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spells3.cc
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Author
Age
*
Rework FF1_* flags to flags_set<>
Bardur Arantsson
2016-06-21
*
Change flag_set bool conversion to 'explicit'
Bardur Arantsson
2016-06-20
*
Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>
Bardur Arantsson
2016-06-20
*
Remove formal "min" parameter to get_level()
Bardur Arantsson
2016-02-05
*
Migrate z-rand.c to C++
Bardur Arantsson
2015-12-11
*
Refactor race_info_idx() to avoid "invisible" static pointers
Bardur Arantsson
2015-12-11
*
Refactor cave_type and monster_type to use non-intrusive lists
Bardur Arantsson
2015-08-01
*
Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
*
Rework object list filters to avoid global variables
Bardur Arantsson
2015-04-15
*
Split school_book_type out of types.h
Bardur Arantsson
2015-03-22
*
Fix Clang warnings
Bardur Arantsson
2015-03-22
*
Split variables.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Split tables.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Move lua_bind.cc declarations to separate header file
Bardur Arantsson
2015-03-07
*
Split object*.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split monster3.cc declarations to separate header file
Bardur Arantsson
2015-03-07
*
Split monster2.cc declarations into separate header
Bardur Arantsson
2015-03-07
*
Split util.cc function declarations into separate header files
Bardur Arantsson
2015-02-23
*
Split spells4.cc declarations into separate header file
Bardur Arantsson
2015-02-23
*
Split spells2.cc function declarations to separate header file
Bardur Arantsson
2015-02-23
*
Split spells1.cc declarations to separate header file
Bardur Arantsson
2015-02-23
*
Move cmd5.cc function declarations to separate header file
Bardur Arantsson
2015-02-23
*
Move cave.cc function declarations to separate header
Bardur Arantsson
2015-02-23
*
Move xtra2.cc functions to separate header
Bardur Arantsson
2015-02-23
*
Move skills.cc function declarations to skills.hpp
Bardur Arantsson
2015-02-23
*
Move mimic.cc function delcarations into separate header
Bardur Arantsson
2015-02-23
*
Reduce ridiculous number of test_monster_name usages
Bardur Arantsson
2015-02-23
*
Remove a few unused fields in player_type
Bardur Arantsson
2015-02-23
*
Simplify spell_type_for_each to spell_type_get_schools
Bardur Arantsson
2015-02-23
*
Remove now-unused object parameter from spellcasting functions
Bardur Arantsson
2015-02-23
*
Change "activation spells" to use the old style
Bardur Arantsson
2015-02-23
*
Fix bug where Horns of Ylmir would use Shake's spell level
Bardur Arantsson
2015-02-23
*
Move school_spells array to spells5.cc
Bardur Arantsson
2015-02-23
*
Consolide the two spell_type headers
Bardur Arantsson
2015-02-23
*
Fix header inclusion order problem in spells3.cc
Bardur Arantsson
2015-02-23
*
Move spell forward declarations from externs.h to spells3.hpp
Bardur Arantsson
2015-02-23
*
Replace all empty "spell_info" functions with a single function
Bardur Arantsson
2015-02-23
*
Inline get_target() into the one extant caller
Bardur Arantsson
2015-02-23
*
Make get_level_s static
Bardur Arantsson
2015-02-23
*
Inline set_target into convey_recall() in spells3.cc
Bardur Arantsson
2014-12-23
*
Move find_position() to spells3.cc
Bardur Arantsson
2014-12-23
*
Remove all uses of sglib
Bardur Arantsson
2014-12-18
*
Simplify PR_* redraw code and remove direct references to Term members
Bardur Arantsson
2014-06-26
*
Switch almost everything over to C++
Bardur Arantsson
2013-09-27