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wizard2.cc
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Author
Age
*
Change player_type::* to bool
Bardur Arantsson
2019-02-15
*
Replace uses of bool_ with bool
Bardur Arantsson
2019-02-15
*
Migrate all headers to C++-only
Bardur Arantsson
2019-02-15
*
Remove angband.h
Bardur Arantsson
2019-02-15
*
Eliminate uses of bool_
Bardur Arantsson
2018-03-25
*
Remove 'cptr' typedef
Bardur Arantsson
2018-03-25
*
Fold IDENT_KNOWN into a boolean flag on the object_type
Bardur Arantsson
2018-03-25
*
Remove unnecessary wizard identification
Bardur Arantsson
2018-03-25
*
Remove unnecessary do_cmd_wiz_learn()
Bardur Arantsson
2018-03-25
*
Remove unnecessary argument from acquirement()
Bardur Arantsson
2018-03-25
*
Move k_idx to object_kind
Bardur Arantsson
2018-03-25
*
Add object_type->k_ptr to point directly to the object_kind
Bardur Arantsson
2018-03-25
*
Change object_kind::{text,name} to std::string
Bardur Arantsson
2018-03-25
*
Change k_info to an unordered_map<>
Bardur Arantsson
2018-03-25
*
Move random_artifacts to Game struct
Bardur Arantsson
2017-05-02
*
Remove redundant (void) parameters and return value casts
Bardur Arantsson
2017-05-02
*
Remove !SelfKnowledge
Bardur Arantsson
2016-10-22
*
Fix debug item creation menu
Elmo Todurov
2016-10-06
*
Remove traps
Bardur Arantsson
2016-10-05
*
Move a_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move k_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move r_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move wf_info into GameEditData
Bardur Arantsson
2016-10-05
*
Change strings in dungeon_info_type to std::string
Bardur Arantsson
2016-10-05
*
Move d_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move player_hp[] into Game
Bardur Arantsson
2016-09-17
*
Move wilderness structure into Game
Bardur Arantsson
2016-09-17
*
Use grid<> for wilderness grid
Bardur Arantsson
2016-09-17
*
Remove redundant checks "around" artifact_p()
Bardur Arantsson
2016-09-17
*
Remove unused "quest_idx" parameter from quest_type::init()
Bardur Arantsson
2016-09-17
*
Apply random_artifact_resistance() to debug-created artifacts too
Bardur Arantsson
2016-06-21
*
Rework TR{1,2,3,4,5}_* flags to flag_set<>
Bardur Arantsson
2016-06-21
*
Fix a debug-mode prompt
Bardur Arantsson
2016-06-21
*
Remove wizard1.cc
Bardur Arantsson
2016-06-20
*
Remove debug-only 'show all stats' code
Bardur Arantsson
2016-06-20
*
Make obj_theme a non-POD struct
Bardur Arantsson
2016-06-20
*
Migrate z-rand.c to C++
Bardur Arantsson
2015-12-11
*
Replace hack_apply_magic_power with optional parameter
Bardur Arantsson
2015-09-14
*
Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
*
Rework object list filters to avoid global variables
Bardur Arantsson
2015-04-15
*
Rename miscellaneous .h headers to .hpp
Bardur Arantsson
2015-03-22
*
Split variables.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Split tables.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Move wizard1.cc declarations to separate header file
Bardur Arantsson
2015-03-07
*
Move wizard2.cc declarations to separate header file
Bardur Arantsson
2015-03-07
*
Split object*.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split files.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split monster2.cc declarations into separate header
Bardur Arantsson
2015-03-07
*
Split util.cc function declarations into separate header files
Bardur Arantsson
2015-02-23
*
Split spells2.cc function declarations to separate header file
Bardur Arantsson
2015-02-23
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