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-rw-r--r--src/graphics/GLConfig.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/graphics/GLConfig.cpp b/src/graphics/GLConfig.cpp
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+++ b/src/graphics/GLConfig.cpp
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+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#include "GLConfig.h"
+
+#include "../base/Logger.h"
+#include "../base/Exception.h"
+
+#include <string>
+
+namespace avg {
+
+using namespace std;
+
+GLConfig::GLConfig()
+{
+}
+
+GLConfig::GLConfig(bool bGLES, bool bUsePOTTextures, bool bUsePixelBuffers,
+ int multiSampleSamples, ShaderUsage shaderUsage, bool bUseDebugContext)
+ : m_bGLES(bGLES),
+ m_bUsePOTTextures(bUsePOTTextures),
+ m_bUsePixelBuffers(bUsePixelBuffers),
+ m_MultiSampleSamples(multiSampleSamples),
+ m_ShaderUsage(shaderUsage),
+ m_bUseDebugContext(bUseDebugContext)
+{
+}
+
+void GLConfig::log()
+{
+ AVG_TRACE(Logger::category::CONFIG, Logger::severity::INFO,
+ " OpenGL flavor: " << (m_bGLES?"Mobile (ES)":"Desktop"));
+ AVG_TRACE(Logger::category::CONFIG, Logger::severity::INFO,
+ " Pixel buffers: " << (m_bUsePixelBuffers?"true":"false"));
+ AVG_TRACE(Logger::category::CONFIG, Logger::severity::INFO,
+ " Power of 2 textures: " << (m_bUsePOTTextures?"true":"false"));
+ if (m_MultiSampleSamples == 1) {
+ AVG_TRACE(Logger::category::CONFIG, Logger::severity::INFO, " No multisampling");
+ } else {
+ AVG_TRACE(Logger::category::CONFIG, Logger::severity::INFO,
+ " Multisampling with " << m_MultiSampleSamples << " samples");
+ }
+ string sShader = shaderUsageToString(m_ShaderUsage);
+ AVG_TRACE(Logger::category::CONFIG, Logger::severity::INFO,
+ " Shader usage: " << sShader);
+ AVG_TRACE(Logger::category::CONFIG, Logger::severity::INFO,
+ " Debug context: " << (m_bUseDebugContext?"true":"false"));
+}
+
+std::string GLConfig::shaderUsageToString(ShaderUsage su)
+{
+ switch(su) {
+ case FULL:
+ return "full";
+ case MINIMAL:
+ return "minimal";
+ case AUTO:
+ return "auto";
+ default:
+ AVG_ASSERT(false);
+ return "";
+ }
+}
+
+}