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#include "angband.h"
static void gen_joke_place_monster(int r_idx)
{
int try_;
for (try_ = 0; try_ < 1000; try_++)
{
int x = randint(cur_hgt - 4) + 2;
int y = randint(cur_wid - 4) + 2;
if (place_monster_one(y, x, r_idx, 0, FALSE, MSTATUS_ENEMY))
{
return;
}
}
}
bool_ gen_joke_monsters(void *data, void *in, void *out)
{
if (joke_monsters)
{
if ((dungeon_type == 20) &&
(dun_level == 72))
{
int r_idx = test_monster_name("Neil, the Sorceror");
m_allow_special[r_idx + 1] = TRUE;
gen_joke_place_monster(r_idx);
m_allow_special[r_idx + 1] = FALSE;
}
}
return FALSE;
}
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