| Commit message (Expand) | Author | Age |
* | Replace uses of bool_ with bool | Bardur Arantsson | 2019-02-15 |
* | Migrate all headers to C++-only | Bardur Arantsson | 2019-02-15 |
* | Replace uses of format() with fmt::format() | Bardur Arantsson | 2019-02-15 |
* | Remove angband.h | Bardur Arantsson | 2019-02-15 |
* | Replace C-style string code with boost::algorithm::* equivalents | Bardur Arantsson | 2019-02-15 |
* | Make 'struct term' opaque | Bardur Arantsson | 2019-02-15 |
* | Make struct term_win opaque | Bardur Arantsson | 2019-02-15 |
* | Apply a clang-tidy modernize-use-bool fix | Bardur Arantsson | 2019-02-15 |
* | Eliminate uses of bool_ | Bardur Arantsson | 2018-03-25 |
* | Eliminate uses of bool_ | Bardur Arantsson | 2018-03-25 |
* | Remove 'cptr' typedef | Bardur Arantsson | 2018-03-25 |
* | Remove IDENT_CURSED | Bardur Arantsson | 2018-03-25 |
* | Remove fountain identification | Bardur Arantsson | 2018-03-25 |
* | Add object_type->k_ptr to point directly to the object_kind | Bardur Arantsson | 2018-03-25 |
* | Change ego_item_type::name to std::string | Bardur Arantsson | 2018-03-25 |
* | Change object_kind::{text,name} to std::string | Bardur Arantsson | 2018-03-25 |
* | Change k_info to an unordered_map<> | Bardur Arantsson | 2018-03-25 |
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
* | Remove unused parameter from disturb() | Bardur Arantsson | 2016-10-08 |
* | Remove traps | Bardur Arantsson | 2016-10-05 |
* | Move t_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move e_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move a_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move f_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move wf_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move re_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move s_{info,descriptors} to Game/GameEdtiData | Bardur Arantsson | 2016-10-05 |
* | Move st_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Change strings in dungeon_info_type to std::string | Bardur Arantsson | 2016-10-05 |
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move race_info and race_mod_info to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Remove max_plev | Bardur Arantsson | 2016-10-05 |
* | Move wilderness structure into Game | Bardur Arantsson | 2016-09-17 |
* | Use grid<> for wilderness grid | Bardur Arantsson | 2016-09-17 |
* | Remove quark.{cc,hpp} | Bardur Arantsson | 2016-09-17 |
* | Refactor object_type 'artifact name' field to std::string | Bardur Arantsson | 2016-09-17 |
* | Change skill_type struct to use 'bool' | Bardur Arantsson | 2016-09-17 |
* | Move 'player_*' shared fields to new 'player_shared' struct | Bardur Arantsson | 2016-09-17 |
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
* | Factor out 'disturb_state' option handling | Bardur Arantsson | 2016-09-17 |
* | Remove inactive player_type::prot{good,undead} | Bardur Arantsson | 2016-09-17 |
* | Remove effectively unused player_type::oppose_* fields | Bardur Arantsson | 2016-09-17 |
* | Rework player_race_mod::{title,desc} to std::string | Bardur Arantsson | 2016-09-17 |
* | Remove effectively dead sound() code | Bardur Arantsson | 2016-09-17 |
* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework FF1_* flags to flags_set<> | Bardur Arantsson | 2016-06-21 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Change player_{race, spec, class} to non-POD types | Bardur Arantsson | 2016-06-20 |