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q_library.cc
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Author
Age
*
Change away from bool_ for hooks
Bardur Arantsson
2017-05-02
*
Move player_{name,base} to Game
Bardur Arantsson
2017-05-02
*
Remove traps
Bardur Arantsson
2016-10-05
*
Remove quark.{cc,hpp}
Bardur Arantsson
2016-09-17
*
Refactor object_type 'artifact name' field to std::string
Bardur Arantsson
2016-09-17
*
Remove unused "quest_idx" parameter from quest_type::init()
Bardur Arantsson
2016-09-17
*
Bump cppformat -> fmt-3.0.0
Bardur Arantsson
2016-09-17
*
Convert dungeon_info_type to use new flag_set
Bardur Arantsson
2016-03-29
*
Reduce file-open/close boilerplate and simplify formatting
Bardur Arantsson
2016-02-13
*
Migrate z-rand.c to C++
Bardur Arantsson
2015-12-11
*
Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
*
Split school_book_type out of types.h
Bardur Arantsson
2015-03-22
*
Rename miscellaneous .h headers to .hpp
Bardur Arantsson
2015-03-22
*
Rename q_*.h headers to *.hpp and remove "extern C" wrappers
Bardur Arantsson
2015-03-22
*
Split variables.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Split tables.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Move lua_bind.cc declarations to separate header file
Bardur Arantsson
2015-03-07
*
Split object*.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split monster2.cc declarations into separate header
Bardur Arantsson
2015-03-07
*
Split util.cc function declarations into separate header files
Bardur Arantsson
2015-02-23
*
Split spells4.cc declarations into separate header file
Bardur Arantsson
2015-02-23
*
Move spell forward declarations from externs.h to spells3.hpp
Bardur Arantsson
2015-02-23
*
Update HOOK_MONSTER_DEATH to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_GEN_QUEST to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_STAIR to new-style hook
Bardur Arantsson
2014-12-23
*
Remove all uses of sglib
Bardur Arantsson
2014-12-18
*
Remove inkey_scan and inkey_xtra globals
Bardur Arantsson
2014-11-20
*
Switch almost everything over to C++
Bardur Arantsson
2013-09-27