| Commit message (Expand) | Author | Age |
* | Replace uses of bool_ for get_obj_num_hook() | Bardur Arantsson | 2019-02-15 |
* | Change player_type::* to bool | Bardur Arantsson | 2019-02-15 |
* | Add missing 'const' to a couple of functions | Bardur Arantsson | 2019-02-15 |
* | Replace uses of bool_ with bool | Bardur Arantsson | 2019-02-15 |
* | Migrate all headers to C++-only | Bardur Arantsson | 2019-02-15 |
* | Remove angband.h | Bardur Arantsson | 2019-02-15 |
* | Move capitalize() declaration to z-util.hpp | Bardur Arantsson | 2019-02-15 |
* | Move 'dungeon_flags' global to Game struct | Bardur Arantsson | 2019-02-15 |
* | Fix GCC compiler warnings | Bardur Arantsson | 2019-02-15 |
* | Eliminate uses of bool_ | Bardur Arantsson | 2018-03-25 |
* | Massively clean up handling of special dungeons | Bardur Arantsson | 2018-03-25 |
* | Remove unused return value from get_mon_num_prep() | Bardur Arantsson | 2018-03-25 |
* | Rename get_mon_num{,2}_hook | Bardur Arantsson | 2018-03-25 |
* | Don't use indexes for get_mon_num{,2}_hook | Bardur Arantsson | 2018-03-25 |
* | Remove bool_ from get_mon_num{,2}_hook | Bardur Arantsson | 2018-03-25 |
* | Remove 'cptr' typedef | Bardur Arantsson | 2018-03-25 |
* | Move duplicate code to rescue_artifact() | Bardur Arantsson | 2018-03-25 |
* | Add object_type->k_ptr to point directly to the object_kind | Bardur Arantsson | 2018-03-25 |
* | Change k_info to an unordered_map<> | Bardur Arantsson | 2018-03-25 |
* | Move alloc_* tables to Game struct | Bardur Arantsson | 2017-06-13 |
* | Remove unused UNIQUE_4 monster race flag | Bardur Arantsson | 2017-06-13 |
* | Remove ZANGBAND and CTHANGBAND monsters | Bardur Arantsson | 2017-06-13 |
* | Move random_artifacts to Game struct | Bardur Arantsson | 2017-05-02 |
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
* | Remove unused parameter from disturb() | Bardur Arantsson | 2016-10-08 |
* | Move a_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move re_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move wilderness structure into Game | Bardur Arantsson | 2016-09-17 |
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
* | Remove player_type::preserve field | Bardur Arantsson | 2016-09-17 |
* | Add DRS_NONE for "learn nothing" for update_smart_learn() | Bardur Arantsson | 2016-09-17 |
* | Really fix crash bug in hallucination code | Bardur Arantsson | 2016-09-17 |
* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Remove misleading comment | Bardur Arantsson | 2016-06-21 |
* | Fix a bad 'nullptr' check | Bardur Arantsson | 2016-06-20 |
* | Change flag_set bool conversion to 'explicit' | Bardur Arantsson | 2016-06-20 |
* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Make obj_theme a non-POD struct | Bardur Arantsson | 2016-06-20 |
* | Remove redundant parens from RFn_* in expressions | Bardur Arantsson | 2016-06-20 |
* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 |
* | Fix potential NPE when hallucinating | Bardur Arantsson | 2016-03-27 |
* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
* | Refactor race_info_idx() to avoid "invisible" static pointers | Bardur Arantsson | 2015-12-11 |
* | Use magik() instead of explicitly using rand_int() | Bardur Arantsson | 2015-09-14 |