_TIME | SLOW | HASTE | HOLD +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:SPIRIT +S:1_IN_2 +S:BR_TIME +S:HASTE +S:HOLD +S:SLOW D:All at once you see that which is to come and that which has gone before. # Spirit of Gold @@ -18881,12 +25438,28 @@ B:TOUCH:EAT_GOLD:7d15 B:TOUCH:EAT_GOLD:7d15 B:HIT:POISON:6d12 B:HIT:POISON:6d12 -F:ONLY_GOLD | SPIRIT | BASEANGBAND | -F:DROP_4D2 | DROP_4D2 | DROP_4D2 | REFLECTING | COLD_BLOOD | REGENERATE | -F:BASH_DOOR | MOVE_BODY | IM_ELEC | IM_COLD | IM_POIS | -F:RES_TELE | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP -S:1_IN_4 | -S:ARROW_4 | HEAL | FORGET +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_4D2 +F:DROP_4D2 +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_GOLD +F:REFLECTING +F:REGENERATE +F:RES_TELE +F:SPIRIT +S:1_IN_4 +S:ARROW_4 +S:FORGET +S:HEAL D:It is the very essence of financial greed... # Spirit of doom @@ -18899,11 +25472,18 @@ O:0:10:90:0 B:HIT:HURT:14d14 B:HIT:HURT:14d14 B:HIT:HURT:14d14 -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | -F:SPIRIT | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HAND_DOOM | CAUSE_4 | DARKNESS +F:BASH_DOOR +F:EVIL +F:HAS_LITE +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:SMART +F:SPIRIT +S:1_IN_2 +S:CAUSE_4 +S:DARKNESS +S:HAND_DOOM D:The very presence of this creature fills the air with an aura of doom. D:You feel waves of depression descending on you as it approaches. @@ -18916,12 +25496,23 @@ E:0:1:0:6:1:0 B:CLAW:HURT:14d10 B:CLAW:HURT:14d10 B:BITE:HURT:17d10 -F:INVISIBLE | CAN_FLY | SPIRIT | WEIRD_MIND | -F:PASS_WALL | POWERFUL | MOVE_BODY | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | SPIRIT -S:1_IN_2 | -S:BLIND | CONF | -S:BR_LITE | BR_DARK | BR_CONF +F:CAN_FLY +F:EVIL +F:INVISIBLE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:PASS_WALL +F:POWERFUL +F:SPIRIT +F:SPIRIT +F:WEIRD_MIND +S:1_IN_2 +S:BLIND +S:BR_CONF +S:BR_DARK +S:BR_LITE +S:CONF D:This sprit seems to flicker in and out of this plane, and is a master D:of light and dark. @@ -18935,9 +25526,15 @@ O:10:90:0:0 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | ONLY_ITEM | -F:MORTAL | BASEANGBAND | HAS_LITE | SPIRIT +F:BASH_DOOR +F:EVIL +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPIRIT D:Stupid but strong, this spirit has an orcish aura about him. ### Here endeth the Spirits ### @@ -18953,22 +25550,41 @@ O:0:5:90:5 # Sorceror, not warrior B:HIT:HURT:1d1 B:HIT:HURT:1d1 -F:OPEN_DOOR | SMART | MALE | DROP_SKELETON | DROP_CORPSE -F:MORTAL | HAS_LITE | JOKEANGBAND | UNIQUE +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:JOKEANGBAND +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +F:UNIQUE # Trone, of course -F:CAN_FLY | REFLECTING | IM_FIRE +F:CAN_FLY +F:IM_FIRE +F:REFLECTING # Thorin -F:IM_ACID | FORCE_MAXHP +F:FORCE_MAXHP +F:IM_ACID # No cold or random gen... waiting on elven rings only at bottom of Erebor F:SPECIAL_GENE # Dig F:KILL_WALL # Obvious resistances -F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN # Well, he's been there a while -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:ONLY_ITEM # Essence of speed, Manathrust, Noxious Cloud, and Fireflash -S:1_IN_1 | -S:HASTE | BO_MANA | BA_POIS | BA_FIRE +S:1_IN_1 +S:BA_FIRE +S:BA_POIS +S:BO_MANA +S:HASTE D:He looks like he is looking for something, and the flecks of dragon D:blood on his face tell you he means business! diff --git a/lib/edit/ra_info.txt b/lib/edit/ra_info.txt index 30ff3f38..6ac58484 100644 --- a/lib/edit/ra_info.txt +++ b/lib/edit/ra_info.txt @@ -1529,14 +1529,16 @@ X:20:1 T:35:0:255 W:10:1:17 C:0:0:0:0 -F:SH_FIRE | RES_FIRE +F:RES_FIRE +F:SH_FIRE N:338 X:22:1 T:35:0:255 W:10:1:20 C:0:0:0:0 -F:SH_ELEC | RES_ELEC +F:RES_ELEC +F:SH_ELEC N:339 X:18:1 @@ -1797,7 +1799,6 @@ T:40:0:255 T:45:0:255 W:1:1:12 C:0:0:0:6 -F:SEARCH N:460 X:10:1 @@ -1879,7 +1880,6 @@ X:12:1 T:39:0:255 W:1:1:10 C:0:0:0:4 -F:SEARCH N:508 X:12:1 diff --git a/lib/edit/re_info.txt b/lib/edit/re_info.txt index c1fb01c8..f71da68d 100644 --- a/lib/edit/re_info.txt +++ b/lib/edit/re_info.txt @@ -33,11 +33,35 @@ G:s:* I:%100:+1d+1:+0:+5:-5 W:+5:13:%30:%95:B F:DROP_SKELETON -H:UNDEAD | NONLIVING | R_CHAR_Z | R_CHAR_A | R_CHAR_E | R_CHAR_g -M:DROP_SKELETON | UNDEAD | IM_COLD | IM_POIS | NO_FEAR | NO_CONF | -M:NO_SLEEP | EMPTY_MIND | COLD_BLOOD | STUPID | EVIL -O:GOOD | DROP_CORPSE | FRIEND | FRIENDS | ESCORT | ESCORTS | SMART | -O:DROP_GREAT | DROP_GOOD | RAND_25 | RAND_50 | MORTAL +H:NONLIVING +H:R_CHAR_A +H:R_CHAR_E +H:R_CHAR_Z +H:R_CHAR_g +H:UNDEAD +M:COLD_BLOOD +M:DROP_SKELETON +M:EMPTY_MIND +M:EVIL +M:IM_COLD +M:IM_POIS +M:NO_CONF +M:NO_FEAR +M:NO_SLEEP +M:STUPID +M:UNDEAD +O:DROP_CORPSE +O:DROP_GOOD +O:DROP_GREAT +O:ESCORT +O:ESCORTS +O:FRIEND +O:FRIENDS +O:GOOD +O:MORTAL +O:RAND_25 +O:RAND_50 +O:SMART T:MF_ALL N:2:Zombie @@ -45,11 +69,36 @@ G:z:* I:%95:%110d%100:%90:+10:-5 W:+10:14:%70:%100:B F:DROP_CORPSE -H:UNDEAD | NONLIVING | R_CHAR_Z | R_CHAR_A | R_CHAR_E | R_CHAR_g -M:DROP_CORPSE | UNDEAD | IM_COLD | IM_POIS | NO_FEAR | NO_CONF -M:NO_SLEEP | EVIL | EMPTY_MIND | COLD_BLOOD | STUPID | EVIL -O:GOOD | DROP_SKELETON | FRIEND | FRIENDS | ESCORT | ESCORTS | SMART -O:DROP_GREAT | DROP_GOOD | RAND_25 | RAND_50 | MORTAL +H:NONLIVING +H:R_CHAR_A +H:R_CHAR_E +H:R_CHAR_Z +H:R_CHAR_g +H:UNDEAD +M:COLD_BLOOD +M:DROP_CORPSE +M:EMPTY_MIND +M:EVIL +M:EVIL +M:IM_COLD +M:IM_POIS +M:NO_CONF +M:NO_FEAR +M:NO_SLEEP +M:STUPID +M:UNDEAD +O:DROP_GOOD +O:DROP_GREAT +O:DROP_SKELETON +O:ESCORT +O:ESCORTS +O:FRIEND +O:FRIENDS +O:GOOD +O:MORTAL +O:RAND_25 +O:RAND_50 +O:SMART T:MF_ALL N:3:Lich @@ -60,15 +109,49 @@ B:TOUCH:LOSE_DEX:+0d+0 B:TOUCH:LOSE_DEX:+0d+0 B:TOUCH:UN_POWER:+0d+0 B:TOUCH:EXP_40:+0d+0 -F:DROP_SKELETON | SMART | R_CHAR_h | R_CHAR_p | R_CHAR_P | R_CHAR_O -H:UNDEAD | NONLIVING | R_CHAR_Z | R_CHAR_A | R_CHAR_E | R_CHAR_g -M:UNDEAD | IM_COLD | IM_POIS | NO_FEAR | NO_CONF -M:NO_SLEEP | SMART | EVIL | COLD_BLOOD -O:DROP_SKELETON | GOOD | DROP_CORPSE | FRIEND | FRIENDS | ESCORT | ESCORTS | -O:DROP_GREAT | RAND_25 | RAND_50 | MORTAL -S:1_IN_4 | -S:BLINK | TELE_TO | TELE_AWAY | BRAIN_SMASH | DRAIN_MANA | CAUSE_3 | -S:BLIND | HOLD | SLOW | SCARE +F:DROP_SKELETON +F:R_CHAR_O +F:R_CHAR_P +F:R_CHAR_h +F:R_CHAR_p +F:SMART +H:NONLIVING +H:R_CHAR_A +H:R_CHAR_E +H:R_CHAR_Z +H:R_CHAR_g +H:UNDEAD +M:COLD_BLOOD +M:EVIL +M:IM_COLD +M:IM_POIS +M:NO_CONF +M:NO_FEAR +M:NO_SLEEP +M:SMART +M:UNDEAD +O:DROP_CORPSE +O:DROP_GREAT +O:DROP_SKELETON +O:ESCORT +O:ESCORTS +O:FRIEND +O:FRIENDS +O:GOOD +O:MORTAL +O:RAND_25 +O:RAND_50 +S:1_IN_4 +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:DRAIN_MANA +S:HOLD +S:SCARE +S:SLOW +S:TELE_AWAY +S:TELE_TO N:4:Spectral G:G:* @@ -77,12 +160,35 @@ W:+20:20:%10:%110:B B:*:EXP_20:+0d+0 B:*:EXP_20:+0d+0 F:DROP_CORPSE -H:UNDEAD | NONLIVING | R_CHAR_Z | R_CHAR_A | R_CHAR_E | R_CHAR_g -M:UNDEAD | IM_COLD | IM_POIS | NO_FEAR | NO_CONF -M:NO_SLEEP | PASS_WALL | EVIL | COLD_BLOOD -O:GOOD | DROP_CORPSE | FRIEND | FRIENDS | ESCORT | ESCORTS | -O:DROP_GREAT | EMPTY_MIND | RAND_50 | MORTAL -S:1_IN_5 | BLIND | HOLD | SCARE +H:NONLIVING +H:R_CHAR_A +H:R_CHAR_E +H:R_CHAR_Z +H:R_CHAR_g +H:UNDEAD +M:COLD_BLOOD +M:EVIL +M:IM_COLD +M:IM_POIS +M:NO_CONF +M:NO_FEAR +M:NO_SLEEP +M:PASS_WALL +M:UNDEAD +O:DROP_CORPSE +O:DROP_GREAT +O:EMPTY_MIND +O:ESCORT +O:ESCORTS +O:FRIEND +O:FRIENDS +O:GOOD +O:MORTAL +O:RAND_50 +S:1_IN_5 +S:BLIND +S:HOLD +S:SCARE T:MF_ALL N:5:Captain @@ -93,8 +199,13 @@ B:*:*:+0d+1 B:*:*:+0d+1 B:*:*:+0d+1 B:*:*:+0d+1 -F:R_CHAR_o | R_CHAR_y | R_CHAR_k | BASEANGBAND -M:FORCE_MAXHP | FRIENDS | SMART | DROP_1D2 +F:R_CHAR_k +F:R_CHAR_o +F:R_CHAR_y +M:DROP_1D2 +M:FORCE_MAXHP +M:FRIENDS +M:SMART N:6:Chieftain G:*:* @@ -104,25 +215,49 @@ B:*:*:+1d+2 B:*:*:+1d+2 B:*:*:+1d+2 B:*:*:+1d+2 -F:R_CHAR_T | R_CHAR_P | R_CHAR_O | BASEANGBAND -M:FORCE_MAXHP | FRIENDS | SMART | DROP_1D2 +F:R_CHAR_O +F:R_CHAR_P +F:R_CHAR_T +M:DROP_1D2 +M:FORCE_MAXHP +M:FRIENDS +M:SMART N:7:Shaman G:*:r I:+0:%90d%100:+10:%90:+0 W:+2:1:%90:%120:A -F:R_CHAR_o | R_CHAR_k | R_CHAR_n | BASEANGBAND -M:SMART | FORCE_MAXHP | DROP_1D2 +F:R_CHAR_k +F:R_CHAR_n +F:R_CHAR_o +M:DROP_1D2 +M:FORCE_MAXHP +M:SMART O:FRIENDS -S:1_IN_6 | MISSILE | CAUSE_1 | CONF | BLINK +S:1_IN_6 +S:BLINK +S:CAUSE_1 +S:CONF +S:MISSILE N:8:Priest G:*:G I:+0:%90d%100:+10:%90:+0 W:+3:2:%90:%120:A -F:R_CHAR_T | R_CHAR_P | R_CHAR_O | BASEANGBAND -M:FRIENDS | SMART | FORCE_MAXHP | DROP_1D2 -S:1_IN_6 | CAUSE_2 | MISSILE | DARKNESS | CONF | SCARE | BLINK +F:R_CHAR_O +F:R_CHAR_P +F:R_CHAR_T +M:DROP_1D2 +M:FORCE_MAXHP +M:FRIENDS +M:SMART +S:1_IN_6 +S:BLINK +S:CAUSE_2 +S:CONF +S:DARKNESS +S:MISSILE +S:SCARE N:9:Mage G:*:r @@ -132,24 +267,38 @@ B:*:*:+0d+0 B:*:*:+0d+0 B:HIT:HURT:=2d=8 B:HIT:HURT:=2d=8 -F:R_CHAR_O | BASEANGBAND -M:SMART | FORCE_MAXHP | DROP_1D2 +F:R_CHAR_O +M:DROP_1D2 +M:FORCE_MAXHP +M:SMART O:FRIENDS -S:1_IN_6 | BA_COLD | BO_FIRE | TRAPS | HEAL | HOLD | S_MONSTER | TPORT +S:1_IN_6 +S:BA_COLD +S:BO_FIRE +S:HEAL +S:HOLD +S:S_MONSTER +S:TPORT N:10:Archer G:*:W I:+0:+0d+0:+0:+0:+0 W:+1:1:%100:%110:A -F:R_CHAR_y | R_CHAR_k | R_CHAR_O | R_CHAR_o | BASEANGBAND -S:1_IN_4 | ARROW_2 +F:R_CHAR_O +F:R_CHAR_k +F:R_CHAR_o +F:R_CHAR_y +S:1_IN_4 +S:ARROW_2 N:11:Rogue G:*:b I:+2:+0d+0:+0:+10:-30 W:+1:2:%90:%100:A B:*:EAT_GOLD:+0d+0 -F:R_CHAR_y | R_CHAR_k | R_CHAR_o +F:R_CHAR_k +F:R_CHAR_o +F:R_CHAR_y # For townpeople N:12:Elven diff --git a/lib/edit/readme.txt b/lib/edit/readme.txt index 4c0ecbe7..70cf126e 100644 --- a/lib/edit/readme.txt +++ b/lib/edit/readme.txt @@ -77,11 +77,6 @@ # Defines the preferences for the town features # You will find there entries as in f_info.txt -# File: tr_info.txt -# This file comes from Angband64 written by Jurriaan Kalkman -# and describes the traps items can have -# You will find traps like 'Summon Fast Quylthulgs Trap' , 'Wisdom Trap' etc. - # File: v_info.txt # This file is used to initialize the "vault template" information for the Angband game. # You will find vaults like 'The I in the Storm' , 'Greater vault (mortuary temple of sety)' , diff --git a/lib/edit/s_crypt.map b/lib/edit/s_crypt.map index 3d6ce71c..e6600cd6 100644 --- a/lib/edit/s_crypt.map +++ b/lib/edit/s_crypt.map @@ -67,30 +67,30 @@ D:X.%%@=-=-X99X.....X..XLL..X%X..LLX..XhVV..X99X=-=-..GGX D:X%%@@...XXX9XX....XX.XX...X.X...XX.XXVVVVXX9XXX=-=.XGGX D:X@@@....X8X-=XgggggX..X..dX4Xd..X..XWWWWWX-=X8X-=-.XGGX D:X......XX%XX=XXgddgXX.XX8GXXXG8XX.XXWWWWXX-XX%XX...XGGX -D:XIXIXXIX*X=X-=XgddggX..X8G^.^G8X..XWWWWWX-=X.X.X&&&XGGX -D:XXXIXIXX*X-XX=XXggggXX.XXG^.^GXX.XXWWWWXX-XX.X.XX&&XGGX -D:XXXXXIX**X=-X=-XIIXXXX..XG^.^GX..XVWWWVX=-XX.XddX@@XGGX -D:X^^^^XX**X=-XX=XXIXIIXX.XX^.^XX.XXVVVVXX-XX%.XedXX@XGGX -D:X^^f^Xe**X%%.X=-XXIXXIXbbX^.