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#ifndef BANDIT_REPORTERS_COLORIZER_H
#define BANDIT_REPORTERS_COLORIZER_H
#ifdef _WIN32
#ifndef MINGW32
#define NOMINMAX
#endif
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
namespace bandit { namespace detail {
#ifdef _WIN32
struct colorizer
{
colorizer(bool colors_enabled = true)
: colors_enabled_(colors_enabled),
stdout_handle_(GetStdHandle(STD_OUTPUT_HANDLE))
{
original_color_ = get_console_color();
}
const char* green() const
{
if(colors_enabled_)
{
set_console_color(FOREGROUND_GREEN);
}
return "";
}
const char* red() const
{
if(colors_enabled_)
{
set_console_color(FOREGROUND_RED);
}
return "";
}
const char* reset() const
{
if(colors_enabled_)
{
set_console_color(original_color_);
}
return "";
}
private:
WORD get_console_color() const
{
CONSOLE_SCREEN_BUFFER_INFO info = {0};
GetConsoleScreenBufferInfo(stdout_handle_, &info);
return info.wAttributes;
}
void set_console_color(WORD color) const
{
SetConsoleTextAttribute(stdout_handle_, color);
}
private:
bool colors_enabled_;
HANDLE stdout_handle_;
WORD original_color_;
};
#else
struct colorizer
{
colorizer(bool colors_enabled = true)
: colors_enabled_(colors_enabled)
{}
const char* green() const
{
return colors_enabled_ ? "\033[1;32m" : "";
}
const char* red() const
{
return colors_enabled_ ? "\033[1;31m" : "";
}
const char* reset() const
{
return colors_enabled_ ? "\033[0m" : "";
}
private:
bool colors_enabled_;
};
#endif
}}
#endif
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