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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _LinearAnim_H_
+#define _LinearAnim_H_
+
+#include "../api.h"
+
+#include "SimpleAnim.h"
+
+namespace avg {
+
+class AVG_API LinearAnim: public SimpleAnim {
+public:
+ LinearAnim(const boost::python::object& node, const std::string& sAttrName,
+ long long duration,
+ const boost::python::object& pStartValue,
+ const boost::python::object& pEndValue,
+ bool bUseInt=false,
+ const boost::python::object& startCallback=boost::python::object(),
+ const boost::python::object& stopCallback=boost::python::object());
+ virtual ~LinearAnim();
+
+protected:
+ virtual float interpolate(float t);
+
+private:
+ float getStartPart(float start, float end, float cur);
+};
+
+AnimPtr fadeIn(const boost::python::object& node, long long duration, float max=1.0f,
+ const boost::python::object& stopCallback=boost::python::object());
+
+AnimPtr fadeOut(const boost::python::object& node, long long duration,
+ const boost::python::object& stopCallback=boost::python::object());
+
+}
+
+#endif
+
+
+