^XbbX.VV.XX=-XbX.XXXIX@IIGX -D:X^^^XXe..X...XX=-XXXIXXXbXX.XXbXX...XX=-XXbX.XaaaXXXIGX -D:X^^XXbbb.XGGG.XX=-XXIIXXbbXDXbbX...XX=-XXbbX.XaaaaXXIGX -D:X^XXcbab.XVdG.cXX=-XXXIXXabXbaXX.XXX=-XXbbbX.XaaaaaXXfX +D:XIXIXXIX*X=X-=XgddggX..X8G...G8X..XWWWWWX-=X.X.X&&&XGGX +D:XXXIXIXX*X-XX=XXggggXX.XXG...GXX.XXWWWWXX-XX.X.XX&&XGGX +D:XXXXXIX**X=-X=-XIIXXXX..XG...GX..XVWWWVX=-XX.XddX@@XGGX +D:X....XX**X=-XX=XXIXIIXX.XX...XX.XXVVVVXX-XX%.XedXX@XGGX +D:X..f.Xe**X%%.X=-XXIXXIXbbX...XbbX.VV.XX=-XbX.XXXIX@IIGX +D:X...XXe..X...XX=-XXXIXXXbXX.XXbXX...XX=-XXbX.XaaaXXXIGX +D:X..XXbbb.XGGG.XX=-XXIIXXbbXDXbbX...XX=-XXbbX.XaaaaXXIGX +D:X.XXcbab.XVdG.cXX=-XXXIXXabXbaXX.XXX=-XXbbbX.XaaaaaXXfX D:X%XbbbbbbXVWG.%.XX.DbXDXXXbXbXXXDXbD.XX....G.XGGGGGGX%X D:XX.bababa%eWG.%.BXXXbcbbbbX.XbbbbcbXXXC...fX.%.......XX D:X%XbbbbbbXVWG.%.XX.DbXDXXXbXbXXXDXbD.XX....G.XGGGGGGX%X D:X8XXcbab.XVdG.cXX=-XXX.XXabXbaXXLXXX=-XXbbbX.XaaaaaXX.X D:X88XXbbb.XGGG.XX=-XX...XbbXDXbbXLLLXX=-XXbbX.XaaaaXXX.X D:XXXIXXe..X...XX=-XX.GGXXbXX.XXbXXILIXX=-XXbX.XaaaXXXX.X -D:X9889Xe**X%%.X=-XXG.GdXbbX^.^XbbXILLIXX=-XbX.XXXIXhGG.X -D:XXIXXXX**X=-XX=XXdG.GXX.XX^.^XX.XXILIIXX-XX%.XedXXXXX.X -D:X99999X**X=-X=-XGGG..X..XI^a^IX..XILLIIX=-XX.XddX..eeeX -D:XXXXIXXX*X=XX-XX....XX.XXI^a^IXX.XXILLIXX=XX.X.XX.GGGGX -D:X^^^^^cX*X-X=-X.....X..X.I^a^I.X..XIILLIX=-X.X.Xdddd..X -D:XllllX^XX%XX=XXG.GGXX.XX.IXXXI.XX.XXIILIXX-XX%XXXXXXX.X -D:X^^^cl^=X8X-=XeG.GeX..X...X4X...X..XILLLIX-=X8X.aaaaaaX -D:XLLX^l^-XXX9XXGG.GXX.XX...X.X...XX.XXLLLLXX9XXX.GGGGGGX -D:X..L^l^=-X99X.....X..XWW..X%X..WWX..XLLLL.X99XXbbbbb..X -D:X7.L^l^=-X8XX5...XX.XXWWW..c..WWWXX.XXLL.AXX8XXbbbbb.6X +D:X9889Xe**X%%.X=-XXG.GdXbbX...XbbXILLIXX=-XbX.XXXIXhGG.X +D:XXIXXXX**X=-XX=XXdG.GXX.XX...XX.XXILIIXX-XX%.XedXXXXX.X +D:X99999X**X=-X=-XGGG..X..XI.a.IX..XILLIIX=-XX.XddX..eeeX +D:XXXXIXXX*X=XX-XX....XX.XXI.a.IXX.XXILLIXX=XX.X.XX.GGGGX +D:X.....cX*X-X=-X.....X..X.I.a.I.X..XIILLIX=-X.X.Xdddd..X +D:XllllX.XX%XX=XXG.GGXX.XX.IXXXI.XX.XXIILIXX-XX%XXXXXXX.X +D:X...cl.=X8X-=XeG.GeX..X...X4X...X..XILLLIX-=X8X.aaaaaaX +D:XLLX.l.-XXX9XXGG.GXX.XX...X.X...XX.XXLLLLXX9XXX.GGGGGGX +D:X..L.l.=-X99X.....X..XWW..X%X..WWX..XLLLL.X99XXbbbbb..X +D:X7.L.l.=-X8XX5...XX.XXWWW..c..WWWXX.XXLL.AXX8XXbbbbb.6X D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:XXXXXXXIIIIXIIIIXXIIIXIIIIXXIIIXXXXggggXc..cXaaaaXbb.CX D:XIIIIIXIXXIIIXXIIXIXIXIXXIXXIXIXXXXgddg%....%aaaa%bb..X diff --git a/lib/edit/s_doom.map b/lib/edit/s_doom.map index 5be3b67d..12ff7d06 100644 --- a/lib/edit/s_doom.map +++ b/lib/edit/s_doom.map @@ -15,7 +15,7 @@ F:$:178:0 F:%:205:0 # Hidden Door -F:+:48:0:0:0:0:0:0:0:177 +F:+:48:0:0:0:0:0:0:177 # Normal Door F:D:32:0 @@ -29,12 +29,6 @@ F:L:85:0 # Treasure (random) on shallow lava F:*:86:0:0:* -# Trap (random) on deep lava -F:^:85:0:0:0:0:0:* - -# Trap (random) on shallow lava -F:t:86:0:0:0:0:0:* - # up staircase F:<:6:0 @@ -194,28 +188,28 @@ D:X #%%NNLL...JJJ....LL# D:X ##### #NNNN...Ljjjjj..LLL# #############################################..1!!!!...L### X D:X##.LL## #nNNN...LLJJj.LLLLL# #L....&!&!&....L%%%%%%%L..mRR%R%%M%MML%LL...DL...!1&..@L%%# X D:X#LL<..# #nn.LL.LLLL...%%%LL# #..##########################################LLL....LLL%%%# X -D:X##%LL## #....LLL%%LLL..^LLL# #.L# #LL2.t..q.LLL## X +D:X##%LL## #....LLL%%LLL..LLLL# #.L# #LL2....q.LLL## X D:X ###+# #D##############+#######.L# ##%%.LLLL&L...# X -D:X #!# #.# #.......L%%# ##%%LL..2...t.## X -D:X #^# #.############ ##########+# XXXXXXXXXX ##.9.t.LLLLL## X +D:X #!# #.# #.......L%%# ##%%LL..2.....## X +D:X #L# #.############ ##########+# XXXXXXXXXX ##.9...LLLLL## X D:X #.# #LL%%%%LL...p# #11111# X########X ###############.2..LQ#+# X -D:X ##.# ############D## #11211# X#9....9#X #o.....t...# ###^L..#(# X +D:X ##.# ############D## #11211# X#9....9#X #o.........# ###LL..#(# X D:X #L## ##%%V## #12221# XXXXXX#..$$..#XXXXXX#LLLLKkk...# ###D#### X -D:X ##!# ##.VH^%## #12221# X######t....m######X#LLLLkkk.LL# #.# X -D:X #.# ##.iH%%hv## #11211### X#sSSSrrt%.mVVVLLe#X#.LL.kkk...# ##.# X -D:X ###D######### #tiI%HHhvL# #11111+9# X#rRssRr.%.mVvvm..#X#%...LLL...# ##Lo###### X -D:X #.^t^LLL...L## #.LIH%Hc..# ######### X#.MmmM..%..MMLLL.#X#%%......L&# ##.L##EBBB# X -D:X #.jJ%%%L....L# ##..ICCL.## X#.L..L..%ttL.....#X########D### #.####LAAB## X +D:X ##!# ##.VHL%## #12221# X######.....m######X#LLLLkkk.LL# #.# X +D:X #.# ##.iH%%hv## #11211### X#sSSSrr.%.mVVVLLe#X#.LL.kkk...# ##.# X +D:X ###D######### #.iI%HHhvL# #11111+9# X#rRssRr.%.mVvvm..#X#%...LLL...# ##Lo###### X +D:X #.L.LLLL...L## #.LIH%Hc..# ######### X#.MmmM..%..MMLLL.#X#%%......L&# ##.L##EBBB# X +D:X #.jJ%%%L....L# ##..ICCL.## X#.L..L..%..L.....#X########D### #.####LAAB## X D:X #JJJJL%LLL&..# ##..L.L## X#9LLL...%..LL(LLq#X #..L..# #.LL..LB%%L# X -D:X #J%J..LLL%%LL## ##.t.## X######......######X #L.#### ###..LL%%%L## X -D:X #jJJ^..bL%LL..## ##D################# XXXXXX#.LUUL.#XXXXXX #.L# #.PL%%%@(L# X -D:X ##....BABLL..L.## #.uLL^L..L%^^..L%%# X#.L%%LL#X #L.#### ###.L%LL..##X -D:X ##....B%%L.....## #################L# X#LLL..t#X #..twW# #L..LL...+pX +D:X #J%J..LLL%%LL## ##...## X######......######X #L.#### ###..LL%%%L## X +D:X #jJJL..bL%LL..## ##D################# XXXXXX#.LUUL.#XXXXXX #.L# #.PL%%%@(L# X +D:X ##....BABLL..L.## #.uLLLL..L%LL..L%%# X#.L%%LL#X #L.#### ###.L%LL..##X +D:X ##....B%%L.....## #################L# X#LLL...#X #...wW# #L..LL...+pX D:X ###....LLL...LLL####################.# X#%L..7.#X #####L# ###LL...1###oX -D:X #9+L%%L...LLL....D.+..%%oF.%%^..%%LL.# X#LLLLt.#X #p# #%%%!@..## #tX -D:X ##################L###.L###..###.L#### X#7tt.LL#X #.# ######### #EX +D:X #9+L%%L...LLL....D.+..%%oF.%%L..%%LL.# X#LLLL..#X #p# #%%%!@..## #.X +D:X ##################L###.L###..###.L#### X#7...LL#X #.# ######### #EX D:X ##################.# ############## X#.LLLL.#X ######D###################LX -D:X ##11!!!&LL.+(#L# X#LL%%LL#X #G..LLL.LL...D..LL....^LLL%X +D:X ##11!!!&LL.+(#L# X#LL%%LL#X #G..LLL.LL...D..LL....LLLL%X D:X ##1!!!%%%%Lp###L# X#L%%%%Q#X #..LF....K...##############X D:X ##!!%%%%%LLL..#.# XXXXDDXXXX########.LLLL..KKK..#### X D:X ##.LLLLLLL...+.# #%%%%%%%%%%%%%+LL7..LL.k..L+o7# X diff --git a/lib/edit/s_factory.map b/lib/edit/s_factory.map index 111829f1..f7432f83 100755 --- a/lib/edit/s_factory.map +++ b/lib/edit/s_factory.map @@ -83,65 +83,62 @@ F:<:6:0 F:>:7:0 # between gate 1 -F:1:160:6:0:0:0:0:0:845 +F:1:160:6:0:0:0:0:845 # between gate 2 -F:2:160:6:0:0:0:0:0:846 +F:2:160:6:0:0:0:0:846 # between gate 3 -F:3:160:6:0:0:0:0:0:4370 +F:3:160:6:0:0:0:0:4370 # between gate 4 -F:4:160:6:0:0:0:0:0:3339 +F:4:160:6:0:0:0:0:3339 # between gate 5 -F:5:160:6:0:0:0:0:0:4119 +F:5:160:6:0:0:0:0:4119 # between gate 6 -F:6:160:6:0:0:0:0:0:6659 +F:6:160:6:0:0:0:0:6659 # between gate 7 -F:7:160:6:0:0:0:0:0:9257 +F:7:160:6:0:0:0:0:9257 # between gate 8 -F:8:160:6:0:0:0:0:0:8018 +F:8:160:6:0:0:0:0:8018 # between gate 9 -F:9:160:6:0:0:0:0:0:9298 +F:9:160:6:0:0:0:0:9298 # between gate A -F:A:160:6:0:0:0:0:0:805 +F:A:160:6:0:0:0:0:805 # between gate B -F:B:160:6:0:0:0:0:0:831 +F:B:160:6:0:0:0:0:831 # between gate D -F:D:160:6:0:0:0:0:0:809 +F:D:160:6:0:0:0:0:809 # between gate E -F:E:160:6:0:0:0:0:0:2826 +F:E:160:6:0:0:0:0:2826 # between gate F -F:F:160:6:0:0:0:0:0:2831 +F:F:160:6:0:0:0:0:2831 # between gate H -F:H:160:6:0:0:0:0:0:4631 +F:H:160:6:0:0:0:0:4631 # between gate J -F:J:160:6:0:0:0:0:0:7198 +F:J:160:6:0:0:0:0:7198 # between gate K -F:K:160:6:0:0:0:0:0:7990 +F:K:160:6:0:0:0:0:7990 # between gate N -F:N:160:6:0:0:0:0:0:9253 +F:N:160:6:0:0:0:0:9253 # Treasure on floor F:$:1:0:0:*65 -# Trap (random) on floor -F:^:1:0:0:0:0:0:* - ### Monsters @@ -203,9 +200,9 @@ D:X&XXXe.XX~XXeeeXX~XXe..XX~~~~~~ttttXX.....X,,,,Ll,ll,X..XII.X.X.i.XXG_XXXXL%%L D:X..&..XX~~~XXeXX~?~XX.&X~~~~t~ttttttX.;.;.X,lllll,ll,XX_..XX.XX#X..X#XXf.X_GG_X.fX D:XGXGXGX?~~~~_c_~~~~~X.&XX~~~~t~ttttXX.....X,L,,,,,lL,.X.#XXi..G.XXiX..XX.........X D:X.....XX~~?XXcXX~~~XXa..XXX__XX__XXXX.;.;.X,L,.XXX%L%XXXXcXX.XXX.X.X.X.XX.X.ff.X.X -D:XXgXgXgXX~XXcccXX?XXXXX.a^^a.^^a...bXXXGXXX%L%XX.XX%XXa.aXIX.Xi#.XiXI.X.X........X -D:XgXgXgXgXXX^^^^^XXX,ccXXXXXXXXXXXb.XX#...#XX%XX.XI_XX....X.X.#XXXIX.#GX.X.X....X.X -D:X.......4X.^^5^^.X.c.c..c..c.c..c.XX.#...#.XXXIXX.X.a.c..XXi..I.X._.X.XXX...&&...X +D:XXgXgXgXX~XXcccXX?XXXXX.a..a...a...bXXXGXXX%L%XX.XX%XXa.aXIX.Xi#.XiXI.X.X........X +D:XgXgXgXgXXX.....XXX,ccXXXXXXXXXXXb.XX#...#XX%XX.XI_XX....X.X.#XXXIX.#GX.X.X....X.X +D:X.......4X...5...X.c.c..c..c.c..c.XX.#...#.XXXIXX.X.a.c..XXi..I.X._.X.XXX...&&...X D:X..&&...XXXXXXXXXXc,c,c.XX_XX..ccXX..#...#..XX#iiX.X.a..a.XX.#XX._X.XX.XX.X....X.X D:X......XXEX,,,c,c,cc,ccXXMRMXXc.XX...#...#...XXX#iXXXXXc..IXGX.XXiX.....X........X D:XXXXXXXX..X,,,,,,,,,,,XXM..RMXXXX$$XXX...XXX$$XX..XX_GXXXXXX.Ii.X_X.X#XXX.X....X.X @@ -217,20 +214,20 @@ D:Xs.s._..&.&.XlX_._XlX..gg....X$$$#....%%%....#$$$X.IIX.X..XIXX.X.G#X..dXLl#_._ D:X.s.s_g....XXlXXGXXlXX.g..d&.XX$$XXXXX...XXXXX$$XXXX._XG#X.XX.X_X.XX.c.XXXX...XXXX D:XXXXXXXXXXIXLLLXGXLLLXgg.g.d..XX$$$XXX...XXX$$$XX<...XiXX.X.Xi.X.X.Xd..X.........X D:Xgg.gXg.gXIXL%LXGXL%LXGXXX__XXXXX$$XXX...XXX$$XXXXXXIXXiX#XX#XX#X_XX...XXXXXXXIXXX -D:X^^X^X^X^X^XX_XXGXX_XXGXXg..g.%.XX...X...X...XX.GI.X._iXXG...I..I.GX..dIX#I#I#I#IX -D:X^^X^X^X^X^Xhl,&c.a&g.l.XX.g.g%RRXX..X###X..XX..#_X..XXX_iXXIXiXi_.Xc..X.IX.XXXIXX -D:X^^X^X^X^X^X&,,,l&,lac.&.__.g.%.R.XX...>...XX#X.X..XX#.._X.X.X.#.XGX.X.XX_XX.X#i.X +D:X..X.X.X.X.XX_XXGXX_XXGXXg..g.%.XX...X...X...XX.GI.X._iXXG...I..I.GX..dIX#I#I#I#IX +D:X..X.X.X.X.Xhl,&c.a&g.l.XX.g.g%RRXX..X###X..XX..#_X..XXX_iXXIXiXi_.Xc..X.IX.XXXIXX +D:X..X.X.X.X.X&,,,l&,lac.&.__.g.%.R.XX...>...XX#X.X..XX#.._X.X.X.#.XGX.X.XX_XX.X#i.X D:XH.Xg.gXg.gXla,ca&,f.fl.leXX..%R.RRXX.....XX.G.XX#XXI.XX.#.XGXXXiX.#X.XX.i._X.XGX# D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXGXXXXXXXG.X..X#XXX.XX.XXI._XIX.XIXXI#.XXX.X D:X,.,G,&&,ee,ff,hgg,&&,,,.,,I7XXXc..aX.;.;.X&..XXXG#XX.G.XXX..XG######.G.#..##..iXX -D:X^X,G.&&.ee,ff..gg,&&,.,,,,XXX..MRM.X.....X.....XXX.IIX.XGI.XX..IXXXXXXXXXXX._.X._ -D:X^X,XXXXXXXXXXX.XXXXXX,,.XXX..$.....X.;.;.Xh..&...GXXXGXi#IXX.IXX..#.....#.XX##XXX -D:X^X,llL,LlLL,LXXXlll,XXXXX..aMR..$.cX.....X.....XXXX8XXXXXXXX#IX###..##.#..#XI.XKX -D:X^XlLCCCCCCCCLllll%%l.R.R.R.R..M.R..X.;.;.X&..XXX.#X#.i.#.XXX#X...###.#.##.#.X#IXX -D:X^X,lL,llL,Ll,XXX,lllXXXXXc.M..R.c..X.....XXXXX#.#.XIX#Xi.X...X###.#####.#...X#XXX -D:X^X,XXXXXXXXXXX.XXXXXX,.,XXX...$.M..X.;.;.Xh.##i#.#XX_IX.#X.##I....#.#.###.##X#I.X -D:X^X.G,&&,,gg.&.,ee,ff,,.,.,XXXa..R..X.....X..#.###.XIXX.X.X.##XX####..#..###II.X.X -D:X,,,G,&&,,gg.&h.ee,ff,..,.,I^XXXM..9X.;J;.Xh.##.###..iiX#.X....II.....#....IX..XNX +D:X.X,G.&&.ee,ff..gg,&&,.,,,,XXX..MRM.X.....X.....XXX.IIX.XGI.XX..IXXXXXXXXXXX._.X._ +D:X.X,XXXXXXXXXXX.XXXXXX,,.XXX..$.....X.;.;.Xh..&...GXXXGXi#IXX.IXX..#.....#.XX##XXX +D:X.X,llL,LlLL,LXXXlll,XXXXX..aMR..$.cX.....X.....XXXX8XXXXXXXX#IX###..##.#..#XI.XKX +D:X.XlLCCCCCCCCLllll%%l.R.R.R.R..M.R..X.;.;.X&..XXX.#X#.i.#.XXX#X...###.#.##.#.X#IXX +D:X.X,lL,llL,Ll,XXX,lllXXXXXc.M..R.c..X.....XXXXX#.#.XIX#Xi.X...X###.#####.