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-/* File: util.c */
-
-/* Purpose: Angband utilities -BEN- */
-
-
-#include "angband.h"
-
-
-
-
-#ifndef HAS_MEMSET
-
-/*
-* For those systems that don't have "memset()"
-*
-* Set the value of each of 'n' bytes starting at 's' to 'c', return 's'
-* If 'n' is negative, you will erase a whole lot of memory.
-*/
-char *memset(char *s, int c, huge n)
-{
- char *t;
- for (t = s; len--; ) *t++ = c;
- return (s);
-}
-
-#endif
-
-
-
-#ifndef HAS_STRICMP
-
-/*
-* For those systems that don't have "stricmp()"
-*
-* Compare the two strings "a" and "b" ala "strcmp()" ignoring case.
-*/
-int stricmp(cptr a, cptr b)
-{
- cptr s1, s2;
- char z1, z2;
-
- /* Scan the strings */
- for (s1 = a, s2 = b; TRUE; s1++, s2++)
- {
- z1 = FORCEUPPER(*s1);
- z2 = FORCEUPPER(*s2);
- if (z1 < z2) return ( -1);
- if (z1 > z2) return (1);
- if (!z1) return (0);
- }
-}
-
-#endif
-
-
-#ifdef SET_UID
-
-# ifndef HAS_USLEEP
-
-/*
-* For those systems that don't have "usleep()" but need it.
-*
-* Fake "usleep()" function grabbed from the inl netrek server -cba
-*/
-int usleep(huge usecs)
-{
- struct timeval Timer;
-
- int nfds = 0;
-
-#ifdef FD_SET
- fd_set *no_fds = NULL;
-#else
-int *no_fds = NULL;
-#endif
-
-
- /* Was: int readfds, writefds, exceptfds; */
- /* Was: readfds = writefds = exceptfds = 0; */
-
-
- /* Paranoia -- No excessive sleeping */
- if (usecs > 4000000L) core("Illegal usleep() call");
-
-
- /* Wait for it */
- Timer.tv_sec = (usecs / 1000000L);
- Timer.tv_usec = (usecs % 1000000L);
-
- /* Wait for it */
- if (select(nfds, no_fds, no_fds, no_fds, &Timer) < 0)
- {
- /* Hack -- ignore interrupts */
- if (errno != EINTR) return -1;
- }
-
- /* Success */
- return 0;
-}
-
-# endif
-
-
-/*
-* Hack -- External functions
-*/
-extern struct passwd *getpwuid();
-extern struct passwd *getpwnam();
-
-
-/*
-* Find a default user name from the system.
-*/
-void user_name(char *buf, int id)
-{
-#ifdef SET_UID
- struct passwd *pw;
-
- /* Look up the user name */
- if ((pw = getpwuid(id)))
- {
- (void)strcpy(buf, pw->pw_name);
- buf[16] = '\0';
-
- return;
- }
-#endif /* SET_UID */
-
- /* Oops. Hack -- default to "PLAYER" */
- strcpy(buf, "PLAYER");
-}
-
-#endif /* SET_UID */
-
-
-
-
-/*
-* The concept of the "file" routines below (and elsewhere) is that all
-* file handling should be done using as few routines as possible, since
-* every machine is slightly different, but these routines always have the
-* same semantics.
-*
-* In fact, perhaps we should use the "path_parse()" routine below to convert
-* from "canonical" filenames (optional leading tilde's, internal wildcards,
-* slash as the path seperator, etc) to "system" filenames (no special symbols,
-* system-specific path seperator, etc). This would allow the program itself
-* to assume that all filenames are "Unix" filenames, and explicitly "extract"
-* such filenames if needed (by "path_parse()", or perhaps "path_canon()").
-*
-* Note that "path_temp" should probably return a "canonical" filename.
-*
-* Note that "my_fopen()" and "my_open()" and "my_make()" and "my_kill()"
-* and "my_move()" and "my_copy()" should all take "canonical" filenames.
-*
-* Note that "canonical" filenames use a leading "slash" to indicate an absolute
-* path, and a leading "tilde" to indicate a special directory, and default to a
-* relative path, but MSDOS uses a leading "drivename plus colon" to indicate the
-* use of a "special drive", and then the rest of the path is parsed "normally",
-* and MACINTOSH uses a leading colon to indicate a relative path, and an embedded
-* colon to indicate a "drive plus absolute path", and finally defaults to a file
-* in the current working directory, which may or may not be defined.
-*
-* We should probably parse a leading "~~/" as referring to "ANGBAND_DIR". (?)
-*/
-
-
-#ifdef SET_UID
-
-/*
-* Extract a "parsed" path from an initial filename
-* Normally, we simply copy the filename into the buffer
-* But leading tilde symbols must be handled in a special way
-* Replace "~/" by the home directory of the current user
-*/
-errr path_parse(char *buf, int max, cptr file)
-{
- cptr u, s;
- struct passwd *pw;
-
-
- /* Assume no result */
- buf[0] = '\0';
-
- /* No file? */
- if (!file) return ( -1);
-
- /* File needs no parsing */
- if (file[0] != '~')
- {
- strcpy(buf, file);
- return (0);
- }
-
- /* Point at the user */
- u = file + 1;
-
- /* Look for non-user portion of the file */
- s = strstr(u, PATH_SEP);
-
-#ifdef GETLOGIN_BROKEN
- /* Ask the environment for the home directory */
- u = getenv("HOME");
-
- if (!u) return (1);
-
- (void)strcpy(buf, u);
-#else
- /* Look up password data for user */
- pw = getpwuid(getuid());
-
- /* Nothing found? */
- if (!pw) return (1);
-
- /* Make use of the info */
- (void)strcpy(buf, pw->pw_dir);
-#endif
-
- /* Append the rest of the filename, if any */
- if (s) (void)strcat(buf, s);
-
- /* Success */
- return (0);
-}
-
-
-#else /* SET_UID */
-
-
-/*
-* Extract a "parsed" path from an initial filename
-*
-* This requires no special processing on simple machines,
-* except for verifying the size of the filename.
-*/
-errr path_parse(char *buf, int max, cptr file)
-{
- /* Accept the filename */
- strnfmt(buf, max, "%s", file);
-
- /* Success */
- return (0);
-}
-
-
-#endif /* SET_UID */
-
-
-/*
-* Hack -- acquire a "temporary" file name if possible
-*
-* This filename is always in "system-specific" form.
-*/
-errr path_temp(char *buf, int max)
-{
-#ifdef WINDOWS
- static u32b tmp_counter;
- static char valid_characters[] =
- "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
- char rand_ext[4];
-
- rand_ext[0] = valid_characters[rand_int(sizeof (valid_characters))];
- rand_ext[1] = valid_characters[rand_int(sizeof (valid_characters))];
- rand_ext[2] = valid_characters[rand_int(sizeof (valid_characters))];
- rand_ext[3] = '\0';
- strnfmt(buf, max, "%s/t_%ud.%s", ANGBAND_DIR_XTRA, tmp_counter, rand_ext);
- tmp_counter++;
-#else
- cptr s;
-
- /* Temp file */
- s = tmpnam(NULL);
-
- /* Oops */
- if (!s) return ( -1);
-
- /* Format to length */
- strnfmt(buf, max, "%s", s);
-#endif
- /* Success */
- return (0);
-}
-
-
-/*
-* Create a new path by appending a file (or directory) to a path
-*
-* This requires no special processing on simple machines, except
-* for verifying the size of the filename, but note the ability to
-* bypass the given "path" with certain special file-names.
-*
-* Note that the "file" may actually be a "sub-path", including
-* a path and a file.
-*
-* Note that this function yields a path which must be "parsed"
-* using the "parse" function above.
-*/
-errr path_build(char *buf, int max, cptr path, cptr file)
-{
- /* Special file */
- if (file[0] == '~')
- {
- /* Use the file itself */
- strnfmt(buf, max, "%s", file);
- }
-
- /* Absolute file, on "normal" systems */
- else if (prefix(file, PATH_SEP) && !streq(PATH_SEP, ""))
- {
- /* Use the file itself */
- strnfmt(buf, max, "%s", file);
- }
-
- /* No path given */
- else if (!path[0])
- {
- /* Use the file itself */
- strnfmt(buf, max, "%s", file);
- }
-
- /* Path and File */
- else
- {
- /* Build the new path */
- strnfmt(buf, max, "%s%s%s", path, PATH_SEP, file);
- }
-
- /* Success */
- return (0);
-}
-
-
-/*
-* Hack -- replacement for "fopen()"
-*/
-FILE *my_fopen(cptr file, cptr mode)
-{
-#ifndef MACH_O_CARBON
-
- char buf[1024];
-
- /* Hack -- Try to parse the path */
- if (path_parse(buf, 1024, file)) return (NULL);
-
- /* Attempt to fopen the file anyway */
- return (fopen(buf, mode));
-
-#else /* MACH_O_CARBON */
-
-char buf[1024];
-FILE *s;
-
-/* Hack -- Try to parse the path */
-if (path_parse(buf, 1024, file)) return (NULL);
-
-/* Attempt to fopen the file anyway */
-s = fopen(buf, mode);
-
-/* Set creator and type if the file is successfully opened */
-if (s) fsetfileinfo(buf, _fcreator, _ftype);
-
-/* Done */
-return (s);
-
-#endif /* MACH_O_CARBON */
-}
-
-
-/*
-* Hack -- replacement for "fclose()"
-*/
-errr my_fclose(FILE *fff)
-{
- /* Require a file */
- if (!fff) return ( -1);
-
- /* Close, check for error */
- if (fclose(fff) == EOF) return (1);
-
- /* Success */
- return (0);
-}
-
-
-/*
-* Hack -- replacement for "fgets()"
-*
-* Read a string, without a newline, to a file
-*
-* Process tabs, strip internal non-printables
-*/
-errr my_fgets(FILE *fff, char *buf, huge n)
-{
- huge i = 0;
-
- while (TRUE)
- {
- int c = fgetc(fff);
-
- if (c == EOF)
- {
- /* Terminate */
- buf[i] = '\0';
-
- /* Success (0) if some characters were read */
- return (i == 0);
- }
-
- /* Handle newline -- DOS (\015\012), Mac (\015), UNIX (\012) */
- else if (c == '\r')
- {
- c = fgetc(fff);
- if (c != '\n') ungetc(c, fff);
-
- /* Terminate */
- buf[i] = '\0';
-
- /* Success */
- return (0);
- }
- else if (c == '\n')
- {
- c = fgetc(fff);
- if (c != '\r') ungetc(c, fff);
-
- /* Terminate */
- buf[i] = '\0';
-
- /* Success */
- return (0);
- }
-
- /* Handle tabs */
- else if (c == '\t')
- {
- /* Hack -- require room */
- if (i + 8 >= n) break;
-
- /* Append 1-8 spaces */
- do { buf[i++] = ' '; } while (i % 8);
- }
-
- /* Handle printables */
- else if (isprint(c))
- {
- /* Copy */
- buf[i++] = c;
-
- /* Check length */
- if (i >= n) break;
- }
- }
-
- /* Nothing */
- buf[0] = '\0';
-
- /* Failure */
- return (1);
-}
-
-
-/*
-* Hack -- replacement for "fputs()"
-*
-* Dump a string, plus a newline, to a file
-*
-* XXX XXX XXX Process internal weirdness?
-*/
-errr my_fputs(FILE *fff, cptr buf, huge n)
-{
- /* XXX XXX */
- n = n ? n : 0;
-
- /* Dump, ignore errors */
- (void)fprintf(fff, "%s\n", buf);
-
- /* Success */
- return (0);
-}
-
-
-/*
-* Code Warrior is a little weird about some functions
-*/
-#ifdef BEN_HACK
-extern int open(const char *, int, ...);
-extern int close(int);
-extern int read(int, void *, unsigned int);
-extern int write(int, const void *, unsigned int);
-extern long lseek(int, long, int);
-#endif /* BEN_HACK */
-
-
-/*
-* The Macintosh is a little bit brain-dead sometimes
-*/
-#ifdef MACINTOSH
-# define open(N, F, M) \
-((M), open((char*)(N), F))
-# define write(F, B, S) \
-write(F, (char*)(B), S)
-#endif /* MACINTOSH */
-
-
-/*
-* Several systems have no "O_BINARY" flag
-*/
-#ifndef O_BINARY
-# define O_BINARY 0
-#endif /* O_BINARY */
-
-
-/*
-* Hack -- attempt to delete a file
-*/
-errr fd_kill(cptr file)
-{
- char buf[1024];
-
- /* Hack -- Try to parse the path */
- if (path_parse(buf, 1024, file)) return ( -1);
-
- /* Remove */
- (void)remove(buf);
-
- /* XXX XXX XXX */
- return (0);
-}
-
-
-/*
-* Hack -- attempt to move a file
-*/
-errr fd_move(cptr file, cptr what)
-{
- char buf[1024];
- char aux[1024];
-
- /* Hack -- Try to parse the path */
- if (path_parse(buf, 1024, file)) return ( -1);
-
- /* Hack -- Try to parse the path */
- if (path_parse(aux, 1024, what)) return ( -1);
-
- /* Rename */
- (void)rename(buf, aux);
-
- /* XXX XXX XXX */
- return (0);
-}
-
-
-/*
-* Hack -- attempt to copy a file
-*/
-errr fd_copy(cptr file, cptr what)
-{
- char buf[1024];
- char aux[1024];
-
- /* Hack -- Try to parse the path */
- if (path_parse(buf, 1024, file)) return ( -1);
-
- /* Hack -- Try to parse the path */
- if (path_parse(aux, 1024, what)) return ( -1);
-
- /* Copy XXX XXX XXX */
- /* (void)rename(buf, aux); */
-
- /* XXX XXX XXX */
- return (1);
-}
-
-
-/*
-* Hack -- attempt to open a file descriptor (create file)
-*
-* This function should fail if the file already exists
-*
-* Note that we assume that the file should be "binary"
-*
-* XXX XXX XXX The horrible "BEN_HACK" code is for compiling under
-* the CodeWarrior compiler, in which case, for some reason, none
-* of the "O_*" flags are defined, and we must fake the definition
-* of "O_RDONLY", "O_WRONLY", and "O_RDWR" in "A-win-h", and then
-* we must simulate the effect of the proper "open()" call below.
