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Diffstat (limited to 'lib/mods/theme/help/defines.txt')
-rw-r--r-- | lib/mods/theme/help/defines.txt | 639 |
1 files changed, 639 insertions, 0 deletions
diff --git a/lib/mods/theme/help/defines.txt b/lib/mods/theme/help/defines.txt new file mode 100644 index 00000000..ac997501 --- /dev/null +++ b/lib/mods/theme/help/defines.txt @@ -0,0 +1,639 @@ +|||||oy +~~~~~81|Defines +~~~~~85|Defines|Tvals +~~~~~82|Automatizer|Defines +~~~~~83|Tvals +#####R /----------------------------------------\ +#####R < Tvals and svals > +#####R \----------------------------------------/ + +Some objects don't have svals as such. Spellbooks, wands, and staves for +instance don't have svalues as they are defined in lua. + +TV_SKELETON 1 /* Skeletons ('s') */ +TV_BOTTLE 2 /* Empty bottles ('!') */ +*****defines.txt*04[TV_BATERIE] 4 /* For the Alchemists */ +TV_SPIKE 5 /* Spikes ('~') */ +TV_MSTAFF 6 /* Mage Staffs */ +TV_CHEST 7 /* Chests ('~') */ +TV_PARCHMENT 8 /* Parchments from Kamband */ +*****defines.txt*09[TV_CORPSE] 9 /* Monster corpses */ +TV_EGG 10 /* Monster Eggs */ +TV_JUNK 11 /* Sticks, Pottery, etc ('~') */ +*****defines.txt*12[TV_TOOL] 12 /* Tools */ +*****defines.txt*14[TV_INSTRUMENT] 14 /* Musical instruments */ +*****defines.txt*15[TV_BOOMERANG] 15 /* Boomerangs */ +*****defines.txt*16[TV_SHOT] 16 /* Ammo for slings */ +*****defines.txt*16[TV_ARROW] 17 /* Ammo for bows */ +*****defines.txt*16[TV_BOLT] 18 /* Ammo for x-bows */ +*****defines.txt*19[TV_BOW] 19 /* Slings/Bows/Xbows */ +*****defines.txt*20[TV_DIGGING] 20 /* Shovels/Picks */ +*****defines.txt*21[TV_HAFTED] 21 /* Priest Weapons */ +*****defines.txt*22[TV_POLEARM] 22 /* Pikes/Glaives/Spears/etc. */ +*****defines.txt*23[TV_SWORD] 23 /* Edged Weapons */ +*****defines.txt*24[TV_AXE] 24 /* Axes/Cleavers */ +*****defines.txt*30[TV_BOOTS] 30 /* Boots */ +*****defines.txt*31[TV_GLOVES] 31 /* Gloves */ +*****defines.txt*32[TV_HELM] 32 /* Helms */ +*****defines.txt*32[TV_CROWN] 33 /* Crowns */ +*****defines.txt*34[TV_SHIELD] 34 /* Shields */ +*****defines.txt*35[TV_CLOAK] 35 /* Cloaks */ +*****defines.txt*36[TV_SOFT_ARMOR] 36 /* Soft Armor */ +*****defines.txt*37[TV_HARD_ARMOR] 