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#pragma once
#include "h-basic.h"
/**
* Quest descriptor and runtime data.
*/
struct quest_type
{
bool_ silent;
char name[40]; /* Quest name */
char desc[10][80]; /* Quest desc */
s16b status; /* Is the quest taken, completed, finished? */
s16b level; /* Dungeon level */
s16b *plot; /* Which plot does it belongs to? */
bool_ (*init)(int q); /* Function that takes care of generating hardcoded quests */
s32b data[9]; /* Various datas used by the quests */
bool_ (*gen_desc)(FILE *fff); /* Function for generating description. */
};
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