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authorBardur Arantsson <bardur@scientician.net>2016-10-05 18:45:08 +0200
committerBardur Arantsson <bardur@scientician.net>2016-10-05 18:49:37 +0200
commit5ddcbbf1cdce68e565376819efedd519892512ad (patch)
tree5cb2bb884600de8dda017a4a8b2e1bc539ca0ee7 /src/game_edit_data.hpp
parente1230547a936c7180b3a69012659fc511027f035 (diff)
Move wf_info into GameEditData
Diffstat (limited to 'src/game_edit_data.hpp')
-rw-r--r--src/game_edit_data.hpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game_edit_data.hpp b/src/game_edit_data.hpp
index 85da3997..8b118397 100644
--- a/src/game_edit_data.hpp
+++ b/src/game_edit_data.hpp
@@ -15,6 +15,7 @@
#include "store_action_type.hpp"
#include "store_info_type.hpp"
#include "vault_type.hpp"
+#include "wilderness_type_info.hpp"
#include <vector>
@@ -96,6 +97,11 @@ struct GameEditData {
std::vector<monster_ego> re_info;
/**
+ * Wilderness features
+ */
+ std::vector<wilderness_type_info> wf_info;
+
+ /**
* Base skills for all characters.
*/
skill_modifiers gen_skill;