37 /* Hard Armor */ +*****defines.txt*38[TV_DRAG_ARMOR] 38 /* Dragon Scale Mail */ +*****defines.txt*39[TV_LITE] 39 /* Lites (including Specials) */ +*****defines.txt*40[TV_AMULET] 40 /* Amulets (including Specials) */ +*****defines.txt*45[TV_RING] 45 /* Rings (including Specials) */ +*****defines.txt*46[TV_TRAPKIT] 46 /* Trapkits */ +TV_TOTEM 54 /* Summoner totems */ +*****defines.txt*55[TV_STAFF] 55 /* Staffs */ +*****defines.txt*65[TV_WAND] 65 /* Wands */ +*****defines.txt*66[TV_ROD] 66 /* Rod tips */ +*****defines.txt*67[TV_ROD_MAIN] 67 /* Rod body's */ +*****defines.txt*70[TV_SCROLL] 70 /* Scrolls */ +*****defines.txt*71[TV_POTION] 71 /* potions */ +*****defines.txt*72[TV_POTION2] 72 /* Second set of potion */ +TV_FLASK 77 /* Flasks of oil */ +*****defines.txt*80[TV_FOOD] 80 /* Food, including mushrooms */ +TV_HYPNOS 99 /* To wield monsters !:) */ +TV_GOLD 100 /* Gold can only be picked up by players */ +TV_RANDART 102 /* Random Artifacts */ +TV_RUNE1 104 /* Base runes */ +TV_RUNE2 105 /* Modifier runes */ +TV_BOOK 111 /* spell books */ +*****defines.txt*115[TV_DAEMON_BOOK] 115 /* Demon blades, shields and horns */ +~~~~~84|Defines|Svals +~~~~~12|Svals +/* The "sval" codes for TV_TOOL */ + SV_TOOL_CLIMB 0 + SV_PORTABLE_HOLE 1 +~~~~~16 +/* The "sval" codes for TV_SHOT/TV_ARROW/TV_BOLT */ + SV_AMMO_LIGHT 0 /* pebbles */ + SV_AMMO_NORMAL 1 /* shots, arrows, bolts */ + SV_AMMO_HEAVY 2 /* seeker arrows and bolts, mithril shots */ +~~~~~14 +/* The "sval" codes for TV_INSTRUMENT */ + SV_FLUTE 1 + SV_BANJO 2 + SV_LUTE 3 + SV_MANDOLIN 4 + SV_DRUM 5 + SV_HARP 6 + SV_HORN 7 +~~~~~46 +/* The "sval" codes for TV_TRAPKIT */ + SV_TRAPKIT_SLING 1 + SV_TRAPKIT_BOW 2 + SV_TRAPKIT_XBOW 3 + SV_TRAPKIT_POTION 4 + SV_TRAPKIT_SCROLL 5 + SV_TRAPKIT_DEVICE 6 +~~~~~15 +/* The "sval" codes for TV_BOOMERANG */ + SV_BOOM_S_WOOD 1 /* 1d4 */ + SV_BOOM_WOOD 2 /* 1d9 */ + SV_BOOM_S_METAL 3 /* 1d8 */ + SV_BOOM_METAL 4 /* 2d4 */ +~~~~~19 +/* The "sval" codes for TV_BOW (note information in "sval") */ + SV_SLING 2 /* (x2) */ + SV_SHORT_BOW 12 /* (x2) */ + SV_LONG_BOW 13 /* (x3) */ + SV_LIGHT_XBOW 23 /* (x3) */ + SV_HEAVY_XBOW 24 /* (x4) */ +~~~~~20 +/* The "sval" codes for