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-rw-r--r--src/rule_type.hpp19
1 files changed, 7 insertions, 12 deletions
diff --git a/src/rule_type.hpp b/src/rule_type.hpp
index a8b35ffa..b88ce7bf 100644
--- a/src/rule_type.hpp
+++ b/src/rule_type.hpp
@@ -1,22 +1,17 @@
#pragma once
#include "h-basic.h"
+#include "monster_race_flag_set.hpp"
+#include "monster_spell_flag_set.hpp"
/* Define monster generation rules */
struct rule_type
{
- byte mode; /* Mode of combination of the monster flags */
- byte percent; /* Percent of monsters affected by the rule */
+ byte mode = 0; /* Mode of combination of the monster flags */
+ byte percent = 0; /* Percent of monsters affected by the rule */
- u32b mflags1; /* The monster flags that are allowed */
- u32b mflags2;
- u32b mflags3;
- u32b mflags4;
- u32b mflags5;
- u32b mflags6;
- u32b mflags7;
- u32b mflags8;
- u32b mflags9;
+ monster_race_flag_set mflags; /* The monster flags that are allowed */
+ monster_spell_flag_set mspells; /* Monster spells the are allowed */
- char r_char[5]; /* Monster race allowed */
+ char r_char[5] = { 0 }; /* Monster race allowed */
};