-*/
-int fd_make(cptr file, int mode)
-{
- char buf[1024];
-
- /* Hack -- Try to parse the path */
- if (path_parse(buf, 1024, file)) return ( -1);
-
-#ifdef BEN_HACK
-
- /* Check for existance */
- /* if (fd_close(fd_open(file, O_RDONLY | O_BINARY))) return (1); */
-
- /* Mega-Hack -- Create the file */
- (void)my_fclose(my_fopen(file, "wb"));
-
- /* Re-open the file for writing */
- return (open(buf, O_WRONLY | O_BINARY, mode));
-
-#else /* BEN_HACK */
-
-#ifdef MACH_O_CARBON
-
-{
-int fdes;
-
-/* Create the file, fail if exists, write-only, binary */
-fdes = open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode);
-
-/* Set creator and type if the file is successfully opened */
-if (fdes >= 0) fsetfileinfo(buf, _fcreator, _ftype);
-
-/* Return the descriptor */
-return (fdes);
-}
-
-#else /* MACH_O_CARBON */
-
-/* Create the file, fail if exists, write-only, binary */
-return (open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode));
-
-#endif /* MACH_O_CARBON */
-
-#endif /* BEN_HACK */
-
-}
-
-
-/*
-* Hack -- attempt to open a file descriptor (existing file)
-*
-* Note that we assume that the file should be "binary"
-*/
-int fd_open(cptr file, int flags)
-{
- char buf[1024];
-
- /* Hack -- Try to parse the path */
- if (path_parse(buf, 1024, file)) return ( -1);
-
-#ifdef MACH_O_CARBON
-
- {
- int fdes;
-
- /* Attempt to open the file */
- fdes = open(buf, flags | O_BINARY, 0);
-
- /* Set creator and type if the file is successfully opened */
- if (fdes >= 0) fsetfileinfo(buf, _fcreator, _ftype);
-
- /* Return the descriptor */
- return (fdes);
- }
-
-#else /* MACH_O_CARBON */
-
-/* Attempt to open the file */
-return (open(buf, flags | O_BINARY, 0));
-
-#endif /* MACH_O_CARBON */
-}
-
-
-/*
-* Hack -- attempt to lock a file descriptor
-*
-* Legal lock types -- F_UNLCK, F_RDLCK, F_WRLCK
-*/
-errr fd_lock(int fd, int what)
-{
- /* XXX XXX */
- what = what ? what : 0;
-
- /* Verify the fd */
- if (fd < 0) return ( -1);
-
-#ifdef SET_UID
-
-# ifdef USG
-
-# if defined(F_ULOCK) && defined(F_LOCK)
-
- /* Un-Lock */
- if (what == F_UNLCK)
- {
- /* Unlock it, Ignore errors */
- lockf(fd, F_ULOCK, 0);
- }
-
- /* Lock */
- else
- {
- /* Lock the score file */
- if (lockf(fd, F_LOCK, 0) != 0) return (1);
- }
-
-# endif
-
-# else
-
-# if defined(LOCK_UN) && defined(LOCK_EX)
-
- /* Un-Lock */
- if (what == F_UNLCK)
- {
- /* Unlock it, Ignore errors */
- (void)flock(fd, LOCK_UN);
- }
-
- /* Lock */
- else
- {
- /* Lock the score file */
- if (flock(fd, LOCK_EX) != 0) return (1);
- }
-
-# endif
-
-# endif
-
-#endif
-
- /* Success */
- return (0);
-}
-
-
-/*
-* Hack -- attempt to seek on a file descriptor
-*/
-errr fd_seek(int fd, huge n)
-{
- s32b p;
-
- /* Verify fd */
- if (fd < 0) return ( -1);
-
- /* Seek to the given position */
- p = lseek(fd, n, SEEK_SET);
-
- /* Failure */
- if (p < 0) return (1);
-
- /* Failure */
- if ((huge)p != n) return (1);
-
- /* Success */
- return (0);
-}
-
-
-/*
-* Hack -- attempt to read data from a file descriptor
-*/
-errr fd_read(int fd, char *buf, huge n)
-{
- /* Verify the fd */
- if (fd < 0) return ( -1);
-
-#ifndef SET_UID
-
- /* Read pieces */
- while (n >= 16384)
- {
- /* Read a piece */
- if (read(fd, buf, 16384) != 16384) return (1);
-
- /* Shorten the task */
- buf += 16384;
-
- /* Shorten the task */
- n -= 16384;
- }
-
-#endif
-
- /* Read the final piece */
- if ((huge)read(fd, buf, n) != n) return (1);
-
- /* Success */
- return (0);
-}
-
-
-/*
-* Hack -- Attempt to write data to a file descriptor
-*/
-errr fd_write(int fd, cptr buf, huge n)
-{
- /* Verify the fd */
- if (fd < 0) return ( -1);
-
-#ifndef SET_UID
-
- /* Write pieces */
- while (n >= 16384)
- {
- /* Write a piece */
- if (write(fd, buf, 16384) != 16384) return (1);
-
- /* Shorten the task */
- buf += 16384;
-
- /* Shorten the task */
- n -= 16384;
- }
-
-#endif
-
- /* Write the final piece */
- if ((huge)write(fd, buf, n) != n) return (1);
-
- /* Success */
- return (0);
-}
-
-
-/*
-* Hack -- attempt to close a file descriptor
-*/
-errr fd_close(int fd)
-{
- /* Verify the fd */
- if (fd < 0) return ( -1);
-
- /* Close */
- (void)close(fd);
-
- /* XXX XXX XXX */
- return (0);
-}
-
-
-/*
-* XXX XXX XXX Important note about "colors" XXX XXX XXX
-*
-* The "TERM_*" color definitions list the "composition" of each
-* "Angband color" in terms of "quarters" of each of the three color
-* components (Red, Green, Blue), for example, TERM_UMBER is defined
-* as 2/4 Red, 1/4 Green, 0/4 Blue.
-*
-* The following info is from "Torbjorn Lindgren" (see "main-xaw.c").
-*
-* These values are NOT gamma-corrected. On most machines (with the
-* Macintosh being an important exception), you must "gamma-correct"
-* the given values, that is, "correct for the intrinsic non-linearity
-* of the phosphor", by converting the given intensity levels based
-* on the "gamma" of the target screen, which is usually 1.7 (or 1.5).
-*
-* The actual formula for conversion is unknown to me at this time,
-* but you can use the table below for the most common gamma values.
-*
-* So, on most machines, simply convert the values based on the "gamma"
-* of the target screen, which is usually in the range 1.5 to 1.7, and
-* usually is closest to 1.7. The converted value for each of the five
-* different "quarter" values is given below:
-*
-* Given Gamma 1.0 Gamma 1.5 Gamma 1.7 Hex 1.7
-* ----- ---- ---- ---- ---
-* 0/4 0.00 0.00 0.00 #00
-* 1/4 0.25 0.27 0.28 #47
-* 2/4 0.50 0.55 0.56 #8f
-* 3/4 0.75 0.82 0.84 #d7
-* 4/4 1.00 1.00 1.00 #ff
-*
-* Note that some machines (i.e. most IBM machines) are limited to a
-* hard-coded set of colors, and so the information above is useless.
-*
-* Also, some machines are limited to a pre-determined set of colors,
-* for example, the IBM can only display 16 colors, and only 14 of
-* those colors resemble colors used by Angband, and then only when
-* you ignore the fact that "Slate" and "cyan" are not really matches,
-* so on the IBM, we use "orange" for both "Umber", and "Light Umber"
-* in addition to the obvious "Orange", since by combining all of the
-* "indeterminate" colors into a single color, the rest of the colors
-* are left with "meaningful" values.
-*/
-
-
-/*
-* Move the cursor
-*/
-void move_cursor(int row, int col)
-{
- Term_gotoxy(col, row);
-}
-
-
-
-/*
-* Convert a decimal to a single digit octal number
-*/
-static char octify(uint i)
-{
- return (hexsym[i % 8]);
-}
-
-/*
-* Convert a decimal to a single digit hex number
-*/
-static char hexify(uint i)
-{
- return (hexsym[i % 16]);
-}
-
-
-/*
-* Convert a octal-digit into a decimal
-*/
-static int deoct(char c)
-{
- if (isdigit(c)) return (D2I(c));
- return (0);
-}
-
-/*
-* Convert a hexidecimal-digit into a decimal
-*/
-static int dehex(char c)
-{
- if (isdigit(c)) return (D2I(c));
- if (islower(c)) return (A2I(c) + 10);
- if (isupper(c)) return (A2I(tolower(c)) + 10);
- return (0);
-}
-
-
-static int my_stricmp(cptr a, cptr b)
-{
- cptr s1, s2;
- char z1, z2;
-
- /* Scan the strings */
- for (s1 = a, s2 = b; TRUE; s1++, s2++)
- {
- z1 = FORCEUPPER(*s1);
- z2 = FORCEUPPER(*s2);
- if (z1 < z2) return ( -1);
- if (z1 > z2) return (1);
- if (!z1) return (0);
- }
-}
-
-static int my_strnicmp(cptr a, cptr b, int n)
-{
- cptr s1, s2;
- char z1, z2;
-
- /* Scan the strings */
- for (s1 = a, s2 = b; n > 0; s1++, s2++, n--)
- {
- z1 = FORCEUPPER(*s1);
- z2 = FORCEUPPER(*s2);
- if (z1 < z2) return ( -1);
- if (z1 > z2) return (1);
- if (!z1) return (0);
- }
- return 0;
-}
-
-
-static void trigger_text_to_ascii(char **bufptr, cptr *strptr)
-{
- char *s = *bufptr;
- cptr str = *strptr;
- bool_ mod_status[MAX_MACRO_MOD];
-
- int i, len = 0;
- int shiftstatus = 0;
- cptr key_code;
-
- if (macro_template == NULL)
- return;
-
- for (i = 0; macro_modifier_chr[i]; i++)
- mod_status[i] = FALSE;
- str++;
-
- /* Examine modifier keys */
- while (1)
- {
- for (i = 0; macro_modifier_chr[i]; i++)
- {
- len = strlen(macro_modifier_name[i]);
-
- if (!my_strnicmp(str, macro_modifier_name[i], len))
- break;
- }
- if (!macro_modifier_chr[i]) break;
- str += len;
- mod_status[i] = TRUE;
- if ('S' == macro_modifier_chr[i])
- shiftstatus = 1;
- }
- for (i = 0; i < max_macrotrigger; i++)
- {
- len = strlen(macro_trigger_name[i]);
- if (!my_strnicmp(str, macro_trigger_name[i], len) && ']' == str[len])
- {
- /* a trigger name found */
- break;
- }
- }
-
- /* Invalid trigger name? */
- if (i == max_macrotrigger)
- {
- str = strchr(str, ']');
- if (str)
- {
- *s++ = (char)31;
- *s++ = (char)13;
- *bufptr = s;
- *strptr = str; /* where **strptr == ']' */
- }
- return;
- }
-
- key_code = macro_trigger_keycode[shiftstatus][i];
- str += len;
-
- *s++ = (char)31;
- for (i = 0; macro_template[i]; i++)
- {
- char ch = macro_template[i];
- int j;
-
- switch (ch)
- {
- case '&':
- for (j = 0; macro_modifier_chr[j]; j++)
- {
- if (mod_status[j])
- *s++ = macro_modifier_chr[j];
- }
- break;
- case '#':
- strcpy(s, key_code);
- s += strlen(key_code);
- break;
- default:
- *s++ = ch;
- break;
- }
- }
- *s++ = (char)13;
-
- *bufptr = s;
- *strptr = str; /* where **strptr == ']' */
- return;
-}
-
-
-/*
-* Hack -- convert a printable string into real ascii
-*
-* I have no clue if this function correctly handles, for example,
-* parsing "\xFF" into a (signed) char. Whoever thought of making
-* the "sign" of a "char" undefined is a complete moron. Oh well.
