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<programlisting>
<emphasis role="csdtag"><CsoundSynthesizer></emphasis>
<emphasis role="csdtag"><CsOptions></emphasis>
<emphasis role="comment">; Select audio/midi flags here according to platform</emphasis>
-odac <emphasis role="comment">;;;realtime audio out</emphasis>
<emphasis role="comment">;-iadc ;;;uncomment -iadc if realtime audio input is needed too</emphasis>
<emphasis role="comment">; For Non-realtime ouput leave only the line below:</emphasis>
<emphasis role="comment">; -o tablei.wav -W ;;; for file output any platform</emphasis>
<emphasis role="csdtag"></CsOptions></emphasis>
<emphasis role="csdtag"><CsInstruments></emphasis>
<emphasis role="ohdr">sr</emphasis> <emphasis role="op">=</emphasis> 44100
<emphasis role="ohdr">ksmps</emphasis> <emphasis role="op">=</emphasis> 32
<emphasis role="ohdr">nchnls</emphasis> <emphasis role="op">=</emphasis> 2
<emphasis role="ohdr">0dbfs</emphasis> <emphasis role="op">=</emphasis> 1
<emphasis role="ohdr">seed</emphasis> 0 <emphasis role="comment">;generate new values every time the instr is played</emphasis>
<emphasis role="oblock">instr</emphasis> 1
ifn <emphasis role="op">=</emphasis> p4
isize <emphasis role="op">=</emphasis> p5
ithresh <emphasis role="op">=</emphasis> 0.5
itemp <emphasis role="ohdr">ftgen</emphasis> ifn, 0, isize, 21, 2
iwrite_value <emphasis role="op">=</emphasis> 0
i_index <emphasis role="op">=</emphasis> 0
<emphasis role="olabel">loop_start</emphasis><emphasis role="op">:</emphasis>
iread_value <emphasis role="opc">ptablei</emphasis> i_index, ifn
<emphasis role="octrl">if</emphasis> iread_value <emphasis role="op">></emphasis> ithresh then
iwrite_value <emphasis role="op">=</emphasis> 1
<emphasis role="octrl">else</emphasis>
iwrite_value <emphasis role="op">=</emphasis> <emphasis role="op">-</emphasis>1
<emphasis role="octrl">endif</emphasis>
<emphasis role="opc">ptableiw</emphasis> iwrite_value, i_index, ifn
<emphasis role="octrl">loop_lt</emphasis> i_index, 1, isize, <emphasis role="olabel">loop_start</emphasis>
<emphasis role="opc">turnoff</emphasis>
<emphasis role="oblock">endin</emphasis>
<emphasis role="oblock">instr</emphasis> 2
ifn <emphasis role="op">=</emphasis> p4
isize <emphasis role="op">=</emphasis> <emphasis role="opc">ftlen</emphasis>(ifn)
<emphasis role="opc">prints</emphasis> "Index\tValue\n"
i_index <emphasis role="op">=</emphasis> 0
<emphasis role="olabel">loop_start</emphasis><emphasis role="op">:</emphasis>
ivalue <emphasis role="opc">tablei</emphasis> i_index, ifn
<emphasis role="opc">prints</emphasis> "<emphasis role="op">%</emphasis>d<emphasis role="op">:</emphasis>\t<emphasis role="op">%</emphasis>f\n", i_index, ivalue
<emphasis role="octrl">loop_lt</emphasis> i_index, 1, isize, <emphasis role="olabel">loop_start</emphasis> <emphasis role="comment">;read table 1 with our index</emphasis>
aout <emphasis role="opc">oscili</emphasis> .5, 100, ifn <emphasis role="comment">;use table to play the polypulse</emphasis>
<emphasis role="opc">outs</emphasis> aout, aout
<emphasis role="oblock">endin</emphasis>
<emphasis role="csdtag"></CsInstruments></emphasis>
<emphasis role="csdtag"><CsScore></emphasis>
<emphasis role="stamnt">i</emphasis> 1 0 1 100 16
<emphasis role="stamnt">i</emphasis> 2 0 2 100
<emphasis role="stamnt">e</emphasis>
<emphasis role="csdtag"></CsScore></emphasis>
<emphasis role="csdtag"></CsoundSynthesizer></emphasis>
</programlisting>
|