summaryrefslogtreecommitdiff
path: root/src/CMakeLists.txt
Commit message (Expand)AuthorAge
* main-win: "Migrate" to C++Bardur Arantsson2019-02-15
* z-form: Migrate to C++Bardur Arantsson2019-02-15
* z-util: Migrate to C++Bardur Arantsson2019-02-15
* main-gtk2: Migrate to C++Bardur Arantsson2019-02-15
* main-sdl: Migrate to C++Bardur Arantsson2019-02-15
* main-gcu: Migrate to C++Bardur Arantsson2019-02-15
* main-x11: Migrate to C++Bardur Arantsson2019-02-15
* Migrate z-term.c to C++Bardur Arantsson2019-02-15
* Add boost::optional<> Arbitrary instances for CppCheckBardur Arantsson2019-02-15
* Add CppQuickCheck as a dependency for property-based testingBardur Arantsson2019-02-15
* Change feature_type::name to a std::stringBardur Arantsson2019-02-15
* Avoid modifying global state during argument parsingBardur Arantsson2019-02-15
* Massively clean up handling of special dungeonsBardur Arantsson2018-03-25
* Mark vendored headers as "system" to avoid excessive warningsBardur Arantsson2018-03-25
* Change k_info to an unordered_map<>Bardur Arantsson2018-03-25
* Move special_level[] to Game structBardur Arantsson2017-09-07
* Fix link orderBardur Arantsson2017-01-14
* Remove obsolete 'cppformat' vendor codeBardur Arantsson2017-01-04
* Remove trapsBardur Arantsson2016-10-05
* Introduce jsoncons as replacement for janssonBardur Arantsson2016-10-05
* Introduce Game structBardur Arantsson2016-09-17
* Add grid<> template class for representing 2D gridsBardur Arantsson2016-09-17
* Refactor messages.cc to use boost::circular_bufferBardur Arantsson2016-09-17
* Remove quark.{cc,hpp}Bardur Arantsson2016-09-17
* Move ability_type::acquired to p_ptr structBardur Arantsson2016-09-17
* Replace RNG with PCG random number generatorBardur Arantsson2016-09-17
* Bump cppformat -> fmt-3.0.0Bardur Arantsson2016-09-17
* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
* Remove wizard1.ccBardur Arantsson2016-06-20
* Remove debug-only 'show all stats' codeBardur Arantsson2016-06-20
* Rework RF{4,5,6}_* monster spell flags to flag_set<>Bardur Arantsson2016-06-20
* Introduce new way of handling flagsBardur Arantsson2016-03-29
* Add cppformat-2.0.0 vendor libraryBardur Arantsson2016-02-05
* Build: Produce multiple independent executablesBardur Arantsson2016-02-05
* Inline init_lua_init()Bardur Arantsson2016-02-05
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Refactor race_info_idx() to avoid "invisible" static pointersBardur Arantsson2015-12-11
* Use compile-to-library trick to reduce compilation timeBardur Arantsson2015-06-08
* Use a single line per file in source listsBardur Arantsson2015-06-07
* Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
* Split option variables into separate header and source fileBardur Arantsson2015-03-07
* "Inline" cmovie_clean_line in files.ccBardur Arantsson2015-02-23
* Use explicit list of test files to avoid "forgot-to-regenerate"Bardur Arantsson2015-02-23
* Add BanditCpp 1.1.4 test harnessBardur Arantsson2015-02-23
* Remove old-style hooks codeBardur Arantsson2014-12-23
* Remove all uses of sglibBardur Arantsson2014-12-18
* Remove xaw frontend and inline maid-x11.cBardur Arantsson2014-12-13
* Inline safe_calloc() and remove z-virt.cBardur Arantsson2014-12-13
* Remove graphics supportBardur Arantsson2014-07-02
* Switch almost everything over to C++Bardur Arantsson2013-09-27