-*/
-void text_to_ascii(char *buf, cptr str)
-{
- char *s = buf;
-
- /* Analyze the "ascii" string */
- while (*str)
- {
- /* Backslash codes */
- if (*str == '\\')
- {
- /* Skip the backslash */
- str++;
-
- /* Macro Trigger */
- if (*str == '[')
- {
- trigger_text_to_ascii(&s, &str);
- }
-
- /* Hex-mode XXX */
- else if (*str == 'x')
- {
- *s = 16 * dehex(*++str);
- *s++ += dehex(*++str);
- }
-
- /* Hack -- simple way to specify "backslash" */
- else if (*str == '\\')
- {
- *s++ = '\\';
- }
-
- /* Hack -- simple way to specify "caret" */
- else if (*str == '^')
- {
- *s++ = '^';
- }
-
- /* Hack -- simple way to specify "space" */
- else if (*str == 's')
- {
- *s++ = ' ';
- }
-
- /* Hack -- simple way to specify Escape */
- else if (*str == 'e')
- {
- *s++ = ESCAPE;
- }
-
- /* Backspace */
- else if (*str == 'b')
- {
- *s++ = '\b';
- }
-
- /* Newline */
- else if (*str == 'n')
- {
- *s++ = '\n';
- }
-
- /* Return */
- else if (*str == 'r')
- {
- *s++ = '\r';
- }
-
- /* Tab */
- else if (*str == 't')
- {
- *s++ = '\t';
- }
-
- /* Octal-mode */
- else if (*str == '0')
- {
- *s = 8 * deoct(*++str);
- *s++ += deoct(*++str);
- }
-
- /* Octal-mode */
- else if (*str == '1')
- {
- *s = 64 + 8 * deoct(*++str);
- *s++ += deoct(*++str);
- }
-
- /* Octal-mode */
- else if (*str == '2')
- {
- *s = 64 * 2 + 8 * deoct(*++str);
- *s++ += deoct(*++str);
- }
-
- /* Octal-mode */
- else if (*str == '3')
- {
- *s = 64 * 3 + 8 * deoct(*++str);
- *s++ += deoct(*++str);
- }
-
- /* Skip the final char */
- str++;
- }
-
- /* Normal Control codes */
- else if (*str == '^')
- {
- str++;
- *s++ = (*str++ & 037);
- }
-
- /* Normal chars */
- else
- {
- *s++ = *str++;
- }
- }
-
- /* Terminate */
- *s = '\0';
-}
-
-
-bool_ trigger_ascii_to_text(char **bufptr, cptr *strptr)
-{
- char *s = *bufptr;
- cptr str = *strptr;
- char key_code[100];
- int i;
- cptr tmp;
-
- if (macro_template == NULL)
- return FALSE;
-
- *s++ = '\\';
- *s++ = '[';
-
- for (i = 0; macro_template[i]; i++)
- {
- int j;
- char ch = macro_template[i];
-
- switch (ch)
- {
- case '&':
- while ((tmp = strchr(macro_modifier_chr, *str)))
- {
- j = (int)(tmp - macro_modifier_chr);
- tmp = macro_modifier_name[j];
- while (*tmp) *s++ = *tmp++;
- str++;
- }
- break;
- case '#':
- for (j = 0; *str && *str != (char)13; j++)
- key_code[j] = *str++;
- key_code[j] = '\0';
- break;
- default:
- if (ch != *str) return FALSE;
- str++;
- }
- }
- if (*str++ != (char)13) return FALSE;
-
- for (i = 0; i < max_macrotrigger; i++)
- {
- if (!my_stricmp(key_code, macro_trigger_keycode[0][i])
- || !my_stricmp(key_code, macro_trigger_keycode[1][i]))
- break;
- }
- if (i == max_macrotrigger)
- return FALSE;
-
- tmp = macro_trigger_name[i];
- while (*tmp) *s++ = *tmp++;
-
- *s++ = ']';
-
- *bufptr = s;
- *strptr = str;
- return TRUE;
-}
-
-
-/*
-* Hack -- convert a string into a printable form
-*/
-void ascii_to_text(char *buf, cptr str)
-{
- char *s = buf;
-
- /* Analyze the "ascii" string */
- while (*str)
- {
- byte i = (byte)(*str++);
-
- /* Macro Trigger */
- if (i == 31)
- {
- if (!trigger_ascii_to_text(&s, &str))
- {
- *s++ = '^';
- *s++ = '_';
- }
- }
- else if (i == ESCAPE)
- {
- *s++ = '\\';
- *s++ = 'e';
- }
- else if (i == ' ')
- {
- *s++ = '\\';
- *s++ = 's';
- }
- else if (i == '\b')
- {
- *s++ = '\\';
- *s++ = 'b';
- }
- else if (i == '\t')
- {
- *s++ = '\\';
- *s++ = 't';
- }
- else if (i == '\n')
- {
- *s++ = '\\';
- *s++ = 'n';
- }
- else if (i == '\r')
- {
- *s++ = '\\';
- *s++ = 'r';
- }
- else if (i == '^')
- {
- *s++ = '\\';
- *s++ = '^';
- }
- else if (i == '\\')
- {
- *s++ = '\\';
- *s++ = '\\';
- }
- else if (i < 32)
- {
- *s++ = '^';
- *s++ = i + 64;
- }
- else if (i < 127)
- {
- *s++ = i;
- }
- else if (i < 64)
- {
- *s++ = '\\';
- *s++ = '0';
- *s++ = octify(i / 8);
- *s++ = octify(i % 8);
- }
- else
- {
- *s++ = '\\';
- *s++ = 'x';
- *s++ = hexify(i / 16);
- *s++ = hexify(i % 16);
- }
- }
-
- /* Terminate */
- *s = '\0';
-}
-
-
-
-/*
-* The "macro" package
-*
-* Functions are provided to manipulate a collection of macros, each
-* of which has a trigger pattern string and a resulting action string
-* and a small set of flags.
-*/
-
-
-
-/*
-* Determine if any macros have ever started with a given character.
-*/
-static bool_ macro__use[256];
-
-
-/*
-* Find the macro (if any) which exactly matches the given pattern
-*/
-sint macro_find_exact(cptr pat)
-{
- int i;
-
- /* Nothing possible */
- if (!macro__use[(byte)(pat[0])])
- {
- return ( -1);
- }
-
- /* Scan the macros */
- for (i = 0; i < macro__num; ++i)
- {
- /* Skip macros which do not match the pattern */
- if (!streq(macro__pat[i], pat)) continue;
-
- /* Found one */
- return (i);
- }
-
- /* No matches */
- return ( -1);
-}
-
-
-/*
-* Find the first macro (if any) which contains the given pattern
-*/
-static sint macro_find_check(cptr pat)
-{
- int i;
-
- /* Nothing possible */
- if (!macro__use[(byte)(pat[0])])
- {
- return ( -1);
- }
-
- /* Scan the macros */
- for (i = 0; i < macro__num; ++i)
- {
- /* Skip macros which do not contain the pattern */
- if (!prefix(macro__pat[i], pat)) continue;
-
- /* Found one */
- return (i);
- }
-
- /* Nothing */
- return ( -1);
-}
-
-
-/*
-* Find the first macro (if any) which contains the given pattern and more
-*/
-static sint macro_find_maybe(cptr pat)
-{
- int i;
-
- /* Nothing possible */
- if (!macro__use[(byte)(pat[0])])
- {
- return ( -1);
- }
-
- /* Scan the macros */
- for (i = 0; i < macro__num; ++i)
- {
- /* Skip macros which do not contain the pattern */
- if (!prefix(macro__pat[i], pat)) continue;
-
- /* Skip macros which exactly match the pattern XXX XXX */
- if (streq(macro__pat[i], pat)) continue;
-
- /* Found one */
- return (i);
- }
-
- /* Nothing */
- return ( -1);
-}
-
-
-/*
-* Find the longest macro (if any) which starts with the given pattern
-*/
-static sint macro_find_ready(cptr pat)
-{
- int i, t, n = -1, s = -1;
-
- /* Nothing possible */
- if (!macro__use[(byte)(pat[0])])
- {
- return ( -1);
- }
-
- /* Scan the macros */
- for (i = 0; i < macro__num; ++i)
- {
- /* Skip macros which are not contained by the pattern */
- if (!prefix(pat, macro__pat[i])) continue;
-
- /* Obtain the length of this macro */
- t = strlen(macro__pat[i]);
-
- /* Only track the "longest" pattern */
- if ((n >= 0) && (s > t)) continue;
-
- /* Track the entry */
- n = i;
- s = t;
- }
-
- /* Result */
- return (n);
-}
-
-
-/*
-* Add a macro definition (or redefinition).
-*
-* We should use "act == NULL" to "remove" a macro, but this might make it
-* impossible to save the "removal" of a macro definition. XXX XXX XXX
-*
-* We should consider refusing to allow macros which contain existing macros,
-* or which are contained in existing macros, because this would simplify the
-* macro analysis code. XXX XXX XXX
-*
-* We should consider removing the "command macro" crap, and replacing it
-* with some kind of "powerful keymap" ability, but this might make it hard
-* to change the "roguelike" option from inside the game. XXX XXX XXX
-*/
-errr macro_add(cptr pat, cptr act)
-{
- int n;
-
-
- /* Paranoia -- require data */
- if (!pat || !act) return ( -1);
-
-
- /* Look for any existing macro */
- n = macro_find_exact(pat);
-
- /* Replace existing macro */
- if (n >= 0)
- {
- /* Free the old macro action */
- string_free(macro__act[n]);
- }
-
- /* Create a new macro */
- else
- {
- /* Acquire a new index */
- n = macro__num++;
-
- /* Save the pattern */
- macro__pat[n] = string_make(pat);
- }
-
- /* Save the action */
- macro__act[n] = string_make(act);
-
- /* Efficiency */
- macro__use[(byte)(pat[0])] = TRUE;
-
- /* Success */
- return (0);
-}
-
-
-
-/*
-* Initialize the "macro" package
-*/
-errr macro_init(void)
-{
- /* Macro patterns */
- C_MAKE(macro__pat, MACRO_MAX, cptr);
-
- /* Macro actions */
- C_MAKE(macro__act, MACRO_MAX, cptr);
-
- /* Success */
- return (0);
-}
-
-
-/*
-* Local "need flush" variable
-*/
-static bool_ flush_later = FALSE;
-
-
-/*
-* Local variable -- we are inside a "macro action"
-*
-* Do not match any macros until "ascii 30" is found.
-*/
-static bool_ parse_macro = FALSE;
-
-/*
-* Local variable -- we are inside a "macro trigger"
-*
-* Strip all keypresses until a low ascii value is found.
-*/
-static bool_ parse_under = FALSE;
-
-
-/*
-* Flush all input chars. Actually, remember the flush,
-* and do a "special flush" before the next "inkey()".
-*
-* This is not only more efficient, but also necessary to make sure
-* that various "inkey()" codes are not "lost" along the way.
-*/
-void flush(void)
-{
- /* Do it later */
- flush_later = TRUE;
-}
-
-
-/*
-* Flush the screen, make a noise
-*/
-void bell(void)
-{
- /* Mega-Hack -- Flush the output */
- Term_fresh();
-
- /* Make a bell noise (if allowed) */
- if (ring_bell) Term_xtra(TERM_XTRA_NOISE, 0);
-
- /* Flush the input (later!) */
- flush();
-}
-
-
-/*
-* Hack -- Make a (relevant?) sound
-*/
-void sound(int val)
-{
- /* No sound */
- if (!use_sound) return;
-
- /* Make a sound (if allowed) */
- Term_xtra(TERM_XTRA_SOUND, val);
-}
-
-
-
-/*
-* Helper function called only from "inkey()"
-*
-* This function does almost all of the "macro" processing.
-*
-* We use the "Term_key_push()" function to handle "failed" macros, as well
-* as "extra" keys read in while choosing the proper macro, and also to hold
-* the action for the macro, plus a special "ascii 30" character indicating
-* that any macro action in progress is complete. Embedded macros are thus
-* illegal, unless a macro action includes an explicit "ascii 30" character,
-* which would probably be a massive hack, and might break things.