TV_DIGGING */ + SV_SHOVEL 1 + SV_GNOMISH_SHOVEL 2 + SV_DWARVEN_SHOVEL 3 + SV_PICK 4 + SV_ORCISH_PICK 5 + SV_DWARVEN_PICK 6 + SV_MATTOCK 7 +~~~~~21 +/* The "sval" values for TV_HAFTED */ + SV_CLUB 1 /* 1d4 */ + SV_WHIP 2 /* 1d6 */ + SV_QUARTERSTAFF 3 /* 1d9 */ + SV_NUNCHAKU 4 /* 2d3 */ + SV_MACE 5 /* 2d4 */ + SV_BALL_AND_CHAIN 6 /* 2d4 */ + SV_WAR_HAMMER 8 /* 3d3 */ + SV_LUCERN_HAMMER 10 /* 2d5 */ + SV_THREE_PIECE_ROD 11 /* 3d3 */ + SV_MORNING_STAR 12 /* 2d6 */ + SV_FLAIL 13 /* 2d6 */ + SV_LEAD_FILLED_MACE 15 /* 3d4 */ + SV_TWO_HANDED_FLAIL 18 /* 3d6 */ + SV_GREAT_HAMMER 19 /* 4d6 */ + SV_MACE_OF_DISRUPTION 20 /* 5d8 */ + SV_GROND 50 /* 3d4 */ +~~~~~24 +/* The "sval" values for TV_AXE */ + SV_HATCHET 1 /* 1d5 */ + SV_CLEAVER 2 /* 2d4 */ + SV_LIGHT_WAR_AXE 8 /* 2d5 */ + SV_BEAKED_AXE 10 /* 2d6 */ + SV_BROAD_AXE 11 /* 2d6 */ + SV_BATTLE_AXE 22 /* 2d8 */ + SV_GREAT_AXE 25 /* 4d4 */ + SV_LOCHABER_AXE 28 /* 3d8 */ + SV_SLAUGHTER_AXE 30 /* 5d7 */ +~~~~~22 +/* The "sval" values for TV_POLEARM */ + SV_SPEAR 2 /* 1d6 */ + SV_SICKLE 3 /* 2d3 */ + SV_AWL_PIKE 4 /* 1d8 */ + SV_TRIDENT 5 /* 1d9 */ + SV_FAUCHARD 6 /* 1d10 */ + SV_BROAD_SPEAR 7 /* 1d9 */ + SV_PIKE 8 /* 2d5 */ + SV_GLAIVE 13 /* 2d6 */ + SV_HALBERD 15 /* 3d4 */ + SV_GUISARME 16 /* 2d5 */ + SV_SCYTHE 17 /* 5d3 */ + SV_LANCE 20 /* 2d8 */ + SV_TRIFURCATE_SPEAR 26 /* 2d9 */ + SV_HEAVY_LANCE 29 /* 4d8 */ + SV_SCYTHE_OF_SLICING 30 /* 8d4 */ +~~~~~23 +/* The "sval" codes for TV_SWORD */ + SV_BROKEN_DAGGER 1 /* 1d1 */ + SV_BROKEN_SWORD 2 /* 1d2 */ + SV_DAGGER 4 /* 1d4 */ + SV_MAIN_GAUCHE 5 /* 1d5 */ + SV_RAPIER 7 /* 1d6 */ + SV_SMALL_SWORD 8 /* 1d6 */ + SV_BASILLARD 9 /* 1d8 */ + SV_SHORT_SWORD 10 /* 1d7 */ + SV_SABRE 11 /* 1d7 */ + SV_CUTLASS 12 /* 1d7 */ + SV_KHOPESH 14 /* 2d4 */ + SV_TULWAR 15 /* 2d4 */ + SV_BROAD_SWORD 16 /* 2d5 */ + SV_LONG_SWORD 17 /* 2d5 */ + SV_SCIMITAR 18 /* 2d5 */ + SV_KATANA 20 /* 3d4 */ + SV_BASTARD_SWORD 21 /* 3d4 */ + SV_GREAT_SCIMITAR 22 /* 4d5 */ + SV_CLAYMORE 23 /* 2d8 */ + SV_ESPADON 24 /* 2d9 */ + SV_TWO_HANDED_SWORD 25 /* 3d6 */ + SV_FLAMBERGE 26 /* 3d7 */ + SV_EXECUTIONERS_SWORD 28 /* 4d5 */ + SV_ZWEIHANDER 29 /* 4d6 */ + SV_BLADE_OF_CHAOS 30 /* 6d5 */ + SV_SHADOW_BLADE 31 /* 4d4 */ + SV_BLUESTEEL_BLADE 32 /* 3d9 */ + SV_DARK_SWORD 33 /* 3d7 */ +~~~~~34 +/* The "sval" codes for TV_SHIELD */ + SV_SMALL_LEATHER_SHIELD 2 + SV_SMALL_METAL_SHIELD 3 + SV_LARGE_LEATHER_SHIELD 4 + SV_LARGE_METAL_SHIELD 5 + SV_DRAGON_SHIELD 6 + SV_SHIELD_OF_DEFLECTION 10 +~~~~~32 +/* The "sval" codes for TV_HELM */ + SV_HARD_LEATHER_CAP 2 + SV_METAL_CAP 3 + SV_IRON_HELM 5 + SV_STEEL_HELM 6 + SV_DRAGON_HELM 7 + SV_IRON_CROWN 10 + SV_GOLDEN_CROWN 11 + SV_JEWELED_CROWN 12 + SV_MORGOTH 50 +~~~~~30 +/* The "sval" codes for TV_BOOTS */ + SV_PAIR_OF_SOFT_LEATHER_BOOTS 2 + SV_PAIR_OF_HARD_LEATHER_BOOTS 3 + SV_PAIR_OF_METAL_SHOD_BOOTS 6 +~~~~~35 +/* The "sval" codes for TV_CLOAK */ + SV_CLOAK 1 + SV_ELVEN_CLOAK 2 + SV_FUR_CLOAK 3 + SV_SHADOW_CLOAK 6 +~~~~~31 +/* The "sval" codes for TV_GLOVES */ + SV_SET_OF_LEATHER_GLOVES 1 + SV_SET_OF_GAUNTLETS 2 + SV_SET_OF_CESTI 5 +~~~~~36 +/* The "sval" codes for TV_SOFT_ARMOR */ + SV_FILTHY_RAG 1 + SV_ROBE 2 + SV_PAPER_ARMOR 3 /* 4 */ + SV_SOFT_LEATHER_ARMOR 4 + SV_SOFT_STUDDED_LEATHER 5 + SV_HARD_LEATHER_ARMOR 6 + SV_HARD_STUDDED_LEATHER 7 + SV_RHINO_HIDE_ARMOR 8 + SV_CORD_ARMOR 9 /* 6 */ + SV_PADDED_ARMOR 10 /* 4 */ + SV_LEATHER_SCALE_MAIL 11 + SV_LEATHER_JACK 12 + SV_STONE_AND_HIDE_ARMOR 15 /* 15 */ + SV_THUNDERLORD_SUIT 16 +~~~~~37 +/* The "sval" codes for TV_HARD_ARMOR */ + SV_RUSTY_CHAIN_MAIL 1 /* 14- */ + SV_RING_MAIL 2 /* 12 */ + SV_METAL_SCALE_MAIL 3 /* 13 */ + SV_CHAIN_MAIL 4 /* 14 */ + SV_DOUBLE_RING_MAIL 5 /* 15 */ + SV_AUGMENTED_CHAIN_MAIL 6 /* 16 */ + SV_DOUBLE_CHAIN_MAIL 7 /* 16 */ + SV_BAR_CHAIN_MAIL 8 /* 18 */ + SV_METAL_BRIGANDINE_ARMOUR 9 /* 19 */ + SV_SPLINT_MAIL 10 /* 19 */ + SV_PARTIAL_PLATE_ARMOUR 12 /* 22 */ + SV_METAL_LAMELLAR_ARMOUR 13 /* 23 */ + SV_FULL_PLATE_ARMOUR 15 /* 25 */ + SV_RIBBED_PLATE_ARMOUR 18 /* 28 */ + SV_MITHRIL_CHAIN_MAIL 20 /* 28+ */ + SV_MITHRIL_PLATE_MAIL 25 /* 35+ */ + SV_ADAMANTITE_PLATE_MAIL 30 /* 40+ */ +~~~~~38 +/* The "sval" codes for TV_DRAG_ARMOR */ + SV_DRAGON_BLACK 1 + SV_DRAGON_BLUE 2 + SV_DRAGON_WHITE 3 + SV_DRAGON_RED 4 + SV_DRAGON_GREEN 5 + SV_DRAGON_MULTIHUED 6 + SV_DRAGON_SHINING 10 + SV_DRAGON_LAW 12 + SV_DRAGON_BRONZE 14 + SV_DRAGON_GOLD 16 + SV_DRAGON_CHAOS 18 + SV_DRAGON_BALANCE 20 + SV_DRAGON_POWER 30 +~~~~~39 +/* The sval codes for TV_LITE */ + SV_LITE_TORCH 0 + SV_LITE_LANTERN 1 + SV_LITE_TORCH_EVER 2 + SV_LITE_DWARVEN 3 + SV_LITE_FEANORIAN 4 + SV_LITE_GALADRIEL 100 + SV_LITE_ELENDIL 101 + SV_LITE_THRAIN 102 + SV_LITE_UNDEATH 103 + SV_LITE_PALANTIR 104 + SV_ANCHOR_SPACETIME 105 + SV_STONE_LORE 106 +~~~~~40 +/* The "sval" codes for TV_AMULET */ + SV_AMULET_DOOM 0 + SV_AMULET_TELEPORT 1 + SV_AMULET_ADORNMENT 2 + SV_AMULET_SLOW_DIGEST 3 + SV_AMULET_RESIST_ACID 4 + SV_AMULET_SEARCHING 5 + SV_AMULET_BRILLANCE 6 + SV_AMULET_CHARISMA 7 + SV_AMULET_THE_MAGI 8 + SV_AMULET_REFLECTION 9 + SV_AMULET_CARLAMMAS 10 + SV_AMULET_INGWE 11 + SV_AMULET_DWARVES 12 + SV_AMULET_NO_MAGIC 13 + SV_AMULET_NO_TELE 14 + SV_AMULET_RESISTANCE 15 + SV_AMULET_NOTHING 16 + SV_AMULET_SERPENT 17 + SV_AMULET_TORIS_MEJISTOS 18 + SV_AMULET_ELESSAR 19 + SV_AMULET_EVENSTAR 20 + SV_AMULET_SUSTENANCE 21 + SV_AMULET_TELEPATHY 22 + SV_AMULET_TRICKERY 23 + SV_AMULET_WEAPONMASTERY 24 + SV_AMULET_DEVOTION 25 + SV_AMULET_INFRA 26 + SV_AMULET_SPELL 27 + SV_AMULET_WISDOM 28 + SV_AMULET_RESIST_ELEC 29 + SV_AMULET_REGEN 30 +~~~~~45 +/* The sval codes for TV_RING */ + SV_RING_WOE 0 + SV_RING_AGGRAVATION 1 + SV_RING_WEAKNESS 2 + SV_RING_STUPIDITY 3 + SV_RING_TELEPORTATION 4 + SV_RING_SPECIAL 5 + SV_RING_SLOW_DIGESTION 6 + SV_RING_FEATHER_FALL 7 + SV_RING_RESIST_FIRE 8 + SV_RING_RESIST_COLD 9 + SV_RING_SUSTAIN_STR 10 + SV_RING_SUSTAIN_INT 11 + SV_RING_SUSTAIN_WIS 12 + SV_RING_SUSTAIN_CON 13 + SV_RING_SUSTAIN_DEX 14 + SV_RING_SUSTAIN_CHR 15 + SV_RING_PROTECTION 16 + SV_RING_ACID 17 + SV_RING_FLAMES 18 + SV_RING_ICE 19 + SV_RING_RESIST_POIS 20 + SV_RING_FREE_ACTION 21 + SV_RING_SEE_INVIS 22 + SV_RING_SEARCHING 23 + SV_RING_STR 24 + SV_RING_INT 25 + SV_RING_DEX 26 + SV_RING_CON 27 + SV_RING_ACCURACY 28 + SV_RING_DAMAGE 29 + SV_RING_SLAYING 30 + SV_RING_SPEED 31 + SV_RING_BARAHIR 32 + SV_RING_TULKAS 33 + SV_RING_NARYA 34 + SV_RING_NENYA 35 + SV_RING_VILYA 36 + SV_RING_POWER 37 + SV_RING_RES_FEAR 38 + SV_RING_RES_LD 39 + SV_RING_RES_NETHER 40 + SV_RING_RES_NEXUS 41 + SV_RING_RES_SOUND 42 + SV_RING_RES_CONFUSION 43 + SV_RING_RES_SHARDS 44 + SV_RING_RES_DISENCHANT 45 + SV_RING_RES_CHAOS 