summaryrefslogtreecommitdiff
path: root/src/util.cc
Commit message (Expand)AuthorAge
* Replace uses of bool_ with boolBardur Arantsson2019-02-15
* Migrate all headers to C++-onlyBardur Arantsson2019-02-15
* Simplify and combine the h-* headersBardur Arantsson2019-02-15
* Replace uses of format() with fmt::format()Bardur Arantsson2019-02-15
* Remove angband.hBardur Arantsson2019-02-15
* Replace C-style string code with boost::algorithm::* equivalentsBardur Arantsson2019-02-15
* Remove unused return values from Term_* functionsBardur Arantsson2019-02-15
* Apply a clang-tidy modernize-use-bool fixBardur Arantsson2019-02-15
* Massively clean up handling of special dungeonsBardur Arantsson2018-03-25
* Remove 'cptr' typedefBardur Arantsson2018-03-25
* Remove 'huge' typedefBardur Arantsson2018-03-25
* Remove 'uint' typedefBardur Arantsson2018-03-25
* Remove 'sint' typedefBardur Arantsson2018-03-25
* Add text_out() overload for std::stringBardur Arantsson2018-03-25
* Add object_type->k_ptr to point directly to the object_kindBardur Arantsson2018-03-25
* Change object_kind::{text,name} to std::stringBardur Arantsson2018-03-25
* Change k_info to an unordered_map<>Bardur Arantsson2018-03-25
* Move gl_timer to Game struct and change timer_type to classBardur Arantsson2017-09-07
* Add std::string overload for cmsg_print()Bardur Arantsson2017-06-13
* Move "messages" to Game structBardur Arantsson2017-06-13
* Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
* Remove redundant "extern" on function declarationsBardur Arantsson2017-05-02
* Add std::string overloads of c_put_str() and put_str()Bardur Arantsson2017-05-02
* Change Rule::{get_set,}name methods to use std::stringBardur Arantsson2017-05-02
* Refactor lua_{msg,input}_box and renameBardur Arantsson2017-05-02
* Move player_{name,base} to GameBardur Arantsson2017-05-02
* Move k_info into GameEditDataBardur Arantsson2016-10-05
* Move r_info into GameEditDataBardur Arantsson2016-10-05
* Move re_info into GameEditDataBardur Arantsson2016-10-05
* Move race_info and race_mod_info to GameEditDataBardur Arantsson2016-10-05
* Move ow_info and ba_info into GameEditDataBardur Arantsson2016-10-05
* Refactor messages.cc to use boost::circular_bufferBardur Arantsson2016-09-17
* Remove quark.{cc,hpp}Bardur Arantsson2016-09-17
* Refactor object_type 'inscription' field to std::stringBardur Arantsson2016-09-17
* Move all options to a struct instead of using globalsBardur Arantsson2016-09-17
* Factor out 'flush_failure' option handlingBardur Arantsson2016-09-17
* Introduce std::string overloads for prt() and c_prt()Bardur Arantsson2016-09-17
* Remove effectively dead sound() codeBardur Arantsson2016-09-17
* Remove 'alert_failure' optionBardur Arantsson2016-06-23
* Fix edge condition preventing errors from being displayedBardur Arantsson2016-03-10
* Remove path_temp in favor of boost::fs::unique_path()Bardur Arantsson2016-02-05
* Use explicit cast to avoid warningsBardur Arantsson2016-02-05
* Make get_player_race_name() return a std::stringBardur Arantsson2016-02-05
* Make get_day() return std::stringBardur Arantsson2016-02-05
* Remove MACINTOSH-compatibility codeBardur Arantsson2015-12-29
* Remove get_month_name()Bardur Arantsson2015-12-28
* Reduce scope of askfor_aux_complete variable to single fileBardur Arantsson2015-12-11
* Remove one-use my_fputs()Bardur Arantsson2015-12-11
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22