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author | Bardur Arantsson <bardur@scientician.net> | 2018-03-25 20:07:30 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2018-03-25 20:07:30 +0200 |
commit | d31f2723aeb285e06f28237f1a7fe8e1cef7ce73 (patch) | |
tree | 5b09f66eef346c2252b4e58327de575ee8291a05 /src/init1.cc | |
parent | f058dadf4edcc37a35456657efb8a219ac526aba (diff) |
Remove Stone of Lore activation
- Since the item is rendered useless in the ToME
module, we replace it with a +25 level OOD random
item.
- In Theme, the Stone of Lore (Key of Orthanc) still
serves a purpose, so we leave it, but just remove the
activation.
Diffstat (limited to 'src/init1.cc')
-rw-r--r-- | src/init1.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/init1.cc b/src/init1.cc index 6114f47e..1ffd0541 100644 --- a/src/init1.cc +++ b/src/init1.cc @@ -332,7 +332,7 @@ static const char *activation_names[] = "NENYA", /* 40*/ "VILYA", /* 41*/ "POWER", /* 42*/ - "STONE_LORE", /* 43*/ + "XXX43", "RAZORBACK", /* 44*/ "BLADETURNER", /* 45*/ "MEDIATOR", /* 46*/ |