46 + SV_RING_RES_BLINDNESS 47 + SV_RING_LORDLY 48 + SV_RING_ATTACKS 49 + SV_RING_NOTHING 50 + SV_RING_PRECONITION 51 + SV_RING_FLAR 52 + SV_RING_INVIS 53 + SV_RING_FLYING 54 + SV_RING_WRAITH 55 + SV_RING_ELEC 56 + SV_RING_DURIN 57 + SV_RING_SPELL 58 + SV_RING_CRIT 59 +~~~~~55 +/* The "sval" codes for TV_STAFF */ + SV_STAFF_SCHOOL 1 + SV_STAFF_NOTHING 2 +~~~~~65 +/* The "sval" codes for TV_WAND */ + SV_WAND_SCHOOL 1 + SV_WAND_NOTHING 2 +~~~~~66 +/* The "sval" codes for TV_ROD(Rod Tips) */ + SV_ROD_NOTHING 0 + SV_ROD_DETECT_DOOR 1 + SV_ROD_IDENTIFY 2 + SV_ROD_RECALL 3 + SV_ROD_ILLUMINATION 4 + SV_ROD_MAPPING 5 + SV_ROD_DETECTION 6 + SV_ROD_PROBING 7 + SV_ROD_CURING 8 + SV_ROD_HEALING 9 + SV_ROD_RESTORATION 10 + SV_ROD_SPEED 11 + SV_ROD_TELEPORT_AWAY 13 + SV_ROD_DISARMING 14 + SV_ROD_LITE 15 + SV_ROD_SLEEP_MONSTER 16 + SV_ROD_SLOW_MONSTER 17 + SV_ROD_DRAIN_LIFE 18 + SV_ROD_POLYMORPH 19 + SV_ROD_ACID_BOLT 20 + SV_ROD_ELEC_BOLT 21 + SV_ROD_FIRE_BOLT 22 + SV_ROD_COLD_BOLT 23 + SV_ROD_ACID_BALL 24 + SV_ROD_ELEC_BALL 25 + SV_ROD_FIRE_BALL 26 + SV_ROD_COLD_BALL 27 + SV_ROD_HAVOC 28 + SV_ROD_DETECT_TRAP 29 + SV_ROD_HOME 30 +~~~~~67 +/* The "sval" codes for TV_ROD_MAIN(Rods) */ + SV_ROD_WOODEN 10 + SV_ROD_COPPER 20 + SV_ROD_IRON 50 + SV_ROD_ALUMINIUM 75 + SV_ROD_SILVER 100 + SV_ROD_GOLDEN 125 + SV_ROD_MITHRIL 160 + SV_ROD_ADMANTITE 200 +~~~~~70 +/* The "sval" codes for TV_SCROLL */ + SV_SCROLL_DARKNESS 0 + SV_SCROLL_AGGRAVATE_MONSTER 1 + SV_SCROLL_CURSE_ARMOR 2 + SV_SCROLL_CURSE_WEAPON 3 + SV_SCROLL_SUMMON_MONSTER 4 + SV_SCROLL_SUMMON_UNDEAD 5 + SV_SCROLL_SUMMON_MINE 6 + SV_SCROLL_TRAP_CREATION 7 + SV_SCROLL_PHASE_DOOR 8 + SV_SCROLL_TELEPORT 9 + SV_SCROLL_TELEPORT_LEVEL 10 + SV_SCROLL_WORD_OF_RECALL 11 + SV_SCROLL_IDENTIFY 12 + SV_SCROLL_STAR_IDENTIFY 13 + SV_SCROLL_REMOVE_CURSE 14 + SV_SCROLL_STAR_REMOVE_CURSE 15 + SV_SCROLL_ENCHANT_ARMOR 16 + SV_SCROLL_ENCHANT_WEAPON_TO_HIT 17 + SV_SCROLL_ENCHANT_WEAPON_TO_DAM 18 + SV_SCROLL_ENCHANT_WEAPON_PVAL 19 + SV_SCROLL_STAR_ENCHANT_ARMOR 20 + SV_SCROLL_STAR_ENCHANT_WEAPON 21 + SV_SCROLL_RECHARGING 22 + SV_SCROLL_RESET_RECALL 23 + SV_SCROLL_LIGHT 24 + SV_SCROLL_MAPPING 25 + SV_SCROLL_DETECT_GOLD 26 + SV_SCROLL_DETECT_ITEM 