blob: 998f9c22dc2a66d06fce1d7466462f6c0f1fd375 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
|
#pragma once
#include "h-basic.hpp"
/**
* Martial arts descriptors
*/
struct martial_arts
{
const char *desc; /* A verbose attack description */
int min_level; /* Minimum level to use */
int chance; /* Chance of 'success' */
int dd; /* Damage dice */
int ds; /* Damage sides */
s16b effect; /* Special effects */
s16b power; /* Special effects power */
};
|