#...X#XXX +D:X.X,XXXXXXXXXXX.XXXXXX,.,XXX...$.M..X.;.;.Xh.##i#.#XX_IX.#X.##I....#.#.###.##X#I.X +D:X.X.G,&&,,gg.&.,ee,ff,,.,.,XXXa..R..X.....X..#.###.XIXX.X.X.##XX####..#..###II.X.X +D:X,,,G,&&,,gg.&h.ee,ff,..,.,I.XXXM..9X.;J;.Xh.##.###..iiX#.X....II.....#....IX..XNX D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/edit/s_gates.map b/lib/edit/s_gates.map index 3ac7ccbf..37d39f22 100644 --- a/lib/edit/s_gates.map +++ b/lib/edit/s_gates.map @@ -55,35 +55,35 @@ F:1:1:0:0:0:0:10 ### Level design D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX -D:X*****...@%...aX.X9@********%%%%%%X9.VV....Xd.............A^^.......dX -D:X*****...@%...aX.X@@********%%%%%%X.VVVV.X.XX.............B^^........X -D:X*****...@%...aX.X99*XXX****%%88%%XVVWWVVX..XX.............^^.......9X -D:X*****...@%...aX.X@@XXdXX***%%88%%XVVWWVVX...XX............^^.......CX -D:X*****...@%...aX.X@XX...XX**%%%%%%X.VVVV.X.X..XX..........5^^........X -D:X........@%...aX.XXX.....XX*%%%%%%X9.VV..X.XX..XX.........F^^.......dX +D:X*****...@%...aX.X9@********%%%%%%X9.VV....Xd.............A.........dX +D:X*****...@%...aX.X@@********%%%%%%X.VVVV.X.XX.............B..........X +D:X*****...@%...aX.X99*XXX****%%88%%XVVWWVVX..XX......................9X +D:X*****...@%...aX.X@@XXdXX***%%88%%XVVWWVVX...XX.....................CX +D:X*****...@%...aX.X@XX...XX**%%%%%%X.VVVV.X.X..XX..........5..........X +D:X........@%...aX.XXX.....XX*%%%%%%X9.VV..X.XX..XX.........F.........dX D:X%X......@%...aX.X........XIXXXXXXXXXXX..X..XX..XXXXIXXXXXXXXXXXXXXXXX D:X.XXX....@%...aX.X..........XXX..>X...X..X...XX..XXXaXaXaXaXaXaXaXaXaX D:X...XXX..@%...aI.X..........XXX7..X...D..X.X..XX..XX.................X D:X.....XXX@%...aX.X..........XXXXXXXXXXX..X.XX..XX..XX................X D:X.......XXX...aX.X..........XXXXXXXaG....X..XX..XX..XX...............X -D:X..X......XXX.XX%XX^^^^^X...XXXXXXXaG....X...XX..XX..XX..............X -D:X^^XX.......XXX***X^^^^^X...XIIII7XXXXXXXXXX..XX..XX..XXXXXXXXXXXX+X8X -D:X^^XX.........X.6.X^^^^^X...XIXXXXX&&&&&&&&XX..XX..XX...........cX.XXX -D:X..XXX........X***X^^^^^X...XIXXXXX.........XX..XX..XXXXXXXXXXXXXX..XX -D:X^^X8X........XXXXX^^^^^X...XIIIIIXVVV.......XX..XX.............bXX..X +D:X..X......XXX.XX%XX.....X...XXXXXXXaG....X...XX..XX..XX..............X +D:X..XX.......XXX***X.....X...XIIII7XXXXXXXXXX..XX..XX..XXXXXXXXXXXX+X8X +D:X..XX.........X.6.X.....X...XIXXXXX&&&&&&&&XX..XX..XX...........cX.XXX +D:X..XXX........X***X.....X...XIXXXXX.........XX..XX..XXXXXXXXXXXXXX..XX +D:X..X8X........XXXXX.....X...XIIIIIXVVV.......XX..XX.............bXX..X D:X..X8XX................XX...XXXXXIXVVVV.......XX..XXXXXXXXXXXXXXXXXX+X -D:X^^X88X................XX...XIIIIIXVVVVVV..@...XX.^^^^^^^^^^^^^a.....X -D:X^^X99XX...............XX...XIXXXXX4..VVVV......XXXXXXXXXXXXXXXXXXXXXX +D:X..X88X................XX...XIIIIIXVVVVVV..@...XX..............a.....X +D:X..X99XX...............XX...XIXXXXX4..VVVV......XXXXXXXXXXXXXXXXXXXXXX D:X..X999X...............XX...XIXXXXXXXXX.VVVV....***********.........bX -D:X^^XIIIXX..............XX...XIX...5..fX...VVVVV.@....................X +D:X..XIIIXX..............XX...XIX...5..fX...VVVVV.@....................X D:X..X....X........d.....XX...XIXf......X...VVVVVVV...............@....X -D:X^^X....XX............XXX...XIXXXXXXXXX.......VVVVVVV................X -D:X^^X&&&&&X............XXX...XIIIIIXe...........VVVVVVVVVVVV..........X +D:X..X....XX............XXX...XIXXXXXXXXX.......VVVVVVV................X +D:X..X&&&&&X............XXX...XIIIIIXe...........VVVVVVVVVVVV..........X D:X..X%%%.%XX..........XXX....XXXXXIX.............@VVVVVVVVVVVV@.......X -D:X^^X88%.%8X.........XXX.....XXXXXIX...................VVVVVVVVVV.....X +D:X..X88%.%8X.........XXX.....XXXXXIX...................VVVVVVVVVV.....X D:X..X%%%.%%XX........XX......XXXXXIX@.....................VVVVVVVVVVVVX -D:X^^X......cX......XXXX......XXXXXIX........@..........@....VVVVVVVVVVX -D:X^^^......cXX888XXXXX......dIIIIIIX.........................b.VVV...6X +D:X..X......cX......XXXX......XXXXXIX........@..........@....VVVVVVVVVVX +D:X.........cXX888XXXXX......dIIIIIIX.........................b.VVV...6X D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX @@ -97,9 +97,9 @@ D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXLgXXXXXXXXXXXXXXXXXXXXXXXXLLLLXXXXXXXXXXXX D:XXXXXXXXXXXXXXXXXXXfXXXXXXXXLXXXXXXXXXXXXXXXXXXXXXXXXXgLLLLXXXXXXXXXXX D:XXXXXXXXXXXXXXXXXXX.XXXXXXXghgXXXXbXXXXXXXXaXXXXXXXXXXXXXXLLLLgXXXXXXX D:XXXXXXXXXXXXXXXXXXX.XXXXXXXg1gXXXX.XXXXXXXX.XXXXXXXXXXXXXXXXgLLXXXXXXX -D:XXXXXXXXXXXXXXXXXXX^XXXXXXXXXXXXXX^XXXXXXXX^XXXXXXXXXXXXXXXXXXLXXXXXXX -D:XXXXXXXXXXXXXXX4..^^^..^^^.......^^^......^^^.........EXXXXXXXLXXXXXXX -D:XXXXXXXXXXXXXXXXXXXXXXXX^XXXXXXXXX^XXXXXXXX^XXXXXXXXXXXXXXXXXLLXXXXXXX +D:XXXXXXXXXXXXXXXXXXX.XXXXXXXXXXXXXX.XXXXXXXX.XXXXXXXXXXXXXXXXXXLXXXXXXX +D:XXXXXXXXXXXXXXX4......................................EXXXXXXXLXXXXXXX +D:XXXXXXXXXXXXXXXXXXXXXXXX.XXXXXXXXX.XXXXXXXX.XXXXXXXXXXXXXXXXXLLXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXX.XXXXXXXXX.XXXXXXXX.XXXXXXXXXXXXXXXXLLLXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXX.XXXXXXXXXcXXXXXXXXaXXXXXXXXXXXXXXXLLXXXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXXeXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXgLLLXXXXXXXXXX diff --git a/lib/edit/s_info.txt b/lib/edit/s_info.txt index d53fb7e0..9ad2eee7 100644 --- a/lib/edit/s_info.txt +++ b/lib/edit/s_info.txt @@ -14,10 +14,8 @@ # N:idx:name # D:desc # A:action mkey:action desc -# I:rate # E:exclusive skill:exclusive skill -# O:skill:opposing skill%percent # A:skill:friendly skill%percent # T:father:child @@ -27,139 +25,112 @@ N:56:Magic-Device D:Eases the use of magical devices, such as wands, staves and rods D:It also helps pseudo-id of magic objects -I:1000 F:RANDOM_GAIN N:54:Spell-learning D:You should not see that ! that is a BUG! #A:18:Learn a spell from a realm -I:1000 F:HIDDEN N:41:Sorcery D:Ability to use all the magic schools as if their skill was sorcery D:But the price to channel that much magic is your health A:17:Cast a spell -I:1000 N:1:Conveyance D:Ability to learn and use spells from the Conveyance school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 F:RANDOM_GAIN N:2:Mana D:Ability to learn and use spells from the Mana school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:3:Fire D:Ability to learn and use spells from the Fire school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:4:Air D:Ability to learn and use spells from the Air school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:5:Water D:Ability to learn and use spells from the Water school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:6:Nature D:Ability to learn and use spells from the Nature school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:7:Earth D:Ability to learn and use spells from the Earth school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:10:Divination D:Ability to learn and use spells from the Divination school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 F:RANDOM_GAIN N:11:Temporal D:Ability to learn and use spells from the Temporal school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:14:Meta D:Ability to learn and use spells from the Meta school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:51:Mind D:Ability to learn and use spells from the Mind school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:55:Udun D:Ability to learn and use spells from the Udun school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 F:HIDDEN N:13:Demonology D:Ability to use incantations from the Demonblades D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:31:Necromancy D:Ability to harness the powers of the dead D:Spells use the intelligence stat A:7:Use Necromancy -I:1000 F:RANDOM_GAIN G:60 -N:34:Runecraft -D:Ability to combine magic runes to create your own spells -D:Runespells use the dexterity stat -A:9:Use Runespells -I:1000 - N:43:Thaumaturgy D:Ability to gain and cast innate spells D:Spells use the intelligence stat A:8:Cast a thaumaturgy spell -I:1000 F:RANDOM_GAIN N:15:Magic D:General ability to do magic, also affects mana reserves and D:magic device ability. Helps pseudo-id of magic objects A:19:Copy a spell -I:1000 F:RANDOM_GAIN N:45:Spell-power D:Ability to increase the power of spells -I:1000 N:59:Geomancy D:Ability to understand the raw elemental forces of nature and use D:them to your advantage. Most spells need Fire/Water/Earth/Air skills A:101:Use Geomancy -I:1000 # All magic skills affect magic skill f:Magic-Device:Magic%7 @@ -183,7 +154,6 @@ f:Mind:Magic%10 f:Udun:Magic%10 f:Demonology:Magic%10 f:Necromancy:Magic%4 -f:Runecraft:Magic%12 f:Thaumaturgy:Magic%6 @@ -193,81 +163,65 @@ f:Thaumaturgy:Magic%6 N:16:Combat D:General ability to fight and to pseudo-id armour and weapons D:It also allows the use of heavier armour without penalties -I:1000 F:RANDOM_GAIN N:17:Weaponmastery D:General ability to use melee weapons -I:1000 F:RANDOM_GAIN N:18:Sword-mastery D:Ability to use swords -I:1000 N:19:Axe-mastery D:Ability to use axes -I:1000 N:20:Polearm-mastery D:Ability to use polearms -I:1000 N:21:Hafted-mastery D:Ability to use hafted weapons -I:1000 N:22:Backstab D:Ability to backstab fleeing and sleeping monsters to increase damage -I:1000 N:23:Archery D:General ability to use ranged weapons -I:1000 F:RANDOM_GAIN N:24:Sling-mastery D:Ability to use slings A:23:Fire piercing shots -I:1000 N:25:Bow-mastery D:Ability to use bows A:23:Fire piercing shots -I:1000 N:26:Crossbow-mastery D:Ability to use crossbows A:23:Fire piercing shots -I:1000 N:27:Boomerang-mastery D:Ability to use boomerangs -I:1000 N:58:Boulder-throwing D:Ability to make and throw boulders A:21:Tear down a wall to create boulders -I:1000 N:42:Barehand-combat D:Ability to fight barehanded -I:1000 F:RANDOM_GAIN G:70 N:47:Bearform-combat D:Ability to fight in bear form -I:1000 -F:HIDDEN | AUTO_HIDE +F:AUTO_HIDE +F:HIDDEN N:52:Critical-hits D:Ability to deal critical hits with swords < 5lb -I:1000 N:57:Stunning-blows D:Ability to stun opponents when doing critical hits with hafted weapons > 5 lb -I:1000 # List of combat friendly skills @@ -299,41 +253,28 @@ f:Boomerang-mastery:Combat%7 f:Barehand-combat:Combat%50 f:Boulder-throwing:Combat%40 -# No more, let's see how it turns out -# Sorcery and Weaponmastery aren't exactly friendly to each other -#O:Sorcery:Weaponmastery%100 -#O:Sorcery:Archery%100 -#O:Sorcery:Barehand-combat%100 -#O:Weaponmastery:Sorcery%100 -#O:Archery:Sorcery%100 -#O:Barehand-combat:Sorcery%100 - ############################### SPIRITUALITY SKILLS ########################### N:28:Spirituality D:General ability to use spiritual skills and also influence your Saving Throw -I:1000 F:RANDOM_GAIN N:53:Prayer D:Ability to learn and use spells from the gods' schools