27 + SV_SCROLL_DETECT_TRAP 28 + SV_SCROLL_DETECT_DOOR 29 + SV_SCROLL_DETECT_INVIS 30 + SV_SCROLL_DIVINATION 31 + SV_SCROLL_SATISFY_HUNGER 32 + SV_SCROLL_BLESSING 33 + SV_SCROLL_HOLY_CHANT 34 + SV_SCROLL_HOLY_PRAYER 35 + SV_SCROLL_MONSTER_CONFUSION 36 + SV_SCROLL_PROTECTION_FROM_EVIL 37 + SV_SCROLL_RUNE_OF_PROTECTION 38 + SV_SCROLL_TRAP_DOOR_DESTRUCTION 39 + SV_SCROLL_DEINCARNATION 40 + SV_SCROLL_STAR_DESTRUCTION 41 + SV_SCROLL_DISPEL_UNDEAD 42 + SV_SCROLL_MASS_RESURECTION 43 + SV_SCROLL_GENOCIDE 44 + SV_SCROLL_MASS_GENOCIDE 45 + SV_SCROLL_ACQUIREMENT 46 + SV_SCROLL_STAR_ACQUIREMENT 47 + SV_SCROLL_FIRE 48 + SV_SCROLL_ICE 49 + SV_SCROLL_CHAOS 50 + SV_SCROLL_RUMOR 51 + SV_SCROLL_ARTIFACT 52 + SV_SCROLL_NOTHING 53 + SV_SCROLL_SPELL 54 +~~~~~71 +/* The "sval" codes for TV_POTION */ + SV_POTION_WATER 0 + SV_POTION_APPLE_JUICE 1 + SV_POTION_SLIME_MOLD 2 + SV_POTION_BLOOD 3 + SV_POTION_SLOWNESS 4 + SV_POTION_SALT_WATER 5 + SV_POTION_POISON 6 + SV_POTION_BLINDNESS 7 + SV_POTION_INVIS 8 + SV_POTION_CONFUSION 9 + SV_POTION_MUTATION 10 + SV_POTION_SLEEP 11 + SV_POTION_LEARNING 12 + SV_POTION_LOSE_MEMORIES 13 + SV_POTION_RUINATION 15 + SV_POTION_DEC_STR 16 + SV_POTION_DEC_INT 17 + SV_POTION_DEC_WIS 18 + SV_POTION_DEC_DEX 19 + SV_POTION_DEC_CON 20 + SV_POTION_DEC_CHR 21 + SV_POTION_DETONATIONS 22 + SV_POTION_DEATH 23 + SV_POTION_INFRAVISION 24 + SV_POTION_DETECT_INVIS 25 + SV_POTION_SLOW_POISON 26 + SV_POTION_CURE_POISON 27 + SV_POTION_BOLDNESS 28 + SV_POTION_SPEED 29 + SV_POTION_RESIST_HEAT 30 + SV_POTION_RESIST_COLD 31 + SV_POTION_HEROISM 32 + SV_POTION_BESERK_STRENGTH 33 + SV_POTION_CURE_LIGHT 34 + SV_POTION_CURE_SERIOUS 35 + SV_POTION_CURE_CRITICAL 36 + SV_POTION_HEALING 37 + SV_POTION_STAR_HEALING 38 + SV_POTION_LIFE 39 + SV_POTION_RESTORE_MANA 40 + SV_POTION_RESTORE_EXP 41 + SV_POTION_RES_STR 42 + SV_POTION_RES_INT 43 + SV_POTION_RES_WIS 44 + SV_POTION_RES_DEX 45 + SV_POTION_RES_CON 46 + SV_POTION_RES_CHR 47 + SV_POTION_INC_STR 48 + SV_POTION_INC_INT 49 + SV_POTION_INC_WIS 50 + SV_POTION_INC_DEX 51 + SV_POTION_INC_CON 52 + SV_POTION_INC_CHR 53 + SV_POTION_AUGMENTATION 55 + SV_POTION_ENLIGHTENMENT 56 + SV_POTION_STAR_ENLIGHTENMENT 57 + SV_POTION_SELF_KNOWLEDGE 58 + SV_POTION_EXPERIENCE 59 + SV_POTION_RESISTANCE 60 + SV_POTION_CURING 61 + SV_POTION_INVULNERABILITY 62 + SV_POTION_NEW_LIFE 63 +~~~~~72 +/* The "sval" codes for TV_POTION2 */ + SV_POTION2_MIMIC_ABOMINATION 1 + SV_POTION2_MIMIC_WOLF 2 + SV_POTION2_MIMIC_APE 3 + SV_POTION2_MIMIC_GOAT 4 + SV_POTION2_MIMIC_INSECT 5 + SV_POTION2_MIMIC_SPARROW 6 + SV_POTION2_MIMIC_STATUE 7 + SV_POTION2_MIMIC_VAMPIRE 8 + SV_POTION2_MIMIC_SPIDER 9 + SV_POTION2_MIMIC_MANA_BALL 10 + SV_POTION2_MIMIC_FIRE_CLOUD 11 + SV_POTION2_MIMIC_COLD_CLOUD 12 + SV_POTION2_MIMIC_CHAOS_CLOUD 13 + SV_POTION2_CURE_LIGHT_SANITY 14 + SV_POTION2_CURE_SERIOUS_SANITY 15 + SV_POTION2_CURE_CRITICAL_SANITY 16 + SV_POTION2_CURE_SANITY 17 + SV_POTION2_CURE_WATER 18 +~~~~~80 +/* The "sval" codes for TV_FOOD */ + SV_FOOD_POISON 0 + SV_FOOD_BLINDNESS 1 + SV_FOOD_PARANOIA 2 + SV_FOOD_CONFUSION 3 + SV_FOOD_HALLUCINATION 4 + SV_FOOD_PARALYSIS 5 + SV_FOOD_WEAKNESS 6 + SV_FOOD_SICKNESS 7 + SV_FOOD_STUPIDITY 8 + SV_FOOD_NAIVETY 9 + SV_FOOD_UNHEALTH 10 + SV_FOOD_DISEASE 11 + SV_FOOD_CURE_POISON 12 + SV_FOOD_CURE_BLINDNESS 13 + SV_FOOD_CURE_PARANOIA 14 + SV_FOOD_CURE_CONFUSION 15 + SV_FOOD_CURE_SERIOUS 16 + SV_FOOD_RESTORE_STR 17 + SV_FOOD_RESTORE_CON 18 + SV_FOOD_RESTORING 19 + SV_FOOD_BISCUIT 32 + SV_FOOD_JERKY 33 + SV_FOOD_RATION 35 + SV_FOOD_SLIME_MOLD 36 + SV_FOOD_WAYBREAD 37 + SV_FOOD_PINT_OF_ALE 38 + SV_FOOD_PINT_OF_WINE 39 + SV_FOOD_ATHELAS 40 + SV_FOOD_GREAT_HEALTH 41 + SV_FOOD_FORTUNE_COOKIE 42 +~~~~~04 +/* The "sval" codes for TV_BATERIE */ + SV_BATERIE_POISON 1 + SV_BATERIE_EXPLOSION 2 + SV_BATERIE_TELEPORT 3 + SV_BATERIE_COLD 4 + SV_BATERIE_FIRE 5 + SV_BATERIE_ACID 6 + SV_BATERIE_LIFE 7 + SV_BATERIE_CONFUSION 8 + SV_BATERIE_LITE 9 + SV_BATERIE_CHAOS 10 + SV_BATERIE_TIME 11 + SV_BATERIE_MAGIC 12 + SV_BATERIE_XTRA_LIFE 13 + SV_BATERIE_DARKNESS 14 + SV_BATERIE_KNOWLEDGE 15 + SV_BATERIE_FORCE 16 + SV_BATERIE_LIGHTNING 17 + SV_BATERIE_MANA 18 + MAX_BATERIE_SVAL 18 +~~~~~09 +/* The "sval" codes for TV_CORPSE */ + SV_CORPSE_CORPSE 1 + SV_CORPSE_SKELETON 2 + SV_CORPSE_HEAD 3 + SV_CORPSE_SKULL 4 + SV_CORPSE_MEAT 5 +~~~~~115 +/* The "sval" codes for TV_DAEMON_BOOK */ + SV_DEMONBLADE 55 + SV_DEMONSHIELD 56 + SV_DEMONHORN 57 |