diff options
Diffstat (limited to 'src/defines.h')
-rw-r--r-- | src/defines.h | 77 |
1 files changed, 0 insertions, 77 deletions
diff --git a/src/defines.h b/src/defines.h index 8c451ccb..14d7fe25 100644 --- a/src/defines.h +++ b/src/defines.h @@ -2325,83 +2325,6 @@ -/*** Sound constants ***/ - - -#define SOUND_HIT 1 -#define SOUND_MISS 2 -#define SOUND_FLEE 3 -#define SOUND_DROP 4 -#define SOUND_KILL 5 -#define SOUND_LEVEL 6 -#define SOUND_DEATH 7 -#define SOUND_STUDY 8 -#define SOUND_TELEPORT 9 -#define SOUND_SHOOT 10 -#define SOUND_QUAFF 11 -#define SOUND_ZAP 12 -#define SOUND_WALK 13 -#define SOUND_TPOTHER 14 -#define SOUND_HITWALL 15 -#define SOUND_EAT 16 -#define SOUND_STORE1 17 -#define SOUND_STORE2 18 -#define SOUND_STORE3 19 -#define SOUND_STORE4 20 -#define SOUND_DIG 21 -#define SOUND_OPENDOOR 22 -#define SOUND_SHUTDOOR 23 -#define SOUND_TPLEVEL 24 -#define SOUND_SCROLL 25 -#define SOUND_BUY 26 -#define SOUND_SELL 27 -#define SOUND_WARN 28 -#define SOUND_ROCKET 29 /* Somebody's shooting rockets */ -#define SOUND_N_KILL 30 /* The player kills a non-living/undead monster */ -#define SOUND_U_KILL 31 /* The player kills a unique */ -#define SOUND_QUEST 32 /* The player has just completed a quest */ -#define SOUND_HEAL 33 /* The player was healed a little bit */ -#define SOUND_X_HEAL 34 /* The player was healed full health */ -#define SOUND_BITE 35 /* A monster bites you */ -#define SOUND_CLAW 36 /* A monster claws you */ -#define SOUND_M_SPELL 37 /* A monster casts a miscellaneous spell */ -#define SOUND_SUMMON 38 /* A monster casts a summoning spell */ -#define SOUND_BREATH 39 /* A monster breathes */ -#define SOUND_BALL 40 /* A monster casts a ball / bolt spell */ -#define SOUND_M_HEAL 41 /* A monster heals itself somehow */ -#define SOUND_ATK_SPELL 42 /* A monster casts a misc. offensive spell */ -#define SOUND_EVIL 43 /* Something nasty has just happened! */ -#define SOUND_TOUCH 44 /* A monster touches you */ -#define SOUND_STING 45 /* A monster stings you */ -#define SOUND_CRUSH 46 /* A monster crushes / envelopes you */ -#define SOUND_SLIME 47 /* A monster drools/spits/etc on you */ -#define SOUND_WAIL 48 /* A monster wails */ -#define SOUND_WINNER 49 /* Just won the game! */ -#define SOUND_FIRE 50 /* An item was burned */ -#define SOUND_ACID 51 /* An item was destroyed by acid */ -#define SOUND_ELEC 52 /* An item was destroyed by electricity */ -#define SOUND_COLD 53 /* An item was shattered */ -#define SOUND_ILLEGAL 54 /* Illegal command attempted */ -#define SOUND_FAIL 55 /* Fail to get a spell off / activate an item */ -#define SOUND_WAKEUP 56 /* A monster wakes up */ -#define SOUND_INVULN 57 /* Invulnerability! */ -#define SOUND_FALL 58 /* Falling through a trapdoor... */ -#define SOUND_PAIN 59 /* A monster is in pain! */ -#define SOUND_DESTITEM 60 /* An item was destroyed by misc. means */ -#define SOUND_MOAN 61 /* A monster makes a moan/beg/insult attack */ -#define SOUND_SHOW 62 /* A monster makes a "show" attack */ -#define SOUND_UNUSED 63 /* (no sound for gaze attacks) */ -#define SOUND_EXPLODE 64 /* Something (or somebody) explodes */ - -/* - * Mega-Hack -- maximum known sounds - */ -#define SOUND_MAX 65 - - - -/*** Hack ***/ - /* * Road flags |