#pragma once#include"h-basic.hpp"#include<array>/** * Player information during the birth process. */structbirther{s16brace=0;s16brmod=0;s16bpclass=0;s16bspec=0;bytequests=0;bytegod=0;s32bgrace=0;s32bau=0;std::array<s16b,6>stat{};s16bluck=0;boolquick_ok=false;};