| Commit message (Expand) | Author | Age |
* | Change player_type::* to bool | Bardur Arantsson | 2019-02-15 |
* | Migrate all headers to C++-only | Bardur Arantsson | 2019-02-15 |
* | Remove angband.h | Bardur Arantsson | 2019-02-15 |
* | Move 'dungeon_flags' global to Game struct | Bardur Arantsson | 2019-02-15 |
* | Fix GCC compiler warnings | Bardur Arantsson | 2019-02-15 |
* | Apply a clang-tidy modernize-use-bool fix | Bardur Arantsson | 2019-02-15 |
* | Remove 'cptr' typedef | Bardur Arantsson | 2018-03-25 |
* | Remove unused return values | Bardur Arantsson | 2018-03-25 |
* | Remove unused return values | Bardur Arantsson | 2018-03-25 |
* | Remove "lose knowledge upon recharge" effect | Bardur Arantsson | 2018-03-25 |
* | Fold IDENT_KNOWN into a boolean flag on the object_type | Bardur Arantsson | 2018-03-25 |
* | Remove identify_fully() | Bardur Arantsson | 2018-03-25 |
* | Remove IDENT_MENTAL | Bardur Arantsson | 2018-03-25 |
* | Remove IDENT_CURSED | Bardur Arantsson | 2018-03-25 |
* | Remove IDENT_EMPTY | Bardur Arantsson | 2018-03-25 |
* | Remove pseudo-ID | Bardur Arantsson | 2018-03-25 |
* | Remove distinction between CAST_HIDDEN and CAST_OBVIOUS | Bardur Arantsson | 2018-03-25 |
* | Change effect of Identify to *Identify* | Bardur Arantsson | 2018-03-25 |
* | Auto-identify items on walk-over | Bardur Arantsson | 2018-03-25 |
* | Auto-identify read scrolls | Bardur Arantsson | 2018-03-25 |
* | Remove unused argument from identify_hooks() | Bardur Arantsson | 2018-03-25 |
* | Remove always-true parameter from genocide() and mass_genocide() | Bardur Arantsson | 2018-03-25 |
* | Add object_type->k_ptr to point directly to the object_kind | Bardur Arantsson | 2018-03-25 |
* | Change k_info to an unordered_map<> | Bardur Arantsson | 2018-03-25 |
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
* | Remove !SelfKnowledge | Bardur Arantsson | 2016-10-22 |
* | Remove TR_SEARCH object flag | Bardur Arantsson | 2016-10-16 |
* | De-duplicate code for curse-breaking | Bardur Arantsson | 2016-10-16 |
* | Remove traps | Bardur Arantsson | 2016-10-05 |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move f_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Use std::string for describe_player_location() | Bardur Arantsson | 2016-10-05 |
* | Change strings in dungeon_info_type to std::string | Bardur Arantsson | 2016-10-05 |
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Remove redundant checks "around" artifact_p() | Bardur Arantsson | 2016-09-17 |
* | Move ability_type::acquired to p_ptr struct | Bardur Arantsson | 2016-09-17 |
* | Replace RNG with PCG random number generator | Bardur Arantsson | 2016-09-17 |
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
* | Factor out 'flush_failure' option handling | Bardur Arantsson | 2016-09-17 |
* | Remove inactive player_type::prot{good,undead} | Bardur Arantsson | 2016-09-17 |
* | Remove effectively dead sound() code | Bardur Arantsson | 2016-09-17 |
* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework FF1_* flags to flags_set<> | Bardur Arantsson | 2016-06-21 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Remove unused is_scroll parameter from random_resistance() | Bardur Arantsson | 2016-06-20 |
* | Change flag_set bool conversion to 'explicit' | Bardur Arantsson | 2016-06-20 |
* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Remove redundant parens from RFn_* in expressions | Bardur Arantsson | 2016-06-20 |