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* Remove pointless commentBardur Arantsson2017-06-13
* Remove unnecessary save file fieldsBardur Arantsson2017-06-13
* Move random_artifacts to Game structBardur Arantsson2017-05-02
* Change away from bool_ for hooksBardur Arantsson2017-05-02
* Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
* Remove unused global variable 'unsafe'Bardur Arantsson2017-05-02
* Remove redundant "extern" on function declarationsBardur Arantsson2017-05-02
* Remove character backgroundBardur Arantsson2017-05-02
* Move previous_char to Game structBardur Arantsson2017-05-02
* Move died_from to Game structBardur Arantsson2017-05-02
* Add std::string overloads of c_put_str() and put_str()Bardur Arantsson2017-05-02
* Change Rule::{get_set,}name methods to use std::stringBardur Arantsson2017-05-02
* Refactor lua_{msg,input}_box and renameBardur Arantsson2017-05-02
* Move player_{name,base} to GameBardur Arantsson2017-05-02
* Move "Game" initialization to main_real()Bardur Arantsson2017-05-02
* Remove random_spell::{name,desc}Bardur Arantsson2017-05-02
* Remove RunecraftingBardur Arantsson2017-02-28
* Remove long-obsolete Automatizer filesBardur Arantsson2017-02-28
* Fix link orderBardur Arantsson2017-01-14
* Remove unnecessary include in dungeon.hBardur Arantsson2017-01-14
* main-win: Remove parameter from play_game()Bardur Arantsson2017-01-14
* Bump to fmt-3.0.1Bardur Arantsson2017-01-04
* Remove obsolete 'cppformat' vendor codeBardur Arantsson2017-01-04
* Remove unused artifact_type::max_numBardur Arantsson2017-01-04
* Reduce length of "light radius" object description messageBardur Arantsson2016-12-22
* Fix off-by-one when renaming Automatizer ruleBardur Arantsson2016-12-22
* Remove "adornment" amuletBardur Arantsson2016-12-22
* Rework compiler flagsBardur Arantsson2016-10-22
* Remove !SelfKnowledgeBardur Arantsson2016-10-22
* Fix monster spell selection caused by 'missing' TRAPS spellBardur Arantsson2016-10-16
* Remove "defines.txt"Bardur Arantsson2016-10-16
* Remove TR_SEARCH object flagBardur Arantsson2016-10-16
* Remove Sneakiness from the skills.txt helpBardur Arantsson2016-10-16
* De-duplicate code for curse-breakingBardur Arantsson2016-10-16
* Work around bad strchr() declarationBardur Arantsson2016-10-08
* Remove dead declarationsBardur Arantsson2016-10-08
* Remove unused tactic_info_type.to_disarm fieldBardur Arantsson2016-10-08
* Fix formatting of tactic_info tableBardur Arantsson2016-10-08
* Remove dead trap codeBardur Arantsson2016-10-08
* Remove more documentation mentions of trapsBardur Arantsson2016-10-08
* Remove tr_info.txtBardur Arantsson2016-10-08
* Remove disturb_detect optionBardur Arantsson2016-10-08
* Remove unused parameter from disturb()Bardur Arantsson2016-10-08
* Remove traps from maps and levelsBardur Arantsson2016-10-08
* Fix debug item creation menuElmo Todurov2016-10-06
* Add Vim swap files to .gitignoreElmo Todurov2016-10-06
* Removed a spurious __cxx11Elmo Todurov2016-10-06
* Added missing #includesElmo Todurov2016-10-06
* Fixed reading character historyElmo Todurov2016-10-06
* Fix out-of-bounds accesses to set_infoBardur Arantsson2016-10-06