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Author
Age
*
Migrate all headers to C++-only
Bardur Arantsson
2019-02-15
*
Remove angband.h
Bardur Arantsson
2019-02-15
*
Replace C-style string code with boost::algorithm::* equivalents
Bardur Arantsson
2019-02-15
*
Avoid use of global for force_module
Bardur Arantsson
2019-02-15
*
Avoid "C" linkage for init_file_paths() and init_angband()
Bardur Arantsson
2019-02-15
*
Remove arg_* globals
Bardur Arantsson
2019-02-15
*
Avoid modifying global state during argument parsing
Bardur Arantsson
2019-02-15
*
Avoid bool_ for "args" in main()
Bardur Arantsson
2019-02-15
*
Drop C linkage for play_game()
Bardur Arantsson
2019-02-15
*
Add set_player_base()
Bardur Arantsson
2019-02-15
*
Remove the "savefile" variable
Bardur Arantsson
2019-02-15
*
Eliminate uses of bool_
Bardur Arantsson
2018-03-25
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Eliminate uses of bool_
Bardur Arantsson
2018-03-25
*
Remove 'cptr' typedef
Bardur Arantsson
2018-03-25
*
Remove redundant (void) parameters and return value casts
Bardur Arantsson
2017-05-02
*
Move player_{name,base} to Game
Bardur Arantsson
2017-05-02
*
Move "Game" initialization to main_real()
Bardur Arantsson
2017-05-02
*
Build: Produce multiple independent executables
Bardur Arantsson
2016-02-05