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* Replace uses of bool_ in mimic.*Bardur Arantsson2019-02-15
* Change player_type::* to boolBardur Arantsson2019-02-15
* Replace C-style string code with boost::algorithm::* equivalentsBardur Arantsson2019-02-15
* Remove 'cptr' typedefBardur Arantsson2018-03-25
* Refactor powers to an associative containerBardur Arantsson2018-03-25
* Move s_{info,descriptors} to Game/GameEdtiDataBardur Arantsson2016-10-05
* Change skill_type struct to use 'bool'Bardur Arantsson2016-09-17
* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
* Minor cleanups for mimic.ccBardur Arantsson2016-06-20
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Move xtra1.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move mimic.cc function delcarations into separate headerBardur Arantsson2015-02-23
* Switch almost everything over to C++Bardur Arantsson2013-09-27