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-rw-r--r--lib/edit/p_info.txt7
-rw-r--r--lib/mods/theme/edit/p_info.txt8
-rw-r--r--src/init1.cc20
-rw-r--r--src/player_class.hpp6
4 files changed, 0 insertions, 41 deletions
diff --git a/lib/edit/p_info.txt b/lib/edit/p_info.txt
index fc5f2069..8fd03864 100644
--- a/lib/edit/p_info.txt
+++ b/lib/edit/p_info.txt
@@ -65,7 +65,6 @@ C:D:1:Duke
C:D:1:Lord
C:S:5:-2:-2:2:2:-1:0:0
C:B:4:30:5
-C:C:H:L:9000:2:40
C:P:9:0
C:R:30:0
C:F:RES_FEAR
@@ -195,7 +194,6 @@ C:D:1:Ipsissimus
C:D:1:Archimage
C:S:-5:3:0:1:-2:1:50:0
C:B:4:40:2
-C:C:L:H:240000:1:5
C:P:0:30
C:E:0:0:0:0:0:0
C:k:+1000:+900:Magic
@@ -350,7 +348,6 @@ C:D:1:Archer
C:D:1:Great Archer
C:S:2:1:0:2:1:1:0:0
C:B:4:35:4
-C:C:H:L:9000:2:40
C:P:4:30
C:E:0:0:0:0:0:0
C:k:+1000:+800:Combat
@@ -417,7 +414,6 @@ C:D:1:Assassin
C:D:1:Guildmaster
C:S:2:1:-2:3:1:-1:0:0
C:B:4:30:3
-C:C:H:H:20000:2:40
C:P:6:25
C:O:23:4:1d1
C:G:EASE_STEAL
@@ -510,7 +506,6 @@ C:D:1:Loremaster
C:D:1:Loremaster
C:S:1:-2:1:1:0:1:0:0
C:B:4:30:3
-C:C:H:L:9000:2:40
C:P:8:40
C:E:0:0:0:0:0:0
C:k:+1000:+700:Combat
@@ -672,7 +667,6 @@ C:D:1:Inquisitor
C:D:1:Pope
C:S:-1:-3:3:-1:0:2:0:0
C:B:4:35:3
-C:C:L:H:10000:2:40
C:P:2:20
C:Z:detect curses
C:G:GOD_FRIEND
@@ -772,7 +766,6 @@ C:D:1:Duke
C:D:1:Lord
C:S:5:-2:-2:2:2:-1:0:3
C:B:6:30:5
-C:C:H:L:9000:2:40
C:P:9:0
C:R:30:0
C:F:RES_FEAR
diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt
index 5c993abe..3137b7f1 100644
--- a/lib/mods/theme/edit/p_info.txt
+++ b/lib/mods/theme/edit/p_info.txt
@@ -65,7 +65,6 @@ C:D:1:Duke
C:D:1:Lord
C:S:5:-2:-2:2:2:-1:0:3
C:B:4:30:5
-C:C:H:L:9000:2:40
C:P:9:0
C:R:30:0
C:F:RES_FEAR
@@ -220,7 +219,6 @@ C:D:1:Ipsissimus
C:D:1:Archimage
C:S:-5:3:0:1:-2:1:50:0
C:B:4:40:2
-C:C:L:H:240000:1:5
C:P:0:30
C:E:0:0:0:0:0:0
C:k:+1000:+900:Magic
@@ -413,7 +411,6 @@ C:D:1:Archer
C:D:1:Great Archer
C:S:2:1:0:2:1:1:0:0
C:B:4:35:4
-C:C:H:L:9000:2:40
C:P:4:30
C:E:0:0:0:0:0:0
C:k:+1000:+800:Combat
@@ -501,7 +498,6 @@ C:D:1:Assassin
C:D:1:Guildmaster
C:S:2:1:-2:3:1:-1:0:0
C:B:4:30:3
-C:C:H:H:20000:2:40
C:P:6:25
C:O:23:4:1d1
C:G:EASE_STEAL
@@ -607,7 +603,6 @@ C:D:1:Loremaster
C:D:1:Loremaster
C:S:1:-2:1:1:0:1:0:0
C:B:4:30:3
-C:C:H:L:9000:2:40
C:P:8:40
C:E:0:0:0:0:0:0
C:k:+1000:+700:Combat
@@ -806,7 +801,6 @@ C:D:1:Peacemaker
C:S:0:2:2:2:0:4:0:0
C:P:0:0
C:B:0:0:0
-C:C:H:H:20000:2:40
C:Z:detect doors and traps
C:E:-1:0:0:0:0:0
C:k:=0:=0:Combat
@@ -863,7 +857,6 @@ C:D:1:Inquisitor
C:D:1:Pope
C:S:-1:-3:3:-1:0:2:0:0
C:B:4:35:3
-C:C:L:H:10000:2:40
C:P:2:20
C:Z:detect curses
C:G:GOD_FRIEND
@@ -1008,7 +1001,6 @@ C:D:1:Duke
C:D:1:Lord
C:S:5:-2:-2:2:2:-1:0:3
C:B:6:30:5
-C:C:H:L:9000:2:40
C:P:9:0
C:R:30:0
C:F:RES_FEAR
diff --git a/src/init1.cc b/src/init1.cc
index 14175b2c..de19105d 100644
--- a/src/init1.cc
+++ b/src/init1.cc
@@ -1707,26 +1707,6 @@ errr init_player_info_txt(FILE *fp)
continue;
}
- /* Process 'C' for "sensing" */
- if ((buf[0] == 'C') && (buf[2] == 'C'))
- {
- long int s[3];
- char h, m;
-
- /* Scan for the values */
- if (5 != sscanf(buf + 4, "%c:%c:%ld:%ld:%ld",
- &h, &m, &s[0], &s[1], &s[2])) return (1);
-
- c_ptr->sense_heavy = (h == 'H') ? TRUE : FALSE;
- c_ptr->sense_heavy_magic = (m == 'H') ? TRUE : FALSE;
- c_ptr->sense_base = s[0];
- c_ptr->sense_pl = s[1];
- c_ptr->sense_plus = s[2];
-
- /* Next... */
- continue;
- }
-
/* Process 'B' for "blows" */
if ((buf[0] == 'C') && (buf[2] == 'B'))
{
diff --git a/src/player_class.hpp b/src/player_class.hpp
index bfa4bfde..53e712f9 100644
--- a/src/player_class.hpp
+++ b/src/player_class.hpp
@@ -38,12 +38,6 @@ struct player_class
s16b blow_mul = 0;
s16b extra_blows = 0;
- s32b sense_base = 0;
- s32b sense_pl = 0;
- s32b sense_plus = 0;
- byte sense_heavy = 0;
- byte sense_heavy_magic = 0;
-
std::vector<object_proto> object_protos;
char body_parts[BODY_MAX] { }; /* To help to decide what to use when body changing */