-*
-* Only 500 (0+1+2+...+29+30) milliseconds may elapse between each key in
-* the macro trigger sequence. If a key sequence forms the "prefix" of a
-* macro trigger, 500 milliseconds must pass before the key sequence is
-* known not to be that macro trigger. XXX XXX XXX
-*/
-static char inkey_aux(void)
-{
- int k = 0, n, p = 0, w = 0;
-
- char ch;
-
- cptr pat, act;
-
- char buf[1024];
-
-
- /* Wait for a keypress */
- (void)(Term_inkey(&ch, TRUE, TRUE));
-
-
- /* End "macro action" */
- if (ch == 30) parse_macro = FALSE;
-
- /* Inside "macro action" */
- if (ch == 30) return (ch);
-
- /* Inside "macro action" */
- if (parse_macro) return (ch);
-
- /* Inside "macro trigger" */
- if (parse_under) return (ch);
-
-
- /* Save the first key, advance */
- buf[p++] = ch;
- buf[p] = '\0';
-
-
- /* Check for possible macro */
- k = macro_find_check(buf);
-
- /* No macro pending */
- if (k < 0) return (ch);
-
-
- /* Wait for a macro, or a timeout */
- while (TRUE)
- {
- /* Check for pending macro */
- k = macro_find_maybe(buf);
-
- /* No macro pending */
- if (k < 0) break;
-
- /* Check for (and remove) a pending key */
- if (0 == Term_inkey(&ch, FALSE, TRUE))
- {
- /* Append the key */
- buf[p++] = ch;
- buf[p] = '\0';
-
- /* Restart wait */
- w = 0;
- }
-
- /* No key ready */
- else
- {
- /* Increase "wait" */
- w += 10;
-
- /* Excessive delay */
- if (w >= 100) break;
-
- /* Delay */
- Term_xtra(TERM_XTRA_DELAY, w);
- }
- }
-
-
- /* Check for available macro */
- k = macro_find_ready(buf);
-
- /* No macro available */
- if (k < 0)
- {
- /* Push all the keys back on the queue */
- while (p > 0)
- {
- /* Push the key, notice over-flow */
- if (Term_key_push(buf[--p])) return (0);
- }
-
- /* Wait for (and remove) a pending key */
- (void)Term_inkey(&ch, TRUE, TRUE);
-
- /* Return the key */
- return (ch);
- }
-
-
- /* Get the pattern */
- pat = macro__pat[k];
-
- /* Get the length of the pattern */
- n = strlen(pat);
-
- /* Push the "extra" keys back on the queue */
- while (p > n)
- {
- /* Push the key, notice over-flow */
- if (Term_key_push(buf[--p])) return (0);
- }
-
-
- /* Begin "macro action" */
- parse_macro = TRUE;
-
- /* Push the "end of macro action" key */
- if (Term_key_push(30)) return (0);
-
-
- /* Access the macro action */
- act = macro__act[k];
-
- /* Get the length of the action */
- n = strlen(act);
-
- /* Push the macro "action" onto the key queue */
- while (n > 0)
- {
- /* Push the key, notice over-flow */
- if (Term_key_push(act[--n])) return (0);
- }
-
-
- /* Hack -- Force "inkey()" to call us again */
- return (0);
-}
-
-
-/*
-* Mega-Hack -- special "inkey_next" pointer. XXX XXX XXX
-*
-* This special pointer allows a sequence of keys to be "inserted" into
-* the stream of keys returned by "inkey()". This key sequence will not
-* trigger any macros, and cannot be bypassed by the Borg. It is used
-* in Angband to handle "keymaps".
-*/
-static cptr inkey_next = NULL;
-
-
-/*
-* Get a keypress from the user.
-*
-* This function recognizes a few "global parameters". These are variables
-* which, if set to TRUE before calling this function, will have an effect
-* on this function, and which are always reset to FALSE by this function
-* before this function returns. Thus they function just like normal
-* parameters, except that most calls to this function can ignore them.
-*
-* If "inkey_xtra" is TRUE, then all pending keypresses will be flushed,
-* and any macro processing in progress will be aborted. This flag is
-* set by the "flush()" function, which does not actually flush anything
-* itself, but rather, triggers delayed input flushing via "inkey_xtra".
-*
-* If "inkey_scan" is TRUE, then we will immediately return "zero" if no
-* keypress is available, instead of waiting for a keypress.
-*
-* If "inkey_base" is TRUE, then all macro processing will be bypassed.
-* If "inkey_base" and "inkey_scan" are both TRUE, then this function will
-* not return immediately, but will wait for a keypress for as long as the
-* normal macro matching code would, allowing the direct entry of macro
-* triggers. The "inkey_base" flag is extremely dangerous!
-*
-* If "inkey_flag" is TRUE, then we will assume that we are waiting for a
-* normal command, and we will only show the cursor if "hilite_player" is
-* TRUE (or if the player is in a store), instead of always showing the
-* cursor. The various "main-xxx.c" files should avoid saving the game
-* in response to a "menu item" request unless "inkey_flag" is TRUE, to
-* prevent savefile corruption.
-*
-* If we are waiting for a keypress, and no keypress is ready, then we will
-* refresh (once) the window which was active when this function was called.
-*
-* Note that "back-quote" is automatically converted into "escape" for
-* convenience on machines with no "escape" key. This is done after the
-* macro matching, so the user can still make a macro for "backquote".
-*
-* Note the special handling of "ascii 30" (ctrl-caret, aka ctrl-shift-six)
-* and "ascii 31" (ctrl-underscore, aka ctrl-shift-minus), which are used to
-* provide support for simple keyboard "macros". These keys are so strange
-* that their loss as normal keys will probably be noticed by nobody. The
-* "ascii 30" key is used to indicate the "end" of a macro action, which
-* allows recursive macros to be avoided. The "ascii 31" key is used by
-* some of the "main-xxx.c" files to introduce macro trigger sequences.
-*
-* Hack -- we use "ascii 29" (ctrl-right-bracket) as a special "magic" key,
-* which can be used to give a variety of "sub-commands" which can be used
-* any time. These sub-commands could include commands to take a picture of
-* the current screen, to start/stop recording a macro action, etc.
-*
-* If "angband_term[0]" is not active, we will make it active during this
-* function, so that the various "main-xxx.c" files can assume that input
-* is only requested (via "Term_inkey()") when "angband_term[0]" is active.
-*
-* Mega-Hack -- This function is used as the entry point for clearing the
-* "signal_count" variable, and of the "character_saved" variable.
-*
-* Hack -- Note the use of "inkey_next" to allow "keymaps" to be processed.
-*
-* Mega-Hack -- Note the use of "inkey_hack" to allow the "Borg" to steal
-* control of the keyboard from the user.
-*/
-char inkey(void)
-{
- int v;
-
- char kk;
-
- char ch = 0;
-
- bool_ done = FALSE;
-
- term *old = Term;
-
- /* Hack -- Use the "inkey_next" pointer */
- if (inkey_next && *inkey_next && !inkey_xtra)
- {
- /* Get next character, and advance */
- ch = *inkey_next++;
-
- /* Cancel the various "global parameters" */
- inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
-
- /* Accept result */
- macro_recorder_add(ch);
- return (ch);
- }
-
- /* Forget pointer */
- inkey_next = NULL;
-
-
- /* Hack -- handle delayed "flush()" */
- if (inkey_xtra)
- {
- /* End "macro action" */
- parse_macro = FALSE;
-
- /* End "macro trigger" */
- parse_under = FALSE;
-
- /* Forget old keypresses */
- Term_flush();
- }
-
-
- /* Access cursor state */
- (void)Term_get_cursor(&v);
-
- /* Show the cursor if waiting, except sometimes in "command" mode */
- if (!inkey_scan && (!inkey_flag || hilite_player || character_icky))
- {
- /* Show the cursor */
- (void)Term_set_cursor(1);
- }
-
-
- /* Hack -- Activate main screen */
- Term_activate(angband_term[0]);
-
-
- /* Get a key */
- while (!ch)
- {
- /* Hack -- Handle "inkey_scan" */
- if (!inkey_base && inkey_scan &&
- (0 != Term_inkey(&kk, FALSE, FALSE)))
- {
- break;
- }
-
-
- /* Hack -- Flush output once when no key ready */
- if (!done && (0 != Term_inkey(&kk, FALSE, FALSE)))
- {
- /* Hack -- activate proper term */
- Term_activate(old);
-
- /* Flush output */
- Term_fresh();
-
- /* Hack -- activate main screen */
- Term_activate(angband_term[0]);
-
- /* Mega-Hack -- reset saved flag */
- character_saved = FALSE;
-
- /* Mega-Hack -- reset signal counter */
- signal_count = 0;
-
- /* Only once */
- done = TRUE;
- }
-
-
- /* Hack -- Handle "inkey_base" */
- if (inkey_base)
- {
- int w = 0;
-
- /* Wait forever */
- if (!inkey_scan)
- {
- /* Wait for (and remove) a pending key */
- if (0 == Term_inkey(&ch, TRUE, TRUE))
- {
- /* Done */
- break;
- }
-
- /* Oops */
- break;
- }
-
- /* Wait */
- while (TRUE)
- {
- /* Check for (and remove) a pending key */
- if (0 == Term_inkey(&ch, FALSE, TRUE))
- {
- /* Done */
- break;
- }
-
- /* No key ready */
- else
- {
- /* Increase "wait" */
- w += 10;
-
- /* Excessive delay */
- if (w >= 100) break;
-
- /* Delay */
- Term_xtra(TERM_XTRA_DELAY, w);
- }
- }
-
- /* Done */
- break;
- }
-
-
- /* Get a key (see above) */
- ch = inkey_aux();
-
-
- /* Handle "control-right-bracket" */
- if ((ch == 29) || ((!rogue_like_commands) && (ch == KTRL('D'))))
- {
- /* Strip this key */
- ch = 0;
-
- if (!do_movies)
- /* Do an html dump */
- do_cmd_html_dump();
- else
- /* Do a text box in the cmovie */
- do_cmovie_insert();
-
-
- /* Continue */
- continue;
- }
-
-
- /* Treat back-quote as escape */
- if (ch == '`') ch = ESCAPE;
-
-
- /* End "macro trigger" */
- if (parse_under && (ch <= 32))
- {
- /* Strip this key */
- ch = 0;
-
- /* End "macro trigger" */
- parse_under = FALSE;
- }
-
-
- /* Handle "control-caret" */
- if (ch == 30)
- {
- /* Strip this key */
- ch = 0;
- }
-
- /* Handle "control-underscore" */
- else if (ch == 31)
- {
- /* Strip this key */
- ch = 0;
-
- /* Begin "macro trigger" */
- parse_under = TRUE;
- }
-
- /* Inside "macro trigger" */
- else if (parse_under)
- {
- /* Strip this key */
- ch = 0;
- }
- }
-
-
- /* Hack -- restore the term */
- Term_activate(old);
-
-
- /* Restore the cursor */
- Term_set_cursor(v);
-
-
- /* Cancel the various "global parameters" */
- inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
-
-
- /* Return the keypress */
- macro_recorder_add(ch);
- return (ch);
-}
-
-
-
-
-/*
-* We use a global array for all inscriptions to reduce the memory
-* spent maintaining inscriptions. Of course, it is still possible
-* to run out of inscription memory, especially if too many different
-* inscriptions are used, but hopefully this will be rare.
-*
-* We use dynamic string allocation because otherwise it is necessary
-* to pre-guess the amount of quark activity. We limit the total
-* number of quarks, but this is much easier to "expand" as needed.
-*
-* Any two items with the same inscription will have the same "quark"
-* index, which should greatly reduce the need for inscription space.
-*
-* Note that "quark zero" is NULL and should not be "dereferenced".
-*/
-
-/*
-* Add a new "quark" to the set of quarks.
-*/
-s16b quark_add(cptr str)
-{
- int i;
-
- /* Look for an existing quark */
- for (i = 1; i < quark__num; i++)
- {
- /* Check for equality */
- if (streq(quark__str[i], str)) return (i);
- }
-
- /* Paranoia -- Require room */
- if (quark__num == QUARK_MAX) return (0);
-
- /* New maximal quark */
- quark__num = i + 1;
-
- /* Add a new quark */
- quark__str[i] = string_make(str);
-
- /* Return the index */
- return (i);
-}
-
-
-/*
-* This function looks up a quark
-*/
-cptr quark_str(s16b i)
-{
- cptr q;
-
- /* Verify */
- if ((i < 0) || (i >= quark__num)) i = 0;
-
- /* Access the quark */
- q = quark__str[i];
-
- /* Return the quark */
- return (q);
-}
-
-
-
-
-/*
-* Second try for the "message" handling routines.
-*
-* Each call to "message_add(s)" will add a new "most recent" message
-* to the "message recall list", using the contents of the string "s".
-*
-* The messages will be stored in such a way as to maximize "efficiency",
-* that is, we attempt to maximize the number of sequential messages that
-* can be retrieved, given a limited amount of storage space.
-*
-* We keep a buffer of chars to hold the "text" of the messages, not
-* necessarily in "order", and an array of offsets into that buffer,
-* representing the actual messages. This is made more complicated
-* by the fact that both the array of indexes, and the buffer itself,
-* are both treated as "circular arrays" for efficiency purposes, but
-* the strings may not be "broken" across the ends of the array.
-*
-* The "message_add()" function is rather "complex", because it must be
-* extremely efficient, both in space and time, for use with the Borg.
-*/
-
-
-
-/*
-* How many messages are "available"?
