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Diffstat (limited to 'src/anim/LinearAnim.h')
-rw-r--r-- | src/anim/LinearAnim.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/anim/LinearAnim.h b/src/anim/LinearAnim.h new file mode 100644 index 0000000..1b58613 --- /dev/null +++ b/src/anim/LinearAnim.h @@ -0,0 +1,60 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#ifndef _LinearAnim_H_ +#define _LinearAnim_H_ + +#include "../api.h" + +#include "SimpleAnim.h" + +namespace avg { + +class AVG_API LinearAnim: public SimpleAnim { +public: + LinearAnim(const boost::python::object& node, const std::string& sAttrName, + long long duration, + const boost::python::object& pStartValue, + const boost::python::object& pEndValue, + bool bUseInt=false, + const boost::python::object& startCallback=boost::python::object(), + const boost::python::object& stopCallback=boost::python::object()); + virtual ~LinearAnim(); + +protected: + virtual float interpolate(float t); + +private: + float getStartPart(float start, float end, float cur); +}; + +AnimPtr fadeIn(const boost::python::object& node, long long duration, float max=1.0f, + const boost::python::object& stopCallback=boost::python::object()); + +AnimPtr fadeOut(const boost::python::object& node, long long duration, + const boost::python::object& stopCallback=boost::python::object()); + +} + +#endif + + + |