diff options
author | Bardur Arantsson <bardur@scientician.net> | 2018-03-25 20:07:30 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2018-03-25 20:07:30 +0200 |
commit | 45651c61e35ee203c434601ace5e95ccd5474375 (patch) | |
tree | c52f30588611a72deebd8f7f83199d1b0a644b5e /src/squelch | |
parent | 73238d2c617be1600bbb067e0d0bd388488f68d3 (diff) |
Add object_type->k_ptr to point directly to the object_kind
The idea is to eventually migrate off k_idx completely, but there are
still a couple of uses left.
Diffstat (limited to 'src/squelch')
-rw-r--r-- | src/squelch/condition.cc | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/squelch/condition.cc b/src/squelch/condition.cc index 72ac1c8b..2dae0971 100644 --- a/src/squelch/condition.cc +++ b/src/squelch/condition.cc @@ -878,9 +878,7 @@ void StateCondition::to_json(jsoncons::json &j) const bool SymbolCondition::is_match(object_type *o_ptr) const { - auto const &k_info = game->edit_data.k_info; - - return k_info.at(o_ptr->k_idx).d_char == m_symbol; + return o_ptr->k_ptr->d_char == m_symbol; } std::shared_ptr<Condition> SymbolCondition::from_json(jsoncons::json const &j) |