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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+//
+// Based on Poly2Tri algorithm.
+// Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
+// http://code.google.com/p/poly2tri/
+//
+
+#ifndef ADVANCED_FRONT_H
+#define ADVANCED_FRONT_H
+
+#include "Shapes.h"
+
+namespace avg {
+
+struct Node;
+
+struct Node
+{
+ Point* m_Point;
+ TriangulationTriangle* m_Triangle;
+
+ Node* m_Next;
+ Node* m_Prev;
+
+ double m_Value;
+
+ Node() : m_Point(NULL), m_Triangle(NULL), m_Next(NULL), m_Prev(NULL), m_Value(0)
+ {}
+
+ Node(Point& p) : m_Point(&p), m_Triangle(NULL), m_Next(NULL), m_Prev(NULL), m_Value(p.m_X)
+ {}
+
+ Node(Point& p, TriangulationTriangle& t) : m_Point(&p), m_Triangle(&t), m_Next(NULL), m_Prev(NULL), m_Value(p.m_X)
+ {}
+
+};
+
+
+class AdvancingFront
+{
+
+public:
+
+AdvancingFront(Node& head, Node& tail);
+
+~AdvancingFront();
+
+Node* head();
+void setHead(Node* node);
+Node* tail();
+void setTail(Node* node);
+Node* search();
+void setSearch(Node* node);
+
+/// Locate insertion point along advancing front
+Node* locateNode(const double& x);
+
+Node* locatePoint(const Point* point);
+
+private:
+
+Node* m_Head, *m_Tail, *m_SearchNode;
+
+Node* findSearchNode(const double& x);
+};
+
+
+inline Node* AdvancingFront::head()
+{
+ return m_Head;
+}
+inline void AdvancingFront::setHead(Node* node)
+{
+ m_Head = node;
+}
+
+inline Node* AdvancingFront::tail()
+{
+ return m_Tail;
+}
+inline void AdvancingFront::setTail(Node* node)
+{
+ m_Tail = node;
+}
+
+inline Node* AdvancingFront::search()
+{
+ return m_SearchNode;
+}
+
+inline void AdvancingFront::setSearch(Node* node)
+{
+ m_SearchNode = node;
+}
+
+}
+
+#endif