| Commit message (Expand) | Author | Age |
* | Add Term_with_active() for temporarily activating a term | Bardur Arantsson | 2019-02-15 |
* | Search/replace bool_ with bool | Bardur Arantsson | 2019-02-15 |
* | Replace uses of bool_ for get_obj_num_hook() | Bardur Arantsson | 2019-02-15 |
* | Replace uses of bool_ in xtra1.* | Bardur Arantsson | 2019-02-15 |
* | Change player_type::* to bool | Bardur Arantsson | 2019-02-15 |
* | Migrate all headers to C++-only | Bardur Arantsson | 2019-02-15 |
* | Remove angband.h | Bardur Arantsson | 2019-02-15 |
* | Use std::string and std::array for player_class::titles[] | Bardur Arantsson | 2019-02-15 |
* | Move 'dungeon_flags' global to Game struct | Bardur Arantsson | 2019-02-15 |
* | Massively clean up handling of special dungeons | Bardur Arantsson | 2018-03-25 |
* | Remove 'cptr' typedef | Bardur Arantsson | 2018-03-25 |
* | Remove IDENT_CURSED | Bardur Arantsson | 2018-03-25 |
* | Make character sheet/dump as if equipment is identified | Bardur Arantsson | 2018-03-25 |
* | Remove Iron Helm of Knowledge | Bardur Arantsson | 2018-03-25 |
* | Refactor powers to an associative container | Bardur Arantsson | 2018-03-25 |
* | Add object_type->k_ptr to point directly to the object_kind | Bardur Arantsson | 2018-03-25 |
* | Change k_info to an unordered_map<> | Bardur Arantsson | 2018-03-25 |
* | Remove 'duplicated' line adding skill_dev for SKILL_DEVICE | Bardur Arantsson | 2017-06-13 |
* | Move alloc_* tables to Game struct | Bardur Arantsson | 2017-06-13 |
* | Extract duplicated code for all the fix_* functions | Bardur Arantsson | 2017-06-13 |
* | Use ANGBAND_TERM_MAX instead of literal 8 | Bardur Arantsson | 2017-06-13 |
* | Move "messages" to Game struct | Bardur Arantsson | 2017-06-13 |
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
* | Remove traps | Bardur Arantsson | 2016-10-05 |
* | Move a_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move wf_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move s_{info,descriptors} to Game/GameEdtiData | Bardur Arantsson | 2016-10-05 |
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move race_info and race_mod_info to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Remove max_plev | Bardur Arantsson | 2016-10-05 |
* | Move player_hp[] into Game | Bardur Arantsson | 2016-09-17 |
* | Move wilderness structure into Game | Bardur Arantsson | 2016-09-17 |
* | Use grid<> for wilderness grid | Bardur Arantsson | 2016-09-17 |
* | Refactor messages.cc to use boost::circular_buffer | Bardur Arantsson | 2016-09-17 |
* | Change skill_type struct to use 'bool' | Bardur Arantsson | 2016-09-17 |
* | Separate skill values from skill descriptions | Bardur Arantsson | 2016-09-17 |
* | Move 'player_*' shared fields to new 'player_shared' struct | Bardur Arantsson | 2016-09-17 |
* | Move ability_type::acquired to p_ptr struct | Bardur Arantsson | 2016-09-17 |
* | Bump cppformat -> fmt-3.0.0 | Bardur Arantsson | 2016-09-17 |
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
* | Remove effectively unused player_type::oppose_* fields | Bardur Arantsson | 2016-09-17 |
* | Remove monster_race::total_visible temporary state | Bardur Arantsson | 2016-09-17 |
* | Unify opval/oflags in player_* structs into player_level_flag | Bardur Arantsson | 2016-09-17 |
* | Rework SKF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Remove monster memory | Bardur Arantsson | 2016-06-20 |