-*/
-s16b message_num(void)
-{
- int last, next, n;
-
- /* Extract the indexes */
- last = message__last;
- next = message__next;
-
- /* Handle "wrap" */
- if (next < last) next += MESSAGE_MAX;
-
- /* Extract the space */
- n = (next - last);
-
- /* Return the result */
- return (n);
-}
-
-
-
-/*
-* Recall the "text" of a saved message
-*/
-cptr message_str(int age)
-{
- static char buf[1024];
- s16b x;
- s16b o;
- cptr s;
-
- /* Forgotten messages have no text */
- if ((age < 0) || (age >= message_num())) return ("");
-
- /* Acquire the "logical" index */
- x = (message__next + MESSAGE_MAX - (age + 1)) % MESSAGE_MAX;
-
- /* Get the "offset" for the message */
- o = message__ptr[x];
-
- /* Access the message text */
- s = &message__buf[o];
-
- /* Hack -- Handle repeated messages */
- if (message__count[x] > 1)
- {
- strnfmt(buf, 1024, "%s <%dx>", s, message__count[x]);
- s = buf;
- }
-
- /* Return the message text */
- return (s);
-}
-
-/*
-* Recall the color of a saved message
-*/
-byte message_color(int age)
-{
- s16b x;
- byte color = TERM_WHITE;
-
- /* Forgotten messages have no text */
- if ((age < 0) || (age >= message_num())) return (TERM_WHITE);
-
- /* Acquire the "logical" index */
- x = (message__next + MESSAGE_MAX - (age + 1)) % MESSAGE_MAX;
-
- /* Get the "offset" for the message */
- color = message__color[x];
-
- /* Return the message text */
- return (color);
-}
-
-/*
- * Recall the type of a saved message
- */
-byte message_type(int age)
-{
- s16b x;
- byte type;
-
- /* Forgotten messages have no text */
- if ((age < 0) || (age >= message_num())) return (MESSAGE_NONE);
-
- /* Acquire the "logical" index */
- x = (message__next + MESSAGE_MAX - (age + 1)) % MESSAGE_MAX;
-
- /* Get the "offset" for the message */
- type = message__type[x];
-
- /* Return the message text */
- return (type);
-}
-
-
-
-/*
-* Add a new message, with great efficiency
-*/
-void message_add(byte type, cptr str, byte color)
-{
- int i, k, x, n;
- cptr s;
-
-
- /*** Step 1 -- Analyze the message ***/
-
- /* Hack -- Ignore "non-messages" */
- if (!str) return;
-
- /* Message length */
- n = strlen(str);
-
- /* Important Hack -- Ignore "long" messages */
- if (n >= MESSAGE_BUF / 4) return;
-
-
- /*** Step 2 -- Handle repeated messages ***/
-
- /* Acquire the "logical" last index */
- x = (message__next + MESSAGE_MAX - 1) % MESSAGE_MAX;
-
- /* Get the last message text */
- s = &message__buf[message__ptr[x]];
-
- /* Last message repeated? */
- if (streq(str, s))
- {
- /* Increase the message count */
- message__count[x]++;
-
- /* Success */
- return;
- }
-
-
- /*** Step 3 -- Attempt to optimize ***/
-
- /* Limit number of messages to check */
- k = message_num() / 4;
-
- /* Limit number of messages to check */
- if (k > MESSAGE_MAX / 32) k = MESSAGE_MAX / 32;
-
- /* Check the last few messages (if any to count) */
- for (i = message__next; k; k--)
- {
- u16b q;
-
- cptr old;
-
- /* Back up and wrap if needed */
- if (i-- == 0) i = MESSAGE_MAX - 1;
-
- /* Stop before oldest message */
- if (i == message__last) break;
-
- /* Extract "distance" from "head" */
- q = (message__head + MESSAGE_BUF - message__ptr[i]) % MESSAGE_BUF;
-
- /* Do not optimize over large distance */
- if (q > MESSAGE_BUF / 2) continue;
-
- /* Access the old string */
- old = &message__buf[message__ptr[i]];
-
- /* Compare */
- if (!streq(old, str)) continue;
-
- /* Get the next message index, advance */
- x = message__next++;
-
- /* Handle wrap */
- if (message__next == MESSAGE_MAX) message__next = 0;
-
- /* Kill last message if needed */
- if (message__next == message__last) message__last++;
-
- /* Handle wrap */
- if (message__last == MESSAGE_MAX) message__last = 0;
-
- /* Assign the starting address */
- message__ptr[x] = message__ptr[i];
- message__color[x] = color;
- message__type[x] = type;
- message__count[x] = 1;
-
- /* Success */
- return;
- }
-
-
- /*** Step 4 -- Ensure space before end of buffer ***/
-
- /* Kill messages and Wrap if needed */
- if (message__head + n + 1 >= MESSAGE_BUF)
- {
- /* Kill all "dead" messages */
- for (i = message__last; TRUE; i++)
- {
- /* Wrap if needed */
- if (i == MESSAGE_MAX) i = 0;
-
- /* Stop before the new message */
- if (i == message__next) break;
-
- /* Kill "dead" messages */
- if (message__ptr[i] >= message__head)
- {
- /* Track oldest message */
- message__last = i + 1;
- }
- }
-
- /* Wrap "tail" if needed */
- if (message__tail >= message__head) message__tail = 0;
-
- /* Start over */
- message__head = 0;
- }
-
-
- /*** Step 5 -- Ensure space before next message ***/
-
- /* Kill messages if needed */
- if (message__head + n + 1 > message__tail)
- {
- /* Grab new "tail" */
- message__tail = message__head + n + 1;
-
- /* Advance tail while possible past first "nul" */
- while (message__buf[message__tail - 1]) message__tail++;
-
- /* Kill all "dead" messages */
- for (i = message__last; TRUE; i++)
- {
- /* Wrap if needed */
- if (i == MESSAGE_MAX) i = 0;
-
- /* Stop before the new message */
- if (i == message__next) break;
-
- /* Kill "dead" messages */
- if ((message__ptr[i] >= message__head) &&
- (message__ptr[i] < message__tail))
- {
- /* Track oldest message */
- message__last = i + 1;
- }
- }
- }
-
-
- /*** Step 6 -- Grab a new message index ***/
-
- /* Get the next message index, advance */
- x = message__next++;
-
- /* Handle wrap */
- if (message__next == MESSAGE_MAX) message__next = 0;
-
- /* Kill last message if needed */
- if (message__next == message__last) message__last++;
-
- /* Handle wrap */
- if (message__last == MESSAGE_MAX) message__last = 0;
-
-
-
- /*** Step 7 -- Insert the message text ***/
-
- /* Assign the starting address */
- message__ptr[x] = message__head;
- message__color[x] = color;
- message__type[x] = type;
- message__count[x] = 1;
-
- /* Append the new part of the message */
- for (i = 0; i < n; i++)
- {
- /* Copy the message */
- message__buf[message__head + i] = str[i];
- }
-
- /* Terminate */
- message__buf[message__head + i] = '\0';
-
- /* Advance the "head" pointer */
- message__head += n + 1;
-}
-
-
-
-/*
-* Hack -- flush
-*/
-static void msg_flush(int x)
-{
- byte a = TERM_L_BLUE;
-
- /* Pause for response */
- Term_putstr(x, 0, -1, a, "-more-");
-
- /* Get an acceptable keypress */
- while (1)
- {
- int cmd = inkey();
- if (quick_messages) break;
- if ((cmd == ESCAPE) || (cmd == ' ')) break;
- if ((cmd == '\n') || (cmd == '\r')) break;
- bell();
- }
-
- /* Clear the line */
- Term_erase(0, 0, 255);
-}
-
-/* Display a message */
-void display_message(int x, int y, int split, byte color, cptr t)
-{
- int i = 0, j = 0;
-
- while (i < split)
- {
- if (t[i] == '#')
- {
- if (t[i + 1] == '#')
- {
- Term_putstr(x + j, y, 1, color, "#");
- i += 2;
- j++;
- }
- else
- {
- color = color_char_to_attr(t[i + 1]);
- i += 2;
- }
- }
- else
- {
- Term_putstr(x + j, y, 1, color, t + i);
- i++;
- j++;
- }
- }
-}
-
-/*
-* Output a message to the top line of the screen.
-*
-* Break long messages into multiple pieces (40-72 chars).
-*
-* Allow multiple short messages to "share" the top line.
-*
-* Prompt the user to make sure he has a chance to read them.
-*
-* These messages are memorized for later reference (see above).
-*
-* We could do "Term_fresh()" to provide "flicker" if needed.
-*
-* The global "msg_flag" variable can be cleared to tell us to
-* "erase" any "pending" messages still on the screen.
-*
-* XXX XXX XXX Note that we must be very careful about using the
-* "msg_print()" functions without explicitly calling the special
-* "msg_print(NULL)" function, since this may result in the loss
-* of information if the screen is cleared, or if anything is
-* displayed on the top line.
-*
-* XXX XXX XXX Note that "msg_print(NULL)" will clear the top line
-* even if no messages are pending. This is probably a hack.
-*/
-void cmsg_print(byte color, cptr msg)
-{
- static int p = 0;
-
- int n;
-
- char *t;
-
- char buf[1024];
-
- int lim = Term->wid - 8;
-
-
- /* Hack -- Reset */
- if (!msg_flag) p = 0;
-
- /* Message Length */
- n = (msg ? strlen(msg) : 0);
-
- /* Hack -- flush when requested or needed */
- if (p && (!msg || ((p + n) > lim)))
- {
- /* Flush */
- msg_flush(p);
-
- /* Forget it */
- msg_flag = FALSE;
-
- /* Reset */
- p = 0;
- }
-
-
- /* No message */
- if (!msg) return;
-
- /* Paranoia */
- if (n > 1000) return;
-
-
- /* Memorize the message */
- if (character_generated) message_add(MESSAGE_MSG, msg, color);
-
- /* Handle "auto_more" */
- if (auto_more)
- {
- /* Window stuff */
- p_ptr->window |= (PW_MESSAGE);
-
- /* Force window update */
- window_stuff();
-
- /* Done */
- return;
- }
-
-
- /* Copy it */
- strcpy(buf, msg);
-
- /* Analyze the buffer */
- t = buf;
-
- /* Split message */
- while (n > lim)
- {
- char oops;
-
- int check, split;
-
- /* Default split */
- split = lim;
-
- /* Find the "best" split point */
- for (check = 40; check < lim; check++)
- {
- /* Found a valid split point */
- if (t[check] == ' ') split = check;
- }
-
- /* Save the split character */
- oops = t[split];
-
- /* Split the message */
- t[split] = '\0';
-
- /* Display part of the message */
- display_message(0, 0, split, color, t);
-
- /* Flush it */
- msg_flush(split + 1);
-
- /* Memorize the piece */
- /* if (character_generated) message_add(t); */
-
- /* Restore the split character */
- t[split] = oops;
-
- /* Insert a space */
- t[--split] = ' ';
-
- /* Prepare to recurse on the rest of "buf" */
- t += split;
- n -= split;
- }
-
-
- /* Display the tail of the message */
- display_message(p, 0, n, color, t);
-
- /* Memorize the tail */
- /* if (character_generated) message_add(t); */
-
- /* Window stuff */
- p_ptr->window |= (PW_MESSAGE);
-
- /* Remember the message */
- msg_flag = TRUE;
-
- /* Remember the position */
- p += n + 1;
-
- /* Optional refresh */
- if (fresh_message) Term_fresh();
-}
-
-/* Hack -- for compatibility and easy sake */
-void msg_print(cptr msg)
-{
- cmsg_print(TERM_WHITE, msg);
-}
-
-
-/*
- * Hack -- prevent "accidents" in "screen_save()" or "screen_load()"
- */
-static int screen_depth = 0;
-
-
-/*
- * Save the screen, and increase the "icky" depth.
- *
- * This function must match exactly one call to "screen_load()".
- */
-void screen_save(void)
-{
- /* Hack -- Flush messages */
- msg_print(NULL);
-
- /* Save the screen (if legal) */
- if (screen_depth++ == 0) Term_save();
-
- /* Increase "icky" depth */
- character_icky++;
-}
-
-
-/*
- * Load the screen, and decrease the "icky" depth.
- *
- * This function must match exactly one call to "screen_save()".
- */
-void screen_load(void)
-{
- /* Hack -- Flush messages */
- msg_print(NULL);
-
- /* Load the screen (if legal) */
- if (--screen_depth == 0) Term_load();
-
- /* Decrease "icky" depth */
- character_icky--;
-}
-
-
-/*
-* Display a formatted message, using "vstrnfmt()" and "msg_print()".
-*/
-void msg_format(cptr fmt, ...)
-{
- va_list vp;
-
- char buf[1024];
-
- /* Begin the Varargs Stuff */
- va_start(vp, fmt);
-
- /* Format the args, save the length */
- (void)vstrnfmt(buf, 1024, fmt, vp);
-
- /* End the Varargs Stuff */
- va_end(vp);
-
- /* Display */
- cmsg_print(TERM_WHITE, buf);
-}
-
-void cmsg_format(byte color, cptr fmt, ...)
-{
- va_list vp;
-
- char buf[1024];
-
- /* Begin the Varargs Stuff */
- va_start(vp, fmt);
-
- /* Format the args, save the length */
- (void)vstrnfmt(buf, 1024, fmt, vp);
-
- /* End the Varargs Stuff */
- va_end(vp);
-
- /* Display */
- cmsg_print(color, buf);
-}
-
-
-
-/*
-* Display a string on the screen using an attribute.