D:Spells use the wisdom stat and cost piety instead of mana A:17:Cast a spell -I:1000 N:12:Druidistic D:Ability to learn and use prayers from the Druidistic realm D:Nature powers use the wisdom stat A:1:Cast a druidistic spell -I:1000 N:29:Mindcraft D:Ability to focus the powers of the mind D:Mindpowers use the wisdom stat A:2:Use Mindcraft -I:1000 F:RANDOM_GAIN G:50 @@ -341,7 +282,6 @@ N:9:Music D:Ability to learn and sing songs D:Songs use the charisma stat A:17:Cast a spell -I:1000 f:Prayer:Spirituality%10 f:Druidistic:Spirituality%10 @@ -358,12 +298,10 @@ f:Music:Magic%10 N:30:Misc D:Not a real skill, it is only used to regroup some skills -I:0 N:33:Antimagic D:Ability to generate an antimagic field A:3:Use antimagic -I:1000 F:RANDOM_GAIN G:80 @@ -384,7 +322,6 @@ E:Nature:Antimagic E:Udun:Antimagic E:Sorcery:Antimagic E:Demonology:Antimagic -E:Runecraft:Antimagic E:Necromancy:Antimagic E:Mindcraft:Antimagic E:Music:Antimagic @@ -394,37 +331,21 @@ E:Thaumaturgy:Antimagic ################################## SNEAKINESS SKILLS ############################### -N:35:Sneakiness -D:General ability at the sneakiness skills. -D:It also affects the searching abilities -I:0 -F:RANDOM_GAIN - N:36:Stealth D:Ability to move unnoticed, silently -I:0 -F:RANDOM_GAIN - -N:37:Disarming -D:Ability to disarm the various traps -I:0 F:RANDOM_GAIN N:40:Stealing D:Ability to steal objects A:15:Steal object -I:0 N:46:Dodging D:Ability to dodge blows and bolts A:16:Check dodge chance -I:0 -f:Stealth:Sneakiness%15 -f:Disarming:Sneakiness%10 -f:Backstab:Sneakiness%5 -f:Stealing:Sneakiness%15 -f:Dodging:Sneakiness%10 +f:Backstab:Stealth%5 +f:Stealing:Stealth%15 +f:Dodging:Stealth%10 ################################## MONSTER SKILLS ################################ @@ -432,38 +353,32 @@ f:Dodging:Sneakiness%10 N:48:Monster-lore D:General ability at the monster related skills, ability to gain experience D:from friendly kills. It also affects the number of companions you can have -I:0 A:22:Turn pet into companion F:RANDOM_GAIN N:44:Summoning D:Ability to create totems from monsters and use them to summon monsters A:13:Manipulate totems -I:1000 F:RANDOM_GAIN G:60 N:49:Corpse-preservation D:Ability not to destroy the monsters' corpses when killing them -I:0 N:50:Possession D:Ability to incarnate into monsters A:11:Use the possession skill -I:0 N:8:Symbiosis D:Ability to enter in symbiosis with monsters unable to move by themselves D:Spells use the intelligence stat A:20:Use symbiotic powers -I:1000 F:RANDOM_GAIN G:70 N:32:Mimicry D:Ability to use cloaks of mimicry to change form A:6:Use Mimicry -I:1000 F:RANDOM_GAIN G:80 @@ -493,12 +408,10 @@ T:Combat:Bearform-combat T:Combat:Boulder-throwing T:Combat:Antimagic -T:Main:Sneakiness -T:Sneakiness:Stealth -T:Sneakiness:Disarming -T:Sneakiness:Backstab -T:Sneakiness:Stealing -T:Sneakiness:Dodging +T:Main:Stealth +T:Stealth:Backstab +T:Stealth:Stealing +T:Stealth:Dodging T:Main:Magic T:Magic:Magic-Device @@ -515,7 +428,6 @@ T:Magic:Nature T:Magic:Udun T:Magic:Demonology T:Magic:Necromancy -T:Magic:Runecraft T:Magic:Thaumaturgy T:Geomancy:Fire diff --git a/lib/edit/s_name.map b/lib/edit/s_name.map index 795d8786..e1a352ef 100644 --- a/lib/edit/s_name.map +++ b/lib/edit/s_name.map @@ -62,46 +62,46 @@ F:1:1:0:0:0:0:16 ### Level Design D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX -D:X.....LLLLLLLLL.....XXX.G=-&&=-G^.........>X -D:X.LLL...........LLLXX...G=-&.=-G^........1.X -D:X.L9L.LLLLLLLLLLLLX%...EGE.=&.FG^..........X -D:X.L99.L&..........X%....G..&-..G^....j.....X -D:X.LLLLL&LLLLLLLLL.LXX...G=-=&-=G^..........X -D:X....&&&L.......L.L*XXX.G-=&&-=G^^^^^^^^^^^X +D:X.....LLLLLLLLL.....XXX.G=-&&=-G..........>X +D:X.LLL...........LLLXX...G=-&.=-G.........1.X +D:X.L9L.LLLLLLLLLLLLX%...EGE.=&.FG...........X +D:X.L99.L&..........X%....G..&-..G.....j.....X +D:X.LLLLL&LLLLLLLLL.LXX...G=-=&-=G...........X +D:X....&&&L.......L.L*XXX.G-=&&-=G...........X D:XLLLLLLLL.LLLLL..&L**XXXXXXXGGGG%XXXXXXXXXXX -D:XXXXXXLL..L***LLLLLLLX^^^^8Xi....%@@^^.^^@@X -D:X5..8X.&.XXXXXX......D^^^^8XIIIIIXbb^^.^^ccX -D:X...8X...XA...X.LLLLLX^^^^8X.....X..^^.^^..X -D:X...8X.XXXC...X.LL...XXXIXXX^^^^^X..^^.^^..X -D:XGXXXX.LfX7...X&LL.L.Xa^^^aXf...fX..^^.^^..X -D:X.X5XL.L*XB...X&&..L.X^b^b^X^^^^^X..^^.^^..X -D:X.X^XL.L*XXXXXXLLLLL.X^^7^^X.....X..^^.^^..X -D:X.X^XL.L***fXL.....&&X^b^b^XIIIIIX..^^.^^..X -D:X.X^XL.LLLLLXL.LLLLLLXa^^^aXi....X..^^.^^..X -D:X.X^XL.........XXXXXXXXX%XXXXXXXXX..^^.^^..X -D:X.X^XXXXXXXXXXLX^...^Xe-^=dX^^..&X..^^.^^..X -D:X.X^^^^^^^^^^XLX.^^^.X-^^^=X^^..&X..^^.^^..X -D:X.XXXXXXXXXX^X8Xf^B^.%^^6^^%^^C.&X..^^.^^..X -D:X.LLLLLLLLL+^XXX.^^^.X-^^^=X^^..&X..^^.^^..X -D:X.XXXXXXXXXXXXXX^...^Xd-^=eX^^..&X..^^.^^..X -D:X.Xbbbbb......XXXXXXXXXX%XXXXXXXXX..^^.^^..X -D:X.XbbbbXXXX^^^^XX....X^^^^^X...h.X..^^.^^..X -D:X.XbbbXX^^XXX^^^XX...X^ccc^X....0X..^^.^^..X -D:X.XbbXX.^X%bXX^^^XX..X^.A.^X.....X..^^0^^..X -D:X.IbXX..XXbbbXX^^^XX.X^ccc^XIXXXXXXXXXXXXXXX -D:X.XXX..XX.....X%^^^XXX^^^^^XlllllllllllllllX -D:X.X99.XXW......XX^^^XXXXXXXXlllllllllllllllX -D:X.X99XXWWW...a..XX^^.XXllllllLLLLLlXXXX%XXXX -D:X.XXXX..WWW.....cXX^.XXXXXlllllllllXVVVVVVVX -D:X.X8.....WWW....ccX^.X^^^XLLLlLLLLLXVVVVVVVX -D:X.X%XXXXXXXWW...cXXX.X+X^XlllllllllXV%%%%%VX -D:X.X.......XWWW..X%^X.XLX^XlLLLLLLLLXV%8^8%VX -D:X.XXXXXX%.X.WWWXX^^X.XLX^XlllllllllXV%^a^%VX -D:X.X.IIIIX.X..WXX..XXcXLX^XLLLlLLLLlXV%^^^%VX -D:X.X%XXXIX.X..XX..XXccXLX^XlglllLgllXV%^^^%VX -D:X.Xa.6XIX.X.XX..XXcccXLX^XlllllXXXXXV%^a^%VX -D:X+XXX.XIX.X.X99XXccccXLX^XXXXXXX888XV%8^8%VX -D:X%%%Xa%.X.%8X99XcccccXLX^^^^^^4X...XV%%%%%VX +D:XXXXXXLL..L***LLLLLLLX....8Xi....%@@.....@@X +D:X5..8X.&.XXXXXX......D....8XIIIIIXbb.....ccX +D:X...8X...XA...X.LLLLLX....8X.....X.........X +D:X...8X.XXXC...X.LL...XXXIXXX.....X.........X +D:XGXXXX.LfX7...X&LL.L.Xa...aXf...fX.........X +D:X.X5XL.L*XB...X&&..L.X.b.b.X.....X.........X +D:X.X.XL.L*XXXXXXLLLLL.X..7..X.....X.........X +D:X.X.XL.L***fXL.....&&X.b.b.XIIIIIX.........X +D:X.X.XL.LLLLLXL.LLLLLLXa...aXi....X.........X +D:X.X.XL.........XXXXXXXXX%XXXXXXXXX.........X +D:X.X.XXXXXXXXXXLX.....Xe-.=dX....&X.........X +D:X.X..........XLX.....X-...=X....&X.........X +D:X.XXXXXXXXXX.X8Xf.B..%..6..%..C.&X.........X +D:X.LLLLLLLLL+.XXX.....X-...=X....&X.........X +D:X.XXXXXXXXXXXXXX.....Xd-.=eX....&X.........X +D:X.Xbbbbb......XXXXXXXXXX%XXXXXXXXX.........X +D:X.XbbbbXXXX....XX....X.....X...h.X.........X +D:X.XbbbXX..XXX...XX...X.ccc.X....0X.........X +D:X.XbbXX..X%bXX...XX..X..A..X.....X....0....X +D:X.IbXX..XXbbbXX...XX.X.ccc.XIXXXXXXXXXXXXXXX +D:X.XXX..XX.....X%...XXX.....XlllllllllllllllX +D:X.X99.XXW......XX...XXXXXXXXlllllllllllllllX +D:X.X99XXWWW...a..XX...XXllllllLLLLLlXXXX%XXXX +D:X.XXXX..WWW.....cXX..XXXXXlllllllllXVVVVVVVX +D:X.X8.....WWW....ccX..X...XLLLlLLLLLXVVVVVVVX +D:X.X%XXXXXXXWW...cXXX.X+X.XlllllllllXV%%%%%VX +D:X.X.......XWWW..X%.X.XLX.XlLLLLLLLLXV%8.8%VX +D:X.XXXXXX%.X.WWWXX..X.XLX.XlllllllllXV%.a.%VX +D:X.X.IIIIX.X..WXX..XXcXLX.XLLLlLLLLlXV%...%VX +D:X.X%XXXIX.X..XX..XXccXLX.XlglllLgllXV%...%VX +D:X.Xa.6XIX.X.XX..XXcccXLX.XlllllXXXXXV%.a.%VX +D:X+XXX.XIX.X.X99XXccccXLX.XXXXXXX888XV%8.8%VX +D:X%%%Xa%.X.%8X99XcccccXLX......4X...XV%%%%%VX D:X%.%XXXXXXXXXXXXIXXXXXLXXXXXXXXX...XVVVVVVVX D:X.%%+..........................G..4X...F...X D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/edit/s_ship.map b/lib/edit/s_ship.map index f429d4ec..69a94fa3 100755 --- a/lib/edit/s_ship.map +++ b/lib/edit/s_ship.map @@ -19,8 +19,6 @@ # I'm not sure esp. about the correct exit of gate #3. -#%:special.txt - ### Terrain Features @@ -157,15 +155,6 @@ F:$:90:0:0:*47 # Treasure (good) on ice F:%:90:0:0:*60 -# Trap (random) on ice -F:^:90:0:0:0:0:0:* - -# Trap (random) on shallow water -F:t:84:0:0:0:0:0:* - -# Trap (random) on fog -F:@:210:0:0:0:0:0:* - # Human skeleton on ice F:x:90:0:0:395 @@ -173,16 +162,16 @@ F:x:90:0:0:395 ### Between Gates # between gate 3: was 711 -F:3:160:6:0:0:0:0:0:1136 +F:3:160:6:0:0:0:0:1136 # between gate A: was 6247 -F:A:160:6:0:0:0:0:0:6761 +F:A:160:6:0:0:0:0:6761 # between gate 4: was 3339 -F:4:160:6:0:0:0:0:0:3853 +F:4:160:6:0:0:0:0:3853 # between gate B: was 3085 -F:B:160:6:0:0:0:0:0:3599 +F:B:160:6:0:0:0:0:3599 ### Guaranteed Items @@ -197,33 +186,33 @@ D:XXXXXXXXXXXXXXXX XXXXXXXXXXXX D:X###############..~ .#. k w ~.#XX######### .~~ s G..#####.. w .###.######X##~~ .GX.### D:X####%####...~ ~.~ s .#.X#~~.##### .~ s w G..#.##.#.XGG~XXk~.####A####.~X ~~.X... D:X##%#$#######...~ w wXXXXXX#XXXX###XXX #~XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX..XX....~.XX X#xX.#..#.#G. w ~X G~~ -D:X##$#########.... s XXXTT^...~.~#####w~###~~~~8....**.tE.&E ^^.M^.xx.....x..ZZ..^XTTTT M...GG.~.. w G.###~XX~~#XX . s X -D:X#########...~ w XXXTTTT.^..x~.H#### ###~~D....8**.~M~.E..M^.MM^..xh.h...ZZZZ^~M.,.,.,.~~ .G...~~ ~###. w . w M.d. -D:X#####.x.x~~~ XXXTTTXXXMxx.H.####### ~##~~~8...#.**.~tE&EE^^~%M^.h.x.E.xh.ZZ..^X.,.^....~ ...G.~ s ~# XX ~~ w X -D:X######...~~ MM~ w XXX^^XXX.MMMxx...G#####w ~#~.~..&...**E.MEt.^^.MM^~..i.....ZZZZ^~M.,.,,.gM.~.,~.,G.G~~ G~. G~.MM XX..~ -D:X##.....~~ XXX^E=^XX$b.MMMMxH..HG#.## w ~#~##~8....*E~.&EM^^.M^h..i..x.x..ZZ..^XTTTTX.,.,~........~.G~~..w . G~...G~X -D:X...~~~ K XXX^^EXXXX$$$..MMXXXXXXX#### #####XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX..,.X..M~.........~G..G ~~.G...G~ -D: ~~~ w XXX^^EXXXdX%d$$b$$XXd~~~~##### s ###.,.W.**,.x.,.,.,.,.,.***,,....,x....,,.SX.,.,.,..,o.,.,.~~.G..~.G..G..~X k -D: w MMM. w XXX^E^XXX.,*XDDd$$$XXd$..~~~~#### ###.,.,.,.**..,.,i.,.,W,.,**..z.,.,.q...g.,......~.,.,.,.,.~.~..F.~M~......~ -D: MM. XXX4EEXXXi^**.XX%%$dXX$d$.H#####~G~~####.~.,~..,.h*,,~,.,.,.,~,.,.,.H.,.~.,..~,.,,,.~,.,.~.,.,.X.~,g.~~..~.~..,..,X -D: s XXXBXXXXX^.**.W.,XDD%XXb$$b####..G~~~G###~.,,.,.,.,...,,.x,.~.,.,~..,.~.,.,~,.,.,,.,.,~,.,.,.~,.,..,X.,.***.~***,W.,X -D: XXX.o..X.g***i.*.,.XX%XX######^^^^t ##ttt^^^^^t^^^^^^t^^^^^t^^^^^^^t^^^^^^t^^^^t^^tt^^^tt^^^^t^tXo..x************X -D: k XXX^E..o.XX8.****,.g..XXX..#........~~~~~ttt###~~.,.G~.......XXXXX..~,..,,..,,.~.,..,.,..,,..,.,x..,.ooX******W***g.*.g*X -D: XXX%S^^E..ooX,*****,..,.X.....h........XXX~~~tt#tt w ~~G~...XXXXXXX.,**.,..D.**.G.,~,..XXX...~~~.....o8X***.~.,.****$$..X -D: XX%%%^mm.E..oXH**.^.*i.....#.....i..*..XXXXX~~ G~~.XXXXXXXXX~.*..,.,*..~,..,.,XXXXX...~..,.XXXXXo.W.$$.g.x....o.X -D: XXX%S^^E..ooX8.*~~...,~~##...,..,.***,.XXX~G~ k ~~~~XXXXXXX.,.*. g...*..x..W.~.XXX.***.,,o..oO8X.o.,.o.xx$$$XXXXX -D: XXX^E..o.XXH.###....###~~~.,h..,.*.,..~~.~~ s ~~.XXXXX.~..**...i~**.....~.,,.,,.***~,,,.oXXXXXXXXXXXXXXXX.!.X -D: s XXX.o..X&..w~##..##~~~X~^^^^^^^^^^t^ttt^tt w tt^tttt^^tt^^^^^ttt^^^^ttt@@^^^^ttt^^^^^ttt@^^ttXXXW ^^.M*.t^oo.^^...X s -D: ~~~ XXX>XXH~G..#####~G~~Gt..,.,..,.,xx..x ~~~ i~~xx.~...x....~.~..~..,~..***..~..~...,~.~*.~.XXXE.^^H..SM.~^.oo....JX -D: ~~....~~ XXX$8w~.