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wild.cc
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Author
Age
*
Remove redundant (void) parameters and return value casts
Bardur Arantsson
2017-05-02
*
Move f_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move r_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move wf_info into GameEditData
Bardur Arantsson
2016-10-05
*
Remove redundant parameters form town_gen_* functions
Bardur Arantsson
2016-10-05
*
Move st_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move wilderness structure into Game
Bardur Arantsson
2016-09-17
*
Use grid<> for wilderness grid
Bardur Arantsson
2016-09-17
*
Replace RNG with PCG random number generator
Bardur Arantsson
2016-09-17
*
Move all options to a struct instead of using globals
Bardur Arantsson
2016-09-17
*
Rework SF1_* flags to flag_set<>
Bardur Arantsson
2016-06-22
*
Rework FF1_* flags to flags_set<>
Bardur Arantsson
2016-06-21
*
Migrate z-rand.c to C++
Bardur Arantsson
2015-12-11
*
Fix undefined behavior in dungeon generation code
Bardur Arantsson
2015-09-14
*
Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
*
Rename miscellaneous .h headers to .hpp
Bardur Arantsson
2015-03-22
*
Split variables.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Split tables.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split option variables into separate header and source file
Bardur Arantsson
2015-03-07
*
Split init1.cc declarations into separate header file
Bardur Arantsson
2015-03-07
*
Remove (effectively) unused wilderness_gen parameter
Bardur Arantsson
2015-03-07
*
Split wild.cc declarations to separate header file
Bardur Arantsson
2015-03-07
*
Split monster2.cc declarations into separate header
Bardur Arantsson
2015-03-07
*
Split util.cc function declarations into separate header files
Bardur Arantsson
2015-02-23
*
Move cave.cc function declarations to separate header
Bardur Arantsson
2015-02-23
*
Rework MONSTER_EXP into a function
Bardur Arantsson
2015-02-23
*
Update HOOK_WILD_GEN to new-style hook
Bardur Arantsson
2014-12-23
*
Switch almost everything over to C++
Bardur Arantsson
2013-09-27