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diff --git a/doc/wmii.tex b/doc/wmii.tex new file mode 100644 index 0000000..3159d76 --- /dev/null +++ b/doc/wmii.tex @@ -0,0 +1,1497 @@ +\documentclass[letterpaper,oneside]{scrbook} + +\usepackage{txfonts} + +\usepackage{fontspec} +\usepackage{xunicode} +\usepackage{xltxtra} + +\usepackage{fancyvrb} +\usepackage[top=1in,bottom=1in]{geometry} +\usepackage{graphicx} +\usepackage{makeidx} +\usepackage{xcolor} +\usepackage[xetex,breaklinks,colorlinks,linkcolor=black]{hyperref} + +% Indexes +\makeindex +\let\primary=\textbf + +\setmainfont[Mapping=tex-text, Numbers=OldStyle]{Palatino LT Std} + +\let\primary=\textbf + +\def\titlebar#1{% + \begin{center}\includegraphics[width=5.5in]{#1.png}\end{center}} + +\def\man#1#2{#2\textbf{(#1)}} + +% Key specs +\def\key#1{{\small$\langle$\addfontfeature{Numbers=Lining}#1\/$\rangle$}} +\let\<=< +\catcode`\<=\active +\def<#1>{\key{#1}} + +% Display ‹...› and «...» as text in left and right pointing +% angle brackets. I use «» and ‹› because my terminal doesn't +% display left and right pointing angle brackets properly, and +% Xorg's compose maps don't provide them, anyway. +\catcode`\«=\active +\catcode`\‹=\active +\def‹#1›{$\langle${\itshape#1}$\rangle$} +\def«#1»{$\langle\langle${\itshape#1}$\rangle\rangle$} + +% Display |...| as verbatim, teletype text. +\DefineShortVerb{\|} + +\makeatletter +\let\:=: +\catcode`\:=\active +\def:{\@ifnextchar:{\coloncoloneq}{\:}} +\def\coloncoloneq#1{\@ifnextchar={$\Coloneqq$\coloncoloneqq}{\:\:}} +\def\coloncoloneqq#1{} + +% Create a verbatim {code} environment which highlights strings +% and comments. Several unicode characters are hacked to replace +% the grabbed characters, since we can't escape them in the +% verbatim environment. +\colorlet{comment}{gray} +\colorlet{string}{red!100!black!90} +\let\‘=‘ +\let\“=“ +\catcode`¶=6 +\catcode`#=\active\let#=\# +\catcode`\#=\active +\catcode`“=\active +\catcode`‘=\active +\def“¶1”{{\color{string}\“¶1”}}% +\def‘¶1’{{\color{string}\‘¶1’}}% +\DefineVerbatimEnvironment{code}{Verbatim}{xleftmargin=2em,gobble=2,% + codes={\catcode`\#=\active\catcode`\:=\active\catcode`“=\active\catcode`‘=\active},% + defineactive={% + \def#{\itshape\color{comment}\let“=\“\let‘=\‘\#}% + }} +\catcode`\#=6 +\catcode`“=12 +\catcode`‘=12 + +% Convenience defs for the various wmii commands, and a few +% others. +\def\wmii{\texttt{wmii}} +\def\wiIXmenu{\texttt{wi9menu}} +\def\wimenu{\texttt{wimenu}} +\def\wmiir{\texttt{wmiir}} +\def\ninep{{\addfontfeature{Numbers=Lining}9P}} +\def\POSIX{\textsc{POSIX}} + +\begin{document} +\thispagestyle{empty} +\leavevmode +\vfill + +\begin{center} + \centerline{\includegraphics[width=2in]{../img/wmii.pdf}} + + \vskip 1in + + \LARGE + The \wmii\ User Guide + + \vskip .5in + + \Large + Kris Maglione \\[1em] + \addfontfeature{Numbers=Lining} + 13 October 2009 + +\end{center} + +\vfill + +\newpage + +\frontmatter + +\tableofcontents + +\newpage +\chapter*{License} + +This file is distributed under the same terms as wmii: + +\begingroup +\ttfamily +\parindent=0pt +\parskip=1em + +\catcode`\:=12 +Copyright © 2009 Kris Maglione <\href{mailto:maglione.k@gmail.com}{maglione.k@gmail.com}> + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, sublicense, +and/or sell copies of the Software, and to permit persons to whom the +Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +DEALINGS IN THE SOFTWARE. +\endgroup + +\mainmatter + +\chapter{Introduction} + +\wmii\ is a simple but powerful window manager for the X Window +System. It provides both the classic (“floating”) and tiling +(“managed”) window management paradigms, which is to say, it does +the job of managing your windows, so you don't have to. It also +provides programability by means of a simple file-like +interface, which allows the user to program in virtually any +language he chooses. These basic features have become +indispensable to the many users of \wmii\ and other similar +window managers, but they come at a cost. Though our penchant +for simplicity makes \wmii's learning curve significantly +shorter than most of its competitors, there's still a lot to +learn. The rest of this guide will be devoted to familiarizing +new users with \wmii's novel features and eccentricities, as +well as provide advanced users with an in-depth look at our +customization facilities. + +\section{Concepts} + +As noted, \wmii\ provides two management styles: + +\begin{description} + \item[Managed] This is the primary style of window management + in \wmii. Windows managed in this style are automatically + arranged by \wmii\ into columns. Columns are created and + destroyed on demand. Individual windows in the column may be + moved or resized, and are often collapsed or hidden + entirely. Ad-hoc stacks of collapsed and uncollapsed windows + allow the user to efficiently manage their tasks. When + switching from an active to a collapsed window, the active + window collapses and the collapsed one effectively takes + its place. + + Managed windows have an unadorned titlebar: + + \titlebar{managed} + + \item[Floating] Since some programs aren't designed in ways + conducive to the managed work flow, \wmii\ also provides the + classic “floating” window management model. Windows managed + in this model float above the managed windows and may be moved + freely about. Other than automatic placement of new windows + and snapping of edges, \wmii\ doesn't manage floating + windows at all. + + Floating windows are indicated by a decorated titlebar: + + \titlebar{floating} + + \item[Fullscreen] Fullscreen mode is actually a subset of the + floating style. Windows may be toggled to and from + fullscreen mode at will. When fullscreen, windows reside in + the floating layer, above the managed windows. They have no + borders or titlebars, and occupy the full area of the + screen. Other than that, however, they're not special in any + way. Other floating windows may appear above them and the + user can still select, open, and close other windows at + will. +\end{description} + +\subsection{The Filesystem} + +All of \wmii's customization is done via a virtual filesystem. +Since the filesystem is implemented in the standardized \ninep\ +protocol, it can be accessed in many ways. \wmii\ provides a +simple command-line client, \wmiir, but many alternatives exist, +including libraries for Python, Perl, Ruby, PHP, and C. It can +even be mounted, either by Linux's 9p.ko kernel module or +indirectly via FUSE. + +The filesystem that \wmii\ provides is “virtual”, which is to +say that it doesn't reside on disk anywhere. In a sense, it's a +figment of \wmii's imagination. Files, when read, represent +\wmii's current configuration or state. When written, they +perform actions, update the UI, etc. For instance, the directory +|/client/| contains a directory for each window that \wmii\ +is currently managing. Each of those directories, in turn, +contains files describing the client's properties (its title, +its views\footnote{Views in \wmii\ are akin to workspaces or +virtual desktops in other window managers, but with some subtle +differences.