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~~~~~01|Skeleton
~~~~~02|Race Modifiers|Skeleton
#####R=== Skeletal Race ===
#####GDescription
As undead beings, skeletons need to worry very little about poison or
attacks that can drain life. They do not really use eyes for perceiving
things, and are thus not fooled by invisibility. Their bones are resistant
to sharp shrapnels (not much to cut there), and they will quickly become
resistant to cold. It is very hard for skeletons to eat food or drink potions.
Although the magical effects of these will affect the skeleton even without
entering the skeleton's (non-existent) belly, the potion / food itself will
fall through the skeleton's jaws, giving no nutritional benefit.
#####GStat Modifiers
Strength 0
Intelligence -2
Wisdom -2
Dexterity 0
Constitution +1
Charisma -4
Hit Dice +0 sides
Spell Points -30%
Exp Penalty +45%
#####GRacial Skill Modifiers:
#####BSkill Start Mod Skill Point Gains Mod
Combat
Weaponmastery 0.800 [0.000]
Sneakiness -0.100 [0.000]
Stealth -1.000 [0.000]
Disarming -0.500 [0.000]
Magic
Magic-Device -0.500 [0.000]
Spirituality 0.500 [0.000]
#####GStarting Equipment
A skeletal character begins the game with:
Some scrolls of satisfy hunger
Some torches
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