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+ ------------------------
+ | Monstrous Compendium 2 |
+ | Mostly never-moving |
+ ------------------------
+
+ *** Floating eyes (e) ***
+
+Strange disembodied eyes, floating around the dungeon. Some
+of them are comparatively harmless (such as the [[[[[oFloating eyes],
+[[[[[RRadiation eyes], [[[[[rBloodshot eyes], and [[[[[vDisenchanter eyes]),
+others moderately dangerous (such as the [[[[[DEvil eyes], [[[[[sGauths],
+[[[[[gGas spores], and [[[[[BSpectators]), yet others extremely deadly -
+these include the [[[[[UBeholders], [[[[[uUndead beholders], [[[[[bEyes of the]
+[[[[[bdeep], and the [[[[[yBeholder hive-mothers]. Whatever you do, do
+not get too close to them
+
+
+ *** Jellies (j) ***
+
+You will sometimes encounter large quavering piles of flesh
+just lying around the dungeon or making their way along the
+walls. They all have different defense mechanisms, which with
+time an adventurer will learn to recognise by looking at their
+colour. Among the less dangerous types are [[[[[wWhite jellies], [[[[[rRed]
+[[[[[rjellies], [[[[[bBlue jellies], [[[[[vGrape jellies], [[[[[gGreen jellies], [[[[[WSilver]
+[[[[[Wjellies], [[[[[yYellow jellies], [[[[[oSpotted jellies], and [[[[[uRot jellies].
+Considerably more dangerous are the [[[[[DUndead masses] and [[[[[UOchre]
+[[[[[Ujellies], as well as [[[[[DBlack puddings]. Among the moving jellies,
+watch out for [[[[[gGreen oozes], [[[[[bBlue oozes], [[[[[DBlack oozes], [[[[[GGelatinous]
+[[[[[Gcubes], [[[[[RGibbering mouthers], and [[[[[BAcidic cytoplasms].
+
+ *** Molds (m) ***
+
+Molds are strange growths on the dungeon floor which have
+developed defense mechanisms to deal with anyone who tries
+to disturb them. They come in many varieties and prefer
+different habitats, and some of them can be quite dangerous
+because they have rudimentary mastery of the elements. The
+most common varieties of mold are the [[[[[sGrey mold], the [[[[[rRed]
+[[[[[rmold], the [[[[[oHairy mold], the [[[[[gGreen mold], the [[[[[uBrown mold],
+the [[[[[yYellow mold], the [[[[[wWhite mold], and the [[[[[WSilver mold].
+More rare are [[[[[vDisenchanter molds], [[[[[bShimmering molds], [[[[[RPink]
+[[[[[Rmolds], [[[[[GTree molds], and [[[[[BBlue molds]. A very rare and dire
+creature is the [[[[[DDeath mold] - unwary adventurers beware! The
+[[[[[UAdventurer molds] are friendly towards their fellows, but
+not very strong.
+
+ *** Mushroom patches (,) ***
+
+You'd think it safe to eat them - you'd be wrong. Mushroom
+patches are masters of disguise and can cause quite a bit
+of damage to unwary adventurers. Fortunately, most of them
+are extremely weak and can be destroyed quickly if you can
+just get close enough. The commonly found varieties include
+the [[[[[sgrey], [[[[[Bclear], [[[[[vpurple], [[[[[ospotted], [[[[[yyellow], [[[[[Rshrieker], [[[[[Ddark],
+[[[[[wwhite], [[[[[ubrown], [[[[[Wsilver], and [[[[[Ggreen] mushroom patches. More rare
+are [[[[[gshambling mounds], [[[[[Bmagic mushroom patches], [[[[[rblood sprouts],
+and [[[[[bmemory mosses].
+
+ *** Quylthulgs (Q) ***
+
+Strange pulsing mounds of flesh that looks utterly harmless.
+As with any other monster, however, looks are very deceiving
+when it comes to the [[[[[yQuylthulgs]. They are expert at asking
+for other creatures' help, as weall as conveyance magic. The
+only friendly type is the [[[[[wAdventurer quylthulg] - these have
+many friends among their own kin. The [[[[[vNexus quylthulg] is
+unmatched in conveyance magic; you will have trouble getting
+close to it. The other quylthulgs usually prefer to call for
+aid, and you can tell what kind of creatures are likely to
+come to its call, usually. There are [[[[[DSpider], [[[[[sCanine], [[[[[bAquatic],
+[[[[[uRotting], [[[[[gDraconic], [[[[[rDemonic], [[[[[UGreater rotting], [[[[[Ggreater]
+[[[[[GDraconic], [[[[[RGreater demonic], and [[[[[BMaster quylthulgs].
+
+