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path: root/src/object1.cc
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* Replace uses of bool_ for automatizer_{enabled,create}Bardur Arantsson2019-02-15
* Replace uses of bool_ in xtra1.*Bardur Arantsson2019-02-15
* Migrate all headers to C++-onlyBardur Arantsson2019-02-15
* Remove MIN/MAX macrosBardur Arantsson2019-02-15
* Remove angband.hBardur Arantsson2019-02-15
* Rework pref extension handlingBardur Arantsson2019-02-15
* Remove 'cptr' typedefBardur Arantsson2018-03-25
* Fold IDENT_KNOWN into a boolean flag on the object_typeBardur Arantsson2018-03-25
* Remove IDENT_MENTALBardur Arantsson2018-03-25
* Remove chests from the gameBardur Arantsson2018-03-25
* Remove remaining object flavor namesBardur Arantsson2018-03-25
* Remove scroll flavor namesBardur Arantsson2018-03-25
* Remove IDENT_CURSEDBardur Arantsson2018-03-25
* Consider item identified in display_{weapon,ammo}_damage()Bardur Arantsson2018-03-25
* Remove IDENT_EMPTYBardur Arantsson2018-03-25
* Remove pseudo-IDBardur Arantsson2018-03-25
* Clean up object_{attr,char}{,_default} functionsBardur Arantsson2018-03-25
* Remove "tried" flagBardur Arantsson2018-03-25
* Auto-identify items on walk-overBardur Arantsson2018-03-25
* Remove Iron Helm of KnowledgeBardur Arantsson2018-03-25
* Refactor powers to an associative containerBardur Arantsson2018-03-25
* De-duplicate code in map_info{,_default}Bardur Arantsson2018-03-25
* Add object_type->k_ptr to point directly to the object_kindBardur Arantsson2018-03-25
* Change ego_item_type::name to std::stringBardur Arantsson2018-03-25
* Change k_info to an unordered_map<>Bardur Arantsson2018-03-25
* Use ANGBAND_TERM_MAX instead of literal 8Bardur Arantsson2017-06-13
* Move random_artifacts to Game structBardur Arantsson2017-05-02
* Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
* Remove RunecraftingBardur Arantsson2017-02-28
* Reduce length of "light radius" object description messageBardur Arantsson2016-12-22
* Remove TR_SEARCH object flagBardur Arantsson2016-10-16
* Remove unused parameter from disturb()Bardur Arantsson2016-10-08
* Fix out-of-bounds accesses to set_infoBardur Arantsson2016-10-06
* Fix indentationBardur Arantsson2016-10-05
* Remove trapsBardur Arantsson2016-10-05
* Move t_info into GameEditDataBardur Arantsson2016-10-05
* Move e_info into GameEditDataBardur Arantsson2016-10-05
* Move a_info into GameEditDataBardur Arantsson2016-10-05
* Move k_info into GameEditDataBardur Arantsson2016-10-05
* Move f_info into GameEditDataBardur Arantsson2016-10-05
* Move r_info into GameEditDataBardur Arantsson2016-10-05
* Move wf_info into GameEditDataBardur Arantsson2016-10-05
* Move re_info into GameEditDataBardur Arantsson2016-10-05
* Change store_info_type::name to std::stringBardur Arantsson2016-10-05
* Move st_info into GameEditDataBardur Arantsson2016-10-05
* Change set_type name/desc to std::stringBardur Arantsson2016-10-05
* Move set_info into GameEditDataBardur Arantsson2016-10-05
* Change strings in dungeon_info_type to std::stringBardur Arantsson2016-10-05
* Move d_info into GameEditDataBardur Arantsson2016-10-05
* Move race_info and race_mod_info to GameEditDataBardur Arantsson2016-10-05