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#pragma once
#include "h-basic.hpp"
/**
* Surface-level void gates descriptor.
*/
struct between_exit
{
s16b corresp; /* Corresponding between gate */
s16b wild_x; /* Wilderness spot to land onto */
s16b wild_y; /* Wilderness spot to land onto */
s16b px, py; /* Location of the map */
s16b d_idx; /* Dungeon to land onto */
s16b level;
};
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