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//
//  libavg - Media Playback Engine. 
//  Copyright (C) 2003-2014 Ulrich von Zadow
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2 of the License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
//  Current versions can be found at www.libavg.de
//

#ifndef _OSHelper_H_
#define _OSHelper_H_

#include "../api.h"
#include <string>

namespace avg {

#ifdef _WIN32
std::string getWinErrMsg(unsigned err);
#endif

std::string getAvgLibPath();

bool getEnv(const std::string & sName, std::string & sVal);
void setEnv(const std::string & sName, const std::string & sVal);

size_t getMemoryUsage();

// Converts a utf-8-encoded filename to something windows can use.
// Under other operating systems, returns the input string.
AVG_API std::string convertUTF8ToFilename(const std::string & sName);

#ifdef __APPLE__
int getOSXMajorVersion();
#endif

}

#endif