^####G~G ~i.XX.,,.,...........G~~~s~~ iiF~...........~.......x.,.**~....,~....~.*XXX.EE.W.^^.M*.~^^^o^O^..X -D: ~.#..#..~~ XXX8##t..##~#.G.t..XX..,H...,.W...,...,~~...,...*,,.x...,.i.....g.....**.........XXXXXXX...EE.^^H..SM.~.^oo...^JX -D: ~.##.##..~ XXX###GG~~~*h~.^..XX.....,....,.W...,.G....W.***...,...,...,....,...,**..q....SX3tttW#...EE.W.^^.M*.t.oo.^.^.XX -D: ~~.###..~~ X##.##~~G^~~~~i*^XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX~~ -D: ~~...###.~ k ~###X.G~~@Gh~x*~^..^i.zX8~i.~..h....zzzXiX..^$.T.t$......F.t..XX..^TTT*..M..Y....^.Y.^*.^..~....X.x..x~.<XX~. -D: ~.....####.....#####XXXx@@~i~.z..z.it,#**t..h..Gzh.zzX@.@Xd*t.~...*~.t......^X..T.^T*@*TXMM...^....^**@.^.x*...+..~....XX..~ -D: ~~.#$%#########....XXX~h~i.HH...h,i^X*.H..h.^G..WX@.E.^X**8..Y.~*8...Y...^+XXXXXXXXXXXMF...~....^.*..x.***..X..x..~XX...~~w -D: ~~.#$$######.~ ~w XXX$~.x..~G^..,i.,.~.h.^~~..zzX@.@Xd*......F**..~....^XbM..^~ZZZZXMM..*.....~^......*.XXXXXXXIXX.~~#~w -D: L ~~xx########.~~ XXX$$.G#GX#.i,,^ih.^W.zG^zzzXiX.$.t88.~..^**F..T...tXX~~.^^ZZZZM~..**@~~.Y~..^#^..xXI&X8&..XX ~~~## w +D:X##$#########.... s XXXTT....~.~#####w~###~~~~8....**.~E.&E ...M..xx.....x..ZZ...XTTTT M...GG.~.. w G.###~XX~~#XX . s X +D:X#########...~ w XXXTTTT....x~.H#### ###~~D....8**.~M~.E..M..MM...xh.h...ZZZZ.~M.,.,.,.~~ .G...~~ ~###. w . w M.d. +D:X#####.x.x~~~ XXXTTTXXXMxx.H.####### ~##~~~8...#.**.~~E&EE..~%M..h.x.E.xh.ZZ...X.,......~ ...G.~ s ~# XX ~~ w X +D:X######...~~ MM~ w XXX..XXX.MMMxx...G#####w ~#~.~..&...**E.ME~....MM.~..i.....ZZZZ.~M.,.,,.gM.~.,~.,G.G~~ G~. 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XXX4EEXXXi.**.XX%%$dXX$d$.H#####~G~~####.~.,~..,.h*,,~,.,.,.,~,.,.,.H.,.~.,..~,.,,,.~,.,.~.,.,.X.~,g.~~..~.~..,..,X +D: s XXXBXXXXX..**.W.,XDD%XXb$$b####..G~~~G###~.,,.,.,.,...,,.x,.~.,.,~..,.~.,.,~,.,.,,.,.,~,.,.,.~,.,..,X.,.***.~***,W.,X +D: XXX.o..X.g***i.*.,.XX%XX######....~ ##~~~.....~......~.....~.......~......~....~..~~...~~....~.~Xo..x************X +D: k XXX.E..o.XX8.****,.g..XXX..#........~~~~~~~~###~~.,.G~.......XXXXX..~,..,,..,,.~.,..,.,..,,..,.,x..,.ooX******W***g.*.g*X +D: XXX%S..E..ooX,*****,..,.X.....h........XXX~~~~~#~~ w ~~G~...XXXXXXX.,**.,..D.**.G.,~,..XXX...~~~.....o8X***.~.,.****$$..X +D: XX%%%.mm.E..oXH**...*i.....#.....i..*..XXXXX~~ G~~.XXXXXXXXX~.*..,.,*..~,..,.,XXXXX...~..,.XXXXXo.W.$$.g.x....o.X +D: XXX%S..E..ooX8.*~~...,~~##...,..,.***,.XXX~G~ k ~~~~XXXXXXX.,.*. g...*..x..W.~.XXX.***.,,o..oO8X.o.,.o.xx$$$XXXXX +D: XXX.E..o.XXH.###....###~~~.,h..,.*.,..~~.~~ s ~~.XXXXX.~..**...i~**.....~.,,.,,.***~,,,.oXXXXXXXXXXXXXXXX.!.X +D: s XXX.o..X&..w~##..##~~~X~..........~.~~~.~~ w ~~.~~~~..~~.....~~~....~~~**....~~~.....~~~*..~~XXXW ...M*.~.oo......X s +D: ~~~ XXX>XXH~G..#####~G~~G~..,.,..,.,xx..x ~~~ i~~xx.~...x....~.~..~..,~..***..~..~...,~.~*.~.XXXE...H..SM.~..oo....JX +D: ~~....~~ XXX$8w~..####G~G ~i.XX.,,.,...........G~~~s~~ iiF~...........~.......x.,.**~....,~....~.*XXX.EE.W....M*.~...o.O...X +D: ~.#..#..~~ XXX8##~..##~#.G.~..XX..,H...,.W...,...,~~...,...*,,.x...,.i.....g.....**.........XXXXXXX...EE...H..SM.~..oo....JX +D: ~.##.##..~ XXX###GG~~~*h~....XX.....,....,.W...,.G....W.***...,...,...,....,...,**..q....SX3~~~W#...EE.W....M*.~.oo.....XX +D: ~~.###..~~ X##.##~~G.~~~~i*.XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX~~ +D: ~~...###.~ k ~###X.G~~*Gh~x*~....i.zX8~i.~..h....zzzXiX...$.T.~$......F.~..XX...TTT*..M..Y......Y..*....~....X.x..x~.<XX~. +D: ~.....####.....#####XXXx**~i~.z..z.i~,#**~..h..Gzh.zzX*.*Xd*~.~...*~.~.......X..T..T***TXMM.........***...x*...+..~....XX..~ +D: ~~.#$%#########....XXX~h~i.HH...h,i.X*.H..h..G..WX*.E..X**8..Y.~*8...Y....+XXXXXXXXXXXMF...~......*..x.***..X..x..~XX...~~w +D: ~~.#$$######.~ ~w XXX$~.x..~G...,i.,.~.h..~~..zzX*.*Xd*......F**..~.....XbM...~ZZZZXMM..*.....~.......*.XXXXXXXIXX.~~#~w +D: L ~~xx########.~~ XXX$$.G#GX#.i,,.ih..W.zG.zzzXiX.$.~88.~...**F..T...~XX~~...ZZZZM~..***~~.Y~...#...xXI&X8&..XX ~~~## w D: ~.########..~~ XXXXX~#X~X#XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ~###~w D: ~~.#########..~ w K w ~##### w ~.M.~ ~..####.~ s~~~~.~~ s K ~##..~ D: ~..#########.~ ~##### ~...~ k ~..###.~ ~~####~~~ w w ~###..~ diff --git a/lib/edit/set_info.txt b/lib/edit/set_info.txt index f114b7ef..c803d79f 100644 --- a/lib/edit/set_info.txt +++ b/lib/edit/set_info.txt @@ -18,10 +18,13 @@ N:0:Elven Gifts D:It is from a group of Elven items once entrusted to Hobbits # Phial of Galadriel P:1:2:1 -F:WIS | CHR | RES_DARK +F:CHR +F:RES_DARK +F:WIS # Sting P:88:2:2 -F:STEALTH | REGEN +F:REGEN +F:STEALTH # The Dragon Slayer @@ -30,7 +33,9 @@ N:1:Dragon Slayer D:It is from a group of items rumoured to be the bane of dragons. # Bow of bard P:125:2:3 -F:DEX | CON | RES_FIRE +F:CON +F:DEX +F:RES_FIRE # Arrow of Bard P:63:2:5 F:SPEED @@ -44,17 +49,22 @@ D:It is one of the 3 legendary daggers. P:66:2:2 F:STR P:66:3:1 -F:KILL_DRAGON | REGEN | SH_FIRE +F:KILL_DRAGON +F:REGEN +F:SH_FIRE # Nimthanc P:67:2:2 F:CON P:67:3:1 -F:KILL_DEMON | IM_COLD +F:IM_COLD +F:KILL_DEMON # Dethanc P:68:2:2 F:DEX P:68:3:1 -F:KILL_UNDEAD | SH_ELEC | FLY +F:FLY +F:KILL_UNDEAD +F:SH_ELEC # Gothmog's Armoury -- Demonologists set @@ -64,10 +74,17 @@ D:It is from a group of items that once belonged to Gothmog, D:the High Captain of the Balrogs # The demonblade of Gothmog P:181:3:7 -F:STR | CON | SPEED | VAMPIRIC +F:CON +F:SPEED +F:STR +F:VAMPIRIC # The demonshield of Gothmog P:182:3:0 -F:IM_FIRE | IM_COLD | SH_ELEC +F:IM_COLD +F:IM_FIRE +F:SH_ELEC # The demonhorn of Gothmog P:183:3:0 -F:ESP_EVIL | ESP_GOOD | AUTO_ID +F:AUTO_ID +F:ESP_EVIL +F:ESP_GOOD diff --git a/lib/edit/special.txt b/lib/edit/special.txt index 8d1c94b9..4ac3f0ac 100644 --- a/lib/edit/special.txt +++ b/lib/edit/special.txt @@ -48,20 +48,17 @@ F:I:189:0 # Treasure (random) on normal floor F:*:1:0:0:* -# Trap (random) on normal floor -F:^:1:0:0:0:0:0:* - # down staircase F:>:7:0 # between gates -F:4:160:0:0:0:0:0:0:-1 -F:5:160:0:0:0:0:0:0:-1 -F:6:160:0:0:0:0:0:0:-1 -F:7:160:0:0:0:0:0:0:-1 -F:A:160:0:0:0:0:0:0:-1 -F:B:160:0:0:0:0:0:0:-1 -F:C:160:0:0:0:0:0:0:-1 -F:E:160:0:0:0:0:0:0:-1 -F:F:160:0:0:0:0:0:0:-1 -F:0:160:0:0:0:0:0:0:-1 +F:4:160:0:0:0:0:0:-1 +F:5:160:0:0:0:0:0:-1 +F:6:160:0:0:0:0:0:-1 +F:7:160:0:0:0:0:0:-1 +F:A:160:0:0:0:0:0:-1 +F:B:160:0:0:0:0:0:-1 +F:C:160:0:0:0:0:0:-1 +F:E:160:0:0:0:0:0:-1 +F:F:160:0:0:0:0:0:-1 +F:0:160:0:0:0:0:0:-1 diff --git a/lib/edit/spiders.map b/lib/edit/spiders.map index 146c152c..f473cc31 100644 --- a/lib/edit/spiders.map +++ b/lib/edit/spiders.map @@ -20,10 +20,10 @@ F:b:89:3:275 F:c:89:3:277 # Grass with Aranea -F:d:89:3:963:0:0:0:0:0:0:2 +F:d:89:3:963:0:0:0:0:0:2 # Grass with Elder aranea -F:e:89:3:964:0:0:0:0:0:0:2 +F:e:89:3:964:0:0:0:0:0:2 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/edit/st_info.txt b/lib/edit/st_info.txt index d0defd31..b5ae29cf 100644 --- a/lib/edit/st_info.txt +++ b/lib/edit/st_info.txt @@ -165,7 +165,6 @@ I:100:Monster Confusion I:100:Magic Mapping I:100:Treasure Detection I:100:Object Detection -I:100:Trap Detection I:100:Detect Invisible I:100:Recharging I:100:Satisfy Hunger @@ -224,7 +223,6 @@ I:100:Lightning Resistance I:100:Searching I:100:Cure Light Wounds # Rods -I:100:Probing I:25:& Wooden Rod~ of# # Book T:100:111:50 @@ -252,7 +250,8 @@ N:6:Black Market A:30:0:1:2:3:4 O:38:39:40:41 G:7:D -F:ALL_ITEM | MEDIUM_LEVEL +F:ALL_ITEM +F:MEDIUM_LEVEL W:24 N:7:Home @@ -336,7 +335,7 @@ G:+:s W:0 N:16:Beastmaster Shanty -A:18:0:21:22:0:0 +A:0:0:21:22:0:0 O:19:19:19:19 G:+:g W:0 @@ -479,7 +478,8 @@ T:100:24:256 A:0:0:1:2:3:4 O:12:13:14:15 G:3:w -F:RANDOM | MEDIUM_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:39:Hafted Smith @@ -487,7 +487,8 @@ T:100:21:256 A:0:0:1:2:3:4 O:12:13:14:15 G:3:w -F:RANDOM | MEDIUM_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:40:Polearm Smith @@ -495,7 +496,8 @@ T:100:22:256 A:0:0:1:2:3:4 O:12:13:14:15 G:3:w -F:RANDOM | MEDIUM_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:41:Sword Smith @@ -503,7 +505,8 @@ T:100:23:256 A:0:0:1:2:3:4 O:12:13:14:15 G:3:w -F:RANDOM | MEDIUM_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:42:Rare Jewelry Shop @@ -512,7 +515,10 @@ T:100:45:256 A:0:0:1:2:3:4 O:34:35:36:37 G:6:v -F:RANDOM | DEPEND_LEVEL | DEEP_LEVEL | FORCE_LEVEL +F:DEEP_LEVEL +F:DEPEND_LEVEL +F:FORCE_LEVEL +F:RANDOM F:VERY_RARE W:10 @@ -522,7 +528,10 @@ T:100:45:256 A:0:0:1:2:3:4 O:34:35:36:37 G:6:y -F:RANDOM | DEPEND_LEVEL | MEDIUM_LEVEL | FORCE_LEVEL +F:DEPEND_LEVEL +F:FORCE_LEVEL +F:MEDIUM_LEVEL +F:RANDOM F:RARE W:20 @@ -531,8 +540,9 @@ T:100:30:256 A:0:0:1:2:3:4 O:8:9:10:11 G:2:r -F:RANDOM | MEDIUM_LEVEL F:COMMON +F:MEDIUM_LEVEL +F:RANDOM W:12 N:45:Rare Footwear Shop @@ -540,7 +550,9 @@ T:100:30:256 A:0:0:1:2:3:4 O:8:9:10:11 G:2:r -F:RANDOM | DEEP_LEVEL | MEDIUM_LEVEL +F:DEEP_LEVEL +F:MEDIUM_LEVEL +F:RANDOM F:VERY_RARE W:8 @@ -564,7 +576,9 @@ T:100:125:256 A:27:0:1:2:3:4 O:8:9:10:11 G:9:y -F:RANDOM | DEPEND_LEVEL | MEDIUM_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:24 N:47:Forbidden Library @@ -587,7 +601,9 @@ T:100:125:256 A:27:0:1:2:3:4 O:8:9:10:11 G:9:v -F:RANDOM | DEPEND_LEVEL | DEEP_LEVEL +F:DEEP_LEVEL +F:DEPEND_LEVEL +F:RANDOM F:RARE W:12 @@ -595,7 +611,11 @@ N:48:Expensive Black Market A:0:0:1:2:3:4 O:38:39:40:41 G:7:v -F:RANDOM | ALL_ITEM | DEEP_LEVEL | DEPEND_LEVEL | MEDIUM_LEVEL +F:ALL_ITEM +F:DEEP_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:49:Common Shop @@ -623,7 +643,9 @@ T:100:38:256 A:0:0:1:2:3:4 O:8:9:10:11 G:2:v -F:RANDOM | DEEP_LEVEL | DEPEND_LEVEL +F:DEEP_LEVEL +F:DEPEND_LEVEL +F:RANDOM F:VERY_RARE W:12 @@ -632,7 +654,9 @@ T:100:45:31 A:0:0:1:2:3:4 O:34:35:36:37 G:6:G -F:RANDOM | SHALLOW_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:RANDOM +F:SHALLOW_LEVEL F:VERY_RARE W:6 @@ -641,7 +665,9 @@ T:100:70:256 A:0:0:1:2:3:4 O:8:9:10:11 G:5:B -F:RANDOM | MEDIUM_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:53:Potion Store @@ -650,7 +676,9 @@ T:100:72:256 A:0:0:1:2:3:4 O:8:9:10:11 G:5:B -F:RANDOM | MEDIUM_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:54:Recaller @@ -658,7 +686,8 @@ I:100:Word of Recall A:33:0:1:2:3:0 O:8:9:10:11 G:+:b -F:RANDOM | COMMON +F:COMMON +F:RANDOM W:2 N:55:Master Archer @@ -673,7 +702,9 @@ T:50:18:256 A:0:0:1:2:3:4 O:12:13:14:15 G:3:g -F:RANDOM | MEDIUM_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM F:RARE W:24 diff --git a/lib/edit/t_bree.txt b/lib/edit/t_bree.txt index 3ea29922..3d19b888 100644 --- a/lib/edit/t_bree.txt +++ b/lib/edit/t_bree.txt @@ -5,7 +5,7 @@ ############### Additional default terrain settings ############### # Default for Quest 1 = entrance is quest entrance -F:z:8:3:0:0:0:0:0:4 +F:z:8:3:0:0:0:0:4 # Default for Quest 18 = entrance is tree F:y:96:3 @@ -15,37 +15,37 @@ F:x:96:3 ############### Quest 4 - Thieves Hideout finished = house ############### ?:[EQU $QUEST4 