-*
-* At the given location, using the given attribute, if allowed,
-* add the given string. Do not clear the line.
-*/
-void c_put_str(byte attr, cptr str, int row, int col)
-{
- /* Position cursor, Dump the attr/text */
- Term_putstr(col, row, -1, attr, str);
-}
-
-/*
-* As above, but in "white"
-*/
-void put_str(cptr str, int row, int col)
-{
- /* Spawn */
- Term_putstr(col, row, -1, TERM_WHITE, str);
-}
-
-
-
-/*
-* Display a string on the screen using an attribute, and clear
-* to the end of the line.
-*/
-void c_prt(byte attr, cptr str, int row, int col)
-{
- /* Clear line, position cursor */
- Term_erase(col, row, 255);
-
- /* Dump the attr/text */
- Term_addstr( -1, attr, str);
-}
-
-/*
-* As above, but in "white"
-*/
-void prt(cptr str, int row, int col)
-{
- /* Spawn */
- c_prt(TERM_WHITE, str, row, col);
-}
-
-
-
-/*
- * Print some (colored) text to the screen at the current cursor position,
- * automatically "wrapping" existing text (at spaces) when necessary to
- * avoid placing any text into the last column, and clearing every line
- * before placing any text in that line. Also, allow "newline" to force
- * a "wrap" to the next line. Advance the cursor as needed so sequential
- * calls to this function will work correctly.
- *
- * Once this function has been called, the cursor should not be moved
- * until all the related "text_out()" calls to the window are complete.
- *
- * This function will correctly handle any width up to the maximum legal
- * value of 256, though it works best for a standard 80 character width.
- */
-void text_out_to_screen(byte a, cptr str)
-{
- int x, y;
-
- int wid, h;
-
- int wrap;
-
- cptr s;
-
-
- /* Obtain the size */
- (void)Term_get_size(&wid, &h);
-
- /* Obtain the cursor */
- (void)Term_locate(&x, &y);
-
- /* Use special wrapping boundary? */
- if ((text_out_wrap > 0) && (text_out_wrap < wid))
- wrap = text_out_wrap;
- else
- wrap = wid;
-
- /* Process the string */
- for (s = str; *s; s++)
- {
- char ch;
-
- /* Force wrap */
- if (*s == '\n')
- {
- /* Wrap */
- x = text_out_indent;
- y++;
-
- /* Clear line, move cursor */
- Term_erase(x, y, 255);
-
- continue;
- }
-
- /* Clean up the char */
- ch = (isprint((unsigned char) * s) ? *s : ' ');
-
- /* Wrap words as needed */
- if ((x >= wrap - 1) && (ch != ' '))
- {
- int i, n = 0;
-
- byte av[256];
- char cv[256];
-
- /* Wrap word */
- if (x < wrap)
- {
- /* Scan existing text */
- for (i = wrap - 2; i >= 0; i--)
- {
- /* Grab existing attr/char */
- Term_what(i, y, &av[i], &cv[i]);
-
- /* Break on space */
- if (cv[i] == ' ') break;
-
- /* Track current word */
- n = i;
- }
- }
-
- /* Special case */
- if (n == 0) n = wrap;
-
- /* Clear line */
- Term_erase(n, y, 255);
-
- /* Wrap */
- x = text_out_indent;
- y++;
-
- /* Clear line, move cursor */
- Term_erase(x, y, 255);
-
- /* Wrap the word (if any) */
- for (i = n; i < wrap - 1; i++)
- {
- /* Dump */
- Term_addch(av[i], cv[i]);
-
- /* Advance (no wrap) */
- if (++x > wrap) x = wrap;
- }
- }
-
- /* Dump */
- Term_addch(a, ch);
-
- /* Advance */
- if (++x > wrap) x = wrap;
- }
-}
-
-
-/*
- * Write text to the given file and apply line-wrapping.
- *
- * Hook function for text_out(). Make sure that text_out_file points
- * to an open text-file.
- *
- * Long lines will be wrapped at text_out_wrap, or at column 75 if that
- * is not set; or at a newline character.
- *
- * You must be careful to end all file output with a newline character
- * to "flush" the stored line position.
- */
-void text_out_to_file(byte a, cptr str)
-{
- /* Current position on the line */
- static int pos = 0;
-
- /* Wrap width */
- int wrap = (text_out_wrap ? text_out_wrap : 75);
-
- /* Current location within "str" */
- cptr s = str;
-
- /* Unused parameter */
- (void)a;
-
- /* Process the string */
- while (*s)
- {
- char ch;
- int n = 0;
- int len = wrap - pos;
- int l_space = 0;
-
- /* If we are at the start of the line... */
- if (pos == 0)
- {
- int i;
-
- /* Output the indent */
- for (i = 0; i < text_out_indent; i++)
- {
- fputc(' ', text_out_file);
- pos++;
- }
- }
-
- /* Find length of line up to next newline or end-of-string */
- while ((n < len) && !((s[n] == '\n') || (s[n] == '\0')))
- {
- /* Mark the most recent space in the string */
- if (s[n] == ' ') l_space = n;
-
- /* Increment */
- n++;
- }
-
- /* If we have encountered no spaces */
- if ((l_space == 0) && (n == len))
- {
- /* If we are at the start of a new line */
- if (pos == text_out_indent)
- {
- len = n;
- }
- else
- {
- /* Begin a new line */
- fputc('\n', text_out_file);
-
- /* Reset */
- pos = 0;
-
- continue;
- }
- }
- else
- {
- /* Wrap at the newline */
- if ((s[n] == '\n') || (s[n] == '\0')) len = n;
-
- /* Wrap at the last space */
- else len = l_space;
- }
-
- /* Write that line to file */
- for (n = 0; n < len; n++)
- {
- /* Ensure the character is printable */
- ch = (isprint(s[n]) ? s[n] : ' ');
-
- /* Write out the character */
- fputc(ch, text_out_file);
-
- /* Increment */
- pos++;
- }
-
- /* Move 's' past the stuff we've written */
- s += len;
-
- /* If we are at the end of the string, end */
- if (*s == '\0') return;
-
- /* Skip newlines */
- if (*s == '\n') s++;
-
- /* Begin a new line */
- fputc('\n', text_out_file);
-
- /* Reset */
- pos = 0;
-
- /* Skip whitespace */
- while (*s == ' ') s++;
- }
-
- /* We are done */
- return;
-}
-
-
-/*
- * Output text to the screen or to a file depending on the selected
- * text_out hook.
- */
-void text_out(cptr str)
-{
- text_out_c(TERM_WHITE, str);
-}
-
-
-/*
- * Output text to the screen (in color) or to a file depending on the
- * selected hook.
- */
-void text_out_c(byte a, cptr str)
-{
- text_out_hook(a, str);
-}
-
-
-
-
-/*
-* Clear part of the screen
-*/
-void clear_from(int row)
-{
- int y;
-
- /* Erase requested rows */
- for (y = row; y < Term->hgt; y++)
- {
- /* Erase part of the screen */
- Term_erase(0, y, 255);
- }
-}
-
-/*
- * Try to find a matching command completion.
- * Note that this is not so friendly since it doesn't give
- * a list of possible completions.
- *
- * First arg is the string to be completed, second is it's length,
- * third is it's maximum length.
- */
-static int complete_where = 0;
-static char complete_buf[100];
-static int complete_command(char *buf, int clen, int mlen)
-{
- int i, j = 1, max = clen;
- bool_ gotone = FALSE;
-
- /* Forget the characters after the end of the string. */
- complete_buf[clen] = '\0';
-
- for (i = 0; i < cli_total; i++)
- {
- cli_comm *cli_ptr = cli_info + i;
-
- if (!strncmp(cli_ptr->comm, complete_buf, clen))
- {
- Term_erase(0, j, 80);
- Term_putstr(0, j++, -1, TERM_WHITE, cli_ptr->comm);
-
- /* For the first match, copy the whole string to buf. */
- if (!gotone)
- {
- sprintf(buf, "%.*s", mlen, cli_ptr->comm);
- gotone = TRUE;
- }
- /* For later matches, simply notice how much of buf it
- * matches. */
- else
- {
- for (max = clen; max < mlen; max++)
- {
- if (cli_ptr->comm[max] == '\0') break;
- if (cli_ptr->comm[max] != buf[max]) break;
- }
- if (max < mlen) buf[max] = '\0';
- }
- }
- }
-
- return strlen(buf) + 1;
-}
-
-
-/*
-* Get some input at the cursor location.
-* Assume the buffer is initialized to a default string.
-* Note that this string is often "empty" (see below).
-* The default buffer is displayed in yellow until cleared.
-* Pressing RETURN right away accepts the default entry.
-* Normal chars clear the default and append the char.
-* Backspace clears the default or deletes the final char.
-* ESCAPE clears the buffer and the window and returns FALSE.
-* RETURN accepts the current buffer contents and returns TRUE.
-*/
-bool_ askfor_aux_complete = FALSE;
-bool_ askfor_aux(char *buf, int len)
-{
- int y, x;
-
- int i = 0;
-
- int k = 0;
-
- int wid, hgt;
-
- bool_ done = FALSE;
-
-
- /* Locate the cursor */
- Term_locate(&x, &y);
-
- /* Get terminal size */
- Term_get_size(&wid, &hgt);
-
- /* Paranoia -- check column */
- if ((x < 0) || (x >= wid)) x = 0;
-
- /* Restrict the length */
- if (x + len > wid) len = wid - x;
-
-
- /* Paranoia -- Clip the default entry */
- buf[len] = '\0';
-
-
- /* Display the default answer */
- Term_erase(x, y, len);
- Term_putstr(x, y, -1, TERM_YELLOW, buf);
-
- if (askfor_aux_complete)
- {
- screen_save();
- complete_where = 0;
- strncpy(complete_buf, buf, 100);
- }
-
- /* Process input */
- while (!done)
- {
- /* Place cursor */
- Term_gotoxy(x + k, y);
-
- /* Get a key */
- i = inkey();
-
- /* Analyze the key */
- switch (i)
- {
- case ESCAPE:
- k = 0;
- done = TRUE;
- break;
-
- case '\n':
- case '\r':
- k = strlen(buf);
- done = TRUE;
- break;
-
- case '\t':
- if (askfor_aux_complete && k)
- {
- screen_load();
- screen_save();
- k = complete_command(buf, k, len);
- }
- else
- {
- bell();
- }
-
- case 0x7F:
- case '\010':
- if (k > 0) k--;
- strncpy(complete_buf, buf, k);
- break;
-
- default:
- if ((k < len) && (isprint(i)))
- {
- buf[k++] = i;
- strncpy(complete_buf, buf, k);
- }
- else
- {
- bell();
- }
- break;
- }
-
- /* Terminate */
- buf[k] = '\0';
-
- /* Update the entry */
- Term_erase(x, y, len);
- Term_putstr(x, y, -1, TERM_WHITE, buf);
- }
-
- if (askfor_aux_complete)
- {
- screen_load();
- }
-
- /* Aborted */
- if (i == ESCAPE) return (FALSE);
-
- /* Success */
- return (TRUE);
-}
-
-
-/*
-* Get a string from the user
-*
-* The "prompt" should take the form "Prompt: "
-*
-* Note that the initial contents of the string is used as
-* the default response, so be sure to "clear" it if needed.
-*
-* We clear the input, and return FALSE, on "ESCAPE".
-*/
-bool_ get_string(cptr prompt, char *buf, int len)
-{
- bool_ res;
-
- /* Paranoia XXX XXX XXX */
- msg_print(NULL);
-
- /* Display prompt */
- prt(prompt, 0, 0);
-
- /* Ask the user for a string */
- res = askfor_aux(buf, len);
-
- /* Clear prompt */
- prt("", 0, 0);
-
- /* Result */
- return (res);
-}
-
-
-/*
-* Verify something with the user
-*
-* The "prompt" should take the form "Query? "
-*
-* Note that "[y/n]" is appended to the prompt.
