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-rw-r--r--src/anim/WaitAnim.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/anim/WaitAnim.cpp b/src/anim/WaitAnim.cpp
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+++ b/src/anim/WaitAnim.cpp
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#include "WaitAnim.h"
+
+#include "../player/Player.h"
+
+using namespace boost;
+using namespace boost::python;
+using namespace std;
+
+namespace avg {
+
+WaitAnim::WaitAnim(long long duration, const object& startCallback,
+ const object& stopCallback)
+ : Anim(startCallback, stopCallback),
+ m_Duration(duration)
+{
+}
+
+WaitAnim::~WaitAnim()
+{
+}
+
+void WaitAnim::start(bool bKeepAttr)
+{
+ m_pThis = dynamic_pointer_cast<WaitAnim>(shared_from_this());
+ Anim::start();
+ m_StartTime = Player::get()->getFrameTime();
+}
+
+void WaitAnim::abort()
+{
+ setStopped();
+ m_pThis = WaitAnimPtr();
+}
+
+bool WaitAnim::step()
+{
+ assert(isRunning());
+ if (m_Duration != -1 && Player::get()->getFrameTime()-m_StartTime > m_Duration) {
+ setStopped();
+ m_pThis = WaitAnimPtr();
+ return true;
+ } else {
+ return false;
+ }
+
+}
+
+}