diff options
Diffstat (limited to 'src/object2.hpp')
-rw-r--r-- | src/object2.hpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/object2.hpp b/src/object2.hpp index a91631aa..f5d093e3 100644 --- a/src/object2.hpp +++ b/src/object2.hpp @@ -1,7 +1,8 @@ #pragma once #include "ego_flag_set.hpp" -#include "h-basic.h" +#include "h-basic.hpp" +#include "object_kind_fwd.hpp" #include "object_type_fwd.hpp" #include "obj_theme_fwd.hpp" @@ -14,26 +15,27 @@ void inc_stack_size(int item, int delta); void inc_stack_size_ex(int item, int delta, optimize_flag opt, describe_flag desc); object_type *get_object(int item); s32b calc_total_weight(); -void add_random_ego_flag(object_type *o_ptr, ego_flag_set const &fego, bool_ *limit_blows); +void add_random_ego_flag(object_type *o_ptr, ego_flag_set const &fego, bool *limit_blows); bool init_match_theme(obj_theme const &theme); -bool_ kind_is_artifactable(int k_idx); -bool_ kind_is_legal(int k_idx); +bool kind_is_artifactable(object_kind const *); +bool kind_is_legal(object_kind const *); void inven_item_charges(int item); void inven_item_describe(int item); void inven_item_increase(int item, int num); -bool_ inven_item_optimize(int item); +void inven_item_optimize(int item); void floor_item_charges(int item); void floor_item_describe(int item); void floor_item_increase(int item, int num); void floor_item_optimize(int item); -bool_ inven_carry_okay(object_type const *o_ptr); -s16b inven_carry(object_type *o_ptr, bool_ final); -s16b inven_takeoff(int item, int amt, bool_ force_drop); -void inven_drop(int item, int amt, int dy, int dx, bool_ silent); +bool inven_carry_okay(object_type const *o_ptr); +s16b inven_carry(object_type *o_ptr, bool final); +s16b inven_takeoff(int item, int amt, bool force_drop); +void inven_drop(int item, int amt, int dy, int dx, bool silent); void excise_object_idx(int o_idx); void delete_object_idx(int o_idx); void delete_object(int y, int x); void compact_objects(int size); +void rescue_artifact(object_type *o_ptr); void wipe_o_list(); s16b o_pop(); errr get_obj_num_prep(); @@ -42,23 +44,21 @@ void object_known(object_type *o_ptr); bool object_known_p(object_type const *o_ptr); void object_aware(object_type *o_ptr); bool object_aware_p(object_type const *o_ptr); -void object_tried(object_type *o_ptr); -bool object_tried_p(object_type const *o_ptr); s32b object_value(object_type const *o_ptr); s32b object_value_real(object_type const *o_ptr); -bool_ object_similar(object_type const *o_ptr, object_type const *j_ptr); +bool object_similar(object_type const *o_ptr, object_type const *j_ptr); void object_absorb(object_type *o_ptr, object_type *j_ptr); s16b lookup_kind(int tval, int sval); void object_wipe(object_type *o_ptr); void object_prep(object_type *o_ptr, int k_idx); void object_copy(object_type *o_ptr, object_type *j_ptr); -void apply_magic(object_type *o_ptr, int lev, bool_ okay, bool_ good, bool_ great, boost::optional<int> force_power = boost::none); -bool_ make_object(object_type *j_ptr, bool_ good, bool_ great, obj_theme const &theme); -void place_object(int y, int x, bool_ good, bool_ great, int where); -bool_ make_gold(object_type *j_ptr); +void apply_magic(object_type *o_ptr, int lev, bool okay, bool good, bool great, boost::optional<int> force_power = boost::none); +bool make_object(object_type *j_ptr, bool good, bool great, obj_theme const &theme); +void place_object(int y, int x, bool good, bool great, int where); +bool make_gold(object_type *j_ptr); void place_gold(int y, int x); s16b drop_near(object_type *o_ptr, int chance, int y, int x); -void acquirement(int y1, int x1, int num, bool_ great, bool_ known); +void acquirement(int y1, int x1, int num, bool great); void combine_pack(); void reorder_pack(); void random_artifact_resistance(object_type * o_ptr); |