-*/
-bool_ get_check(cptr prompt)
-{
- int i;
-
- char buf[80];
-
- /* Paranoia XXX XXX XXX */
- msg_print(NULL);
-
- /* Hack -- Build a "useful" prompt */
- strnfmt(buf, 78, "%.70s[y/n] ", prompt);
-
- /* Prompt for it */
- prt(buf, 0, 0);
-
- /* Get an acceptable answer */
- while (TRUE)
- {
- i = inkey();
- if (quick_messages) break;
- if (i == ESCAPE) break;
- if (strchr("YyNn", i)) break;
- bell();
- }
-
- /* Erase the prompt */
- prt("", 0, 0);
-
- /* Normal negation */
- if ((i != 'Y') && (i != 'y')) return (FALSE);
-
- /* Success */
- return (TRUE);
-}
-
-
-/*
-* Prompts for a keypress
-*
-* The "prompt" should take the form "Command: "
-*
-* Returns TRUE unless the character is "Escape"
-*/
-bool_ get_com(cptr prompt, char *command)
-{
- /* Paranoia XXX XXX XXX */
- msg_print(NULL);
-
- /* Display a prompt */
- prt(prompt, 0, 0);
-
- /* Get a key */
- *command = inkey();
-
- /* Clear the prompt */
- prt("", 0, 0);
-
- /* Handle "cancel" */
- if (*command == ESCAPE) return (FALSE);
-
- /* Success */
- return (TRUE);
-}
-
-
-/*
-* Request a "quantity" from the user
-*
-* Hack -- allow "command_arg" to specify a quantity
-*/
-s32b get_quantity(cptr prompt, s32b max)
-{
- s32b amt;
- int aamt;
-
- char tmp[80];
-
- char buf[80];
-
-
- /* Use "command_arg" */
- if (command_arg)
- {
- /* Extract a number */
- amt = command_arg;
-
- /* Clear "command_arg" */
- command_arg = 0;
-
- /* Enforce the maximum */
- if (amt > max) amt = max;
-
- /* Use it */
- return (amt);
- }
-
- /* Get the item index */
- if ((max != 1) && repeat_pull(&aamt))
- {
- amt = aamt;
-
- /* Enforce the maximum */
- if (amt > max) amt = max;
-
- /* Enforce the minimum */
- if (amt < 0) amt = 0;
-
- /* Use it */
- return (amt);
- }
-
- /* Build a prompt if needed */
- if (!prompt)
- {
- /* Build a prompt */
- sprintf(tmp, "Quantity (1-%ld): ", (long int) max);
-
- /* Use that prompt */
- prompt = tmp;
- }
-
-
- /* Default to one */
- amt = 1;
-
- /* Build the default */
- sprintf(buf, "%ld", (long int) amt);
-
- /* Ask for a quantity */
- if (!get_string(prompt, buf, 9)) return (0);
-
- /* Extract a number */
- amt = atoi(buf);
-
- /* A letter means "all" */
- if (isalpha(buf[0])) amt = max;
-
- /* Enforce the maximum */
- if (amt > max) amt = max;
-
- /* Enforce the minimum */
- if (amt < 0) amt = 0;
-
-
- if (amt) repeat_push(amt);
-
- /* Return the result */
- return (amt);
-}
-
-
-/*
-* Pause for user response XXX XXX XXX
-*/
-void pause_line(int row)
-{
- prt("", row, 0);
- put_str("[Press any key to continue]", row, 23);
- inkey();
- prt("", row, 0);
-}
-
-
-/*
-* Hack -- special buffer to hold the action of the current keymap
-*/
-static char request_command_buffer[256];
-
-/*
-* Mega-Hack -- characters for which keymaps should be ignored in
-* request_command(). This MUST have at least twice as many characters as
-* there are building actions in the actions[] array in store_info_type.
-*/
-#define MAX_IGNORE_KEYMAPS 12
-char request_command_ignore_keymaps[MAX_IGNORE_KEYMAPS];
-
-/*
-* Mega-Hack -- flag set by do_cmd_{inven,equip}() to allow keymaps in
-* auto-command mode.
-*/
-bool_ request_command_inven_mode = FALSE;
-
-
-/*
-* Request a command from the user.
-*
-* Sets p_ptr->command_cmd, p_ptr->command_dir, p_ptr->command_rep,
-* p_ptr->command_arg. May modify p_ptr->command_new.
-*
-* Note that "caret" ("^") is treated specially, and is used to
-* allow manual input of control characters. This can be used
-* on many machines to request repeated tunneling (Ctrl-H) and
-* on the Macintosh to request "Control-Caret".
-*
-* Note that "backslash" is treated specially, and is used to bypass any
-* keymap entry for the following character. This is useful for macros.
-*
-* Note that this command is used both in the dungeon and in
-* stores, and must be careful to work in both situations.
-*
-* Note that "p_ptr->command_new" may not work any more. XXX XXX XXX
-*/
-void request_command(int shopping)
-{
- int i;
-
- s16b cmd;
- char cmd_char;
-
- int mode;
-
- cptr act;
-
-
- /* Keymap mode */
- mode = get_keymap_mode();
-
- /* No command yet */
- command_cmd = 0;
-
- /* No "argument" yet */
- command_arg = 0;
-
- /* No "direction" yet */
- command_dir = 0;
-
-
- /* Get command */
- while (1)
- {
- /* Hack -- auto-commands */
- if (command_new)
- {
- /* Flush messages */
- msg_print(NULL);
-
- /* Use auto-command */
- cmd = command_new;
-
- /* Forget it */
- command_new = 0;
-
- /* Hack - bypass keymaps, unless asked not to */
- if (!inkey_next && !request_command_inven_mode)
- {
- inkey_next = "";
- }
-
- /* Mega-Hack -- turn off this flag immediately */
- request_command_inven_mode = FALSE;
- }
-
- /* Get a keypress in "command" mode */
- else
- {
- /* Hack -- no flush needed */
- msg_flag = FALSE;
-
- /* Activate "command mode" */
- inkey_flag = TRUE;
-
- /* Get a command */
- cmd = inkey();
- }
-
- /* Clear top line */
- prt("", 0, 0);
-
-
- /* Command Count */
- if (cmd == '0')
- {
- int old_arg = command_arg;
-
- /* Reset */
- command_arg = 0;
-
- /* Begin the input */
- prt("Count: ", 0, 0);
-
- /* Get a command count */
- while (1)
- {
- /* Get a new keypress */
- cmd = inkey();
-
- /* Simple editing (delete or backspace) */
- if ((cmd == 0x7F) || (cmd == KTRL('H')))
- {
- /* Delete a digit */
- command_arg = command_arg / 10;
-
- /* Show current count */
- prt(format("Count: %d", command_arg), 0, 0);
- }
-
- /* Actual numeric data */
- else if (cmd >= '0' && cmd <= '9')
- {
- /* Stop count at 9999 */
- if (command_arg >= 1000)
- {
- /* Warn */
- bell();
-
- /* Limit */
- command_arg = 9999;
- }
-
- /* Increase count */
- else
- {
- /* Incorporate that digit */
- command_arg = command_arg * 10 + D2I(cmd);
- }
-
- /* Show current count */
- prt(format("Count: %d", command_arg), 0, 0);
- }
-
- /* Exit on "unusable" input */
- else
- {
- break;
- }
- }
-
- /* Hack -- Handle "zero" */
- if (command_arg == 0)
- {
- /* Default to 99 */
- command_arg = 99;
-
- /* Show current count */
- prt(format("Count: %d", command_arg), 0, 0);
- }
-
- /* Hack -- Handle "old_arg" */
- if (old_arg != 0)
- {
- /* Restore old_arg */
- command_arg = old_arg;
-
- /* Show current count */
- prt(format("Count: %d", command_arg), 0, 0);
- }
-
- /* Hack -- white-space means "enter command now" */
- if ((cmd == ' ') || (cmd == '\n') || (cmd == '\r'))
- {
- /* Get a real command */
- bool_ temp = get_com("Command: ", &cmd_char);
- cmd = cmd_char;
-
- if (!temp)
- {
- /* Clear count */
- command_arg = 0;
-
- /* Continue */
- continue;
- }
- }
- }
-
-
- /* Allow "keymaps" to be bypassed */
- if (cmd == '\\')
- {
- /* Get a real command */
- (void)get_com("Command: ", &cmd_char);
-
- cmd = cmd_char;
-
- /* Hack -- bypass keymaps */
- if (!inkey_next) inkey_next = "";
- }
-
-
- /* Allow "control chars" to be entered */
- if (cmd == '^')
- {
- /* Get a new command and controlify it */
- if (get_com("Control: ", &cmd_char)) cmd = KTRL(cmd_char);
- else cmd = 0;
- }
-
-
- /* Look up applicable keymap */
- act = keymap_act[mode][(byte)(cmd)];
-
- /* Mega-Hack -- Ignore certain keymaps */
- if (shopping && cmd > 0)
- {
- for (i = 0; i < MAX_IGNORE_KEYMAPS; i++)
- if (cmd == request_command_ignore_keymaps[i])
- {
- act = NULL;
- break;
- }
- }
-
- /* Apply keymap if not inside a keymap already */
- if (act && !inkey_next)
- {
- /* Install the keymap (limited buffer size) */
- strnfmt(request_command_buffer, 256, "%s", act);
-
- /* Start using the buffer */
- inkey_next = request_command_buffer;
-
- /* Continue */
- continue;
- }
-
-
- /* Paranoia */
- if (!cmd) continue;
-
-
- /* Use command */
- command_cmd = cmd;
-
- /* Done */
- break;
- }
-
- /* Hack -- Auto-repeat certain commands */
- if (always_repeat && (command_arg <= 0))
- {
- /* Hack -- auto repeat certain commands */
- if (strchr("TBDoc+", command_cmd))
- {
- /* Repeat 99 times */
- command_arg = 99;
- }
- }
-
- /* Hack -- Scan equipment */
- for (i = INVEN_WIELD; i < INVEN_TOTAL; i++)
- {
- cptr s;
-
- object_type *o_ptr = &p_ptr->inventory[i];
-
- /* Skip non-objects */
- if (!o_ptr->k_idx) continue;
-
- /* No inscription */
- if (!o_ptr->note) continue;
-
- /* Obtain the inscription */
- s = quark_str(o_ptr->note);
-
- /* Find a '^' */
- s = strchr(s, '^');
-
- /* Process preventions */
- while (s)
- {
- /* Check the "restriction" character */
- if ((s[1] == command_cmd) || (s[1] == '*'))
- {
- /* Hack -- Verify command */
- if (!get_check("Are you sure? "))
- {
- /* Hack -- Use space */
- command_cmd = ' ';
- }
- }
-
- /* Find another '^' */
- s = strchr(s + 1, '^');
- }
- }
-
-
- /* Hack -- erase the message line. */
- prt("", 0, 0);
-}
-
-
-
-
-/*
- * Check a char for "vowel-hood"
- */
-bool_ is_a_vowel(int ch)
-{
- switch (ch)
- {
- case 'a':
- case 'e':
- case 'i':
- case 'o':
- case 'u':
- case 'A':
- case 'E':
- case 'I':
- case 'O':
- case 'U':
- return (TRUE);
- }
-
- return (FALSE);
-}
-
-
-/*
- * GH
- * Called from cmd4.c and a few other places. Just extracts
- * a direction from the keymap for ch (the last direction,
- * in fact) byte or char here? I'm thinking that keymaps should
- * generally only apply to single keys, which makes it no more
- * than 128, so a char should suffice... but keymap_act is 256...
- */
-int get_keymap_dir(char ch)
-{
- int d = 0;
-
- int mode;
-
- cptr act;
-
- cptr s;
-
-
- /* Already a direction? */
- if (isdigit(ch))
- {
- d = D2I(ch);
- }
- else
- {
- /* Keymap mode */
- mode = get_keymap_mode();
-
- /* Extract the action (if any) */
- act = keymap_act[mode][(byte)(ch)];
-
- /* Analyze */
- if (act)
- {
- /* Convert to a direction */
- for (s = act; *s; ++s)
- {
- /* Use any digits in keymap */
- if (isdigit(*s)) d = D2I(*s);
- }
- }
- }
-
- /* Paranoia */
- if (d == 5) d = 0;
-
- /* Return direction */
- return (d);
-}
-
-
-#define REPEAT_MAX 20
-
-/* Number of chars saved */
-static int repeat__cnt = 0;
-
-/* Current index */
-static int repeat__idx = 0;
-
-/* Saved "stuff" */
-static int repeat__key[REPEAT_MAX];
-
-
-void repeat_push(int what)
-{
- /* Too many keys */
- if (repeat__cnt == REPEAT_MAX) return;
-
- /* Push the "stuff" */
- repeat__key[repeat__cnt++] = what;
-
- /* Prevents us from pulling keys */
- ++repeat__idx;
-}
-
-
-bool_ repeat_pull(int *what)
-{
- /* All out of keys */
- if (repeat__idx == repeat__cnt) return (FALSE);
-
- /* Grab the next key, advance */
- *what = repeat__key[repeat__idx++];
-
- /* Success */
- return (TRUE);
-}
-
-void repeat_check(void)
-{
- int what;
-
- /* Ignore some commands */
- if (command_cmd == ESCAPE) return;
- if (command_cmd == ' ') return;
- if (command_cmd == '\r') return;
- if (command_cmd == '\n') return;
-
- /* Repeat Last Command */
- if (command_cmd == 'n')
- {
- /* Reset */
- repeat__idx = 0;
-
- /* Get the command */
- if (repeat_pull(&what))
- {
- /* Save the command */
- command_cmd = what;
- }
- }
-
- /* Start saving new command */
- else
- {
- /* Reset */
- repeat__cnt = 0;
- repeat__idx = 0;
-
- what = command_cmd;
-
- /* Save this command */
- repeat_push(what);
- }
-}
-
-
-/*
- * Read a number at a specific location on the screen
- *
- * Allow numbers of any size and save the last keypress.