}, its state). Most files can be written to update +the state they describe. For instance, +|/client/sel/ctl| describes the state of the selected +client. If a client is fullscreen, it contains the line: + +\begin{code} + Fullscreen on +\end{code} + +\noindent To change this, you'd update the file with the line +% XXX: Broken /ctl cmd. +|Fullscreen off| or even |Fullscreen| |toggle| to toggle +the client's fullscreen state. + +The concept of controlling a program via a filesystem derives +from Plan 9, where such interfaces are extensive and well +proven. The metaphor has shown itself to be quite intuitive to +Unix users, once the shock of a “virtual” filesystem wears off. +The flexibility of being able to control \wmii\ from myriad +programming languages, including the standard Unix shell and +even from the command line, is well worth the shock. + +\subsection{Views and Tags} + +Like most X11 window managers, \wmii\ provides virtual +workspaces. Unlike other window managers though, \wmii's +workspaces are created and destroyed on demand. Instead of being +sent to a workspace, windows in \wmii\ are tagged with any +number of names. Views are created dynamically from these tags, +and automatically if the user tries to access them. For +instance, if a window is given the tags ‘foo’ and ‘bar’, the two +views ‘foo’ and ‘bar’ are created, if they don't already exist. +The window is now visible on both of them. Moreover, tags can be +specified as regular expressions. So, a client tagged with {\tt +\verb+/^foo/+} will appear on any view named ‘foo’, ‘foo:bar’, +and so forth. Any time a client is tagged with a matching tag, +or the user opens a matching view, the window is automatically +added to it. + +\subsection{The Bar} + +\wmii\ provides a general purpose information bar at the top or +bottom of the screen. The bar is divided into a left and a right +section. Each section is made up of buttons, with a single +button spanning the gap between the two sides. Buttons can be +individually styled and can hold any text content the user +wishes. By convention, the buttons to the left show view names, +and those to the right display status information. + +\subsection{The Menus} + +\wmii\ includes two simple, external menu programs. The first, +\wimenu, is keyboard-based, and is used to launch programs and +generally prompt the user for input. It provides a list of +completions which are automatically filtered as you type. The +second, \wiIXmenu, is mouse-based, and is generally used to +provide context menus for titlebars and view buttons. Both menus +can be easily launched from shell scripts or the command line, +as well as from more complex scripting languages. + +\subsection{The Keyboard} + +\wmii\ is a very keyboard friendly window manager. Most actions +can be performed without touching the mouse, including +launching, closing, moving, resizing, and selecting programs. +New keybindings of any complexity can easily be added to handle +any missing functionality, or to simplify any repetitive tasks. + +\subsection{The Mouse} + +Despite being highly keyboard-accessible, \wmii\ strives to be +highly mouse accessible as well. Windows can be moved or resized +by dragging their window borders. When combined with a key +press, they can be moved, resized, or raised by dragging any +visible portion of the window. Mouse menus are accessed with a +single click and drag. View buttons in the bar and client +titlebars respond to the mouse wheel; view buttons can be +activated by dragging any draggable object (e.g., a file from a +file manager) over them. + +\chapter{Getting Started} + +This section will walk you through your first \wmii\ startup. +For your first experience, we recommend running \wmii\ in its +own X session, so you can easily switch back to a more +comfortable environment if you get lost. Though you may start +\wmii\ from a session manager in your day to day use, these +instructions will use |xinit|. To begin with, copy this file +to your home directory, so we can open it in your new X session. +Then setup your |~/.xinitrc| as follows: + +\begin{code} + cd + + # Start a PDF viewer with this guide. Use any viewer + # you're comfortable with. + xpdf wmii.pdf & + + # Launch wmii + exec wmii + + # That was easy. +\end{code} + +Before you run |xinit|, make sure you know how to switch +between terminals. Depending on your system, your current X +session is probably on terminal 5 or 7. You should be able to +switch between your terminals by pressing +Ctrl-Alt-F$\langle n\rangle$. Assuming that your current X +session is on terminal 7, you should be able to switch between +it and your new session by pressing Ctrl-Alt-F7 and Ctrl-Alt-F8. +Now you should be ready to start \wmii. When you run the +following command, you should be presented with a new X session +running wmii and a PDF viewer showing this document. + +\begin{code} + xinit +\end{code} + +When you're there, find this page in the new PDF viewer and +continue. + +\section{Your First Steps} + +If everything went according to plan, you should be viewing this +from a nearly empty \wmii\ session. We're going to be using the +keyboard a lot, so let's start with a convention for key +notation. We'll be using the key modifiers Control, Alt, Shift, +and Meta\footnote{The Windows$^{\mbox{\tiny®}}$ key on most +keyboards. The Penguin key, on the more tongue in cheek +varieties.