| Commit message (Expand) | Author | Age |
* | Change player_type::* to bool | Bardur Arantsson | 2019-02-15 |
* | Migrate all headers to C++-only | Bardur Arantsson | 2019-02-15 |
* | Remove MIN/MAX macros | Bardur Arantsson | 2019-02-15 |
* | Remove angband.h | Bardur Arantsson | 2019-02-15 |
* | Replace C-style string code with boost::algorithm::* equivalents | Bardur Arantsson | 2019-02-15 |
* | Change feature_type::name to a std::string | Bardur Arantsson | 2019-02-15 |
* | Move 'effects' global into Game struct | Bardur Arantsson | 2019-02-15 |
* | Move 'dungeon_flags' global to Game struct | Bardur Arantsson | 2019-02-15 |
* | Fix GCC compiler warnings | Bardur Arantsson | 2019-02-15 |
* | Apply a clang-tidy modernize-use-bool fix | Bardur Arantsson | 2019-02-15 |
* | Eliminate uses of bool_ | Bardur Arantsson | 2018-03-25 |
* | Remove 'cptr' typedef | Bardur Arantsson | 2018-03-25 |
* | Remove chests from the game | Bardur Arantsson | 2018-03-25 |
* | Remove GF_STAR_IDENTIFY | Bardur Arantsson | 2018-03-25 |
* | Change effect of Identify to *Identify* | Bardur Arantsson | 2018-03-25 |
* | Remove unused argument from identify_hooks() | Bardur Arantsson | 2018-03-25 |
* | Add object_type->k_ptr to point directly to the object_kind | Bardur Arantsson | 2018-03-25 |
* | Change k_info to an unordered_map<> | Bardur Arantsson | 2018-03-25 |
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
* | Remove unused global variable 'unsafe' | Bardur Arantsson | 2017-05-02 |
* | Move died_from to Game struct | Bardur Arantsson | 2017-05-02 |
* | Remove random_spell::{name,desc} | Bardur Arantsson | 2017-05-02 |
* | Remove !SelfKnowledge | Bardur Arantsson | 2016-10-22 |
* | Remove unused parameter from disturb() | Bardur Arantsson | 2016-10-08 |
* | Remove traps | Bardur Arantsson | 2016-10-05 |
* | Move t_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move f_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Change strings in dungeon_info_type to std::string | Bardur Arantsson | 2016-10-05 |
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move random_spells into player_type | Bardur Arantsson | 2016-10-05 |
* | Refactor object_type 'inscription' field to std::string | Bardur Arantsson | 2016-09-17 |
* | Remove redundant checks "around" artifact_p() | Bardur Arantsson | 2016-09-17 |
* | Move ability_type::acquired to p_ptr struct | Bardur Arantsson | 2016-09-17 |
* | Use 'bool' in random_spell struct | Bardur Arantsson | 2016-09-17 |
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
* | Refactor spellbinder to use std::vector<> | Bardur Arantsson | 2016-09-17 |
* | Split out spellbinder fields from player_type | Bardur Arantsson | 2016-09-17 |
* | Remove effectively dead sound() code | Bardur Arantsson | 2016-09-17 |
* | Remove 'alert_hitpoint' option; behave as if always set | Bardur Arantsson | 2016-06-23 |
* | Rework FF1_* flags to flags_set<> | Bardur Arantsson | 2016-06-21 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Change flag_set bool conversion to 'explicit' | Bardur Arantsson | 2016-06-20 |
* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Remove redundant parens from RFn_* in expressions | Bardur Arantsson | 2016-06-20 |
* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 |
* | Fix grammar/spelling | Bardur Arantsson | 2016-03-29 |