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authorBardur Arantsson <bardur@scientician.net>2012-03-04 21:04:18 +0100
committerBardur Arantsson <bardur@scientician.net>2012-03-29 20:41:39 +0200
commitfc907a583d958c3eb87bbe82cd34ca986d781627 (patch)
treed7900cab6abe9249746e089c07d95957c0ea0a8c /src/spells2.c
parent1cef2bec6cfe51855e53ec29fa5ea64d506eb086 (diff)
Refactor: Remove duplicate code for autosaving.
Diffstat (limited to 'src/spells2.c')
-rw-r--r--src/spells2.c16
1 files changed, 2 insertions, 14 deletions
diff --git a/src/spells2.c b/src/spells2.c
index 924c5b39..d9b53e56 100644
--- a/src/spells2.c
+++ b/src/spells2.c
@@ -7659,13 +7659,7 @@ void change_wild_mode(void)
p_ptr->wild_mode = !p_ptr->wild_mode;
- if (autosave_l)
- {
- is_autosave = TRUE;
- msg_print("Autosaving the game...");
- do_cmd_save_game();
- is_autosave = FALSE;
- }
+ autosave_checkpoint();
/* Leaving */
p_ptr->leaving = TRUE;
@@ -7676,13 +7670,7 @@ void alter_reality(void)
{
msg_print("The world changes!");
- if (autosave_l)
- {
- is_autosave = TRUE;
- msg_print("Autosaving the game...");
- do_cmd_save_game();
- is_autosave = FALSE;
- }
+ autosave_checkpoint();
/* Leaving */
p_ptr->leaving = TRUE;