diff options
-rw-r--r-- | lib/edit/p_info.txt | 7 | ||||
-rw-r--r-- | lib/mods/theme/edit/p_info.txt | 8 | ||||
-rw-r--r-- | src/init1.cc | 20 | ||||
-rw-r--r-- | src/player_class.hpp | 6 |
4 files changed, 0 insertions, 41 deletions
diff --git a/lib/edit/p_info.txt b/lib/edit/p_info.txt index fc5f2069..8fd03864 100644 --- a/lib/edit/p_info.txt +++ b/lib/edit/p_info.txt @@ -65,7 +65,6 @@ C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:0 C:B:4:30:5 -C:C:H:L:9000:2:40 C:P:9:0 C:R:30:0 C:F:RES_FEAR @@ -195,7 +194,6 @@ C:D:1:Ipsissimus C:D:1:Archimage C:S:-5:3:0:1:-2:1:50:0 C:B:4:40:2 -C:C:L:H:240000:1:5 C:P:0:30 C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic @@ -350,7 +348,6 @@ C:D:1:Archer C:D:1:Great Archer C:S:2:1:0:2:1:1:0:0 C:B:4:35:4 -C:C:H:L:9000:2:40 C:P:4:30 C:E:0:0:0:0:0:0 C:k:+1000:+800:Combat @@ -417,7 +414,6 @@ C:D:1:Assassin C:D:1:Guildmaster C:S:2:1:-2:3:1:-1:0:0 C:B:4:30:3 -C:C:H:H:20000:2:40 C:P:6:25 C:O:23:4:1d1 C:G:EASE_STEAL @@ -510,7 +506,6 @@ C:D:1:Loremaster C:D:1:Loremaster C:S:1:-2:1:1:0:1:0:0 C:B:4:30:3 -C:C:H:L:9000:2:40 C:P:8:40 C:E:0:0:0:0:0:0 C:k:+1000:+700:Combat @@ -672,7 +667,6 @@ C:D:1:Inquisitor C:D:1:Pope C:S:-1:-3:3:-1:0:2:0:0 C:B:4:35:3 -C:C:L:H:10000:2:40 C:P:2:20 C:Z:detect curses C:G:GOD_FRIEND @@ -772,7 +766,6 @@ C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:3 C:B:6:30:5 -C:C:H:L:9000:2:40 C:P:9:0 C:R:30:0 C:F:RES_FEAR diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 5c993abe..3137b7f1 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -65,7 +65,6 @@ C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:3 C:B:4:30:5 -C:C:H:L:9000:2:40 C:P:9:0 C:R:30:0 C:F:RES_FEAR @@ -220,7 +219,6 @@ C:D:1:Ipsissimus C:D:1:Archimage C:S:-5:3:0:1:-2:1:50:0 C:B:4:40:2 -C:C:L:H:240000:1:5 C:P:0:30 C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic @@ -413,7 +411,6 @@ C:D:1:Archer C:D:1:Great Archer C:S:2:1:0:2:1:1:0:0 C:B:4:35:4 -C:C:H:L:9000:2:40 C:P:4:30 C:E:0:0:0:0:0:0 C:k:+1000:+800:Combat @@ -501,7 +498,6 @@ C:D:1:Assassin C:D:1:Guildmaster C:S:2:1:-2:3:1:-1:0:0 C:B:4:30:3 -C:C:H:H:20000:2:40 C:P:6:25 C:O:23:4:1d1 C:G:EASE_STEAL @@ -607,7 +603,6 @@ C:D:1:Loremaster C:D:1:Loremaster C:S:1:-2:1:1:0:1:0:0 C:B:4:30:3 -C:C:H:L:9000:2:40 C:P:8:40 C:E:0:0:0:0:0:0 C:k:+1000:+700:Combat @@ -806,7 +801,6 @@ C:D:1:Peacemaker C:S:0:2:2:2:0:4:0:0 C:P:0:0 C:B:0:0:0 -C:C:H:H:20000:2:40 C:Z:detect doors and traps C:E:-1:0:0:0:0:0 C:k:=0:=0:Combat @@ -863,7 +857,6 @@ C:D:1:Inquisitor C:D:1:Pope C:S:-1:-3:3:-1:0:2:0:0 C:B:4:35:3 -C:C:L:H:10000:2:40 C:P:2:20 C:Z:detect curses C:G:GOD_FRIEND @@ -1008,7 +1001,6 @@ C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:3 C:B:6:30:5 -C:C:H:L:9000:2:40 C:P:9:0 C:R:30:0 C:F:RES_FEAR diff --git a/src/init1.cc b/src/init1.cc index 14175b2c..de19105d 100644 --- a/src/init1.cc +++ b/src/init1.cc @@ -1707,26 +1707,6 @@ errr init_player_info_txt(FILE *fp) continue; } - /* Process 'C' for "sensing" */ - if ((buf[0] == 'C') && (buf[2] == 'C')) - { - long int s[3]; - char h, m; - - /* Scan for the values */ - if (5 != sscanf(buf + 4, "%c:%c:%ld:%ld:%ld", - &h, &m, &s[0], &s[1], &s[2])) return (1); - - c_ptr->sense_heavy = (h == 'H') ? TRUE : FALSE; - c_ptr->sense_heavy_magic = (m == 'H') ? TRUE : FALSE; - c_ptr->sense_base = s[0]; - c_ptr->sense_pl = s[1]; - c_ptr->sense_plus = s[2]; - - /* Next... */ - continue; - } - /* Process 'B' for "blows" */ if ((buf[0] == 'C') && (buf[2] == 'B')) { diff --git a/src/player_class.hpp b/src/player_class.hpp index bfa4bfde..53e712f9 100644 --- a/src/player_class.hpp +++ b/src/player_class.hpp @@ -38,12 +38,6 @@ struct player_class s16b blow_mul = 0; s16b extra_blows = 0; - s32b sense_base = 0; - s32b sense_pl = 0; - s32b sense_plus = 0; - byte sense_heavy = 0; - byte sense_heavy_magic = 0; - std::vector<object_proto> object_protos; char body_parts[BODY_MAX] { }; /* To help to decide what to use when body changing */ |