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|||||oy
~~~~~01|Warper
~~~~~02|Classes|Warper
#####R=== Warpers ===
#####GDescription
A Warper is a type of mage that prefers to deal in magic that alters the
fabric of space and time. They specialise in the schools of *****m_convey.txt*0[Conveyance],
*****m_divin.txt*0[Divination] and *****m_tempo.txt*0[Temporal] magic.
#####GStarting Stat Modifiers
Strength -5
Intelligence +3
Wisdom +0
Dexterity +1
Constitution -2
Charisma +1
Hit Die +d0
Spell Points +50%
Exp Penalty 30%
#####GStarting Skills:
#####BSkill Start Level Skill Point Gains
Combat 1.000 [0.200]
Weaponmastery 0.700 [0.400]
Sneakiness 1.000 [0.900]
Stealth 0.000 [0.400]
Magic 1.000 [0.900]
Magic-Device 1.000 [1.050]
Spell-power 1.000 [0.700]
Mana 1.000 [0.700]
Geomancy
Fire 0.000 [0.800]
Water 0.000 [0.800]
Air 0.000 [0.800]
Earth 0.000 [0.800]
Meta 0.000 [0.800]
Conveyance 0.000 [1.200]
Divination 0.000 [1.200]
Temporal 0.000 [1.200]
Mind 0.000 [0.700]
Nature 0.000 [0.800]
Necromancy 0.000 [0.700]
Runecraft 0.000 [0.700]
Thaumaturgy 0.000 [0.700]
Spirituality 1.000 [0.550]
Prayer 0.000 [0.500]
Monster-lore 0.000 [0.500]
*A Warper cannot learn the Geomancy skill, but it is shown in his skill
screen because the elemental schools are sub-skills of it.
#####GInnate Abilities:
#####BAbility Character level
Perfect casting 1
#####GStarting Equipment
A Warper begins the game with:
a Book of Beginner Cantrips
a Dagger
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