summaryrefslogtreecommitdiff
path: root/src/util.hpp
Commit message (Collapse)AuthorAge
* Add std::string overload for cmsg_print()Bardur Arantsson2017-06-13
|
* Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
|
* Remove redundant "extern" on function declarationsBardur Arantsson2017-05-02
|
* Add std::string overloads of c_put_str() and put_str()Bardur Arantsson2017-05-02
|
* Change Rule::{get_set,}name methods to use std::stringBardur Arantsson2017-05-02
|
* Refactor lua_{msg,input}_box and renameBardur Arantsson2017-05-02
|
* Move player_{name,base} to GameBardur Arantsson2017-05-02
|
* Move ow_info and ba_info into GameEditDataBardur Arantsson2016-10-05
|
* Refactor messages.cc to use boost::circular_bufferBardur Arantsson2016-09-17
| | | | | We might as well delegate the massive implementation complexity and get rid of a ton of legacy code.
* Factor out 'flush_failure' option handlingBardur Arantsson2016-09-17
|
* Introduce std::string overloads for prt() and c_prt()Bardur Arantsson2016-09-17
|
* Remove effectively dead sound() codeBardur Arantsson2016-09-17
|
* Remove path_temp in favor of boost::fs::unique_path()Bardur Arantsson2016-02-05
| | | | This gets rid of one #ifdef WINDOWS hack at least.
* Build: Produce multiple independent executablesBardur Arantsson2016-02-05
|
* Make get_player_race_name() return a std::stringBardur Arantsson2016-02-05
|
* Make get_day() return std::stringBardur Arantsson2016-02-05
|
* Remove get_month_name()Bardur Arantsson2015-12-28
| | | | | Use simple numbered days instead and remove START_{DAY,YEAR} since they are no longer used.
* Reduce scope of askfor_aux_complete variable to single fileBardur Arantsson2015-12-11
|
* Remove one-use my_fputs()Bardur Arantsson2015-12-11
|
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
|
* Change in_bounds* and panel_contains macros to functions in util.ccBardur Arantsson2015-03-07
|
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Switch almost everything over to C++Bardur Arantsson2013-09-27