2] -F:z:74:3:0:0:0:0:0:7 +F:z:74:3:0:0:0:0:7 ?:[EQU $QUEST4 5] -F:z:74:3:0:0:0:0:0:7 +F:z:74:3:0:0:0:0:7 ?:1 ############### Quest 8 - Troll Glade ############### ?:[AND [EQU $QUEST8 1] [EQU $DAYTIME 0] ] -F:y:8:3:0:0:0:0:0:8 +F:y:8:3:0:0:0:0:8 ?:1 ############### Quest 9 - Wights Grave ############### ?:[EQU $QUEST9 1] -F:x:8:3:0:0:0:0:0:9 +F:x:8:3:0:0:0:0:9 ?:1 ###### Additionnal buildings ####### # Castle: Plot Bree -F:B:75:3:0:0:0:0:0:1 +F:B:75:3:0:0:0:0:1 # Mayor's house -F:b:74:3:0:0:0:0:0:10 +F:b:74:3:0:0:0:0:10 # The Prancing Pony -F:a:74:3:0:0:0:0:0:58 +F:a:74:3:0:0:0:0:58 # Soothsayer -F:c:74:3:0:0:0:0:0:12 +F:c:74:3:0:0:0:0:12 # The Mathom-house -F:e:74:3:0:0:0:0:0:57 +F:e:74:3:0:0:0:0:57 ############### Town Layout ############### diff --git a/lib/edit/t_gondol.txt b/lib/edit/t_gondol.txt index 51cf4b39..63f78d6c 100644 --- a/lib/edit/t_gondol.txt +++ b/lib/edit/t_gondol.txt @@ -15,7 +15,7 @@ F:y:1:3 F:x:1:3 # Default for Quest 23 = entrance is quest entrance -F:w:8:3:0:0:0:0:0:23 +F:w:8:3:0:0:0:0:23 # Decoration = Straight Road (B) F:":66:3 @@ -33,7 +33,7 @@ F:Z:63:3 # Quest 13 assigned, entrance is quest entrance ?:[EQU $QUEST13 1] -F:z:8:3:0:0:0:0:0:13 +F:z:8:3:0:0:0:0:13 ?:1 @@ -41,11 +41,11 @@ F:z:8:3:0:0:0:0:0:13 # Quest 14 assigned, entrance is quest entrance ?:[EQU $QUEST14 1] -F:y:8:3:0:0:0:0:0:14 +F:y:8:3:0:0:0:0:14 # Quest 14 finished, reward is a rare jewelry shop ?:[EQU $QUEST14 5] -F:!:74:3:0:0:0:0:0:42 +F:!:74:3:0:0:0:0:42 ?:1 @@ -53,7 +53,7 @@ F:!:74:3:0:0:0:0:0:42 # Quest 15 assigned, entrance is quest entrance ?:[EQU $QUEST15 1] -F:x:8:3:0:0:0:0:0:15 +F:x:8:3:0:0:0:0:15 ?:1 @@ -61,15 +61,15 @@ F:x:8:3:0:0:0:0:0:15 # Quest 16 finished, reward is a between gate ?:[EQU $QUEST16 5] -F:Z:176:3:0:0:0:0:0:1 +F:Z:176:3:0:0:0:0:1 ?:1 ############### Quest 23 - Wolves hut finished = house ############### ?:[EQU $QUEST23 2] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:[EQU $QUEST23 5] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:1 #################### Buildings #################### @@ -82,46 +82,46 @@ F:w:74:3:0:0:0:0:0:7 # m: White (Paladin) # Tower of the King -F:a:74:3:0:0:0:0:0:27 +F:a:74:3:0:0:0:0:27 # Library -F:b:74:3:0:0:0:0:0:28 +F:b:74:3:0:0:0:0:28 # Castle: Gondolin Plot -F:B:75:3:0:0:0:0:0:4 +F:B:75:3:0:0:0:0:4 # The White Tree:Aerandir:High-Elf -F:c:74:3:0:0:0:0:0:29 +F:c:74:3:0:0:0:0:29 # Craftsmaster -F:d:74:3:0:0:0:0:0:30 +F:d:74:3:0:0:0:0:30 # Earth-Dome -F:e:74:3:0:0:0:0:0:31 +F:e:74:3:0:0:0:0:31 # Prophet -F:f:74:3:0:0:0:0:0:12 +F:f:74:3:0:0:0:0:12 # Minstrels Haven -F:h:74:3:0:0:0:0:0:32 +F:h:74:3:0:0:0:0:32 # Star-Dome:Sulraen:High-Elf -F:i:74:3:0:0:0:0:0:33 +F:i:74:3:0:0:0:0:33 # Valarin Temple -F:j:74:3:0:0:0:0:0:34 +F:j:74:3:0:0:0:0:34 # Sea-Dome -F:k:74:3:0:0:0:0:0:35 +F:k:74:3:0:0:0:0:35 # The Golden Flower -F:l:74:3:0:0:0:0:0:36 +F:l:74:3:0:0:0:0:36 # The Fountain -F:m:74:3:0:0:0:0:0:37 +F:m:74:3:0:0:0:0:37 # Thunderlord's Hide -F:n:74:3:0:0:0:0:0:22 +F:n:74:3:0:0:0:0:22 # Force elven monsters f:ELVEN diff --git a/lib/edit/t_khazad.txt b/lib/edit/t_khazad.txt index 0139fa40..d2d6b6ac 100644 --- a/lib/edit/t_khazad.txt +++ b/lib/edit/t_khazad.txt @@ -8,28 +8,28 @@ F:o:207:3 ###################### Buildings ######################## # Fighters Hall -F:f:74:3:0:0:0:0:0:17 +F:f:74:3:0:0:0:0:17 # Paladins Guild -F:g:74:3:0:0:0:0:0:20 +F:g:74:3:0:0:0:0:20 # Inner Temple -F:h:74:3:0:0:0:0:0:19 +F:h:74:3:0:0:0:0:19 # Mining Supplies -F:i:74:3:0:0:0:0:0:59 +F:i:74:3:0:0:0:0:59 # Default for Quest 25 = entrance is quest entrance -F:w:8:3:0:0:0:0:0:25 +F:w:8:3:0:0:0:0:25 # Force dwarven monsters f:DWARVEN ############### Quest 25 - Evil cave finished = house ############### ?:[EQU $QUEST25 2] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:[EQU $QUEST25 5] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:1 # Town Layout diff --git a/lib/edit/t_lorien.txt b/lib/edit/t_lorien.txt index 9c8c8ad3..b8ecaac4 100644 --- a/lib/edit/t_lorien.txt +++ b/lib/edit/t_lorien.txt @@ -16,63 +16,63 @@ F:x:96:3 F:v:88:3 # Default for Quest 22 = entrance is quest entrance -F:w:8:3:0:0:0:0:0:22 +F:w:8:3:0:0:0:0:22 ############### Quest 22 - Wolves hut finished = house ############### ?:[EQU $QUEST22 2] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:[EQU $QUEST22 5] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:1 ############### Entrance to the Void ############### ?:[EQU $QUEST20 1] -F:v:7:3:0:0:0:0:0:11 +F:v:7:3:0:0:0:0:11 ?:1 ############### Quest 10 - Spiders of Mirkwood ############### # Quest 10 taken, entrance is quest entrance ?:[EQU $QUEST10 1] -F:y:8:3:0:0:0:0:0:10 +F:y:8:3:0:0:0:0:10 ?:1 ############### Quest - Mage/Fireroof quest ############### # Mage/Fireproof Quest taken, entrance is quest entrance ?:[EQU $QUEST"Old Mages quest" 1] -F:z:8:3:0:0:0:0:0:"Old Mages quest" +F:z:8:3:0:0:0:0:"Old Mages quest" ?:1 ###################### Buildings ######################## # The Mirror -F:a:74:3:0:0:0:0:0:23 +F:a:74:3:0:0:0:0:23 # Castle: Plot Lorien -F:B:75:3:0:0:0:0:0:2 +F:B:75:3:0:0:0:0:2 # Seat of Ruling -F:b:74:3:0:0:0:0:0:24 +F:b:74:3:0:0:0:0:24 # Inn -F:c:74:3:0:0:0:0:0:11 +F:c:74:3:0:0:0:0:11 # Beastmaster Shanty -F:d:74:3:0:0:0:0:0:16 +F:d:74:3:0:0:0:0:16 # Fighters Hall -F:f:74:3:0:0:0:0:0:17 +F:f:74:3:0:0:0:0:17 # Wizards Spire -F:g:74:3:0:0:0:0:0:25 +F:g:74:3:0:0:0:0:25 # Priests Circle -F:h:74:3:0:0:0:0:0:26 +F:h:74:3:0:0:0:0:26 # Rangers Guild allows Ranger -F:i:74:3:0:0:0:0:0:21 +F:i:74:3:0:0:0:0:21 # Nest -F:j:74:3:0:0:0:0:0:22 +F:j:74:3:0:0:0:0:22 # Altars F:k:161:3 diff --git a/lib/edit/t_minas.txt b/lib/edit/t_minas.txt index 9f6ae669..b6e78672 100644 --- a/lib/edit/t_minas.txt +++ b/lib/edit/t_minas.txt @@ -9,66 +9,66 @@ F:Z:63:3 # Default for Quest 24 = entrance is quest entrance -F:w:8:3:0:0:0:0:0:24 +F:w:8:3:0:0:0:0:24 #################### Quest 16 - The last Alliance #################### # Quest 16 finished, reward is a between gate ?:[EQU $QUEST16 5] -F:Z:176:3:0:0:0:0:0:0 +F:Z:176:3:0:0:0:0:0 ?:1 ############### Quest 24 - Haunted House finished = house ############### ?:[EQU $QUEST24 2] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:[EQU $QUEST24 5] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:1 #################### Buildings #################### # Library -F:a:74:3:0:0:0:0:0:60 +F:a:74:3:0:0:0:0:60 # Castle -F:b:74:3:0:0:0:0:0:14 +F:b:74:3:0:0:0:0:14 # Casino -F:d:74:3:0:0:0:0:0:15 +F:d:74:3:0:0:0:0:15 # Inn -F:e:74:3:0:0:0:0:0:11 +F:e:74:3:0:0:0:0:11 # Beastmaster Shanty -F:f:74:3:0:0:0:0:0:16 +F:f:74:3:0:0:0:0:16 # Fighters hall -F:g:74:3:0:0:0:0:0:17 +F:g:74:3:0:0:0:0:17 # Tower of Magery -F:h:74:3:0:0:0:0:0:18 +F:h:74:3:0:0:0:0:18 # Inner temple -F:i:74:3:0:0:0:0:0:19 +F:i:74:3:0:0:0:0:19 # Paladin guild -F:j:74:3:0:0:0:0:0:20 +F:j:74:3:0:0:0:0:20 # Ranger guild -F:k:74:3:0:0:0:0:0:21 +F:k:74:3:0:0:0:0:21 # Thunderlord's Hide -F:l:74:3:0:0:0:0:0:22 +F:l:74:3:0:0:0:0:22 # Castle: Plot Minas Anor -F:B:75:3:0:0:0:0:0:5 +F:B:75:3:0:0:0:0:5 # Library Quest F:x:63:3 ?:[EQU $QUEST"Library quest" 1] -F:x:8:3:0:0:0:0:0:"Library quest" +F:x:8:3:0:0:0:0:"Library quest" ?:1 ############### Town Layout ############### diff --git a/lib/edit/t_pref.txt b/lib/edit/t_pref.txt index 84ff947d..454d6a00 100644 --- a/lib/edit/t_pref.txt +++ b/lib/edit/t_pref.txt @@ -1,19 +1,19 @@ # File: t_pref.txt # Defines the preferences for the town features -# letter:feature:cave_info:monster:object:ego:artifact:trap:special +# letter:feature:cave_info:monster:object:ego:artifact:special # Barrow-Downs entrance -F:{:7:3:0:0:0:0:0:4 +F:{:7:3:0:0:0:0:4 # Mirkwood Forest entrance -F:~:7:3:0:0:0:0:0:1 +F:~:7:3:0:0:0:0:1 # Land of Mordor entrance -F:|:7:3:0:0:0:0:0:2 +F:|:7:3:0:0:0:0:2 # Angband Dungeon entrance -F:>:7:3:0:0:0:0:0:3 +F:>:7:3:0:0:0:0:3 # Mountain chain F:^:97:3 @@ -72,34 +72,34 @@ F:Y:192:3 F:O:200:3 # General Store -F:1:74:3:0:0:0:0:0:0 +F:1:74:3:0:0:0:0:0 # Armoury -F:2:74:3:0:0:0:0:0:1 +F:2:74:3:0:0:0:0:1 # Weapons Smith -F:3:74:3:0:0:0:0:0:2 +F:3:74:3:0:0:0:0:2 # Temple -F:4:74:3:0:0:0:0:0:3 +F:4:74:3:0:0:0:0:3 # Alchemy Shop -F:5:74:3:0:0:0:0:0:4 +F:5:74:3:0:0:0:0:4 # Magic Shop -F:6:74:3:0:0:0:0:0:5 +F:6:74:3:0:0:0:0:5 # Black Market -F:7:74:3:0:0:0:0:0:6 +F:7:74:3:0:0:0:0:6 # Home -F:8:74:3:0:0:0:0:0:7 +F:8:74:3:0:0:0:0:7 # Bookstore -F:9:74:3:0:0:0:0:0:8 +F:9:74:3:0:0:0:0:8 # Pet Shop -F:0:74:3:0:0:0:0:0:9 +F:0:74:3:0:0:0:0:9 # Underground Tunnels -- used for tunnels in towns F:I:173:3 diff --git a/lib/edit/thieves.map b/lib/edit/thieves.map index a2cdb442..bab5721e 100644 --- a/lib/edit/thieves.map +++ b/lib/edit/thieves.map @@ -23,19 +23,19 @@ F:d:4:6 F:<:6:8 # Floor with Novice rogue -F:a:1:6:44:0:0:0:0:0:0:2 +F:a:1:6:44:0:0:0:0:0:2 # Floor with Bandit -F:b:1:6:150:43:*:0:0:0:0:2 +F:b:1:6:150:43:*:0:0:0:2 # Floor with novice warrior -F:c:1:6:43:0:0:0:0:0:0:2 +F:c:1:6:43:0:0:0:0:0:2 # Floor with novice mage -F:e:1:6:46:0:0:0:0:0:0:2 +F:e:1:6:46:0:0:0:0:0:2 # Dark floor with novice warrior -F:f:1:4:43:0:0:0:0:0:0:2 +F:f:1:4:43:0:0:0:0:0:2 # Floor with human skeleton F:z:1:6:0:395 diff --git a/lib/edit/thrain.map b/lib/edit/thrain.map index 8adc41be..7c60a839 100644 --- a/lib/edit/thrain.map +++ b/lib/edit/thrain.map @@ -1,25 +1,22 @@ # Floor -F:.:1:0:0:0:0:0:0:0:61 +F:.:1:0:0:0:0:0:0:61 # Some Nazguls -F:1:1:0:951:0:0:0:0:0:61:2 -F:2:1:0:952:0:0:0:0:0:61:2 -F:o:1:0:866:0:0:0:0:0:61 +F:1:1:0:951:0:0:0:0:61:2 +F:2:1:0:952:0:0:0:0:61:2 +F:o:1:0:866:0:0:0:0:61 # Marker -F:,:172:6:0:0:0:0:0:0:61 +F:,:172:6:0:0:0:0:0:61 # Lit permanent wall F:x:61:6 # Door -F:D:48:0:0:0:0:0:0:0:61 - -# Floor with Trap -F:t:1:8:0:0:0:0:* +F:D:48:0:0:0:0:0:0:61 # Deep lava -F:l:85:0:0:0:0:0:0:0:61 +F:l:85:0:0:0:0:0:0:61 # Dungeon layout D: diff --git a/lib/edit/tr_info.txt b/lib/edit/tr_info.txt deleted file mode 100644 index 0643f1ab..00000000 --- a/lib/edit/tr_info.txt +++ /dev/null @@ -1,815 +0,0 @@ -# This file comes from Angband64 written by Jurriaan Kalkman -# and describes the traps items can have -# -# byte type; /* this goes into sval */ -# s16b probability; /* probability of existence in 1000 */ -# s16b another; /* does this trap easily combine in 1000 */ -# s16b pvalinc; /* how much does this trap attribute to pval */ -# byte difficulty; /* how difficult to disarm */ -# byte level; /* minimum level - disenchantment trap at 200' is */ -# /* not so nice */ -# byte color; -# cptr name; /* what name does this trap have */ -# -# d TERM_DARK |r TERM_RED |D TERM_L_DARK |R TERM_L_RED -# w TERM_WHITE |g TERM_GREEN|W TERM_L_WHITE|G TERM_L_GREEN -# s TERM_SLATE |b TERM_BLUE |v TERM_VIOLET |B TERM_L_BLUE -# o TERM_ORANGE|u TERM_UMBER|y TERM_YELLOW |U TERM_L_UMBER -# -# b blue for stat traps -# w white for teleport traps -# o orange for dungeon rearrangement traps -# v violet for summoning traps -# y yellow for