- */
-u32b get_number(u32b def, u32b max, int y, int x, char *cmd)
-{
- u32b res = def;
-
- /* Player has not typed anything yet */
- bool_ no_keys = TRUE;
-
- /* Begin the input with default */
- prt(format("%lu", def), y, x);
-
- /* Get a command count */
- while (1)
- {
- /* Get a new keypress */
- *cmd = inkey();
-
- /* Simple editing (delete or backspace) */
- if ((*cmd == 0x7F) || (*cmd == KTRL('H')))
- {
- /* Override the default */
- no_keys = FALSE;
-
- /* Delete a digit */
- res = res / 10;
-
- prt(format("%lu", res), y, x);
- }
-
- /* Actual numeric data */
- else if (*cmd >= '0' && *cmd <= '9')
- {
- /* Override the default */
- if (no_keys)
- {
- no_keys = FALSE;
- res = 0;
- }
-
- /* Don't overflow */
- if (((u32b)(0 - 1) - D2I(*cmd)) / 10 < res)
- {
- /* Warn */
- bell();
-
- /* Limit */
- res = (max + 1 == 0) ? (u32b)(0 - 1) : max;
- }
-
- /* Stop count at maximum */
- else if (res * 10 + D2I(*cmd) > max)
- {
- /* Warn */
- bell();
-
- /* Limit */
- res = max;
- }
-
- /* Increase count */
- else
- {
- /* Incorporate that digit */
- res = res * 10 + D2I(*cmd);
- }
-
- /* Show current count */
- prt(format("%lu", res), y, x);
- }
-
- /* Escape cancels */
- else if (*cmd == ESCAPE)
- {
- res = 0;
- break;
- }
-
- /* Exit on "unusable" input */
- else
- {
- break;
- }
- }
-
- return res;
-}
-
-/*
- * Allow the user to select multiple items without pressing '0'
- */
-void get_count(int number, int max)
-{
- char cmd;
-
- /* Use the default */
- command_arg = number;
-
- /* Hack -- Optional flush */
- if (flush_command) flush();
-
- /* Clear top line */
- prt("", 0, 0);
-
- /* Begin the input */
- prt("How many?", 0, 0);
-
- /* Actually get a number */
- command_arg = get_number(command_arg, max, 0, 10, &cmd);
-
- prt("", 0, 0);
-}
-
-byte count_bits(u32b array)
-{
- byte k = 0, i;
-
- if (array)
- for (i = 0; i < 32; i++)
- if (array & (1 << i)) k++;
-
- return k;
-}
-
-/* Return the lowered string */
-void strlower(char *buf)
-{
- u16b i;
-
- for (i = 0; (buf[i] != 0) && (i < 256) ;i++)
- {
- if (isupper(buf[i])) buf[i] = tolower(buf[i]);
- }
-}
-
-/*
- * Given monster name as string, return the index in r_info array. Name
- * must exactly match (look out for commas and the like!), or else 0 is
- * returned. Case doesn't matter. -GSN-
- */
-
-int test_monster_name(cptr name)
-{
- int i;
-
- /* Scan the monsters */
- for (i = 1; i < max_r_idx; i++)
- {
- monster_race *r_ptr = &r_info[i];
- cptr mon_name = r_name + r_ptr->name;
-
- /* If name matches, give us the number */
- if (stricmp(name, mon_name) == 0) return (i);
- }
- return (0);
-}
-int test_mego_name(cptr name)
-{
- int i;
-
- /* Scan the monsters */
- for (i = 1; i < max_re_idx; i++)
- {
- monster_ego *re_ptr = &re_info[i];
- cptr mon_name = re_name + re_ptr->name;
-
- /* If name matches, give us the number */
- if (stricmp(name, mon_name) == 0) return (i);
- }
- return (0);
-}
-
-/*
- * Given item name as string, return the index in k_info array. Name
- * must exactly match (look out for commas and the like!), or else 0 is
- * returned. Case doesn't matter. -DG-
- */
-
-int test_item_name(cptr name)
-{
- int i;
-
- /* Scan the items */
- for (i = 1; i < max_k_idx; i++)
- {
- object_kind *k_ptr = &k_info[i];
- cptr obj_name = k_name + k_ptr->name;
-
- /* If name matches, give us the number */
- if (stricmp(name, obj_name) == 0) return (i);
- }
- return (0);
-}
-
-/*
- * Break scalar time
- */
-s32b bst(s32b what, s32b t)
-{
- s32b turns = t + (10 * DAY_START);
-
- switch (what)
- {
- case MINUTE:
- return ((turns / 10 / MINUTE) % 60);
- case HOUR:
- return (turns / 10 / (HOUR) % 24);
- case DAY:
- return (turns / 10 / (DAY) % 365);
- case YEAR:
- return (turns / 10 / (YEAR));
- default:
- return (0);
- }
-}
-
-cptr get_month_name(int day, bool_ full, bool_ compact)
-{
- int i = 8;
- static char buf[40];
-
- /* Find the period name */
- while ((i > 0) && (day < month_day[i]))
- {
- i--;
- }
-
- switch (i)
- {
- /* Yestare/Mettare */
- case 0:
- case 8:
- {
- char buf2[20];
-
- sprintf(buf2, "%s", get_day(day + 1));
- if (full) sprintf(buf, "%s (%s day)", month_name[i], buf2);
- else sprintf(buf, "%s", month_name[i]);
- break;
- }
- /* 'Normal' months + Enderi */
- default:
- {
- char buf2[20];
- char buf3[20];
-
- sprintf(buf2, "%s", get_day(day + 1 - month_day[i]));
- sprintf(buf3, "%s", get_day(day + 1));
-
- if (full) sprintf(buf, "%s day of %s (%s day)", buf2, month_name[i], buf3);
- else if (compact) sprintf(buf, "%s day of %s", buf2, month_name[i]);
- else sprintf(buf, "%s %s", buf2, month_name[i]);
- break;
- }
- }
-
- return (buf);
-}
-
-cptr get_day(int day)
-{
- static char buf[20];
- cptr p = "th";
-
- if ((day / 10) == 1) ;
- else if ((day % 10) == 1) p = "st";
- else if ((day % 10) == 2) p = "nd";
- else if ((day % 10) == 3) p = "rd";
-
- sprintf(buf, "%d%s", day, p);
- return (buf);
-}
-
-cptr get_player_race_name(int pr, int ps)
-{
- static char buf[50];
-
- if (ps)
- {
- if (race_mod_info[ps].place) sprintf(buf, "%s %s", race_info[pr].title + rp_name, race_mod_info[ps].title + rmp_name);
- else sprintf(buf, "%s %s", race_mod_info[ps].title + rmp_name, race_info[pr].title + rp_name);
- }
- else
- {
- sprintf(buf, "%s", race_info[pr].title + rp_name);
- }
-
- return (buf);
-}
-
-/*
- * Ask to select an item in a list
- */
-int ask_menu(cptr ask, char **items, int max)
-{
- int ret = -1, i, start = 0;
- char c;
-
- /* Enter "icky" mode */
- character_icky = TRUE;
-
- /* Save the screen */
- Term_save();
-
- while (TRUE)
- {
- /* Display list */
- Term_load();
- Term_save();
- prt(ask, 0, 0);
- for (i = start; (i < max) && (i < start + 20); i++)
- {
- prt(format("%c) %s", I2A(i - start), items[i]), i - start + 1, 0);
- }
-
- /* Wait for user input */
- c = inkey();
-
- /* Leave the screen */
- if (c == ESCAPE) break;
-
- /* Scroll */
- else if (c == '+')
- {
- if (start + 20 < max)
- start += 20;
- continue;
- }
-
- /* Scroll */
- else if (c == '-')
- {
- start -= 20;
- if (start < 0) start = 0;
- continue;
- }
-
- /* Good selection */
- else
- {
- c = tolower(c);
- if (A2I(c) + start >= max)
- {
- bell();
- continue;
- }
- if (A2I(c) + start < 0)
- {
- bell();
- continue;
- }
-
- ret = A2I(c) + start;
- break;
- }
- }
-
- /* Load the screen */
- Term_load();
-
- /* Leave "icky" mode */
- character_icky = FALSE;
-
- return ret;
-}
-
-/*
- * Determine if string "t" is a prefix of string "s"
- */
-bool_ prefix(cptr s, cptr t)
-{
- /* Paranoia */
- if (!s || !t)
- {
- if (alert_failure) message_add(MESSAGE_MSG, "prefix() called with null argument!", TERM_RED);
- return FALSE;
- }
-
- /* Scan "t" */
- while (*t)
- {
- /* Compare content and length */
- if (*t++ != *s++) return (FALSE);
- }
-
- /* Matched, we have a prefix */
- return (TRUE);
-}
-
-/*
- * Rescale a value
- */
-s32b value_scale(int value, int vmax, int max, int min)
-{
- s32b full_max = max - min;
-
- value = (value * full_max) / vmax;
- value += min;
-
- return value;
-}
-
-/*
- * Displays a box
- */
-void draw_box(int y, int x, int h, int w)
-{
- int i, j;
-
- for (i = x + 1; i < x + w; i++)
- for (j = y + 1; j < y + h; j++)
- Term_putch(i, j, TERM_L_BLUE, ' ');
-
- for (i = x; i < x + w; i++)
- {
- c_put_str(TERM_L_BLUE, "-", y, i);
- c_put_str(TERM_L_BLUE, "-", y + h, i);
- }
- for (i = y; i < y + h; i++)
- {
- c_put_str(TERM_L_BLUE, "|", i, x);
- c_put_str(TERM_L_BLUE, "|", i, x + w);
- }
- Term_putch(x, y, TERM_L_BLUE, '/');
- Term_putch(x + w, y, TERM_L_BLUE, '\\');
- Term_putch(x, y + h, TERM_L_BLUE, '\\');
- Term_putch(x + w, y + h, TERM_L_BLUE, '/');
-}
-
-
-/*
- * Displays a scrollable boxed list with a selected item
- */
-void display_list(int y, int x, int h, int w, cptr title, cptr *list, int max, int begin, int sel, byte sel_color)
-{
- int i;
-
- draw_box(y, x, h, w);
- c_put_str(TERM_L_BLUE, title, y, x + ((w - strlen(title)) / 2));
-
- for (i = 0; i < h - 1; i++)
- {
- byte color = TERM_WHITE;
-
- if (i + begin >= max) break;
-
- if (i + begin == sel) color = sel_color;
- c_put_str(color, list[i + begin], y + 1 + i, x + 1);
- }
-}
-
-/*
- * Creates an input box
- */
-bool_ input_box(cptr text, int y, int x, char *buf, int max)
-{
- int smax = strlen(text);
-
- if (max > smax) smax = max;
- smax++;
-
- draw_box(y - 1, x - (smax / 2), 3, smax);
- c_put_str(TERM_WHITE, text, y, x - (strlen(text) / 2));
-
- Term_gotoxy(x - (smax / 2) + 1, y + 1);
- return askfor_aux(buf, max);
-}
-
-/*
- * Creates a msg bbox and ask a question
- */
-char msg_box(cptr text, int y, int x)
-{
- if (x == -1)
- {
- int wid = 0, hgt = 0;
- Term_get_size(&wid, &hgt);
- x = wid / 2;
- y = hgt / 2;
- }
-
- draw_box(y - 1, x - ((strlen(text) + 1) / 2), 2, strlen(text) + 1);
- c_put_str(TERM_WHITE, text, y, x - ((strlen(text) + 1) / 2) + 1);
- return inkey();
-}
-
-/* Rescale a value */
-s32b rescale(s32b x, s32b max, s32b new_max)
-{
- return (x * new_max) / max;
-}
-
-/* Nicer wrapper around TERM_XTRA_SCANSUBDIR */
-void scansubdir(cptr dir)
-{
- strnfmt(scansubdir_dir, 1024, "%s", dir);
- Term_xtra(TERM_XTRA_SCANSUBDIR, 0);
-}
-
-/*
- * Timers
- */
-timer_type *new_timer(cptr callback, s32b delay)
-{
- timer_type *t_ptr;
-
- MAKE(t_ptr, timer_type);
- t_ptr->next = gl_timers;
- gl_timers = t_ptr;
-
- t_ptr->callback = string_make(callback);
- t_ptr->delay = delay;
- t_ptr->countdown = delay;
- t_ptr->enabled = FALSE;
-
- return t_ptr;
-}
-
-void del_timer(timer_type *t_ptr)
-{
- timer_type *i, *old;
-
- old = NULL;
- for (i = gl_timers; (i != NULL) && (i != t_ptr); old = i, i = i->next)
- ;
- if (i)
- {
- if (old == NULL)
- gl_timers = t_ptr->next;
- else
- old->next = t_ptr->next;
- string_free(t_ptr->callback);
- FREE(t_ptr, timer_type);
- }
- else
- cmsg_print(TERM_VIOLET, "Unknown timer!");
-}
-
-int get_keymap_mode()
-{
- if (rogue_like_commands)
- {
- return KEYMAP_MODE_ROGUE;
- }
- else
- {
- return KEYMAP_MODE_ORIG;
- }
-}