}, which we'll specify as C-, A-, S-, and M-, +respectively. So, <C-S-a> means pressing ‘|a|’ while holding +|Control| and |Shift|. We'll also express mouse clicks this +way, with <M-Mouse1> signifying a press of the right mouse +button, with the Meta key depressed. Buttons 4 and 5 are the up +and down scroll wheel directions, respectively. + +\subsection{Floating Mode} + +Beginning with what's familiar to most users, we'll first explore +floating mode. First, we need to select the floating layer. +Press <M-Space>. You should see the titlebar of this window +change color. Now, press <M-Return> to launch a terminal. +The easiest way to drag the terminal around is to press and hold +<M-Mouse1> over the window and simply drag the window +around. You should be able to drag the window anywhere onscreen +without ever releasing the mouse button. As you drag near the +screen edges, you should notice a snap. If you try to drag the +window fully off-screen, you'll find it constrained so that a +portion always remains visible. Now, release the window and move +the mouse toward one of its corners. Press and hold +<M-Mouse3>\footnote{The right button.}. As you drag the +mouse around, you should see the window resized accordingly. + +To move the window without the modifier key, move the pointer +over the layout box to the left of its titlebar. You should see +the cursor change. Now, simply click and drag. To resize it, +move the pointer toward the window's edge until you see the +cursor change, and again, click and drag. Now, to close the +window, move the mouse over the windows titlebar, press and hold +<Mouse3>, select |Delete|, and release it. You should +see this window's titlebar return to its original color, +indicating that it's regained focus. + +\subsection{Managed Mode} + +Now, for the fun part. We'll start exploring managed mode by +looking at the basics of columns. In the default configuration, +columns have three modes: + +\begin{description} + \item[Stack] <M-s> The default mode for new columns. Only one window + is fully visible per column at once. The others only display + their title bars. When new windows are added to the column, + the active window collapses, and the new one takes its + place. Whenever a collapsed client is selected, the active + window is collapsed to take its place. + \item[Max] <M-m> Like stack mode, but the titlebars of collapsed + clients are hidden. + \item[Default] <M-d> Multiple uncollapsed windows may be visible at + once. New windows split the space with the other uncollapsed + windows in their vicinity. Windows may still be collapsed by + shrinking them to the size of their titlebars. At this + point, the behavior of a stack of collapsed and uncollapsed + clients is similar to that of stack mode. +\end{description} + +Before we open any new windows in managed mode, we need to +explore the column modes a bit. Column modes are activated with +the key bindings listed above. This column should be in stack +mode now. Watch the right side of the titlebar as you press +<M-m> to enter max mode. You should see an indicator appear. +This tells you the number of hidden windows directly above and +below the current window, and its position in that stack. Press +<M-d> to enter default mode. Now we're ready to open another +client. Press <M-Return> to launch another terminal. Now, +press <M-S-l> to move the terminal to a new column to the +right of this one. Once it's there, press <M-Return> two +more times to launch two more terminals. Now that you have more +than one window in a column, cycle through the three column +modes again until they seem familiar. + +\subsection{Keyboard Navigation} + +To begin, switch back to default mode. The basic keyboard +navigation keys, <M-h>, <M-j>, <M-k>, and <M-l>, +derive from vi, and represent moving left, down, up, and right +respectively. Try selecting each of the four windows currently +visible on screen. Notice that navigation wraps from one side of +the screen to the other, and from the top to the bottom. Now, +return to the write column, switch to stack mode, and select +each of the three terminals again. Do the same in max mode, +paying careful attention to the indicator to the right of the +titlebar. + +Now that you can select windows, you'll want to move them +around. To move a window, just add the Shift key to the +direction keys. So, to move a window left, instead of <M-h>, +type <M-S-h>. Now, experiment with moving windows, just as +you did with navigating them, in each of the three column modes. +Once you're comfortable with that, move a window to the floating +layer. Since we toggled between the floating and managed layers +with <M-Space>, we'll move windows between them with +<M-S-Space>. Try moving some windows back and forth until it +becomes familiar. Now, move several windows to the floating +layer and try switching between them with the keyboard. You'll +notice that <M-h> and <M-l> don't function in the +floating layer. This is for both historical and logistical +reasons. <M-j> and <M-k> cycle through floating windows +in order of their most recent use. + +\subsection{Mouse Navigation} + +\wmii\ uses the “sloppy focus” model, which is to say, it focuses +windows when the mouse enters them and when you click them. It +focuses windows only when you select them with the keyboard, +click their titlebars, or press click them with <M-Mouse2>. +Collapsed windows may be opened with the mouse by clicking their +titlebars. Moving and resizing floating windows should be +largely familiar, and has already been covered. The same can't +be said for managed windows. + +Let's begin working with the mouse in the managed layer. Return +to a layout with this document in a column on the left, and +three terminals in a column to the right. Switch the right +column to default mode. Now, bring the mouse to the top of the +third terminal's titlebar until you see a resize cursor. Click +and drag the titlebar to the very top of the screen. Now, move +the cursor to the top of the second terminal's titlebar and drag +it to the very bottom of the screen. Press <M-d> to restore the +terminals to their original sizes. Now, click and hold the +layout box of the second terminal. Drag it to the middle of the +terminal's window and release. Click and hold the layout box of +the third terminal and drag it to the middle of the first +terminal's window. Finally, drag the first terminal's layout box +to halfway down this window. <M-Mouse1> works to the same +effect as dragging the layout box, but allows you to click +anywhere in the window. + +Now that you've seen the basics of moving and dragging windows, +let's move on to columns. Click and drag the border between the +two columns. If that's a difficult target to click, there's a +triangle at the top of the division between the two columns that +you can click and drag as well. If that's still too hard a +target, try using <M-Mouse3>, which works anywhere and provides +much richer functionality. + +\subsection{Window Focus and Selection} + +For the purposes of keyboard navigation, \wmii\ keeps track of +which window is currently selected, and confers its titlebar a +different color scheme from the other windows. This window is +the basis of relative motion commands, such as “select the +window to the left”, and the target of commands such as “close +this window”. Normally, the selected window is the same as the +focused window, i.e., the window that receives keyboard events. +Some applications, however, present strange corner cases. + +\begin{description} + \item[Focused, selected window] This is the normal case of a + window which is both selected and has the keyboard focus. + \titlebar{selected} + \item[Unfocused, unselected window] This is the normal case for an + unselected window which does not have the keyboard focus. + \titlebar{unselected} + \item[Unfocused, selected window] This is the first unusual + case. This is the selected window, for the purposes of + keyboard navigation, but it does not receive keyboard events. + A good example is an onscreen keyboard, which will receive + mouse clicks and translate them to keyboard events, but + won't absorb those keyboard events itself. Other examples + include any window whilst another (such as \wimenu) has + grabbed the keyboard. + \titlebar{unfocused} + \item[Focused, unselected window] This is the second unusual + focus case. The window has the keyboard focus, but for the + purposes of keyboard navigation, it is not considered + selected. In the case of an onscreen keyboard, this is the + window which will receive the generated events. In the case + of a keyboard grab, the will likely be the window holding + the grab. + \titlebar{focused} +\end{description} + +\section{Running Programs} + +You've already seen the convenient key binding to launch a +terminal, but what about other programs? To get a menu of all of +the executables in your path, type <M-p>. This should replace +the bar at the bottom of the screen with a prompt, followed by a +string of completions. Start typing the name of a program that +you want to open. You can press <Tab> and <S-Tab> to cycle +through the completions, or you can just press <Return> to +select the first one. If you want to execute a more complex +command, just type it out and press <Return>. If you want to +recall that command later, use \wimenu's history. Start typing +the command you want and then press <C-p> until you come to it. + +When you're done with a program, you'll probably want an easy +way to close it. The first way is to ask the program to close +itself. Since that can be tedious (and sometimes impossible), +\wmii\ provides other ways. As mentioned, you can right click +the titlebar and select |Delete|. If you're at the keyboard, +you can type <M-S-c>. These two actions cause \wmii\ to ask +nicely that the program exit. In those sticky cases where the +program doesn't respond, \wmii\ will wait 10 seconds before +prompting you to kill the program. If you don't feel like +waiting, you can select |Kill| from the window's titlebar +menu, in which case \wmii\ will forcefully and immediately kill +it. Beware, killing clients is a last resort. In cases where the +same program opens multiple windows, killing one will kill them +all—without warning. + +\section{Using Views} + +As already noticed, \wmii's concept of virtual workspaces is +somewhat unique, so let's begin exploring it. Open up a terminal +and press <M-S-2>. You should see a new button on the bar at the +bottom of the screen. When you click it, you should see your +original terminal. Press <M-1> to come back here. Now, press +<M-3>, and <M-1> again to return here once more. Notice that the +views were created when needed, and destroyed when no longer +necessary. If you want to select a view with a proper name, use +<M-t> and enter the name. Other than the dynamic creation of +views, this is still similar to the familiar X11 workspace +model. But that's just the beginning of \wmii's model. Open a new +terminal, and type: + +\begin{code} + echo ‘Hello world!’ +\end{code} + +\noindent Now, type <M-S-t>. In the menu that appears, enter +|1+2+3|. Now, visit the views |1|, |2|, and |3|, and you'll see +the client on each. To remove a tag, type <M-S-t> again, and +this time enter |-2|. You'll notice that the client is no longer +on the |2| view. Finally, tag names needn't be discrete, +ordinary strings. They can also be regular expressions. Select +the terminal again, and enter |+/^5/|. Now, switch to the |5| +view. Now try the |6| view. Finally, type <M-t> and enter |50| +to check the |50| view. Clients tagged with regular expressions +are attached to any matching views when they're created. So, +when you switch to an empty view, or tag a client with a new +tag, any clients with matching regular expressions are +automatically added to it. When all explicitly tagged clients +disappear from the view, and it's no longer visible, clients +held there by regular expressions are automatically removed. + +\section{Learning More} + +For full tables of the standard key bindings, and descriptions +of the precise semantics of the topics discussed above, you +should refer to \wmii's |man| pages. + +\chapter{Customizing \wmii} + +There are several configuration schemes available for \wmii. If +you're only looking to add basic key bindings, status monitors, +\emph{et cetera}, you should have no trouble modifying the stock +configuration for your language of choice. If you're looking for +deeper knowledge of \wmii's control interface though, this +section is for you. We'll proceed by building a configuration +script in \POSIX\ |sh| syntax and then move on to a discussion +of the higher level constructs in the stock configuration +scripts. + +\section{Events} + +The \wmii\ control interface is largely event driven. Each event +is represented by a single, plain-text line written to the +|/event| file. You can think of this file as a named pipe. When +reading it, you won't receive an EOF\footnote{End of File} until +\wmii\ exits. Moreover, any lines written to the file will be +transmitted to everyone currently reading from it. Notable +events include key presses, the creation and destruction of +windows, and changes of focus and views. + +We'll start building our configuration with an event processing +framework: + +\begin{code} + «Event Loop» ::= + # Broadcast a custom event + wmiir xwrite /event Start wmiirc + + # Turn off globbing + set -f + # Open /event for reading + wmiir read /event | + # Read the events line by line + while read line; do + # Split the line into words, store in $@ + set -- $line + event=$1; shift + line = "$(echo $line | sed ‘s/^[^ ]* //’ | tr -d ‘\n’)" + # Process the event + case $event in + Start) # Quit when a new instance starts + [ $1 = wmiirc ] && exit;; + «Event Handlers» + esac + done +\end{code} + +Now, we need to consider which types of events we'll need to +handle: + +\begin{code} + «Event Handlers» ::= + «View Button Events» + «Urgency Events» + «Unresponsive Clients» + «Notice Events» + «Key Events» + «Client Menu Events» + «Tag Menu Events» +\end{code} + +\section{Bar Items} + +The bar is described by the files in the two directories |/lbar/| and +|/rbar/| for buttons on the left and right side of the bar, +respectively. The format of the files is: + +\begin{code} + ‹Color Tuple› ‹Label› +\end{code} + +although the color tuple may be elided in cases where the label +doesn't match its format. + +A ‹Color Tuple› is defined as: + +\begin{code} + ‹tuple› ::= ‹foreground color› ‹background color› ‹border color› + ‹color› ::= #‹6 character RGB hex color code› +\end{code} + +Let's define our basic theme information now: + +\begin{code} + «Theme Definitions» ::= + normcolors=‘#000000 #c1c48b #81654f’ + focuscolors=‘#000000 #81654f #000000’ + background=‘#333333’ + font=‘drift,-*-fixed-*-*-*-*-9-*-*-*-*-*-*-*’ +\end{code} + +\subsection{View Buttons} + +With a basic understanding of bar items in mind, we can write +our view event handlers: + +\index{events!CreateTag} +\index{events!DestroyTag} +\index{events!FocusTag} +\index{events!UnfocusTag} +\begin{code} + «View Button Events» ::= + CreateTag) # CreateTag ‹Tag Name› + echo $normcolors $1 | wmiir create /lbar/$1;; + DestroyTag) # DestroyTag ‹Tag Name› + wmiir rm /lbar/$1;; + FocusTag) # FocusTag ‹Tag Name› + wmiir xwrite /lbar/$1 $focuscolors $1;; + UnfocusTag) # UnfocusTag ‹Tag Name› + wmiir xwrite /lbar/$1 $normcolors $1;; +\end{code} + +\subsection{Urgency} + +\index{events!UrgentTag|(} +\index{events!NotUrgentTag|(} +Windows can specify that they require attention, and in X11 +parlance, this is called urgency. When a window requests +attention as such, or declares that it's been satisfied, \wmii\ +broadcasts an event for the client and an event for each view +that it belongs to, and fills in the client's layout box. It's +the job of a script to decide how to handle it above and beyond +that. The standard scripts simply mark urgent views with an +asterisk: + +\begin{code} + «Urgency Events» ::= + # The urgency events are ‘Client’ events when the program + # owning the window sets its urgency state. They're ‘Manager’ + # events when wmii or the wmii user sets the state. + UrgentTag) # UrgentTag ‹‘Client’ or ‘Manager’› ‹Tag Name› + wmiir xwrite /lbar/$2 $2;; + NotUrgentTag) # NotUrgentTag ‹‘Client’ or ‘Manager’› ‹Tag Name› + wmiir xwrite /lbar/$2 $2;; +\end{code} +\index{events!UrgentTag|)} +\index{events!NotUrgentTag|)} + +\subsection{Notices} + +The standard scripts provide a custom Notice event for +displaying status information. The events appear in the long bar +between the left and right sides for five seconds. + +\begin{code} + «Notice Events» ::= + Notice) + wmiir xwrite /rbar/!notice $line + kill $xpid 2>/dev/null # Let's hope this isn't reused... + { sleep 5; wmiir xwrite /rbar/!notice ‘ ’; } & + xpid = $!;; +\end{code} + +\section{Keys} + +\label{keybindings} +\index{key bindings} +\index{filesystem!/!keys} +\index{filesystem!/!event} +Now to the part you've no doubt been waiting for: binding keys. +When binding keys, you need to be aware of two files, |/keys| +and |/event|. The former defines which keys \wmii\ needs to +grab, and the latter broadcasts the events when they're pressed. + +Key names are specified as a series of modifiers followed by a +key name, all separated by hyphens. Valid modifier names are +|Control|, |Shift|, |Mod1| (usually Alt), |Mod2|, |Mod3|, |Mod4| +(usually the Windows® key), and |Mod5|. Modifier keys can be +changed via |xmodmap(1)|, the details of which are beyond the +scope of this document. + +Key names can be detected by running |xev| from a +terminal, pressing the desired key, and looking at the output +(it's in the parentheses, after the keysym). A \wmii-specific +utility is forthcoming. + +Examples of key bindings: + +\begin{description} + \item[Windows® key + Capital A] |Mod4-Shift-A| + \item[Control + Alt + Space] |Mod1-Control-Space| +\end{description} + +Now, let's bind the keys we plan on using: + +\begin{code} + «Bind Keys» ::= + { + cat <<! + Mod4-space + Mod4-d + Mod4-s + Mod4-m + Mod4-a + Mod4-p + Mod4-t + Mod4-Return + Mod4-Shift-space + Mod4-f + Mod4-Shift-c + Mod4-Shift-t + Mod4-h + Mod4-j + Mod4-k + Mod4-l + Mod4-Shift-h + Mod4-Shift-j + Mod4-Shift-k + Mod4-Shift-l + ! + for i in 1 2 3 4 5 6 7 8 9 0; do + echo Mod4-$i + echo Mod4-Shift-$i + done + } | wmiir write /keys +\end{code} + +and lay a framework for processing their events: + +\begin{code} + «Key Events» ::= + Key) # Key ‹Key Name› + case $1 in + «Motion Keys» + «Client Movement Keys» + «Column Mode Keys» + «Client Command Keys» + «Command Execution Keys» + «Tag Selection Keys» + «Tagging Keys» + esac;; +\end{code} + +\section{Click Menus} + +Sometimes, you have your hand on the mouse and don't want to +reach for the keyboard. To help cope, \wmii\ provides a +mouse-driven, single-click menu. The default configuration uses +it for client and tag menus. + +\begin{code} + «Click Menu Initialization» ::= + clickmenu() { + if res=$(wmii9menu -- “$@”); then eval “$res”; fi + } +\end{code} + +\section{Control Files} + +Several directories including the root, have control files, +named |ctl|. These files are used to control the object (e.g., a +client or tag) represented by the directory. Each line of the +file, with the possible section of the first, represents a +control variable and its value. In the case of all but the root +|/ctl| file, the first line represents the id of the directory. +In the case of |/tag/foo/ctl|, for instance, the first line +should read |foo|. This is useful when dealing with the special +|sel/| directories. For instance, when |foo| is the selected +tag, the special |/tag/sel| directory is a link to |/tag/foo|, +and the first line of |/tag/sel/ctl| will read |foo|, just as +if you'd accessed |/tag/foo/ctl| directly. + +The rest of the lines, the control variables, can be modified by +writing new values to the control file. For instance, if a +client is fullscreen, its control file will contain the line: + +\begin{code} + Fullscreen on +\end{code} + +\noindent To restore the client from fullscreen, either of the +following lines may be written to its control file: + +\begin{code} + Fullscreen off + Fullscreen toggle +\end{code} + +When next read, the |Fullscreen on| line will have been replaced +with |Fullscreen off|. No care need be taken to preserve the +other contents of the file. They're generated anew each time +it's read. + +\section{Clients} + +\def\clientlabel{/client/$\langle\mathit{client}\rangle$/} +\index{filesystem!/client/*/@\clientlabel|(} +Clients are represented by directories under the |/client/| +tree. Subdirectory names represent the client's X11 window ID. +The special |sel/| directory represents the currently selected +client. The files in these directories are: + +\begin{description} + \item[ctl] The control file. The properties are: + \index{filesystem!/client/*/@\clientlabel!ctl} + \begin{description} + \item[Fullscreen] The client's fullscreen state. When + |on|, the client is displayed fullscreen on all of its + views. Possible values are |on|, |off|, and |toggle|. + \item[Urgent] The client's urgency state. When |on|, the + client's layout box will be highlighted. Possible values + are |on|, |off|, and |toggle|. + \item[kill] When written, the window is closed politely, + if possible. + \item[slay] When written, the client is killed peremptorily. + \end{description} + \item[props] The client's window class (the X11 |WM_CLASS| + property) and title string, separated by colons. This file + is not writable. + \index{filesystem!/client/*/@\clientlabel!props} + \item[label] The client's window title. May be written to + change the client's title. + \index{filesystem!/client/*/@\clientlabel!label} + \item[tags] + \index{filesystem!/client/*/@\clientlabel!tags} + The client's tags. Tag names are separated by |+| + signs. Tags beginning and ending with |/| are treated as + regular expressions. If the written value begins with a |+| + or a |-|, the tags are updated rather than overwritten. Tag + names which directly follow a |-| sign are removed rather + than added. Regular expression tags which directly follow a + minus sign are treated as exclusion expressions. For + example, the tag string |+/foo/-/food/| will match the tag + |foobar|, but not the tag |foodstand|. +\end{description} + +\index{filesystem!/client/*/@\clientlabel|)} + +\subsection{Key Bindings} + +To control clients, we'll add the following key bindings: + +\begin{code} + «Client Command Keys» ::= + Mod4-Shift-c) wmiir xwrite /client/sel/ctl kill;; + Mod4-f) wmiir xwrite /client/sel/ctl Fullscreen toggle;; +\end{code} + +And to manage their tags, we'll need: + +\begin{code} + «Tagging Keys» ::= + Mod4-Shift-t) + # Get the selected client's id + c=$(wmiir read /client/sel/ctl | sed 1q) + # Prompt the user for new tags + tags=$(wmiir ls /tag | sed ‘s,/,,; /^sel$/d’ | wimenu) + # Write them to the client + wmiir xwrite /client/$c/tags $tag;; + Mod4-Shift-[0-9]) + wmiir xwrite /client/sel/tags ${1##*-};; +\end{code} + +\subsection{Click Menus} + +\index{events!ClientMouseDown} +\begin{code} + «Client Menu Events» ::= + ClientMouseDown) # ClientMouseDown ‹Client ID› ‹Button› + [ $2 = 3 ] && clickmenu \ + “Delete:xwrite /client/$1/ctl kill” \ + “Kill:xwrite /client/$1/ctl slay” \ + “Fullscreen:/client/$1/ctl Fullscreen on” +\end{code} + +\subsection{Unresponsive Clients} + +\index{events!UnresponsiveClient|(} +When \wmii\ tries to close a window, it waits 8 seconds for the +client to respond, and then lets its scripts decide what to do +with it. The stock scripts prompt the user for input: + +\begin{code} + «Unresponsive Clients» ::= + UnresponsiveClient) # UnresponsiveClient ‹Client ID› + { + # Use wihack to make the xmessage a transient window of + # the problem client. This will force it to open in the + # floaing layer of whatever views the client is attached to + resp=$(wihack -transient $1 \ + xmessage -nearmouse -buttons Kill,Wait -print \ + “The following client is not responding.” \ + “What would you like to do?$(echo)” \ + $(wmiir read /client/$1/label)) + [ $resp = Kill ] && wmiir xwrite /client/$1/ctl slay + } &;; +\end{code} +\index{events!UnresponsiveClient|)} + +\section{Views} + +\def\taglabel{/tag/$\langle\mathit{tag}\rangle$/} +\index{filesystem!/tag/*/@\taglabel|(} +Views are represented by directories under the |/tag/| tree. The +special |sel/| directory represents the currently selected +client. The |sel| tag is treated similarly elsewhere. The files +in these directories are: + +\begin{description} + \item[ctl] + The view's control file. The properties are: + \index{filesystem!/tag/*/@\taglabel!ctl|(} + \begin{description} + \item[select ‹Area›] Select the column ‹Area›, where + ‹Area› is a 1-based column index, or |~| for the floating + area. It may be optionally preceded by ‹Screen›|:|, where + ‹Screen› is a 0-based Xinerama screen index, or “sel”. When + omitted, ‹Screen› defaults to 0, the primary screen. + \item[select ‹Area› ‹Client Index›] Select the column ‹Area›, and + the ‹Client Index›th client. + \item[select client ‹Client ID›] Select the client with the + X11 window ID ‹Client ID›. + \item[select ‹Direction›] + Select the client in ‹Direction› where ‹Direction› may be + one of ‹up $\wedge$ down $\wedge$ left $\wedge$ right›. + \item[send client ‹Client ID› ‹Area›] Send ‹Client ID› to + ‹Area›. ‹Area› may be |sel| for the selected area, and + |client ‹Client ID›| may be |sel| for the currently selected + client. + \item[send client ‹Client ID› ‹Direction›] + Send ‹Client ID› to a column or position in its column in + the given direction. + \item[send client ‹Client ID› toggle] If ‹Client ID› is + floating, send it to the managed layer. If it's managed, + send it to the floating layer. + \item[swap client ‹Client ID› \ldots] The same as the |send| + commands, but swap ‹Client ID› with the client at the given + location. + \item[colmode ‹Area› ‹Mode›] Set ‹Area›'s mode to ‹Mode›, + where ‹Mode› is a string of values similar to tag + specifications. Values which may be added and removed are as + follows for managed areas: + + \begin{description} + \item[stack] One and only one client in the area is + uncollapsed at any given time. When a new client is + selected, it is uncollapsed and the previously selected + client is collapsed. + \item[max] Collapsed clients are hidden from view + entirely. Uncollapsed clients display an indicator + {\it‹n›/‹m›}, where ‹m› is the number of collapsed + clients directly above and below the client, plus one, + and ‹n› is the client's index in the stack. + \item[default] Like subtracting the stack mode, but all + clients in the column are given equal height. + \end{description} + + For the floating area, the values are the same, except that + in |max| mode, floating clients are hidden when the managed + layer is selected. + \item[grow ‹Frame› ‹Direction› {[‹Amount›]}] Grow ‹Frame› in + the given direction, by ‹Amount›. ‹Amount› may be any + integer, positive or negative. If suffixed with |px|, + it specifies an exact pixel amount, otherwise it specifies a + “reasonable increment”. Defaults to 1. + + ‹Frame› may be one of: + \begin{itemize} + \item client ‹Client ID› + \item ‹Area› ‹Client Index› + \end{itemize} + \item[nudge ‹Frame› ‹Direction› {[‹Amount›]}] Like + |grow|, but move the client in ‹Direction› instead of + resizing it. + \end{description} + \index{filesystem!/tag/*/@\taglabel!ctl|)} +\end{description} + +\index{filesystem!/tag/*/@\taglabel|)} + +\subsection{Key Bindings} + +We'll use the following key bindings to interact with views: + +\begin{code} + «Motion Keys» ::= + Mod4-h) wmiir xwrite /tag/sel/ctl select left;; + Mod4-l) wmiir xwrite /tag/sel/ctl select right;; + Mod4-k) wmiir xwrite /tag/sel/ctl select up;; + Mod4-j) wmiir xwrite /tag/sel/ctl select down;; + Mod4-space) wmiir xwrite /tag/sel/ctl select toggle;; + + «Client Movement Keys» ::= + Mod4-Shift-h) wmiir xwrite /tag/sel/ctl send sel left;; + Mod4-Shift-l) wmiir xwrite /tag/sel/ctl send sel right;; + Mod4-Shift-k) wmiir xwrite /tag/sel/ctl send sel up;; + Mod4-Shift-j) wmiir xwrite /tag/sel/ctl send sel down;; + Mod4-Shift-space) wmiir xwrite /tag/sel/ctl send sel toggle;; + + «Column Mode Keys» ::= + Mod4-d) wmiir xwrite /tag/sel/ctl colmode sel -stack-max;; + Mod4-s) wmiir xwrite /tag/sel/ctl colmode sel stack-max;; + Mod4-m) wmiir xwrite /tag/sel/ctl colmode sel stack+max;; +\end{code} + +\subsection{Click Menus} + +\index{events!LeftBarMouseDown} +\begin{code} + «Tag Menu Events» ::= + LeftBarMouseDown) # LeftBarMouseDown ‹Button› ‹Bar Name› + [ $1 = 3 ] && clickmenu \ + “Delete:delete_view $2” +\end{code} + +\section{Command and Program Execution} + +Perhaps the most important function we need to provide for is +the execution of programs. Since \wmii\ users tend to use +terminals often, we'll add a direct shortcut to launch one. +Aside from that, we'll add a menu to launch arbitrary programs +(with completions) and a separate menu to launch wmii specific +commands. + +We use |wmiir setsid| to launch programs with their own session +IDs to prevent untoward effects when this script dies. + +\begin{code} + «Command Execution Initialization» ::= + terminal() { wmiir setsid xterm “$@” } + proglist() { + IFS=: set -- $1 + find -L $@ -maxdepth 1 -perm /111 | sed ‘1d; s,.*/,,’ | sort | uniq + unset IFS + } +\end{code} + +\subsection{Key Bindings} +\begin{code} + «Command Execution Keys» ::= + Mod4-Return) terminal & ;; + Mod4-p) eval exec wmiir setsid "$(proglist $PATH | wimenu)" &;; + Mod4-a) { + set -- $(proglist $WMII_CONFPATH | wimenu) + which=$(which which) + prog=$(PATH=$WMII_CONFPATH $which $1); shift + eval exec $prog “$@” + } &;; +\end{code} + +\section{The Root} + +The root filesystem contains the following: + +\index{!filesystem!/|(} +\begin{description} + \item[ctl] The control file. The properties are: + \index{filesystem!/!ctl} + \begin{description} + \item[bar on ‹top $\wedge$ bottom›] Controls where the bar + is shown. + \item[bar off] Disables the bar entirely. + \item[border] The border width, in pixels, of floating + clients. + \item[colmode ‹Mode›] The default column mode for newly + created columns. + \item[focuscolors ‹Color Tuple›] The colors of focused + clients. + \item[normcolors ‹Color Tuple›] The colors of unfocused + clients and the default color of bar buttons. + \item[font ‹Font›] The font used throughout \wmii. If + prefixed with |xft:|, the Xft font renderer is used, and + fonts may be antialiased. Xft font names follow the + fontconfig formula. For instance, 10pt, italic Lucida + Sans would be specified as + + \begin{code} + xft:Lucida Sans-10:italic + \end{code} + + See \man 1 {fc-match}. + + \item[grabmod ‹Modifier Keys›] The key which must be + pressed to move and resize windows with the mouse + without clicking hot spots. + \item[incmode ‹Mode›] Controls how X11 increment hints are + handled in managed mode. Possible values are: + \begin{description} + \item[ignore] Increment hints are ignored entirely. + Clients are stretched to fill their full allocated + space. + \item[show] Gaps are shown around managed client + windows when their increment hints prevent them from + filling their entire allocated space. + \item[squeeze] When increment hints cause gaps to show + around clients, \wmii\ will try to adjust the sizes + of the clients in the column to minimize lost space. + \end{description} + \item[view ‹Tag›] Change the currently visible view. + \item[exec ‹Command›] Replaces this \wmii\ instance with + ‹Command›. ‹Command› is split according to rc quoting + rules, and no expansion occurs. If the command fails to + execute, \wmii\ will respawn. + \item[spawn ‹Command›] Spawns ‹Command› as it would spawn + |wmiirc| at startup. If ‹Command› is a single argument + and doesn't begin with |/| or |./|,% + \hskip 1ex|$WMII_CONF|\-|PATH| is + searched for the executable. Otherwise, the whole + argument is passed to the shell for evaluation. + \end{description} + \item[keys] The global keybindings. See section \ref{keybindings}. + \index{filesystem!/!keys|primary} + \item[event] The global event feed. See section \ref{keybindings}. + \index{filesystem!/!event|primary} + \item[colrules] + \index{filesystem!/!colrules} + The |/colrules| file contains a list of + rules which affect the width of newly created columns. + Rules have the form: + + \begin{quote}\texttt{ + /‹regex›/ -> ‹width›{\color{gray}[}+‹width›{\color{gray}]*}} + \end{quote} + + When a new column, ‹n›, is created on a view whose + name matches ‹regex›, the ‹n›th given + ‹width› percentage of the screen is given to it. If + there is no ‹n›th width, $1/\mbox{‹ncol›th}$ of the + screen is given to it. + + \item[tagrules] + \index{filesystem!/!tagrules} + The |/tagrules| file contains a list of + rules similar to the colrules. These rules specify + the tags a client is to be given when it is created. + Rules are specified: + + \begin{quote}\texttt{ + /‹regex›/ -> ‹tag›{\color{gray}[}+‹tag›{\color{gray}]*}} + \end{quote} + + When a client's ‹name›:‹class›:‹title› matches + ‹regex›, it is given the tagstring ‹tag›. There are + two special tags. |!|, which is deprecated, and identical + to |sel|, represents the current tag. |~| + represents the floating layer. +\end{description} + +\index{!filesystem!/|)} + +\subsection{Configuration} + +We'll need to let \wmii\ know about our previously defined theme +information: + +\begin{code} + «Configuration» ::= + «Theme Definitions» + + xsetroot -solid $background + wmiir write /ctl <<! + border 2 + focuscolors $focuscolors + normcolors $normcolors + font $font + grabmod Mod4 + ! +\end{code} + +\subsection{Key Bindings} + +And we need a few more key bindings to select our views: + +\begin{code} + «Tag Selection Keys» ::= + Mod4-t) + # Prompt the user for a tag + tags=$(wmiir ls /tag | sed ‘s,/,,; /^sel$/d’ | wimenu) + # Write it to the filesystem. + wmiir xwrite /ctl view $tags;; + Mod4-[0-9]) + wmiir xwrite /ctl view ${1##*-};; +\end{code} + +\section{Tieing it All Together} + +\begin{code} + #!/bin/sh + «Click Menu Initialization» + «Command Execution Initialization» + + «Configuration» + + «Bind Keys» + «Event Loop» +\end{code} + +\section{The End Result} + +For clarity, here is the end result: + +\begin{code} + #!/bin/sh + # «Click Menu Initialization» + clickmenu() { + if res=$(wmii9menu -- “$@”); then eval “$res”; fi + } + # «Command Execution Initialization» + terminal() { wmiir setsid xterm “$@” } + proglist() { + IFS=: set -- $1 + find -L $@ -maxdepth 1 -perm /111 | sed ‘1d; s,.*/,,’ | sort | uniq + unset IFS + } + + # «Configuration» + # «Theme Definitions» + normcolors=‘#000000 #c1c48b #81654f’ + focuscolors=‘#000000 #81654f #000000’ + background=‘#333333’ + font=‘drift,-*-fixed-*-*-*-*-9-*-*-*-*-*-*-*’ + + xsetroot -solid $background + wmiir write /ctl <<! + border 2 + focuscolors $focuscolors + normcolors $normcolors + font $font + grabmod Mod4 + ! + + # «Bind Keys» + { + cat <<! + Mod4-space + Mod4-d + Mod4-s + Mod4-m + Mod4-a + Mod4-p + Mod4-t + Mod4-Return + Mod4-Shift-space + Mod4-f + Mod4-Shift-c + Mod4-Shift-t + Mod4-h + Mod4-j + Mod4-k + Mod4-l + Mod4-Shift-h + Mod4-Shift-j + Mod4-Shift-k + Mod4-Shift-l + ! + for i in 1 2 3 4 5 6 7 8 9 0; do + echo Mod4-$i + echo Mod4-Shift-$i + done + } | wmiir write /keys + + # «Event Loop» + # Broadcast a custom event + wmiir xwrite /event Start wmiirc + + # Turn off globbing + set -f + # Open /event for reading + wmiir read /event | + # Read the events line by line + while read line; do + # Split the line into words, store in $@ + set -- $line + event=$1; shift + line = "$(echo $line | sed ‘s/^[^ ]* //’ | tr -d ‘\n’)" + + # Process the event + case $event in + Start) # Quit when a new instance starts + [ $1 = wmiirc ] && exit;; + + # «Event Handlers» + # «View Button Events» + CreateTag) # CreateTag ‹Tag Name› + echo $normcolors $1 | wmiir create /lbar/$1;; + DestroyTag) # DestroyTag ‹Tag Name› + wmiir rm /lbar/$1;; + FocusTag) # FocusTag ‹Tag Name› + wmiir xwrite /lbar/$1 $focuscolors $1;; + UnfocusTag) # UnfocusTag ‹Tag Name› + wmiir xwrite /lbar/$1 $normcolors $1;; + + # «Urgency Events» + # The urgency events are ‘Client’ events when the program + # owning the window sets its urgency state. They're ‘Manager’ + # events when wmii or the wmii user sets the state. + UrgentTag) # UrgentTag ‹‘Client’ or ‘Manager’› ‹Tag Name› + wmiir xwrite /lbar/$2 $2;; + NotUrgentTag) # NotUrgentTag ‹‘Client’ or ‘Manager’› ‹Tag Name› + wmiir xwrite /lbar/$2 $2;; + + # «Unresponsive Clients» + UnresponsiveClient) # UnresponsiveClient ‹Client ID› + { + # Use wihack to make the xmessage a transient window of + # the problem client. This will force it to open in the + # floaing layer of whatever views the client is attached to + resp=$(wihack -transient $1 \ + xmessage -nearmouse -buttons Kill,Wait -print \ + “The following client is not responding.” \ + “What would you like to do?$(echo)” \ + $(wmiir read /client/$1/label)) + [ $resp = Kill ] && wmiir xwrite /client/$1/ctl slay + } &;; + + # «Notice Events» + Notice) + wmiir xwrite /rbar/!notice $line + kill $xpid 2>/dev/null # Let's hope this isn't reused... + { sleep 5; wmiir xwrite /rbar/!notice ‘ ’; } & + xpid = $!;; + + # «Key Events» + Key) # Key ‹Key Name› + case $1 in + # «Motion Keys» + Mod4-h) wmiir xwrite /tag/sel/ctl select left;; + Mod4-l) wmiir xwrite /tag/sel/ctl select right;; + Mod4-k) wmiir xwrite /tag/sel/ctl select up;; + Mod4-j) wmiir xwrite /tag/sel/ctl select down;; + Mod4-space) wmiir xwrite /tag/sel/ctl select toggle;; + + # «Client Movement Keys» + Mod4-Shift-h) wmiir xwrite /tag/sel/ctl send sel left;; + Mod4-Shift-l) wmiir xwrite /tag/sel/ctl send sel right;; + Mod4-Shift-k) wmiir xwrite /tag/sel/ctl send sel up;; + Mod4-Shift-j) wmiir xwrite /tag/sel/ctl send sel down;; + Mod4-Shift-space) wmiir xwrite /tag/sel/ctl send sel toggle;; + + # «Column Mode Keys» + Mod4-d) wmiir xwrite /tag/sel/ctl colmode sel -stack-max;; + Mod4-s) wmiir xwrite /tag/sel/ctl colmode sel stack-max;; + Mod4-m) wmiir xwrite /tag/sel/ctl colmode sel stack+max;; + + # «Client Command Keys» + Mod4-Shift-c) wmiir xwrite /client/sel/ctl kill;; + Mod4-f) wmiir xwrite /client/sel/ctl Fullscreen toggle;; + + # «Command Execution Keys» + Mod4-Return) terminal & ;; + Mod4-p) eval exec wmiir setsid "$(proglist $PATH | wimenu)" &;; + Mod4-a) { + set -- $(proglist $WMII_CONFPATH | wimenu) + prog=$(PATH=$WMII_CONFPATH which $1); shift + eval exec $prog “$@” + } &;; + + # «Tag Selection Keys» + Mod4-t) + # Prompt the user for a tag + tags=$(wmiir ls /tag | sed ‘s,/,,; /^sel$/d’ | wimenu) + # Write it to the filesystem. + wmiir xwrite /ctl view $tag;; + Mod4-[0-9]) + wmiir xwrite /ctl view ${1##*-};; + + # «Tagging Keys» + Mod4-Shift-t) + # Get the selected client's id + c=$(wmiir read /client/sel/ctl | sed 1q) + # Prompt the user for new tags + tags=$(wmiir ls /tag | sed ‘s,/,,; /^sel$/d’ | wimenu) + # Write them to the client + wmiir xwrite /client/$c/tags $tag;; + Mod4-Shift-[0-9]) + wmiir xwrite /client/sel/tags ${1##*-};; + + esac;; + + # «Client Menu Events» + ClientMouseDown) # ClientMouseDown ‹Client ID› ‹Button› + [ $2 = 3 ] && clickmenu \ + “Delete:xwrite /client/$1/ctl kill” \ + “Kill:xwrite /client/$1/ctl slay” \ + “Fullscreen:/client/$1/ctl Fullscreen on” + + # «Tag Menu Events» + LeftBarMouseDown) # LeftBarMouseDown ‹Button› ‹Bar Name› + [ $1 = 3 ] && clickmenu \ + “Delete:delete_view $2” + esac + done +\end{code} + +\backmatter + +\printindex + +\end{document} |