stealing/equipment traps -# r red for other character affecting traps -# g green for elemental bolt trap -# B umber for elemental ball trap -# R l red for arrow/dagger traps -# W for compound trap!!! -# don't use U or you'll get trapped doors that are indistinguishable from untrapped doors! -# -# an unknown character is multi-hued! -# -# N:type:name -# I:diff:prob:another:pval:minlevel:damage:color -# I:diff:prob: :minlevel: :color -# D:description - -# -# stat traps -# - -N:1:Weakness Trap -I:2:100:5:5:2:0d0:b -D:A poisoned needle weakens you! -F:FLOOR | CHEST | DOOR - -N:2:Weakness Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle seriously weakens you! -F:FLOOR | CHEST | DOOR - -N:3:Weakness Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle permanently weakens you! -F:FLOOR | CHEST | DOOR - -N:4:Intelligence Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle makes you feel stupid! -F:FLOOR | CHEST | DOOR - -N:5:Intelligence Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle makes you feel very stupid! -F:FLOOR | CHEST | DOOR - -N:6:Intelligence Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle makes you feel permanently stupid! -F:FLOOR | CHEST | DOOR - -N:7:Wisdom Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle makes you feel naive! -F:FLOOR | CHEST | DOOR - -N:8:Wisdom Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle makes you feel very naive! -F:FLOOR | CHEST | DOOR - -N:9:Wisdom Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle makes you feel permanently naive! -F:FLOOR | CHEST | DOOR - -N:10:Fumbling Fingers Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle makes you feel clumsy! -F:FLOOR | CHEST | DOOR - -N:11:Fumbling Fingers Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle makes you feel very clumsy! -F:FLOOR | CHEST | DOOR - -N:12:Fumbling Fingers Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle makes you feel permanently clumsy! -F:FLOOR | CHEST | DOOR - -N:13:Wasting Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle makes you feel sickly! -F:FLOOR | CHEST | DOOR - -N:14:Wasting Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle makes you feel very sickly! -F:FLOOR | CHEST | DOOR - -N:15:Wasting Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle makes you feel permanently sickly! -F:FLOOR | CHEST | DOOR - -N:16:Beauty Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle scars you! -F:FLOOR | CHEST | DOOR - -N:17:Beauty Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle scars you horribly! -F:FLOOR | CHEST | DOOR - -N:18:Beauty Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle scars you permanently! -F:FLOOR | CHEST | DOOR - -# -# miscellaneous traps -# - -N:20:Trap of Curse Weapon -I:5:10:0:12:20:0d0:y -D:Your weapon will never be the same... -F:FLOOR | CHEST | DOOR - -N:21:Trap of Curse Armour -I:5:15:0:12:20:0d0:y -D:Your armour doesn't exactly get better by setting off this trap... -F:FLOOR | CHEST | DOOR - -N:22:Earthquake Trap -I:5:20:0:10:10:0d0:o -D:The ceiling collapses around you! -F:FLOOR | CHEST | DOOR - -N:23:Poison Needle Trap -I:1:50:50:3:2:0d0:r -D:A poisoned needle pricks you! -F:FLOOR | CHEST | DOOR - -N:24:Summon Monster Trap -I:2:50:40:4:2:0d0:v -D:Monsters defend the memory of the owner... -F:FLOOR | CHEST | DOOR - -N:25:Summon Undead Trap -I:4:25:40:6:10:0d0:v -D:Undead rise from the grave to defend this! -F:FLOOR | CHEST | DOOR - -N:26:Summon Greater Undead Trap -I:8:10:50:20:20:0d0:v -D:Greater undead defend this! -F:FLOOR | CHEST | DOOR - -N:27:Teleport Trap -I:3:100:50:3:2:0d0:w -D:Now you know why nobody ever got close enough to disarm this trap... -F:FLOOR | CHEST | DOOR - -N:28:Paralysing Trap -I:1:100:20:2:2:0d0:r -D:You suddenly cannot move! -F:FLOOR | CHEST | DOOR - -N:29:Explosive Device -I:3:100:80:0:3:3d8:r -D:Ha! It explodes before your hands can illegally touch it! -F:FLOOR | CHEST | DOOR - -N:30:Teleport Item Trap -I:3:50:50:3:5:0d0:w -D:The item magically disappears from your greedy hands! -F:FLOOR | CHEST - -N:31:Lose Memory Trap -I:6:30:30:6:10:0d0:r -D:You suddenly can't remember what you were doing here... -F:FLOOR | CHEST | DOOR - -N:32:Bitter Regret Trap -I:9:15:20:9:20:0d0:r -D:You already regret trying this... -F:FLOOR | CHEST | DOOR - -N:33:Bowel Cramps Trap -I:1:90:20:1:6:0d0:r -D:Your stomach twists with a sharp pang! -F:FLOOR | CHEST | DOOR - -N:34:Blindness/Confusion Trap -I:4:100:50:4:6:0d0:r -D:You suddenly can't see, and thinking is difficult too.... -F:FLOOR | CHEST | DOOR - -N:35:Aggravation Trap -I:2:100:50:2:3:0d0:o -D:Your hear a high-pitched humming noise... -F:FLOOR | CHEST | DOOR - -N:36:Multiplication Trap -I:3:90:0:3:5:0d0:o -D:The floor around you doesn't seem the same... -F:FLOOR | CHEST | DOOR - -N:37:Steal Item Trap -I:3:100:50:3:6:0d0:y -D:The chest seems to swell, while your backpack feels lighter.. -F:FLOOR | CHEST - -N:38:Summon Fast Quylthulgs Trap -I:8:50:10:10:25:0d0:v -D:Parts of the owner seem to return from somewhere else, as you slow in awe. -F:FLOOR | CHEST | DOOR - -N:39:Trap of Sinking -I:2:50:0:0:3:0d0:w -D:A trapdoor opens up under you! -F:FLOOR | DOOR - -N:40:Trap of Mana Drain -I:4:100:50:3:4:0d0:r -D:You suddenly can't think so clearly any more... -F:FLOOR | CHEST | DOOR - -N:41:Trap of Missing Money -I:2:100:50:2:2:0d0:y -D:Money isn't everything, they say... -F:FLOOR | CHEST | DOOR - -N:42:Trap of No Return -I:5:20:10:4:8:0d0:y -D:Do stay a while! -F:FLOOR | CHEST | DOOR - -N:43:Trap of Silent Switching -I:4:100:50:3:6:0d0:y -D:You suddenly are a different person! -F:FLOOR | CHEST | DOOR - -N:44:Trap of Walls -I:6:100:50:2:10:0d0:o -D:The room seems to shrink! -F:FLOOR | CHEST | DOOR - -N:45:Trap of Calling Out -I:10:100:100:5:15:0d0:v -D:You hear something coming closer, much closer. -F:FLOOR | CHEST | DOOR - -N:46:Trap of Sliding -I:8:50:50:4:8:0d0:r -D:Your feet seem to have a life of their own! -F:FLOOR | CHEST | DOOR - -N:47:Trap of Charges Drain -I:6:100:70:2:3:0d0:y -D:You feel as if you've just lost something... -F:FLOOR | CHEST | DOOR - -N:48:Trap of Stair Movement -I:6:0:50:3:4:0d0:o -D:The dungeon seems different... -F:FLOOR | CHEST | DOOR - -N:49:Trap of New Trap -I:5:100:5:0:4:0d0:o -D:Somehow, disarming isn't over, you feel... -F:FLOOR | CHEST | DOOR - -N:50:Trap of Scatter Items -I:10:50:50:6:12:0d0:w -D:You hear crashing sounds from all over the dungeon! -F:FLOOR | CHEST | DOOR - -N:51:Trap of Decay -I:4:100:50:4:4:0d0:r -D:Your stomach isn't empty, but suddenly you think of food. -F:FLOOR | CHEST | DOOR - -N:52:Trap of Wasting Wands -I:6:100:40:4:5:0d0:y -D:Your wands seem different... -F:FLOOR | CHEST | DOOR - -N:53:Trap of Filling -I:10:100:0:10:25:0d0:o -D:The whole room vibrates in a strange way... -F:FLOOR | CHEST | DOOR - -N:54:Trap of Drain Speed -I:8:50:10:25:80:0d0:y -D:You suddenly seem to have more time to self-reflect... -F:FLOOR | CHEST | DOOR - -# -# bolt traps -# - -N:60:Lightning Bolt Trap -I:2:80:5:3:2:2d8:g -D:You are jolted with electricity! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:61:Poison Bolt Trap -I:2:80:5:3:2:2d8:g -D:A blast of poison gas hits you! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:62:Acid Bolt Trap -I:2:80:5:3:2:2d8:g -D:A jet of acid shoots out at you! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:63:Cold Bolt Trap -I:2:80:5:3:2:2d8:g -D:You are suddenly very cold! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:64:Fire Bolt Trap -I:2:80:5:3:2:2d8:g -D:You are suddenly very hot! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:65:Plasma Bolt Trap -I:6:80:5:6:15:10d12:g -D:A bolt of plasma hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:66:Water Bolt Trap -I:4:80:5:5:8:5d10:g -D:A gush of water hits you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:67:Light Bolt Trap -I:4:80:5:5:8:5d10:g -D:There is a sudden flash of light around you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:68:Dark Bolt Trap -I:4:80:5:5:8:5d10:g -D:A bolt of pure elemental darkness hits you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:69:Shards Bolt Trap -I:6:80:5:6:15:6d10:g -D:A blast of crystal shards hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:70:Sound Bolt Trap -I:6:80:5:6:15:10d12:g -D:A sudden roar of sound hurts your eardrums! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:71:Confusion Bolt Trap -I:4:80:5:5:8:6d10:g -D:A blast of confusion gas engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:72:Force Bolt Trap -I:6:80:5:6:15:10d12:g -D:A bolt of pure force hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:73:Inertia Bolt Trap -I:6:80:5:6:15:10d12:g -D:Your feet feel like lead! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:74:Mana Bolt Trap -I:8:80:5:9:25:15d16:g -D:A bolt of pure magic hits you! -F:FLOOR | CHEST | DOOR | LEVEL4 - -N:75:Ice Bolt Trap -I:4:80:5:5:8:5d10:g -D:A bolt of ice hits you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:76:Chaos Bolt Trap -I:6:80:5:6:15:10d12:g -D:A blast of raw chaos hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:77:Nether Bolt Trap -I:8:80:5:9:25:15d16:g -D:A bolt of negative energy hits you! -F:FLOOR | CHEST | DOOR | LEVEL4 - -N:78:Disenchantment Bolt Trap -I:8:80:5:9:25:15d16:g -D:There is a static feeling in the air... -F:FLOOR | CHEST | DOOR | LEVEL4 - -N:79:Nexus Bolt Trap -I:6:80:5:6:15:10d12:g -D:A bolt of nexus hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:80:Time Bolt Trap -I:8:80:5:9:25:15d16:g -D:Suddenly, several months pass by in a second! -F:FLOOR | CHEST | DOOR | LEVEL4 - -N:81:Gravity Bolt Trap -I:6:80:5:6:15:10d12:g -D:Gravity suddenly warps around you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -# -# ball traps -# - -N:82:Lightning Ball Trap -I:3:60:5:5:8:3d10:B -D:A massive electrical charge shoots through you! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:83:Poison Ball Trap -I:3:60:5:5:8:3d10:B -D:A large cloud of poison gas envelops you! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:84:Acid Ball Trap -I:3:60:5:5:8:3d10:B -D:You are suddenly drenched in acid! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:85:Cold Ball Trap -I:3:60:5:5:8:3d10:B -D:A blast of hideously cold air envelops you! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:86:Fire Ball Trap -I:3:60:5:5:8:3d10:B -D:You are suddenly in the centre of a raging inferno! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:87:Plasma Ball Trap -I:8:60:5:8:20:12d18:B -D:You are engulfed in plasma! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:88:Water Ball Trap -I:5:60:5:6:15:8d12:B -D:A whirlpool engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:89:Light Ball Trap -I:5:60:5:6:15:8d12:B -D:A massive flash of light erupts around you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:90:Darkness Ball Trap -I:5:60:5:6:15:8d12:B -D:A large patch of darkness erupts around you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:91:Shards Ball Trap -I:8:60:5:8:20:12d18:B -D:A violent blast of crystal shards hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:92:Sound Ball Trap -I:8:60:5:8:20:12d18:B -D:BOOM! Your eardrums nearly explode! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:93:Confusion Ball Trap -I:5:60:5:6:15:8d12:B -D:You are enveloped in a cloud of confusion gas! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:94:Force Ball Trap -I:8:60:5:8:20:12d18:B -D:A violent blast of pure force smashes down around you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:95:Inertia Ball Trap -I:8:60:5:8:20:12d18:B -D:Suddenly, your entire body feels like lead! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:96:Mana Ball Trap -I:10:60:5:10:30:16d20:B -D:You are hit by a blast of pure magic! -F:FLOOR | CHEST | DOOR | LEVEL4 - -N:97:Ice Ball Trap -I:5:60:5:6:15:8d12:B -D:A massive blast of ice crystals engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL2 - -N:98:Chaos Ball Trap -I:8:60:5:8:20:12d18:B -D:A violent blast of raw chaos engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:99:Nether Ball Trap -I:10:60:5:10:30:16d20:g -D:A blast of energy from the netherworld engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL4 - -# N:type:name -# I:diff:prob:another:pval:minlevel:color -# D:description - -N:100:Disenchantment Ball Trap -I:10:60:5:10:30:16d20:B -D:You are hit by a blast of pure anti-magic! -F:FLOOR | CHEST | DOOR | LEVEL4 - -N:101:Nexus Ball Trap -I:8:60:5:8:20:12d18:B -D:A ball of nexus hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:102:Time Ball Trap -I:10:60:5:10:30:16d20:B -D:Suddenly, several years pass by in a second! -F:FLOOR | CHEST | DOOR | LEVEL4 - -N:103:Gravity Ball Trap -I:8:60:5:8:20:12d18:B -D:You suddenly feel gravity warp violently around you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:110:Arrow Trap -I:2:100:0:5:2:0d0:R -D:An arrow shoots out at you. -F:FLOOR | CHEST | DOOR - -N:111:Bolt Trap -I:2:100:0:5:5:0d0:R -D:A bolt shoots out at you. -F:FLOOR | CHEST | DOOR - -N:112:Seeker Arrow Trap -I:2:100:0:6:10:0d0:R -D:A seeker arrow shoots out at you. -F:FLOOR | CHEST | DOOR - -N:113:Seeker Bolt Trap -I:2:100:0:6:12:0d0:R -D:A seeker bolt shoots out at you. -F:FLOOR | CHEST | DOOR - -N:114:Poison Arrow Trap -I:2:100:0:5:4:0d0:R -D:A poisoned arrow shoots out at you. -F:FLOOR | CHEST | DOOR - -N:115:Poison Bolt Trap -I:2:100:0:6:6:0d0:R -D:A poisoned bolt shoots out at you. -F:FLOOR | CHEST | DOOR - -N:116:Poison Seeker Arrow Trap -I:2:100:0:7:12:0d0:R -D:A poisoned seeker arrow shoots out at you. -F:FLOOR | CHEST | DOOR - -N:117:Poison Seeker Bolt Trap -I:2:100:0:7:15:0d0:R -D:A poisoned seeker bolt shoots out at you. -F:FLOOR | CHEST | DOOR - -N:118:Broken Dagger Trap -I:2:100:0:5:2:0d0:R -D:An broken dagger shoots out at you. -F:FLOOR | CHEST | DOOR - -N:119:Dagger Trap -I:2:100:0:5:5:0d0:R -D:A dagger shoots out at you. -F:FLOOR | CHEST | DOOR - -N:120:Poison Broken Dagger Trap -I:2:100:0:5:4:0d0:R -D:A poisoned broken dagger shoots out at you. -F:FLOOR | CHEST | DOOR - -N:121:Poison Dagger Trap -I:2:100:0:6:6:0d0:R -D:A poisoned dagger shoots out at you. -F:FLOOR | CHEST | DOOR - -# -# multiple arrows/daggers traps -# - -N:122:Arrows Trap -I:4:100:0:7:16:0d0:R -D:Some arrows shoot out at you. -F:FLOOR | CHEST | DOOR - -N:123:Bolts Trap -I:4:100:0:7:18:0d0:R -D:Some bolts shoot out at you. -F:FLOOR | CHEST | DOOR - -N:124:Seeker Arrow Trap -I:5:100:0:8:20:0d0:R -D:Some seeker arrows shoot out at you. -F:FLOOR | CHEST | DOOR - -N:125:Seeker Bolt Trap -I:5:100:0:8:24:0d0:R -D:Some seeker bolts shoot out at you. -F:FLOOR | CHEST | DOOR - -N:126:Poison Arrows Trap -I:5:100:0:8:18:0d0:R -D:Some poisoned arrows shoot out at you. -F:FLOOR | CHEST | DOOR - -N:127:Poison Bolt Trap -I:6:100:0:8:20:0d0:R -D:Some poisoned bolts shoot out at you. -F:FLOOR | CHEST | DOOR - -N:128:Poison Seeker Arrows Trap -I:7:100:0:9:27:0d0:R -D:Some poisoned seeker arrows shoot out at you. -F:FLOOR | CHEST | DOOR - -N:129:Poison Seeker Bolts Trap -I:9:100:0:9:30:0d0:R -D:Some poisoned seeker bolts shoot out at you. -F:FLOOR | CHEST | DOOR - -N:130:Broken Daggers Trap -I:4:100:0:6:12:0d0:R -D:Some broken daggers shoot out at you. -F:FLOOR | CHEST | DOOR - -N:131:Dagger Trap -I:4:100:0:6:15:0d0:R -D:Some daggers shoot out at you. -F:FLOOR | CHEST | DOOR - -N:132:Poison Broken Daggers Trap -I:5:100:0:7:18:0d0:R -D:Some poisoned broken daggers shoot out at you. -F:FLOOR | CHEST | DOOR - -N:133:Poison Daggers Trap -I:6:100:0:7:23:0d0:R -D:Some poisoned daggers shoot out at you. -F:FLOOR | CHEST | DOOR - -N:140:Trap of Drop Item -I:3:50:0:2:5:0d0:y -D:A sudden sound startles you and you drop something! -F:FLOOR | CHEST | DOOR - -N:141:Trap of Drop Items -I:5:50:0:5:12:0d0:y -D:A sudden sound startles you and you drop several things! -F:FLOOR | CHEST | DOOR - -N:142:Trap of Drop Everything -I:8:50:0:8:20:0d0:y -D:A sudden sound startles you and you drop everything! -F:FLOOR | CHEST | DOOR - -#-SC- -N:150:Trap of Femininity -I:4:30:5:0:10:2d8:r -D:You feel like a new woman! -F:FLOOR | CHEST | DOOR - -N:151:Trap of Masculinity -I:4:30:5:0:10:2d8:r -D:You feel like a new man! -F:FLOOR | CHEST | DOOR - -N:152:Trap of Neutrality -I:4:30:5:0:10:2d8:r -D:You feel like a new woman... erm, a new man... er, WHAT did you say??? -F:FLOOR | CHEST | DOOR - -N:153:Trap of Aging -I:5:50:5:0:15:1d8:r -D:You suddenly age very fast! -F:CHEST | DOOR - -N:154:Trap of Growing -I:3:75:5:0:5:1d8:r -D:You begin to grow! -F:FLOOR | CHEST | DOOR - -N:155:Trap of Shrinking -I:3:75:5:0:5:1d8:r -D:You begin to shrink! -F:FLOOR | CHEST | DOOR - -#N:156: UNUSED - -#N:157: UNUSED - -N:158:Trap of Divine Anger -I:6:100:5:0:15:0d0:G -D:A voice booms out "Have a care, mortal!" -F:FLOOR | CHEST | DOOR - -N:159:Trap of Divine Wrath -I:9:50:5:0:30:0d0:G -D:A voice booms out "Sacrilege!" -F:FLOOR | CHEST | DOOR - -N:160:Hallucination Trap -I:3:100:10:0:4:0d0:r -D:Your vision is clouded by a blast of kaleidoscopic light! -F:FLOOR | CHEST | DOOR - -# Bolt traps -N:161:Greater Magic Missile Trap -I:6:80:5:6:75:25d20:g -D:A greater magic missile hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -#N:162:Foulness Trap -#I:6:80:5:6:15:10d12:g -#D:You feel foul! -#F:FLOOR | CHEST | DOOR | LEVEL3 - -#N:163:Trap of Death Ray -#I:8:80:5:9:25:15d16:g -#D:A Ray of Death hits you! -#F:FLOOR | CHEST | DOOR | LEVEL4 - -N:164:Trap of Holy Fire -I:6:80:5:6:15:10d12:g -D:Holy fire rises around you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:165:Trap of Hell Fire -I:6:80:5:6:15:10d12:g -D:Hellfire rises around you! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:166:Psi Bolt Trap -I:6:80:5:6:15:10d12:g -D:Your mind is suddenly blasted! -F:FLOOR | CHEST | DOOR | LEVEL3 - -N:167:Psi Drain Trap -I:6:80:5:6:15:8d10:r -D:You suddenly can't think clearly any more... -F:FLOOR | CHEST | DOOR | LEVEL3 - -# Ball Traps - -### this one *ought* to be a Nuke Ball trap, not plasma ball, as trap 87 -### is also plasma ball. I've put the description right in advance. - -#N:168:Plasma Ball Trap -#I:8:60:5:8:20:12d18:B -#D:A blast of radiation engulfs you! -#F:FLOOR | CHEST | DOOR | LEVEL3 - -N:169:Psi Ball Trap -I:8:60:5:8:20:12d18:B -D:Your brain is suddenly blasted! -F:FLOOR | CHEST | DOOR | LEVEL3 - -# Useful traps - -N:170:Acquirement Trap -I:1:40:5:5:18:0d0:v -D:Whoa! -F:FLOOR | DOOR - -# More bolt traps - -N:171:Greater Lightning Bolt Trap -I:3:60:5:3:6:6d6:g -D:You are jolted with electricity! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:172:Greater Poison Bolt Trap -I:3:60:5:3:6:6d6:g -D:A blast of deadly poison gas hits you! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:173:Greater Acid Bolt Trap -I:3:60:5:3:6:6d6:g -D:A jet of acid shoots out at you! It burns severely! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:174:Greater Cold Bolt Trap -I:3:60:5:3:6:6d6:g -D:You are suddenly extremely cold! -F:FLOOR | CHEST | DOOR | LEVEL1 - -N:175:Greater Fire Bolt Trap -I:3:60:5:3:6:6d6:g -D:You are suddenly extremely hot! -F:FLOOR | CHEST | DOOR | LEVEL1 diff --git a/lib/edit/trolls.map b/lib/edit/trolls.map index e5d104fd..c54a5418 100644 --- a/lib/edit/trolls.map +++ b/lib/edit/trolls.map @@ -17,19 +17,19 @@ F:.:88:3 F:;:89:3 # Floor with forest troll -F:f:89:3:297:0:0:0:0:0:0:2 +F:f:89:3:297:0:0:0:0:0:2 # Floor with stone troll -F:s:89:3:401:0:0:0:0:0:0:2 +F:s:89:3:401:0:0:0:0:0:2 # Floor with algroth -F:a:89:3:424:0:0:0:0:0:0:2 +F:a:89:3:424:0:0:0:0:0:2 # Floor with Bert -F:b:89:3:493:0:0:0:0:0:0:2 +F:b:89:3:493:0:0:0:0:0:2 # Floor with Bill -F:i:89:3:494:0:0:0:0:0:0:2 +F:i:89:3:494:0:0:0:0:0:2 # Floor with a Dwarven skeleton F:k:89:8:0:396 diff --git a/lib/edit/v_info.txt b/lib/edit/v_info.txt index 964f2b54..d5a92ee2 100644 --- a/lib/edit/v_info.txt +++ b/lib/edit/v_info.txt @@ -228,7 +228,7 @@ D:%........XXXXXXXXXXX.% D:%%%%%%%%%%%%%%%%%%%%%% N:12:Lesser vault (prison) -X:7:10:16:35 +X:7:10:15:35 D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% D:%.+..&..+..&..+..&..+..&..+..&..+.% D:%.###.#####.#####.#####.#####.###.% diff --git a/lib/edit/volcano.txt b/lib/edit/volcano.txt index 1b89cf3d..c7e64dee 100644 --- a/lib/edit/volcano.txt +++ b/lib/edit/volcano.txt @@ -1,10 +1,10 @@ # File: volcano.txt # Stairway to the Hell -F:$:7:3:0:0:0:0:0:6 +F:$:7:3:0:0:0:0:6 # Hole to the center of the Volcano -F:>:7:3:0:0:0:0:0:5 +F:>:7:3:0:0:0:0:5 ############### Town Layout ############### diff --git a/lib/edit/wights.map b/lib/edit/wights.map index d35c20ee..9e2ea0ce 100644 --- a/lib/edit/wights.map +++ b/lib/edit/wights.map @@ -17,13 +17,13 @@ F:;:88:3 F:f:88:3:381 # Floor with grave wight -F:g:88:3:470:0:0:0:0:0:0:2 +F:g:88:3:470:0:0:0:0:0:2 # Floor with barrow wight -F:b:88:3:499:0:0:0:0:0:0:2 +F:b:88:3:499:0:0:0:0:0:2 # Floor with Emperor Wight -F:e:88:3:604:0:0:0:0:0:0:2 +F:e:88:3:604:0:0:0:0:0:2 # Floor with a Human Skeleton F:k:88:8:0:395 @@ -32,31 +32,31 @@ F:k:88:8:0:395 F:,:172:6 # between gate 1 -F:1:160:6:0:0:0:0:0:2057 +F:1:160:6:0:0:0:0:2057 # between gate 2 -F:2:160:6:0:0:0:0:0:1036 +F:2:160:6:0:0:0:0:1036 # between gate 3 -F:3:160:6:0:0:0:0:0:3847 +F:3:160:6:0:0:0:0:3847 # between gate 4 -F:4:160:6:0:0:0:0:0:2321 +F:4:160:6:0:0:0:0:2321 # between gate 5 -F:5:160:6:0:0:0:0:0:1043 +F:5:160:6:0:0:0:0:1043 # between gate 6 -F:6:160:6:0:0:0:0:0:3599 +F:6:160:6:0:0:0:0:3599 # between gate 7 -F:7:160:6:0:0:0:0:0:2071 +F:7:160:6:0:0:0:0:2071 # between gate 8 -F:8:160:6:0:0:0:0:0:3350 +F:8:160:6:0:0:0:0:3350 # between gate 9 -F:9:160:6:0:0:0:0:0:771 +F:9:160:6:0:0:0:0:771 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXX |