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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _OSHelper_H_
+#define _OSHelper_H_
+
+#include "../api.h"
+#include <string>
+
+namespace avg {
+
+#ifdef _WIN32
+std::string getWinErrMsg(unsigned err);
+#endif
+
+std::string getAvgLibPath();
+
+bool getEnv(const std::string & sName, std::string & sVal);
+void setEnv(const std::string & sName, const std::string & sVal);
+
+size_t getMemoryUsage();
+
+// Converts a utf-8-encoded filename to something windows can use.
+// Under other operating systems, returns the input string.
+AVG_API std::string convertUTF8ToFilename(const std::string & sName);
+
+#ifdef __APPLE__
+int getOSXMajorVersion();
+#endif
+
+}
+
+#endif
+