diff options
author | Bardur Arantsson <bardur@scientician.net> | 2018-03-25 20:07:30 +0200 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2018-03-25 20:07:30 +0200 |
commit | 0646c05fdb59c97e8b02b2d9c16e6ed60c777f71 (patch) | |
tree | 5b130eff9023bf080872cdf719c6be98a3aaa790 /src/squelch | |
parent | a94e9d056c3d22b5a70bd7409d6cc01e8f6d8e44 (diff) |
Remove chests from the game
They don't really seem to serve much purpose since traps have been
removed.
Diffstat (limited to 'src/squelch')
-rw-r--r-- | src/squelch/object_status.cc | 20 |
1 files changed, 2 insertions, 18 deletions
diff --git a/src/squelch/object_status.cc b/src/squelch/object_status.cc index b5af0c94..e079d38c 100644 --- a/src/squelch/object_status.cc +++ b/src/squelch/object_status.cc @@ -21,9 +21,8 @@ EnumStringMap<status_type> &status_mapping() { status_type::VERY_GOOD, "very good" }, { status_type::SPECIAL, "special" }, { status_type::TERRIBLE, "terrible" }, - { status_type::NONE, "none" }, - { status_type::CHEST_EMPTY, "(empty chest)" }, - { status_type::CHEST_DISARMED, "(disarmed chest)" } }; + { status_type::NONE, "none" } + }; return *m; } @@ -118,21 +117,6 @@ status_type object_status(object_type *o_ptr) return status_type::AVERAGE; } } - else if (o_ptr->tval == TV_CHEST) - { - if (o_ptr->pval == 0) - { - return status_type::CHEST_EMPTY; - } - else if (o_ptr->pval < 0) - { - return status_type::CHEST_DISARMED; - } - else - { - return status_type::AVERAGE; - } - } else { return status_type::AVERAGE; |